Do you judge a game based on superficial qualities? Be honest.
>>723226278 (OP)
I literally don't get it.
Anonymous
10/14/2025, 12:49:44 PM
No.723227968
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>>723228314
You mean, like, whether a love story takes place in such a setting so as to end under a tree, as opposed to a castle (or Ring Cycle taking place in mythic past versus industrial revolution, or King Lear taking place in pre-Roman Britain vs Sengoku Period of Japan) while fundamentally telling the same story and being mechanically the same? Yes, absolutely! I play games "for the story", and it's absolutely crucial that spreadsheets correspond to logistics of running an army (cool af), rather than logistics of running a delivery company (boring!), or that a first-person game involving clicking on objects on the screen tells the story of "shooting enemies with guns" rather than indeterminate geometric objects the clicking of which raises your score.
Anonymous
10/14/2025, 12:58:26 PM
No.723228314
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>>723228691
>>723227968
No, it's about whether the main character has a snout or not.
Anonymous
10/14/2025, 1:07:22 PM
No.723228691
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>>723228314
????
Anyway, it's same shit. If I want to LARP as Caesar or Cao Cao or Belisarius or Khalid ibn al-Walid or Horatio Nelson then it does matter for the story whether the playable character has a snout, because none of these persons actually had a snout and a snout distracts from the LARP.
Anonymous
10/14/2025, 2:50:23 PM
No.723233364
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>>723235757
>>723226278 (OP)
kek, I thought the "Okay?" at the bottom of the text panel was a dialogue choice and read it as "Okay!"
Anonymous
10/14/2025, 3:31:11 PM
No.723235757
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>>723233364
I too like to read "?" as "!"