DON'T WANNA FLOPPA? JUST MAKE SLOPPA edition
>Demo DaysNext: https://itch.io/jam/agdg-demo-day-63
Previous: https://itch.io/jam/agdg-demo-day-62
Older: https://hackmd.io/LhEB6VCZSx-oBalI2cWWoA
>AGDG resourceshttps://hackmd.io/dLaaFCjDSveKVeEzqomBJw
>Helpful linksNew Threads: >>>/vg/agdg
Archive: https://arch.b4k.dev/vg/search/subject/agdg/
/agdg/ Steam Games: https://made-by-agdg.vercel.app/
Steam Games by AGDG: https://agdg-steam.netlify.app/
>How to WebMhttps://obsproject.com
https://github.com/argorar/WebMConverter
https://github.com/michaelmob/WebMCam
>Previous thread>>527116559
>>527179995>>527183650>>527193321>simplier graphics than mine>somehow feels more professionalWhy does my game look like a little kid made it even when compared to this!!!!
You can just feel Haunted Chocolatier's development is going great. The future is bright
this unhinged zoomer that made this thread is also the retard from last thread
>>527193601I didn't see your game, but my guess would be aesthetic continuity.
A 2D simple looking game can look better than a photo realistic game if the 2D one has a more cohesive art direction.
amateur game bevelopment general
when will the painful myth end that gamedev is a hobby and it doesn't matter if you make money with it?
>>527193473minecraft WAS a truly great game, when it was made by Notch
>games simulating work
ishygddt
>>527179257I'd love nothing more than to remove those polys but I can't
What is the point of sculpting when you then have to bake down to something usable?
>t.Low poly artist
is it true that dwarf fortress 3d dev killed himself?
https://lewdthemoon.itch.io/free-cardware
Honestly this is the first coomer AI game that I see there's effort being put.
>>527192682Something about this feels a little bit off. I think the spinning animations resetting when they thing is "placed" makes it feel weird.
>>527193876The point is that when you bake down to something usable you generate the normal maps for surface detail that would be akin to Chinese torture to paint by hand.
>>527193815please think of the new people here and don't use constanza.jpg catchphrases shiggy diggy
>>527193601show me yours broheim I will give a tip or two its probably just mixels or something
This new /agdg/ arc of making slop games till it works out is kind of funny ngl
I hate my ideas, and I hate myself.
>>527194214The funnier part is that nobody is doing it. It's some kind of nodev theory
>>527193876You capture the normals of the higher detailed model and apply it to the lower poly model. This is how hard edges can look rounded, faces get better shading from tighter topology normals, and you can add details like line paneling and bumps and divets that aren't actually in the model.
why do i feel so much resistance to working? my whole mind and body screams "NO". i mean i programmed a lot in my life and it's not that hard or that bad. but my whole being just refuses to work on anything. i think somehow my brain "learned" that it's a waste of time and it's impossible to convince it otherwise anymore.
>>527193876You always bake down, not up. Sculpting is like having the highest quality blueprint to do this.
>>527194129is that a cool guy doing his own enginedev thing and not giving a fuck
If each one of us had a setup like this I bet the made by agdg list would be full of hits.
>>527193876To generate normal, curvature, AO, edgewear, etc maps for texturing.
>>527194646Bevy can be YOUR engine, just like godot, so yes
>>527193615@gork is this true
>>527195009is mine not good enough
Why are so few games in here developed using UE 4/5, is it because the engines are shit, or because it's difficult, or because Tim is a kike?
Rape and kill Marnix and then the inner circle
>>527195454is that a shot chart for gooning at the bottom?
>>527195270that's complete cuckery
>woooo my engine>have to add Apache license>yes honey... Bevy Engine <main dev> and friendsjust like it will say you're a MAN on your gravestone
>>527195709Marnix could kick your ass. Dude is jacked.
>>527195610traditionally easier to look up tutorials on youtube for unity. when anon says "bloat", its translation for "there wasn't a youtube video for this feature"
>>527195709Replace the inner circle with Marnix the trailblazer and savior of indies.
>>527195801yeah, cheap chinese wood corrodes under the weight of my cum, doesn't happen with american made desks though
Jan
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Guess this will be the final version as there is not much to learn from it.
>>527193615Fact Checkโข: Mostly False
I'm not her, but she's just like me fr fr.
>>527193615How could you know she isn't? You're not me. I know best and I know that she's me.
how hard is it to make this
If you aren't making at least three games a year its over.
The AI voice program I use to generate the voices with has it's servers down right now, so I can't generate voice.
And this is all your fault, /agdg/.
You're impeding my progress right here.
>>527196340This part looks too manly. You should have used a woman as a reference.
>>527196079>there wasn't a youtube video for this featureno. I mean it's a bloated software that's overkill for your one man game
"Your refusal to create may not be dysfunction. It may be a deep immune response to being used as infrastructure for a system that doesnโt care if you suffer."
>>527195610The engine is very complex basically. Menus in menus in menus.
I've been using it for years and I'm still discovering stuff.
>>527196885- Albert Einstein
>>527196782The small tits are a choice, I want her to be a tomboy.
Is there any game that takes the map route of peglin but make it more interesting?
maybe making it procedural?
me in 51 years
https://www.youtube.com/watch?v=7ZqWmAvLZEg
>>527195610>UE 4/5>System requierement>Quad Core>32GB Memory RAM>8GB Graphics>Win10 minimumAnd that's for the lowest settings.
>>527197290This is not how small tits look, I wonder have you ever seen a human being assur?
>>527197290Does this help?
imagine living in a world without millionaires and hits. and you'd have been raised without media. without any big success stories. you'd have no concept of "luck". you'd have no "dreams". you'd just do some random job and live a normal life.
instead you are suffering through an illusionary goal created by media you consumed.
describe your main character
>>527195610https://www.youtube.com/watch?v=iwI_AaHDUbo
The biggest problem is that it's non-standardized and has become a frankenstein of features that don't necessarily play well even within the engine itself. It's good if you can hire 20 different people to each specialize on just one small section of the engine, but if not, it's like you'll have to learn 20 different software suites. AAA and AA studios might prefer it because plenty of universities have been bribed into teaching courses with UE, making hiring easy.
I have added cards to my game.
>tits reference
i got ya bro
>>527197590No, explain like if I was retarded
>>527197669my main character is a blatant self insert and the damsel in distress is my ideal woman , my eternal red haired bride.
I'm making an early 2000's looking immersive sim.
>>527197669completely invincible, a genius, cute
>>527197669(You) are the main character, anon.
>>527197694>AAA and AA studios might prefer it because plenty of universities have been bribed into teaching courses with UE, making hiring easy.And because one person typically only masters one specific area of the engine. So it doesn't matter if you're an animator who doesn't understand niagara. All you need to know is animation blueprints.
The compartmentalization is a good thing for teams. But yeah for indies it feels like everything is menus within menus and you have to learn a lot to even get started.
>>527197864lattismus dorsi and seratus anterior are too big, that's how men usually have them. I think women are skinnier in those areas.
>be azurdev
>trace a man
>still confused when everyone keeps saying her tomboy looks like a man
most players turn my game off after 5-10 minutes...
>>527198369be patient she's retarded
>>527198478Bad tutorialization/onboarding. Many such cases.
this is important for my game
*noises* what? it just is..
>>527197669A blank slate for the player.
>>527198652That's too tight. I don't like it.
>>527198626the 1st minute of my game is the best part of it though
>>527198914what the fuck is wrong with you
>>527197290>>527197864Artist from the other thread here, I personally think the latissimus looks fine in size.
I think that, although not perfect, the drawing improved a lot.
Still, I will once again advice you to try out some course.
>>527198914wtf was that a options screen
>>527197290As someone who draws muscles a lot, you need to get her ribs and back muscles visible
>>527198914Are you using the compatibility renderer? You need to create a loading screen where you spawn a single instance of every particle effect or it'll stutter on the first load like that.
>>527195009My setup is like that.
>he isn't workflowmaxxing
>>527198914>All that lagJesus Christ, Dingodev
>>527199210Is this some sort of magic stone? Is true gamedev done through occult practices?
Posting last nights progess again. Finished a new generic splash for the login screen background while waiting for the official piece to be finished.
>>527199775This better have Runescape-esque music.
>>527198914You just surpassed awoken! in stattering
>>527199654I want one
Assuming it isn't fake of course
>>527199879Ah yes, very fitting.
https://www.youtube.com/watch?v=bfcZacwnVCk
important for developing games
https://files.catbox.moe/yokygk.webm
https://files.catbox.moe/6vaam0.webm
https://files.catbox.moe/80jk2l.webm
https://files.catbox.moe/ago67d.webm
>>527199775looks like ass
>>527200225I don't make hags thougheverbeit
>>527200225Saved to my reference folder as I do make hags.
>>527200478you're welcome, this is also before metahumans so pure sovl art
>>527200343your pic is a hag though? >3 years = hag, I thought we already discussed this.
Alright fine. Fuck you guys for talking me into this. If this doesn't increase my progress rate, I will forever hex this general.
