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Anonymous No.716508463 [Report] >>716508668 >>716508703 >>716509542 >>716509770 >>716509805 >>716509987 >>716510480 >>716510587 >>716510745 >>716510902 >>716511339 >>716511973 >>716512041 >>716512446 >>716512883 >>716513687 >>716514196 >>716514290 >>716515249 >>716516707 >>716517349 >>716520918 >>716521264 >>716524989 >>716528496 >>716532609 >>716533234 >>716534617 >>716536002 >>716537023 >>716537943 >>716538247 >>716538367
Why does Morrowind filter so many new players?
Anonymous No.716508547 [Report] >>716520290
it's boring as fuck, not everyone is into that surprisingly
Anonymous No.716508568 [Report] >>716520290
Because it's bad.
Anonymous No.716508668 [Report] >>716517734
>>716508463 (OP)
its a spellcasting game and so many new players go down the melee combat route
Anonymous No.716508703 [Report] >>716511964 >>716512087
>>716508463 (OP)
Because Morrowind doesn’t coddle you. No quest markers, dice roll combat, dialogue that makes you read, and a world that just throws you in and says “figure it out.” It's a CRPG disguised as an open-world adventure, and most newer players come in expecting Skyrim with floaty jumps and instead get a D&D sim with cliff racers. If you’re not ready to immerse and adapt, it’ll eat you alive.
Anonymous No.716509004 [Report] >>716509516 >>716511171 >>716513741
even morrowcucks agree that you have to play the game in a very specific inorganic way to "enjoy" it
looks like the vast bulk of humanity agreed with Todd that the Morrowind model was trash, it can go in the pile of forgotten malformed stepping stones along with Arena and Daggerfall
Anonymous No.716509516 [Report] >>716511454
>>716509004
>even morrowcucks agree that you have to play the game in a very specific inorganic way to "enjoy" it
What way is that?
Anonymous No.716509534 [Report] >>716509695 >>716509751 >>716510385 >>716510705 >>716511537 >>716533097
I dare a single Morrowind fan to convince me that mobs not having health bar is a good thing.
Anonymous No.716509542 [Report] >>716509827 >>716510831 >>716512656
>>716508463 (OP)
I only got filtered by Gothic
I tried both 1 and 2 and could never get into them, but I never had any problem with Morrowind
Anonymous No.716509619 [Report] >>716509969 >>716514424
the beginning is so bad that it gives a bad first impression
Anonymous No.716509695 [Report]
>>716509534
it makes it too easy knowing how tough an enemy is just by attempting to attack it
Anonymous No.716509751 [Report] >>716533518
>>716509534
>mobs not having health bar is a good thing.
What game does that? Because it ain't morrowind
Anonymous No.716509770 [Report] >>716512263
>>716508463 (OP)
it doesn't look good by today's standards. Why should I waste my time on something so old and seemingly so boring when I could just spend my time doing something more fun, pretty, and maybe even rewarding? In the end it all comes down to presentation
Anonymous No.716509805 [Report] >>716514539
>>716508463 (OP)
because it's a shit game
the only redeemable qualities that game has is it's atmospheric world and the hecking wacky lore
everything else is dogshit
Anonymous No.716509827 [Report]
>>716509542
Because Gothic games are not RPG, they're shitty action games
Anonymous No.716509969 [Report] >>716510058 >>716510115 >>716510234 >>716510356 >>716510482
>>716509619
It's crazy to me they never fixed the assassins from the tribunal expansion jumping you early on with their economy destroying armor
morrowkeks defend this of course
Anonymous No.716509987 [Report]
>>716508463 (OP)
Drab brown empty map.
Drab brown empty interiors.
It's got cool stuff but traversing the map really bummed me out.
Anonymous No.716510058 [Report] >>716510247 >>716511872
>>716509969
Literally no one defends that. What is it about morrowind that makes people that hate it make up blatant lies about it all the time?
Anonymous No.716510115 [Report]
>>716509969
I just didn't use it.
Anonymous No.716510129 [Report]
People just pretend Morrowind filters people so they can look hardcore when in reality it's an extremely casual and accessible game.
Anonymous No.716510234 [Report] >>716510381
>>716509969
Never been an issue for me, they're just an easy source of money and gear in the early game.
Anonymous No.716510247 [Report]
>>716510058
lol
Anonymous No.716510356 [Report]
>>716509969
They fixed it for xbox, pc plebs eat it up and defend it
Anonymous No.716510381 [Report] >>716510645
>>716510234
That's the problem. It also make no sense lore story wise. I usually play morrowind mostly unmodded, but delayed expansion is a mod I always install.
Anonymous No.716510385 [Report]
>>716509534
They do. It's the yellow one that shows up
Anonymous No.716510417 [Report]
Morrowfags really are the shittiest section of the entire TES fanbase. Which is fitting because the game is all about dunmer, the shittiest race of hypocrites and liars.
I actually enjoy Morrowind quite a bit but Morrowfags are pure cancer.
Anonymous No.716510480 [Report]
>>716508463 (OP)
It's an IQ test.
Anonymous No.716510482 [Report]
>>716509969
The delayed expansions mod gets recommended in pretty much every newbie guide for MW. Not only because of the armour but it also doesn't make much sense for them to appear before you start doing the trials.
Anonymous No.716510587 [Report]
>>716508463 (OP)
Becuase most normalfags don't play with mods and the game is bad vanilla.
Anonymous No.716510645 [Report]
>>716510381
I like to tell me that the brotherhood kills anyone who is sent from the mainland by the empire and isn't enrolled in the imperial army or administration.
Anonymous No.716510705 [Report]
>>716509534
They do have health bars?
Did you even play the game?
Anonymous No.716510745 [Report] >>716510861
>>716508463 (OP)
it requires exactly one thought to play, something modern TES fans are incapable of
Anonymous No.716510831 [Report]
>>716509542
Even Joe Peach managed to beath them both
Anonymous No.716510861 [Report]
>>716510745
But enough about Daggerfall
Anonymous No.716510867 [Report] >>716511016
>Game is bad and boring
>Durr hurr you just got filtered

Not how that phrase works. You're just proving how retarded Morrowindfags truly are.
Anonymous No.716510902 [Report]
>>716508463 (OP)
As someone who tried it recently
It has some soul in it but it was too slow, clunky, and boring to keep me invested. You move too fucking slow, the enemies are mainly bugs and flying pterodactyl things
Anonymous No.716511016 [Report] >>716512039
>>716510867
I've always held that the game is good and boring but I can't defend the game because a pack of autofellating retards always show up to yap about how the game is le 190IQ
It's embarrassing
Anonymous No.716511171 [Report] >>716511560 >>716511793 >>716512991
>>716509004
It's so fucking annoying hearing all the Morrowind people constantly saying "yeah dude you're supposed to suck at literally everything until you make a spell or enchant to be a god at everything" "you're supposed to walk unbearably slow for hours until you hack it with an enchant and can jump across the map".

I've modded every single system in the game so they're actually balanced and it's always hilarious watching my die hard OG Morrowind friends eventually admit that yes the game is better when all the systems are actually balanced linearly
Anonymous No.716511339 [Report]
>>716508463 (OP)
Two much small text and unappealing combat. If you go with a "let's play and have fun" and don't have 'fun' in the first couple of minutes... hours... the logical leap is "woah, this game in shit". Worst if they try to play the game for the first time using mods despite not knowing nothing about mods nor the game.
Anonymous No.716511454 [Report] >>716511560 >>716511667 >>716511925 >>716511978 >>716514496 >>716515532 >>716520720
>>716509516
Sucking at everything till you make a spell or enchant to be a god at everything. "End game god mode" is the stated "best part" of the game according to virtually everyone that praises Morrowind.
Anonymous No.716511537 [Report]
>>716509534
That hasn't been a problem since Tribunal. The fuck.
Anonymous No.716511560 [Report]
>>716511171
>>716511454
Despite me saying this I will add though that modded Morrowind is literally the best RPG ever
Anonymous No.716511667 [Report] >>716511858 >>716512016 >>716514540
>>716511454
Are these people in the room with us right now? Also if you suck at everything until you get some op enchanted gear then I dunno what to tell you. I've done no enchanting warrior runs and if anything the game is balanced around that.
Anonymous No.716511793 [Report] >>716511858 >>716511913 >>716512016
>>716511171
>It's so fucking annoying hearing you're supposed to suck at everything until you make a spell or enchant to be a god
why? that's literally the journey in Morrowind
Anonymous No.716511858 [Report]
>>716511667
They just showed up! Lmao
>>716511793
Anonymous No.716511872 [Report] >>716512040 >>716512191 >>716512363 >>716512531 >>716527504
>>716510058
Melee attacks having a chance of missing when everything else seems to work fine is a game breaking feature and is utterly disgusting to tolerate. Casting can only fail if something is too high a level or you don't have enough mana. The disparity of effectiveness rubs your face in how irritating the *missed* sound is.
It doesn't matter that you can increase a skill to basically turn the feature off. It's fucking retarded. It's just an absolutely dumb as fuck mechanic. It's indefensibly stupid and annoying. It's almost universally hated. I have even seen Morrowindfags admit it's a silly stonewall for new players when everything else is so much more intuititve and welcoming.

