>>725555876
ako's is pretty good for a first playthrough. i also feel people underrate the blue candy, helped me immensely for ogre
bestowal is amazing with some of these combat arts yea
i honestly dont blame people because sekiro does a bad job at encouraging players to do stuff other than L1R1, theres a reality where way more people would do it but theres a few silly aspects about it
For starters, emblems not always resetting to full on idols. A pointless timewasting mechanic at best, that makes you spend 5-10 minutes grinding to buy hundreds. In practice though? Most people dont notice just how worth it is to buy hundreds so instead they dont use prosthetics freely for the entire playthrough, which is plain silly
Another thing is early game prosthetics. Many tools like the axe will be comically shit at low levels, except extremely powerful against specifically shield enemies. So it really makes a lot of people think they are exclusively hardcounter or cheese tools
the game really should have placed some more incentive for certain concepts like
>lets have an early game enemy that gets btfo by anti air shurikens (other than lady butterfly)
>lets make the early game axe start really good as a heavy attack instead of only getting decent at the high upgrade levels
etc