>>717650221Don't get me wrong I like Sekiro but presenting it as some sort of innovative title is completely ridiculous. At its core posture is just a more streamlined form of the stamina system that already existed in previous Souls titles. And what's worse Nioh had already massively spun that system around years before Sekiro came out.
The way FromSoft gimped all your tools except deflects just shows how little confidence they have in delivering a memorable experience without having the player go through these epic protracted duels where you just can't go and kill the enemy if you know what to do. It specially falls apart with the upper ends regular enemies, which are completely impossible to fight in groups but will regularly be used in that capacity. Meanwhile many of the weaker ones aren't just complete push overs but they lack any kind of interesting features at all.
The world design only exacerbates this as enemy types are generally limited to specific areas, meaning you'll be fighting the same type of enemy over and over again in an area, only to then never do anything with them ever again; add to this that there's basically no crowd control and it's just monotonous.
There's substance there but FromSoft doesn't know how to use it.
>>717650268>less enemy variety is goodShut up.
>>717650475You're deluded. Isshin isn't even the best boss in the game (Owl).