Why do Nintendo fans not care about Ultima?
Anonymous
8/10/2025, 4:39:51 AM
No.717720841
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>>717722862
>>717720669 (OP)
nintento fans cant even into sugma
Final Fantasy 2 was the last opportunity JRPGs had to tread down the path of actually being legitimate RPGs. The simple act of being able to learn and say "key phrases" was already something that Western RPGs had been doing for years and years, and this small element gave Western games far more depth and breadth of characterization than their Japanese counterparts. It was this element that made FF2 both unique and controversial, but the series rejection of it afterwards had a resounding impact that is still felt in JRPGs to this very day.
Take an average JRPG townsperson for instance. You talk to them, they say their 1 line, and that's it. Short of the devs adding unique dialogue for specific story flags being set, you will never have any further reason to speak with them ever again. They serve no purpose. They are one-dimensional.
Now take a townsperson from Ultima VI (pic related) - who has a name, a story, an identity, possibly vital information, that you can learn by talking to them. The things you learn from them can point you towards other quest lines, other vital characters, towards the end of the game. And based on what you learn later on, or where you find them, you may have several reasons to talk to them to see what new info they have for you.
This is the critical operator that must be re-introduced to JRPGs to straighten them back onto the course worthy of them bearing the title of "Role Playing Game." This is the element missing. This is something people think they like about Persona, when Persona has a bastardized version of it that still does not constitute role playing.
Anonymous
8/10/2025, 4:44:18 AM
No.717721120
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>>717721396
>>717720998
Dragon Quest has more personality and character than any Ultima game.
>Muh dialogue choices
No one cares. Ultimately that design philosophy led to the Fallout 4 dialogue wheel.
Anonymous
8/10/2025, 4:47:12 AM
No.717721308
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>>717721612
>>717720998
FF2 branched off into SaGa which is still going.
Anonymous
8/10/2025, 4:48:55 AM
No.717721396
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>>717721120
>>Muh dialogue choices
not certain you actually played it....
Anonymous
8/10/2025, 4:50:20 AM
No.717721485
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>>717721786
>>717720998
even the phrase system in FF2 was undercooked as fuck
you could only use keywords on specific story-important NPCs, and they only responded to maybe one or two keywords, the rest would just get you a response of "?"
like the majority of design choices in FF2, it was a cool idea on paper, but implemented/executed in a really shitty half-assed way
>>717721308
Come to think of it, all of these JRPG series are still going while Ultima has been forgotten by everyone under the age of forty. And those guys only remember it because of Spoony.
Anonymous
8/10/2025, 4:54:05 AM
No.717721710
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I played and enjoyed ultima exodus op thanks for the nostalgia hit
Anonymous
8/10/2025, 4:55:25 AM
No.717721786
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>>717721936
>>717721485
It was a NES game. Given time it would have been expanded and ended up as Fallout 4's wheel.
Anonymous
8/10/2025, 4:57:44 AM
No.717721936
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>>717722023
>>717721786
final fantasy 7 sucks cause final fantasy 15 exists
Anonymous
8/10/2025, 4:59:37 AM
No.717722023
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>>717722909
>>717721936
Half correct, FF7 just sucks. It continued the trend that FF4 began that everyone who is braindead loved: Cinematic gaming.
Anonymous
8/10/2025, 5:10:52 AM
No.717722632
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>>717720998
It's funny how they semi-explored this all again with FFX-2, but no one cared again because it's X-2. Great gameplay though
Anonymous
8/10/2025, 5:13:39 AM
No.717722774
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Ultima: Exodus got me into the series and was the only good Nintendo port from the main series.
Runes of Virtue games were pretty good Zelda-likes as well.
>>717721612
Ultima was Richard Garriott's brainchild, it died when he quit it.
Anonymous
8/10/2025, 5:14:15 AM
No.717722810
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>>717722859
>>717720998
Except you know, SaGa games being still made to this day and people like you categorically refusing to buy them and then whining about imaginary problems
>>717722810
Oh really? Which one's the SaGa game with Ultima-like dialogue trees?
Anonymous
8/10/2025, 5:15:52 AM
No.717722909
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>>717722023
Cinematic gaming was invented by Shigeru Miyamoto with Donkey Kong, not FFIV.
Cinematic gaming is not a problem if you treat it as what it is: seasoning. A well-seasoned steak is nice, but a plate that's just a pile of seasoning powder (i.e. modern gaming) would be awful.
Anonymous
8/10/2025, 5:16:52 AM
No.717722953
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>>717722998
>>717722908
This game was so bad the developers issued a public apology for releasing it.
Anonymous
8/10/2025, 5:17:13 AM
No.717722973
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>>717721612
ultima online was a thing faggot
Anonymous
8/10/2025, 5:17:34 AM
No.717722998
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>>717722953
It was met with praise in Japan and sold 500k+
Anonymous
8/10/2025, 5:18:25 AM
No.717723047
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>>717723176
>>717722908
USaGa was only shit due to the bullshit panel levelling system. I was willing to even tolerate the reel system (Far better than the Surge/Reverse/Surge Reverse crapshoots in Minstrel Song as you could actually get it rather than hope on a crapshoot that you use those in MS), but that massive departure from traditional SaGa styled levelling is where it went too far.
Anonymous
8/10/2025, 5:18:49 AM
No.717723067
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>>717722859
Luckily none of them since Ultima dialogue trees were hot garbage that even Garriot himself acknowledged to be dogshit, after all one series is long dead while the other is still alive and getting games to this day without having to be bastardized through FPS hybrids and MMOs in order to survive.
By the wyay, which Ultima games gave you multiple storylines with different main characters or a cyclic setting that changes with each playthrough?
Anonymous
8/10/2025, 5:19:14 AM
No.717723089
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>>717722908
>unlimited slopga
lol. lmao.
Know what's terrible? Unlimited would have fared much better if released today since gamers are retarded now and would see the obtuseness as a "feature" designed to encourage the community to band together and do the developers' jobs for them. My proof is UFO 50's resounding success despite being an incomplete and unfinished product which is IRONICALLY ENOUGH doing what I'll post about next:
Japanese players ridicule the strategy guide that came out and call it the "paid instruction booklet" because that's how useless the in-game descriptions, and the actual included booklet are.
Anonymous
8/10/2025, 5:21:11 AM
No.717723176
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>>717723047
The panel system is by far the best building system in the series bar none, it's also perfectly in line with how the series worked.
Anonymous
8/10/2025, 5:30:52 AM
No.717723725
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because it's a pc franchise meant to be played with a parser
Anonymous
8/10/2025, 5:38:26 AM
No.717724152
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>>717720669 (OP)
Always wanted to play the NES Ultima games but they never got rereleased on VC.