>>717439615 (OP)
I already did, Darumi is peak girlfriend into wife material.
Game would've been better if half of the routes were axed, but I guess that defeats the purpose of the 100 endings meme.
>>717439615 (OP)
But I am.
I'm a point in grinding out endings (23 endings so far) where I simultaneously hate and love this game and flipflop back and forth because I find some ending I absolutely hate and another ending that pulls me back in.
>>717439615 (OP)
You're tempting me with this picture but no I will not play the Kadaka slop nongame especially not with the terrible trannylation it got. Danganrompa was enough for me from this guy honestly (people hated the anime but they must just be mad that the best girl won)
But please do keep posting pictures of girls kissing girls because that's amazing.
>>717439615 (OP)
Because the character designs are overly gaudy and meant to catch your eye (much like v-tumors) rather than *please* said eye, if that makes sense.
If a video game can't even get the aesthetics of its main characters right, why the fuck should I give it my attention, much less my money? It's like being able to immediately tell when a book is dogshit by reading the first two paragraphs. Missionary sex with Chihiro btw.
>>717439615 (OP)
I did. I got around 70 endings and got burnt out by the repetition, so I stopped playing. The bloat is insane. Most of these routes barely have enough content for 25 days, let alone 100. And there being no true ending route left me a bit deflated about the whole experience rather than ending on a high note. >Muh Second Scenario and SF
Second Scenario was ok, but I wasn't that satisfied with it. SF seems to exist solely to explain the random shit that happens in other routes and nothing else. It didn't feel conclusive at all. I liked Raincode better unironically
Game's cool at first until you realize it's fucking bloated to hell and there's no reason or incentive to find all 100 endings since you can learn the entire truth in just a handful of endings.
>make arguably the most ambitious and longest visual novel ever made >it's complete slop designed to waste your time with 200 hours of filler routes and only like 3 routes actually matter and
Fun but plot twist(s) were garbage, i guessed it all from the demo, and was hoping I was wrong the whole playthrough. None of the DR games were so predictable.
>>717443175
first playthrough is linear and goes on for 40 hours
you get an intentionally unsatisfying ending and the MC gains time travel powers to go back to the beginning of the game
now that the knowledge of the previous 40 hours the MC decides to actually make decisions for some reason
decisions towards the beginning of the game tend to turn into full on 30+ hour routes while the further you go down your decisions turn into little side tangents and bad endings that last 1-5 hours
My take is that people would probably feel less "That's it?" if the Second Scenario ending wasn't so damn easy to come across. It's the most conclusive ending next to S.F. but it's so easy to get it as your first (or one of your first) endings because it's gotten to by general goody-two-shoes moral decisions and backing up your friends and being suspicious of Sirei, something the average moralfag will get to, or get really close to on their first try.
Then that just leaves you with 99 other endings that are nothingburgers, aren't nearly as conclusive, or take the plot in a completely different character-driven direction because the plot's mostly been solved.
If the Second Scenario ending was harder to stumble across somehow because it made you do terrible or morally questionable things more often it'd take longer for most people to find it and people would have a less averse reaction to just grinding out a bunch of subpar endings. It's the first, or one of the first endings people find.
>>717444446
Outside of like 3 decisions at the beginning, yeah SF is really easy to come by. Since getting side-tracked requires being mega-retarded in most cases, or how you feel about Eito.
Turning down flame kid even though you spent a good 30 days trying to convince Sirei to let him on the team is an obvious bad end, for example.