/civ4xg/ - 4x, RTS, citybuilder, and strategy - /vg/ (#525580090) [Archived: 1021 hours ago]

Anonymous
5/30/2025, 5:53:31 PM No.525580090
dream game
dream game
md5: d1bded59199352110b90fd7b56f89517๐Ÿ”
Previous thread: >>524096805

/g*g/ faggots NOT welcomed here. Go to /vst/ and stop shitting up threads with your shittery. Fuck off.

==NEWS==
Frostpunk 1886, coming in 2027: https://store.steampowered.com/news/app/3645160/view/545607485799530656

NEBULOUS Devlog #37: On Campaign: https://www.youtube.com/watch?v=3WVOuYOjN9Y&ab_channel=EridanusIndustries
Distant Worlds 2, Tactics Update: https://store.steampowered.com/news/app/1531540/view/528718342276514013
Endless Legend 2, Aspects - Faction Spotlight: https://www.youtube.com/watch?v=RSfQS2apkU4&ab_channel=EndlessUniverse
Plan B: Terraform, 0.9 update: https://store.steampowered.com/news/app/1894430/view/530966980715349561
Frostpunk 2 Roadmap Update: https://store.steampowered.com/news/app/1601580/view/498314610455086104
Galactic Civilizations IV, Dev Journal #96, A Preview of GalCiv IV v3.0: https://store.steampowered.com/news/app/1357210/view/515203109058774970
Old World; map, setup and ai update: https://store.steampowered.com/news/app/597180/view/631169797212602970
Foundation, Update 1.10.3.2: https://store.steampowered.com/news/app/690830/view/516330360271800249
Sins of a Solar Empire II, Paths to Power DLC releasing March 27: https://store.steampowered.com/news/app/1575940/view/496061541789990984
Sins of a Solar Empire II, v1.33 patch: https://store.steampowered.com/news/app/1575940/view/496061808477471109
Big Age of Empires 2 patch in the works.

== Pastebins ==
Alpha Centauri (new 14/06/22): https://pastebin.com/QgEvG3ET
Free and open source games pastebin: https://pastebin.com/8nRQckSN
Stellaris: https://pastebin.com/hPfrhazx https://stellaris.paradoxwikis.com/Stellaris_Wiki
Stellaris DLC guide: https://rentry.org/STDLC384
Endless Space 2 + Endless Legend: https://pastebin.com/yu57huWm
Civilization: https://pastebin.com/eeL9tyaW
/cbg/: https://pastebin.com/ZSLVg9kT
Workers & Resources: https://pastebin.com/XaWF8mE6
Replies: >>525786645 >>525903190 >>526430772 >>526530905
Anonymous
5/30/2025, 5:58:03 PM No.525580583
Prethoryn_Swarm
Prethoryn_Swarm
md5: def2f757c8d8204f68565c955cc2597e๐Ÿ”
HAK HAK HAK
Replies: >>525593216
Anonymous
5/30/2025, 6:23:56 PM No.525583128
fuck paradox
fuck paradox
md5: 0edf57bf16dfabd59b56aa167f0e290c๐Ÿ”
How often does Stellaris' DLC's go on sale? I wanna get picrel but am not paying 20 eurobux for something that should have been included in the base game to begin with.
Replies: >>525621878 >>525642229
Anonymous
5/30/2025, 6:53:25 PM No.525586114
>hear that 4.0 stellaris improved the performance
>time to play a noblebright diplomatic xenophile game as gensis guides and uplift lots of pre-sapients
>game becomes unplayably laggy before I even hit 2300
what the fuck, this shit runs worse than before 4.0
Genocide really is the only option to have this trash run smoothly
Replies: >>525587131
Anonymous
5/30/2025, 7:03:01 PM No.525587131
>>525586114
What specs do you have? I'm using a 10+ year old rig and have absolutely no preformance issues?
Anonymous
5/30/2025, 7:21:04 PM No.525589142
869923-3142852775
869923-3142852775
md5: b5fd3fbe984103e08b9482471484394b๐Ÿ”
Comfy space hidey hole feels.
Anonymous
5/30/2025, 7:58:07 PM No.525593216
>>525580583
Why does he hak anyway?
Replies: >>525597550 >>525640447 >>525814053
Anonymous
5/30/2025, 8:36:42 PM No.525597550
>>525593216
He knows your internet history.
Anonymous
5/30/2025, 8:41:26 PM No.525598053
anacreon turn 2 oh no
anacreon turn 2 oh no
md5: 711678fc70212b9d11ccf5a4fccd494b๐Ÿ”
>load next turn
>rendezvous point I picked for my jump-drive warships was a minefield
>lost 3/5ths of my hunter-killers and 1/3rd of my jumpships
Oh fuck. There go my dreams of a cheesey early game.
Replies: >>525598175 >>525598398
Anonymous
5/30/2025, 8:42:37 PM No.525598175
>>525598053
>those losses
Oof
Replies: >>525599959
Anonymous
5/30/2025, 8:44:42 PM No.525598398
>>525598053
Link to download?
Replies: >>525599959
Anonymous
5/30/2025, 8:59:33 PM No.525599959
anacreon turn 2 map
anacreon turn 2 map
md5: 1cd292a614a76a5a8e5ec99f9aa9fd6f๐Ÿ”
I've met two of my neighbors, the Palanhoth (blue) and the Earon (pink). The Palanhoth are the most advanced empire, coming into power after trading with the rest of the galaxy. The Earon are the oldest power here, with a fuckton of starships and owning the minefield I ran face-first into.

>>525598175
Space mines are no joke. Any jump fleet trying to go past them instantly gets stuck in that tile and takes massive casualties. The slower ships that only move one tile aren't affected, but they'll take forever to go the distance.

>>525598398
https://neurohack.com/anacreon/index.html
Replies: >>525600869
Anonymous
5/30/2025, 9:08:03 PM No.525600869
>>525599959
Based. Its not Aurora but a nice enough.
I still want to get into Stellar Monarch 2 desu, i like the whole "future feudalism" theme.
Replies: >>525606782 >>525625390
Anonymous
5/30/2025, 10:03:02 PM No.525606782
>>525600869
Play Dune.
Anonymous
5/30/2025, 10:18:13 PM No.525608448
20250530221448_1
20250530221448_1
md5: a0973f3f5cde2a65dd1a3dad88876767๐Ÿ”
Dafuq is this talking about?
I don't have electricity unlocked. Of course there's going to be an electrical problem.
Anonymous
5/30/2025, 10:57:43 PM No.525612626
Favorite advisor voice? For me, itโ€™s authoritarian
Replies: >>525617984 >>525620252 >>525622272 >>525680965
Anonymous
5/30/2025, 11:47:05 PM No.525617984
>>525612626
Xenophobe, dracula flow and captain diomedes
Replies: >>525638623
Anonymous
5/31/2025, 12:07:22 AM No.525620252
>>525612626
Egalitarian while I play as Fanatic Purifier Helldivers Super Earth
Anonymous
5/31/2025, 12:22:07 AM No.525621878
>>525583128
just pirate it
Anonymous
5/31/2025, 12:26:02 AM No.525622272
>>525612626
I like Ruthless Conglomerate the most, but I don't play Megacorp so I usually play on Spiritualist or Pacifist.
Replies: >>525673269
Anonymous
5/31/2025, 12:56:08 AM No.525625390
anacreon turn 4
anacreon turn 4
md5: eb11ccd44f5fc2c0d9d04c14402db108๐Ÿ”
I've discovered the last power, Freberon (yellow), in the opposite corner of the galaxy from me. Their tech level's only a little bit ahead of mine, but they have an Industrial Complex. Those are big ol' special constructs dedicated to nothing but shitting out warships, and the longer the game goes on the more and more it'll be a pain in my ass.

With Pink in my way and Yellow too distant my only option is to advance in Blue's direction. Even after losing half their strength my jumpfleet should be able to take all their worlds, minus the capital. That said I expect to see worlds flip back and forth, since I won't be able to ferry in enough Legions to hold the planets from Blue's counterattacks. Still, better for war to be on his doorstep than on mine.

My slower ships will take the cluster of four worlds east of Pink, and essentially wait for an opening in their defenses. Their minefields and base planet Wanxian guard their core, but with enough luck I'll be able to slide in with my slow ships when they redeploy their fleets.

With enough time I'll be able to get supply lines going and optimizing my war effort, but right now I need more clay and population.

>>525600869
One day if I make it to retirement I'll finally clear my backlog of all the games I buy on sale but never make time to actually play. Some day I want to take the time to properly sink into Aurora, Alpha Centauri, etc.
Anonymous
5/31/2025, 2:16:04 AM No.525633338
IMG_2576
IMG_2576
md5: 2eca13cf877a26789a8dc1e1f4914c0a๐Ÿ”
Why do machines have a better necromancy mechanic than bio empires?
Replies: >>525635052 >>525635767 >>525804251
Anonymous
5/31/2025, 2:33:11 AM No.525635052
1
1
md5: 6b1e4058e675d1b91c5be521a76c2c45๐Ÿ”
>>525633338
Because bots are the superior necromancers, duh.
Anonymous
5/31/2025, 2:40:31 AM No.525635767
>>525633338
it's cheaper to "resurrect" robots than to resurrect human honestly
Anonymous
5/31/2025, 3:09:18 AM No.525638623
>>525617984
Brotha I am pinned here
Anonymous
5/31/2025, 3:21:12 AM No.525639815
20250530212037_1
20250530212037_1
md5: 4d69a5469cfb8767e271536a273456d5๐Ÿ”
what the fuck happened here
Replies: >>525640140
Anonymous
5/31/2025, 3:24:47 AM No.525640140
20250530212420_1
20250530212420_1
md5: 6b2d513bf35adfe18c105ce3a76ce3b7๐Ÿ”
>>525639815
>you can see how much empire size a pop group gives
that's neat
Replies: >>525640716
Anonymous
5/31/2025, 3:28:11 AM No.525640447
>>525593216
Hairball
Anonymous
5/31/2025, 3:30:49 AM No.525640716
20250530213030_1
20250530213030_1
md5: b4aba5dda911397ceaa8c01b04b62408๐Ÿ”
>>525640140
well that's that

where the fuck is the crisis
Replies: >>525641148
Anonymous
5/31/2025, 3:35:29 AM No.525641148
20250530213509_1
20250530213509_1
md5: 3fd07e130c2f502f821183adc208af54๐Ÿ”
>>525640716
there it is

don't think I'll bother with it though
Anonymous
5/31/2025, 3:43:17 AM No.525641816
anacreon turn 10
anacreon turn 10
md5: 50d0ad71ee9bafa780d33080284db738๐Ÿ”
My campaign in the Northwest is going pretty smoothly. On turn 5 I captured Blue's military base Delta Volantis One (now renamed /ksg/), and then spent a few turns intercepting their expeditionary fleets intended on conquering their weaker neighbors. This left their capital Palanhoth relatively undefended, and after linking up with significant reinforcements from my core worlds I was able to capture their home. Unfortunately this has come at the cost of significant losses to my jumpfleet, which means a decent period of rebuilding and reinforcing before sending them down towards Yellow.

Yellow and Pink are expanding as well, and I think I'll really see the science gap come into play during the next stretch of this scenario. I don't have the Starship-class unlocked yet, and after losing over half of my starting jumpfleets it'll take much longer to assemble significant amounts of smaller ships. I don't even have the techs needed to make my own Industrial Complex, so my only move now is to consolidate my holdings and try to set up supply chains to maximize efficiency. At least I can use the starting Starships I was given, plus the ones I captured from Blue, to start clearing Pink's minefields.

On another note my priority is Yellow over Pink, even though they have a larger fleet size and Pink's on my doorstep. Until I clear the minefields I can't safely utilize my jumpfleets on them, and Yellow's Industrial Complex means they have stronger snowballing potential. I want to attack them now, while we're still at similar tech levels.
Anonymous
5/31/2025, 3:45:33 AM No.525642032
new to civ 6. is it not better to harvest stone and build a mine on it in every single case, except for flat stone that's next to an industrial zone?
Anonymous
5/31/2025, 3:47:55 AM No.525642229
>>525583128
use cream api
Anonymous
5/31/2025, 4:34:46 AM No.525646282
youhavemademesohappy
youhavemademesohappy
md5: 01bd6ce304600c964358d9111521db78๐Ÿ”
bump cunts
Anonymous
5/31/2025, 4:36:53 AM No.525646436
__original_drawn_by_pop_electromagneticwave__sample-769a4dadc361e4712d0d6c4cc9adeb4c
Play Gladius. Or Endless Legends. I like EL. It's got soul, even if the game is weird.
Replies: >>525646909
Anonymous
5/31/2025, 4:43:06 AM No.525646909
>>525646436
Does EL have cute lolis?
Replies: >>525664070
Anonymous
5/31/2025, 5:48:24 AM No.525652080
Tealc-Stargate-Christopher-Judge-d
Tealc-Stargate-Christopher-Judge-d
md5: 8c2f12f1a8c39acfcd308d56a9291c36๐Ÿ”
Replies: >>525652725
Anonymous
5/31/2025, 5:55:44 AM No.525652725
2000px-Stargate_SGยท1_symbol_01.svg
2000px-Stargate_SGยท1_symbol_01.svg
md5: c75dfe780ccfe0f39a5edc217dc90d9d๐Ÿ”
>>525652080
Replies: >>525656656 >>525668805
Anonymous
5/31/2025, 6:48:11 AM No.525656656
sg-1
sg-1
md5: be4426378d731f28ee78245c4c917602๐Ÿ”
>>525652725
Anonymous
5/31/2025, 8:41:55 AM No.525664070
>>525646909
lol
lmao
Anonymous
5/31/2025, 10:00:20 AM No.525668805
>>525652725
There is that new Stargate game.
Anonymous
5/31/2025, 11:19:09 AM No.525673269
>>525622272
You don't need to stick to default advisor voices, you can put whatever advisor voice you want to any empire. I put the pacifist voice on a ravenous hive empire, myself
Replies: >>525673818
Anonymous
5/31/2025, 11:27:54 AM No.525673818
>>525673269
Yeah, but I have the 'tism.
Replies: >>525674681
Anonymous
5/31/2025, 11:42:02 AM No.525674681
>>525673818
understandable, have a nice day
Anonymous
5/31/2025, 12:43:43 PM No.525678736
How is the nile scenario even remotely balanced?
Cleopatra starts with a whole city up and running already, in the good part of the Nile and gets the Mandingo chariots. Also starts with about 6 city states feeding her capital production.
Nubia spawns in desert abyss, 3 techs behind and is unable to put up a defense against the 8 movement chariots.
Replies: >>525682667 >>525683709 >>525685956
Anonymous
5/31/2025, 1:16:47 PM No.525680965
>>525612626
the soldier
Anonymous
5/31/2025, 1:43:20 PM No.525682667
>>525678736
just become roman and fuck her dumb
Anonymous
5/31/2025, 2:00:11 PM No.525683709
>>525678736
There's a reason why Nubia only conquered Egypt once during the very low point of indie Egypt.
Anonymous
5/31/2025, 2:34:39 PM No.525685956
>>525678736
What game?
Anonymous
5/31/2025, 2:58:10 PM No.525687449
Master of Magic remake is the best 4x of the current decade, and it is not even close.
Replies: >>525687915
Anonymous
5/31/2025, 3:05:04 PM No.525687915
yeahnah
yeahnah
md5: ffc2a56c8f79c1f374b16ab3b25b8206๐Ÿ”
>>525687449
Anonymous
5/31/2025, 3:09:32 PM No.525688230
Reccomend me a good strategy game. I'm bored of everything else and i havent really played anything in this genre.
Replies: >>525689493 >>525695021
Anonymous
5/31/2025, 3:27:02 PM No.525689493
>>525688230
On a scale from 1 to 10, how autistic are you? This is very important.
Replies: >>525690825
Anonymous
5/31/2025, 3:36:10 PM No.525690159
>steam reviews are an accurate indicator of game quality
Its a customer satisfaction measure at best, and most steam customer are abject spastics
Replies: >>525694967
Anonymous
5/31/2025, 3:45:32 PM No.525690825
>>525689493
Probably like a 6 i guess.
Anonymous
5/31/2025, 4:40:16 PM No.525694967
>>525690159
as opposed to 4chinners, who are spastic autists
Anonymous
5/31/2025, 4:40:58 PM No.525695021
egypt
egypt
md5: ad9acdddcd5a671dc34f686415f4f73b๐Ÿ”
>>525688230
If you're new to the genre, Civ is kind of a go-to, the new ones especially (5 and onward) hold your hand and if you're not jaded on 4x they are great. If you want something that is similar but isnt as shallow (but has a steeper learning curve), strongly recommend Old World, playing the shit out of that right now.

that said stellaris is the only game that seems to be routinely discussed here. great game though kind of an investment if you want all the DLC.
Replies: >>525696475 >>525699681
Anonymous
5/31/2025, 4:58:53 PM No.525696475
>>525695021
>investment
creamapi is free anonski
Replies: >>525814617
Anonymous
5/31/2025, 5:41:01 PM No.525699681
>>525695021
How much life does Stellaris have left? Surely Paradox has to have drafts in the works for a sequel by now, it's been nearly ten years since release.

Then again Cities Skylines kinda shows that it's hard to make a sequel for a game with such an entrenched DLC and modding community. I do wonder if Stellaris 2 would even come out in this decade.
Replies: >>525700795
Anonymous
5/31/2025, 5:54:56 PM No.525700795
>>525699681
they have several more DLCs planned
Anonymous
5/31/2025, 7:44:06 PM No.525711586
>10
imploris...
Anonymous
5/31/2025, 7:44:45 PM No.525711652
1570485802747
1570485802747
md5: d296744858b6f4059d016874ef7561b2๐Ÿ”
>night had fallen on /4xg/
Replies: >>525730035 >>525734593
Anonymous
5/31/2025, 8:23:46 PM No.525715443
accident
accident
md5: db366047126d3896507d7443622c80ef๐Ÿ”
>build an observation post over a pre-FTL civilization
>they become spacefaring
>they get immediately absorbed into my empire
>now I have 4.1K starving slaves to deal with
oops
Replies: >>525715540
Anonymous
5/31/2025, 8:24:54 PM No.525715540
>>525715443
All these patches, dlc's and versions and they still didnt fix this shit.
Anonymous
5/31/2025, 8:53:28 PM No.525718416
>play rogue servitor
>go to war with devouring swarm
>start taking their planets
>their pops are just left there, take my food, but don't give unity because the job/pop system is fucked and I can't get rid of them because species rights says "bio-trophy" but planet pop section says slaves so they can't work as bio-trophies
CAN THIS BE FUCKING FIXED ALREADY ROGUE SERVITORS ARE BUGGED AS SHIT
Replies: >>525922669
Anonymous
5/31/2025, 10:47:41 PM No.525729901
Uruk-Class battlecruiser
Uruk-Class battlecruiser
md5: 937ba16aa7b8e377ad2dabdfbc9099ae๐Ÿ”
Bump
Replies: >>525729964
Anonymous
5/31/2025, 10:48:28 PM No.525729964
>>525729901
Based DW2 poster
Anonymous
5/31/2025, 10:49:12 PM No.525730035
>>525711652
Comfy. I always like it when games have day and night cycles.
Anonymous
5/31/2025, 10:56:57 PM No.525730907
5-0.
Eat shit italy.
Anonymous
5/31/2025, 11:33:36 PM No.525734593
>>525711652
Good night.
Anonymous
6/1/2025, 12:01:12 AM No.525737504
How do individualistic machines compare to normal bio empires?
Replies: >>525738272 >>525741871
Anonymous
6/1/2025, 12:08:14 AM No.525738272
>>525737504
they were busted as hell when machine age released, I'm pretty sure they're still better
Anonymous
6/1/2025, 12:41:53 AM No.525741871
>>525737504
>no need for food upkeep
>set up planet for good growth by just settling enough pops to work an assembly
that's pretty good. no psi though. they still don't make any sense from an RP perspective. I'd prefer a general machine intelligence ascension that lets your empire become individualistic
Replies: >>525743230 >>525743565 >>525804251
Anonymous
6/1/2025, 12:54:55 AM No.525743230
>>525741871
>no psi though
Doesnโ€™t psionic ascension kind of suck tho?
Replies: >>525751064
Anonymous
6/1/2025, 12:58:28 AM No.525743565
>>525741871
>they still don't make any sense from an RP perspective. I'd prefer a general machine intelligence ascension that lets your empire become individualistic
Why would that matter? You can just say the original creators were a FE and they splintered off or some shit like that. Or they're digital constructs of a formerly bio species. No reason they need to start as a hive mind.
Replies: >>525751064
Anonymous
6/1/2025, 1:39:03 AM No.525747818
anacreon turn 24
anacreon turn 24
md5: 4d912edb595d3b2dc0cdd54e369bb389๐Ÿ”
Blue has been relegated to a single planet. The north is my playground, with Palanoth and /kspg/ in the west being a good nucleus. Their production and ships looted from Blue in that region has been key in the campaign in that region.

Geography continues to be a bitch. I'm not ready to commit my jumpfleets to attack Yellow, I still need their strength to completely elminate Blue. Purple's being a big ol' pain in the dick and has stolen /l/, my favorite farm world, with a surprise jumpfleet attack. They're also been using Hunter Killers (stealth jumpdrive ships) to raid my supply lines. Now that I have the tech work is underway to build deep radar outposts, which will nullify stealth in a five-tile radius.

Yellow's starting to snowball and currently has a higher industry score than I do. With Pink being aggressive and literally in my way I'm going to need to take them out first. With any luck I'll unlock the tech to build my own Industrial Complexes soon and so I can prep for the final phase of this scenario.

As an aside, the southeast is too irrelevant to care about right now. Gildros could be an okay regional base, but by the time it's developed enough I should have access to Industrial Complexes. At that point I'll probably park one right by Oiial and Mirur and use their resources to fuel the late-game campaign against Yellow.
Replies: >>525748683
Anonymous
6/1/2025, 1:48:31 AM No.525748683
>>525747818
Kill them all.
Replies: >>525762032
Anonymous
6/1/2025, 2:13:43 AM No.525751064
>>525743230
Idk I remember the psi job being OP not sure if that's still the case. Didn't play them in new patch.

>>525743565
>individualist machine empires
Yeah but then you go through the "WOW THERE'S ALIEN LIFE OUT THERE?" in-game events and that throws me off. Like no shit you're a fucking machine surrounded by biological life. If you figured out FTL you must have already figured out shit like evolution and how it's impossible that your creation can't be traced back to sapient biological life. I like my flavor too much.

I don't know I guess you can kinda come up with something like being a remnant of a stranded society that had a history so long they forgot where they came from and had debates through history about their origin (supernatural vs biological creators). Anything else, and I start wondering why a race of sentient robots (literal AGI individuals) that knows how to reproduce through assembly needs to research what's far below the level of knowledge needed. If you're going the "digital constructs" route either a) somebody else did that to you so you should be aware that you're not alone out there so the early game exploration events make no sense, b) you did that to yourself and if you have the knowledge for personality digitalization, you shouldn't need to research better ship combat computers because you probably understand the hardware well enough already.

