>>725720464
>[AAAs] Not exclusive to Steam
the point is that most of them are
>30% of every nickle and dime indie?
it adds up, valve currently sits around 200K items between games, DLC, and software thats not free.
>I'm sure Steam pocketed HUGE profits of 30% of every $20 Silksong purchase lol
reports are 4.2 million sales on steam (6 million in total)
which gives steam 25 million from silksong alone.
keep in mind that this is just one indie game.
almost every single AAA gets sold on steam, its not a negligible amount of money
i'd also like to point out in game purchases, 30% of the profit from those go to steam as well, whales are a massive source of income on their own.
then every sale on the community market gives valve 10% of the cash. combined with the CS2 market even after the gold item crash that alone is a fuck huge source of income.
>[everything in between] not exclusive to Steam.
the point is, again, that the vast majority of it is exclusive to steam.
and finally i'd like to point out that valve has a record of making niche hardware products that rarely sell well. a bit of a loss from a console doesnt mean much to them.
last (you) from me, console war nigger.
dont spend it all in one place~