Gone Fishin' Edition
Previous commit:
>>526966843>Commercial games for Linuxhttps://store.steampowered.com/search?category1=998&os=linux
https://itch.io/games/platform-linux
https://www.gog.com/en/games?systems=linux
https://www.humblebundle.com/store/search?platform=linux&drm=download
https://www.zoom-platform.com/search/any/any/any/any/any/linux/any/any
https://gamejolt.com/games?os=linux
>Libre games, source portshttps://libregamewiki.org/
https://osgameclones.com/
>Stuff for running Windows gamesWine (mostly used via Proton, Lutris, etc.): https://www.winehq.org/
Proton (comes with Steam): https://github.com/ValveSoftware/Proton
ProtonUp-Qt (installer for custom Proton builds): https://github.com/DavidoTek/ProtonUp-Qt
Bottles (Wine frontend): https://github.com/bottlesdevs/Bottles
Lutris (Wine frontend and game launcher): https://lutris.net/
>Other (non-Proton) compatibility tools for SteamSteam Tinker Launch: https://github.com/sonic2kk/steamtinkerlaunch
Boxtron: https://github.com/dreamer/boxtron
Roberta: https://github.com/dreamer/roberta
Luxtorpeda: https://github.com/luxtorpeda-dev/luxtorpeda
>Unofficial launchers for platforms lacking proper Linux supportLGOGDownloader (GOG) (CLI only): https://github.com/Sude-/lgogdownloader
Minigalaxy (GOG): https://github.com/sharkwouter/minigalaxy
Legendary (EGS) (CLI only): https://github.com/derrod/legendary
Rare (EGS): https://github.com/Dummerle/Rare
Heroic (EGS, GOG, Amazon): https://github.com/Heroic-Games-Launcher/HeroicGamesLauncher
>Other cool thingshttps://wiki.archlinux.org/
https://github.com/ValveSoftware/gamescope
https://github.com/flightlessmango/MangoHud
https://gitlab.com/Infernio/libstrangle
https://git.dec05eba.com/gpu-screen-recorder/about/
https://gitlab.com/feed_and_seed/webm_script
https://github.com/CHollingworth/Lampray
https://github.com/Kron4ek/Conty
https://github.com/scanmem/scanmem
https://github.com/mtkennerly/ludusavi
>Linux on other boards>>>/g/fglt>>>/t/linux
Fuck we lost the last one
They fucked me up multiple times until I decided to reconsider my pictos
what's a good summer game ?
>>527297154https://x.com/Steam/status/1362827979747811332
>>527297625i had this on whislist, thanks
I think BattlEye linux libraries are just stubs. In Arma 3 we have plugins that have dynamic libraries, and on Windows sometimes BattlEye blocks those libraries, but that never happened to me on Linux
>fragged edition got fraggedFuck.
>>527281016>more than $20 for a computer gameYikes. Is it good though?
>>527297154>what's a good summer game ?Anything with a beach in it. Here's the first that came to mind. It kinda sucks though.
>>527297625Based.
>>527306072>getting shot right in the ass with a fully automaticwhat a way to go out
>>527307553>Yikes. Is it good though?yea it was a journey
roguelike rng can be annoying though
https://invent.kde.org/plasma/kwin/-/merge_requests/3612
In Plasma 6.5 PiP windows would be drawing directly to overlay plane
>>527311490cosmic also does something like this automatically. I tried to record on cosmic and the top bar didn't appear in the recording and I was wondering why. I checked and it was in the overlay plane.
>>527314782I've been watching for 5 minutes trying to find benis. Only then I figured out...
>>527322613Yes it's good because PiP and fullscreen windows would now be composited at GPU side which is practically performance free, while if it would be done at compositor level it would introduce performance penalty
>switch to OS that has "no games"
>still don't have time to play all the games I could play on it
Fuck this. I'm switching to MacOS.