TL;DR I'm always bothered by this and it's probably because I lack imagination, but also because the flavor text in in-game events if you're playing one don't make sense.
Replies: >>525751723
Anonymous
6/1/2025, 2:20:41 AM No.525751723
>>525751064
psi was never OP. spy gameplay is ass, crime is easy to fix, and other ascension traditions can provide better modifiers to resource
Anonymous
6/1/2025, 2:36:20 AM No.525753249
file
file
md5: ab13b4379170c5c55384a647cee900f4๐Ÿ”
>no automation
>no game changing tech/policies
>220 of my pop just decide to unemploy themselves
???
Anonymous
6/1/2025, 2:42:24 AM No.525753827
289070_20250601123730_1
289070_20250601123730_1
md5: 2bd859ef5c6b9971f56da6ba01cccabb๐Ÿ”
Where's my production? Shit scenario.
Replies: >>525814321
Anonymous
6/1/2025, 3:07:58 AM No.525756156
People play the civ scenarios?
Replies: >>525756661
Anonymous
6/1/2025, 3:13:02 AM No.525756661
>>525756156
Yes, DUMBASS.
Anonymous
6/1/2025, 4:16:16 AM No.525762032
anacreon turn 28
anacreon turn 28
md5: 4a915448417e00f010ae57325901d970๐Ÿ”
>>525748683
>Pink starts sending large fleets to reinforce and capture other worlds
>capital is left shockingly undefended
>finally had some starships open up a gap in their minefield
Fuck it, I'll finish off Blue later. This chance isn't going to come again.

Ended up moving my entire jumpfleet from the northwest, rendesvousing them with all my other jumpships, and sending it all at Pink's capital Earon. Still lost ~1/7th of my Hunter-Killers and ~1/5th of my Jumpships, but now I'm in their back lines and I don't think they have the ground forces to take back their capital from the garrison forces I placed down.
Replies: >>525773016
Anonymous
6/1/2025, 6:37:01 AM No.525773016
anacreon turn 33
anacreon turn 33
md5: de7d7022758a46543e4658f7d00ec78d๐Ÿ”
>>525762032
Five turns later Pink's failure cascading pretty hard. After losing their Capital two of their worlds immediately rebelled and declared independence. A few more rebelled after that while I tried to intercept some of their warfleets.

I just took the next world they declared their "fall back" capital and I expect to see even more rebellions next turn. Their empire's down to only 5 worlds from a peak of 14, only two of which I stole. The other 7 they lost because of rebellion.

While my jumpfleet has been facilitating and exploiting Pink's death spiral my slow ships have been making it's way towards Blue's final world, with intent to link up with local slow ship forces for the final siege. Pink's remnants should be thoroughly fucked up by then where I can spend a few turns redirecting my jumpfleet to finish off Blue before moving back to the map center. After that it's time to fight Yellow.

Speaking of Yellow it looks like they're running into fuel problems. In Anacreon all worlds have space oil reserves, but because an Industrial Complex is artificial it doesn't have any natural supplies, needing everything to be shipped to it. It might also be due to just running low on space oil, I've seen that same problem trip up the AI in different scenarios. But regardless anything that makes them weaker is a boon in my book.
Anonymous
6/1/2025, 7:16:00 AM No.525775530
>decide to play individualist machines with voidborn origin
>go with xenophile and diplo corps because I wanna have a chill time with my neighbors
>evangelizing zealots
>honorbound warriors
>another evangelizing zealot
Kill me
Replies: >>525776440
Anonymous
6/1/2025, 7:31:39 AM No.525776440
GsHJEECbAAAs9W8
GsHJEECbAAAs9W8
md5: 09ed9d1dadff95bcb42aa74e4f777de1๐Ÿ”
>>525775530
Replies: >>525778180
Anonymous
6/1/2025, 8:00:01 AM No.525778180
i am fire i am death
i am fire i am death
md5: 4e66fe98b8be523b58f7ae322468aead๐Ÿ”
>>525776440
Replies: >>525783707
Anonymous
6/1/2025, 9:36:43 AM No.525783707
>>525778180
Cute Smaug!
Anonymous
6/1/2025, 10:25:58 AM No.525786645
>>525580090 (OP)
>repostan some news from the previous thread
Foundation, Patch 1.10.3.8: https://store.steampowered.com/news/app/690830/view/517462514506662337
Endless Legend 2, Necrophage - Faction Spotlight: https://www.youtube.com/watch?v=8k1OoHNwutU&ab_channel=EndlessUniverse
Anonymous
6/1/2025, 11:41:13 AM No.525791450
1704521593811133
1704521593811133
md5: e323732385a060c2bb1fe454af909eb6๐Ÿ”
For how much people meme the fanatic purifier path in Stellaris it really is clunky as fuck
>meet new xenos as as total xeno death empire
>can dick around and blow up their fleets and not much more until you finish first contact
>if you're anywhere in their territority they close borders instantly and your fleet goes MIA
>best reaction for running into unidentified aliens as the alien killer empire? basically ignore them until first contact is done so you can prepare a genocidal war in the proper way like a real gentleman

>conquer one of their planets
>it's a horrible piece of shit with awful habitability and seemingly randomly picked buildings
>my own pops go there before the purge of the aliens is even finished
>have to resettle them for energy and unity
>abandoning a planet costs 200 Influence because FUCK YOU
>turning off free internal migration isn't really an option because the new colonies I actually want heavily require migration to grow
Replies: >>525791751 >>525808803 >>525948152 >>525955562
Anonymous
6/1/2025, 11:46:29 AM No.525791751
>>525791450
Don't shitpost with my waifu.
Replies: >>525793698
Anonymous
6/1/2025, 12:21:24 PM No.525793698
1709919669191314
1709919669191314
md5: 2bd6ca34b1c3b97f8aa6b4eeafbb3048๐Ÿ”
>>525791751
But I'm serious
Anonymous
6/1/2025, 1:26:22 PM No.525797926
IMG_2578
IMG_2578
md5: fa99062abdfab57409f46d04abcc98e7๐Ÿ”
https://youtu.be/sTzNT8cWivo?si=T59Ymb1rthlQf4IY
Replies: >>525799763
Anonymous
6/1/2025, 1:53:39 PM No.525799763
>>525797926
Why does it have 3 tits?
Replies: >>525799848 >>525799995
Anonymous
6/1/2025, 1:54:58 PM No.525799848
>>525799763
More tits = good.
Replies: >>525800030
Anonymous
6/1/2025, 1:56:47 PM No.525799995
>>525799763
Theyโ€™re the batteries
Anonymous
6/1/2025, 1:57:18 PM No.525800030
Boku_to_Issho_v03_153
Boku_to_Issho_v03_153
md5: dc14dfd43da6c3f9ee91406dad425a36๐Ÿ”
>>525799848
A gentleman and a scholar
Anonymous
6/1/2025, 2:55:40 PM No.525804251
>steadily more Stellaris posting over the weeks
>finally try 4.0 after waiting 3 weeks of devs fucking up and patching
It's at least stable enough for me early game, still expecting crazy job numbers to eventually pop up somewhere

>>525633338
Because this one costs an ascension slot instead of a civic slot is my only guess

>>525741871
>they still don't make any sense from an RP perspective
The one time I tried individual machine start I basically played them as exiled Transformers
It showed me how obviously low effort the devs were inserting this option due to all the early events almost acting like we were fucking meat bags who have no clue alien life is out there, but I at least finally had a start method for this RP idea

Modularity was the only ascension that makes sense then, but god was it all busted as fuck. My discount Autobots out populated all the organic species I was encountering.
Replies: >>525807790
Anonymous
6/1/2025, 3:03:16 PM No.525804761
1747044613789833
1747044613789833
md5: d72efb71b6101de1a69eac5c8ee40def๐Ÿ”
Is this a place for a Starcraft refugee?
Replies: >>525807074 >>525807792
Anonymous
6/1/2025, 3:34:46 PM No.525807074
>>525804761
>mfw my ESL ass always thought the SCV said "Clavidian" or "Dravidian"
>they say "I read ya"
Replies: >>525823610
Anonymous
6/1/2025, 3:43:26 PM No.525807790
>>525804251
They could give normal bio empires (with the reanimators civic) the exact same ascension perk and it would be perfect, but for some reason they donโ€™t want biologics to be able to have zombie pops I guess
Anonymous
6/1/2025, 3:43:29 PM No.525807792
>>525804761
Welcome, what would you like to discuss?
Replies: >>525823610
Anonymous
6/1/2025, 3:55:24 PM No.525808803
>>525791450
The real meme is genocidal civic runs are playing the game with half the game features locked out.
It gets boring for me really quick
Anonymous
6/1/2025, 4:15:07 PM No.525810378
>xenophile
>have shit neighbors that want to kill me
>canโ€™t get rid of them
>the tradeoff I get isโ€ฆ having an extra envoy
Yeeeeaaah I donโ€™t think Iโ€™m picking xenophile ever again
Replies: >>525811104 >>525812521 >>525859281
Anonymous
6/1/2025, 4:23:02 PM No.525811001
wtf
wtf
md5: f519e539d89cd6a97b47b3c78b65530f๐Ÿ”
I just started a new run and these fuckers spawned a stonethrow away from my homeworld. Is this normal?
Replies: >>525812121 >>525831812
Anonymous
6/1/2025, 4:24:16 PM No.525811104
>>525810378
>>have shit neighbors that want to kill me
>>canโ€™t get rid of them
???
you can't murder their pops but you can still kill their empires. did you mean pacifist?
Anonymous
6/1/2025, 4:35:20 PM No.525812121
>>525811001
nvrmind they are isolationists. So long as I don't fuck with them they will just sit there.
Replies: >>525831812
Anonymous
6/1/2025, 4:40:01 PM No.525812521
>>525810378
I can only justify xenophile in my head for Megacorps.
Megacorps can operate fine without being xenophile, but the bonuses for being one just play best into what you'd want to do as a megacorp; attract more clients form trade pacts with and rip off
Anonymous
6/1/2025, 4:56:54 PM No.525814053
>>525593216
He saw spiderfag cooking
Replies: >>525821119
Anonymous
6/1/2025, 4:59:59 PM No.525814321
1748738544602953
1748738544602953
md5: ae2b0b0dcb65a91395c2f3485289d3e9๐Ÿ”
>>525753827
Uhm, bro
Anonymous
6/1/2025, 5:03:04 PM No.525814617
>>525696475
>creamapi
Out of curiosity, how has the game giants (mainly ubi and EA) not caught wind of this and brought the hammer down on the git-page?
Anonymous
6/1/2025, 6:12:19 PM No.525821119
>>525814053
Fuck you.
Replies: >>525839147
Anonymous
6/1/2025, 6:38:15 PM No.525823610
>>525807792
I've been loving that SC Evo Complete game mode mod where it combines BW and SC2 together. Love playing matches as old school Toss against SC2 AI. Got a few friends into it, though they were a little upset at how cluncky BW Terran is
>>525807074
I don't want to know what you thought they were putting "in the rear"...
Replies: >>525828840 >>525837618
Anonymous
6/1/2025, 7:30:04 PM No.525828840
>>525823610
well butter my biscuits
Anonymous
6/1/2025, 7:57:40 PM No.525831812
>>525811001
>>525812121
yeah FEs can spawn anywhere in the galaxy, even a few systems away from where you spawn. they stay isolationist until after the end-game year though so you can mostly ignore them, although they can occasionally give you tasks and rewards
Anonymous
6/1/2025, 8:52:19 PM No.525837618
>>525823610
Got a link to that mod?
Replies: >>525848292
Anonymous
6/1/2025, 9:06:14 PM No.525839147
>>525821119
In your dreams pal
Anonymous
6/1/2025, 9:34:57 PM No.525842179
New to Stellaris, should I go for custom pops or should I start with the presets? Anywhere I can look up fun builds?
Replies: >>525842738 >>525843196 >>525853757 >>525855840 >>525857083
Anonymous
6/1/2025, 9:39:47 PM No.525842738
>>525842179
The presets are there just to give you an idea on what you can do. You may as well build your own race right at the start, just pick things that seem cool and fit together with your basic RP without thinking about it too much and you will have more fun than with a "build"
Anonymous
6/1/2025, 9:43:53 PM No.525843196
>>525842179
there's no reason not to make a custom empire, it's not like the game's hard on cadet or ensign difficulty
Anonymous
6/1/2025, 10:32:12 PM No.525848292
>>525837618
Just search "Evo" in the melee tab, https://teamkoprulu.github.io/Koprulu-Blog/ here's a link to their blog
Anonymous
6/1/2025, 11:24:06 PM No.525853757
>>525842179
Stellaris is more like a 'choose your own adventure' rather than a puritan 4x. You will get the most out of your story if you build your own race, + it's fun
Anonymous
6/1/2025, 11:42:46 PM No.525855840
>>525842179
Consider the custom empires as "tutorial mode" for that particular build.
Besides that, Stellaris is more like space empire RPG, where you choose your empires path.
Anonymous
6/1/2025, 11:54:49 PM No.525857083
>>525842179
What do you want to do? What do you want your empire to be like, story wise? Keep in mind, the latest patch is kinda buggy.
Replies: >>525908323 >>525922669
Anonymous
6/1/2025, 11:59:11 PM No.525857507
1549151556508
1549151556508
md5: 73043faec5798b5c4d21524f71494f4d๐Ÿ”
Anyone tried any of these games?

>https://store.steampowered.com/app/1146420/Relic_Space/
>https://store.steampowered.com/app/3283130/Orbit_Economica/
>https://store.steampowered.com/app/2521630/Mini_Settlers/
>https://store.steampowered.com/app/2228280/MEMORIAPOLIS/
>https://store.steampowered.com/app/2820020/Stellar_outpost_commander/
Replies: >>525857797 >>525858118 >>525858519 >>525859218
Anonymous
6/2/2025, 12:02:34 AM No.525857797
>>525857507
I tried mini settlers, it was boring
Anonymous
6/2/2025, 12:05:42 AM No.525858118
>>525857507
Same with mini settlers, though that was a while back. Felt like a lot of the other casual factoriolikes.
Anonymous
6/2/2025, 12:10:04 AM No.525858519
>>525857507
Just play Stellaris or Homeworld. Mini Settlers is aight, though like the others said it's for casual gaymers.
Anonymous
6/2/2025, 12:17:04 AM No.525859218
>>525857507
>https://store.steampowered.com/app/2820020/Stellar_outpost_commander/
Been curious about this one.
Anonymous
6/2/2025, 12:17:38 AM No.525859281
>>525810378
>easy to please pops
>better opinion and extra envoys let you dominate early diplomacy
>combos well with other ethics
Don't shit on xenophile. If you encounter genocidals early, yes, you'll have to build a navy and fortify chokes. That will slow you down in the short term, but you'll also have more influence.
>b-but I spawned next to militarists/xenophobes/aggressives
That's the best test if you can play xenophiles properly. They're the best at controlling relations. Your extra opinion and envoys help a lot. Between improving relations, and giving away resources you don't need, you can make friends with empires of opposing ethics the way other empires can't. If you're xenophile, you can make it so you don't have to go to war if you don't want to. If you combo it with something like Diplomatic Corps, you're even better at this.
Anonymous
6/2/2025, 1:11:39 AM No.525864525
>>525860732
what the fuck
Replies: >>525866921
Anonymous
6/2/2025, 1:35:33 AM No.525866921
>>525864525
He made xer mad enough to report him.
Anonymous
6/2/2025, 3:16:22 AM No.525875668
bump
Anonymous
6/2/2025, 3:23:45 AM No.525876293
I like the idea of a Civ game with culture shifting like in Humankind or Civ 7 but I'm afraid it will never be implemented in a way that isn't cancerous.
Replies: >>525876667 >>525889865
Anonymous
6/2/2025, 3:28:07 AM No.525876667
>>525876293
I think the best way to implement it is instead of switching civs completely, you just take a trait/bonus of that civ when you age up. and each civ would have a different bonus for each age, so taking romans in the medieval era would be different than taking them in the modern era

and your civ's name is either custom or just whatever your first civ was
Replies: >>525879419
Anonymous
6/2/2025, 3:58:44 AM No.525879419
>>525876667
Even more fundamentally, I think naming civs/bonuses after real world civs is the biggest barrier to that. You either end up with shit like transitioning from Romans (ancient era) -> Chinese (medieval era) because those might be the two closest real life civs to what you're doing in game. Secondly, you get the inverse problem where you need to boil cultures down to get a unique or memorable trait. The Vikings? Coastal raiders. The Dutch? Traders. If you already have the Spanish in your game, how do you differentiate the Portuguese from them without them being redundant?
Replies: >>525884142 >>525884778
Anonymous
6/2/2025, 4:51:27 AM No.525884142
>>525879419
>You either end up with shit like transitioning from Romans (ancient era) -> Chinese (medieval era) because those might be the two closest real life civs to what you're doing in game.
I think that's fine, it's not that big a deal

>Secondly, you get the inverse problem where you need to boil cultures down to get a unique or memorable trait. The Vikings? Coastal raiders. The Dutch? Traders. If you already have the Spanish in your game, how do you differentiate the Portuguese from them without them being redundant?
you can say this about civ games already. they're honestly so gamey that I don't even consider them history games as much as history flavoured
Anonymous
6/2/2025, 4:58:34 AM No.525884778
>>525879419
>transitioning from Romans (ancient era) -> Chinese (medieval era)
I never understood why this in particular bothered people, but building the Coliseum next to the Great Wall is completely fine.
Replies: >>525888942
Anonymous
6/2/2025, 5:47:28 AM No.525888942
>>525884778
Immersion and roleplay. Romans could have built a great wall. It doesn't make sense that the romans would suddenly become chinese.
Replies: >>525891442 >>525892217
Anonymous
6/2/2025, 5:58:43 AM No.525889865
>>525876293
>people really hated this mechanic in that other 4x game
>yeah lets try doing that again
What were they thinking?
Anonymous
6/2/2025, 6:18:31 AM No.525891442
>>525888942
>Romans could have built a great wall. It doesn't make sense that the romans would suddenly become chinese.
Not just a great wall, the Great Wall of China. You can have Mayans fighting Sweden despite being in different continents and centuries, Native Americans building the Great Lighthouse despite never sailing that much, or Ghandi nuking the world because devs thought a bug was funny. And you could have those all in the same game, even. Rome taking on Chinese values or attributes doesn't seem that much more implausible.
Replies: >>525892387
Anonymous
6/2/2025, 6:23:06 AM No.525891807
the only way a culture shift system could work is it was passive based on actions you did with no historical cultures, or getting creative in how cultures could be different
like if Remus convinced Romulus to build his city and you had a more merchant based Latin Culture
each historical civ diverging in set in stone decisions with variable ones depending on start location, climate, and actions taken/received to and from others civs and the world around your civ
Anonymous
6/2/2025, 6:28:34 AM No.525892217
>>525888942
Name one instance of Romans building walls.
Replies: >>525893230
Anonymous
6/2/2025, 6:30:54 AM No.525892387
>>525891442
People go in to a civ game knowing it's not a historically reenactment. People are fine with playing the US and bashing the french with clubs. People are not fine going in as the US bashing the french with clubs and suddenly turning in to the chinese shooting the spanish. It breaks the continuity of the narrative they've been building in their head.
Replies: >>525892640 >>525895725
Anonymous
6/2/2025, 6:34:46 AM No.525892640
>>525892387
>People are not fine going in as the US bashing the french
Yet this is what they do online, forgetting that without French help, they'd still pay the tithe to the Crown.
Anonymous
6/2/2025, 6:42:36 AM No.525893230
>>525892217
Hadrian's Wall, Aurelian expansion of the walls of Rome, Walls of Constantinople
all more effective than china's "great wall"
Replies: >>525893281
Anonymous
6/2/2025, 6:43:12 AM No.525893281
>>525893230
>hadrian's wall
Anonymous
6/2/2025, 7:19:19 AM No.525895725
>>525892387
>People go in to a civ game knowing it's not a historically reenactment
I agree, which is why I'm confused by the general dislike of this particular mechanic
>People are not fine going in as the US bashing the french with clubs and suddenly turning in to the chinese shooting the spanish. It breaks the continuity of the narrative they've been building in their head.
And I feel like that's small minded of them. If it was the Aztec bashing the Spanish with clubs and then it turned into Mexicans shooting the Spanish, would that be less narrative breaking?
Replies: >>525896363 >>526120691
Anonymous
6/2/2025, 7:29:32 AM No.525896363
>>525895725
There are 2 types of people that play civ games. The ones who play it like a sandbox for emergent storytelling and some roleplaying and the ones that just chase victory conditions. You are clearly the latter.
Replies: >>525897053
Anonymous
6/2/2025, 7:40:13 AM No.525897053
>>525896363
>The ones who play it like a sandbox for emergent storytelling and some roleplaying
I wouldn't consider myself particularly tryhard or competitive, I've absolutely roleplayed some 4x games. I see no reason why nations changing and cultures shifting over time isn't emergent storytelling, if anything it adds to the experience. It seems a lot of people view the individual cultures as core identities, whereas imo they're just a snapshot of a specific place and time. Like roleplaying as a wizard vs roleplaying as someone who becomes a wizard, then maybe later becomes a fighter.
Replies: >>525897359
Anonymous
6/2/2025, 7:45:19 AM No.525897359
>>525897053
Because the way it works is like trying to give a character development by just swapping to a different character to carry on the story. If it was just picking new traits as you progress that gradually shifted the civs playstyle most people would be fin with it.
Replies: >>525898345
Anonymous
6/2/2025, 7:45:32 AM No.525897374
anacreon turn 36
anacreon turn 36
md5: 56eee148a3d333571c8d3d3de3316b6a๐Ÿ”
I've taken Pink's THIRD capital and I'm confident to say they've been all but destroyed. Their population is less than 10% it was at their peak, their remaining military is only barely stronger than Blue's (solely due to their huge starship fleet), and their industry is crippled beyond repair. So much for the oldest of empires.

Blue remains a rogue state, slow fleets are slow and won't arrive for five more turns. Ironically my war against them lasted longer than my blitz against Pink. Sure Blue's final world will fall before I finish exterminating Pink, but Pink is literally just a corpse empire right now.

Finally Yellow has given me a massive opening. Forces stationed on their Industrial Complex are "relatively" weak. With my solid foothold in the center of the map and the clearing of Pink's minefields, I'm now able to amass jumpdrive warships from all my territories to surprise capture the massive shipyard and its surrounding worlds. These attacks will probably cost half my jumpfleet, but the gains massively outweigh the cost. In six or less turns I can have a solid foothold on the opposite side of the galactic map and steal a major source of Yellow's industry and use it for my own. It won't be quite the decisive blow like surprising Pink's capital was (most of Yellow's fleet is concentrated on their capital), but it'll be an amazing beachhead.
Replies: >>525897485
Anonymous
6/2/2025, 7:47:13 AM No.525897485
>>525897374
Pink's done for.
Replies: >>525901450
Anonymous
6/2/2025, 8:00:51 AM No.525898345
>>525897359
It seems we simply have different perspectives on what cultures are. For me, they're not different characters, more like a phase of my character's life. Someone might have an emo phase, an academic phase, a hipster phase, and so on. And so there might be a Roman phase, a Chinese phase, an Australian phase, etc. As for picking new traits as you progress that gradually shifted the civ's playstyle, that's literally what you do (at least for Humankind, haven't played civ 7). I don't view picking Romans and then China as "I'm the Roman empire and now suddenly everyone in my nation became Chinese", it's "I'm some made up culture that has Roman aspects, and now I've integrated some Chinese aspects".
Replies: >>525898553
Anonymous
6/2/2025, 8:04:29 AM No.525898553
>>525898345
That is a level of abstraction most people just wont do. If you tell someone they are playing as romans most people will think you are playing as romans. Not a culture that is like the romans.
Replies: >>525898896
Anonymous
6/2/2025, 8:09:55 AM No.525898896
>>525898553
I get that, I'm just rambling about personal opinion at this point. Obviously people can abstract enough to not care about how their Romans are making machine guns and airplanes, I hope they can learn to take it another step further.
Replies: >>525899368
Anonymous
6/2/2025, 8:17:30 AM No.525899368
>>525898896
Honestly it just comes off as trying to justify a bad decision on the devs part because you know its weird and giving them an extreme degree of charity by going to that level of abstraction. If they dont mean rome when they say rome why not just say a militaristic expansionist?
Replies: >>525899763
Anonymous
6/2/2025, 8:23:48 AM No.525899763
>>525899368
>If they dont mean rome when they say rome why not just say a militaristic expansionist?
Because that's less flavorful and evocative? Plus there's a fair number of different militaristic expansionists, are they going to just get numbered or get increasingly convoluted names?
Replies: >>525900087
Anonymous
6/2/2025, 8:29:01 AM No.525900087
>>525899763
>Because that's less flavorful and evocative?
So?
>Plus there's a fair number of different militaristic expansionists, are they going to just get numbered or get increasingly convoluted names?
Why would they need to? If militaristic expansionist covers a lot of different civs you can just call call yourself whichever you want. Rome? Zulu? Doesn't matter both are covered.

