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Thread 716497857

67 posts 10 images /v/
Anonymous No.716497857 [Report] >>716497943 >>716497995 >>716498119 >>716498210 >>716498409 >>716498723 >>716499825 >>716500585 >>716501412 >>716503894 >>716504475 >>716506656 >>716508270 >>716508498 >>716511526
This is a VR game from 5 years ago
Anonymous No.716497943 [Report] >>716503239 >>716504069 >>716504273 >>716505760
>>716497857 (OP)
PBR materials and their consequences have been a disaster for gaming
Anonymous No.716497995 [Report]
>>716497857 (OP)
will never be topped for a long time btw
Anonymous No.716498119 [Report] >>716498706 >>716508170
>>716497857 (OP)
Why would there be random bricks jutting out of a wall like that?
Even if a brick is replaced they tend to sand them down
Anonymous No.716498210 [Report] >>716498396 >>716504136 >>716511526
>>716497857 (OP)
If someone told me these are real life random abandoned building pics, i would believe him.
Anonymous No.716498396 [Report]
>>716498210
put a character on screen and it no longer looks real
Anonymous No.716498409 [Report] >>716505114
>>716497857 (OP)
my bedroom on the bottom right.
Anonymous No.716498628 [Report]
Man Alyx looked so nice and crisp.
Anonymous No.716498706 [Report]
>>716498119
It's Eastern Europe man, nobody cares enough to do that.
Anonymous No.716498723 [Report]
>>716497857 (OP)
>VR game
...Now that's something that aged poorly.
Anonymous No.716499825 [Report] >>716500472 >>716506912
>>716497857 (OP)
Top right picture's pipe is 'procedural', it's basically a fancy brush that gets swapped into pre-assembled modular meshes.
One of Source 2's new features which I thought was neat.
Anonymous No.716500241 [Report]
Like every Half Life game
just a glorified tech demo without substance lmao
Anonymous No.716500270 [Report] >>716508303
havent heard much about vr lately. has it evolved at all in the last 10 years
Anonymous No.716500472 [Report]
>>716499825
That brush is neat.