No Morrowindfag can accept this. The world around them is totally inconceivable to them.
The melee combat ruins the game. Period. No arguments.
Anonymous No.716511913 [Report] >>716512016 >>716512127 >>716512193
>>716511793
Why the HELL would you suck at WALKING?
Should start you off as a toddler in that case
Anonymous No.716511925 [Report]
>>716511454
I literally beat morrowind easily with spear and athletics only. You are just shit at games and require broken stuff to play them.
Anonymous No.716511957 [Report]
no quest markers was enough for me to drop it. the ui sucks balls too.
Anonymous No.716511964 [Report]
>>716508703
>Coddle
Nah there's plenty of games with brutal ass learning curves that are popular as well.

Morrowind is just old school boring and wears that on it's sleeve. If it wasn't for the Kirkbride weirdness it would receive about as much posting as Daggerfall (i.e. never talked about until people want to feel unique)
Anonymous No.716511973 [Report]
>>716508463 (OP)
Because it sucks ass
Anonymous No.716511978 [Report]
>>716511454
Uh bro when you create your character if you allocate your stats properly you'll never have any issue, sure you'll get flattened by an orc with a daedric hammer and an orcish armor unless you use magic and/or potions but that's kind of logical
Anonymous No.716512006 [Report] >>716512102
Genuine answer:
Slow burn game that builds up to an anti-climactic ending with the mysterious big-bad guy giving about 1.5 monologues before being emasculated, humiliated, and deposed. Without experiencing all of this within the first 10 minutes of the game the modern gamer is completely confused about the lack of instant gratification and loot boxes.
Anonymous No.716512016 [Report] >>716512071
>>716511793
>>716511667
it's such a funny thing to say because enchanting stuff in Morrowind is less mandatory than in Oblivion because of how enemy scaling goes insane in in the latter.

>>716511913
you don't suck at walking, you suck at RUNNING, which is why you level Athletics while running. you think people don't train their ability to run long distances?
Anonymous No.716512039 [Report]
>>716511016
Same

luv me Morrowind
'ate Morrowindfags (not racist I just don't like em)
simple as
Anonymous No.716512040 [Report] >>716512217 >>716512326 >>716512584
>>716511872
What a surprise the skyrimfag using the "fists on crab" meme as actual evidence of anything.
Try putting a single point into the thing you are using and see the miss rate.
Anonymous No.716512041 [Report]
>>716508463 (OP)
Pen and paper mechanics in a realtime 3d rendered world.
Anonymous No.716512071 [Report] >>716527570
>>716512016
>you don't suck at walking, you suck at RUNNING
My dead fucking grandfather can walk faster than you do in Morrowind
Anonymous No.716512087 [Report]
>>716508703
>it’ll eat you alive
Morrowind is one of my GOATs, probably second after Bloodborne, but it's never been hard.
Anonymous No.716512102 [Report]
>>716512006
do you also complain about Sauron getting fucked by a midget throwing a ring in a mountain in LotR ?
Anonymous No.716512127 [Report] >>716512369
>>716511913
you were IMPRISONED on a BOAT
Anonymous No.716512191 [Report]
>>716511872
Holy shit it me
Anonymous No.716512193 [Report]
>>716511913
what do you mean, you walk fine. but most players run in the game, and yes, you start off not great at running
Anonymous No.716512217 [Report] >>716512431
>>716512040
SKYRIM IS DOGSHIT

YOU ARE PROVING HOW FUCKING RETARDED MORROWINDFAGS ARE YET AGAIN

YOU HAVE NO DEFENSE
JUST SCHIZOPHRENIC ACCUSATIONS

FUCK

YOU
Anonymous No.716512263 [Report]
>>716509770
The graphics are old but the vibes are still great. It's a very well designed game world and that doesn't age.
Anonymous No.716512326 [Report]
>>716512040
I actually played the game and the fact all you can say "abloo abloo Skyrim exists" is truly pathetic.
Skyrim fucking sucks by the way. Worst quest design next to Fromsoft.
Anonymous No.716512363 [Report] >>716512497
>>716511872
the problem with melee dice rolls in morrowind isn't that they exist, it's that feedback to whiffs is unclear if you don't know that the only thing you get is the audio cue. So people unfamiliar with the game end up frustrated because unlike many other RPGs, both japanese and western, there's no visual cue to the missed attack, be it a text popup of the miss or an animation of the attack missing (unless the enemy has a shield and they block the attack, but that's technically you landing the hit, but the block roll succeeding in blocking that hit as far as I know)
Anonymous No.716512369 [Report]
>>716512127
Anonymous No.716512384 [Report]
>2025
>players still dont understand fatigue
>players still dont comprehend the compartmentalized scale of Vvardenfel
Anonymous No.716512431 [Report] >>716512597 >>716512680
>>716512217
>SKYRIM IS DOGSHIT
Let me guess, you like Oblivion, right?
Anonymous No.716512446 [Report]
>>716508463 (OP)
unintuitive gameplay
Anonymous No.716512497 [Report] >>716512915
>>716512363
>the problem is that players are retarded
Yeah that sums up the whole downward evolution of video games.
Anonymous No.716512531 [Report] >>716512840
>>716511872
It adds another dimension to combat than just damage. People are upset with it because they build a longsword character and then wonder why they miss axe attacks.
Anonymous No.716512584 [Report]
>>716512040
>Muh Skyrim
>Just level up the skill
You are a disgrace. It's a shit mechanic and you didn't read the post you're replying to.
Anonymous No.716512597 [Report]
>>716512431
Not him but Morrowind > Oblivion > Skyrim
Anonymous No.716512656 [Report]
>>716509542
That's because you didn't play the best one, 3
Anonymous No.716512680 [Report] >>716512802
>>716512431
You have no defense. Just schizophrenic accusations. It's over.
Do as you're told and stop arguing.
Anonymous No.716512802 [Report] >>716512910
>>716512680
Nope. Enjoy playing skyrim.
Anonymous No.716512840 [Report] >>716513236
>>716512531
No. It makes the combat clunky, unintuitive, and gay.
No arguments can be made against that and never have. It's a critical fundamental flaw that goes against everything else in the game.

Morrowindfags can only cope.
It's still one of the best games ever made though
Anonymous No.716512883 [Report] >>716513032 >>716513085
>>716508463 (OP)
It has a lot of obtuse and poorly designed elements that people wrap up in their own ego for having broken a slightly undercooked early 2000's RPG. The dark truth that Morrowind fans will never be able to accept is that Oblivion is far closer to matching what Bethesda wanted Elder Scrolls to be about then Morrowind ever was.
Anonymous No.716512910 [Report]
>>716512802
Pathetic. Proving everyone right again.
Anonymous No.716512915 [Report] >>716513778
>>716512497
naw I like morrowind and I think feedback on melee is lackluster. I think a good solution would be a combat log sort of like Shadow Tower (pic related), where the damage you inflicted would appear like, in the corner of the screen. Put that above the enemy health bar and just have a "miss" show up when you whiff and the problem is solved.
Anonymous No.716512956 [Report] >>716513173
I see now, Morrowind is truly the Rick and Morty of Western RPGs
Anonymous No.716512991 [Report] >>716514540
>>716511171
I love TES games and I'll never defend any of their gameplay mechanics, it's all complete dogshit from TESI to TESV
To me the games have always been about playing around the shitty mechanics (and bugs) in order to enjoy the world. Modding helps but the games are all so inherently crippled there's only so much you can do.
People actually defending any TES at a gameplay level are braindamaged
Anonymous No.716513014 [Report] >>716513123 >>716513162
Lurker here,
If the melee system is so good then why was it changed in later games?