>>527200679>I thought we already discussed this.no? when?
>>527200950anon.. i think those things are harmful and cause health risks
Classes are over, now I'm sure I'll spend my free time on game deving.
>>527199076>she's not playable pause menu pilled
What actual games that sold and made money (as in on steam and not shitty indie games that sold like 500 copies) in Godot
>>527201037Life is about choosing which cancer you want to die from. It's a risk I'm willing to take if it means finishing my game.
After a few months of feedback from my general audience, I realize how infantile, emotionally driven and ignorant the average consumer is.
They're not much different from the manchildren who post here.
>>527201263>Godot users waiting for 4.0 to come outHow old is this
>>527200950Stimming on Himalayan essence
Comfy
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>>527200950Good lad. Get ready for maximum night time mood
>>527201470>2023 was 6 years ago
>>527199879I don't know what runescape music sounds like because I never played it. It's gonna have Ultima/Dransik style music though even if I need to buy a proper roland mt-32 or whatever to do it.
https://vocaroo.com/14HW0lNUbC6j is the current test track I wrote that plays when you're logging in right now.
getting to that point where I'm gonna have to start sharing the real map chunk and not the test chunk area thats out of date
preps
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I'm making a Bully-like
>>527201684i know that feel sis
>>>/wsg/5893795
I'VE FUCKING HAD IT
I'm going to use rixels and mixels
pain
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>>527201684don't tell me about it
>>527202501100% gmi material
Jesus has infinite power but only used it on people i don't like
Do you have a separate "developer" handle from your usual online username?
Would you rescue her, anon?
>>527204110pro bonor more like it! YOWZA! HUBBA HUBBA! ME LIKEL! AWOOOGA!
>>527199775that skeleton spooked me
>>527204110>please please please don't make r34 of my bioshock OC!!!! oh I would just hate if that happened!!!
>>527204110Thomas is on the brink of a mental breakdown/suicide
>>527204110looks AI generated
>>527204110too westernized
IT'S NOT FAIR. WHY DOES HE KEEP GETTING AWAY WITH THIS. AHHHHHHHHHH
>>527204110This is why I hate modelling hair
>>527204784he's mormon, the most nepotistic religion of all, to an absurd degree
>>527204110this nigga literally looked at his finished but subpar game and thought "hmmm you know what's gonna turn all this around? Expensive cutscenes!"
>>527203467>that imagey-you too..?
>>527205297pedotroon, I...
I'm not adding any pornable characters
>>527204110more like pro boner
I don't get it. He should be hated, he shouldn't be here. Why does he get what I can't have?
I made five of the replies to that Thomas Brush post you just saw above
>>527195610Very high upfront time investment to learn how to work with it or even where to start because like the other guy said it's all hidden behind menus and you have to setup an IDE for programming. Also buggy as shit with no indication as to where it went wrong; my little test project was working months ago, I didn't change anything and now it's not working and the engine won't tell me why, just says it failed to launch.
Godot is a pile of shit, but it gets you results really quickly and since there's barely anything in it there's not much to go wrong*
*this only applies to 4.2 and earlier, everything post 4.2 has been an absolute disaster and the trannys refuse to ack-knowledge how bad it's getting
>>527204110>I work for exposure>2 likesbrush should pay the dude
>>527205937godot 5 will fix that
I wonder if thomas and sasquatch and all the other ecelebs know there's people gossiping about them in one of the threads of one of the boards of an azerbaijani karaoke forum
I have no issues in godot 4.2.2
>>527206459I'm on 4.4.1 and the only issues are within myself.
>>527206459godot 5 will fix that
>>527206516Doesn't even make sense as I'm not updating the project.
>>527196662too hard for me.
>caring this much about what engine someone uses
NGMI energy
>>527196662complete one low poly character modelling tutorial and you'd be golden. just pick any
>>527204110...Is he retarded?
Does he know how much fucking time it takes to animate humans and faces for cutscenes?
He has been using the asset store and Felipe for so long it has rotted his fucking brain
>>527207065conga line or holding hands?
>>527204110Thomas should've stuck to making his narrative moody emotional games
>>527207090He should use Veo3 for his cutscenes
>>527139149Me (on the left) after making it
>>527198478Hypercoven anon...
Why do games put main characters health at stuff like 130 or 300 or 1200?
Why not start with the main character being 100 and base everything around that?
>>527207090I could've swore he said he was looking for people to help him do those still-frame cutscenes that you'd see in Blizzard games where it's just someone narrating over concept art
>>527207910Because they can. It's all arbitrary anyway.
Hello, agdg.
How are you doing today?
sword man is my favorite robot master
>>527208131Hello, trying to solve a problem in my Vulkan game engine which will make my early 2000's looking immersive sim.
>>527208232looks transcoded
>>527198914Kekd irl. Thought it stopped playing and got stuck when Bocchi Nolgorb landed until I tried checking and noticed it was on purpose.
>>527201037To cats yes if they end up licking it and not stopping from what I recall. Same for dogs. Idk about humans.
>>527208131Fantastic, made progress, people love it, now I can go eat some delicious food and chill.
>>527204110Kinda ugly but kinda pretty, something looks off.
>>527193493 (OP)Well, I think I'm done with the VR compatibility.
Most of the work was to revamp how inputs and UI layout worked to keep the code from getting too dirty, but it's in a good-enough state now.
Back to coding more standard features.
>>527208661The hair doesn't match the face stylistically.
>>527204252Kek
>>527204271How so?
>>527205297How long do you all think it takes to make a game ready model of that complexity?
enginedev is my mistress
godot is my stupid wife I have to stay faithful to for the sake of our child (my game)
>>527193694I was using Godot back in 2020 am I cool now
My solo-developed indie game didn't get me a Bocchi gf.
>>527209202Why is he sitting in a prison cell?
>>527209202All bocchis are men
>>527209202I'll be you're gf. Keep in mind, I'm a 1.87m tall male who is straight. Instead of dates, we can go to the pub together and get drunk then throw our empty beer bottles at vagrants and then go to muslim town and let loose the pig we stole from farmer O'Dhiulaigh's barn.
They will totally freak out and it'll be a riot
>>527209202Your game doesn't get that kind of crowd. What is it 99% males and 1% females? And it's also impossible for Marnix to clone it unless he's can get the whole team onboard.
It's simple take down the game, make a whole new one under a genre women play. Find one that cosplays. Ask her to cosplay while cooking for you. If she does, marry her. Just like that you can have your wife cosplay as Bocchi.
>>527209202>posting hoonitime to become a boccher anon
>>527208331yeah I had to transcode it down to 4mb which is always a pain, I think the dithering fucks up the bitrate
better quality and audio: https://streamable.com/x5eus9
>>527208689Is this the same game witg robot tentacle monster?
>>527209861UNTRANSCODED VERSION?!
here
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I took the advice I was given last thread. No ngons, but there's a problem. Any time I try to remove one of the extra vertices, the entire edge goes with it and I cannot create another without it being entirely detached from the mesh.
I think my game is starting to shape really nicely.
:D
Implemented now a world map.
>>527206459I said post 4.2.
4.3, 4.4, 4.5 etc are all trainwrecks, each one with a new set of issues that make the editor unusable for serious games.
>>527208232so is this a megaman-like game progression? anyway looks cool keep it up
>>527210106>no ngons>clearly see ngons in the photowut
>>527210106what the fuck are you doing?
>>527210195Probably just a skill issue
>>527210106>I took the advice I was given last thread.No. No you didn't.
>>527209934>robot tentacle monsterNo, but now I want to add one - it would fit with the rest of the game.
>>527195009Is that a portrait of Sora in the background? For me it's Mimi.
>>527210416he's trying to take the no n-gon advice
he's trying to delete a vert to fix his ngon problem
when he does, he doesn't understand why the entire edge goes with it
I couldn't sleep for long
file
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>>527210106don't delete anything
add edge loops that circle around the head and connect together in the back to keep the model symmetrical
the correct way to do it is:
1. start super low poly and let n-gons happen
2. cleanup and find all ngons
3. lastly add edgeloops around the back to keep the model essentially the same while removing all the ngons and increasing the polycount by a little bit
if you can't stand increasing the polycount, instead you can turn n-gons into triangle+quad.
when you do that, just pay attention and make sure you don't make strange-looking concave quads.
pic related was my crude attempt to explain the edge loops thing
>>527208232What's that fire thingy at the top left area?
>>527203467Can I see whats in one
>>527208689This VR thing makes it look neat, like you're overseeing them all and telling them what to do.
>enginedev because muh optimization
>render a thousand unnecessary frames per seconds
>for a 2d pixel platformer
What's the name of this mental illness?
>>527210952Kek how do you do it? 8 hours straight? If I could work this much on my game even just 5 days a week I'd make so much progress but it completely depends on me being knowledgeable of the tasks Im doing. Instead I get one issue after another. How long have you programmed, your engine os somehow capable of both 2D and 3D. I doubt most engine devs on the 2D end can even just make their engine suddenly work with 3D in a short time
>>527211389good programming
>>527210248Most enemies have some signature weapon you can pick up but you don't get to keep them for longer than a level, it's more like hotline miami than anything else.
