Do note that a few CGs are censored compared to the original Japanese version (pic related). There was a simple mod to undo it, but the sites that were used to host it took it down and now I can't find it.
>>720532519 (OP) >>720533043 >>720533197
Not familiar with these games but aren't these characters a bit young looking to be wearing these sort of outfits?
>>720535320
Just 2. Fatlus USA originally censored it for the western Vita release. Shiravune used that version as the base for the PC port, possibly because they thought it'd increase their odds of passing Steam review (it didn't) and then didn't undo it for Johren. 2-2's Vita version was never released in the west, so the PC version is the first English version and AFAIK it doesn't have any censorship.
>>720535628
Pretty standard dungeon crawler.
There are 5 basic classes that can branch out at certain level to several intermediate and even more advanced classes.
Each time you kill (seal in your magic book) 9 of the same type of enemy you can make an item of it and you can use that item as accessory (it has some bonuses related to monster you sealed) or you can use that to upgrade weapons and gear giving them extra features.
I heard complaints about the class-locked doors but they didn't bother me. I liked how it gave me a reason to switching up my party, rather than sticking to the same team for 100 hours.
And eventually my magical princess was so strong that I could afford to waste a team slot on whatever I needed to open a door, even if low level.
>>720536123
It was annoying later when there were multiple such doors, each requiring different class after a couple of floors so you always had to fuck off back to base.
Also some doors stayed open but some closed and you had to use that class each time if you returned to offload your loot for example.
Nothing really game breaking, just annoying.