Get fucked, autists.
Anonymous No.716513032 [Report]
>>716512883
>The dark truth that Morrowind fans will never be able to accept is that Oblivion is far closer to matching what Bethesda wanted Elder Scrolls to be about then Morrowind ever was.
I don't think that's very hard to accept at all, doesn't mean that bethesda's true vision of what TES should be is a better game however.
Anonymous No.716513085 [Report]
>>716512883
That is not a positive thing. Oblivion butchered the series.
Anonymous No.716513109 [Report]
MW isn't for everyone. The fanbase rightfully enjoys it but when the memes reach the normies that want to play it they get megafiltered.
Anonymous No.716513123 [Report] >>716513443
>>716513014
>man on /v/ who has never heard of casualization
lol
Anonymous No.716513162 [Report] >>716513443
>>716513014
casualization
Anonymous No.716513173 [Report] >>716513256
>>716512956
It really is.
Everyone I know that insists it's the best TES are all arrogant pricks that are never wrong about anything and constantly try to preach leftist politics.
Anonymous No.716513236 [Report] >>716513775
>>716512840
You haven't made a legitimate argument against it. On the other hand my argument is that it shows a clear difference in skill between characters, a character with a longsword skill of 30 will have a completely different flow to fights than one with a skill of 100 when using longswords. On the other hand in future TES games all combat flows the same basically.
Gothic had a better implementation of a similar idea, where your weapon skill changes how you wield it. I don't know if any other game has done that.
Anonymous No.716513256 [Report] >>716513529 >>716513550 >>716513632 >>716513742
>>716513173
>constantly try to preach leftist politics
well that came out of nowhere and now I don't really believe you
Anonymous No.716513404 [Report] >>716513483 >>716513570 >>716514167 >>716517412
What is it about this game that makes some people seethe so uncontrollably?
Anonymous No.716513443 [Report] >>716514316
>>716513123
>>716513162
>So easy a toddler can use it. Just point and click
>All you have to do is put points into the skill you use and the feature literally turns off
>This is a monumental hyper intelligent task to morrowindfags
>It's still just bad and unfun no matter what
>"durrr hurr it was actually hardcore" yet again being spouted

It's genuinely funny how stereotypical Morrowindfags are.
Anonymous No.716513483 [Report] >>716513578
>>716513404
its shit
Anonymous No.716513529 [Report]
>>716513256
Yeah morrwindfags are totally not annoying wrong faggots you're right.
Anonymous No.716513550 [Report]
>>716513256
I kinda do, one of the chief leftard redditor obsessions in Skyrim was the "mistreatment" of dunmer refugees in windhelm. And of course dunmer are incredibly popular among the tumblr crowd despite being gigachuds ingame. And then of course the Kirkbride cult is predominantly a redditor phenomenon.
Anonymous No.716513570 [Report]
>>716513404
People fear what they can't understand
Anonymous No.716513578 [Report] >>716513714
>>716513483
That doesn't explain it. There's plenty of shit games that don't make people froth at the mouth like this.
Anonymous No.716513632 [Report] >>716513707
>>716513256
That's what Rick and Morty fans do, retard.

You're just playing "boogeyman" right now. You simply cannot possibly agree with someone who might be annoyed by your bullshit politics. It's clear as day.
Vermin.
Anonymous No.716513651 [Report]
>openmw
lol. lmao.
Anonymous No.716513687 [Report]
>>716508463 (OP)
It's outdated. That is what kept me away. I played like 30 mins and was both bored and put off by how old the game feels. That said, I know a lot of people hold this game in high regard. I just couldn't heck it.
Anonymous No.716513707 [Report] >>716513834
>>716513632
what are my politics
Anonymous No.716513714 [Report]
>>716513578
they dont have autists trying to convince them every day how good they are.
Anonymous No.716513741 [Report] >>716513874
>>716509004
>specific
I've done a bunch of playthroughs, none with optimized builds. That's been far more fun than doing the potion/int exploit.
Anonymous No.716513742 [Report] >>716513842
>>716513256
TDS detected
Anonymous No.716513775 [Report]
>>716513236
>On the other hand in future TES games all combat flows the same basically.
NTA, but I dunno it feels kind of the same, except for the later TES games instead of just doing more damage to make the fights move quicker, in Morrowind you're more accurate with your swings, but still results in the same thing as fights just ending quicker. I think directional power attacks with unique effects do more to make combat more meaningful as you progress than just speeding up encounters, as your character is actually learning new techniques which can drastically effect how fights actually play out, like getting the ability to ragdoll people with a power attack. I think a fusion of both new combat techniques and dice rolls would make a very satisfying combat progression curve.
Anonymous No.716513778 [Report] >>716513887
>>716512915
I don't want to see "miss" on the screen bro. This problem never even occurred to me. It never crossed my mind that somebody might not know that they're missing.
Anonymous No.716513834 [Report] >>716513925
>>716513707
The ones you can't possibly believe are annoying and common in Morrowindfags such as yourself.
Anonymous No.716513842 [Report] >>716513970
>>716513742
but I voted for him? he's kinda fucking up right now though desu
Anonymous No.716513874 [Report] >>716514230
>>716513741
My most enjoyable playthrough was a nord grugg who refused to change out of iron armor but I'm not insane enough to think this would be fun to most people not to mention I couldn't have pulled it off without preknowledge of most of the game's systems
Anonymous No.716513887 [Report]
>>716513778
>It never crossed my mind that somebody might not know that they're missing.
you are in a morrowind thread on /v/ man, if you're going to lie for attention at least post something more believable.
Anonymous No.716513925 [Report] >>716514085
>>716513834
which ones
Anonymous No.716513970 [Report] >>716514040 >>716514047
>>716513842
No you didn't. Nobody believes you.
Anonymous No.716514040 [Report] >>716514234
>>716513970
sure did
Anonymous No.716514047 [Report] >>716514151 >>716514234
>>716513970
I believe him, Dunmer act like Israelis and we all know who Zion Don answers to
Anonymous No.716514085 [Report]
>>716513925
>Suddenly can't read
okay buddy
Anonymous No.716514151 [Report] >>716514227
>>716514047
hey it was still better than the alternative, unless you're saying I should've just sat it out
Anonymous No.716514167 [Report] >>716514513
>>716513404
It's close enough to Oblivion that they think it's going to work the same and so they have a 360 kid shitfit at the small ways it doesn't
Anonymous No.716514196 [Report] >>716514328
>>716508463 (OP)
lots of reasons like people getting filtered by the combat system. but probably the biggest reason is that modern gamers are used to being able to "do it all" in terms of stat distribution while the morrowind early game really wants you to be a specialist. n00bs get to the character creator and are like "oh destruction magic, that sounds good. and blades, obviously. i haven't seen spears in another TES game, lets level that too" etc etc and then they start the game being total dogshit at everything, missing every attack while they spam click with no stamina and doing no damage when they do hit. then they get frustrated, tell themselves it's just one of those shitty old games that need you to grind ants for 20 hours at the beginning of the game, and then they drop it

the average zoomer would enjoy the game much more if they just made their build around one weapon type and maybe one magic school and focused those until the game feels natural enough to start experimenting
Anonymous No.716514227 [Report]
>>716514151
Easy lad, I didn't criticize you I merely stated the truth
Anonymous No.716514230 [Report]
>>716513874
Fair, I've done something similar with going no armor and hand to hand. Going in blind, I know most people would want sword and board and expect it to steamroll.
Anonymous No.716514234 [Report] >>716514443
>>716514040
>>716514047
Mad Morrowindfags falseflagging because they're upset they were called out as being indentical to Rick and Morty fans.
Anonymous No.716514290 [Report]
>>716508463 (OP)
Because it requires reading comprehension to do anything. That's a big ask for gamers.
Anonymous No.716514316 [Report] >>716514454
>>716513443
>>This is a monumental hyper intelligent task to morrowindfags
Considering most anti morrowind people here are using this as negative, i would say it is a herculean effort for people like you.
Anonymous No.716514328 [Report] >>716514379 >>716514768
>>716514196
>filtered