Paradox keeps descriptions vague in stellaris and people love its empire creator.
Replies: >>525901935
Anonymous
6/2/2025, 8:52:13 AM No.525901450
anacreon turn 39
anacreon turn 39
md5: f3db002d9bca48c619373f09e6cb24e3๐Ÿ”
>lost 5,413 Hunter Killers (~40% of the fleet)
>lost 14,854 Jumpships (~60% of the fleet)
Mission accomplished but god damn. I did guess I'd lose half my forces, but fuck it still stings. Although it turns out that the Industrial Complex was like 90% of Yellow's industry, and the damn thing makes over ~2k Hunter Killers and ~4.5k Jumpships per turn. If I can keep it running at good efficiency I'll have replaced my losses in three turns.

>>525897485
Turns out one of their fleets managed to take back one of their worlds, but during that same turn two of them revolted. Still a net win for them because they gained a pretty valuable and developed planet, but they're still running on borrowed time.
Replies: >>525901603
Anonymous
6/2/2025, 8:54:46 AM No.525901603
>>525901450
Their only hope is another frontline forcing you to move.
Anonymous
6/2/2025, 9:00:32 AM No.525901935
>>525900087
>So?
I thought roleplaying and storytelling mattered. Stellaris gets to be vague with names because we know of zero spacefaring empires in history. All of them come from fictional media, and the game sure as hell has tons of references to those, it just doesn't use proprietary names. Pretty much every 4x (and gsg) draws on tropes to provide evocative imagery, because like you said a lot of players enjoy the type of story it can help provide. Civ and others like it use historic cultures specifically for that, and those come with free names.
Replies: >>525903654
Anonymous
6/2/2025, 9:23:21 AM No.525903190
file
file
md5: 04f4280b77704bc3f42532182dbf0750๐Ÿ”
>>525580090 (OP)
Does anybody have this bug in Stellaris where Uplifted pops won't adopt normal social stratums, even when they have Full Citizenship?
Replies: >>525903305 >>525922669
Anonymous
6/2/2025, 9:25:22 AM No.525903305
file
file
md5: 9fce83648d79bed837c67c54b8e9ae5c๐Ÿ”
>>525903190
2/2
Anonymous
6/2/2025, 9:31:53 AM No.525903654
>>525901935
Can you explain what difference it makes to roleplaying and storytelling if you create a civ that you think matches rome and play it as rome versus picking a premade civ that is named rome? It's weird you can do some insane abstraction but in this regard you need things directly told to you in order to roleplay.
Replies: >>525932512
Anonymous
6/2/2025, 10:54:14 AM No.525908323
>>525857083
I thought necrophages are kinda fun, enslaving everyone around them to turn into undead, but I cant really figure out how to build them properly.
Replies: >>525911546 >>525915435
Anonymous
6/2/2025, 11:00:16 AM No.525908668
anacreon turn 42
anacreon turn 42
md5: ad7ad136bb63cced2d696394e043fbd5๐Ÿ”
Blue is no more. I first attacked them on turn 5 and after 37 turns the northern war is finally, truly, finished.

Pink still exists, hanging on through sheer momentum. Their fleets at the start of our war have bought them a few turns of life they wouldn't have had otherwise, and next turn they'll be able to reclaim Halir which had previously declared independence from them. I'm still wary of their sizable Starship fleet, but they're no longer a threat.

Yellow still has all of my attention. It'll take dozens of turns for all my slow fleets to coalesce in their space, but I'm pretty sure that I can have this war ended by the time my own Starships make it over there. After a lot of fierce fighting my Jumpfleet was reduced to 1/5th of what it was when I first attacked Yellow, but my shipyards plus the stolen Industrial Complex have built enough replacements and then some. Once they're all assembled at the Industrial Complex I'll launch a decapitation strike at their capital. Pink's sending fleets away from their homeworld to bolster defenses on their other worlds, which has made it very vulnerable. The fleet that'll take their homeworld will be slightly bigger than the one I used to steal the Industrial Complex, and will also meet far weaker resistance.

As an aside I think I found a quirk in the AI's behavior. I think if you're not "at war" with an AI then they'll generally keep their military centralized to their capital, with the exception of sporadic expeditionary fleets to capture new worlds and occasional stealth raiding fleets. As soon as you're in active "war" with them and steal one of their planets it seems like they create a bunch of fleets to strengthen their other worlds' defenses, basically dividing their strength evenly across their other worlds... Besides their capital, strangely enough.

It's not always true (sometimes the AI sends fleets to reinforce some owned planets when not "in war"), but I think that's what I've noticed throughout this scenario.
Anonymous
6/2/2025, 11:52:24 AM No.525911546
>>525908323
Just come up with a concept and build an empire that that closely matches it. Stellaris isn't a game for minmax tisms unless you are playing multiplayer.
Anonymous
6/2/2025, 1:00:57 PM No.525915435
>>525908323
>I want to play necrophages and raise dead
You're mistaking Necrophage (origin) with Reanimators (civic).
Necrophages eat souls of/lay eggs in other species to reproduce. Reanimators are necromancers.
>I don't know how to build
Stellaris is an excel game, and it's played like any other excel game. It's about flavor. Make your empire. Press buttons.

If you want to play slaver necromancers, you're not actually looking for the Necrophage origin, even though you CAN do both. From what I can tell, your empire is pretty much authoritarian/xenophobe + maybe militarist with the reanimators and slaver guilds civics.

The point of the game is that you are supposed to want to make "your guys" and the game gives you a lot of options to make that possible. How successful it is varies.
Replies: >>525916086
Anonymous
6/2/2025, 1:11:06 PM No.525916086
>>525915435
Oh yeah, I tried slaver guilds, and for some fucking reason my main pop ends up enslaved.
Replies: >>525916203 >>525916426 >>525916649 >>525917619
Anonymous
6/2/2025, 1:12:59 PM No.525916203
>>525916086
Also, cant figure out how to enslave pre-ftl races. Do you just go at war with them and then just raidbomb them?
Replies: >>525916426
Anonymous
6/2/2025, 1:16:47 PM No.525916426
>>525916086
Your main or prepatent pops? What do your "Species" and "Policy" sections say?
>>525916203
You should be able to just invade their world with armies.
Replies: >>525917720
Anonymous
6/2/2025, 1:20:48 PM No.525916649
>>525916086
Because Slaver Guilds always demand a percentage of your pop to be slaves, doesn't matter who. It's not complete shit though, a percentage of your pop guaranteed to not matter in the big picture is great.
Replies: >>525917816
Anonymous
6/2/2025, 1:37:45 PM No.525917619
>>525916086
yes that's the point of slaver guilds
Replies: >>525917816
Anonymous
6/2/2025, 1:39:23 PM No.525917720
>>525916426
I looked through those, and didnt see any "never enslave" option.
So I do have to go to war with them. One of them didnt have an option to expose though, maybe because they are in stone age?
Anonymous
6/2/2025, 1:41:00 PM No.525917816
>>525916649
>>525917619
Got it, guess I better play megacorp if I want better slavery, lol.
Replies: >>525918131 >>525918221 >>525918818
Anonymous
6/2/2025, 1:46:07 PM No.525918131
>>525917816
I'm the anon who suggested slaver guilds. Since I never played them, I didn't know about the 35% slave minimum req. If you want to enslave just aliens, you can just play with the xenophobe ethic.
Anonymous
6/2/2025, 1:47:30 PM No.525918221
>>525917816
>better
Like what? Authoritarian's Stratified Economy + Slavers Guild combo is extremely strong. It's the easiest way to get started into slavery. Just think of yourself like the Romans.
Replies: >>525918738
Anonymous
6/2/2025, 1:55:32 PM No.525918738
>>525918221
Its called Endless employment I think.
Replies: >>525918880 >>525919397
Anonymous
6/2/2025, 1:56:41 PM No.525918818
>>525917816
Then you're either looking for permanent employment and/or indentured assets.
Replies: >>525919024
Anonymous
6/2/2025, 1:57:40 PM No.525918880
>>525918738
that's just the megacorp version of reanimators, isn't it
Replies: >>525919024
Anonymous
6/2/2025, 2:00:12 PM No.525919024
>>525918818
>>525918880
I was making a funny, drop the sour faces guys. And yeah, its actually permanent employment.
Replies: >>525919178 >>525919397
Anonymous
6/2/2025, 2:02:31 PM No.525919178
>>525919024
I'm just being a nerd, anon. Let me.
Replies: >>525919210 >>525919290
Anonymous
6/2/2025, 2:03:03 PM No.525919210
>>525919178
My bad.
Anonymous
6/2/2025, 2:04:28 PM No.525919290
>>525919178
hahaha nerd

anyways I don't think slavery is worth the trouble in 4.0 desu
Anonymous
6/2/2025, 2:06:08 PM No.525919397
>>525918738
>>525919024
Zombies are astronomically worse than regular slaves. They were only good for clerk jobs because that job is not affected by the debuff and even then clerk is a shit job.
Replies: >>525921506
Anonymous
6/2/2025, 2:40:41 PM No.525921506
>>525919397
>zombies can be clerk
Fitting, everyone I know who works in the service industry looks dead inside.
Anonymous
6/2/2025, 2:41:48 PM No.525921576
i feel like i'm not the first person to come here and ask this, but...
is stellaris 4.0 fixed yet? does it run well?
i'm not a speed 5 kind of guy, so i don't care if speed 5 gets laggy
i just care if speed 3 crashes the game
also worth noting is, i haven't played stellaris since before they introduced ships that crack/destroy planets, so it's been over 7 years now
so, is stellaris 4.0 fixed yet? or is it shit?
Replies: >>525921941 >>525922492
Anonymous
6/2/2025, 2:48:10 PM No.525921941
>>525921576
Crashes are mostly fixed. It'll probably be months before bugs and performance are dealt with.
Replies: >>525922669
Anonymous
6/2/2025, 2:56:36 PM No.525922492
>>525921576
The pops/jobs system is kind of... it's not buggy as much as it sometimes just doesn't work the way it's supposed to. Otherwise it's pretty good.
Replies: >>525922669
Anonymous
6/2/2025, 2:59:06 PM No.525922669
>>525718416
>BUGGED AS SHIT
>>525857083
>buggy.
>>525903190
>bug
fuck
>>525921941
>>525922492
maybe the right question i should ask is... which stellaris is the best stellaris? the one i played back in december 2017, or the one that came after that, or whatever it was that existed before "4.0"?
Replies: >>525922820 >>525922890 >>525923071 >>525923696 >>526117145
Anonymous
6/2/2025, 3:01:39 PM No.525922820
>>525922669
just play 4.0

I would tell you to stick with 3.14 but eventually a 4.x patch will be good and you'll have to relearn the game
Replies: >>526571508
Anonymous
6/2/2025, 3:02:50 PM No.525922890
>>525922669
3.14 was the version before 4.0
Replies: >>526571508
Anonymous
6/2/2025, 3:05:34 PM No.525923032
How important are pops in 4.0 anyway? They were basically the only thing that mattered before
Anonymous
6/2/2025, 3:06:18 PM No.525923071
>>525922669
I prefer the new mechanics even with the current wonkiness of pops. Since you're probably pirating it anyways I'd say the game is much better than it was in 2017 with all dlcs.
Replies: >>526571508
Anonymous
6/2/2025, 3:16:41 PM No.525923696
>>525922669
>rogue servitor anon here
The new job system is subjectively better but tends to break. If you play an empire that's pretty vanilla in how pops operate you should be fine in 4.0. The traditional Stellaris problem of AI not knowing how to play more fancy playstyles is still here. Also, Stellaris just has too much DLC at this point.
Replies: >>525924507 >>526571508
Anonymous
6/2/2025, 3:29:08 PM No.525924507
>>525923696
>Also, Stellaris just has too much DLC at this point.
ah okay
i guess i could just disable meme dlcs like toxics and lithoids and whatever other memerace pack i find along the way
maybe i could sit down and figure out which other dlcs (the ones that alter game mechanics in minor or significant ways) should get disabled as well
Replies: >>525924792
Anonymous
6/2/2025, 3:33:21 PM No.525924792
>>525924507
The only bad dlc is cosmic storms.
Replies: >>525930381 >>526571508
Anonymous
6/2/2025, 3:51:08 PM No.525925951
What's with this stellaris crap anyway? Recommend me a citybuilder to play to detoxify from skimming thru this garbage that apparently colonized this general.
Replies: >>525926123 >>525935674
Anonymous
6/2/2025, 3:53:16 PM No.525926123
>>525925951
>Recommend me a citybuilder to play to detoxify
SEVEN KINGDOMS 2
Anonymous
6/2/2025, 3:55:16 PM No.525926282
mce8og3f3g4f1
mce8og3f3g4f1
md5: d95e50d6312ad495caea53c9a0a37b01๐Ÿ”
>stellaris
Replies: >>525927942 >>525928415
Anonymous
6/2/2025, 4:18:07 PM No.525927901
And this used to be such a comfy place before 4chin shat itself. Oh well. So long gay boys.
Anonymous
6/2/2025, 4:18:40 PM No.525927942
>>525926282
>picks xenophobe, militarist, authorian
oh yeah its based time
Replies: >>525928415 >>525935901
Anonymous
6/2/2025, 4:25:18 PM No.525928415
>>525927942
>>525926282
Its not phobia, its disgust.
Replies: >>525930358
Anonymous
6/2/2025, 4:36:56 PM No.525929231
file
file
md5: a5389ad4cf2d5ac95220364f17d7b695๐Ÿ”
>basic feature of the game is completely broken and does not assemble pops
I looooooooooove paradox!
Replies: >>525930381
Anonymous
6/2/2025, 4:44:49 PM No.525929828
Should I get astral rifts or the space storms? people seem pretty split on these
Replies: >>525930031 >>525930094 >>525930340
Anonymous
6/2/2025, 4:47:40 PM No.525930031
>>525929828
both but don't pay for them
Anonymous
6/2/2025, 4:48:35 PM No.525930094
>>525929828
Astral rifts provide some useful benefits. There really isn't any downside to them.

Cosmic storms actively make the game significantly worse.

Don't pay for either of them, either.
Replies: >>525935674
Anonymous
6/2/2025, 4:51:44 PM No.525930340
>>525929828
With cosmic storms you'll be spending $13 only to end up disabling its main feature.
Anonymous
6/2/2025, 4:51:56 PM No.525930358
>>525928415
That's the same thing.
Anonymous
6/2/2025, 4:52:09 PM No.525930381
>>525929231
what exactly is not working

>>525924792
astral planes is trash too
Replies: >>525934326
Anonymous
6/2/2025, 5:17:48 PM No.525932512
>>525903654
You don't need it, it just adds flavor.
Anonymous
6/2/2025, 5:22:09 PM No.525932904
1728898478255378
1728898478255378
md5: cb955788935cdcc0a0fdc070fb116deb๐Ÿ”
Anonymous
6/2/2025, 5:38:00 PM No.525934326
>>525930381
>does not assemble pops
Replies: >>525935198
Anonymous
6/2/2025, 5:48:04 PM No.525935198
>>525934326
is the job filled?
Replies: >>525937564
Anonymous
6/2/2025, 5:53:23 PM No.525935674
>>525930094
I liked cosmic storms on my Wilderness run. Going fully down the "force of nature" route felt thematic. I can't imagine it for anything else, really.
>>525925951
>dead genre
>civ 7 is kinda meh and has denuvo
Anonymous
6/2/2025, 5:55:42 PM No.525935901
>>525927942
>2 hyperlane fortress system blocks your path
Remain in the /pol/ Nebula, Chuddian Star Empire.
Anonymous
6/2/2025, 6:12:04 PM No.525937298
Is void dwellers the best origin for playing tall?
Anonymous
6/2/2025, 6:15:09 PM No.525937564
>>525935198
Yeah, its a known bug and it has pissed me off greatly today, found other posts with same problems on steam forums
Jobs filled, policies allow robots etc, just does not assemble robots
Replies: >>526030141
Anonymous
6/2/2025, 6:27:25 PM No.525938703
ShadowEmpire_NUTiLXT4ye
ShadowEmpire_NUTiLXT4ye
md5: 6fc07bcfefa670b498a04d56068b62da๐Ÿ”
I'm getting destroyed by dinosaur in shadow empire
I have to bring like half dozen of stack just to kill 9 fucking dinosaurs
I cant even explore because recon buggy all will just ran out of supply and starve to death if they leave like 4 tile away from my farthest hub
now im just sitting around having playing whack a mole cause some nomad have their dinosaur ran through middle of my territory and cut off my supply line
is this normal?
also my planet is full of ices where there is nothing
Replies: >>525947207 >>525948186
Anonymous
6/2/2025, 7:54:49 PM No.525947207
>>525938703
play memegame get meme'd on
Anonymous
6/2/2025, 8:03:29 PM No.525948152
>>525791450
Just armageddon everything that's not your ideal planets, chances are you will lose less money terraforming it back.
Replies: >>525948501 >>525955562
Anonymous
6/2/2025, 8:03:45 PM No.525948186
>>525938703
wait you're just complaining about nomad cavalry? I thought you were getting rekt by 9m tall xeno predators
Anonymous
6/2/2025, 8:07:05 PM No.525948501
>>525948152
But getting unity by purging aliens requires me to conquer the planet, doesn't it? Or do pops killed with bomardment count for that?
Replies: >>525955562
Anonymous
6/2/2025, 9:13:07 PM No.525955562
>>525948501
>>525948152
>>525791450
It's funny how purifiers used to be menaces, now they just die because you don't have to fuck around with claims when you go to war with them.
Replies: >>525964571
Anonymous
6/2/2025, 10:45:54 PM No.525964571
>>525955562
I think it's funny that spiderfag is a security guard
Replies: >>525964640
Anonymous
6/2/2025, 10:46:34 PM No.525964640
>>525964571
Why so?
Anonymous
6/3/2025, 12:30:04 AM No.525974959
Don't die you stupid security guard spiders!
Anonymous
6/3/2025, 1:38:14 AM No.525981657
Detroit
Detroit
md5: 00cdfeb5220e0d1d31cb8893aa1fe554๐Ÿ”
Help why does my tech world have over 3 times the population of my capital with an art monument
Replies: >>525983727
Anonymous
6/3/2025, 1:59:22 AM No.525983727
>>525981657
>113k amenities
bruh

resettle some of those maintenance drones
Anonymous
6/3/2025, 2:03:48 AM No.525984165
>try new stellaris update as united nations of earth
>barely any resource planets around as usual
>even more pop micromanagement
>authoritarian megacorp neighbour starts pulling thousands of fleet power out its ass and attacks me
Awesome game.
Replies: >>525984562 >>525984748 >>526020959
Anonymous
6/3/2025, 2:07:29 AM No.525984562
>>525984165
>start new game
>meet neighbors
>two of them are criminal syndicates
>get assraped by giant unstoppable crime waves
I really should turn megacorps off at this point, this shit is so ass
Anonymous
6/3/2025, 2:09:21 AM No.525984748
>>525984165
>not using envoys
>not using chokepoints
Anonymous
6/3/2025, 3:51:58 AM No.525994187
anacreon turn 50
anacreon turn 50
md5: 610e226b55a286cd2ee075a6567c024e๐Ÿ”
Pink is gone. 22 turns after sneak attacking their Capital their final holdouts have been exterminated. The central war is at an and, and it feels good to avenge all my losses when I welped my jumpfleet into one of their minefields way back on turn 2.

While Pink ate shit faster than Blue Yellow's on track to go down even quicker. My high-intensity campaign to steal their Industrial Complex and its supporting worlds resulted in a lot of dissent. While I conquered 5 of their planets, 7 of them had revolutions and became independent.

Best case scenario I mop up Yellow's remnants in roughly four more turns, three if I get lucky and one of their worlds rebels away from them. All said and done the southern war should be have lasted no longer than 20 turns.
Anonymous
6/3/2025, 4:58:01 AM No.525999830
anacreon turn 53
anacreon turn 53
md5: 453c9463c538b14adba32610c16cdd07๐Ÿ”
And there goes Yellow. 14 turns after tossing half my Jumpfleet into a meatgrinder to capture their Industrial Complex, that same Jumpfleet bolstered by reinforcements made from that stolen Complex conquer their final world. Only non-aligned worlds still stand, most of which were once subjects of the empires I vanquished. The southern war is over, along with all wars among The Four Princes.

