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Thread 720003831

39 posts 12 images /v/
Anonymous No.720003831 [Report] >>720003882 >>720003928 >>720003947 >>720004063 >>720004068 >>720004203 >>720004290 >>720004395 >>720004723 >>720004771 >>720004796 >>720009038 >>720009587 >>720010078
What the FUCK is this?
saucy No.720003882 [Report]
>>720003831 (OP)
roast beef?
Anonymous No.720003928 [Report]
>>720003831 (OP)
Unmatched kino
Anonymous No.720003947 [Report]
>>720003831 (OP)
A Nintendo GameCube Wavebird controller.
Anonymous No.720003967 [Report]
Just give me my dualshock 2 please
Anonymous No.720004002 [Report]
Which part are you confused about
Anonymous No.720004063 [Report] >>720004174 >>720004384
>>720003831 (OP)
The single fault of this controller is the lack of a left bumper.
Anonymous No.720004068 [Report] >>720004948 >>720004979
>>720003831 (OP)
I think the C stick was for camera controls. They didn’t really have that figured out in the GCN era. Many games had shit camera controls. WW and Sunshine spring to mind.
Anonymous No.720004139 [Report] >>720004243 >>720004479
Was the Wavebird actually good? I have a hard time believing a wireless controller at that time wouldn't have three seconds of input delay.
Anonymous No.720004174 [Report] >>720004445
>>720004063
Dinky right stick objectively bad
Anonymous No.720004203 [Report]
>>720003831 (OP)
Nintendo attempting to be clever and failing badly. They never did better than the SNES pad, though I certainly grant you need two sticks somewhere these days depending on the genre.
Anonymous No.720004243 [Report]
>>720004139
It wasn't the fucking 80s but yeah there was like a handful of milliseconds of lag. Not going to be perceptible to the average person but an autist needing to do hyperprecise shit would probably notice one way or the other.
Anonymous No.720004290 [Report]
>>720003831 (OP)
You're looking at a god tier controller.
Anonymous No.720004384 [Report] >>720006085
>>720004063
gc ultimate by hand held legend
Anonymous No.720004395 [Report] >>720004560
>>720003831 (OP)
ISO Standard for vidya controllers wasn't invented until the Xbox 360. The Gamecube was coming off the N64. The platformer was still the dominant genre of the market, a Mario game was the best selling game of the last three generations. You take it for granted but everything organized around twin stick shooter design is a fairly young feature of gaming. Nintendo was not expecting shooters to become so dominant in the market despite being the company that published Goldeneye and Perfect Dark. Hence the c-stick was more supposed to be light camera adjustment rather than something the player was expected to be constantly fiddling with, and they were expecting games to be using the face buttons extensively.
Most games before twin-stick shooters also frequently used Super Mario 64 camera control schemes, treating the camera like a diegetic element where pushing left moved the camera perspective right, which you would still see in Gamecube games, as opposed to now where "move right means move perspective right"

And thus, the Pro controllers are 360-layout and the Switch 2 has some grip buttons if you feel like it.
Anonymous No.720004445 [Report] >>720004946
>>720004174
It's literally the same stick with a smaller cap. This isn't like a N3DS nub situation. What the fuck were they thinking?
Anonymous No.720004479 [Report]
>>720004139
2.4ghz connection, shit was lagless and its radio technology still makes up the backbone of all current wireless "lagless" connections
Anonymous No.720004560 [Report] >>720005914
>>720004395
This. However I really wish they made a Switch pro with top symmetrical sticks like Wii U.
Anonymous No.720004723 [Report] >>720004912 >>720004995
>>720003831 (OP)
It's just for kids, so they made it like a bop-it or something. The pro design is better.
Anonymous No.720004771 [Report]
>>720003831 (OP)
its called soulful human design
>left stick has an octagon to make it easier to aim pricely
>right stick is small because it is used less
>A button is large because its going to be most used, x/y are around it logically and b is small so you can press it and A at the same time easily
You would need to play with it and be white to understand and see it as the best controller it is
Anonymous No.720004796 [Report]
>>720003831 (OP)
>That huge empty space at the top
What were they thinking?
Anonymous No.720004912 [Report]
>>720004723
fuck no
Anonymous No.720004946 [Report]
>>720004445
They probably felt better about doing some cheaper half-measure rather than adding another full circle pad because the majority of 3DS users both before and after the N3DS launches would have just one circle pad, so any kind of second stick support is just optional.
Of course, they should have had two circle pads from the beginning so none of this would have been an issue
Anonymous No.720004948 [Report]
>>720004068
>WW and Sunshine spring to mind.
The camera in these games was perfectly fine
Anonymous No.720004979 [Report]
>>720004068
Re4 as well. Beat that shit on the Wii then went and played the tram part on my homies GC and boy was it a difference.
Anonymous No.720004995 [Report]
>>720004723
Fucking A button on this thing started sticking instantly when my brother got one. Made playing Twilight Princess on the minivan LCD screen even more of a pain in the ass.
Anonymous No.720005914 [Report]
>>720004560
That layout is honestly the best for games that use both sticks and shoulder buttons as the main action buttons.
Anonymous No.720006085 [Report] >>720006403
>>720004384
How hard is this to assemble?
Anonymous No.720006403 [Report] >>720008128
>>720006085
https://www.youtube.com/watch?v=9VKuYLV2sA4
only barely more complicated than performing a shell swap for an official controller
Anonymous No.720008128 [Report] >>720008926
>>720006403
Is the mechanical trigger option analog + the mechanical button at the end, or just mechanical only?
Anonymous No.720008926 [Report]
>>720008128
https://www.youtube.com/watch?v=8BTy2GuIois
digital input only, it is a replacement for the analog sliders in their entirety by replacing that two-stage trigger mechanism with one low-profile keyboard switch
Anonymous No.720008969 [Report]
it makes sense if you're playing platformers
Anonymous No.720009038 [Report] >>720009136 >>720009378
>>720003831 (OP)
why did they make the d-pad so bad?
Anonymous No.720009136 [Report] >>720009378 >>720010051
>>720009038
repurposed GBA parts (the d-pad piece is exactly the same as the OG horizontal game boy advance) + they weren't intending on using the d-pad much on the gamecube because the N64 didn't get very much use out of it
Anonymous No.720009378 [Report] >>720009528
>>720009038
>>720009136
speaking about it though nintendo does actually know the gamecube's d-pad is complete dog shit, they redesigned the d-pad for the switch online version of the controller and it's now its own "module" with a better raised d-pad. in general the switch online gamecube controller got redesigned and some parts aren't compatible with OEM gamecube as a result but the stickboxes are the same so arguably the most important part of the controller feels the same
Anonymous No.720009528 [Report]
>>720009378
bizarre that they went through the trouble but did nothing about the completely dysfunctional switch pro controller dpad
Anonymous No.720009587 [Report]
>>720003831 (OP)
Kino in controller form.
Anonymous No.720010051 [Report]
>>720009136
>(the d-pad piece is exactly the same as the OG horizontal game boy advance)
I don't believe you.
Anonymous No.720010078 [Report]
>>720003831 (OP)
it's a picture of a gamecube controller with labels labeling the names. it appears some retarded autistic child scribbled all over the image in mspaint needlessly circling random things and adding question marks and arrows for no reason, likely while defecating his underpants