Filtered is not used that way, retard.
The implication that anything about Morrowind is hard is laughable.
Opinion dismissed.
Anonymous No.716514369 [Report] >>716514463
To be fair, you have to have a very high IQ to understand Morrowind. The lore is extremely intricate, and without a solid grasp of Tamrielic history most of the quests will go over a typical player's head. There's also Vivec's enigmatic philosophy, which is deftly woven into the game's worldbuilding - his sermons draw heavily from esoteric mysticism, for instance. The true fans understand this stuff; they have the intellectual capacity to truly appreciate the depths of the Nerevarine prophecy, to realize that it's not just a game - it says something profound about DESTINY. As a consequence, people who dislike Morrowind truly ARE idiots - of course they wouldn't appreciate, for instance, the brilliance of Dagoth Ur's cryptic dialogue, which itself is a masterful reference to ancient Dunmeri prophecy. I'm smirking right now just imagining one of those addlepated simpletons scratching their heads in confusion as Todd Howard's genius unfolds itself on their computer screens. What fools... how I pity them. :D And yes, by the way, I DO have a Tribunal tattoo. And no, you cannot see it. It's for the enlightened scholars' eyes only - and even they have to demonstrate that they're within 5 IQ points of my own (preferably lower) beforehand.
Anonymous No.716514379 [Report]
>>716514328
Finding the dwemer puzzle box was one of the hardest things I ever did in videogames thoughbeit
Anonymous No.716514424 [Report]
>>716509619
the beginning is the best part. I keep making new characters because of this
Anonymous No.716514443 [Report] >>716514538
>>716514234
Anonymous No.716514454 [Report]
>>716514316
Actually no. They are all saying it's clunky boring and stupid but you have the IQ of a Morrowindfag so your reading comprehension is in the gutter.

It's okay. Everyone knows Morrowindfags are wrong. You don't need to argue.

We still love the game anyway.
Anonymous No.716514463 [Report]
>>716514369
But see the thing is the lore is the one thing about Morrowind that is immaculate but these retards waste all their time justifying the shitty broken mechanics, boring gameplay and terrible pacing.
Anonymous No.716514496 [Report]
>>716511454
The game sucks until you get the boots of blinding speed and 100% magic resist for 1 second spell on self
Everything after that point is great
Anonymous No.716514513 [Report] >>716514952
>>716514167
*like mostly the same near-gen-xers that like Morrowind like Gothic but its threads have 1/20th as many people filled with psychotic hate. And the ones that do get mad at it are all genuine slavs that bitch about everything rather than the huge number of 360 kid amerifats that hate Morrowind.
Anonymous No.716514538 [Report] >>716514662
>>716514443
>Morrowindfag can't even read now
How did you beat the game then?
Anonymous No.716514539 [Report]
>>716509805
always gets me
Anonymous No.716514540 [Report] >>716514658
>>716512991
>>716511667
Found another lol. Idk how you've never heard people say this
Anonymous No.716514590 [Report] >>716515017
>decide to finally play Morrowind as a conjuration spellblade, figure I could just conjure my weapons no problem but brace myself for a tough early game of spamming weak summons to get the skill I need to cast bound sword
>doesn't matter at all because bound longsword is cheap as fuck and requires very little conjuration or INT to cast
>spend the entire early game with a daedric weapon that fortifies my longblade skill so combat in the early game is the easiest it's ever been
this shit is busted, though I imagine eventually I'll have to get a real weapon and enchant it with some kind of on hit effect for the expansions
Anonymous No.716514658 [Report] >>716515169
>>716514540
I don't even know what point you are trying to make, are you ESL perhaps?
Anonymous No.716514662 [Report] >>716515117
>>716514538
what? I've never even played it
Anonymous No.716514678 [Report] >>716515024
Morrowind was baby's first RPG back when it got released
The fact that it got turned into some hardcore classic instead of dogshit toddslop that it is just goes to show how bad the tastes of the average western RPG player are but you don't need morrowind to prove something like that
The popularity of garbage like WoW speaks for itself
Anonymous No.716514768 [Report] >>716515294
>>716514328
>Filtered is not used that way, retard.
autism, it's used that way all the time you dumb faggot
Anonymous No.716514952 [Report]
>>716514513
>More crying about boogeymen because you have no defense for the shit combat

Everyone hates you because you are always smug arrogant cunts that genuinely believe your piss easy simpleton RPG is hardcore and hyper intelligent.
There is no specific boogeyman that is out to get you. You are not being unfairly hated by lesser beings.
You are just that unlikable and stupid.

You're the Dunmer of the TES fanbase.
It's kind of beautiful.
Anonymous No.716514985 [Report] >>716515406
>pick Breton / High Elf (preferably Breton because Altmer get stuck running and jumping in tight hallways sometimes)
>Mysticism as primary, other skills don't matter
>pick Atronoach if you want to go full cheese or Mage if not
>buy the "Absorb Health" spell, not a spell with that effect but the one specifically called Absorb Health
>EZ mode through the majority of the game since that spell has half the cost and obliterates everything
>can make an even stronger spell later once your Mysticism gets high enough
Anonymous No.716515017 [Report] >>716515210
>>716514590
>eventually I'll have to get a real weapon and enchant it with some kind of on hit effect for the expansions
90% of the enemies in expansions have innate reflect so that on hit effect is only going to harm you
Bound weapons will carry you through all the content since you don't have to repair them and can just fortify strength -> break weapon on enemy -> summon new one
Anonymous No.716515024 [Report]
>>716514678
I still remember the day I brought it home from Best Buy (employee discount) in its itty bitty box
The water and music was amazing
Rest of the game...well it's no Daggerfall that's for sure
Anonymous No.716515117 [Report] >>716515393
>>716514662
You should. It's really good.
It just has abysmally bad melee combat that might turn you away from the game. It can be fixed with mods or making a mage character.
Anonymous No.716515169 [Report]
>>716514658
Guy says he hasn't heard anyone say Morrowind is meant to be fun when broken by players who get super OP. Two people in 10 minutes responded saying exactly that
Anonymous No.716515210 [Report] >>716515307
>>716515017
how does spell absorb interact with reflected damage? If it's a spell effect like fire damage on hit, can I absorb my own effect if it's reflected?
Anonymous No.716515249 [Report]
>>716508463 (OP)
Shit game design. Unfortunately the industry overcompensated and now everything is too sterile.
Anonymous No.716515294 [Report] >>716516037
>>716514768
No. That's the way it's used by braindead retards who act smug about low quality unfun game design.

Filtered is meant to be the game was so difficult you literally could not get further.

Ninja Gaiden filters you.
Contra filters you.
Souls games filter you.

Dogshit game design that is unpleasant and boring does not and never will filter you BECAUSE YOU ARE NOT SUPERIOR FOR TOLERATING IT.

You are not just wrong. You're stupid.
Anonymous No.716515307 [Report] >>716515434
>>716515210
no
Anonymous No.716515393 [Report] >>716515742 >>716516159
>>716515117
None of the combat is good. The game gets better as you get stronger because you can end combat encounters faster and get back to what the game is actually good at, exploring and questing.
I don't even understand how the combat is so unpleasant considering its mechanically identical to Daggerfall, it just is. Totally cursed.
Anonymous No.716515406 [Report]
>>716514985
You can make any mage and have a piss easy time in Morrowind.
It's not a hard or intellectual game. I have seen literal non-verbal autistic retards play and enjoy it.
Morrowindfags are hated so much because they insist they are superior when they are merely autistic.
Anonymous No.716515434 [Report] >>716515853
>>716515307
interesting, thanks for the tips anon I'll keep that in mind. funnily enough I had already tagged Restoration as a major skill just for the self heals but fortify strength is an easy get
Anonymous No.716515532 [Report]
>>716511454
I beat the game as an assassin my first go. My Daedric Wakizashi and glass armor made me a killing machine alone, no min/max number crunching.
Anonymous No.716515742 [Report] >>716515904 >>716516096 >>716516170
>>716515393
It lacks feedback. The only change in a successful swing is a sound and a puff of blood. No recoil, no animation, rarely staggers. It's just bad and lame.

Mowrrowindfags just can't handle how universally the combat is hated.
They have to remain superior, smart, and hardcore no matter what.

