>>720429646 (OP)
I had no idea about the difference between software and hatdware accelerated rendering and it blew my mind when I installed a voodoo card and played some games I had before like Midtown Madness and NFS 3. They suddenly has new effects and ran super smooth.
>>720430178
I remember playing NFSU first time on geforce 4 after geforce 2. Suddenly, roads were wet, cars were smooth, had reflections, lights were bright and soft and there were girls at the start of the race. That blew my mind.
>>720430961
By the time underground came out accelerator cards weren't really a thing anymore. There was an advancement with shiny surfaces, I remember pixel shader 3 toggles in varous games like max payne 2 and sc chaos theory. Only the most modern cards had that option.
>>720436418 >One days games will look this good, one day.
3D Mark 2001 is using the same version of MaxFX that was used for Max Payne 1. It's using DX8.1. But I believe second edition also has Havok Physics engine enabled.
>>720436418 >>720439120 >3D Mark 2001 is using the same version of MaxFX that was used for Max Payne 1. It's using DX8.1. But I believe second edition also has Havok Physics engine enabled.
It's even using the same randomized fire effect, has the same light map resolutions, models are roughly the same poly counts.