>>717720389 (OP)I've been pirating for over 10 years now.
I've been playing on PC for even longer, I don't even own a current gen console.
I only buy shit I know I like, which barely ever comes out. I maybe buy one video game every 2 years, simply because there's not much interesting me, and games that I played 10 years ago still pretty much deliver me enjoyment right now.
I've always thought spending ยฃ80 on a new video game (I swear it used to be ยฃ55) was absolutely stupid to be honest. Like, how do you even justify it if its a new release? Yea, I'd like to pay you ยฃ80 for a game that'll probably be shit. If its a remake like the industry keeps producing then it'll be worse than the thing I can emulate for free anyway.
Games never decrease in price, they simply go on sales now. Which wouldn't be a problem if they didn't just hand the control of prices to publishers and developers instead of storefronts deciding them, which Steam will never negotiate for obvious reasons.
The industry has turned to free to play as a way to get people into the door for their microtransaction-fests and their gambling simulators, which has made for a rush to the bottom across the entire industry. If they think this shit is going to be bad now, good luck with the next generation. This isn't the late 90s where developers and studios can fail and shut down and move onto a new project or job-hop to somewhere else to make another cult classic that doesn't sell. Failure kills careers and blows potentially half a million dollars in one-go.