>>717335247 (OP)Itemization is bad and overcomplicated. We need less oddly specific stats on items, more general improvements. Shit like that is for Path of Exile, which is fine for a game like that, but not for TQ which has always been a single player game about the journey.
Performance needs improvement, goes without saying.
Combat needs to be tuned up. Good base, but melee especially is clunky. Animations need to be able to be chained together in a more fluid way. There feels like there is a slight delay every time you attack, that needs to be gotten rid of. The animations themselves need to be improved.
Classes need to be balanced more. It is EA, but things like rogue are pretty dumb and are already making crit to be the best thing in the game.
Overall I feel like there is not enough content to justify the current EA price. However, I also feel like the game's base is a good foundation to build upon as long as they focus on the core issues going forward. I do feel like it was a bit early to sell it, but if they needed feedback (and funding) badly then I can understand it. The game will likely take longer than they say though, I don't see this coming out until sometime in 2027.