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Thread 717943521

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Anonymous No.717943521 [Report] >>717943913 >>717945389
GAMING INDUSTRY NEWS
North American (not Mexico) and European gamers account for almost half of global video game spending. North Americans (not Mexico) are the biggest spenders per capita.

>North American players spend an average of $325 on gaming annually, accounting for 28% of global market spending, a new report has found.
>
Published on August 12, 2025, the report by Newzoo and Tebex analyzed player behavior and payment trends in the West.

>According to the findings, the West games market is seeing slowing "payer growth," with a 1.1% compound annual growth rate (CAGR) in North America and 3.1% CAGR in Europe between 2023 and 2027. As such, Newzoo and Tebex recommend studios "shift from acquiring new players to maximizing value from existing ones."

>The report found that the global market size is $189 billion (up 3.4% year-on-year), with North America accounting for 28% ($52.7 billion) of that total, and Europe making up 18% ($33.1 billion).

>While North America and Europe house only 20% of players (3.54 billion), the regions, together, account for 46% of global spending.

>Elsewhere, the report found that North America leads in annual spend per player, with gamers spending an average of $325 each year.

>European players spend almost three times less, with an average of $125. Cumulatively, Western gamers ($170) spend more than three times what Eastern gamers ($51.60) do on average.
Anonymous No.717943597 [Report] >>717943913 >>717945187 >>717945652
>The motivations behind player spending in these regions also differ. 34% of North American players spend money to unlock exclusive content, while 29% do so on personalisation/character customization.

>In Europe, 28% of players prioritise deals and offers, with 21% valuing ad-free experiences. The report suggests that "discounted bundles and subscription models can increase conversion in this region."

>The report also found that there’s diversity in player spending patterns between regions. In North America, 27% of players invest in content packs, power-ups, and in-game currencies, 24% buy subscriptions, and 23% purchase battle passes.

>European gamers, on the other hand, spend the most on in-game currencies and content packs (21% each), 20% on subscriptions, and 18% on gear and time-saving features.

>The research also reveals that Microtransactions drive 49% of PC and 52% of console revenue in North America, with shooters the favored genre. In Europe, they drive 42% of PC and 51% of console revenue, with sport the top genre. Mobile, however, is "near 100% in-game revenue."

>The report goes on to recommend that companies can "significantly increase" average transaction value (ATV) in Western markets by offering alternative payment methods, such as Buy Now Pay Later and cryptocurrency, "without sacrificing transaction volume."

>"Today’s players want to know what they’re paying for – and why," says Liam Wiltshire. Tebex's head of payments and compliance. "How you monetize matters more than ever."

https://www.gamesindustry.biz/newzoo-north-american-gamers-spend-an-average-of-325-annually
Anonymous No.717943651 [Report]
*farts*
Anonymous No.717943668 [Report] >>717943927 >>717944143
>midle east and latinx outselling the US
what?
Anonymous No.717943913 [Report]
>>717943521 (OP)
>>717943597
Now, add the gacha data in the chart
Anonymous No.717943927 [Report] >>717944036
>>717943668
>middle east
If I had to guess, some Saudi royalty got into gacha
Anonymous No.717944036 [Report]
>>717943927
and the latinx cope? some drug dealer king decided to shop in umamusume?
Anonymous No.717944119 [Report] >>717945262
I want to see stats on games industry that exclude mobile games and online games and gacha games and so on. Like just purely focused on single player AAA games. Because I feel like those AAA single player games these days are fucked as hardly anyone under 40 buys them.
Anonymous No.717944143 [Report]
>>717943668
the middle east is almost entirely saudi arabia and uae.
Anonymous No.717945187 [Report]
>>717943597
>Microtransactions drive 49% of PC and 52% of console revenue in North America, with shooters the favored genre. In Europe, they drive 42% of PC and 51% of console revenue, with sport the top genre
So CoD and FIFA are half of the western industry. I'd rather have gacha
Anonymous No.717945262 [Report]
>>717944119
>under 40
Come on, we're not that old. More like under 30
Anonymous No.717945389 [Report]
>>717943521 (OP)
>North American (not Mexico)
Latinxbros...
Anonymous No.717945652 [Report]
>>717943597
Why is the 11 % pie chart share of Europe bigger than the 17 % of LatAm?