>game sequel is too different
"WAHHHHH ITS NOTHING LIKE THE FIRST GAME THIS SUCKS"
>game sequel barely changes anything
>"WAHHHHHH THIS IS JUST $70 GRAPHICS UPDATE"
what should a sequel be exactly?
pic related is mostly the first one but i dont care i still love it
Is this the one where you go into the matrix and have psychic powers and shit? The prologue with the missile was funny but that was my limit for this game. You gotta find the balance between not being a copy/paste of the last game and not being too far out there. SR2 had the right amount of wackiness with its flasher minigame and the one where you ragdoll off cars while still overall being a GTA-style sandbox game where you play as a gang member who shoots people and steals cars.
>>717369683yeah its the one that basically turned into a prototype/infamous style hero game with very little saints row stuff. i think that SR3 and SR4 were the way they ended up being because at the time the "GTA clone" niche was already on the downturn the devs didnt want to stay in the shadow of that label much to the opposite of what fans wanted. agents of mayhem kind of proved that as well. i just hate that the shitty reboot basically took any chance of a red faction game down with this series