It's a real shame because I'm sure it has driven people away from actually trying it.
Anonymous No.716515853 [Report]
>>716515434
Restoration is the tits because it can fortify stats.
Only game I didn't major in it was Oblivion because the leveling up system in that game is cancer and AIDS combined.
Anonymous No.716515904 [Report] >>716516150
>>716515742
True. I had to quit my VR playthrough because the lack of feedback is even more horrible with motion controls and I was having trouble finding any up to date compatible mods to fix it because Morrowfags religiously believe in the purity of diceroll combat.
Anonymous No.716516037 [Report]
>>716515294
>he got filtered by morrowind
lol cry moar, skyrim baby
Anonymous No.716516096 [Report] >>716516307
>>716515742
>It lacks feedback.
>successful swing is a sound and a puff of blood
This is what Skyrim does to your brain.
Anonymous No.716516150 [Report] >>716516269 >>716516531
>>716515904
>Sees a post saying the issue is feedback, not the dice rolls themselves
>starts to seethe about dice rolls unprompted
lol
Anonymous No.716516159 [Report]
>>716515393
>considering its mechanically identical to Daggerfall
Daggerfall has better weighted hit chances
the MISS MISS MISS meme doesn't happen because if you're not hitting enemies and killing them, you're taking hits yourself and dying while in morrowind you can spend minutes trading MISSES
then there is the "hold to charge attack" mechanic which further slows the pace of the combat. Higher tiers of weapons don't have higher minimum damage but higher maximum one which means you have to hold "charge" them for longer to get the most out of them.
Anonymous No.716516170 [Report] >>716516639
>>716515742
>They have to remain superior, smart, and hardcore no matter what.
This comes naturally to me.
Anonymous No.716516214 [Report] >>716516414
>Favorite TES is Oblivion
>I agree that the level scaling and leveling up systems are very bad and a major flaw

>Morrowindfags insist their shitty combat is for intellectual heavyweights and superior aristocrats far above the other peasants
>Genuinely argue it's a good system

This is why everyone pounces on Morrowindfags. It's a great game but you guys suck.
Anonymous No.716516269 [Report] >>716516396
>>716516150
holy midwit
Anonymous No.716516307 [Report]
>>716516096
Oblivion has it too, you pathetic arrogant retard.
So predictably stupid it's sad.
Anonymous No.716516396 [Report] >>716516509
>>716516269
do you think games with dice rolls can't have good feedback on those rolls?
Anonymous No.716516414 [Report] >>716516692 >>716516969
>>716516214
don't they have the same cancerous tokenshit leveling system
I fucking hate what skyrim did but at least they finally ditched those fucking tokens
Anonymous No.716516509 [Report] >>716516591
>>716516396
Okay this is funny, I'm not even going to explain what you got wrong
Anonymous No.716516531 [Report]
>>716516150
Dumb morrowindfag vermin.
Anonymous No.716516591 [Report]
>>716516509
because you can't
Anonymous No.716516639 [Report]
>>716516170
I assure you it doesn't. You'll never believe it though because you are a delusional retard.
Anonymous No.716516685 [Report] >>716517424
The funniest thing about morrowfags is watching them invert all their arguments whenever Daggerfall comes up
Anonymous No.716516692 [Report]
>>716516414
Oblivion had some subtle changes which made the levelling worse and the level scaling is a lot more pervasive in it. Its greatest flaw is that it forces you to engage with its mechanics.
Morrowind's mechanics are just as half baked and haphazardly put together but most people don't even bother engaging with them so they don't realize how badly designed it is.
Anonymous No.716516707 [Report] >>716516795 >>716517051
>>716508463 (OP)
They don't understand the Major, Minor, Misc skill system and dump all combat skils into Misc and think they'll roleplay with speech and get hard-filtered by the combat system because of it.
Anonymous No.716516795 [Report] >>716516952
>>716516707
Half the skills not being useful isn't supposed to be a feature
Anonymous No.716516835 [Report] >>716516929
there is only ONE feature in morrowind that hasn't been better done since and that's lack of fucking quest compass arrow, so all quest dungeon locations had to be correctly spelled out in journal and you gotta actually follow the written directions. Doing exploration like this is a lot of fun that you can't get with compass.
written text in dialogs in morrowind is better than in skyblivion, but those games can *show* you shit instead of writing about it, so it doesn't count
everything else including combat is better in later games
Anonymous No.716516859 [Report]
I am happy to know that even in the far and dark year of 2050 Morrowind will be filtering /v/ermin.
Anonymous No.716516908 [Report] >>716516950 >>716516968
what if I like all the games
Anonymous No.716516929 [Report] >>716517212
>>716516835
>so all quest dungeon locations had to be correctly spelled out in journal and you gotta actually follow the written directions
yeah I love not having to explore the game on my own and all quests devolving into just following a glorified walkthrough
Anonymous No.716516950 [Report]
>>716516908
even battlespire?
Anonymous No.716516952 [Report] >>716517006
>>716516795
cmon man, try a little harder that that
Anonymous No.716516968 [Report]
>>716516908
then you by definition can't be a morrowfag
Anonymous No.716516969 [Report]
>>716516414
It's similar but when you hit max level the tokens stop accruing, making it so you have to build those tokens with bizarre skill usage or grinding that breaks the flow of the game completely.

It basically forces you to use everything you don't actually want to use if you are playing on a high difficulty and need to keep your base stats as tight as possible.
It's the WORST level up system in the franchise.
Anonymous No.716517006 [Report]
>>716516952
I already tried harder than todd when he shat out morrowind(doesn't even have a third of morrowind in it)
Anonymous No.716517051 [Report]
>>716516707
>The game is just too smart for them

