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Anonymous No.724575473 [Report] >>724576740 >>724576860 >>724580284 >>724582368 >>724582689 >>724583662 >>724588115 >>724589085 >>724591486
Gothic 1, my favorite game ever made
Anonymous No.724575736 [Report]
cant tell if raining or vertex explosions
Anonymous No.724576740 [Report] >>724576853
>>724575473 (OP)
Favorite camp?
Anonymous No.724576853 [Report] >>724579241
>>724576740
old camp best camp
gomez did nothing wrong, he probably didn't even know about what happened to the fire mages
Anonymous No.724576860 [Report] >>724578298
>>724575473 (OP)
t. german
Anonymous No.724578298 [Report] >>724578383 >>724578442 >>724583732
>>724576860
I'm actually polish and I dislike germans
Anonymous No.724578383 [Report] >>724578740 >>724585241 >>724587413
>>724578298
yet you play a german game?
Anonymous No.724578442 [Report]
>>724578298
>not the first Witcher

Youre an embarrassment to your people
Anonymous No.724578568 [Report]
Gothic, Gothic 2 and Chronicles of Myrtana are the 3 best games ever made
I wouldn't mind if every game ever made was just people desperately trying to use the Gothic engine to make their own Gothic and this became the gold standard and you'd just have thousands of different Gothic games to play.
Anonymous No.724578740 [Report] >>724589519
>>724578383
It's not german if you appropriate it.
https://www.youtube.com/watch?v=4yJpS-rb3Ag
Anonymous No.724579241 [Report]
>>724576853
>t. Cor Win
Anonymous No.724580284 [Report] >>724580694 >>724591180
>>724575473 (OP)
What's his name again?
Anonymous No.724580694 [Report]
>>724580284
No one cares about his name.
Anonymous No.724582065 [Report] >>724583069
Gothic 1 feels like a game that embraces the medium of games in a novel way and borrows elements across genres to make something totally unique, that hasn't really been done since.

It has the core stats and systems of an RPG, with leveling up, equipment, ability points, dialogue choices and power growth. But it also has the interactivity and simulated world / emergent systems approach of an immersive sim... and ontop of that it's an action game rather than a dice roll simulator... then it synergizes all of these elements together to feed off each other.

The action gameplay actually evolves as you level up, with your animations and attack timings and combos expanding with experience. The world is your XP pool, as enemies don't revive, so you know how far you've come by how much area you've cleared... this also allows strong monsters to act as gatekeepers to make an open world that has all the segmented strengths of a linear game without losing the sense of openness... then you have the simulated NPC villages with their various philosophies, daily routines and interestingly scripted quests / interactions... and you get something that is really as close to a virtual world as we've ever seen.

I love all the little details of the world. Animals having their own logical behavior... warning you off and interacting with other fauna. I love that all interactive items are universal, so if an NPC is sitting in a chair, you can. If an NPC stirs a pot to make food, you can too. I love the ability to knock out and rob NPCs and that NPCs can do the same to you.

Gothic is the perfect convergence of action gameplay, immersive sim systemic design and roleplaying core logic to create a masterpiece that has never been replicated.
Anonymous No.724582368 [Report] >>724582546 >>724582596 >>724582934 >>724591767
>>724575473 (OP)
I can't get into Gothic, I tried both 1 and 2 and gave up of the slow ass leveling where you get raped by a literal big fly or a small wolf for hours until you get enough points by doing questlines or break the game by buying some scrolls
Not a fan of the controls either but I get the charm, great comfy atmosphere
Anonymous No.724582546 [Report]
>>724582368
yeah the night of the raven sucks
Anonymous No.724582596 [Report] >>724582778
>>724582368
Same about the controls. 2 plays fine. Shame that arcolos for some reason runs like ass for me.
Anonymous No.724582689 [Report] >>724591721 >>724592309
>>724575473 (OP)
What renderer do you use? I'm trying to play notr but dx7 feels a bit unstable, dx9 and dx11 even worse. Also what about controls? I was really used to the G1 ctrl+a or d to swing the sword ctrl+w to pick something up but now I'm not sure how to set it up on G2
Anonymous No.724582778 [Report]
>>724582596
you have to download the union resource manager and install the main stuff

https://www.myrtana.net/en/union-pluginy
Anonymous No.724582934 [Report]
>>724582368
Gothic has a sort of exponential growth, so you start weak, but start to quickly become stronger if you can get through the beginning... but there are really cool ways the game uses your weakness in immersive ways. First, it limits your traversal of the map with tough enemies and second it requires you to use guile or conversation to solve problems since you're so weak... and lastly, it has an actual section where a guard who is tougher than you enslaves you to pick rice paddies and if you try to run past him without doing your work he will knock you out and rob you.. So you literally have to monotonously pick enough rice paddies each day before you can get past his chokepoint in the map.