You can basically configure it to use other randomized assets.
Anonymous No.716500585 [Report]
>>716497857 (OP)
still havent finished it
doesn't really do anything amazing
fps, some puzzles
Anonymous No.716501412 [Report] >>716502185 >>716504123
>>716497857 (OP)
>VR is dead
Sad.
At least I didn't buy a headset.
Anonymous No.716502185 [Report] >>716502623 >>716504030
>>716501412
It is hilarious because the game looks no where as sharp with the valve index itself. This image looks like it was taken from the mod that lets you play it off of a monitor.
Anonymous No.716502623 [Report]
>>716502185
this. OP is dishonest as usual.
VR looks like blurry shit on all headsets and their crappy resolutions
Anonymous No.716503239 [Report] >>716507091
>>716497943
Alyx does PBR right though. There's no specular aliasing at all.
Anonymous No.716503894 [Report]
>>716497857 (OP)
VR doesn't look that sharp
Anonymous No.716504030 [Report] >>716504174
>>716502185
Forget the blur, low FoV is always my biggest complaint.
Anonymous No.716504069 [Report]
>>716497943
fpbp
it looks so fucking boring, you can immediately tell
Anonymous No.716504123 [Report]
>>716501412
I use mine solely for porn
Anonymous No.716504136 [Report]
>>716498210
I mean those are likely to be actual scans rather than handmade models
Anonymous No.716504174 [Report]
>>716504030
I got use to it pretty quickly. What fucked me up is the lack of eye tracking forcing me to keep my eyes straight the whole time.
Anonymous No.716504273 [Report] >>716506706
>>716497943
Looks great to me you retarded contrarian.
Anonymous No.716504475 [Report] >>716505360 >>716506945
>>716497857 (OP)
The game looks nowhere as good on a headset though.
Anonymous No.716504873 [Report] >>716505467
there is only one headset in existence where it looks that sharp, the meganeX Superlight with its 8k display. poorfags go home
Anonymous No.716505114 [Report]
>>716498409
kek
Anonymous No.716505360 [Report]
>>716504475
It looks even better because it's in 3D. Maybe your headset just makes everything look like shit
Anonymous No.716505418 [Report] >>716506056
I really thought I should finally be able to handle this game at 150% resolution scaling max settings at 144hz on my Valve Index now that I have a 5090, but nope, still dropping frames from GPU being maxed out at times. VR without eye tracked foveated rendering is hopeless. Imagine if I had one of these newer screens with higher resolution. Index is only 1440x1600 per eye. Newer headsets are well into the 2k x 2k territory.
Anonymous No.716505467 [Report] >>716506634
>>716504873
Pretty sure 4k headsets can make it look as sharp as those 200x300 pixel screenshots, RETARD
Anonymous No.716505760 [Report] >>716506636 >>716509230
>>716497943
Either you're saying HLA looks bad or you're saying it looks good and you think it doesn't use PBR materials. Either way you're wrong, because it uses PBR.
Anonymous No.716505902 [Report] >>716506203 >>716506768
Is Deckard real? It's just so hard to imagine a company chucking loads more money into the VR scene now with how it's panned out
Anonymous No.716506056 [Report]
>>716505418
>VR without eye tracked foveated rendering is hopeless.
But I love my VR headset
Anonymous No.716506203 [Report] >>716506463 >>716507003 >>716507672 >>716508392
>>716505902
Anonymous No.716506306 [Report]
>"We'll release source 2 SDK with Alyx"
>to this day only faggot Garry has access to it
What gives?
Anonymous No.716506463 [Report]
>>716506203
Wonder what the resolution could be. It can only go so high if it's going to be standalone.
Anonymous No.716506634 [Report]
>>716505467
Anonymous No.716506636 [Report]
>>716505760
I'm saying what I said
Anonymous No.716506656 [Report]
>>716497857 (OP)
amazing what can be done by industry veterans and not a revolving door of fresh graduates and hundreds of jeet contractors.
Anonymous No.716506706 [Report]
>>716504273
I don't recall saying it looks bad, just that it ruined videogames
Anonymous No.716506768 [Report]
>>716505902
Valve make $8 billion a year from Steam. they can chuck a billion dollars at it and say "meh" if it fails again
Anonymous No.716506803 [Report] >>716509986 >>716510840
Not only does the game look amazing it runs on my 1070 at 90 frames easily. How is that even possible?
Anonymous No.716506912 [Report]
>>716499825
This, hotspot materials and being able to easily model stuff in-editor with tools that are better for building geo than Blender would make Source 2 the superior engine if we actually had proper dev tools
Anonymous No.716506945 [Report]
>>716504475
Weirdly enough, I had a slightly similar experience. It looked great, but pictures and videos made it look more perfect and realistic than it is in reality.
VR games have to look good up close, so when you're looking at images of it instead of actually being in the game world, it looks even better.
Anonymous No.716506965 [Report] >>716507814
All these people self-reporting the fact they are not wearing their glasses in VR by saying it doesn't look that sharp on an Index
Anonymous No.716507003 [Report] >>716509859
>>716506203
I hope this isnt real because those controllers look terrible. massive step down from the index
Anonymous No.716507091 [Report] >>716508850
>>716503239
yeah and if you watch the dude's GDC talk you'll realise it's not feasible for anyone without an infinite budget to accomplish.
Anonymous No.716507672 [Report]
>>716506203
If this thing is more powerful than a deck then I might buy one just to play flatscreen vidya on it since VR is still a massive fucking meme. There are maybe 4 games worth playing that are "exclusive" to VR and they were all released several years ago now.
Anonymous No.716507748 [Report] >>716509170
>4 year old game
>still the only VR experience worth having
Anonymous No.716507814 [Report]
>>716506965
I played it on the Quest 3 and the sharpness wasn't an issue. In fact there were no issues, it just looked more photorealistic in flat images.
Anonymous No.716507858 [Report]
stalker had photo textures too
so what
Anonymous No.716508170 [Report]
>>716498119
The sander guy got turned into a combine
Anonymous No.716508270 [Report]
>>716497857 (OP)
>VR has only one good game
Anonymous No.716508303 [Report]
>>716500270
Not really but there's a smaller, lighter headset on the way
Devs aren't making many games because the installbase is low but if you make a game as an indie you're basically guaranteed SOME sales because VR players are starving for content that isn't Beat Saber or VRChat
Anonymous No.716508392 [Report]
>>716506203
'ickard
Anonymous No.716508498 [Report] >>716509336
>>716497857 (OP)
>VR game
I hated that meme tech, thankfully it died. Just make a real fucking game. VR could not possibly be selling better.
Anonymous No.716508850 [Report]
>>716507091
>anyone without an infinite budget to accomplish.
Alyx probably had a budget of 50 million or so, meanwhile triple A games with budgets in the hundreds of millions look and run like shit.
Anonymous No.716509170 [Report]
>>716507748
worth it for getting psvr at discount
Anonymous No.716509230 [Report]
>>716505760
No, pipeline is like that (AFAIK).
People create PBR to replicate nature.
Turns out it require effort.
Therefore, "PBR is great for stylized Pixar shit", and here we are.
Anonymous No.716509336 [Report]
>>716508498
If you are anti-VR, you are against games, simple as that.
Anonymous No.716509859 [Report] >>716513605
>>716507003
The Index wands are ultra bulky because of the tracking ring and the size of the actual wand, going to a Quest-style format is good, and iirc the finger tracking is done through headset now so no reason to be so bulky
Anonymous No.716509986 [Report]
>>716506803
Source 2 is still Source at the end of the day, graphics have just been updated a bit.
Anonymous No.716510840 [Report]
>>716506803
not using unreal
Anonymous No.716511526 [Report]
>>716497857 (OP)
>narrow ass hallway game where you can spam millions of triangles for as much detail as you want
>still looks like a cartoon

Yeah it is a 5 year old VR game.

>>716498210
Thanks for letting us know you're retarded.
Anonymous No.716513605 [Report]
>>716509859
>ultra bulky
They each weigh about the same as a banana, are you telling me you're so weak you could get exhausted swinging bananas around?