>>723891434
From top of my mind >broken multiplayer, zombie team overpowers the plants >many seed packets look strange because of the upscaled textures >the soundtrack plays in wrong stages of levels >the scrapped levels from the original pvz1 are broken (who would've guessed)
>>723892189
They have concept art of Disco Zombie. The artist said he came up with the whole design in an afternoon after MJ's estate complained and it's fake as balls.
>>723892189 >>723892373 >>723893784 >>723894097
they didnt even fake the fanart for this game because that would require effort
they pulled those from a 2014 art book who were the ones who faked it
i mean the entire game looks like it was whipped up in about a week or so i wasent ever expecting it to be good
>>723890905 (OP)
Would it be worth pirating the PS3 version of PvZ for the Versus Mode? No clue how you could get it to work with multiple Anons. Parsec maybe?
> 1st game = masterpiece, one of the best indie games of all time > 2nd game = they sold out to a big corp which made them casualify and retardify the game and insert microtransactions
dont even know...
>>723906285
PvZ2 vanilla is a micro transaction ad filled waste of time since once you beat the Adventure you have to pay for premium plants to even stand a chance in later levels. It's also way too easy and levels are insanely short.
PvZ2 Reflourished is a 10/10 masterpiece that stands with the original tho.
>>723916376
The original is low res and runs with comically low FPS on modern systems that are thousands of time overkill for it.
I was actually interested in a proper remaster.
Just not in this AI slopped buggy turd.,