Never played a game like Gothic where NPC's can literally make you do things or fuck you up lol.
Anonymous No.724583069 [Report] >>724583440
>>724582065
>But it also has the interactivity and simulated world / emergent systems approach of an immersive sim
What? Where?
Anonymous No.724583440 [Report] >>724583594
>>724583069
NPC daily routines, scripted but randomized NPC / NPC encounters and dialogues. Monster territories with, varied behaviors and in-fighting. Animations for picking up individual objects. High levels of interactivity, you can sit on every chair, sleep in every bed, use pots to cook, smithies to forge, etc. NPC's react to you in their space, paying off guards lets you beat and rob NPCs in their area without consequences... and all of these interactivities are initiated by real time player action rather than menus and stats and dice roll bullshit.
Anonymous No.724583594 [Report] >>724584863 >>724591305
>>724583440
Pretty much everything you're describing is an RPG mechanic, not an immsim thing. Outside of being able to make stuff happen via enemy infighting, all of those interactions are scripted and not simulated/emergent. That's not bad, mind you, as RPGs need that. But it doesn't really have immsim design philosophy.
Anonymous No.724583662 [Report] >>724583914
>>724575473 (OP)
We get it, you're Polish.
Anonymous No.724583732 [Report]
>>724578298
so you are just like Germans
Anonymous No.724583914 [Report] >>724584221
>>724583662
you don't need to be Polish to enjoy kino
Gothic is way better than any slop Bethesda produced
Anonymous No.724584221 [Report] >>724584306 >>724584498 >>724585110
>>724583914
No, but you need to be Polish to say Gothic is your all time favorite.
Anonymous No.724584306 [Report]
>>724584221
Gothic wouldn't be my #1 but top 10 probably.
Anonymous No.724584498 [Report]
>>724584221
Hey, we also have Heroes 3... And uh... Stronghold... And...
Anonymous No.724584821 [Report]
i'm german and i don't like poles either, but earth 2150 is one of my favorite games ever. fuck the witcher and the cyberpunk game though
Anonymous No.724584863 [Report] >>724585672
>>724583594
I think of Role Playing games as games focused mostly on making a character that is very unique to you. Meaning you choose your race, class, stats, etc., and the game is open in the way it reacts to your choices. Most of your choices are made in menus and dialogue windows. There is an undercurrent of D&D dice rolls behind the game as well that make RPG's unique from action games.

An immersive sim, to me, is more about making choices within the game world, and those choices are made through actual input actions and real time gameplay. The immersive sim, probably started with Ultima Underworld and System Shock, is clearly an offshoot of the RPG... but it has a more action driven, real time bend to it.