The hacking puzzle was surprisingly well done, but
>game hints that I need to manipulate an answering machine recording to fake someone else's voice
>try putting tape in the computer
>nope, it goes in the "scanner"
>the very same scanner which I'd already used to scan a photograph
lol. Examining the scanner does make her call it an "advanced scanner thingy" and then she mentions it can scan tapes as well as photos, but I guess that shit just bounced right off my brain because it's dumb.
>analyze the part of the tape that had static
Oh fuck it's becoming a horror game.
Actually, this moment was scarier than anything in most games that try to be scary. The horror genre is 99% jump scares and "actually it's a psychological horror because muh lovecraft references between the jump scares" cope.
>Linux has no games
then what the fuck is THIS?!?
>boats rock left and right
>jump on one
>it moves beneath the player character instead of the character moving with it
Fuck this level.
I guess I did okay for not having played in a while.
>Friday night
>/lgg/ can't stay off page 10
I trust it's because all the Linux gamers are going out and getting laid.
Aww. What a cute abomination.
I forgot how good this game is.
I could never get good at it though, and whatever skill I had is now lost, so I'm starting over (and taking damage on the first level like a chump).
Linux port, by the way. Pretty much just works.
The only issue I've seen is that scaling is broken in full-screen mode. The game's graphics are natively 1280x720, and there are three scaling options (pixel perfect, aspect ratio, and stretch to fit), but using the pixel-perfect option in full-screen makes it display in windowboxed 1707x960 rather than 1280x720. Yes, the character sprite's "pixels" in my screenshots are 3x3 and one could argue that bringing them to 4x4 by going to 720p * 4/3 = 960p thus counts as "pixel-perfect", but it's clear from the sharper UI elements and the native resolution's non-divisible-by-3 width that the game is not internally rendering at 240p, and moreover the full-screen+pixel-perfect mode's pixels don't look sharp, so no, the scaling is just broken.
It's even more broken on my 16:10 monitor, where running in full-screen mode with any scaling mode make the in-game graphics stretch vertically (which is super obvious when looking at the checkpoints which are meant to be circular); the aspect-ratio scaling option adds the expected letterboxing but only the UI actually gets un-stretched relative to the stretch-to-fit scaling.
All of this is annoyingly stupid but a non-issue for me, not only because gamescope could scale it however I like, but also because I'd prefer integer scaling and it won't do more than 1x on my 1920x1200 monitor anyway, so I don't need more than windowed mode. This might not even be a Linux port issue, by the way. Now that I've vented my frustration by complaining about it, I'm too lazy to find out if the Windows version behaves any differently. But if it is an issue in the Linux port, maybe it's fixable. The game uses SDL, and I think some other guy in a previous thread had done some SDL shenanigans to fix a native game's windowing/scaling issues.
The wall-sliding animation is pretty cool.
Is Tiny Core Linux good for gaming?
>>527332956Might as well try TempleOS, I heard Terry didn't make his games too much time-consuming.
>>527375993I think even successfully launching a game on this would be a heroic effort
>>527376305what distro would you install on a old pentium 4 laptop?
>>527376381Windows XP SP3.
>>527376156Somebody else did: https://scumgames.neocities.org/#games
>>527376381If your model supports x64 -> Arch Linux
If not -> Arch Linux 32
I guess gamescope development is in maintenance mode.
It's been years since they've introduced new features, I remember reshade support was the last major one, a shame.
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NOOO JOHN DON'T DO THIS DON'T ENTER THAT BARN
>>527392681maintenance mode my ass
vrr is still broken with gamescope embedded
wine wayland nowhere near to be production ready so I have to use this crap if I want HDR
Beat RDR1 on my Steam Deck
Honestly, game sucks ass and way worse than RDR2. All you do is either running and shooting people with auto aim or riding shotgun and shooting people with auto aim. Story and dialogues sucks ass, and it would've sucked even more if I wasn't familiar with RDR2 story.