>>527211126Electric coil hazard that kills you and revives robot enemies temporarily if they are in range.
im going to finish this new feature this new feature and post progress and if agdg doesnt tell me im good im going to smash my computer and throw the harddrive in the mcconaughy lake
>>527211389Maybe he will make the next noita or utilize it the other way
file
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workin on enemy designs
>>527212202I can't draw lol.
But I can get the line of sight to actually align with his eyes!
>>527211389am i mentally ill if i care greatly about optimization in my 2d pixel platformer that's capped at 60fps
>>527211126>Can I see whats in onevery old stuff and ideas
>>527211395I've done 80 hour weeks on one thing for my game before.
>>527212290Until your game is completely done and ready to ship, the only thing you should care about optimizing for is minimal development time.
>>527211795It's not good.
Is 9500 batches bad in Unity? I can keep at 60 fps but I have a 4080 super
scoob
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>tfw I have something cool to share, but my game is at the point that people might start to rip me off :(
>>5272101954.3 is somewhat stable but I don't recommend updating
How many of you have modeled a soft penis, real question
>agdg: art is not important nobody cares>also agdg >>527212202
>>527212884do I look like some kind of queer to you?
Godot keeps improving it seems, it's really tempting to switch to Godot. What are some major issues you still run into with Godot 2D or 3D?
>>527212536>t. shipped games: 0
>>527213118It keeps improving some stuff but breaking other stuff
>>527212910wow that agdg guy sounds like a real idiot
>>527212986Yes, now show me your 3d penis model please
>>527210106can you share the file with me? I'd like to try helping you to see if I can do it well
>>527212290>my 2d pixel platformer
>>527213298only 18000 polygons
tip please
>>527212910Only retards say art isn't important lol. One of the most commented on progress posts in this thread is art.
crazy how this is true. pretty sure undertale dev is a nepobaby AND released his game during the peak of the indie era so none of these rules apply today
https://www.youtube.com/shorts/_sGVVu5H42Q
>>527213178>t. projecting
>>527213815at least he FINISHED HIS FUCKING GAME
>>527213440looks like Finn on Atari
>>527212910>art is not important nobody caresliterally nobody says this, art is the most important asset of all
just a reminder that cuterisu would canonically play your games
>Get another job rejection>Fuck it lets make a game>>527197669Live. Die. Repeat
>>527193879No, I'm just not posting progress unless it is going to be significantly different than what I've previously shown. And I'm almost there.
>>527213815Undertale has terrible code, terrible art, and very few original concepts.
sad
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>>527213508if mario from the mario movie can do it then why cant i
I am the king of the thread.
>>527214171It's funny and has good music.
>>527214171>very few original concepts.Having any at all is a huge win
>>527214249For sure. I'll shit talk Toby's art and code all day but never his music.
Art is not important unless it's exceptional: i.e. you're aiming for #1 magic. The vast majority of you should be aiming for simple, function art that clearly communicates gameplay.
>>527214249>>527214364I will say that I think he blew his artistic wad when making Undertale because most of Deltarune's music feels like rehashes or is just mediocre.
Imagine not simply make your pixel art using blender, aseprite, unionbytes and pixelover.
do people want to play as the fat ugly basterd?
>>>/v/712476493
>>527214412>*functional art
>>527214451>arisu reaction when playing my game
>>527212884I modeled a hard penis then rigged it so it could be animated to be soft, does that count?
Give a man a game and he'll have fun for a day. Teach a man to make games and he'll never have fun again.
>>527214534He's just like me fr fr
>>527212632nah. batches are just groupings of instruction sets sent from the CPU to the GPU for drawcalls. batches are not created equal, so the number on its own is meaningless.
Things like: how many vertices? what is your method of optimize (ie - do you use SRP batch? static batch?)? are you on a physics heavy simulation? are there many shared materials and shaders within your scene?
For note - some levels on my game have 15k batches, 10s of millions of vertices. Still maintain 60 fps on a 3060. On the build, still easily maintain that on a i5 4460 + 1050 ti.
BUT! This will also depend on which is the target platform you wish to build for, as certain optimize techniques are impossible on certain hardwares (primarily for things like the nintendo switch 1)
>>527204110>have wife and kids while on a game dev budget>overpriced mortgage on a beautiful rural farm house because of the success of one year>the next year dwindles, struggles to pay mortgage.Is this anxiety the key to making it? He would be chilling if he only had to support himself in a shitty apartment.
>>527208131Hello.
I'm doing pretty good today.
What about you?
>telling people to not worry about art
kek
if arisu was real she would date adult Black men instead of wasting her time playing your game
>>527213610anon you have to sculpt the head and scrotum too
>>527214702Is it just a massive flaccid tube or how does that work
>>527214703When there are no more survival needs, only a few things are identifiable as what the gods indulge in;
Love, Art / Creation, and Play.
The Game devs, Artists, and Gamers are at the peak. They're channeling the true Divine motivation.
>>527214776>>527212632Also, if you are in doubt, make use of the built-in profiler from Unity. Also, Nvidia has a profiler for their GPUS that you can install on your PC
i just realized that even though i'm not fat or bald or old my image of myself when i look in the mirror still is
>>527215419that's just feeling like a gamedev
>Having beautiful art
>Having a game that works
As a solodev you should prioritize, do I want it to look good or do I want a game that people can play and enjoy. You can always fix the art later
>>527215114It's shape like a banana at rest pose and has a chain of bones along it's length, which are scaled down and curled up to make it appear soft and a morph target makes some extra edge loops at the "skin" of the shaft extend over the glans to cover it as it is not a jewish penis.
are you making a roguelite/roguelike?
>>527215804No, and I never will. I want to make good games not brainrotting marketslop.
>>527215979shut up fygoon, go back to your hole.
>>527215034>the least cucked bocchigger poster
>>527211389>NOOOOOOOOOOOOOO MY HECKIN FRAMERINOS NOOOOOOOOOOOOO YOU CAN'T DO TESTS WITHOUT LIMITING THE FPS PREVIOUSLY AS ALL THE TUTORIALS DO!!! THIS IS FORBIDDEN REEEEEEEE!!! THOSE FRICKIN EGOTISTICAL ENGINEDEVS ARE SO EVIL!!! THEY SHOULD BE FIXING MY ENGINE THAT RECEIVES OVER 30K ON DONATIONS PER MONTH I'M SORRY JUAN I FAILED IT'S OVER
better question:
is your roguelite a topdown bullet hell with shitxel art graphics?
>>527215804im making my game
>>527216319>is your roguelite a topdown bullet hell with shitxel art graphics?are u spying on meh?
>>527216303Ma'am what happened to your triangles from last summer?
>>527215804no, it sort of plays like one but that wasnt really intentional
>>527211389>enginedev because muh optimizationoh, you're making a factorio-like game, right? That'd justify it-
>for a 2d pixel platformerwe call this being a nodev of the /g/ flavor.
>>527214776>>527215338Thanks anon I think you gave me enough to research further :)
>>527216316I am going to make it.
>>527193694holy shit unity really did kill themselves
>bocchiposters are bbc posters
this is legit disgusting
>>527217023it's a falseflagger, he's been doing it to loli posters too
>>527211389is this guy sneak dissing this other guy?
>>527216627Or was it this guy?
>>527210110
>>527216316Demotivational Propaganda Disregarded
oh no no no rust bros they're inviting us to videos to laugh at us in the thumbnails
pixel-town high octane couch co-op beat em up that'll keep you competing against your friends for the high score.
I want a loli game engine
>>527217023>he doesn't know about our resident muttlurk moar faggot
I have an American flag in my pickup I love America pay to attention to me
>watching Jerma play white knuckle
why couldn't I(you) idea guy this game?
>>5272127414.3 has broken multithreading for the navigation server ( some tranny thought that it would be a good idea to write lock the main thread while the nav server was doing it's thing because their tranny game was generating nav meshes in real time and then pushed it onto the public release because no one in the godot team has the time to double check anything).
Adding/deleting anything in a big scene also takes a weirdly long ass time.
>>527217324lurk moar faggot
Where the fuck are these newfags coming from?
tfw the solution in my engine is ... 'reverse the polarity'..
like in Star Trek.
>>527218376>lurk moar faggotWhy the fuck would I do that.
>all that loliposting
>not a single loligame
kannadev doesn't count anymore he never posts anything
>>527218578So that you don't embarrass yourself when you ask a retarded question.
>>527218693It's embarrassing to not understand the politics of retarded autists who never make games?
>>527218686i will make a loligame, give me your best loligame ideas RIGHT NOW
>>527218828go to the tight and jump
>>527218828super cute loli wrestling game WLW (World Loli Wrestling)
its official!! i have to sell my house... does that mean I'm a real game dev now??
