← Home ← Back to /v/

Thread 723112641

13 posts 8 images /v/
Anonymous No.723112641 [Report] >>723113380 >>723113413 >>723115217 >>723117723
arena shooters
this will make boomers and zoomers seethe but arena shooters like quake champions are inferior to military shooters like cod or battlefield. the gameplay loop is repetitive and contrary to popular belief there is no skill expression only who spent more time in aimlabs and spent thousands of hours practising bunnyhops
Anonymous No.723112751 [Report]
Anonymous No.723113062 [Report]
shooters have always been bad, one golden nugget (Halo CE) being found in a shit pile does not make the shit pile good
Anonymous No.723113380 [Report] >>723113527
>>723112641 (OP)
I know you're probably baiting but that's completely wrong. The amount of situational awareness and gamesense required to excel in Quake far exceeds even traditional aiming requirements. Aiming skill will generally transfer well between games, knowing how to rotate a map for pickups and time those movements for powerups and play around an advantageous position to deny your enemy takes strategic thinking. Not to mention how each weapon has its own situational strength, so knowing how and where to use which gun will impact your performance much more than raw aim alone. If anything, aiming in Quake comes more naturally than aiming in twitch shooters like CoD, since movement has momentum and weight making targets easier to track and predict. Bunnyhopping should take you about five minutes to pick up, and then you're ready to frag. But I know the real reason people that think like you unironically don't play Quake, and it's because you they get thrashed by oldheads who are better than them because they understand those underlying strategies better. If Quake had any alive games left and you gave them an honest try for even 50 hours, I guarantee you'd pick things up and be much better at it than you'd expect.
Anonymous No.723113413 [Report]
>>723112641 (OP)
200%. been saying this lately in arena shooter threads. people want to think the genre is dead because it's too hard for noobs, but obviously that makes no sense when you think about it longer than 30 seconds.

nobody wants to play because the genre is 25 years stale and was passed up long ago in the genre.
Anonymous No.723113527 [Report] >>723114283
>>723113380
>you gave them an honest try for even 50 hours, I
whats the hook though? why would i spend 50 hours playing deathmatch in a room with basic fps guns we have seen in countless games at this point?
the answer is there is no hook. thats why the genre is dinosaur bones
Anonymous No.723114283 [Report]
anyone wanna play?
>>723113527
cuz it has duel, even tho i suck ass duel super addicting, no other fps game is 1v1
Anonymous No.723115060 [Report]
She solved fps
Anonymous No.723115186 [Report]
More like remembering when a power-up will spawn.
Anonymous No.723115217 [Report] >>723115337
>>723112641 (OP)
>only who spent more time in aimlabs
post dqed
that's for your twitch ("skill" type, and fanbase) "instagib" military shooters

those aim trainers are terrible at tracking, and tracking is the skill type arena shooters use
Anonymous No.723115337 [Report]
>>723115217
aim trainers have scenarios for tracking
they're great for anything hitscan
Anonymous No.723116020 [Report]
bump
Anonymous No.723117723 [Report]
>>723112641 (OP)
>contrary to popular belief there is no skill expression only who spent more time in aimlabs and spent thousands of hours practising bunnyhops

Did you just switch back to hating COD in that last sentence?