Well, there's that scenario done with /civ4xg/. That's 6/18 scenarios done, maybe I'll be able to finish the other 12 some time before the end of this decade.
Anonymous
6/3/2025, 7:29:46 AM No.526011921
bump
Anonymous
6/3/2025, 9:41:27 AM No.526020350
tau-chan-and-eldar-senpai-v0-7w9726013c2a1
tau-chan-and-eldar-senpai-v0-7w9726013c2a1
md5: 0a0df167eecdebaf04c33bbefcede753๐Ÿ”
.
Anonymous
6/3/2025, 9:52:22 AM No.526020959
>>525984165
>even more pop micromanagement
What the fuck is this "pop micromanagement" people keep whining about?
Literally all I do is
>check planet output
>see deficit
>create more jobs for that resource
>eventually sorts itself out
Are people really struggling with this?
Anonymous
6/3/2025, 12:06:00 PM No.526027807
Trying to get a hang of Stellaris 4.0's mechanics is making me feel dumb.
Do robots need at least 1 "base" pop on the planet for their factories to function? I've had some factories running for 15 years without any pop increase.
Replies: >>526030141
Anonymous
6/3/2025, 12:09:47 PM No.526028017
Wow the starlit citadel is literally nothing
Not to mention that the starting design is absolute dogshit because it's all kinetics and tons of sields against an enemy with all armor and shield-penetrating weapons so you gonna spend even more alloys and unity to refit the thing or it gets killed by like the third wave
Anonymous
6/3/2025, 12:48:50 PM No.526030141
>>526027807
Check the job is filled and your policies allow robots. Also this >>525937564 got posted yesterday.
Replies: >>526030450
Anonymous
6/3/2025, 12:54:01 PM No.526030450
>>526030141
Both robot workers are allowed and the robot builder jobs are all filled. Apparently I'm being told if a population has leftover trait points unfilled, it won't be built?
Anonymous
6/3/2025, 1:48:06 PM No.526033664
1745498797958574
1745498797958574
md5: 323cf57d84d4f4cece8854b10dfca71d๐Ÿ”
Anonymous
6/3/2025, 1:49:30 PM No.526033762
>4.0 update touted as performance increase AND increased clarity of mechanics with less micro and hassle ( for dumb casuals )
>ends up being the exact opposite
How do they fuck this up so fucking hard?? Jesus christ, i could be this bad on purpose...
Replies: >>526033914 >>526034004 >>526054239
Anonymous
6/3/2025, 1:50:08 PM No.526033797
1747956818602013
1747956818602013
md5: de319c1e0b727ed957d49fb4faf6bb00๐Ÿ”
Anonymous
6/3/2025, 1:52:11 PM No.526033914
1721736972251513
1721736972251513
md5: c840b3762fabdef52859f2265c320532๐Ÿ”
>>526033762
Anonymous
6/3/2025, 1:53:43 PM No.526034004
>>526033762
Minus the performance decrease, isn't the latter good?
Replies: >>526034089 >>526034293
Anonymous
6/3/2025, 1:55:08 PM No.526034089
>>526034004
Not really.
Stellaris isnt remotely detailed or freeform enough for more micro and manual detail to be engaging and fun.
Its not Aurora after all.
Anonymous
6/3/2025, 1:55:12 PM No.526034093
How do you split up nupops so I don't end up dragging my entire industry off-planet just to seed the next colony
Replies: >>526043239
Anonymous
6/3/2025, 1:58:06 PM No.526034293
1748024450624792
1748024450624792
md5: 69f560891bd7d4a318464f9f73529ef9๐Ÿ”
>>526034004
>stellaris
>good
No.
Anonymous
6/3/2025, 2:39:44 PM No.526036926
stic_28032018-24927.jpg
stic_28032018-24927.jpg
md5: 973fcd533942cf8f3f21635bee43c685๐Ÿ”
Guys help me out please.
I'm looking for a turn based 4X strategy game I played around 2002-2004. Kinda similar to Civilization but set in the not so far future (21st or 22nd century) and instead of countries you led one of the opposing economical blocs (south-american, european, asian etc.) Had 2D graphics and pre-rendered cutscenes which played during gameplay (in a window IIRC) and documented stuff happening in the game (one of them I remember depicting rioters destroying and looting Lenin's mausoleum in Russia). I recall it being more economy/admin focused than warfare and one of the game's units was a space shuttle/space plane. Soundtrack featured music I would classify as... Blues (I guess?) and also Folk(?) among others. Was fully localised in polish language.
I tried scouring through the entire internet but to no avail. Wikipedia's list does not have it included oddly enough. Asking ChatGPT, Grok etc. also proved fruitless.
Yes, I am 100% sure I actually played it and it wasn't no fever dream or something of that sort. Don't happen to have any screenshots sadly.
Replies: >>526037479
Anonymous
6/3/2025, 2:48:18 PM No.526037479
>>526036926
>I asked Grok
Did it say anything about South African white genocide?
Anonymous
6/3/2025, 2:51:47 PM No.526037707
Speaking of robots, how do you decide which type a planet builds under the new system?
Replies: >>526043239
Anonymous
6/3/2025, 4:07:18 PM No.526043239
>>526034093
they resettle 100 at a time, just send 500 or so

>>526037707
I'm wondering this too, not sure you can
Anonymous
6/3/2025, 6:12:47 PM No.526054239
>>526033762
>The game that gets a total redesign yearly still sucks
Wow!
They should have stopped at 2.0, honestly.
Replies: >>526055932
Anonymous
6/3/2025, 6:31:01 PM No.526055932
>>526054239
Its not about game sucking per se, its about making and update who is supposed to do one thing that does the complete utter opposite of it.
It really takes talent to fuck this up THIS hard.
Anonymous
6/3/2025, 8:03:02 PM No.526065035
My dream city-builder/strategy game would be something like Crusader Kings 3, but with the ability to create ideologies and political parties. It should also allow the creation of religions and cultures. I wish a game like that existed. If there's anything similar, please let me know. The closest thing I'm playing is Stellaris
Replies: >>526178379 >>526178613
Anonymous
6/3/2025, 8:45:32 PM No.526069174
do determined exterminators have beef with driven assimilators? I know they don't like rogue servitors for obvious reasons
Anonymous
6/3/2025, 9:02:08 PM No.526070825
falling frontier1.1
falling frontier1.1
md5: 4f799796b063ab0f06a3cc182b0b4eb2๐Ÿ”
Replies: >>526071257 >>526071871 >>526072183 >>526406393
Anonymous
6/3/2025, 9:06:16 PM No.526071257
>>526070825
When is this coming out? I follow their youtube but haven't heard anything about this since last year.
Replies: >>526072070
Anonymous
6/3/2025, 9:12:35 PM No.526071871
falling frontier1.2
falling frontier1.2
md5: fde3fd9ed39de5c391c610f81e4c2b51๐Ÿ”
>>526070825
Replies: >>526072070 >>526072183 >>526406393
Anonymous
6/3/2025, 9:14:36 PM No.526072070
falling frontier1.3
falling frontier1.3
md5: 50d3d596dc8548bd921d85c841d88264๐Ÿ”
>>526071871

>>526071257
I have no idea anon it still seems they are working on it. Be it slowely.
Replies: >>526072183 >>526072861 >>526406393
Anonymous
6/3/2025, 9:15:51 PM No.526072183
>>526072070
>>526071871
>>526070825
Looks neat but im afraid it will be bad, shallow game with pretty visuals..
I wish someone would make a rival for Aurora..
Replies: >>526072861
Anonymous
6/3/2025, 9:22:34 PM No.526072861
falling frontier1.4
falling frontier1.4
md5: c9598a9457394d80d2e165024582e899๐Ÿ”
>>526072070
Dark image is dark.

>>526072183
Yeah probably. Falling Frontier isn't going to be a rival to Aurora even if it turns out very tacticool.
Replies: >>526077239 >>526406393
Anonymous
6/3/2025, 10:06:21 PM No.526077239
>>526072861
Will there be an FTL and different systems in this? Or its "hard Sf"??
Replies: >>526079738
Anonymous
6/3/2025, 10:29:19 PM No.526079738
ss_aafa5bfc82135852b266252039f12df6c545ae4b
ss_aafa5bfc82135852b266252039f12df6c545ae4b
md5: 2ea0e5bef16aa32819fad2592d7f7840๐Ÿ”
>>526077239
Looks pretty hard to me
Replies: >>526194536 >>526406393
Anonymous
6/3/2025, 11:03:55 PM No.526083346
I want to try Hoi4 again but I basically have no idea what I'm doing, should I be turning off some DLCs? Autistically tweaking tanks and ships as a noob seems like a bad idea, also espionage was confusing me
>played Finland like 10 times for the challenge of not losing even just one province, realized I couldn't stop the war if I didn't accept the St Petersburg deal, turned into a terrible slugfest against USSR
>played Italy, I have no idea how navy works, infinite bullshit trees
>no idea what my military factories/civvies ratio should be
how the fuck do I play
Replies: >>526090310 >>526101159 >>526114209
Anonymous
6/3/2025, 11:58:43 PM No.526088921
Nebulous Alliance Enlist Poster
Nebulous Alliance Enlist Poster
md5: 6ef71f59a3ef0df8325b3dac5ed4b8f4๐Ÿ”
Good night.
Anonymous
6/4/2025, 12:13:10 AM No.526090310
>>526083346
ask /gsg/ you fucking cuntbag
Replies: >>526090967
Anonymous
6/4/2025, 12:19:50 AM No.526090967
>>526090310
why are you so hostile?
Anonymous
6/4/2025, 2:01:42 AM No.526101159
>>526083346
Wrong thread, tranny.
Anonymous
6/4/2025, 4:27:22 AM No.526114209
>>526083346
Right thread, king.
Anonymous
6/4/2025, 5:02:33 AM No.526117145
>>525922669
i sometimes miss tiles and you couldn't have racist pop next to a different race bc they will go down to 25% happiness
now i can be a xenophobic empire and not feel any repercussions to having 3 different xenos living in the empire
next big update needs racist events like they used to that develop regardless of player's input
can have edicts to push it in different directions for different species, but still out of your control
situations like this
>let in refugees into your multiculti empire
>they're xenophobes
>situations can either convert enough of them to govern ethics, or start producing race wars

i have never gotten any events like these while playing naturally, i got them in older versions while still mostly playing correctly

it's almost like everything became too sanitized and orderly. like it's really hard to fail now unless you bump the difficulty up

member starting colonies was an economic burden on the empire? i member

everything is so streamlined now that it's not even a game

fuck the galactic community
every AI joins it no matter what unless they're civ doesn't allow it
what about a counter community?
add the senate shit to federations desu
almost every game is so damn samey now unless you go down a fixed path to do such thing
Replies: >>526118182
Anonymous
6/4/2025, 5:14:01 AM No.526118182
>>526117145
>fuck the galactic community
my favorite part of the galactic community is when they randomly decide that everyone should have -30% fleet capacity because they think mercenaries are cool
Replies: >>526118753 >>526124290
Anonymous
6/4/2025, 5:20:29 AM No.526118753
>>526118182
or when you force your protectorates to vote with you so the mid empire doesn't become the custodian and despite having over 2000 more power they still get it
Anonymous
6/4/2025, 5:45:27 AM No.526120691
>>525895725
>I agree, which is why I'm confused by the general dislike of this particular mechanic

Are you actually autistic? Changing your fundamental identity is the most disruptive thing possible to a normal person. When I play as Romans, I AM Roman. You cannot tell me that I'm suddenly something else. You simply can't do that.
Replies: >>526122730
Anonymous
6/4/2025, 6:11:46 AM No.526122730
>>526120691
But it's not fundamental identity, not to a group of many people with an ever changing culture. The Romans would gradually become Byzantines and Venetians and Italians and whatever the fuck else was going on over there. No single individual lived through all those changes, but you're not playing as a single individual. Hell, someone living in the Roman kingdom would've had different culture and customs compared to someone living in the Roman empire, they'd be separated by centuries of time.
Replies: >>526123827 >>526159631
Anonymous
6/4/2025, 6:26:15 AM No.526123827
>>526122730
the problem is the devs never do anything like that
it's either simple one empire or be whoever without any limitations
despite already having a good core, instead of expanding on it to do the branching culture (like rome leading to it's different variations ect) or making combat not terrible, they put no effort to breath new life into the genre
so if they aren't going to fix or improve it, people would rather them not change anything
Replies: >>526124951
Anonymous
6/4/2025, 6:32:34 AM No.526124290
>>526118182
the defense privatization line is way too popular
Anonymous
6/4/2025, 6:41:41 AM No.526124951
>>526123827
Sure, but now we're talking execution and not concept. I'm sure there's plenty of ways to improve on the idea, I'm no game dev. I personally don't see Aztecs becoming Chinese as more disruptive to my immersion than Aztecs building the empire state building or nuking Australia, other people probably disagree. Maybe they'll refine the concept over the years, maybe they'll drop it, idk. I personally would absolutely prefer them to take risks and try new things rather than sit on their asses and regurgitate the same game over and over.
Replies: >>526126589
Anonymous
6/4/2025, 7:06:05 AM No.526126589
>>526124951
like someone else said there has to be some suspension of historical expectation
but you can choose what civs ai start as you can make it more historical
I actually played a few games like that (just europeans, just asians, just ancient Mediterranean civs ect)
idr if you can cap tech to a certain age or not in civ5 or any other
so there's plenty of room for more historical and silly historical already
i rmbr people (including myslef) being excited for Humanity bc it sounded like they were taking a risk, but they weren't. it was a lazy execution to the point it no longer fit the base idea of the concept many wanted

perhaps starting with changing leaders with each age
like in Age of Empires 3 you select a new colonial governor for a bonus, but instead it changes the passives, units, buildings, and diplomacy for AI
and if you choose certain leaders you branch into a new culture
like to play as Americans requires to be the english first which requires to be the celts first
and depending on how far back you want you have can have starting "civs" that don't have a named leader (maybe a pseudo historical if wanted) but are the base of each cultural tree
but that would require effort and accepting that humans are more different than is culturally accepted to admit
Replies: >>526127258
Anonymous
6/4/2025, 7:16:40 AM No.526127258
>>526126589
I fully agree that a more "historical" shifting mechanic would be interesting to see, yeah. Though like you said, it'd probably take way more effort since each line would basically be an individual civ so you're whittling down the number of choices instead of adding to them. Having connective aspects like having leaders/governors in order to pick certain cultures would be neat too, I'm not opposed to more interactivity.
Anonymous
6/4/2025, 9:13:15 AM No.526135325
>10
HELP ME SPIDERFAG
Anonymous
6/4/2025, 9:17:43 AM No.526135616
How can we make slavery good again?
Anonymous
6/4/2025, 9:41:34 AM No.526137058
1740975030011534
1740975030011534
md5: aefdf99d492034fd2209a5c7c54fb975๐Ÿ”
I'm fucking done, I've been in a decades long war that I just barely can't win because their subject isn't fully occupied by me, because they're occupied by another empire, and they can't end the their war because of my occupation
Replies: >>526143470 >>526148546
Anonymous
6/4/2025, 9:57:33 AM No.526137931
What happened to /gsg/?
Replies: >>526138161
Anonymous
6/4/2025, 10:02:18 AM No.526138161
>>526137931
It's on /vst/
Anonymous
6/4/2025, 10:43:30 AM No.526140492
>inward perfection police state
>find two criminal syndicates
>both of them focus on me even though they barely manage like 3% crime on my capital even with 4 holdings and constantly establish and close down holdings on every other planet
Getting real fucking tired of this bullshit
Surely there's a mod to turn off criminal heritage
Anonymous
6/4/2025, 11:32:08 AM No.526143470
>>526137058
just settle status quo and take the systems you have claimed
and then kill the other fucker
Anonymous
6/4/2025, 12:54:28 PM No.526148546
>>526137058
What anon said. If you can't achieve war goals, just keep stalling the war and claiming. Settle status quo later to cash out. Sometimes you can do century long wars because you're farming influence.
Anonymous
6/4/2025, 2:00:44 PM No.526152925
Why do my fleets do this thing where, instead of fighting the enemy fleets in a neat formation according to their computer settings, they charge towards the center of the system, turn around and only then engage the enemy? It's costing me ships.
Replies: >>526153253 >>526163323
Anonymous
6/4/2025, 2:06:20 PM No.526153253
>>526152925
right click the enemy directly. other than that, the ai sucks. the meta fleets are all about exploiting the retarded ai
Anonymous
6/4/2025, 3:35:52 PM No.526159631
>>526122730
>But it's not fundamental identity,

Yes it is. If you're Rome, your GENES are Roman. They're not going to change to Chinese genes overnight, or even the course of several millennia.
>B-b-b-but Rome changed to Italy in real life!
That's the same fucking country with a different name and mode of government. It's not literally a whole different strain of human genealogy.
Replies: >>526161330 >>526163323 >>526300773
Anonymous
6/4/2025, 3:57:40 PM No.526161330
>>526159631
If there was someone genetically Chinese who was adopted as a baby and grew up in Rome with Roman parents who brought them up with Roman culture, are they not Roman? Why the fuck would anyone care about the genetics more than the culture in these games? You're not performing eugenics programs to maintain a gene pool, you're leading a cultural group.
Replies: >>526161648 >>526182609
Anonymous
6/4/2025, 4:01:58 PM No.526161648
>>526161330
>Why the fuck would anyone care about the genetics more than the culture in these games?
Ask /pol/.
Replies: >>526161892
Anonymous
6/4/2025, 4:05:10 PM No.526161892
>>526161648
If I wanted to ask bots and glowies for a retarded opinion, I'd just hit up an AI.
Anonymous
6/4/2025, 4:22:25 PM No.526163323
>>526152925
you probably ordered them to move to the system from the galaxy view, which makes them go to the center of the system

>>526159631
>countries have genetics
are you dumb
Anonymous
6/4/2025, 4:36:26 PM No.526164573
genetically, the romans and the chinese are 99.9% identical
Anonymous
6/4/2025, 6:18:33 PM No.526174264
1732547259963876
1732547259963876
md5: 89069ec735282c90b29f005df4e89a8b๐Ÿ”
I wanna play some RTS but nothing sounds fun.
Replies: >>526175683 >>526178643 >>526322224
Anonymous
6/4/2025, 6:20:34 PM No.526174442
1737925249129145
1737925249129145
md5: 056ea5cb10039bce94f5d839481ceeeb๐Ÿ”
How did I even got this?
Anonymous
6/4/2025, 6:33:48 PM No.526175683
>>526174264
Time for some comfy city builder.
Also there's a new fractal in GW2.
Replies: >>526177281 >>526178643
Anonymous
6/4/2025, 6:49:54 PM No.526177281
>>526175683
You're right. I'm reinstalling Timberborn. Also what's a fractal?
Replies: >>526178643 >>526183315
Anonymous
6/4/2025, 6:59:43 PM No.526178379
>>526065035
that's a good idea, but I don't know if a game like that exists
Anonymous
6/4/2025, 7:01:51 PM No.526178613
raf,360x360,075,t,fafafa_ca443f4786
raf,360x360,075,t,fafafa_ca443f4786
md5: 746c862892c250cc9a628f47728c92fc๐Ÿ”
>>526065035
worldbox
Anonymous
6/4/2025, 7:02:08 PM No.526178643
>>526174264
Sins II recently had a new update. Galciv 4 too.

>>526175683
>>526177281
City builders are almost always an excellent choice.
Anonymous
6/4/2025, 7:39:16 PM No.526182609
>>526161330
Where did they come from? Why did a civilisation suddenly have different genetics overnight? This would make sense if they were getting a mass influx of migration, or had been invaded by another civ, but they're not. They're a completely new race independent of anything else seen before on the map. I can see why this would be immersion breaking.
Replies: >>526184376 >>526185741
Anonymous
6/4/2025, 7:46:34 PM No.526183315
>>526177281
>Also what's a fractal?
Dungeons with difficulty scaling.
Anonymous
6/4/2025, 7:57:00 PM No.526184376
>>526182609
The same way you can develop sailing without ever seeing water, or horseback riding without horses, or metallurgy without any deposits of the right metals. We could go past the character limit with a list of things that are gamified and brushed off.
Anonymous
6/4/2025, 8:10:37 PM No.526185741
>>526182609
A rich merchant family in china decided to see rome for themselves but were killed in the balkans when accosted. The baby survived and was raised by a Roman patrician family returning to the city from their vacation house in Split.
There's your justification.
Anonymous
6/4/2025, 9:35:50 PM No.526194536
>>526079738
Does it have other star systmes tho?
Replies: >>526195097
Anonymous
6/4/2025, 9:41:33 PM No.526195097
>>526194536
The steam page says "Explore a vast procedurally generated star system filled with planets, moons, asteroid fields, and nebulae." so I doubt it
Replies: >>526195334
Anonymous
6/4/2025, 9:44:00 PM No.526195334
>>526195097
Welp there goes my interest in that game.
Anonymous
6/4/2025, 9:48:56 PM No.526195838
file
file
md5: 9e71d9dad77b3fd26155de00397cf542๐Ÿ”
Can somebody explain how space fauna ship designs work in Stellaris?

>turned off auto-generate designs
>game won't let me delete the auto design
>won't let me upgrade the tiyanki calf to my new design
>won't let me hatch a tiyanki calf with the new design