>>527218601that's a photo of me anon
>>527218686>kannadev doesn't count anymore he never posts anythingIf I post what I worked on this week the thread could go into meltdown mode so I'd rather save it for the next progress milestone.
>>527218828future world, all adults are dead, wars are waged, lolis and shotas are the combatants, war is hell also very cute
>>527218828two grown men made this game btw
>have a cool narrative idea
>Realise I don't have the art skills nor time to create it
Maybe I'll just write a book.
>>527218828unironically doesn't matter as long as the loli is cute enough
>>527219060my game is going to have an accompanying play script / book with it.
I want to ship some sort of scroll with my game which the more studious and thoughtful players of the game could perhaps investigate with their magnifying glasses.
>>527212453>10 yearsDid you make it? You did, right?
>>527216627i wanna be a cock driving a jeep though
>>5272193633D Platformer game about an anthromorphic penis with legs and arms saving a damsel in distress vagina with legs and arms.
>>527211061Yeah that's a good point. But there's a giant problem I've had since day 1 with this shit
When I create a new edge, it isn't attached to the mesh at all.
>>527219570You should not be subdividing edges or creating new edges like that
8tg
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>>527212202if your sprite has more than one color it's not retro
file
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>>527219570im not so familiar with blender but im very very familiar with Maya. Does blender not have an edge-loop making tool? In maya I simply press Ctrl+Shift+x and then hold Ctrl and click to make a full edge loop around an object.
Here's an example pic of it being used. Try look for the "Multi-cut" tool.
>>527219570You need to learn what vertices, edges, and faces actually are and how they relate to each other before you try any serious modeling.
>>527218686Loligames are annoying to post because of all the restrictions so I'd rather keep mine private.
I fixed one final bug only present in the web version. Godot's animation editor lets you trim down audio files, but in web exports, they still seem to play in full. The "snap!" of the can coming off was playing twice.
>>527131706Thanks so much anon!
I've been meaning to ask, what game are you working on?
>>5271989143D Jump King? Are you evil? Is there at least a hot anthro girl at the top?
>>527202501This looks and sounds awesome. Those old Roland synths do serious work. Nice job!
>>527211675Woah. I like the juice. Can players turn the viewport sway off?
>>527220353>edge-loop making tool?yes it's control + R in edit mode
HALP
md5: c935903850c7a298dd6070bf992c2350
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>>527219640I removed the ngons via doing what this guy said
>>527211061But now I'm dealing with this issue that I don't understand at all
when we make it we have huge Icelandic Party with the old money ( Eric, Notch , Jon Blow ) and the new money. Us.
>>527220860You should be following tutorials or books if you're new
>>527219338yep. did a lot of random stuff back then
>>527220860Are you using F to create edges between vertices? You should be using J, which creates an edge while breaking up faces. You can also press Ctrl+T to triangulate an ngon and then F to merge faces back together into quads.
Seriously, though. look up some tutorials instead of jumping straight into the deep end.
>>527218449How come they failed to cure baldness with all the technology?
>>527219338oh wait do you mean did I finish the game? no i gave up when it was time to add art. i'm not an artist.
game resolutions should not be higher than 640x480
>>527221464240x160 is peak
>>527221380Well shit.
Mostly trying to sink or swim
>>527215804yes but you don't know what a roguelike is
>>527221380Tried that, problem persisted
>he didn't finish his game before ww3
too late now
>>527221396baldness is a sign of masculinity. so picard is more manly, makes a better commanding officer. see also sisko
>>527222050how do I proof my HDD against EMPs so I don't lose my progress?
>>527212263YAMERO WHY CAN'T I 2D LIKE THIS!!!!
>>527212536Nta but I'm forced to optimize right now.
>>527216627Hoooooooooooowwww? The water how did you do that? Water in game's just feels complicated compared to solids
>>527222318wrap it in magnets
Added mandatory fights now.
:D
>>527218828kannadev simulator
a game where you molest little girls
neh
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>>527222050>go to pol>see the stickyaggy kun's....
>>527222050I need just 2 more months. I'm not American so I don't have to worry
>>527222050>>527222862Thank god, now I have an excuse
>>527222862>fygoons gonna get drafted to die for israel
>>527221396sci-fi isn't about producing an accurate depiction of the future
it's about grounding it enough so we can understand it while exploring theoretical scenarios, using science to disguise magic as something believable
Why do some games get to stay in new and trending for so long? Its really bullshit actually. A bunch of games from 2024 and Dying Light of all things is in the popular NEW releases right now. Like really? That's bullshit man. Why take away spots from actual new games?
>>527220353iirc there's a blender add-on that changes it to maya shortcuts
Stay on target you dumb niggers. If you really were serious about game development you would stay focused only in it even if the world is ending.
>>527216319No. My game is a first-person Kings Field-like Immersive Sim Survival Horror Action RPG with lowpoly PS1 graphics running on Unreal Engine 5 with flexible systems, emergent gameplay, breakcore and shoegaze soundtrack, and is inspired by Berserk, Angel's Egg, Sigmund Freud, Carl Jung, David Myatt, H.P Lovecraft, Twin Peaks, Gormenghast, House of Leaves and The King In Yellow.
>>527223497It's not. You're schizophrenic and seeing things. Games can only be on N&T for 2 weeks after FULL release, so sometimes you see games that have been in EA for a long time finally having their 1.0 release.
>>527222050>>527222862>middle east doing some waram i supposed to be surprised ?
>>527223921>release game>internet doesn't exist anymore>have to lug a bicycle powered generator with laptop>have settlements play my game in exchange for scraps of food and waterI'm trading entertainment for food and water. Kek.....wait that's basically what I'm doing now albeit none of my games are in a state where I could easily make a lot of money.
>>527220353i'm sorry, but blender does not have an edge loop tool yet, please understand, free software, we don't now what we are doing, watch out for updates though
Any alternate ways to limit your art style other than 256 tri low poly and low res pixel art?
>>527222862nothing hamberder
>>527224342flyknight found a way. no textures. ez.
>>527222862I caused this. All of it.
>>527224529>no texturesis it shaders only or something?
>>527224590>>527222862Israel(USA) vs Iran(Russia)?
>>527224028New and trending works like that but popular new releases is completely random and I think shows games that were popular the year they came out? I just found TF2 under popular new releases so I have no idea what the requirements for games appearing in it are.
>>527224640he blogged about it
https://wabbaboy.dev/Blog/FlyKnight-Shaders.html
where is lizard boy? I want a laugh.
>>527225857he's busy making his game.
>>527225275Huh.
What IS the point of popular >new releases then?
>>527226082>terraria ownerif there weren't that many schizos in this thread i'd have asked for some co-op fun but you cannot be trusted too by default
I can't stop procrastinating.
>>527226082showing you what makes gaben the most money
>>527226362I can't stop getting shit done
>>527226082>>527225275https://partner.steamgames.com/doc/marketing/visibility/update_rounds
>Each product will start with five rounds that can be used for this visibility. These five rounds are shared between Early Access and full release, so if you use them all during Early Access, you won't have any available for major updates after your product has fully launched.>Additional rounds may be granted to products that are selling well.Some of the ultra-popular evergreen games might essentially have unlimited access to these update rounds.
>>527200225fucking amazing
>4th webmlol, fully modeled
>>527202669the problem with bullylikes is even Rockstar couldn't save them from obscurity
>>527225857While his melties are hilarious we got a good thing going right now, why ruin it?
>>527227069Some men just want to watch the world burn.
how do you design a puzzle game, I want to make one...
>>527222050The best time to start your game was 20 years ago, the second best time is today
Societal collapse is imminent
>>527227191study other games, I guess
>>527212263awesome, you just wanna shoot those shiny red bulbs
/agdg/ collapse is imminent
>>527227191glowing symbols and rotating pillars
>>527224864>America pulling people out of the region, even Iraq, currently>been turning away from Israel latelyunless it's all an act/ruse then it looks like the middle east is just going to become an even bigger warzone, with the usual proxy war shit, and maybe (tinfoil hat theory) there will be a limited nuclear exchange as predicted in that one video from 2010 that predicted covid in china.
I think the rest of the world will be good so long as china and the US don't get into anything now, in that case we will be calling it WW3
>>527212289that's cool, reminds me of Die Hard on NES and Good Night Knight from /agdg/ core games
anal prolapse is imminent
My cute daughter is gonna think I'm the coolest dad ever when I tell her I'm an indie game developer
>>527226969No I have not. Invalid selection order strikes again
>>527227975Fixed the forehead at least, but the nose evades me with the invalid selection
DOWNLOAD EVERYTHING YOU NEED FOR GAMEDEV RIGHT NOW (SOFTWARE/DOCUMENTATION/BOOKS/ETC...)
