>>723589879
It's original but technically it's badlands2.
The old badlands was just vanilla+ standard design but it had a ton of cool underground areas and it was also proper big. Badlands2 has a lot of new elements but because those elements aren't properly shared with the rest of the regions (combined with badlands 2 being pretty flat) it makes it feel like a tech demo region where they shoved all this cool suff in. I appreciate the work that went into it but you can kind of just summerise it as a small playable area and the locust desert section taped onto one side. It really needed the originals underground sections and larger open ruins.
>>723590042
Oceanic Aquaducts would have been a better pick.
Salination is designed as a way to shortcut between aether ridge subregions by doing the swimming challenges, and the original gimmick was that the water was pitch black and you had to use flashfruit to see where you were. So watcher 1.0 just had salination but with a million barnicles, and 1.5 has the anglers which are interesting but the region isn't designed for them so it feels off.
>>723590365
I don't mind there being modded regions, I don't like how misused they are though. They were designed with ecosystems and flow in mind and they got gutted, 1.5 made a huge improvement on that front but imo they're still worse than the ones you can play for FREE.