Every
Time
Anonymous No.716517142 [Report] >>716517179 >>716517247 >>716518748
tranny game
Anonymous No.716517179 [Report]
>>716517142
we don't need to stoop to this level to btfo morrowfags
Anonymous No.716517212 [Report] >>716517320
>>716516929
>hurr I cannot explore on my own
completely retarded take, are you a zoomer?
Anonymous No.716517247 [Report] >>716517303 >>716532210
>>716517142
The blonde is okay
Anonymous No.716517303 [Report]
>>716517247
Anonymous No.716517320 [Report] >>716517645
>>716517212
I can explore on my own which is why I want quests to point me to the dungeon on my map instead of giving me directions on how to get to it every step of the way
Braindead morrotroon
Anonymous No.716517324 [Report]
it was a lot of fun at my friends place on his xbox
didn't like it on pc when i tried it later
Anonymous No.716517349 [Report]
>>716508463 (OP)
looks and plays like ass, only redeeming feature is "muh wacky zacky lore" which really only has as much depth and "weirdness" as the jizz wailers and bombad racers from star wars.
Anonymous No.716517412 [Report] >>716517556 >>716517694 >>716518091
>>716513404
Nobody seethes about the game. It's more about its fandom which is full of pedantic cunts who think you need 300iq to understand a simple single player rpg.
Then the same people tell you "go play league of legends zoomer" when in reality league is objectively 50 times more mathematically complex to understand than morrowind and that just talking about the rpg features like stats and effects
Anonymous No.716517424 [Report] >>716517717 >>716518021
>>716516685
I only thing I really hold against daggerfall is the really bad implementation of the main quest and world design. the scale is impressive, but because of that scale is basically necessitates fast travel, and because you can fast travel to basically any location in the game exploration is a non-factor, not that's there is anything interesting to find.
Anonymous No.716517556 [Report]
>>716517412
>I'm not seething, I'm just mad that I got called a zoomer who likes League of Legends
lmao
Anonymous No.716517645 [Report] >>716517836
>>716517320
>I want convenience
>mindbroken by trannies
yes, if you're a fatherless autist zoomer you should play later games, there's nothing in morrowind for you
Anonymous No.716517651 [Report]
diablo 2 is better
Anonymous No.716517694 [Report] >>716517859
>>716517412
The anti morrowind schizo who loves oblivion is a league fan.
You can't make this shit up.
Anonymous No.716517717 [Report]
>>716517424
Daggerfall is my favorite but I'll always inform people that the mechanics are totally fucked and the game actively hates you and its not for everyone because its more of a roleplay sandbox than a game and that you have to either run a specific build to kill your way out of privateer's hold or just run to the exit screaming
Anonymous No.716517734 [Report] >>716518067
>>716508668
This post is straight up wrong. Spellcasting in Morrowind sucks. Melee is way better. Magic in Morrowind can be powerful but thats mostly through enchants or alchemy
Anonymous No.716517836 [Report] >>716518659
>>716517645
>convenience is when you have to discover how to get to the location yourself
>instead of getting all the directions spelled out to you by text dump NPCs
Morrotroons are getting dumber every year
Anonymous No.716517859 [Report] >>716518091
>>716517694
I never got into League but I think he has a point, ASSFAGGOTs players are mechanically like gods compared to CRPG munchkins who rely on abusing stats against very slow predictable AIs
Anonymous No.716518021 [Report] >>716518137
>>716517424
Fast travel is a core gameplay mechanic of the franchise
I don't know why you retards cry about it. Morrowind is fucking tiny and even it has fast travel.
Anonymous No.716518067 [Report] >>716518105
>>716517734
>>spellcasting sucks
>mark and recall
>levitate
>telekinesis
>open spells
>absorb health
>bound weapons
>paralysis
>fortify speed
bro walks everywhere and hits things with a rock
Anonymous No.716518091 [Report] >>716518220
>>716517859
>>716517412
The most obvious samefag ever. Even uses the "i am not a fan " excuse.
Comedy gold.
Anonymous No.716518105 [Report] >>716518326
>>716518067
He is right and you haven't played the game
Anonymous No.716518137 [Report] >>716518247
>>716518021
morrowind has a public transit system that only brings you to specific locations, which is a much better system than just teleporting to every marked location on the map, as it still requires you to traverse the world to reach certain places
Anonymous No.716518220 [Report]
>>716518091
This sort of snobbery deflection doesn't earn you any points bro, you don't actually know a thing about what you're talking about huh
Anonymous No.716518247 [Report] >>716518478
>>716518137
>morrowind has a public transit system that only brings you to specific locations
>which is a much better system than just teleporting to every marked location on the map
Both are literally the same thing
>as it still requires you to traverse the world to reach certain places
The game has multiple spells to teleport you to nearest temples even from deep inside a dungeon
Sometimes I wonder if you faggots have actually played the game
Anonymous No.716518326 [Report] >>716518443 >>716519053
>>716518105
but I'm playing it right now?
Anonymous No.716518443 [Report] >>716518559
>>716518326
>weapon in major skills
You're playing it poorly.
Anonymous No.716518478 [Report] >>716518543 >>716518549
>>716518247
>Both are literally the same thing
no they aren't and the fact that you think they are only proves to me that you're disingenuous
Anonymous No.716518543 [Report] >>716518743
>>716518478
You're too dumb to have this conversation
Anonymous No.716518549 [Report] >>716518625
>>716518478
>disingenuous
This word again.
Anonymous No.716518559 [Report] >>716519395
>>716518443
>man who thinks spells are bad criticizing my gameplay
don't you have some rocks to go eat grug?
Anonymous No.716518625 [Report]
>>716518549
hear it often eh champ?
Anonymous No.716518659 [Report] >>716518784
>>716517836
>following a quest marker pointing directly at the entrance is inconvenient
>"all the directions spelled out to you" is convenient
I see you didn't actually play morrowind and just have a retarded opinion
the directions you get from journal are far from precise and you frequently need to search the area in order to actually find the entrance
I hope you'll find a tranny for yourself anon eventually so you could obsessing about them
Anonymous No.716518743 [Report]
>>716518543
>you're too stupid to have this conversation - man who thinks opening a map screen and teleporting anywhere is the same as needing to go to a specific NPC and use their services to get around only to SOME major cities is the same thing
ok
Anonymous No.716518748 [Report]
>>716517142
That doesnt stop redditfrog from being posted, guy its one or the other
Morrowind is a tranny game because trannies play it and Redditfrog is a tranny meme because trannies use it or it isn't.
Pick a lane.
Anonymous No.716518784 [Report] >>716518891 >>716519082
>>716518659
>the directions you get from journal are far from precise
they literally tell you the exact direction to take from landmarks
The only time they aren't precise is when they are completely wrong because its a poorly made game
Anonymous No.716518891 [Report] >>716519082
>>716518784
exact direction can be something like, north east of X place yeah? you still need to search around the north east of whatever place they point you to
Anonymous No.716519053 [Report]
>>716518326
Ok, BOZO!
Anonymous No.716519082 [Report]
>>716518784
this >>716518891
it's "exact direction" to an area where the dungeon is
Anonymous No.716519395 [Report]
>>716518559
I'm not the anti-magic retard. And desu the rest of your build looks like you know what you're doing but the weapon major triggers my autism every time I see it.
Anonymous No.716520290 [Report] >>716528983
>>716508547
>>716508568
zoom zoom shhhh
Anonymous No.716520720 [Report]
>>716511454
That's one option but by no means something you need to do. It's unlikely you'll ever even think about doing something like that, unless you're speedrunning or metagaming for the fun of it.
Anonymous No.716520918 [Report] >>716521356 >>716527805
>>716508463 (OP)
It's actually kinda boring, the quests suck (Even if speedreading text is somehow more engaging than Skyrim cutscenes), combat is either unga bunga statcheck or using spells (and waiting hours after every single encounter), dungeons are somehow more repetitive than Oblivion's and in the end character builds don't matter when every build eventually converges into enchantment spam making you immortal and making the game boring as shit as a result
Also you know what's more annoying than early game Dark Brotherhood assassins? Late game Dark Brotherhood assassins with 10 second Jinkblades stunlocking you
Anonymous No.716521264 [Report] >>716522395
>>716508463 (OP)
>doing bloodmoon
>surrounded by a pack of 6 rieklings, 4 wolves, 6 barbarians, and 2 spriggans
>hurl a custom fireball of turbo assrape for ¾ of my magicka
>spell reflected to death
Nice fucking game.
Anonymous No.716521356 [Report] >>716521940
>>716520918
>the quests suck
I liked the one where you escort that bitch who stiffs you at the end, it sucked but the sucking was the punchline and that was cheeky
Anonymous No.716521940 [Report] >>716522481
>>716521356
Plus with Morrowind being Morrowind, you can just kill anyone you hate the moment they stop being useful to you.
Anonymous No.716522395 [Report]
>>716521264
>bloodmoon
the skyrim version was so much more enjoyable to explore and hang around at.
recently played morrowind properly for the first time and it was underwhelming as shit.
the EEC questline was the comfiest one
Anonymous No.716522481 [Report]
>>716521940
Sir I may be the Nerevarine but I'm not a d*nmer
Anonymous No.716524989 [Report] >>716529187
>>716508463 (OP)
If you play this game without mods you deserve your shitty experience. Every single complaint in this game can be fixed with a simple mod, often with an MWSE mod which doesn't even require an actual mod installation and can be "uninstalled" (removed from the MWSE folder) at a moments notice without doing anything bad to your save file.

Combat especially can be fixed with a single mod that improves every single aspect of it immensely. And then preferably another mod to make the AI even better here are those two mods.
https://www.nexusmods.com/morrowind/mods/51034
https://www.nexusmods.com/morrowind/mods/49670

And here's a marksman overhaul for good measure
https://www.nexusmods.com/morrowind/mods/49657

And I'll throw in a total level system overhaul which completely removes that absolutely horrendous "making sure you spam skills enough to get +5 (x3) when leveling up". It's literally just a retarded chore that ruins the flow of the game every 10 skill levels.
So here is a complete overhaul that removes all that bullshit letting you simply.....play the game! At exactly the leveling pace you want as well, I personally level much slower than vanilla
https://www.nexusmods.com/morrowind/mods/47452