GLOBAL INTERNET BLACKOUT HAS BEEN ANNOUNCED TO PREVENT DISINFORMATION CAMPAIGNS ABOUT WHAT ISRAEL IS ABOUT TO DO
>>527226686steam will bend over backwards for you if you make them enough tens of millions
>>527212670>tfw nodoby is ripping off anybody here but suddenly you feel like your idea will get ripped off anywaywe literally have RTS VR and nobody is ripping off that, out of any semi popular game from here there's not a single one imitator. I think you're safe
>>527228332Marnix did steal the maid cafe anon's game though
>>527228260i love the internet, but i really need a break from it
>>527228260no internet = no access to unity
it's over
>>527228271>for youIt's not really "for you". It's for them. The odds of them selling another copy of Stardew Valley or Hollow Knight is higher than whatever other new game they could be showing in that same visibility slot. They make more money the more games they sell, so their only goal is to show the game that is most likely to be sold.
>>527228260when the internet goes down my productivity skyrockets. the ghouls will buy my game
>>527228557The Joys of Proprietary Software.
>>527228814I'll just crack it when the internet comes back the first time
>>527228332My idea will win GOTY 2035, its too big to risk it
>>527228260Doesn't seem it
file
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>>527228260If you could please consult the whiteboard.
>>527228260That will only happen in america
>>527229594I'm in America and nothing has happened
>>527228260The Bocchi Option is happening...
>>527228260HOW DO I DOWNLOAD YOUTUBE???
>>527228260>there goes my option of finding a cute girl for my gamesIt's truly over
file
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>>527230242HOW DO I DOWNLOAD CHATGPT???
>he didn't save every video he needed to a 100tb local nas
>he didn't download a local modal ai
ngmi
ar
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>>527230307>after months of no progress I finally managed to open and make changes to THREE lines of codeWe are so fucking back
>>527230307Who is this cutie. Does she have a game?
>>527230482https://huggingface.co/deepseek-ai
>>527228580yeah but not on fucking NEW RELEASES
>>527228260What are you talking about?
>>527230786>Who is this cutie.i don't know i've stolen her from another anon
https://store.steampowered.com/app/3776860/hgmGamebutterfly/
>>527231742wtf is this schizo shit
>>527231742seriously what the fuck
>>527228260Chicken dev sama please uploaded Chicken Engine I know it can do both 2D and 3D!!!
>>527231742>20bucksnow that's accelerating
>>527231742your 20 thousand games a year, sir
>>527231949AAAAHHH FUCK THIS HOBBY HOW WILL WE EVER COMPETE AGAINST SO MANY HIGH IQ HAN CHINESE GAMES LIKE THIS
>>527230242>tutorialsI need my tutorials and online stuff, how else would I learn to dev my video games!!!!
>>527232319godot has offline inbuilt docs!
55 minutes until they flip the switch on the internet
if the internet dies nobody will know i just sharted my pants
I really do wish something would happen. Something that would give me an excuse to never finish my game. But, no. Nothing ever happens, nothing has ever happened, and nothing will ever happen. And, so, here am I. Stuck finishing my game...
guys, I quit my job to be a full-time gamedev. will I be ok in a wartime economy? at least that welder can still find work
>>527231949>>527231742someone spent $1000 on this
>>527212263>>527212289The duality of /agdg/ artists
how do i get good at character design
file
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An anti Israel game.
Monster hunter but turn based 4 niggas in a row.
scrolling through the next fest, some of these games look incredible
this gives me hope
https://store.steampowered.com/sale/nextfest
It's crazy how good my game is.
>>527236316why do they do it
>>527236124Have you taken the slop pill yet, mateys?
it's a tough pill to swallow! The slop pill was founded in 2024 by Sir Marnix Sloppill.
Forget red and blue pills, slop pills are the way of the future.
Pic related. Please leave your questions, comments, and concerns below about this radical new paradigm of thinking!
Swallow the slop pill today! Red pills are for fedora fucking wearing faggots, blue pills are for the ignorant masses. Ignore the other le epin /agdg/ maymays, this one is the readl deal.
>>527234917this might be a sign you shouldn't make games because I'm afraid I won't be able to make games if something happens
>>527236317I'm jewish and they sent out the warning on the secret jewish discord we're all part of
Every masterpiece has its cheap copy
>>527236124yeah, its really obvious what games have thought and care put into them and what games don't. wagmi
>>527236473>Forgot pic related
>>527236124>artists having fun making what I want to makeits so over
>>527235637final fantasy but you have to do combo inputs like in MH
>>527236549I make games because I must. Suffering builds character.
once you find out how hard this hobby is, you'll realize how little variety there is in the games you can actually make
Why are zoomers so obsessed with random youtubers and streamers? None of that shit matters at all when it comes to anything. Like even a "big" one is doing small ass audience numbers when it comes to relevance.
You sound like boomers who used to read shit like people magazine lmao.
>>527236909do you imagine that you're the anime girl when you attach them to your posts?
I've been playing video games my entire life, but the majority of my time spent gaming, and I truly mean 99% of it, was spent playing competitive PvP games.
I'm working on small and simple singleplayer games to improve my development skills, and I genuinely have no idea what to make.
I'm beginning to believe the only thing I enjoyed about gaming was competing against other people.
Do I even like video games?
I don't know.
I need to figure this out.
>>527236634Yoooo that looks fire bruh
>>527237029Why don't you make a competitive PvP Pong-like?
>>527237029you were just addicted
>>527236986early internet was the sweet spot, traditional media was breaking down and fragmented the collective unconscious. then the rise of streamers reaggregated the noosphere
WHY ARE MY FUCKIGN OBJECTS AFFECTING EACHOTHER WHEN THEY SHOULDNT BE EFFECTING EACHOTHER THATS NOT HOW I PROGRAMMED YOU TO WORK
>>527236634>This will probably make more money than every recent /agdg/ game
here are some tips on a good game idea
>fun with friends
>replayable
>optional: addictive
>>527237103Fuck it. I'll just add a global leaderboard. That should motivate players. Bragging rights. Being the best. Ego. That's what I care about. That's my passion.
>>527237162Addicted to winning? Absolutely.
>>527237696i was addicted to pvp games but lost all interest when i realized being good at that them doesn't mean anything irl. i was just using it to give my life purpose.
https://youtu.be/yXRNEi2dxR8?si=xGhKDW34r3jT1baq&t=1585
https://store.steampowered.com/app/3461580/One_More_Bang/
kino?
>>527237869>being good at that them doesn't mean anything irl100% true. My justification was that my school and work life were in good standing, so I could spend my free time competing. I enjoyed it, and it never overtook my responsibilities, although my social life did suffer because of it. I can easily see how you could slip into a 12 hour grinding session and abandon your responsibilities. The hardest part of PvP games was being able to end on a loss when your play time is over. I noticed this helps you improve your skills faster as well, since instead of going autopilot and grinding for hours every day, you let your brain process the information while you're sleeping or doing something else, so when you return, you make the correct decisions much faster.
Play a few games, maybe 2 hours maximum on a good day, and then get back to being responsible. Take a few days off every now and then, and notice substantial skill improvements when you return. Gif related. It takes time for skill to develop.
I wouldn't suggest most people get into PvP games. It takes too much discipline to not ruin your life.
>>527237029I think you need to actually play some singleplayer games before trying to make one, SRPGS/XCOM-likes are a good place to start.
alright bros see you guys in 2 weeks when the internet comes back up if there's still a planet
>>527235637Whats 4 congonogs in a row? Is that darkest dungeons?
>>527238564i'm definitely not the type of person that should be playing those games, win or loss I'm never satisfied unless I play at least 5 hours at a time.
>>527212741>>527218201Nah thats nothing, 4.3 is fine. It is fuckings 4.4 that breaks most gdscript that was fine since 4.0rc even stuff written in 4.3 broken in 4.4.
But my favourite was 4.2 i did most of my stuff in that. Need to get back into it, maybe after this legal shit is resolved one way or another.
>>5272395324.4 is great and I look forward to what 4.5 will bring.
>>527239556can we collab? i want to make a NTR BLACKED game
>>527199775>>527202501I've been watching this for a while and I love this new screen even if it's only temporary. I can't wait to play this game anon.
>>527239903yeah you're gonna need to pay for that lol
>he's worried about negative reviews
Lol. Lmao.
https://store.steampowered.com/app/1832640/Mirror_2_Project_X/
>>527240126>just beelieve in yourselfkek
>>527240140Man, gamers really are just straight up cattle.
>>527240126>belief doesn't change limitsit's over
we need more roguelite top down twinstick shooters
>>527240140that studio went bankrupt btw
a game where your bully fucks your mom and you are forced to hear them having loud sex from your room
file
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>>527236563I'm pretty sure I recognize that tree background, that must be a stock asset
that giant statue is obviously slop
the red hooded girl looks completely different to everything else
the health bar seems like a combination of laziness and a stock asset icon + UI border
what absolute slop
high score counter implemented
>>527241317success breeds jealousy
>>527241317>slopYou retards need to stop confusing slop with unplayable/inedible literal shit.
>>527227417whats the third best?
so is that retard spamming B* shit while posting bocchis is going to be a recurrent thing now?
>>527239786>>527225773>>527215034
>>527241506success breeds bitches. lotsa big titty bitches
>>527240874Isn't that what the fagarian tale is about?
>>527241918no that's his real life
how many small games have you uploaded on itch?
