← Home ← Back to /v/

Thread 719966192

38 posts 8 images /v/
Anonymous No.719966192 [Report] >>719966690 >>719967076 >>719967328 >>719967380 >>719967569 >>719967782 >>719968216
>VR is d... *ACK*
Anonymous No.719966690 [Report] >>719967502
>>719966192 (OP)
No OLED, no buy. Please for the love of Christ let this thing have OLED. PSVR2 has spoiled me on that front
Anonymous No.719967076 [Report] >>719967150 >>719967248 >>719967782 >>719967827
>>719966192 (OP)
Anonymous No.719967150 [Report] >>719967827
>>719967076
Anonymous No.719967248 [Report] >>719967782 >>719968204 >>719969479
>>719967076
>even fewer fucking buttons, d-pad instead
The other one better have 4 face buttons excluding start select bullshit
Anonymous No.719967328 [Report] >>719967630
>>719966192 (OP)
I refuse to believe this thing is real until an official announcement. I don't trust Valve.
Anonymous No.719967380 [Report] >>719967796
>>719966192 (OP)
Nope, it's still dead.
Form factor and locomotion are the limiting factors. VR will have a chance when you can just plug something into your brain, but waggling+scubamask is a dead end.
Anonymous No.719967502 [Report] >>719967578
>>719966690
Deckard is supposed to have pancake lenses and normal oled isn't bright enough for that, microoled is too expensive and would turn it into a $2000+ headset. I hate to say it but shit's fucked. It's going to take a few years before microoled is economically viable. Maybe they can make up for it by making the LCDs get bright as fuck, which is just important as inky blacks.
Anonymous No.719967569 [Report]
>>719966192 (OP)
more like dickhard lmao
Anonymous No.719967578 [Report] >>719968240
>>719967502
>microoled is too expensive and would turn it into a $2000+ headset
You're saying this like the Index wasn't that expensive relative to the rest of the market when it came out
Anonymous No.719967614 [Report] >>719967805 >>719968075 >>719968340
Unless this shit costs like 500 bucks VR is still dead because it's prohibitively expensive for like 95% of steam users
Anonymous No.719967630 [Report] >>719967745
>>719967328
even going as far as models and textures for a hypothetical product shows they're doing SOMETHING for it internally
Anonymous No.719967745 [Report] >>719968494
>>719967630
You can do a shit ton of development and then have no product to show for it because you're Valve and your bottom line isn't contingent on actually releasing stuff.
Anonymous No.719967782 [Report]
>>719966192 (OP)
>>719967076
I just know with the og HTC Vive controllers the plastic started coming apart at the seams. If that webm is real it looks susceptible to that

>>719967248
how many buttons do you need to play vrchat loli sex erp bro
Anonymous No.719967796 [Report] >>719967952
>>719967380
Even if you were completely right deckard is focused on augmenting flat games you sit down and play on a virtual screen that can be high or full FOV, and stereo 3D. Eye tracked foveated rendering also provides a performance advantage that a normal display can't.

This isn't even getting into that VR can't die because of porn.
Anonymous No.719967805 [Report]
>>719967614
You can already buy perfectly adequate poorfag headsets for <$300. This is the high end offering, poorfags need not apply.
Anonymous No.719967827 [Report] >>719968012 >>719968065 >>719968293 >>719968778
>>719967076
>>719967150
>Get rid of the open hand gimmick
For what purpose
Anonymous No.719967945 [Report]
Ok everyone that thought HL3 was being announced, get in line
You're due for your monthly fell for it again award
Anonymous No.719967952 [Report] >>719968641 >>719968886
>>719967796
>VR can't die because of porn
is it any good?
Anonymous No.719968012 [Report] >>719968182 >>719968210
>>719967827
Wasn't it only there for finger tracking? I bet this have finger tracking anyway, don't need it
Anonymous No.719968065 [Report] >>719968182
>>719967827
if it has some kind of finger tracking hardware then it's not necessarily
finger tracking is legitimately a bit of a meme only useful in VRchat, too
Anonymous No.719968075 [Report] >>719968950
>>719967614
Valve doesn't give a fuck. All they need to do is release Half-Life 3 for it and people will buy their new VR in droves. Valve Index/Half-Life Alyx situation a few years back proved that it can work.
Anonymous No.719968182 [Report]
>>719968012
>>719968065
That button on the side implies a grab button so it's doubtful, and aside from finger tracking being able to actually grab the controller to grab something and then let it go is the real reason for it.
Anonymous No.719968204 [Report] >>719968480
>>719967248
Are you blind?
Anonymous No.719968210 [Report] >>719968315
>>719968012
The finger tracking is almost entirely unused, and the main application in games is the grip detection. It is pretty nice to be able to hold stuff by just holding stuff. But honestly it never worked that great. Maybe I just have exceptionally sweaty palms, but I have to wear gloves for detection to not become "sticky."
Anonymous No.719968216 [Report]
>>719966192 (OP)
>1:1 copying meta quest 3 controller
Anonymous No.719968240 [Report]
>>719967578
That doesn't mean it can be any high price. Index was $1000, not $2000. The economy is also worse now. And sub $600 headsets, let alone sub $1000 headsets have gotten even better in value. Valve also has to face a problems they created, namely people who spent $1000 expecting 3 valve games they talked about and we just got alyx. And valve abandoned steam home, media player, etc and left it in a dog shit state until steamvr 2.0

I think they would only do a $2000 headset if they could do multiple SKUs with the screen increasingly getting better but higher price. But microoled is like 1" and you have to design the whole headset around that screen size and 1" lcd or oled for everyone else would suck, and the FOV can't get any better than BSB2. microoled needs to be bigger and cheaper and if you bought it now it would it just sting maybe as early as 2027.
Anonymous No.719968293 [Report]
>>719967827
It likely has inside out finger tracking like Quest
For a 'meme' feature lots of stuff still supports individual finger movement
Anonymous No.719968315 [Report]
>>719968210
>but I have to wear gloves for detection to not become "sticky."
Definitely a you thing
Anonymous No.719968340 [Report]
>>719967614
People with $500 should just buy a quest 3, if it's anything like last time valve can't compete with zuck on value so they make headsets above the price tiers he uses
Anonymous No.719968480 [Report] >>719968542
>>719968204
The other pic wasn't there when I posted, obviously. Use your brain for 2 seconds
Anonymous No.719968494 [Report]
>>719967745
This anon sounds crazy but he's actually right. I heard valve was so ready to ship a wireless index refresh that they were designing the packaging for it then they cancelled at the last moment. Without looking into it, it's probably because it was a more expensive index and had no reason to exist because you could just get a quest 2 if you wanted wireless and accept the shit sound but save a shitload of money.
Anonymous No.719968542 [Report]
>>719968480
Anon. The OP has both controllers
Anonymous No.719968641 [Report] >>719968886
>>719967952
Depends entirely who you are, if you like POV and never get bored of it, it's paradise. If you think POV is boring you're just fucked.
Anonymous No.719968778 [Report]
>>719967827
It still has knuckle straps. The old finger tracking system made the controllers expensive and players were accidentally grabbing things, a button is cheap and better for feedback. Also it has hand tracking with computer vision.
Anonymous No.719968886 [Report]
>>719967952
>>719968641
Well wait that's not true, if you have a good video card you can convert 2d videos to 3d
Anonymous No.719968950 [Report]
>>719968075
The index was a very small % of even PCVR users on steam
Anonymous No.719969479 [Report]
>>719967248
The dpad is 2 more buttons not less