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Thread 725756791

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Anonymous No.725756791 [Report] >>725756913 >>725756984 >>725757483 >>725757909 >>725758182 >>725758312
One reason why physical media is dying is because optical disc drive sizes haven't increased since 2006. Why not just make new PC physical releases on non-rewritable SD cards?
Anonymous No.725756913 [Report] >>725758284
>>725756791 (OP)
>dude EVEN MORE e-waste
digital media is fine, the problem is that companies have too much power over it
Anonymous No.725756984 [Report]
>>725756791 (OP)
I still have no idea who this man is
Anonymous No.725757060 [Report]
Because it's all pointless. You have to activate the game online. Then you have to download a day 1 patch that replaces half the files.
Anonymous No.725757067 [Report]
They're dying because they're fucking inconvenient. Only people like your picrel seethe about "not owning" a digital item whos license will literally outlive everyone currently on planet Earth. No one wants a fucking collection of discs they have to store then manually get up and insert them into their pc every time they want to play a game. I want to play? I click twice and the game opens. Other normal people who care about archiving / are schizophrenics about losing digital licenses will store it on a separate harddrive. Everyone else is retarded.
Anonymous No.725757143 [Report]
>Collect physical media
>now I have irrebovable true ownership of my copy of the day 0 unpatched build of the game which is completely unplayable and crashes after the prologue if you somehow make it that far.
enjoy paying for licences digital piggies
Anonymous No.725757251 [Report] >>725757808
The moment you finish downloading your digital game, you own the physical copy of it on your hard disk.
Where is the issue?
Anonymous No.725757453 [Report]
SD cards are expensive. Discs were used because they cost less than a dollar. It's why some games had the switch tax.
Anonymous No.725757483 [Report]
>>725756791 (OP)
In case of PC, it was a missed chance to adapt BD drives in timely manner (maybe because of Sony's kikery), so the jump was from DVD straight to digital. Not that BD drives would've changed things radically, but physical PC releases would've still been a thing for far, far longer. Don't fool yourself though: there's no going back and there will no going back, obviously. There's no point to argue about this until every game is 500GB shitfest like COD.
Anonymous No.725757808 [Report] >>725757995
>>725757251
I don't understand what 'files' really are. I won't feel like I own something unless I can put it in my mouth.
Anonymous No.725757909 [Report]
>>725756791 (OP)
Globohomo does not want you own anything. Physical media is a fluke, they wanted money so much so they had to give you a copy you could rip and modify. But they alway dreamed about arcade, where players just pay to play. Cloud services tested grounds from the mid 00s
Anonymous No.725757995 [Report]
>>725757808
You don't own corpo dick, anon
Anonymous No.725758182 [Report]
>>725756791 (OP)
Games don't need to be bigger because anything beyond 720 is piss poorly optimized, and gameplay dies so diminished return visuals can live
Would also help with the whole "not being able to play a game out of the box" problem, oh, and the 8 year development cycles
But "gamers" need everything to be premium, and immersionfags need to feel like they're a part of everything they interact with
Anonymous No.725758284 [Report]
>>725756913
as if discs aren't e-waste
Anonymous No.725758312 [Report]
>>725756791 (OP)
>One reason why physical media is dying is because
The main reason physical media is dying because only an extreme minority of people that are hoarders still demand the ability to clutter up their living space with inane bullshit. Your physical media is fucking gay, and you're gay for wanting it.