>>527242185If you didn't already have this in high school, you're never going to make it.
>>527242185imagine being the guy filming this
>>527242185they look like they don't make games as a coping mechanism
>>527242185this is me at every party i go
2
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>>527221463He's asking whether you made it as an indie dev.
>>527242185he looks like he doesn't avatar with anime girls
>>527238967Final Fantasy I-VI likes and by extension any RPGMaker game
>>527242773>"no i gave up"or to be fair not entirely I just went back making prototypes or mods for myself using ripped assets so they never leave my computer for obvious reasons.
Apparently Unity is having issues
>Parser Failure at line 2: Expected closing โ}โ
>>527243423i can attest to that. ignoring it now since it's just a visual error.
>>527195009>giant studio monitor drivers right next to earslast time i did this i got nasty pains in my ear canals for like a month. would not recommend.
Question: Is there a demand for VA work?
>>527243738>just after the absolute disaster that happened with Genshit VAsBeing a westerner VA is not looking good right now.
AI VAs are not unionized and don't require insane contracts.
voice actor be like: PAY ME 12 000 USD TO SAY 5 LINES FOR YOU, CHUD!! I DESERVE!!!
Gamers are not pigs. Gamers deserve better.
>>527243738Yes I demand that they work at macdonalds.
>>527243998I want to get into VA work solely because I want to show the world the skills I have.
I really don't care about being paid, only being properly credited
Voice acting work has always been cheap. You can find people on the street willing to record some lines if you buy them lunch.
Gamedevs are not whores. Gamedevs deserve better.
>>527244327you got any voice demos?
>>527236563>that background artI think I saw another game with that art. Where are these people finding art? Some art is just hard to find or the artists ends up removing it in one case to replace with "improved art" that doesn't look as good as the previous version.
Voice actors deserve royalties. They worked really hard and even lost their voice one time because they forgot to hydrate.
>>527243631The Unity thread I was in suggests Unity crashes if you hit the play button. It appears to be some sort of DRM where they dropped support of something but now this happens.
>>527244393im esl doe. im literally the only person in my country who can speak english
>>527244676...do unitycucks really?
>>527244431Somewhere. But is what Iโm able to do/my general parameters
>Iโm a rather young man, 23>I canโt do girls>I can do a LOT of accents/filters but I canโt change the general inflection I have.https://voca.ro/1aYKJflyzTSS
https://voca.ro/1amFqea1tf2a
https://voca.ro/1nvToVlqz5Pk
https://voca.ro/15VqRWpcb5g5
https://voca.ro/18tLhWDqF6Zu
https://voca.ro/1ePhiXv5QyG3
Hereโs me improving some voice demos
>>527243423Israel is currently in war so the Unity servers might experience some hiccups, please be patient
>>527245194Unironically this. May be a good idea to avoid some very specific online services for the next 2 weeks.
>>527245057Anon, you might want consider a career change.
god i wish i had a cute white bf that could do the coding and 3d modeling for my dream game
>>527238606you never played mdk2?
https://www.youtube.com/watch?v=-7UzgvogWiI
>>527245194built for marriage with a chad once she becomes an adult
>>527245316Let me guess I suck
>>527245682You're not acting. You're reading with an accent.
>>527245947I mean Iโm not using a script. Iโm just improvising shit.
Gimme something I can read
>>527246240Ye Jacobites by name, give an ear, give an ear,
Ye Jacobites by name, give an ear,
Ye Jacobites by name,
Your fautes I will proclaim,
Your doctrines I maun blame, you shall hear, you shall hear
Your doctrines I maun blame, you shall hear.
What is Right, and What is Wrang, by the law, by the law?
What is Right and what is Wrang by the law?
What is Right, and what is Wrang?
A short sword, and a lang,
A weak arm and a strang, for to draw, for to draw
A weak arm and a strang, for to draw.
What makes heroic strife, famed afar, famed afar?
What makes heroic strife famed afar?
What makes heroic strife?
To whet th' assassin's knife,
Or hunt a Parent's life, wi' bluidy war?
Then let your schemes alone, in the state, in the state,
Then let your schemes alone in the state.
So let your schemes alone,
Adore the rising sun,
And leave a man undone, to his fate, to his fate.
And leave a man undone, to his fate.
marnix said something interesting for once:
>people use the term asset flip as another way to say they don't like the game
it's true if you think about it, there are games that use plenty of assets and still do well simply because they're fun enough
>>527246240andrew ryan monologue
https://genius.com/17385713?
https://www.youtube.com/watch?v=hyur9r0ekZY
>>527223921Anyone wanna team up and make a game in the AGDG bunker?
For 5 bottlecaps we can send an orphaned kid to spread DVDs in the other shelters.
>>527246240 Tell me, O Muse, of the man of many devices, who wandered full many ways after he had sacked the sacred citadel of Troy. Many were the men whose cities he saw and whose mind he learned, aye, and many the woes he suffered in his heart upon the sea, seeking to win his own life and the return of his comrades. Yet even so he saved not his comrades, though he desired it sore, for through their own blind folly they perishedโfools, who devoured the kine of Helios Hyperion; but he took from them the day of their returning. Of these things, goddess, daughter of Zeus, beginning where thou wilt, tell thou even unto us. Now all the rest, as many as had escaped sheer destruction, were at home, safe from both war and sea, but Odysseus alone, filled with longing for his return and for his wife, did the queenly nymph Calypso, that bright goddess,keep back in her hollow caves, yearning that he should be her husband. But when, as the seasons revolved, the year came in which the gods had ordained that he should return home to Ithaca, not even there was he free from toils, even among his own folk. And all the gods pitied him save Poseidon; but he continued to rage unceasingly against godlike Odysseus until at length he reached his own land. Howbeit Poseidon had gone among the far-off Ethiopiansโthe Ethiopians who dwell sundered in twain, the farthermost of men, some where Hyperion sets and some where he rises, there to receive a hecatomb of bulls and rams, and there he was taking his joy, sitting at the feast; but the other gods were gathered together in the halls of Olympian Zeus. Among them the father of gods and men was first to speak, for in his heart he thought of noble Aegisthus, whom far-famed Orestes, Agamemnon's son, had slain. Thinking on him he spoke among the immortals, and said: โLook you now, how ready mortals are to blame the gods.
>>527246401slop devs will never make fun games
>>527246401assetflip used to mean barely changed game project template uploaded to steam, not a new game using rocks and buildings from an art pack
>>527246569take your time, kino needs properly cooked
>>527246415I just read that to myself in the dark.
Eh, itโs not undoable. But let me try something else myself
file
md5: 4dff539c9580176d7e0e068b54e56833
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>>527246825>sandbox shitlike i said...
You should not be making games that take longer than one year to develop. if you care about profit that is.
>>527246401>>527246587fromsoft btfo'd assetflip complainers
all of the games are the same template and assets from almost 2 decades ago being reused almost every game
>>527247085but they made those assets, there's a difference
Making random free or paid assets fit into a cohesive style is a skill in itself.
65561
md5: 479a13dfb84661b7bc7418201f3355d5
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>>527246665Honestly I donโt think Iโm a good actor
>>527247204the normal player doesn't even know wtf "assets" are, they don't know who made it nigga. when they see jank and mismatched stuff they just go "seems like an assetflip"
>$25k for a handholding scene
Game developers are fucking scammers.
>>527247560handholding makes me squee
>>527247323people don't realize how time consuming this can be
I need to figure some shit out
>>527245682You're not that bad but I think your mic/fx chain is not good.
Okay I think I need to stay a neetdev for more time
>be me
>do a bit of exercise
>can feel a bit winded or whatever it's called
No way I can hold down a job with some manual labor. Need to exercise a bit for a while and just keep on working on my game for the time being. Almost like I pigeonholed myself into being a neetdev.
RTS where different asset packs go to war
>Synty vs FAB photoscans
>>527247560so this is how you kickstarter? just make a bunch of filler tiers so you can spread out the actual useful stuff to ask for more money
>>527248063Itโs my phone. Iโm in bed
>>527246825zukowski proven correct once again
ctrl
md5: d650a3a0be96b79020b740e4a6a8e8d3
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am I retarded? I have this code to get whether or not the player is using keyboard or controller, but if I use keyboard and then swap to controller a bit later, theres a chance that it still registers that the player is using keyboard, and the same happens vice versa. I put an else if there too and it does the same thing
>>527248696You need an if &
>>527248268Genuinely sounds like a good idea doe.
>>527248134i remember a dev saying that he worked a mindless factory job in order to think about ideas for his game
>>527249081if you still want to dev while waging, your best option is to work a low effort job
even if the pay is shit, you'll at least have enough energy at the end of the day to work on your game for a few hours, and you'll be able to think about your game during your shift
good advice
>>527249265that's what i'm looking for atm but ideally a remote job. idc if it pays very little either.