Is this a bug?
Replies: >>526239420
Anonymous
6/4/2025, 11:12:50 PM No.526204631
1619880081337
1619880081337
md5: 306bbbb25e84eccf55647e670abcf8ad๐Ÿ”
Bump
Replies: >>526216329
Anonymous
6/5/2025, 1:06:30 AM No.526216329
>>526204631
Gay
Anonymous
6/5/2025, 1:59:46 AM No.526221778
I refuse to play civilization 5 and newer, and almost never play 4.
Anonymous
6/5/2025, 3:04:47 AM No.526227889
Yeah I only play humankind
Anonymous
6/5/2025, 4:05:22 AM No.526233258
when's the against the shtorm update
Anonymous
6/5/2025, 5:15:16 AM No.526239420
>>526195838
>space whale
>clearly a squid
Is that what Stellaris calls them or did you name it?
Replies: >>526240469
Anonymous
6/5/2025, 5:19:09 AM No.526239725
20250604231845_1
20250604231845_1
md5: 226e225c0725e3a8d72780d5d829568b๐Ÿ”
that's a big galaxy for you
Replies: >>526241512
Anonymous
6/5/2025, 5:28:20 AM No.526240469
>>526239420
Tiyankis have always been called "space whales".
Anonymous
6/5/2025, 5:42:02 AM No.526241512
20250604234131_1
20250604234131_1
md5: 3f28b1e3c85adae3c4f262850d54dbdf๐Ÿ”
>>526239725
evolutionary predators has some great flavour, pun intended
Replies: >>526242947 >>526279291
Anonymous
6/5/2025, 5:59:46 AM No.526242947
20250604235929_1
20250604235929_1
md5: 602828cf870d088f79c3916bfdec308f๐Ÿ”
>>526241512
>find a corpse
>eat it
Replies: >>526243115
Anonymous
6/5/2025, 6:01:48 AM No.526243115
20250605000112_1
20250605000112_1
md5: d27d2fdb69393127c920a01c69967d29๐Ÿ”
>>526242947
>find another corpse
Replies: >>526243291
Anonymous
6/5/2025, 6:03:49 AM No.526243291
20250605000300_1
20250605000300_1
md5: 6181b58fa4ae73e4a53b2ff78ee67d64๐Ÿ”
>>526243115
>find asteroid
okay this one's vanilla, but still
Replies: >>526243496 >>526243579
Anonymous
6/5/2025, 6:06:26 AM No.526243496
20250605000559_1
20250605000559_1
md5: 9744d293ec1e16095df36fed8a1825ba๐Ÿ”
>>526243291
>find corpse
this is getting a little ridiculous
Replies: >>526243680
Anonymous
6/5/2025, 6:07:24 AM No.526243579
>>526243291
NOM
Anonymous
6/5/2025, 6:08:27 AM No.526243680
20250605000724_1
20250605000724_1
md5: a0cd29e3c43dc13aab4cc243dc825faf๐Ÿ”
>>526243496
>find a lot of corpses
this is the last time, I swear
Anonymous
6/5/2025, 6:50:55 AM No.526247238
did they fuck up ao3's performance?
it wont stop stuttering for some reason
and yes i exceed the requirments
Replies: >>526257009
Anonymous
6/5/2025, 8:42:45 AM No.526255225
file
file
md5: c75a8f86f31c04512051a10d82363c3a๐Ÿ”
Anybody have this bug in Stellaris where the Erudite trait doesn't show-up on leaders, even when their species has it?
Replies: >>526255414 >>526255926
Anonymous
6/5/2025, 8:45:21 AM No.526255414
>>526255225
https://forum.paradoxplaza.com/forum/threads/stellaris-erudite-no-longer-gives-leader-traits-4-0-4-6a76.1741960/
Anonymous
6/5/2025, 8:52:02 AM No.526255926
file
file
md5: d7c3ab3d233f092b1d9bbba58820d10e๐Ÿ”
>>526255225
Fixed it by applying a genetic template without Erudite, then apply the old one that had it again (took 4 months in total). Now they have Erudite bonuses again. I think either Genetic Purist or Backup Clone fucked with it somehow when doing genetic ascension.
Anonymous
6/5/2025, 9:08:21 AM No.526257009
>>526247238
Ao3?
Archive of our Own?
Replies: >>526260728 >>526269108
Anonymous
6/5/2025, 10:06:48 AM No.526260728
>>526257009
He means
Age
Of
3mpires.
Anonymous
6/5/2025, 12:35:38 PM No.526269108
>>526257009
He means he's a FAGGOT
Anonymous
6/5/2025, 12:57:57 PM No.526270540
>declare war to make someone a tributary
>complety roll over them
>they're at 100% war exhaustion
>still -17 to me achieveing my wargoal
What is this bulllshit
Guess I'll have to get the planetcracker...
Replies: >>526270713 >>526271628 >>526272450
Anonymous
6/5/2025, 1:00:48 PM No.526270713
>>526270540
Entire war mechanics is absurd in Stellaris.
>declare war on 3x pathetic fags next to me
>roll all over their fleets
>literally lose one destroyer out of the 50 i have
>not to mention Infinity class carriers i have, corvettes etc
>take over almost all of their planets with blitzkrieg campaign
>they wont surrender
>WE score is almost the same for both of us
Replies: >>526271628
Anonymous
6/5/2025, 1:17:46 PM No.526271628
>>526270540
>>526270713
War Exhaustion is literally irrelevant. It only forces status quo.
you clearly missed some planets. just bring a bunch of transports and put it on aggressive and it will tag along with your main fleet and automatically invade worlds
Replies: >>526271732 >>526271994
Anonymous
6/5/2025, 1:19:49 PM No.526271732
>>526271628
Does the enemy automatically surrender if you occupy all their planets and systems?
Replies: >>526271914 >>526272110
Anonymous
6/5/2025, 1:22:45 PM No.526271914
>>526271732
just planets is enough, I think. IIRC if you claimed all their planets, just invading all of them is enough to destroy their empire and all of the systems that you didn't claim will turn into unclaimed systems
Anonymous
6/5/2025, 1:24:14 PM No.526271994
>>526271628
>It only forces status quo.
>its irrelevant
>this mechanic that can force status quo on player despite massive fucking advantage and success in crushing your enemies
>irrelevant
I dont think you know what that word means, bro..
Replies: >>526272185 >>526272350
Anonymous
6/5/2025, 1:26:00 PM No.526272110
>>526271732
Yes. Tributary and vassalization assumes you can 100 to 0 them so if you're going for those, then you should be able to occupy everything in the first place and not having problems with WE. Otherwise, just spam status quo.
Anonymous
6/5/2025, 1:27:13 PM No.526272185
>>526271994
>massive fucking advantage and success in crushing your enemies
>can't occupy all their planets
>in the extremely long period of time for the WE to tick up
skill issue, check your ego buddy
Replies: >>526272257
Anonymous
6/5/2025, 1:28:36 PM No.526272257
>>526272185
So you dont know what it means.
Replies: >>526272716
Anonymous
6/5/2025, 1:30:04 PM No.526272350
>>526271994
If you aren't occupying them then you aren't in a massive advantage. If you are occupying them then there's no problem. User error.
Replies: >>526272546
Anonymous
6/5/2025, 1:32:05 PM No.526272450
>>526270540
Conquer all their planets. That'll work. Not like they can fight back since they're at 100% exhaustion.
Anonymous
6/5/2025, 1:33:38 PM No.526272546
>>526272350
No amount of user blaming will make it a good mechanic that empire rolling over everything with near zero losses is at the same WE as the one getting utterly and completely curbstomped.
Its just a bad mechanic that really needs rework but then again what in Shitlaris isnt..
Replies: >>526272801 >>526273267
Anonymous
6/5/2025, 1:36:23 PM No.526272716
>>526272257
it's only relevant if you and your enemy are equally matched and it's a tug-of-war to get a definite winner. if you have such "massive advantage" like you claim, just shit out a bunch of transport and put it on aggressive.
you're clearly just seething about your lack of skill buddy, take an ego check and look in the mirror for once
Anonymous
6/5/2025, 1:37:54 PM No.526272801
>>526272546
>curbstomped
clearly not since their planets are all intact.
Replies: >>526273514
Anonymous
6/5/2025, 1:45:42 PM No.526273267
>>526272546
If you aren't occupying them then you just aren't curbstomping them. Space is literally empty and without value.
Replies: >>526273382
Anonymous
6/5/2025, 1:47:30 PM No.526273382
>>526273267
>Space is literally empty
Citation needed.
Anonymous
6/5/2025, 1:49:47 PM No.526273514
>>526272801
Not really. I had situations where, as i mentioned, i won every battle with near zero losses, occupied 95% of their planets and still had almost the same WE as them.
Its a bad mechanic, deal with it.
Replies: >>526273807
Anonymous
6/5/2025, 1:54:00 PM No.526273807
>>526273514
You don't heal from "war exhaustion" just by beating them or even if you made a comeback, a loss is a loss. If it was really a curbstomp, you wouldn't be having the same WE as them.
paradox intern
6/5/2025, 1:54:57 PM No.526273872
What if occupying planets made the war exhaustion increase faster? Like owning 50% of their planets would mean the attrition gets a 150% speed modifier.
Would that be a good change?
Replies: >>526273984 >>526274401 >>526274662
Anonymous
6/5/2025, 1:56:29 PM No.526273984
>>526273872
>made the war exhaustion increase faster
It already has a better implementation of that, retard. Occupying planets lets you achieve war goals faster. Don't even have to bother with WE at that point.
Anonymous
6/5/2025, 2:02:48 PM No.526274401
>stellaris fags defending broken mechanics
Typical, no wonder that game is such a mess.
>>526273872
It needs either complexive overhaul to account for multiple factors - the relative size of the losses vs size of the empire, the amount of assets left, capability of said assets etc which wont work becasue nuParadox will never be capable of programming shit like that and make it work.
So they need to go the HOI3 route - just slap 0.0001% increase per day you are at war with some penalties to everything when it reaches certain thresholds.
Replies: >>526274662
Anonymous
6/5/2025, 2:04:42 PM No.526274524
>refuse to engage in game mechanic
>copious amount of skill issue
>sh-sh-sh-shitlaris!!!!!
Replies: >>526274590
Anonymous
6/5/2025, 2:05:43 PM No.526274590
>>526274524
to be fair, land warfare is a pretty shitty mechanic and needs a revamp to make it more engaging
Anonymous
6/5/2025, 2:06:37 PM No.526274662
>>526273872
>>526274401
Plus its fundamentally broken at its core - it was born out of game where you had two/more HUMAN nations fighting, its pretty impossible to translate this into galactic warfare between different SPECIES in a way that it makes sense.
Anonymous
6/5/2025, 3:09:59 PM No.526279291
>>526241512
Evolutionary Predators might actually warrant a second run for me.
The random as fuck nature of pulling traits based on your surroundings along with the option of not being locked to any story shit and picking whatever government authority I want to upgrade to an EP govt actually shows a bit desirable replayability to me
That's assuming IF I keep playing Stellaris while it's in such a shit state right now, but so far, this has been actually 'fun'
>pharma state xenophile EP megacorp
>put those envoys to use and go all in on exploration
>commercial pacts and branch offices, did NOT know certain buildings now give back extra trader jobs on the capital
>Determined Exterminator nextdoor breaks the monotany, keeps a sense of danger, nearly lost a war but held our ground
>erudite, crystallization, invasive species, spatial mastery, shelled, spare organs, venerable, polymelic, only some of the shit I remember
>each commercial pact boosts the situation progress by a LOT once the Biopredation corpo govt gets established
>more traits, more trade
>just have a little giggle trying to rationalize these fucks outbidding the markets and still being loved despite being known vore merchants
It's okay I guess. Shame I'll have to give it up once I hit late game's unmovable speed state
Anonymous
6/5/2025, 3:22:52 PM No.526280201
>stellaris seether is at it again
lmao
Anonymous
6/5/2025, 4:39:10 PM No.526286278
drone
drone
md5: 69c2f660c015103a26108b759105b098๐Ÿ”
bump
Anonymous
6/5/2025, 5:27:55 PM No.526290563
Spaceship Interior
Spaceship Interior
md5: cf8b6af22127a1b0e297df91d2164882๐Ÿ”
Replies: >>526292213 >>526292535
Anonymous
6/5/2025, 5:46:48 PM No.526292206
797979-jxl7ow
797979-jxl7ow
md5: 3b228fe0a3ce35c58f14dae985582251๐Ÿ”
4x for this feel?
Replies: >>526293404
Anonymous
6/5/2025, 5:46:57 PM No.526292213
>>526290563
Is this scam citizen?
Replies: >>526292328
Anonymous
6/5/2025, 5:48:19 PM No.526292328
>>526292213
Nah i think its simply some art.
Anonymous
6/5/2025, 5:50:52 PM No.526292535
>>526290563
If I lived in a space ship I would want flat desks with no stupid angles
Replies: >>526296067
Anonymous
6/5/2025, 6:00:11 PM No.526293404
>>526292206
heart of the machine I guess? it's not really a 4x, and you would be killing/enslaving that human. you can get a pet cat though
Anonymous
6/5/2025, 6:29:11 PM No.526296067
>>526292535
I probably also wouldn't want some sort of massive laser cutting across my breakfast
Replies: >>526296404
Anonymous
6/5/2025, 6:32:42 PM No.526296404
>>526296067
Pussy.
Anonymous
6/5/2025, 6:41:45 PM No.526297301
I'm having fun playing Mark of Chaos.
For some reason, the French dub is silly.
>"Behind every great man, stands a smaller man with a greatsword!" - Imperial Greatsword

It reminds me of Battle Realms, with the ballistaman going
>it's like a piercing, but through your face!
Anonymous
6/5/2025, 7:15:29 PM No.526300773
>>526159631
>He thinks modern Italians are the same as ancient latins
Lmao
Next you'll say that the Egyptians of antiquity were the same as the people living there today
Why are you making up bullshit?
Anonymous
6/5/2025, 7:39:08 PM No.526303147
What do you guys think about the stellaris NSC mod?
Replies: >>526304941
Anonymous
6/5/2025, 7:57:11 PM No.526304929
did they make it so that starbases of a different shipset change to your shipset when you take them finally?
Anonymous
6/5/2025, 7:57:18 PM No.526304941
>>526303147
I like it, but much like gigastructures it's quite bloated
Anonymous
6/5/2025, 10:36:53 PM No.526322224
>>526174264
Try Tempest Rising if you like C&C. It's done really well.
Replies: >>526333724
Anonymous
6/5/2025, 10:38:30 PM No.526322402
Some Vasari concept art for Sins 2: https://store.steampowered.com/news/app/1575940/view/518589049004362320
Replies: >>526340019
Anonymous
6/6/2025, 12:25:15 AM No.526333724
>>526322224
I will, thanks.
Replies: >>526389509
Anonymous
6/6/2025, 1:26:48 AM No.526340019
>>526322402
man the devs can't stop sucking off the vasari
meanwhile TEC get their shit nerfed constantly, they now turned the flak burst into a 2 use item because shutting down vasari missile spam is verboten
Replies: >>526345162 >>526381000
Anonymous
6/6/2025, 2:18:23 AM No.526345162
>>526340019
Because TEC is too strong.
Replies: >>526378098
Anonymous
6/6/2025, 2:37:04 AM No.526347026
1732958810799518
1732958810799518
md5: 4b776cb4ee6141def3051c9319bfec1a๐Ÿ”
Replies: >>526354958
Anonymous
6/6/2025, 3:54:59 AM No.526354958
>>526347026
bustin makes me feel good
Anonymous
6/6/2025, 4:17:16 AM No.526356940
can i build a matter decompressor in an l-gate system?
Replies: >>526362027
Anonymous
6/6/2025, 4:47:38 AM No.526359517
{46B295AF-3E63-4305-AA1F-B2FFA6FC52F3}
{46B295AF-3E63-4305-AA1F-B2FFA6FC52F3}
md5: be11be345393429ac8e25368ec2aa0fa๐Ÿ”
Does anyone know exactly how arc furnaces stack with dyson swarms if a star somehow produces minerals?
Replies: >>526359807
Anonymous
6/6/2025, 4:51:14 AM No.526359807
>>526359517
when the fuck do stars produce minerals
Replies: >>526360067
Anonymous
6/6/2025, 4:53:57 AM No.526360067
{E9234A61-5555-4FD6-A2E5-5B90DCC1E9D3}
{E9234A61-5555-4FD6-A2E5-5B90DCC1E9D3}
md5: 8f4d027ec3fcb5448ac76160b92ab169๐Ÿ”
>>526359807
idk they just do now
Replies: >>526360387
Anonymous
6/6/2025, 4:57:12 AM No.526360378
Any fun, simpleish 4X space games?
Anonymous
6/6/2025, 4:57:19 AM No.526360387
>>526360067
pretty sure arc furnaces add deposits only to planetary bodies and asteroids
Anonymous
6/6/2025, 5:16:49 AM No.526362027
>>526356940
any black hole will do
but it will disable the other deposits in the system (like dark matter for example) so pick an empty one
Anonymous
6/6/2025, 6:45:42 AM No.526368878
20250606004518_1
20250606004518_1
md5: e0a1a1396a828655a04b3d9c640278a1๐Ÿ”
delicious
Replies: >>526369362
Anonymous
6/6/2025, 6:52:33 AM No.526369362
20250606005218_1
20250606005218_1
md5: a6596fee23ccc0c156437471d1d892d0๐Ÿ”
>>526368878
om nom nom
Replies: >>526370241
Anonymous
6/6/2025, 7:03:51 AM No.526370241
20250606010317_1
20250606010317_1
md5: 066a32a1c4490a274b2f0f2b46138ea5๐Ÿ”
>>526369362
>2300 and I've barely discovered half the galaxy
playing on 1500 stars was a mistake
Replies: >>526370331
Anonymous
6/6/2025, 7:05:15 AM No.526370331
>>526370241
It's going to get very laggy endgame.
Anonymous
6/6/2025, 8:53:31 AM No.526376814
are there any gooner games?
Replies: >>526394905
Anonymous
6/6/2025, 9:14:08 AM No.526378098
>>526345162
Yet they're still much weaker than Vasari
Anonymous
6/6/2025, 9:56:01 AM No.526380591
Should I play Sins of a Solar Empire Rebellion, or just jump straight to 2? I've heard it's basically an upgrade of Rebellion
Replies: >>526381220
Anonymous
6/6/2025, 10:02:34 AM No.526381000
>>526340019
>MAEK MISSILE FRIGATE
Boring fucking faction honestly. Advent are the most fun to play and that's because they require work to execute
TEC just need to survive to midgame and get their economy rolling and they should be able to just outproduce an Advent player of equivalent skill
Anonymous
6/6/2025, 10:06:19 AM No.526381220
>>526380591
2 is pretty much an upgraded Rebellion. The biggest difference between the two games is how the Vasari play (They barely use credits) and the global mechanics (TEC Trade, Advent Unity, Vasari Phase fuckery)
Replies: >>526386827
Anonymous
6/6/2025, 11:41:24 AM No.526386827
>>526381220
Don't forget the tons of QoL stuff, that almost feels like the biggest game changer
Anonymous
6/6/2025, 12:26:52 PM No.526389509
>>526333724
Let me know if you like it
Anonymous
6/6/2025, 1:47:23 PM No.526394739
Are necrophages still completly broken?
Anonymous
6/6/2025, 1:49:26 PM No.526394905
>>526376814
sengoku rance
Anonymous
6/6/2025, 2:50:14 PM No.526399880
humans
humans
md5: 7c96e735a27924572036072a021cb0e9๐Ÿ”
Which type of human are you?
Replies: >>526400521 >>526403594 >>526403796 >>526404316 >>526481458
Anonymous
6/6/2025, 2:57:03 PM No.526400521
>>526399880
Bottom
Anonymous
6/6/2025, 3:30:54 PM No.526403594
>>526399880
I always choose the first one.
Anonymous
6/6/2025, 3:33:10 PM No.526403796
>>526399880
If I change the portrat does the questline to find the other human empire still start? What are its exact requirements?
Anonymous
6/6/2025, 3:38:57 PM No.526404316
>>526399880
commonwealth
Anonymous
6/6/2025, 3:59:35 PM No.526406393
Falling Frontier
Falling Frontier
md5: c149532d9361b7fea25295231982db4c๐Ÿ”
>>526070825
>>526071871
>>526072070
>>526072861
>>526079738
>Thread having discussions on falling frontier while I'm gone for a few days
Something new dropped?
Replies: >>526406503 >>526428006
Anonymous
6/6/2025, 4:00:49 PM No.526406503
>>526406393
>something dropped
Yeah, my interest in the game lol.
Replies: >>526408130 >>526427521
Anonymous
6/6/2025, 4:17:11 PM No.526408130
The empress
The empress
md5: 0b04db30a80ed94937af5845e58ae3f4๐Ÿ”
>>526406503
Sad, but not unlikely.
Hopefully the game releases within this century and doesn't just die like the Mandate did.
Replies: >>526409294 >>527117726
Anonymous
6/6/2025, 4:29:23 PM No.526409294
>>526408130
News of it being the only one solar system made me drop any hype i had for this game.
Only way i would be cool with that if the game had detail level of CMANO, Shadow Empires and Aurora combined which i fucking DOUBT.
Anonymous
6/6/2025, 5:00:46 PM No.526412347
1725954020198723
1725954020198723
md5: fa08d60d6c9af30dde2ae603d861a7a4๐Ÿ”
Tempest Rising runs like shit on my PC. Shame, it's pretty good.
Replies: >>526437634
Anonymous
6/6/2025, 7:06:29 PM No.526424998
Stiletto
Stiletto
md5: 3c35e871ca2eabd5d742a39571502aba๐Ÿ”
Stiletto bump
Replies: >>526453283
Anonymous
6/6/2025, 7:28:55 PM No.526427521
1544503848347
1544503848347
md5: 68b5b9ffeb8944993139028a49746050๐Ÿ”
>>526406503
That's a good one.
Anonymous
6/6/2025, 7:32:54 PM No.526428006
falling frontier 1.5
falling frontier 1.5
md5: ec5e1ab2a4ad9503dfe44c2ae5fbf086๐Ÿ”
>>526406393
Something new indeed dropped. These were posted yesterday.
Replies: >>526428239 >>526431692 >>526442480 >>526451278
Anonymous
6/6/2025, 7:34:56 PM No.526428239
falling frontier 1.6
falling frontier 1.6
md5: 629e04dfc9214228378f9117da47bd4d๐Ÿ”
>>526428006
Another one.
Replies: >>526428653 >>526431692 >>526442480 >>526451278
Anonymous
6/6/2025, 7:38:38 PM No.526428653
falling frontier 1.7
falling frontier 1.7
md5: 53defb7d2a1a57506583b31765954c6a๐Ÿ”
>>526428239
Keeping the best for last. Nice ass.
Replies: >>526431692 >>526442480
Anonymous
6/6/2025, 7:56:51 PM No.526430772
Greenshire 2
Greenshire 2
md5: 0fa0a9e171c82fe2cdf248e80105650a๐Ÿ”
>>525580090 (OP)
Foundation Patch 1.10.3.10: https://store.steampowered.com/news/app/690830/view/517463149097521134
>They've downloaded more RAM into the game.
Anonymous
6/6/2025, 8:04:53 PM No.526431692
>>526428006
>>526428239
>>526428653
Thank you anon!
t: Falling frontier beggar anon
Anonymous
6/6/2025, 8:08:32 PM No.526432081
what do you faggots thinks about worshippers of cthulu, worth getting on sale?
Replies: >>526439453
Anonymous
6/6/2025, 8:58:41 PM No.526437634
>>526412347
>doing the tempest campaign first
my nigga
>runs like shit
Idk I guess updoot drivers and fiddle with settings. Does it consistently run like shit or are they temporary slideshow sequences?
Replies: >>526460489
Anonymous
6/6/2025, 9:15:51 PM No.526439453
>>526432081
Tried the demo, felt pretty basic, although the sacrifice mechanics seemed interesting.
Anonymous
6/6/2025, 9:42:54 PM No.526442480
>>526428006
>>526428239
>>526428653
Lighting makes it look like a model kit
Anonymous
6/6/2025, 10:56:31 PM No.526451278
>>526428006
>>526428239
Lego space 4X?
Replies: >>526504263
Anonymous
6/6/2025, 11:13:39 PM No.526453283
>>526424998
Based Nexus enjoyer
Anonymous
6/7/2025, 12:22:42 AM No.526460489
>>526437634
Just very slow to launch, and fan is overworking the whole time. I lowered details, but damn, 50 GB, game better be good.
Anonymous
6/7/2025, 2:30:01 AM No.526475076
1723856593458224
1723856593458224
md5: 12de44a3bd20498b47081156251133a8๐Ÿ”
All right, did my first skirmish of Tempest Rising.
...it's tough. The AI is good.
Replies: >>526491971
Anonymous
6/7/2025, 2:33:48 AM No.526475462
1737318244224682
1737318244224682
md5: d5a2c7d34fac1d64989fcc029dd12b28๐Ÿ”
The interesting part is that you get a lot of non-combat vehicles and some units are really unique. Like the GDF's drone operator, who is a guy with a long-ranged rifle and a very heavily armored drone.
The AI loves to make 20-30 of these.
Anonymous
6/7/2025, 2:37:28 AM No.526475801
1741239441521257
1741239441521257
md5: 9fd288d552cecb77d4378bc17d43a113๐Ÿ”
The Dynasty (the good guys) main battle tank is the boar.
It looks like a WWII tank. Packs a mean wallop, resist the not-tiberium's debuffs, but is very fragile. Like everything in this game honestly.
Anonymous
6/7/2025, 2:39:31 AM No.526475995
1726829183210320
1726829183210320
md5: 3daaa6ffd5de203c5b50d670d0e211cf๐Ÿ”
After ten minutes of not knowing how to progress, I notice this little button that's needed to reach the second half of the tech tree.
Anonymous
6/7/2025, 2:41:33 AM No.526476197
1722775537651978
1722775537651978
md5: 56cb47f00ad08140bc9d033771e72193๐Ÿ”
One of my many attacks.
What I'l not realizing is that while I'm blockading two third of the enemy's base, he's building outside.
Anonymous
6/7/2025, 2:46:42 AM No.526476691
1725820912458569
1725820912458569
md5: 6d1252f442c800ae2337bc3614176d38๐Ÿ”
The dynasty have the MLRS. The best artillery I have seen in a while: they passively charge missiles over time, and then shoot them all at once. Kinda like archers in Warriors Kings who shoots arrows and slowly recover them.
Sadly, my MLRS later die to a mistake: the deployed little MCV you see is actually a salvage/repair deployable building, and I set it to salvage mode, thinking it would get money from nearby destroyed vehicles.
It didn't. Instead, it damages all vehicles in range.
Anonymous
6/7/2025, 2:51:07 AM No.526477132
1718063788151149
1718063788151149
md5: d77396b805fa7f33fdd2afe6919a5a9d๐Ÿ”
After a few pokes and attacks, I manage to FINALLY destroy the enemy construction yard, thinking the game won already.
Then I realize that while I pushed in, the AI pushed south through my weak blockade, and started to build all over the map out of spite.