Ultimately it's semantics. I love how much interactivity and reactivity there is in Gothic and how the world feels alive and in motion on its own.
Anonymous No.724585110 [Report]
>>724584221
It is honestly hard for me to find any other game as immersive as Gothic I / II
GTA:SA perhaps
Anonymous No.724585241 [Report] >>724585406
>>724578383
Drova is a German game and it is the last time I played a German game. I swear, it's good that they get overrun by whatever they imported into their so called country on an industrial scale. You guys just keep bending the knee to Muslims and try further to fight Russia to settle a score or whatever. Slay Queen.
Anonymous No.724585406 [Report] >>724586672 >>724586672
>>724585241
i'm not german but you're a retarded nigger
Anonymous No.724585640 [Report] >>724585804 >>724586242 >>724587129 >>724591093 >>724593032
weekly reminder to play Odyssee
Anonymous No.724585672 [Report]
>>724584863
>An immersive sim, to me, is more about making choices within the game world, and those choices are made through actual input actions and real time gameplay. The immersive sim, probably started with Ultima Underworld and System Shock, is clearly an offshoot of the RPG... but it has a more action driven, real time bend to it.
It's fine that you think that, but you're wrong. The guys who coined the term very specifically said it's about simulated mechanics, emergent gameplay and creative problem solving, not standard RPG mechanics.
Anonymous No.724585804 [Report]
>>724585640
why would i? i heard its a bloated mid fan fiction
Anonymous No.724586242 [Report]
>>724585640
MEINE PILZEEEEEEEEEEEE
Anonymous No.724586672 [Report]
>>724585406
If you aren't German, you are likely a
>>724585406
>nigger
Anonymous No.724587129 [Report] >>724587612 >>724587738
>>724585640
I think I bricked the thieves questline by going into Chapter 5 first. Now Nagur doesn't want to give me quests.
Anonymous No.724587413 [Report]
>>724578383
Gothic is Polish, Witcher is german and pozzed
Anonymous No.724587612 [Report]
>>724587129
As long you can learn lockpick level 5 rest of the thieves questline is p much worthless.
Anonymous No.724587738 [Report]
>>724587129
You have to finish all your in business in Varant before this continuous
Anonymous No.724587870 [Report] >>724588163
>try gothic 1
>it's some gay ass euro fantasy
don't know what i was expecting t b h, should've learned my lesson with kingdom uncum
Anonymous No.724587929 [Report]
>make one good game
>remake it 7 times
>go bankrupt
If only pb had some actual managers
Anonymous No.724587985 [Report] >>724588265 >>724588336
I had fun playing Arcania, there I said it.
Anonymous No.724588115 [Report]
>>724575473 (OP)
Tried multiple to get into, but couldn't. I did thoroughly enjoyed Gothic 2 as a kid, though. I'll just let the good memories be.
Anonymous No.724588163 [Report] >>724588419
>>724587870
>kingdom uncum
Obviously part 2 is shite. The jewdev is rich and made fun of his fans. Scum.
Anonymous No.724588265 [Report]
>>724587985
how in the fuck could you have fun playing that game?
i actively *tried* to tolerate it, not enjoy it just TOLERATE IT, since im a virulently pro-gothic fanboy
but i couldnt
Anonymous No.724588336 [Report]
>>724587985
nice bait
Anonymous No.724588419 [Report]
>>724588163
things that never happened
well unless youre a poltourist
Anonymous No.724589085 [Report]
>>724575473 (OP)
Sprich Deutsch du Huso
Anonymous No.724589519 [Report] >>724590491
>>724578740
It's a German game through and through, made by only Germans
You have Archolos. (Uses German assets though lmao)
Also, you are never getting those reparations.
Anonymous No.724590491 [Report] >>724591010 >>724591593
>>724589519
They are overrun with muslims and niggers while we are not so we won in the end.
Anonymous No.724591010 [Report]
>>724590491
Yeah I mean you might dislike Germans but nobody hates Germans more than the German government. Not far off from the UK situation
Anonymous No.724591093 [Report] >>724592483
>>724585640
Does it get better after the second island? I already feel so exhausted after reaching the city
Anonymous No.724591180 [Report]
>>724580284
DUNKACINO
Anonymous No.724591305 [Report]
>>724583594
>Pretty much everything you're describing is an RPG mechanic
it literally isn't. Go play tes arena or grimrock or fucking might and magic, you won't find half of the shit in gothic
Anonymous No.724591486 [Report] >>724591930
>>724575473 (OP)
How is Risen compared to Gothic? I know it's from the same dev, and I need more after having finished G1+2.
Anonymous No.724591593 [Report]
>>724590491
here we see an example of the rare pole burn
Anonymous No.724591721 [Report]
>>724582689
> but dx7 feels a bit unstable, dx9 and dx11 even worse.
Dx11 is the only one that works, you just need to disable bunch of things it comes with like dynamic shadows etc
For G2 you can configure the same G1 controls, it is somewhere in the game settings
Anonymous No.724591767 [Report]
>>724582368
>get killed by 2 rats in chapter 1 within seconds
>kill almost every living creature in chapter 3
It's hard in the beginning but almost too easy later on. And every enemy that is hard at that point, becomes a push over a chapter or two later on.
Anonymous No.724591904 [Report] >>724592750
I've only played Gothic 3. Shit was super jank.
I want to give the old games a go. No remake ofc, I want to check out the originals which btw, got controller support not long ago right? Wonder if I could play this on the Deck or the big TV
Anonymous No.724591930 [Report] >>724592453 >>724592631
>>724591486
Risen 1 is essentially an unofficial Gothic 4 if you pick the Adanos ending in 3. Combat is kinda nice. Overall Risen 1 is the last good game PB ever made. Play 1 and ignore everything else that thankfully now dead studio has done since then.
Anonymous No.724592309 [Report] >>724594075
>>724582689
>dx7 feels a bit unstable
Try dgvoodo2. Dx11 mod runs fine for me but the G1 version has broken water and transparencies.
>Also what about controls?
All digital copies come pre-packaged with systempack. Go to options/controls and look for "alternate control scheme" at the bottom.
Anonymous No.724592453 [Report] >>724592750
>>724591930
Sure, but you would have to install some mods. It is very easy however, there are several YouTube tutorials in various languages you can look up. Controller support and large resolutions are no problem through that.
And yes can also play it on the Steam Deck, although getting it to run there is hard as fuck and requires a fair amount of tweaking
Anonymous No.724592483 [Report]
>>724591093
>Does it get better
Not really, I'd say the mod peaks when you liberate khorinis in late chapter 3 or early chapter 4.
But peak might be a strong word, more like a mole hill.
Anonymous No.724592631 [Report]
>>724591930
After Risen 2 and 3 were kinda meh, Elex 1 filled that void the previous games had left again. I was pleasantly surprised to be rewarded for exploring again, like finding random money bags on top of nearly unreachable power lines, and by that extended hobo phase where you really struggled to kill anything in the beginning. Felt like a return to form, to use that meme phrase. Elex 2 however...
Anonymous No.724592750 [Report]
>>724592453
Oops, that was actually for >>724591904
Anonymous No.724593032 [Report]
>>724585640
trash, just like pretty much every mod besides archolos. I'd love new balance if it wanst THAT goddamn bloated
Anonymous No.724593292 [Report] >>724593923 >>724594183
Anyone know a good overhaul mod for Gothic 2? I wanna replay it after a year with more content but there are just so many: L’Hiver, Nostalgic, Atariar, Xeres ...
Anonymous No.724593923 [Report]
>>724593292
I'd play a mod that makes stat potions work like in Archolos + fixes the 29+5 leveling exploit.
Anonymous No.724594075 [Report]
>>724592309
Let me guess, you need more?
Anonymous No.724594183 [Report]
>>724593292
nostalgic +dx11 if you want that vanilla+ experience
and you can install those union mods like quick loot, item locator or sprint mod