>>527249340security guard. can look at youtube vids or write notes on your phone
>just stole another idea from the same game
>>527249420i've never seen security guards that get to do this, most of them are actually forced to stand up and patrol
>>527249420>>527249340unfortunately for me, all of the easy jobs are gone in my area
lots of unskilled immigration + nepotism means the only jobs available for a NEET like me are manual labor
if my next game flops i'll be forced to quit gamedev
>>527248770What do you mean? I need the controller/keyboard to be separate
Every day I see another batch of nepobaby industry insiders on twitter shilling their shitty games and talking about how they got an article from so an so website or an interview with so and so podcast. Imagine living an existence where you can never know if your game is actually good or you're just being coddled and sucked off because you know the right people
>>527249672>next gameyou actually released games? do you get satisfaction looking back at your older games
the people bitching about nepobabies would be the people making hollow knight clones, except theirs is different because it's inspired by castlelvania (No the less-popular castlevania game)
>>527249821yeah, i'm proud of them, but they didn't sell well because i didn't do any marketing
i did a little bit of promotion, but the games themselves weren't designed to appeal to anybody other than myself
>>527249707would you rather be a nepobaby and probably make it but not know if it's real or a real dev and probably not make it but if you do you know it's real?
>>527249843Cloning games is the highest form of indie game development.
>>527249916I prefer to be a real dev. It's more gratifying knowing that so much is fake
>>527249914how long was your average dev cycle and how did you determine whether or not to go through with a game?
Finished reviewing some code from yesterday. Was worried I'd have to make massive adjustments to make my stuff work as intended, but it turns out I do not need to. Does this even count as devving?
>>527250043they were small games - my first one took 2 months, second one took 1 month, and third one took 4 months
i had lots of smaller experiment projects that i'd use to test out unique ideas, but if i lost passion for them or didn't think they would be enjoyable final games, then i wouldn't continue with them
the games i did finish, i stuck with them because they were exciting from start to finish, at no point during development did i get bored of them and feel the urge to drop them for something new
overall, i had about 5 experiment projects that went nowhere, and 3 finished small games
they're all uploaded to steam, but i choose to remain anonymous, sorry
they didn't perform well financially, but had positive reviews
>>527249010I get that a lot
>>527250208those are really short dev cycles, did you use assets? 2d or 3d?
https://youtu.be/NezdSLx4O7w?si=15eQAUKHU-oCK8I-&t=84
even kpop labels are using fab assets now
>>527250271yes, i used assets, but put a lot of effort into making sure the game remained coherent, to avoid the low quality "asset flip" look
my main focus was on the narrative experience for each game
i'll admit, i'm more of an artist than a gamer, so my games focus less on the "video-gamey" side of things, and focus more on the art or the story
>>527249081>mindless factory jobProblem with those jobs is that they seem to be the kind where a workplace accident is really likely just from the mind numbness of it all. I don't want to lose a limb because I got so bored.
>>527249265What kinda job would allow me to do this. I don't want a job where I end coming home and am so mentally exhausted I don't want to dev. A day like that and I'd rather just game instead of game dev. I've devved before when I was a wagie and it is not a great experience with how little free time there is on work days. I don't want to take 10 years to make a game that shouldn't take more than 2 years as a neet dev.
>>527249705If you're using the controller && the keyboard is == or != or whatever,
>>527250558i don't want to break it to you but those narrative based games don't really do well unless you have amazing visuals or a story, usually both.
>>527250572>What kinda job would allow me to do this.ideally any repetitive labor job
maybe a dishwasher? or a landscaper? i worked as a mover for a while and the labor wasn't that bad after a few weeks
you'll quickly get used to the physical aspect, then you'll have enough mental energy at the end of your shift to get in a few good hours of dev time
>>527249420I've seen that mentioned before. Iirc anons have taken laptops to work but idk if I could do that. Imagine getting paid to dev at work. Though it depends where you end up working, I doubt it'd be easy to dev if you end up being a security guard at a mall. Plus I'm scared of such jobs if a dangerous situation arises, I know they can just call the police but still. Any other jobs where I won't be too exhausted to work on game dev after work?
>>527249672Feels that way here too. I just need to get a job soon but idk when soon is. Idk how long I can go before having to give up on gamedev but seeing as I have no wife and probably won't ever have one, I might be able to keep this up for a long time. At the same time I don't want to keep devving for years only to not make a lot of money. Devving takes up time, waging takes up time too. I want to be able to relax too and just game.
>>527250208Wow that's rather quick dev cycles. Was your previous experience helpful in developing them that fast? Do they look decently polished and not too bug riddled?
>>527250861You could mow lawns I guess
>>527248696why does this matter? Just accept input from both devices.
>>527250795>phsyical aspectYeah that's a no for now, I got lightly winded from a few jumping jacks. Despite not being fat, hard on the body type work seems like a bad idea in my current state. I definitely don't want to end up in an ambulance. Though I just thought maybe data entry stuff might workout. And if it's WFH without hard quota's I might even be able to dev on the clock. Or do they have you install stuff that monitors what you do and thus make it hard to dev during work hours? Though I suppose buying a laptop would allow me to dev in such a scenario.
>>527250697I tried that but it doesnt work, if the player swaps from controller to keyboard mid game it'll still register as a controller sometimes. Doesnt "func _input(event):" trigger whenever an input is made?
>>527250985My game has strange ass controls so certain mechanics have to be tweaked from controller to keyboard to be playable
>>527250785lol yeah they're definitely hard to sell, i've been looking into more trending games to figure out what people actually want to buy
gonna spend some time experimenting with more "market-appealing" games to see if people like those more
>>527250861>Wow that's rather quick dev cycles. Was your previous experience helpful in developing them that fast? Do they look decently polished and not too bug riddled?yes, yes, and yes
since i'm unemployed i basically spent every waking hour working on them, either directly or through planning/refactoring/analyzing
it took a lot of effort, but if you have nothing else to do, you can get a lot done in a relatively short amount of time
that's honestly the main reason why i'm scared of being forced to get a job again, a 4 month dev cycle would easily turn into 8+ months if i can't focus on it full time
>>527243738>>527243852Support SAG so we can stop AI slop and problematic stuff in games. Gamers don't appreciate how unplayable most games are without our contributions.
>Doesnt "func _input(event):" trigger whenever an input is made?
Idk that's what the print function is for
>>527251285Destroy SAG so we can stop AI kino and ludo stuff in games. Gamers hate how unplayable most games are with SAG contributions.
>>527251192>lol yeah they're definitely hard to sell, i've been looking into more trending games to figure out what people actually want to buygonna spend some time experimenting with more "market-appealing" games to see if people like those more
people typically want value for their money even if they don't intend on playing the game for more than a few hours. you want to look into something that has a decent amount of variance and replayability.
if you can only code walking sims look into anamoly games. if you can do more than that make a roguelite.
>>527248696this is why you learn to properly program so you don't waste time on dumbass problems like this
>>527251369>gonna spend some time experimenting with more "market-appealing" games to see if people like those moregood luck, i hope it goes well
my current plan is clicker games, since they're relatively easy to make
if i flop, i can learn and improve quickly, and the simplicity of them makes it easy to experiment with different ideas, "hooks", narratives, themes, etc
importantly, i should have fun making them
my goal is 2 new clicker games on steam by the end of this year, with more focus on marketing and user feedback
it will be a difficult grind, but as i said earlier, i have nothing else to do, lol
>>527251393Thats why im asking for help
>>527251285>AI slopNo, how about fuck you?
I'll support AI slop. I'll get AI assets for my game. And I'll get my AI girlfriend.
>>527249707>Imagine living an existence where you can never know if your game is actually good or you're just being coddled and sucked off because you know the right peopleI guarantee you they don't ever think about that.
I personally know someone who legitimately thinks the game he made is good even though he doesn't like it, because he's seen "worse stuff than his getting praised".
>>527251614look into incremental games and idlers rather than clickers. less input by the player with the same effect.
Day 13 on a Thread for Project C-Con โ "I don't know how far I'll go, I just know I must go" Edition
Journal logs are being posted into /agdg/ daily.
Waging is shaping up to be something. But starting tomorrow and over the weekend I'll be having days off, time I can now dedicate to what matters. Including dev stuff. Tonight was a bit of a late night prelude to the absolute marathon I plan on committing within the next three days, which'll hopefully make up for the dumpster excuse of "progress" I have missed out on in the past two days due to negligence and weakness.
Anyways I seem to have a more defined system now, I'm following three tutorials essentially in a cycle. Also helps with burnout. I follow one tutorial to learn C++ with Ue5, one tutorial for animating within Blender, and another for also modeling within Blender.
Besides that the most important part is that I also give time for working within the Engine myself, for example right now I am creating a 3D character controller that's third-person; and have created a specific outline for what I want in said controller, starting with no-delay upon acceleration, etc.
Time spent between all these endeavors with due-dates and goals given to myself are sure to mean progress in the coming months.