With these four mods alone the game is automatically twice as good as vanilla. And they're all MWSE mods which means installing and uninstalling is as simple as dragging and dropping the single mod folder into the MWSE "mods" directory. It's seriously so much better than any random mod potentially breaking your game if you just install it and decide you don't want it.
Anonymous No.716525621 [Report] >>716526625 >>716527680 >>716527760 >>716527854 >>716531028 >>716533834
Post your favorite mods guys
Anonymous No.716526625 [Report] >>716528116
>>716525621
Definitely this one: https://files.catbox.moe/1fi886.ESP
Forget combat overhauls, bugfixes, or graphics enhancements, this is the only thing you need to truly enjoy Morrowind.
Anonymous No.716527504 [Report]
>>716511872
>Melee attacks having a chance of missing when everything else seems to work fine is a game breaking feature and is utterly disgusting to tolerate
Didn't read any further, you just outed yourself as a retard.
Anonymous No.716527570 [Report] >>716527732
>>716512071
>He didn't train athletics
Ask me how I know you're a retard.
Anonymous No.716527680 [Report]
>>716525621
It doesn't need mods, that's the beauty of it.
Anonymous No.716527732 [Report] >>716527897
>>716527570
I shouldn't need to train to walk at a decent pace. Defending this shit is beyond pathetic
Anonymous No.716527760 [Report]
>>716525621
i'm playing it on openmw with the "just beautiful morrowind" mod list.
it's pretty good with well made new places, many qol additions and slightly better looking textures but runs like ass in crowded areas like the new cities, dropping to a whopping 20-25 fps
Anonymous No.716527805 [Report]
>>716520918
The mages guild literally gives you free mana potions, but thanks for proving the point that people who hate morrowind are just shit at gaming and need casual shit like skyrim to feel like a real gamer.
Anonymous No.716527837 [Report] >>716528281
Fatigue ruins the game
Anonymous No.716527854 [Report]
>>716525621
This mod allows you to become a 1997 Honda Civic 1.6L Type R. It's a beautiful edition to the game for those who love JDM racing and Morrowind. Here is a video

https://www.youtube.com/watch?v=GzdOR2l7-K0

https://www.nexusmods.com/morrowind/mods/57055
Anonymous No.716527892 [Report] >>716528707
>MWSE
opinion discarded
Anonymous No.716527897 [Report] >>716528148
>>716527732
Arguing against RPG elements in an RPG is what's beyond pathetic. Just admit you can only play casual games.
Anonymous No.716528104 [Report]
Either majority of /v/ has never touched Morrowind or is full of attention whore faggots pretending to be retarded for Yous. I bet its the latter but sometimes I wonder with the shit you see written here.
Anonymous No.716528116 [Report]
>>716526625
Guys. I just downloaded this file and now my steam deck is spewing mustard gas.
Anonymous No.716528148 [Report]
>>716527897
So why do you start with clear vision?
Everything should be blurry until you train vision
Why can you hold anything? You should start dropping everything until you train grip strength
You should be deaf until you train hearing
You should also not be able to talk until you train your speech
Also you start being able to read? Why? Kingdom Come makes you learn to read
Anonymous No.716528281 [Report] >>716528384
>>716527837
yep, thats why I get the PvP mod linked here which adds dashing/active dodges for both players and NPCs and combine it with "No Fatigue Run Mod"

Here is the ultimate argument for why fatigue is retarded in Morrowind. "Stamina" is fine, "Fatigue" is not. Enemies have "Stamina" which can be drained until they run out and fall over or get stunned. The player has "Fatigue" which runs out when simply moving in combat and makes you collapse no matter when it's gone.

Enemies do not have "Fatigue" they do not use any Stamina when running after the player. This creates a blatant and absurd power imbalance between opponents and the player since the player can never out run them and the enemy will never stop running after you. Here is the fix for that so that you can finally be at the same power level as every enemy in the game

https://www.nexusmods.com/morrowind/mods/47891

and then I highly recommend grabbing this other mod to make the combat much more thrilling, interactive and overall balanced than Vanilla. It also, as I mentioned earlier, works amazingly with the "no fatigue running mod" because it allows you to dash/dodge and lets enemies do it too but unlike with running the enemies actually use up Stamina when dashing to chase after you.

https://www.nexusmods.com/morrowind/mods/51034

If you are not playing this game without mods, you don't deserve to enjoy it. Everything I've linked can fix your game and make it 10x better in about 10 minutes of work. Download the mods, drag and drop in the MWSE folder, thats it. Thats all you gotta do.
Anonymous No.716528384 [Report] >>716529120 >>716529187
>>716528281
I'll give these a try, I've already done my time slogging through vanilla several times so I've earned a break
Anonymous No.716528496 [Report] >>716528965
>>716508463 (OP)
Morrowind gatekeeps itself, this is a good thing.
it must never EVER be remastered
Anonymous No.716528692 [Report]
I really love the adventure of it all, every time.
Anonymous No.716528707 [Report] >>716529203 >>716530098
>>716527892
look at these fucking RETARDS. Every single mod that actually changes the mechanics of the game for the better. Often doing crazy levels of scripting to make the game absurdly better like the PvP mod I've linked multiple times....these mods ALWAYS require MWSE.

You know what the top comment on 99% of MWSE mods is?

>"I REALLY WANT THIS FOR OPEN MW, PLEASE SIR WHY NO OPEN MW????"
and then the mod maker has to inevitably respond
>"FOR THE HUNDRETH TIME YOU FUCKING IDIOTS - OPEN MW REFUSES TO INCORPORATE MWSE FOR SOME REASON AND MY MODS WILL NEVER BE COMPATIBLE UNTIL THE FIX THAT SHIT OR SOMEONE FORKS IT AND ALLOWS LUA SCRIPTING"

When every MWSE mod has Open MW noobs begging for it to be made for Open MW you know what the correct choice is. And would you look at that? Here is a mod to make enemies chase you through doors, the only real benefit of Open MW now in MWSE versions too!

The hate on MWSE is so fucking stupid considering all the best mod makers say they won't use Open MW because it doesn't allow scripting of any kind. Why would you not want to use all the best mods and modders? There is literally no fucking reason to use Open MW unless you're doing multiplayer or you're so braindead you need someone else to set up everything for you
Anonymous No.716528965 [Report] >>716529385
>>716528496
I don't think that's up to you
Anonymous No.716528983 [Report]
>>716520290
Sounds like they're right since the only retort is a shitpost.
Anonymous No.716529120 [Report]
>>716528384
read this post I put above as well for my complete
>"fixes the biggest issues in the game, mod list"
especially look into the final one linked "MULE (Mort's Ultimate Leveling Experience".
I can't imagine playing the game with that god awful requirement to make sure you get +5 every level up. It's so much better when you just....don't have to deal with that absolute chore.

The one thing you will need to make sure to do if you install everything I linked is that you turn off the "increase enemy attacks/attack speed" option in the "Ultra AI" mod because it's not necessary with the PvP mod linked above it installed. The PvP mod does the same thing with more specificity and customizability (they're made by the same guy).

Also you obviously need MWSE installed and not Open MW. After that feel free to look at the options in the PvP mod to find your sweet spot. You can even turn the attack speed up to, basically 11/10, and make it so every sword fight in the game is an ultra intense swashbuckling extravaganza akin to the Pirates of Caribbean movies. Thats basically where it is by default, I lower the settings so it's a bit less intense but still dramatically more active and fun than vanilla combat.
Anonymous No.716529187 [Report]
>>716528384
this post, sorry forgot to link it
>>716524989
Anonymous No.716529203 [Report] >>716530086
>>716528707
I don't know much about Unity, but I wonder why OpenMW doesn't allow scripting
Anonymous No.716529385 [Report]
>>716528965
sure, I'm just saying, if it gets remastered, we'll have to deal with tourists for the rest of time
Anonymous No.716530086 [Report]
>>716529203
modders seem to be just as confused why they don't allow it. I think I've heard it's because they're focused on multiplayer and if they allowed scripting it could fuck up any chance of the multiplayer working maybe?

I don't even know the modders themselves always sort of throw shade on the devs and make it clear that they believe they COULD allow MWSE scripting but they just wont.
Earlier today I was reading a comment about someone explaining exactly what would be required for someone to fork OpenMW and enable LUA scripting/MWSE in it. They said it would require a lot of intense C++ coding but they again seemed to say that the OpenMW devs could have done this themselves but refused to for some reason and they weren't very happy about it.

all the coolest mods are MWSE though. Like, Open MW has a lot of content mods but mods which physically edit the way the game is played can basically only be used on MWSE not OpenMW. Like this mod is part of a series in this modders "Magic Mechanics" series. It allows you to aim spells after you cast them by moving your mouse and having them follow it. This is just one mod of a 10+ part series of very unique and cool magic mechanics additions. Another one makes it telekinesis physically moves items to your person until they touch you and they get picked up instead of just automatically being put in your inventory when picking something up. It looks awesome and can only be done with MWSE

https://www.nexusmods.com/morrowind/mods/47403?tab=description

I ask again - what could possibly be better about OpenMW that makes people use it over MWSE which allows dramatic game mechanic/game engine mods that can literally take Morrowind into the 21st century of gameplay. OpenMW doesn't let you edit game mechanics. It's completely gimped. Why the fuck is it a thing when the other option exclusively allows the greatest mods ever for the game??
Anonymous No.716530098 [Report] >>716530507
>>716528707
OpenMW has partial Lua script support already. We're halfway there.
Anonymous No.716530507 [Report]
>>716530098
I wish I could find the comment I saw earlier today from a modder explaining in detail why OpenMW needed massive work to work with MWSE.
It's not enough to just add scripting, they need to add MWSE. Basic scripting isn't the same as MWSE that has been perfected over the last 15 years and has hundreds if not thousands of mods already made for it which work beautifully.