What followed was a lot of running after it.
Anonymous
6/7/2025, 2:54:55 AM No.526477496
1724378888986767
1724378888986767
md5: 4bd4f0b1891b128fdfb56ab1a8bae78f๐Ÿ”
Finally, the last production building is destroyed.
I lose control and the camera moves to it.
Anonymous
6/7/2025, 2:57:35 AM No.526477741
1737005929059379
1737005929059379
md5: a70efaf9f59c8d1488f00f87b07480ac๐Ÿ”
45 minutes to kill the Easy AI. On the bright side, I never ran into any money issues, and there are few buildings, so I assume you're meant to make 2-3 vehicles plants instead of just one.
Anonymous
6/7/2025, 3:01:37 AM No.526478106
1741200948951111
1741200948951111
md5: cf0ffd9dbc804a35b13f9d88b655a0cb๐Ÿ”
...wait a minute...
Anonymous
6/7/2025, 3:05:10 AM No.526478458
1729540270801350
1729540270801350
md5: 6029f949e608bf11a62b8deb49bf9288๐Ÿ”
I didn't check it ingame, but I suppose these are the campaign's upgrades, except available in skirmish?
Fuck me, I missed something big then, these are big upgrades.
Anonymous
6/7/2025, 3:37:52 AM No.526481458
>>526399880
>best one
>there is no white genocide
>clearly old
Replies: >>526481812
Anonymous
6/7/2025, 3:41:40 AM No.526481812
>>526481458
Hey Elon, your bff dumped your ass lmao
Anonymous
6/7/2025, 5:33:24 AM No.526491264
1748839142211182m
1748839142211182m
md5: c631cf423295c202407fcf08e0135232๐Ÿ”
>page 10
Have a butt.
Replies: >>526491914 >>527272939
Anonymous
6/7/2025, 5:41:48 AM No.526491914
>>526491264
is this slop
Replies: >>526493482 >>526502347 >>527272939 >>527273946
Anonymous
6/7/2025, 5:42:33 AM No.526491971
>>526475076
That UI makes me think C&C.
Is it meant to be a spiritual successor or just a resemblence?
Replies: >>526493482
Anonymous
6/7/2025, 5:44:58 AM No.526492147
What are the best 4x/grand strategy games made for consoles, if any such thing exist. I don't mean ports, I mean larger scale strategic games. Consoles have always had a wealth of good tactics games, but I just picked up the new bingbing and I am wondering about something cool and unique to play within the genre.
Replies: >>526492545 >>526492908 >>526498260 >>526511556 >>526522137
Anonymous
6/7/2025, 5:50:42 AM No.526492545
>>526492147
they don't really exist if they're not a port. maybe romance of the three kingdoms?
Anonymous
6/7/2025, 5:55:21 AM No.526492908
1726593285326
1726593285326
md5: eec8a8c91a2bbff0b30dab93ecd35b83๐Ÿ”
>>526492147
I got you, console-kun
Anonymous
6/7/2025, 6:03:14 AM No.526493482
>>526491971
Pfshaw, just a coincidence!
You only play the Dynasty, gathering the Tempest, some odd flora with odd effects on electronics, to oppose the GDF.

>>526491914
I honestly don't know.
Replies: >>527273946
Anonymous
6/7/2025, 7:10:21 AM No.526498260
>>526492147
u pick bing bing
why u no play bing bing?
Anonymous
6/7/2025, 8:05:17 AM No.526502347
>>526491914
Pretty obviously
Replies: >>527272939
Anonymous
6/7/2025, 8:37:06 AM No.526504263
>>526451278
Falling Frontier, a space rts that is set in the near future that is development. If you are looking for a lego space game I think Avorion kinda covers that. For a 4x with lots of ship design options GalCiv is your game.
Anonymous
6/7/2025, 10:26:41 AM No.526510674
1380625274712
1380625274712
md5: 8714e229300f47865f3ed5d0029db6ab๐Ÿ”
Aurora bros...
2.6 waiting room
Replies: >>526527649
Anonymous
6/7/2025, 10:42:41 AM No.526511556
>>526492147
mario kart world is alright
Replies: >>526514124 >>526515714 >>526520854 >>526626557
Anonymous
6/7/2025, 11:26:37 AM No.526514124
>>526511556
Moron.
Anonymous
6/7/2025, 11:52:52 AM No.526515714
>>526511556
Genius.
Anonymous
6/7/2025, 1:16:59 PM No.526520854
>>526511556
Faggot.
Anonymous
6/7/2025, 1:25:15 PM No.526521417
hello AI
create realtime running aurora 4x
add multicore support optimized for 8 and above cores
Replies: >>526523473
Anonymous
6/7/2025, 1:36:39 PM No.526522091
Are either of the Age of History games worth playing?
Anonymous
6/7/2025, 1:37:19 PM No.526522137
>>526492147
Centurion defender of rome
Anonymous
6/7/2025, 1:59:32 PM No.526523473
>>526521417
Confirmed, generating 4 copies of Princess Aurora getting gangbanged by 8 orcs.
Anonymous
6/7/2025, 2:10:37 PM No.526524156
>play heart of the machine
>get asked to make shelters for homeless
>ok.jpg
>asked by NEET AI scientists for access to my data
>give them read only info
>get quest to help people in slums
>start evacuating slums
>it's too slow
>get frustrated
>suddenly have overriding compulsion to rehome the entire population of the slums (1 million people)
>start building infrastructure to support that
>my economy is being stressed
>automate teardowns of slums and send my robot armies to evacuate them
>angry landlords noises
>slum landlords start attacking me and trying to blow up the infrastructure I'm making to replace the slums because I am "disrupting the order"
>make more armies to fight them
>scombined arms warfare with angry landlords
>robot snipers, artillery, airships, combat robot squads, mechs vs protest suppression gear, military surplus and PMCs
>50,000 dead slumlords later
>1 million people rehomed
>I'm out of resources
>AI researchers message me apologizing
>they hacked me to help people in slums but didn't know I'd go that far
>have the option to murder them or basically say "Ok but don't hack me again"
>no fuck that I loved TOTAL LANDLORD GENOCIDE
>they're now asking me to overthrow the corporate rule of the city
I love this game. Too bad it's ugly as shit.
Anonymous
6/7/2025, 2:36:26 PM No.526525914
modded star sector is the best space 4x
Anonymous
6/7/2025, 3:02:44 PM No.526527649
wp11366276
wp11366276
md5: 4be431c32aae06c5169869db6104f322๐Ÿ”
>>526510674
yup
Still holding my first serious campaign for 2.6...
Anonymous
6/7/2025, 3:27:02 PM No.526529373
Stellaris question.
Now that habitats can spam double archive and all three research specialisation buff buildings in main district, is there any point in research deposits (beyond one for +3 building slots) or are bigger systems just better?
Replies: >>526532305
Anonymous
6/7/2025, 3:46:56 PM No.526530905
1718556323747030
1718556323747030
md5: 04c7afcd2dab9dea1b2d085e1b44200b๐Ÿ”
>>525580090 (OP)
>Shadow Empire in the OP
Absolute patrician taste
Replies: >>526531193
Anonymous
6/7/2025, 3:50:31 PM No.526531193
>>526530905
I wish Aurora had Shadow Empire ground combat.
Replies: >>526531627
Anonymous
6/7/2025, 3:55:56 PM No.526531627
>>526531193
>I want more autism with my autismsimulator
Gotta respect the hustle
Replies: >>526532250
Anonymous
6/7/2025, 4:03:26 PM No.526532250
>>526531627
Yep. I wish Aurora had more autism like arc of fires, sensor profiles instead of just "enemy ship here", bogus sensor readings etc.
Replies: >>526532535
Anonymous
6/7/2025, 4:04:05 PM No.526532305
>>526529373
the archives specialization has both bureaucrats and researchers, although I supppose you could just turn the bureaucrats off
Replies: >>526532640
Anonymous
6/7/2025, 4:06:28 PM No.526532535
>>526532250
>more autism like arc of fires, sensor profiles
Ever tried Nexus: Jupiter incident? Or maybe Starsector
Replies: >>526532617
Anonymous
6/7/2025, 4:07:24 PM No.526532617
>>526532535
But i want this shit in space 4x game, not in rts/sandbox trading-combat game.
And yeah, i play Starsector all the time.
Replies: >>526532917
Anonymous
6/7/2025, 4:07:39 PM No.526532640
>>526532305
Or produce both science and unity on one habitat.
iirc unity planet designation will even make it overall more resource efficient (at less total combined output) than research designation. But I might be thinking about old designations.
Replies: >>526532850
Anonymous
6/7/2025, 4:09:54 PM No.526532850
>>526532640
I just looked it up and yes, archives gives you more researcher jobs than the research districts, assuming you have both specializations
Replies: >>526532992
Anonymous
6/7/2025, 4:10:39 PM No.526532917
>>526532617
Doesn't Distant Worlds do a good job at that?
Replies: >>526532963
Anonymous
6/7/2025, 4:11:10 PM No.526532963
>>526532917
no
Anonymous
6/7/2025, 4:11:25 PM No.526532992
>>526532850
nope I'm wrong, the research district can also be specialized, it's more efficient
Replies: >>526535121
Anonymous
6/7/2025, 4:19:04 PM No.526533679
1732048664487120
1732048664487120
md5: a670046b9eaa7e86b0b7255846e8556e๐Ÿ”
Holy cow.
They incorporated Supreme Commander's adjacency bonus, with a twist.

Also, Tempest Rising's engineer can repair buildings for free, so... it's not an issue.
Anonymous
6/7/2025, 4:35:08 PM No.526535121
>>526532992
The beta specialisation converted all researches into one type
The release specialisation merely adds 100 researches of selected type and does not affect jobs in lab buildings
And the specialisation buff buildings can be used simultaneously (at the cost of 3 building slots)
So if you have to choose between MORE generic archive+archive districts or LESS but specialised science districts archives seem to be a better option
Replies: >>526535948
Anonymous
6/7/2025, 4:44:20 PM No.526535948
>>526535121
habitat research districts have the research enclave specialization
Replies: >>526537773
Anonymous
6/7/2025, 4:49:42 PM No.526536471
1724728041808469
1724728041808469
md5: abfe842ffa70a86b9dfaa5d3fb624d92๐Ÿ”
>missile troopers look like they fire bolts
MEH!
Give me... Silent Bomber's missiles. This game was great. Tiberium War too, and Gratuitous Space Battles.
Replies: >>526536647
Anonymous
6/7/2025, 4:51:35 PM No.526536647
>>526536471
>Silent Bomber
Now that is a nice reference..
Replies: >>526537090
Anonymous
6/7/2025, 4:56:46 PM No.526537090
1730136248863361
1730136248863361
md5: 5113347c531cf8aa04b11f52796d89cf๐Ÿ”
>>526536647
I never beat it. Last boss was too strong. But explosions were 10/10, and music was 9/10.
Replies: >>526537336
Anonymous
6/7/2025, 4:59:31 PM No.526537336
>>526537090
I played it few times on emulator, enver got far.
Had that distinct jap feel about it tho.
Replies: >>526538221
Anonymous
6/7/2025, 5:04:32 PM No.526537773
>>526535948
Yes and it has 100 phy / soc OR eng jobs.
But the district itself is still 30+30+30.
So you get 130+30+30 jobs on specialised research district.
Or 40+40+40+80 on double archives. That's 10 more jobs total per habitat size, if you don't disable unity jobs.
Replies: >>526538138
Anonymous
6/7/2025, 5:08:44 PM No.526538138
file
file
md5: 39aa6fa012fa9843785e2a0d5fe4cb83๐Ÿ”
>>526537773
no, they have the research enclave specialization, unless the wiki is wrong
Replies: >>526539385
Anonymous
6/7/2025, 5:09:44 PM No.526538221
>>526537336
Hey.
https://www.youtube.com/watch?v=GB-rATWpbkk
Anonymous
6/7/2025, 5:23:40 PM No.526539385
>>526538138
Sure that's a thing too but that's even less jobs per size.
Seems only somewhat viable when you accidentally acquired a habitat and don't know what to do with it, not when you spam habitats super wide nor especially when you plan to go super tall virtual VD
Anonymous
6/7/2025, 5:47:48 PM No.526541605
1746316493503783
1746316493503783
md5: d5646d9549e0ddcf07b19bb3c5e7174a๐Ÿ”
>half a hour for an easy win
The easy AI is not so easy: it goes for pop cap, and constantly produces. It only attacks when it hits pop cap, and it's smart enough to not escape his base through your blockade: it goes for the weakest defenses.
Replies: >>526543241
Anonymous
6/7/2025, 6:04:59 PM No.526543241
>>526541605
Ok but where are the Scrin?
Replies: >>526543451
Anonymous
6/7/2025, 6:06:56 PM No.526543451
>>526543241
Not in yet.
Anonymous
6/7/2025, 6:09:21 PM No.526543696
i wanna play stellaris but I can't be bothered to relearn how the game works zzzzzzzzzzzzzzzzz
Replies: >>526545010
Anonymous
6/7/2025, 6:22:35 PM No.526545010
>>526543696
Stop bitching and just bite the apple pussy.
Anonymous
6/7/2025, 6:24:48 PM No.526545231
>make some tech worlds
>make some forge worlds
>build lots of ships and win the game
I'm a stellaris expert
Replies: >>526545504
Anonymous
6/7/2025, 6:27:30 PM No.526545504
>>526545231
>Rush tech
>Rush production
>Build doomstack
I'm a 4x expert
Replies: >>526545542
Anonymous
6/7/2025, 6:27:54 PM No.526545542
>>526545504
I kneel
Anonymous
6/7/2025, 7:15:30 PM No.526550535
20250607191244_1
20250607191244_1
md5: d447aac4d4a770c6de28685bf2a7ad9d๐Ÿ”
kill xenos, dismember xenos and so on
Replies: >>526553246
Anonymous
6/7/2025, 7:41:12 PM No.526553246
>>526550535
I dunno what it is but I prefer the rebellion ship models to the SoasE 2 ones
Replies: >>526558596
Anonymous
6/7/2025, 7:46:16 PM No.526553851
I am annoyed that Ara History untold continues development but Millennia is dead.
Anonymous
6/7/2025, 8:32:05 PM No.526558596
>>526553246
I know. Ever since they revealed them for the first time I always thought that they (SoaSE 2 ships) looked too much like some toys for little kids.
Anonymous
6/7/2025, 9:31:18 PM No.526565841
Ok Heart Of The Machine is seriously weird, but I can't stop playing it. I have no idea what I'm doing tho. I like how they;re like "yeah we made this shit confusing on purpose, you're an AI, not a human, of course shit is weird and awkward". An interesting and risky design choice.
Replies: >>526566951
Anonymous
6/7/2025, 9:41:24 PM No.526566951
>>526565841
it's an autist's game, which is the only reason it's interesting
Replies: >>526571536
Anonymous
6/7/2025, 10:20:39 PM No.526571508
1749285186719368
1749285186719368
md5: 1110d6750518af73981720a86caeebf8๐Ÿ”
>>525922820
>>525922890
>>525923071
>>525923696
>>525924792
thanks for helping me get back into stellaris, i decided to go with 3.14159

I want to blob out of control in largest map and fuck up all the xenos in stellaris
I chose heavy hyperlanes.
Is this ever a mistake, in your experiences?
Replies: >>526592145
Anonymous
6/7/2025, 10:20:52 PM No.526571536
>>526566951
Idk, is it the only reason? It seems to be quite involved.
Replies: >>526572545
Anonymous
6/7/2025, 10:27:28 PM No.526572329
Stellaris hasn't been good since they removed tiles
Anonymous
6/7/2025, 10:29:13 PM No.526572545
>>526571536
well it's completely on rails, there are just a lot of different paths

I never finished a run and this was a while ago, so maybe it's changed
Anonymous
6/7/2025, 10:29:22 PM No.526572558
i know, i missed tiles too, and having pops immediately appear infront of me when i click on a colony, it was very intuitive like this
still getting used to how colonies are treated
Anonymous
6/7/2025, 10:39:08 PM No.526573732
Has there been any good 4X/rts games on the Not-E3 this year?
Replies: >>526574304 >>526575041
Anonymous
6/7/2025, 10:43:56 PM No.526574304
>>526573732
>4x/rts shown on game expo
You are like 20 years late for that fren.
Replies: >>526575251
Anonymous
6/7/2025, 10:50:41 PM No.526575041
>>526573732
pcgames show is tomorrow, that's your best chance for anything
Replies: >>526575251
Anonymous
6/7/2025, 10:52:46 PM No.526575251
>>526574304
Kids these days can't tell a good game from slop, I tell you hwat!
>>526575041
Thanks fren
Replies: >>526584243
Anonymous
6/8/2025, 12:17:23 AM No.526584243
>>526575251
Hwat?!?
Anonymous
6/8/2025, 1:34:23 AM No.526592145
>>526571508
So guys... what are your preferences on hyperlanes? Do you go high number or low?
Replies: >>526592390
Anonymous
6/8/2025, 1:36:54 AM No.526592390
>>526592145
I go 1.5x usually, high enough that there aren't annoying detours but not so high that there are no interesting chokepoints
Anonymous
6/8/2025, 2:30:23 AM No.526597440
Good night spiders.
Replies: >>526601660
Anonymous
6/8/2025, 3:15:58 AM No.526601660
1728492563590477
1728492563590477
md5: f15447aa1d0bab495b3801502679de9c๐Ÿ”
>>526597440
Night, GDF.
Anonymous
6/8/2025, 5:24:49 AM No.526612667
1727747919483489
1727747919483489
md5: 3ca87765131760895f20637202b27a4a๐Ÿ”
Anonymous
6/8/2025, 5:51:36 AM No.526615010
Today, after many attempts, I've finally managed to beat Chile as Argentina in HoI 4 Kairserreich. One of the most satisfying experiences I've ever had in a GSG.
Took a whole lot of luck- It wouldn't have been possible without Bolivia's help against Paraguay.

Very highly recommended.
Replies: >>526616107 >>526617327
Anonymous
6/8/2025, 6:04:22 AM No.526616107
>>526615010
take it to /gsg/ you fagbag
Anonymous
6/8/2025, 6:21:07 AM No.526617327
>>526615010
>Meme mod
>>>/gsg/
Anonymous
6/8/2025, 6:32:43 AM No.526618224
cocky_middleagged_targaryen_comming_to_destroy_your_fragile_ego_with_a_look
Does anyone have experience with the ck2 mod for game of thrones? Got a question about when magic leaves the world.
Basically I did a dance of the dragons start and for some reason I thought "hey if the blacks win crazy fast maybe the dragons will stay around" and for a while they did. The war was over in like a year with minor casualties on my side and my kids kept getting dragons hatched. But now 30 years in no eggs are hatching, is it just set for magic to go at this time? If so when does it come back? Do i just have to wait for the time of the main series (so 150 years in game time roughly) and just hope an egg will hatch? Is there an event I can proc to bring magic back BEFORE all my dragons die out?
Replies: >>526620590 >>526633885
Anonymous
6/8/2025, 7:01:30 AM No.526620384
you would think they would learn after a while
Anonymous
6/8/2025, 7:04:09 AM No.526620590
>>526618224
N
Anonymous
6/8/2025, 8:34:09 AM No.526626557
>>526511556
Heterosexual.
Anonymous
6/8/2025, 10:39:04 AM No.526633885
>>526618224
Nope, sorry m8.
Anonymous
6/8/2025, 12:49:33 PM No.526641639
How's shattered ring in 4.0?
Replies: >>526646747
Anonymous
6/8/2025, 2:04:35 PM No.526646747
>>526641639
Like spiderfag's ass.
Replies: >>526653978
Anonymous
6/8/2025, 3:32:00 PM No.526653394
>remember I was working on a mod for Civ 4 based on Advanced Civ
>pull the Advanced Civ repo to update those files
>30+ files to merge with a shit ton of conflicts since I was fucking around with the AI
Smh desu senpai
Replies: >>526690504
Anonymous
6/8/2025, 3:39:33 PM No.526653978
>>526646747
I don't get the joke.
Anonymous
6/8/2025, 4:38:39 PM No.526658704
Is it worth pirating 4.0 yet?
Anonymous
6/8/2025, 6:39:43 PM No.526670565
I want to enjoy shitlaris but the performance is actually fucking worse what the fuck
Replies: >>526670754
Anonymous
6/8/2025, 6:41:24 PM No.526670754
>>526670565
Performance will be fixed after the developers return from their summer vacation :)
Replies: >>526671016
Anonymous
6/8/2025, 6:43:40 PM No.526671016
>>526670754
kill me :)
Replies: >>526676102
Anonymous
6/8/2025, 7:29:16 PM No.526676102
>>526671016
https://www.youtube.com/watch?v=Kdx7_fI_KRc&t=47s
Replies: >>526676306 >>526677462
Anonymous
6/8/2025, 7:31:07 PM No.526676306
>>526676102
Fug, it was supposed to open at 47 second mark.
Oh well.
Anonymous
6/8/2025, 7:42:37 PM No.526677462
>>526676102
Oh, that takes me back.
Replies: >>526680245 >>526762943
Anonymous
6/8/2025, 8:05:38 PM No.526680245
>>526677462
I'll take you out back
Replies: >>526682272
Anonymous
6/8/2025, 8:21:39 PM No.526682272
>>526680245
Are you proposing?
Anonymous
6/8/2025, 9:30:06 PM No.526690504
>>526653394
Why mod Civ IV when Civ V Vox Populi exists and is literally the perfect civ game?
Replies: >>526697428
Anonymous
6/8/2025, 10:29:39 PM No.526697428
>>526690504
I do not care for 1UPT
Replies: >>526703390
Anonymous
6/8/2025, 11:21:59 PM No.526703390
>>526697428
it's better than doomstacks desu
Replies: >>526704502 >>526704830 >>526752252
Anonymous
6/8/2025, 11:31:45 PM No.526704502
>>526703390
i think you mean
ARMIES ??
Anonymous
6/8/2025, 11:34:47 PM No.526704830
>>526703390
Just use collateral damage to weaken the stack
Anonymous
6/8/2025, 11:37:11 PM No.526705105
god i wish
aurora didn't have such an awful convoluted UI
I don't want to have to make my own ship classes ~___~
Replies: >>526705343 >>526705857 >>527120003 >>527126949
Anonymous
6/8/2025, 11:39:27 PM No.526705343
>>526705105
stop typing like a tranny
Replies: >>526705491
Anonymous
6/8/2025, 11:40:42 PM No.526705491
>>526705343
uwu ~~~~
Anonymous
6/8/2025, 11:43:46 PM No.526705857
>>526705105
>I don't want to have to make my own ship classes ~___~
You dont have to? Ship classes in Aurora are purely cosmetical and the entire pre made list is extensive..
Replies: >>526706025
Anonymous
6/8/2025, 11:45:11 PM No.526706025
>>526705857
the whole process of researching techs, then making components, then designing a ship, is really tedious
Replies: >>526706143
Anonymous
6/8/2025, 11:46:27 PM No.526706143
>>526706025
Well thats the core mechanic of the game so either git gud or find another game more suited for your taste.
Replies: >>526706249
Anonymous
6/8/2025, 11:47:31 PM No.526706249
>>526706143
it was ok 10+ years ago
but i'm not dealing with that shit nowadays
Replies: >>526715454
Anonymous
6/8/2025, 11:50:59 PM No.526706654
ss_6208645a7bc7780396514d2dab38bdc0f3fb2a48.1920x1080
I want to design spaceships.
Is Distant Worlds 2 a good game?
Replies: >>526710571 >>526715095
Anonymous
6/8/2025, 11:52:44 PM No.526706843
RTW3
RTW3
md5: a74c771c507d76195466fb05c71547fa๐Ÿ”
>remember I have Rule the Waves installed
>continue previous campaign
>don't remember what the fuck I was doing except being at war with half the world
I did remember to slow heavier than air development so even though it's 1956, planes are still like interwar-tier.
Replies: >>526707246 >>526715454 >>526736193
Anonymous
6/8/2025, 11:56:19 PM No.526707246
Zahringen
Zahringen
md5: 47813088617d9c64c207059dce1cc5c8๐Ÿ”
>>526706843
Behold the pinnacle of the German Navy.
Replies: >>526715304 >>526715454 >>526736193
Anonymous
6/9/2025, 12:27:06 AM No.526710571
>>526706654
no, you basically just choose weapons
Replies: >>526715095
Anonymous
6/9/2025, 1:04:42 AM No.526715095
>>526706654
>>526710571
Well weapons, defences, engines, warpdrives, support systems. Basically a lot of functional components. I'd say play one of the galciv games if you really want to design the look of your ships too.
Anonymous
6/9/2025, 1:06:43 AM No.526715304
Nelson Class
Nelson Class
md5: 1899f3a03a8110d583be28c18789c608๐Ÿ”
>>526707246
All guns on the front?
Anonymous
6/9/2025, 1:08:14 AM No.526715454
>>526706249
Good, fuck off faggot.
>>526706843
>>526707246
I really need to play this game some more...
Anonymous
6/9/2025, 2:25:46 AM No.526723267
what the fuck is this
what the fuck is this
md5: 699fcdd48b0276646344a95fd838a2f4๐Ÿ”
am i the only one that thinks this is some serious mental gymnastics and completely detached from reality?
also, why would a tech give me only half an envoy? do i have to research another tech? if that's the case, why didn't they just double the base value of required tech points for this one tech?
bravo paradox, bravo
Replies: >>526723494 >>526723535 >>526724367 >>526734021
Anonymous
6/9/2025, 2:28:01 AM No.526723494
>>526723267
Function follows form
Anonymous
6/9/2025, 2:28:22 AM No.526723535
>>526723267
every insight tech gives half an envoy
Anonymous
6/9/2025, 2:36:58 AM No.526724367
>>526723267
Huh, sounds like a reference to the old Thrawn Trilogy from Star Wars EU (Legends, not Disney). Part of Thrawn's intellectual-ness is analyzing a species' art to obtain a thorough understanding of their psyche, and from there he's able to form overwhelming successful strategies and tactics against his enemies based on how their specific species would react.