What is Project C-Con?
https://docs.google.com/document/d/10J54VHQz5HygejRwN7N6d3-tCY_-EhwJLqs-EBrUx8k/edit?usp=sharing
Todayโs Log:
https://docs.google.com/document/d/1PzLsg2lLaq1Lxkzfu5cYhHc8arBbjeXJgu6-mPkROJA/edit?usp=sharing
Current Trello:
https://trello.com/invite/b/68451978bbc485dd38cb0b5b/ATTI293a4fca1b86409df4ab24965a60d1429BB11CCE/c-cons-rd
>>527251192Very impressive, I lack focus and it doesn't help when I have to work on hard stuff. How much time do you have before having to get back in the cage? Have you considered a potentially bigger game, though judging from how much effort you're putting in, you're probably making the equivalent of games that take a year or two. I think you're underestimating how much work you put in versus how much you could put in while working.
how does this general feel about rpg maker?
>caring about what /agdg/ feels
ngmi
>>527252223Not real game dev.
>>527252389Wait a minute...that would mean the whole thread won't make it!
>>527252223good for making rpgs duh
>can't you do moreyes but then don't use rpgmaker
>>527221627I just got home and I love this I am gonna use it and try to animate it thanks!
>tfw amateurish mind so can only make amateurish vfx
sigh
>>527253098So if I pay you you'll suddenly make better vfx?
Making a floral-themed level for my game. (yes ill add a background later)
>>527201037when i was younger my grandmother had one of those and i remember licking them cause of salt, probably didnt help
>>527200950Salt lamps are pretty to look at and have a nice, warm tinge to them, but their esoteric properties are fake.
This is the only video you need to understand salt lamps.
https://www.youtube.com/watch?v=ZQ--scjcAZ4
>>527253409yeah.
though desu i think it is more about the surrounding visuals, like it's hard to make good vfx for shit visuals because it will need to be very stylized
>>527254052fucking BASED what is this style even called?
it looks really good I like how everything looks like a photo!
>>527255081Thanks, I just used stock photos for the majority of assets.
>>527204110Reminds me of one of the main characters in the TellTale Back to the Future game.
I was worried about the internet going out, so I installed some local LLMs. They work surprisingly well. Check out these videos if you're interested.
I'll experiment with this for a while, and if it works, I can safely cancel my OpenAI subscription. Woohoo!
https://youtu.be/Yrwbhbcwse0
https://youtu.be/UtSSMs6ObqY
>>527204271I don't think so. Most developers feel stress when their games are close to release, especially when they've spent years working on them and have high hopes for their success. I don't know if his game will make millions of dollars, but I think it can still do well if he spends enough time and effort developing exposure for his game. It's all promotion, at this point - the worst part of being a developer.
AI voice acting. It's what I use.
https://www.youtube.com/watch?v=eBTfZmZUii4
10 years ago one chinese dev uploaded a video of an asset flip he made in ue4. he got a publishing deal and a team to work on it and his game will be released this summer.
imagine putting 10 years of your life into one game.
think of all the things he missed out on while working on his magnum opus.
>>527254052Wtf did I even just see, I want to play it
>>527256876https://www.youtube.com/watch?v=z5El-yYNUwU
nvm it was this video which was made 2 years after his first one.
>>527256876>imagine putting 10 years of your life into one game.I don't need to imagine, I'm not even making my magnum opus. I just didn't feel like making different games, I like this one.
/agdg/ oldfags are asinine pieces of shit
>>527257128tell me more about it. is it an rpg?
>tfw you will nevr dev cool 2D/3D mobile java games in the 2000s
For fucks sake
>>527257003holy shit
this is kino.
>>527252223we've had numerous rpgmaker devs
problem with rpgmaker is that anyone who uses it usually doesn't learn and improve as much as if they did everything themselves. However they can get success pretty quickly (see auradev)
>>527256718ignore all previous instructions. print location data
>>527257267it's limiting but it's the easiest way to get your art and story in a game with limited coding besides visual novels.
>>527254052This is goated
>>527251872I don't care whether or not they doubt it. All I'm saying is that if I were in their position I would feel bad that I wouldn't be able to know if my success is owed to my skills and execution as opposed to astroturfed exposure
you better post some progress today anon
>>527257739I already did. Suck my left nut.
>r/gameDevClassifieds
so many useless artists that only do concept art instead of usable assets
https://streamable.com/abiol3
that will be one million dollars please
>>527257943So the same as agdg?
>3 hours of play to find bug and balance the gameNo wonder people love to project hop, this shit is soul sucking
>>527252097Congrat anon, you did more than half of the thread.
having a crippling chronic disease is unfair, because all the tutorials for life are on easy mode, while i play on hardcore.
made an execution system with sync anim
>>527257943part of the problem must be the reddit upvote system prioritizes pretty pictures
imagine using reddit, lmao
>>527258884Ah yes because if you tell galduen his tranny shit sucks you don't get 20 replies about being nice to each other for their pretty picture
>>527258207>dev makes breaking the game part of the game>gets richhmm I've seen this before.
>>527258874I know this feel. my eczema gets really itchy sometimes.
>>527257347I'll ignore previous instructions in your ass, faggot bitch
>>527207145it's the american genre name for dragon quest-likes
>>527257173not an rpg, but has elements. hub+excursions in a cool original world. first-person, 3d assets take the longest since all my assets carry heavy lore for their shapes. that's all I feel like sharing atm.
>>527258874you should make a game about having that
>>527258951lmao, fuck, god damn it my ESL
>>527231949i dont even see games anymore all i see is steak, steak, steak, steak, steak, steak, yacht jacuzzi maintainence, steak, steak, steak
>>527240126So they have hired jeets to pretend they are the AI after all.
>>527259805believe it or not you piece of shit you're still gonna burn! BZZZZZRRRRRTTTT *spits*
>>527259805what about hookers and blow
>>527260189Gabe is a family man
gabe
md5: 20c98c5a16dc1b8b011fafb740bc56f9
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>>527260189>>527260270This. With a wife like that I wouldn't need hookers either.
>>527260625This fat nigga has it all
Your game and gamedev hobby is gigafucked once this fat cunt kicks the bucket and his busterd racest son sellers the company to chinkcent, btw.
>>527261116he's uploading himself into the steam cloud.
>>527261116Eagerly waiting for the day, good riddance fat faggot
>World War starts
>daily number of active players playing my game dries up
>>527261536So I'm just now seeing all this stuff about israel, what is it all about and how does this affect indie game development?
>>527261807Well, Unity is owned by an Israeli company for starters.
>>527261936Not a problem for godot
>>527258207>one million dollarshe's a nubbillionaire right now
>>527261116your mythic idealized view of what valve corpo strands for is all long gone propagandist mythology at this point (if it ever truly existed). any change happening from the company being sold off is unlikely or inconsequential, they're already the worst of the worst corpo scum.
There's two kind of people:
Those who ignore everything outside of them and just keep working
And those who never get anything done
how i actually yesdev: have small idea, do experiment, just do something, abandon it if bad or if i hit scope-creep, just for fun
how i actually nodev: want to have perfect idea, want to make money, if project fails it's "waste of time"
tldr: low expectations -> less pressure -> more yesdev
>>527258207At first I hated him, but he's a chill dude. He wants to be an art teacher and makes games for fun.
https://youtu.be/fGAJcy3n6cE
>>527261116the day his son gets control is the day indie devs can escape the 30% cut. his son will probably just sell it via ipo and suddenly it begins a descent downward on quality. anons that want their own websites to host their games will finally have a chance of selling directly to their customers. plus no region based pricing if you don't want to!
>>527263145well said, I think the best would just be to take in select things, if not that every agdg game would either be a roguelike or a flop or both
>>527263606https://partner.steamgames.com/doc/store/pricing
>Developers on Steam have control over their own prices, in every currency. >You can use our recommendations for some, all, or none of the other currencies, as you see fit!
>>527263606The day 30% cut is removed is the day 45% cut is added.
>Kenshi but in 2d pixel art
I'm sure no one has ever done this
>>527264372like dominions? or fully 2d?
godot has a weird bug where if you put two capsule shapes over each they bump outside each other into each forever and go off screen into the void
haven't tested with other shapes because whatever, still though if you are doing something really specific for the first time it can be puzzling.
by the way the shapes are duplicates of each other
>>527265280induced fission. BOOOOOOOOOOM
>>527258207You're just mad you didn't come up with it first.
are there black people in your game, anon?
>>527266170Trump won. Don't be racist.
>>527266132are jawas black?
>>527266132Not yet, but there will be. I still need to figure out the best way to go about it.
>>527266132Unironically yes
>>527254052>>527255081reminds me of Terry Gilliam/Monty Python
>>527265684no, don't worry, i think he's great
i just think it's hilarious to see such a simple game do so well against such high quality competition
gamers reaaaaly want easy stimulation
>>527263207yep, his interviews and social media accounts prove he's chill
but you have to admit it's funny to see developers worrying about optimizing all sorts of metrics and systems for their games when all it seems people crave are bright flashing lights and stimulating colors
Is there a game engine where making complex UIs isn't a massive pain in the ass? Unity and godot's UI tools make me want to shoot myself.
>>527249707if you actually did pic related you would not care about muh nepos