>>717651427 (OP)it combines tons of small and confined spaces/hallways, with larger more open areas (food court/outside/main lobby); and has a cool focal point (the plane) that everyone tries to occupy, and which has a view of a good chunk of the map. The inside is also plastered with large windows that engage with both the interior and exterior of the map.
Its also benefits from having a bunch of cool unintended spots, like getting on top of the plane, or hiding up on the top window on the right of your image.
I also remember there being a spot on the very back of the map, behind the POV of your image only accessible by crouching and going behind some boxes.