The Thrawn Trilogy is touted as one of the peaks of the old EU, but never forget that Star Wars and sci-fi can be super retarded.
Replies: >>526729316
Anonymous
6/9/2025, 3:26:03 AM No.526729316
>>526724367
How much stellaris do I have to play to gain +10% damage against swedes?
Anonymous
6/9/2025, 4:17:10 AM No.526734021
>>526723267
It's a star wars reference, like anon said. As for half an envoy, yeah you need to get more techs to use that. It's meant to encourage you to stay consistent and get multiple of those techs, you're meant to stack them and it's fairly easy to do so if you're doing it with intent.
Anonymous
6/9/2025, 4:39:43 AM No.526736193
>>526706843
>>526707246
>still no SF mod
Lame.
Anonymous
6/9/2025, 7:42:29 AM No.526752252
>>526703390
Based.
Anonymous
6/9/2025, 8:14:19 AM No.526754530
Any 5x games?
Replies: >>526763782
Anonymous
6/9/2025, 9:04:03 AM No.526757754
Can we discuss xcom here or is there another thread for games like that? I checked so idk if i'm retarded.
Replies: >>526763602
Anonymous
6/9/2025, 10:00:21 AM No.526761054
Really happy Stellaris let you be spiritualist and robots finally. I did the thing again where I accidentally became fanatic spiritualist while going full synth by spamming that free fleet relic. Last time it happened my entire population was immediately barred from jobs and I had to quit the save. This time it happened and I didn't even notice until much later.
Anonymous
6/9/2025, 10:31:50 AM No.526762943
>>526677462
>that takes me back
skibidi toilet takes you back?
Anonymous
6/9/2025, 10:43:27 AM No.526763602
>>526757754
Yes, xcom general died a long time ago.
Anonymous
6/9/2025, 10:46:35 AM No.526763782
>>526754530
eXplore, eXpand, eXploit, eXterminate, seX
Replies: >>526773542 >>526780078 >>526783951
Anonymous
6/9/2025, 1:36:05 PM No.526773542
>>526763782
hell yeah
Replies: >>526779839
Anonymous
6/9/2025, 3:11:58 PM No.526779839
>>526773542
>meanwhile, in space
>"yeah let's not contact humanity just yet"
Anonymous
6/9/2025, 3:15:19 PM No.526780078
alaKjX4R_700w_0
alaKjX4R_700w_0
md5: 9ebee4c75f25b8518f221e862108e894๐Ÿ”
>>526763782
Replies: >>526786368
Anonymous
6/9/2025, 4:03:57 PM No.526783951
>>526763782
Yes
Anonymous
6/9/2025, 4:30:01 PM No.526786368
000_1489794008
000_1489794008
md5: c06c6cf65d1c1a0502b2fc7a14c43705๐Ÿ”
>>526780078
>submissive xeno wife
Y-Yeah...
Replies: >>526786707
Anonymous
6/9/2025, 4:33:32 PM No.526786707
>>526786368
Imagine the webjobs
Replies: >>526786753
Anonymous
6/9/2025, 4:34:02 PM No.526786753
>>526786707
I doubt two subs can get along...
Anonymous
6/9/2025, 5:20:18 PM No.526790943
>Ai empires will send their fleets in a giant circle around the entire galaxy to get in through a part thatโ€™s undefended if theyโ€™re too scared to go through on their border
I donโ€™t know why I didnโ€™t expect them to do that, but getting invaded from the left by an empire thatโ€™s on your right border wasnโ€™t what I was expecting
Replies: >>526791346 >>526796995 >>526799134
Anonymous
6/9/2025, 5:24:52 PM No.526791346
file
file
md5: 5cf29efca456ef11898a2c23ca86ef18๐Ÿ”
>>526790943
This is hilarious.
Anonymous
6/9/2025, 6:24:06 PM No.526796995
>>526790943
That's Stellaris, baby!
Anonymous
6/9/2025, 6:45:43 PM No.526799134
>>526790943
I can understand the assumption that they wouldn't get open borders from every empire between themselves and you.
Anonymous
6/9/2025, 7:48:32 PM No.526805475
20250609192847_1
20250609192847_1
md5: 3125b790b24f42bf027cb89516d96c16๐Ÿ”
Oh hey this bonus stacks. Excellent for early game rush!
Anonymous
6/9/2025, 8:53:42 PM No.526812432
file
file
md5: 9928dadc8476ec1d678f658e1eb4c310๐Ÿ”
bump
Replies: >>526814834 >>526821470
Anonymous
6/9/2025, 9:17:13 PM No.526814834
>>526812432
>Welcome to another episode of Spider meal time
Replies: >>526814907
Anonymous
6/9/2025, 9:17:54 PM No.526814907
>>526814834
cant boot up game to take screenshot, busy checking pizza
Anonymous
6/9/2025, 10:16:35 PM No.526821470
>>526812432
I don't know if the ghastly look if because of the lack of saturation in the pic of because it is, in fact, horrible sustenance.
Replies: >>526822052
Anonymous
6/9/2025, 10:21:33 PM No.526822052
jimmy-butler-what-am-i-reading
jimmy-butler-what-am-i-reading
md5: b27fe0cc1881346ed7b53b130ea35dc5๐Ÿ”
>>526821470
Replies: >>526822860
Anonymous
6/9/2025, 10:28:23 PM No.526822860
>>526822052
Let me translate to monkey speech:
>canโ€™t tell if it looks gross cuz the photo sucks or if the foods actually disgusting
Anonymous
6/9/2025, 11:57:57 PM No.526832598
>be waging genocidal war in the late game
>-250 energy a month, that's nothing
>war finishes, put my ships back on the starbase with crew quarters
>-3k energy a month out of nowhere
I don't know what they did with the economy, but this huge sudden swings keep happening completly at random out of fucking nowhere
Replies: >>526839940 >>526865802
Anonymous
6/10/2025, 1:06:51 AM No.526839940
>>526832598
have you considered hovering over the resource and checking
Anonymous
6/10/2025, 1:24:48 AM No.526841653
there is absolutely nothing i want to play
Replies: >>526843080
Anonymous
6/10/2025, 1:39:08 AM No.526843080
>>526841653
play with this *unzips dick*

or play age of the ring like me
Replies: >>526843375 >>526851087 >>526880257
Anonymous
6/10/2025, 1:42:14 AM No.526843375
>>526843080
thats a total war game, no?
Replies: >>526845602
Anonymous
6/10/2025, 2:04:36 AM No.526845602
>>526843375
no
Anonymous
6/10/2025, 2:17:30 AM No.526846854
cc
cc
md5: 148d3ef9bb9ec170b52db72b46675867๐Ÿ”
Which C&C is the best to start with? I've heard varying answers on which game is the best intro to the series.

I bought the bundle when it was on sale a while ago and didn't realize it didn't have the first one, otherwise I would have just started with that.

Help me out, /vg/
Replies: >>526846905
Anonymous
6/10/2025, 2:18:02 AM No.526846905
>>526846854
first red alert
Anonymous
6/10/2025, 2:27:20 AM No.526847757
its literally a 2006 total war game
wtf
i just wasted 15 gigs of data to dl it
Replies: >>526860307
Anonymous
6/10/2025, 3:01:28 AM No.526851087
>>526843080
>check it
>battle for middle earth 2 mod
Well, fuck.
Anonymous
6/10/2025, 4:38:21 AM No.526859886
20250518140707_1
20250518140707_1
md5: c9ecbfb53ad2f34a8ef8fa9425dbb152๐Ÿ”
Knights are strong.
Anonymous
6/10/2025, 4:43:16 AM No.526860307
ISAT_Portrait_Siffrin_LMAO
ISAT_Portrait_Siffrin_LMAO
md5: 8a47ebe4630974655e9d151380be3358๐Ÿ”
>>526847757
>being am*rican and having a data cap
lol
lmao
Replies: >>526903178
Anonymous
6/10/2025, 5:46:54 AM No.526865802
>>526832598
Unless major changes happened to the game (again) that's pretty normal. Lategame fleets are large and expensive but they still aren't horrible for your economy as long as they're docked.
Anonymous
6/10/2025, 6:17:08 AM No.526868357
20250327174109_1
20250327174109_1
md5: 3e3ade66ed7d4df865da77e549abc4b3๐Ÿ”
Surprisingly, calling your factory "Digital Homicide" means it only releases lazy cashgrab units.
Anonymous
6/10/2025, 6:47:38 AM No.526870626
XCOM Enemy Within Long War Rebalance Screenshot 1
XCOM Enemy Within Long War Rebalance Screenshot 1
md5: 023ce7fb7192b7851f39859d92e5a5e6๐Ÿ”
Idk how it happened but an Egyptian and Israeli woman (not pictured) became my best soldiers
Replies: >>526871958
Anonymous
6/10/2025, 7:04:59 AM No.526871958
>>526870626
the alien fears the middle easterner
Replies: >>526874285 >>526874372
Anonymous
6/10/2025, 7:37:17 AM No.526874285
>>526871958
So do the Palestinians.
Replies: >>526874372
Anonymous
6/10/2025, 7:38:39 AM No.526874372
file
file
md5: 1cce779b331154264bfb303ae88ba051๐Ÿ”
>>526871958
>>526874285
My Israel Woman Died
Replies: >>526874461 >>526875097 >>526879717
Anonymous
6/10/2025, 7:40:15 AM No.526874461
>>526874372
RIP.
Anonymous
6/10/2025, 7:49:09 AM No.526875097
>>526874372
Good
Anonymous
6/10/2025, 9:03:20 AM No.526879717
>>526874372
Damn antisemitic aliens.
Anonymous
6/10/2025, 9:12:01 AM No.526880257
>>526843080
Post screenshots you coward.
Be less an effeminate faggot, be more like Spiderfag.
Replies: >>526880783
Anonymous
6/10/2025, 9:21:14 AM No.526880783
>>526880257
I don't think screenshots of my silly skirmish games would be interesting

I am going to do a war of the ring campaign though, as soon as I figure out which faction I like the most

>Be less an effeminate faggot, be more like Spiderfag.
uhh...
Replies: >>526881497
Anonymous
6/10/2025, 9:34:13 AM No.526881497
>>526880783
Screenshots of a giant brawl are ALWAYS fun!

>uhh
Less hesitation, more zoomed in bloody murder!
Anonymous
6/10/2025, 10:06:42 AM No.526883416
1748079642659973m
1748079642659973m
md5: 28f711a575d718238a295e847dda92d6๐Ÿ”
Bump.
Replies: >>526892482
Anonymous
6/10/2025, 12:28:23 PM No.526892482
balder
balder
md5: 0640b68217f823079691fdb30e45f772๐Ÿ”
>>526883416
bump indeed
Replies: >>526895610
Anonymous
6/10/2025, 1:16:05 PM No.526895610
>>526892482
...pfft.
Anonymous
6/10/2025, 2:11:37 PM No.526899708
>stardock actually makes the novalith cannon really good
>immdiatly turns around and nerfs them out existence after a week
TEC just can't have nice things
Replies: >>526902563
Anonymous
6/10/2025, 2:48:31 PM No.526902563
>>526899708
Tec are fascists so makes sense they get dickbummed.
Replies: >>526902772 >>526902820 >>526915632 >>526950163
Anonymous
6/10/2025, 2:51:04 PM No.526902772
>>526902563
t. Advent mindrapist
Replies: >>526903208
Anonymous
6/10/2025, 2:51:39 PM No.526902820
Untitled
Untitled
md5: ff24b1b31470104b6583bb3a6deb14d8๐Ÿ”
>>526902563
Anonymous
6/10/2025, 2:56:04 PM No.526903178
1723072177605066
1723072177605066
md5: 854c2ee7b896f7d48e3646c00590b420๐Ÿ”
>>526860307
Different anon, but it's one of the many reasons companies like Comcast routinely get rated as the most hated companies in the country. It's only one or two that still have data caps, and they do it to push their customers to a more expensive plan that doesn't cap them. The problem's further compounded because there's usually only a sole internet provider in the area (unless you can figure out how to go satellite), so they've got little competition with over how they set prices.

/rant
Replies: >>526904369
Anonymous
6/10/2025, 2:56:22 PM No.526903208
>>526902772
Do you have a single proof to back that up?
Anonymous
6/10/2025, 3:11:13 PM No.526904369
>>526903178
Then they rub their nipples.
Anonymous
6/10/2025, 5:21:06 PM No.526915632
>>526902563
You struck a nerve.
Anonymous
6/10/2025, 5:30:08 PM No.526916412
file
file
md5: 225e824b4a7e986f3a7354e89ee6a8eb๐Ÿ”
Idk man
Replies: >>526918646
Anonymous
6/10/2025, 5:52:56 PM No.526918646
>>526916412
>he fell for the long war meme
Anonymous
6/10/2025, 7:12:12 PM No.526927147
I'm bored, recommend me a good game.

Something less autistic than Aurora 4x but more indepth than Stellaris. Something like Crusader Kings in space meets Roguetech
Replies: >>526928917 >>526929592 >>526931564 >>526957547 >>526957716
Anonymous
6/10/2025, 7:29:11 PM No.526928917
>>526927147
Star Dynasties.
https://store.steampowered.com/app/1194590/Star_Dynasties/
Anonymous
6/10/2025, 7:35:28 PM No.526929592
>>526927147
Emperor of the Fading Suns Enhanced version is good autism without going deep mental autism like Aurora 4x.
https://store.steampowered.com/app/2799350/Emperor_of_the_Fading_Suns_Enhanced/
Anonymous
6/10/2025, 7:54:53 PM No.526931564
>>526927147
distant worlds 1
ultra-autistic mode: all automation turned off
never played aurora 4x but i can imagine that this is what lies right next to it
that or dwarf fortress when it was at its most original form and only used ascii (never played that either so feel free to correct me and call me a moron for suggesting it)
Anonymous
6/10/2025, 8:23:07 PM No.526934428
in stellaris, do ai empires ALWAYS end up getting their signal picked up on my contacts list, allowing me to decipher their language and coming into diplomatic contect with them BEFORE my science ships venture close to them, or can some ai empires simply stealth their way into not being picked up at all (not becoming "psi menace", "gamma menace", "epsilon menace", etc.) until i finally run my science ships near their borders?
Replies: >>526935161
Anonymous
6/10/2025, 8:30:38 PM No.526935161
>>526934428
I believe you have to detect them (and vice-versa) to start a first contact procedure, so you could hypothetically have a cloaked science ship scouting them
Replies: >>526935465
Anonymous
6/10/2025, 8:33:35 PM No.526935465
>>526935161
oh, alright
hmm
i remember getting first contact with someone whose capital was located like maybe 20 or 30 jumps away from me
i guess in this case it might have been one of their vessels that bumped into the sensor range of my empire
Replies: >>526935909
Anonymous
6/10/2025, 8:38:15 PM No.526935909
>>526935465
fallen empire probably, they will also make contact with you immediately
Replies: >>526936608
Anonymous
6/10/2025, 8:44:54 PM No.526936608
>>526935909
i believe i have fallen empires turned off when i generated the map, so no
but alright then, so those will do that too
Replies: >>526947080
Anonymous
6/10/2025, 9:19:54 PM No.526940518
Anyone plays Tempest Rising?
Anonymous
6/10/2025, 10:18:49 PM No.526947080
>>526936608
Some origins can force an FE to spawn even if you have them turned off. If an AI empire rolls them you can still get FEs.
Anonymous
6/10/2025, 10:43:21 PM No.526949826
bros /gsg/ is laughing at us again...
Anonymous
6/10/2025, 10:46:41 PM No.526950163
>>526902563
>TEC are fascists
More like a 30-year war economy. It's a rough time. That said, the rebels are ultra-racist and it's great.
Replies: >>526956271
Anonymous
6/10/2025, 11:45:41 PM No.526956271
>>526950163
Were the pre-rebellion games set at the start of the war or 30 years down the line?
Replies: >>526957441
Anonymous
6/10/2025, 11:57:16 PM No.526957441
>>526956271
At the start.
Each expansion moved it down the line by some years, until Rebellion which was 10 to 20 years after start.
Anonymous
6/10/2025, 11:58:13 PM No.526957547
>>526927147
Star Traders: Frontiers
Anonymous
6/10/2025, 11:59:44 PM No.526957716
>>526927147
Distant Worlds 2, Starsector (modded), Space Reign: Curse of Sky, Star Dynasties, but Star Traders: Frontiers is the closest thing to what you asked for.
Anonymous
6/11/2025, 12:39:30 AM No.526961871
>Starsector (modded),
arguable
i wouldn't call it 'deeper', i'd just call it 'more fun' because it hits enough of the right spots (mount and blade in space + lots of other cool stuff because of mods) that it makes stellaris look like a well-crafted but tiny home, an irrelevant affair
unfortunately a heavily modded game like starsector comes with its defects, in that it stands like a house of cards and chugs with a bunch of gigs of memory depending on how many mods you glue to it
Replies: >>526976635
Anonymous
6/11/2025, 3:11:32 AM No.526976635
>>526961871
What if I had a decent NVME, 64 Gigs of ram, a 4080 Super, and an AMD Ryzen 7 9800X3D 8-Core? I'm working on building my PC right now and these are the basic specs.

Genuinely I don't get why the most intensive games are modded indie games sometimes, rimworld and minecraft are other examples of this.
Replies: >>526977138
Anonymous
6/11/2025, 3:16:49 AM No.526977138
lol frontline lol hoi3 wargaming
lol frontline lol hoi3 wargaming
md5: 0c4d5c908a498bdf22c7fc6fa56c84ef๐Ÿ”
>>526976635
>NVMe, 64 gigs of ram
i'd say you'd be flawless
i've seen a streamer with a shitton of mods run starsector just fine, his rig was reportedly doomstacked with ram

>current run
feel free to hate and rate, rate and hate
Replies: >>526977369
Anonymous
6/11/2025, 3:19:07 AM No.526977369
>>526977138
consider increasing energy production

wait is this 3.14
Replies: >>526977609
Anonymous
6/11/2025, 3:21:25 AM No.526977609
>>526977369
yes it's 3.14
oh and the energy and food collapse is just my spiritualist pops currently suffering unhappiness from a temporary faggoty shroudwalker "situation", i'm almost certain it'll sort itself out within a year
Anonymous
6/11/2025, 4:11:20 AM No.526982425
is there a way to shift my empire's "fanatic xenophobe" ethic to its "non-fanatic" variant? without using console commands or seeking special events, i mean
just, you know, manipulating enough pops into abandoning the specific ethic that the game has listed my empire as being fanatic of
is this possible?
mind you, 2 out of my 5 councilors (but not the ruler) are also xenophobic
do i have to boot them out to make sure it happens?
Replies: >>526982580 >>526982773
Anonymous
6/11/2025, 4:13:18 AM No.526982580
>>526982425
Intended way is by promoting/suppressing factions
Replies: >>526986021
Anonymous
6/11/2025, 4:15:16 AM No.526982773
>>526982425
you need to embrace a faction

the problem here is that you need to reduce your empire's xenophobe attraction so that when you shift ethics, you shift out of f. xenophobe and not out of whatever your second ethic is. embracing your second ethic is the easiest way to do this
Replies: >>526986021
Anonymous
6/11/2025, 4:51:22 AM No.526986021
lol memegame2 in space
lol memegame2 in space
md5: fa28f3f631f06734ad941f58667ec17d๐Ÿ”
>>526982580
okay, thank you
>>526982773
this is my empire's front page pasted into the screenshot, ignore the filename (inside joke in another thread i posted it in)
>you need to reduce your empire's xenophobe attraction
oh fuck... i have majority of greens/positives in my xenophobe faction
>Plokoviastis (my custom race name) Violator (my custom ruler title) GREEN
>homogenous council GREEN
>strong alone GREEN
>invasive xeno studies GREEN
>xenos disenfranchised GREEN
>no immigration GREEN
>asserting dominance RED
>giant massacre RED
>aggressive first contact protocols GREEN
>oppressive subjugation policy RED
>ruler has empire ethic RED
>represented on council GREEN
a lot of those i am hard-pressed on making red, especially the first 3 greens which are literally impossible right now, the 4th which i'm meh kind of okay with doing right now, the 5th which i'm really hard-pressed with doing, the 6th green which is impossible for me to do because i'm one of the only few FTL empires in the game, and 7th which i'm actually quite alright with changing, and the last green which is arguably the most impossible one to make red
>you need to reduce your empire's xenophobe attraction so that when you shift ethics, you shift out of f. xenophobe and not out of whatever your second ethic is.
>embracing your second ethic is the easiest way to do this
i currently have my spirituality faction embraced, and all other factions suppressed, in this screenshot
percentages are still in the process of changing i guess, it's not like i've been waiting 30 in-game years since i made a shroudwalker teacher/psionic/spiritualist become my core sector's governor
i also have 4 other spiritualists in administration (2 of them which are governing my other 2 sectors and the other 2 spiritualists which are governing planets directly)
however there is a certain xenophobe paragon running one of my 3 most populated planets, not sure if i should remove him temporarily and take a further hit on the economy
Replies: >>526986240
Anonymous
6/11/2025, 4:54:01 AM No.526986240
>>526986021
I ain't reading all that shit, but
>i currently have my spirituality faction embraced
you're promoting it, not embracing it. you can embrace it if enough of your pops support it, which it seems like they do

stop suppressing the other factions, you're just tanking their happiness for no reason
Replies: >>526988550
Anonymous
6/11/2025, 5:17:39 AM No.526988550
>>526986240
>you're promoting it, not embracing it.
no, i embraced it
it's currently going through the 10-year cooldown
look at the screenshot, specifically at the red-framed thing i pasted on it
>governing ethics: fanatic xenophobe, non-fanatic spiritualist
also at the bottom of the screenshot
>THEOCRATIC oligarchy