I guess they could potentially make it possible to port MWSE into whatever new scripting language they add to OpenMW (maybe, possibly, who knows when). That would be the best case scenario I guess but it's still a longshot and nothing will change the fact that over a decade of mods have been created that do not work with OpenMW and those mods are the most impactful and gameplay altering mods available. They're the ones that actually make Morrowind into the greatest RPG of all time.

like this mod that makes lights into something similar to Skyrim, ones that float or stick to the wall. A simple mod.....yet it's still only possible with MWSE not OpenMW. Like why the fuck would you ever choose the gimped version of the game?? What is the benefit???

https://www.nexusmods.com/morrowind/mods/47672
Anonymous No.716531028 [Report]
>>716525621
The fact that no one responded to a post in a Morrowind thread asking for favorite mods shows just how casual you guys are. I mean it's fucking absurd to see this many people care about an Elder Scrolls game but seemingly not enough to mod it. Like what the fuck?

You don't get to complain about Elder Scrolls games if your complaint is fixed with a single mod install. Even Bethesda doesn't think their games are good without mods so why the fuck do their customers?
You NEED mods for this game to be good, but with mods it's literally the best RPG ever. Probably the most extreme glow-up in history is vanilla Morrowind vs modded Morrowind
Anonymous No.716532210 [Report]
>>716517247
go away Cosmo.
Anonymous No.716532609 [Report]
>>716508463 (OP)
Because the majority of people are stupid.
Anonymous No.716532752 [Report]
DAE have migraines because brain too big?
Anonymous No.716533097 [Report]
>>716509534
Are you retarded
Anonymous No.716533234 [Report]
>>716508463 (OP)
>new players
Because morrowind came with a very good manual+a map the developers expected you to use. Anyone downloading openmw won't have either of those even though they should.
Anonymous No.716533518 [Report] >>716536009
>>716509751
Actually base morrowind didn't have mob health bars. I think that was added in the dlc patch.
Anonymous No.716533834 [Report] >>716534081 >>716538542
>>716525621
the silt strider home underneath the balmora strider. has plenty of storage and even a room with a bunch of tables so you can show off all your artifacts. only "downside" is that the mod comes with a ring that teleports you to the home, so you don't have to use mark to return to it as your home base but that shit is lame as hell so I just dump the ring and use mark/recall anyway.

https://www.nexusmods.com/morrowind/mods/30023?tab=description
Anonymous No.716534081 [Report] >>716534228
>>716533834
Oooo, I like it anon, I don't actually have any new home mods installed. I just just Forsyn Gilnoths (Sp?) home after I murder him and I have a mod to make containers infinite because fuck limited containers. I don't want yet another CHORE where I have to find dozens of places with containers to store my items. Especially with mods you would never have enough space for all the items.
Anonymous No.716534228 [Report]
>>716534081
I'm pretty sure the strider home has infinite storage (or at least big ass chests) in the storage room with the labeled chests, my last run I had all sorts of stuff crammed into the weapon/armor chests but I could be mistaken.
Anonymous No.716534617 [Report] >>716536958
>>716508463 (OP)
I dont mind old games and learning to play them. But the reading, ooh the reading, i cant stand the wall texts
Anonymous No.716535236 [Report]
gonna be honest, it was a game I really refused to get into the few times I tried it, but watching warlockracy's morrowind videos really got me into the game and now I have like 300 hours in the game with the tamriel rebuilt and project tamriel additions, playing different characters and roleplaying them. no real optimizing builds and exploiting the game too much
Anonymous No.716536002 [Report] >>716536810 >>716536887
>>716508463 (OP)
many people dont actually like rpg's despite thinking they do because they grew up playing "rpg's" which were really just shitty action games with numbers tacked on.
And a lot of people dont have imagination and just take things as they are seen which is why they lose their fucking mind when the sword misses.
And then theres all the text to read with no spoken dialogue which confuses the zoomer.
Anonymous No.716536009 [Report]
>>716533518
which no one has played in over 20 years
Anonymous No.716536810 [Report] >>716536901
>>716536002
> Players should use their imagination instead of having higher expectations.
No ,you cuck, they should not. Pathetic corporate bootlickers have no place here.
Anonymous No.716536887 [Report]
>>716536002
You're talking to and about people without an inner monologue. They can't imagine things.
Anonymous No.716536901 [Report] >>716537137
>>716536810
how do you suggest I use my imagination in a game with abstracted game mechanics
Anonymous No.716536958 [Report] >>716538180
>>716534617
That's sad.
Anonymous No.716537023 [Report]
>>716508463 (OP)
because it sucks and is bad
Anonymous No.716537137 [Report] >>716537264 >>716538063
>>716536901
I wouldn't. I would expect competent devs to implement functional mechanics.
> Morrowinds combat was functional.
Then why are you using your imagination to fill the gaps?
Anonymous No.716537264 [Report] >>716537456
>>716537137
>any mechanic that is abstracted is non functional
lol
Anonymous No.716537456 [Report] >>716537618
>>716537264
Your public education keeps holding you back.

Walk me through how you came to that conclusion from my post.
I will happily try to improve your reading comprehension because you are fucking awful at it.
Anonymous No.716537618 [Report] >>716537690
>>716537456
>I wouldn't suggest you use your imagination when interacting with abstracted mechanics, the mechanic should be functional instead
seems pretty straight forward to me champ
Anonymous No.716537690 [Report] >>716538063
>>716537618
Who are you quoting?
Anonymous No.716537943 [Report] >>716538125
>>716508463 (OP)
>morrowind
>20 years old
>new players
Anonymous No.716538063 [Report] >>716538442
>>716537690
>>716537137
>I wouldn't - the answer given when asked how to use one's imagination when interacting with an abstract mechanic
>I would expect competent devs to implement functional mechanics. - a statement given after saying you wouldn't use your imagination when interacting with abstracted mechanics, implying they are non functional
got any more really poor attempts to gaslight in you?
Anonymous No.716538125 [Report]
>>716537943
Zoomers are flocking to Morrowind because of memes don'tcha know?
Bigger than Skyrim it is.
Anonymous No.716538138 [Report] >>716538692
Daggerfall is a better game, a better dnd styled rpg and better at filtering tards than niggerwind
How can people enjoy this literal turd colored slop is incredible to me.
Nothing is appealing or fun. the art direction is bad, the setting is bad, the combat is bad, the mechanics are bad, the logic is bad, the story is bad, the worldbuilding is bad, the lore is bad, the fanbase is the most obnoxious of any Bethesda game.
Anonymous No.716538180 [Report]
>>716536958
Maybe ill play it one day when im unemployed
Anonymous No.716538247 [Report]
>>716508463 (OP)
I played through recently and the main quest is dogshit past a certain point. Right when it picks up momentum with the corpus/corpus cure it dives right back into back and forth fetch quests and favor garnering.

If the combat was engaging in any possible way it would probably be worth it for players to dive back in because the world they built is awesome compared to the rest of the series.
Anonymous No.716538367 [Report]
>>716508463 (OP)
slow (beginning) movement speed, fast travel requires you to walk to the taxi, dice rolls, have to read. there's probably more.
Anonymous No.716538442 [Report]
>>716538063
I keep seeing your interpretation of what I said.
I fully realize your reading comprehension is holding you back.
I just want you to point out the post that confused you so much.

Hint: Stop bringing up abstracted. You are the only one talking about it. We all understand mechanics require abstraction. You can have both functional and non functional abstracted mechanics.
Anonymous No.716538542 [Report]
>>716533834
For me its the balconyhouse https://www.nexusmods.com/morrowind/mods/324?tab=files
Anonymous No.716538645 [Report]
Anonymous No.716538692 [Report]
>>716538138
One third of Daggerfall's skills are functionally useless.
Slop eaters should not be so eager to announce it.
Anonymous No.716538871 [Report]
https://www.youtube.com/watch?v=wKLk7ZozZQ8