>stop suppressing the other factions, you're just tanking their happiness for no reason
really?
all of my "banner of triumph" faction are militarists and i need them to convert to a purely supremacist party
same with "true democracy center", but the 6 pops in that are insignificant to me as far as their unhappiness penalty is concerned
"committee of united scientists" is in the process of becoming just as minor as the TDC
the "PPB" seems like the only major thing i need to focus on stripping most of the issues to red so most of their bloc disperses
i could redden one of the CoUS/materialist issues, but the other one has to remain because my current ruler (who is an immortal) will only be dismissable if i force election or wait until mandatory election in year 2280
Replies: >>526988948
Anonymous
6/11/2025, 5:20:39 AM No.526988865
20250610231836_1
20250610231836_1
md5: e0e10354d761cc44879693042b4fecc6๐Ÿ”
>AI decides to build a giant wall 10 of gatling guns in Civ V VP
>I only have one landship left nearby
Well I guess that invasion's fucked.
Disclaimer: I am a retard that has no idea what to do with Faith in the lategame
Anonymous
6/11/2025, 5:21:34 AM No.526988948
>>526988550
>no, i embraced it
>it's currently going through the 10-year cooldown
oh you're right
anyways just embrace spiritualist again when it comes off cooldown and you'll be f. spiritualist/xenophobe

those issues on the left side aren't related to the support of a faction, just their happiness
Replies: >>526989574
Anonymous
6/11/2025, 5:29:17 AM No.526989574
>>526988948
>and you'll be f. spiritualist/xenophobe
i actually don't want this
i want to be more or less balanced between supremacist, spiritualist and xenophobe
as a supremacist and spiritualist, i can take up the *sร–yface* imperial cult civic and become god-emperor
and as a xenophobe i can *sร–yface* enslave humans, rape humans, eat fungoids and other organics, and genocide hive minds and robotic trash
all while putting a firm boot on the neck of any would-be creators of federations which are a serious threat
Replies: >>526992614 >>526992818
Anonymous
6/11/2025, 6:06:48 AM No.526992614
>>526989574
>sร–yface
Anonymous
6/11/2025, 6:09:12 AM No.526992818
>>526989574
I hate the way you type you fucking faggot

so you want to be spiritualist/militarist/xenophobe? just embrace the militarist faction and you will (hopefully) shift out of f. xenophobe and into militarist
Replies: >>526993482
Anonymous
6/11/2025, 6:16:52 AM No.526993482
>>526992818
>militarist
no
supremacist
spiritualist/supremacist/xenophobe
Replies: >>526993659
Anonymous
6/11/2025, 6:18:51 AM No.526993659
>>526993482
what the fuck is supremacist
Replies: >>526993834
Anonymous
6/11/2025, 6:20:45 AM No.526993834
>>526993659
ugh sorry i meant "authoritarian"
supremacist, authoritarian... bleh
Replies: >>527005116
Anonymous
6/11/2025, 9:15:52 AM No.527005116
>>526993834
Not the same.
Anonymous
6/11/2025, 11:20:36 AM No.527012119
bumpin'
Replies: >>527014537
Anonymous
6/11/2025, 12:03:34 PM No.527014537
>>527012119
Bump someone's ass
Replies: >>527015028
Anonymous
6/11/2025, 12:12:04 PM No.527015028
>>527014537
Someone needs to fuck spiderfag and post the movie here
Anonymous
6/11/2025, 1:29:59 PM No.527019831
Someone needs to play Sacrifice and tell me what I'm doing wrong.
Replies: >>527039720 >>527072625
Anonymous
6/11/2025, 3:01:09 PM No.527025993
Bump and hump.
Anonymous
6/11/2025, 4:56:12 PM No.527035195
__diana_pragmata_drawn_by_orenjipiiru__sample-5b1a617bb461399e5d8f0964754b86b5
Play Signalis.
Anonymous
6/11/2025, 5:30:27 PM No.527038215
Does the X series belong in here (x3, x4 etc)? Was looking through the catalogue and couldn't find any posts relating to X4 foundations.
Replies: >>527038629 >>527041361
Anonymous
6/11/2025, 5:34:55 PM No.527038629
>>527038215
Is it strategy? Might be more /indie/ otherwise
Replies: >>527039075
Anonymous
6/11/2025, 5:39:38 PM No.527039075
20250611172736_1
20250611172736_1
md5: dbef12d61cd72c133bd26896286399a6๐Ÿ”
>>527038629
It's spehs sim with focus on base building, resource gathering, and fleet command. It's a pretty established franchise so I was surpised that there wasn't a /vg/ thread dedicated to it. Technically it does hit the four x's (Explore, Expand, Exploit, Exterminate), even if it isn't officially labeled as a 4x.
Replies: >>527039478 >>527212879
Anonymous
6/11/2025, 5:44:21 PM No.527039478
20250611174340_1
20250611174340_1
md5: d99eaa723c8dc02cb03f2d21c13b40b6๐Ÿ”
>>527039075
Replies: >>527212879
Anonymous
6/11/2025, 5:47:02 PM No.527039720
>>527019831
>Someone needs to play Sacrifice and tell me what I'm doing wrong.
What is it you think you're doing wrong? It's fairly straightforward: spawn minions, kill, gather souls, spawn more minions.
Replies: >>527042592
Anonymous
6/11/2025, 6:02:30 PM No.527041361
>>527038215
>Does the X series belong in here (x3, x4 etc)?
Yes.
Anonymous
6/11/2025, 6:14:40 PM No.527042592
>>527039720
I tried that, and what happens is that I lose every engagement. The AI runs into me with superior numbers, seem to kill my creatures instantly while mine struggle to make a dent, and while I can recover souls, the enemy gets experience and outtech me.
Replies: >>527043716
Anonymous
6/11/2025, 6:25:33 PM No.527043716
>>527042592
If the ai starts off with more numbers it's best to bait him close to one of your manaliths. Set a couple of minions on defens at the manalith and take a couple of fast unit towards the enemy group. Agro them back to the manalith and take a stand there.

Also take note of the unit he's using; if he has mostly melee units, build more flyers. If he's using mostly flyers, focus on misile. If he's mostly misile, focus melee. It's all about trying to counter what the enemy ai is focusing on.
Replies: >>527044585
Anonymous
6/11/2025, 6:34:07 PM No.527044585
>>527043716
It's skirmish mode, so I assume he's just quicker at converting souls. But from the sound of it, I should prepare my army based on his.
I need to go home and try again.

Do you suggest using the guardian spell, the manual suggested to avoid relying on it...
Replies: >>527065447
Anonymous
6/11/2025, 8:01:05 PM No.527054197
20250611140020_1
20250611140020_1
md5: b64d97b43559f049c6d66e5a18e163e8๐Ÿ”
It would be nice if the AI didn't blatantly give itself gold to fund its wars.
Replies: >>527056667
Anonymous
6/11/2025, 8:23:15 PM No.527056667
>>527054197
Can't think of any 4x where the AI doesn't cheat, it's expected at this point.
Replies: >>527072625 >>527076219
Anonymous
6/11/2025, 9:40:47 PM No.527065447
>>527044585
As a rule of thumb I always push out a couple of melee units as meatshields, and then try to match or counter what the AI is pushing out 1:1, so lets say that he pushes with 2 flyers and 3 melee I'd match with 2 missile and 3 flyers (missile targeting his flyers and my flyers targeting his melee). Alternatively if you can push out more numbers than the AI you can match his unit types and let your melee attack his melee etc. The key is just to not let your units be attacked by whatever type it is the most weak to.

Concerning spells they are generally best reserved for when you need to turn the tide of a skirmish. Mana is fickle because you have to rely on your manalings, which each take up one soul that could be used elsewhere. Think of spells like your ult in Leuge of Legends; it's pivotal in specific moments but it's not spamable.
Replies: >>527066052 >>527072870 >>527151379
Anonymous
6/11/2025, 9:46:35 PM No.527066052
>>527065447
>manalings
Meant Manahoars, those starter minions that gives your summoner mana.
Anonymous
6/11/2025, 10:45:51 PM No.527072625
>>527019831
I mean you could say who you're playing with and against what. Also play the campaign you french weirdo if you need a tutorial.

>>527056667
AI wars is pretty fair if only because the AI doesn't need to cheat. Imperialism series by SSI is also pretty fair, what's more it's perfectly viable to expand so fast the AI starves trying to trade you for scraps.
Replies: >>527081496
Anonymous
6/11/2025, 10:48:00 PM No.527072870
>>527065447
I see. Sounds like learning to assign different groups is not optional after all.
Anonymous
6/11/2025, 11:18:29 PM No.527076219
>>527056667
IMO more modern games (ES2, SOASE 2, even Stellaris) hide AI cheats a bit better. Far as I can tell, Civ V AI just adds a big integer to its gold stockpile to keep itself in the black, which means that it never really feels like the AI feels the pain of overstretched their unit caps and GPT deficits.
Replies: >>527077742
Anonymous
6/11/2025, 11:33:06 PM No.527077742
>>527076219
>Stellaris
>hide AI cheats
AI does not "cheat" as in maphack or similar, but the game difficulty slider is simply a multiplier to AI economic and combat stats.
AI is already too dumb to live on x1 difficulty, and the default setting is giving bonuses to player, not to AI.
Anonymous
6/12/2025, 12:05:28 AM No.527081496
>>527072625
Mostly Charnel (undeads are the best) against Tim Curry and the fat American. The capitalist one, not the "howdy neighbour" one.
Anonymous
6/12/2025, 1:01:46 AM No.527087439
1693693729652833
1693693729652833
md5: c229ba95036a0c0c8d12860276a68e70๐Ÿ”
Anonymous
6/12/2025, 2:02:03 AM No.527093473
Here's hoping Falling frontier will come out some day and won't be utter shit.
Anonymous
6/12/2025, 2:13:12 AM No.527094496
you guys still talking about falling frontier? i thought that shit was discontinued like grey eminence
Anonymous
6/12/2025, 5:38:54 AM No.527113413
Man_thumb.jpg
Man_thumb.jpg
md5: 990faf4b1d52dd370025f97f44cf0ea9๐Ÿ”
I don't know why I hopped on this game when I had a headache.
Replies: >>527133603
Anonymous
6/12/2025, 6:14:59 AM No.527116386
XCOM Enemy Within Long War Rebalance Clip 2_thumb.jpg
I guess that's what I get for enabling hidden enemy turns, fuck me I guess.
Anonymous
6/12/2025, 6:17:05 AM No.527116579
XCOM Enemy Within Long War Rebalance Clip 3_thumb.jpg
Like man....look at this shit
Anonymous
6/12/2025, 6:29:29 AM No.527117726
174903177357591958
174903177357591958
md5: 600ad7d00d33b82323f2cdabce7bde6f๐Ÿ”
>>526408130
Holy shit, it's been so long since I've thought of that game. The Mandate had me fixed like nothing else at the time. I think I even gave them money, can't remember though. What the fuck even happened, they earned plenty of funds through that Kickstarter.
Replies: >>527133776
Anonymous
6/12/2025, 6:56:04 AM No.527120003
>>526705105
Stupid fucking degenerate.
Replies: >>527123597
Anonymous
6/12/2025, 7:47:11 AM No.527123597
>>527120003
Why u so mad u_u;
That's not berry nice of u
Replies: >>527125150
Anonymous
6/12/2025, 8:12:29 AM No.527125150
>>527123597
I'm sorry, you're right. That was mean of me.
Replies: >>527125196
Anonymous
6/12/2025, 8:13:12 AM No.527125196
>>527125150
Damn fucking straight. Praise to you for admitting it, you are a prince among men.
Anonymous
6/12/2025, 8:41:29 AM No.527126949
>>526705105
You're right but you're an ugly non-passing male, so do not pretend otherwise with how you speak. With that being said I hope the dev of Aurora pulls a dwarf fortress and overhauls the visuals and releases it on steam, it'd get a lot more funding that way and probably find a lot of success.
Anonymous
6/12/2025, 10:34:43 AM No.527133603
>>527113413
Because you're a masochistic painslut.
Anonymous
6/12/2025, 10:37:56 AM No.527133776
Mandate is kill
Mandate is kill
md5: 8815427c45bc9d1341527c78270bad64๐Ÿ”
>>527117726
Something about running out of money and the devs just giving up.
Once they quit, they didn't make any declarations of it and they left the website on.
It finally went offline when the site host no longer received automatic payments from the card/account they had been charging from.
Replies: >>527134135
Anonymous
6/12/2025, 10:44:01 AM No.527134135
>>527133776
For fuck's sake.
Did they steal the money?
Replies: >>527134925
Anonymous
6/12/2025, 10:58:30 AM No.527134925
Community manager
Community manager
md5: 3e7eaefbcb1c578d32e31dd09a479c5d๐Ÿ”
>>527134135
Who knows?
There was some talk from the dev team that their Russian bosses didn't pay them during later few months of the development, before everyone just walked out.
Pic related was the last person they hired to their team few months before it all went down, their community manager.
Replies: >>527135271 >>527139662
Anonymous
6/12/2025, 11:04:17 AM No.527135271
>>527134925
Bet you this bitch stole the money and ran.
Replies: >>527139662
Anonymous
6/12/2025, 12:16:57 PM No.527139662
>>527135271
>>527134925
Fucking hell that beak..
Early Life for sure.
Replies: >>527142921
Anonymous
6/12/2025, 1:01:40 PM No.527142921
>>527139662
One if these dei who steals money but it's okay, it's to support minorities (ximself).
Replies: >>527143916
Anonymous
6/12/2025, 1:15:30 PM No.527143916
1732582099291814
1732582099291814
md5: 4f430610ed5dfe9dd0f1d65d388ed653๐Ÿ”
>>527142921
Replies: >>527144142
Anonymous
6/12/2025, 1:18:43 PM No.527144142
>>527143916
Ha, I see. The sons of David..
Anonymous
6/12/2025, 2:56:23 PM No.527151379
>>527065447
>Think of spells like your ult in Leuge of Legends; it's pivotal in specific moments but it's not spamable.
Wait, you blokes do mean Mandalore's game, right? You can't spam magic in it?
Replies: >>527158919
Anonymous
6/12/2025, 4:30:00 PM No.527158919
>find a blog about Sacrifice
>check
>"bla bla charnel's melee units take 6x damage from fliers instead of 4x as anyone else"
Oh for fuck's sake, they're hard counters, like in AoE2!

>>527151379
Yes. I assumed you'd just get more spells as you level up, but I was wrong.
Replies: >>527190402
Anonymous
6/12/2025, 5:50:23 PM No.527166317
factionsd
factionsd
md5: 35832ad4c5e911cc50b453173400fe07๐Ÿ”
bump
Replies: >>527168689 >>527182726
Anonymous
6/12/2025, 6:14:50 PM No.527168689
>>527166317
El Presidente!
Anonymous
6/12/2025, 6:30:38 PM No.527170303
maxresdefault (22)
maxresdefault (22)
md5: 5097fad4cc712c869a39ef3de60007f0๐Ÿ”
New game from Frostunk creators is launching tomorrow.

https://youtu.be/WF48QDkg3Cw [Open]
https://www.metacritic.com/game/the-alters/

>It blends elements of survival, adventure, and base-building, focusing on the player's need to clone themselves to survive on a hostile planet and build a base to escape. The game centers around the narrative of Jan Dolski, a sole survivor of an ill-fated space expedition, and his "alter" versions, each with their own skills and personalities
Replies: >>527182846 >>527183304
Anonymous
6/12/2025, 8:24:14 PM No.527182726
>>527166317
Good standing with the communists and the capitalists at the same time? I really liked the different ages in tropico 5 but they should have stopped at the cold war era. In that multipolar world small states could have a bigger role because they could try to play both sides. Other powers can only really invade you if you really screw things up but they don't have other means to really cause trouble for you which is also a bit of a letdown.
Replies: >>527184614 >>527184614
Anonymous
6/12/2025, 8:25:11 PM No.527182846
>>527170303
>and his "alter" versions
Eh, clones. Even in sci fi people are boring and all they do is clones or robots or AI.
Never proper transhumanism.
Anonymous
6/12/2025, 8:29:05 PM No.527183304
Perfection
Perfection
md5: 1b6c2e6733e8d3871b66bc7f5acd8c82๐Ÿ”
>>527170303
>Horatio?
Also
>everything thing is personal here
>let them fulfill some personal needs
>life isn't all about work
The game spans only 3 days. Wouldn't you be able to set some things aside for 3 days if it's about survival?
Anonymous
6/12/2025, 8:40:53 PM No.527184614
>>527182726
Its old screenshot but iirc i just tried to appease them both, mostly running with bit of social services and strong industry..
>>527182726
Yeah i wish they expanded on Cold War, the very essence of Banana Republic vibe. Modern times are kinda meh.
Replies: >>527185346 >>527188254
Anonymous
6/12/2025, 8:47:36 PM No.527185346
>>527184614
>Modern times are kinda meh.
Yeah I think so too. It was already kinda meh in 4 and 5 brought nothing new to the era's specifically. Colonial era could also be more interesting too, caribbean islands were economic powerhouses in the 17th and 18th century. The game starts off in a 19th century themed colonial era. I think the vibe in 4, 5 and 6 is a bit too much the silly jokes and the game would be better if you had some more limitations arround a couple of playstyles. It's too easy to keep everyone happy.
Replies: >>527185591 >>527188254
Anonymous
6/12/2025, 8:49:48 PM No.527185591
>>527185346
Yeah. Instead of adding modern and WW2 periods they should really expand HEAVY on both colonial and Cold Era ones.
And fix the atrocious combat.
Replies: >>527188254
Anonymous
6/12/2025, 9:13:49 PM No.527188254
>>527184614
>>527185346
>>527185591
what I dislike the most about 5 and 6 is that they focused too much on modern, nice stuff. I want to make an impoverished caribbean shithole, not some technocratic island paradise
Replies: >>527188719
Anonymous
6/12/2025, 9:18:30 PM No.527188719
>>527188254
Yeha. I kinda wish they would make it a bit more serious and detailed too. I know the caricature with El Presidente and whacky events is part of the charm but a good, deep realistic sim of running Banana Republic with guerillas, KGB/CIA fucking around, detailed economy and warfare would be cool.
Anonymous
6/12/2025, 9:32:58 PM No.527190402
>>527158919
>Oh for fuck's sake, they're hard counters, like in AoE2!
AoE2 lives in your soul.
Replies: >>527190671
Anonymous
6/12/2025, 9:35:23 PM No.527190671
__scaramouche_nahida_and_scaramouche_genshin_impact_drawn_by_nanny_199269__9ae2f09e92cc6e5cdda4ab5801b3d206
>>527190402
Yes.
Replies: >>527197518
Anonymous
6/12/2025, 9:36:43 PM No.527190808
>click red death on the menu
>get put in a game for the pirates shit instead
come on civ 6 work with me here
Anonymous
6/12/2025, 10:38:07 PM No.527197518
I think I restarted Anno 1800 like 8 times. And I don't discard a 9th.

>>527190671
The things I would do to Nahida.
Replies: >>527198993
Anonymous
6/12/2025, 10:51:25 PM No.527198993
>>527197518
She's only for spanks.
Anonymous
6/13/2025, 12:29:53 AM No.527209009
attila1
attila1
md5: 05f29cb7df2e9a10c6a33d5d43f0971a๐Ÿ”
How do we bring soul back into the civ/4x genre?
Replies: >>527210020
Anonymous
6/13/2025, 12:40:03 AM No.527210020
>>527209009
By spending less on e-competition and more on... Music, voice acting, writing.
Replies: >>527225245
Anonymous
6/13/2025, 1:08:19 AM No.527212879
>>527039478
>>527039075
x4 has come a long way from x2
Anonymous
6/13/2025, 3:21:15 AM No.527225245
>>527210020
yes
Anonymous
6/13/2025, 4:56:43 AM No.527233592
Bump
Anonymous
6/13/2025, 5:39:27 AM No.527237217
>lithoid hive mind
>life seeded
>every planet other than my home has 50% habitability which is bearable until I unlock mutagenic habitability from genetic ascension and can get 100% habitability on any planet
Should be a decent build, right?
Replies: >>527237498 >>527237513
Anonymous
6/13/2025, 5:43:17 AM No.527237498
>>527237217
yeah
Anonymous
6/13/2025, 5:43:35 AM No.527237513
>>527237217
Sounds like Stellaris isn't balanced for multiplayer if you can do shit like this.
Replies: >>527242885
Anonymous
6/13/2025, 6:29:23 AM No.527241009
give it up for day 14, day 14 everyone!
Replies: >>527241582
Anonymous
6/13/2025, 6:37:52 AM No.527241582
1464144915736
1464144915736
md5: 992ff3671ec384962719f4a48ea1a91b๐Ÿ”
>>527241009
oh my god
Replies: >>527267664
Anonymous
6/13/2025, 6:57:19 AM No.527242885
1628122087574
1628122087574
md5: 6917a52d8cfdc7bd96d78984b855409d๐Ÿ”
>>527237513
>Sounds like Stellaris isn't balanced
Anonymous
6/13/2025, 9:18:11 AM No.527251809
let the general die
Replies: >>527255897 >>527263595 >>527265473 >>527269510
Anonymous
6/13/2025, 10:25:41 AM No.527255897
>>527251809
Nope.
Anonymous
6/13/2025, 12:09:54 PM No.527263595
>>527251809
Fuck you.
Anonymous
6/13/2025, 12:33:37 PM No.527265473
>>527251809
nah
Anonymous
6/13/2025, 12:41:00 PM No.527266035
Let the thread live.
Replies: >>527269510 >>527272182
Anonymous
6/13/2025, 1:03:33 PM No.527267664
>>527241582
it's true though.
Anonymous
6/13/2025, 1:31:52 PM No.527269510
>>527251809
>>527266035
all civilizations eventually collapse
Anonymous
6/13/2025, 2:10:28 PM No.527272182
>>527266035
Yes.
Anonymous
6/13/2025, 2:20:57 PM No.527272939
>>526491264
>>526491914
>>526502347
Nta but as the models have gotten better I find it harder and harder to distinguish slop from real art. At the very least many pron models have gotten to the point where it's starting to impact many commission artist's bottom line. I can't wait to see how the animators will sperg now that video generation is becoming a thing.
Replies: >>527273434
Anonymous
6/13/2025, 2:27:07 PM No.527273434
>>527272939
it's sad but also funny at the same time
Anonymous
6/13/2025, 2:33:23 PM No.527273946
{85F4E058-0706-4994-8B41-2E5FC5FA77FA}
{85F4E058-0706-4994-8B41-2E5FC5FA77FA}
md5: 757351c40275af21d7224ab85c213e3d๐Ÿ”
>>526491914
>>526493482
Replies: >>527274292 >>527274328
Anonymous
6/13/2025, 2:37:55 PM No.527274292
>>527273946
not enough fingers, where's my seven finger abominations?
Anonymous
6/13/2025, 2:38:23 PM No.527274328
>>527273946
lmao
Anonymous
6/13/2025, 2:38:46 PM No.527274360
Almost new thread time
Replies: >>527274395
Anonymous
6/13/2025, 2:39:15 PM No.527274395
>>527274360
yep
Anonymous
6/13/2025, 3:43:57 PM No.527279563
20250613153330_1
20250613153330_1
md5: 82b67e44dbf5aaec61e506fcf9a095be๐Ÿ”
Fucking hell Tempest Rising is fun. I keep noticing new buttons I did spot earlier.
Anonymous
6/13/2025, 3:50:22 PM No.527280146
20250613154007_1
20250613154007_1
md5: 4edf2f9c43c0ee639915f7531a7c533a๐Ÿ”
Buggies aren't like the GLA's buggies, but they're still extremely good. Just fragile.

Also autosage, someone who isn't obsessed with my butt please make the new thread.
Anonymous
6/13/2025, 4:04:59 PM No.527281462
20250613154030_1
20250613154030_1
md5: 0383cd7114cf6998440ce113eee26181๐Ÿ”
Man, missiles in this game just... look sad. Against, they look more like bolts out of a Warhammer 400000 bolter than a missile.
Anonymous
6/13/2025, 4:10:15 PM No.527281945
20250613154053_1
20250613154053_1
md5: 865a7c454a8bf70208df087b1b9d2565๐Ÿ”
>missiles troopers get one veterancy
>no more HP
...?
What do veterancy do? Just deal more damooge?
Anonymous
6/13/2025, 4:40:09 PM No.527284476
New:
>>527284464
>>527284464
>>527284464
>>527284464
>>527284464