5/10
>>527376381brotherman why are you bothering with a Pentium 4 laptop for any games?
you can install Arch or Artix, preferably with either i3 or xfce
but you can literally pick up a ThinkPad for 20-50 dollaros that has an i5 and can actually play a ton of older games pretty well, I did just that with an old X230, got it for about $30, repasted it with Thermal Grizzly, upgraded RAM to 16gb, put on a cheap 256gb SSD, installed Arch with i3 and played a shitton of old games like Stronghold Crusader, RA2, Venetica, GTA SA, Assassin's Creed, even AC2 but with lower settings, Banner Saga, Chantelise, Dark Messiah, HoMM3, etc
you can play a fuck ton of games on those machines
ALSO DONT EVER BUY THE X240 ITS A FUCKING PIECE OF SHIT WITH A SINGLE RAM SLOT
>>527376381See if reactos works.otherwise what
>>527379562 said if it's for games.
That was tough.
Took me a few attempts
>>527406507what are those GPU temps holy shit
>>527406764junction temp prob showing memory working overtime on a game that runs like hot ass (unreal engine 5)
>>527406896i hate UE5 so much its unreal and like 90% of the new releases are on it
i want that engine to crash and burn so bad
or at least get fucking fixed and have some competent devs
>>527379562>>527402904>recommending Windows>in Linux threadReally?
>sneak up close to see what this guy's sign says
>he immediately screams "FUCK YOU, REPTILIAN!"
>>527408105based
FUCK reptilians
>>527409195Figuratively if scary reptilian.
Literally and lovingly if cute reptilian.
>>527412025Was this mangohud always that huge?
George Floyd is a scientist
>>527413482If you mean my own obnoxiously large MangoHud configuration with font_size=32, I've had it at that size for quite a while, but you might have looked smaller on screenshots of full-screen games.
>>527414203>you might havelol. I mean *it* might have.
I changed my mind about how to word that sentence but didn't backspace far enough.
>>527413907He invented fentanyl
images
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Is this game good?
I won't update my system until new version of proton-cachyos is released
bump, reinstalling myth2 (win version, easier to use the tfl patch)
bump with on-topic image content
Behold! The savior of the X11 Linux Gaming Desktop!
https://github.com/X11Libre/xserver/pull/56
Dumb motherfucker (metux, aka Enrico Weigelt) can't even be bothered to google what C's operators are and how they work.
>>527447895RIP your OS install...
>>527411578lol what game?
>get the itch for some bug shoot
>2x xp mission up nice
>fail because facemelter is garbage solo
>no 2x missions up
frick
>>527411582Unfathomably based response, as expected from a true patrician.
>bad at game because boomer reflexes
>remember that a frame rate limiter is a cheat code in many games
>MangoHud can change frame rate limit on the fly
I have no shame, so if the game pisses me off too much, I'm just going to slow it down to get past the part that makes me want to uninstall.
It's still frustrating sometimes even at lower speed, because it's still very possible to fuck up a timing-sensitive jump if you're not used to the speed adjustment, and waiting to finish dying when you already know you've fucked up (like falling off a cliff in slow motion) is all the more tedious.
bedtime bump (with on-topic image content)
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Let's fucking go
>>527411578Sunset Overdrive
>>527504215Don't forget to return there in chapter 3 for optional boss.
>>527460441Hey that's my commit
>>527460441Huh, I didn't expect there to be a warning for this. And rustards say C doesn't have enough retard-proofing.
>>527504215What game is that
Latest xash3d-fwgs introduced ffmpeg support, so you can now play intro videos
Although for it to work you need either 32-bit ffmpeg or 64-bit xash3d
>>527521221does that mean that i can finally play the original Fable sound and cutscenes?
>>527521616I don't understand what you mean
If you're talking about media formats then yeah, it can play whatever you feed it. I just copied bethesda intro from morrowind which encoded in bink video and it played just fine
>>527522046oh, i meant more in a way if this is something that will be implemented in wine/proton so that games like Fable that have issues with playing cutscenes and sound will work now
>>527522162Main issue with those games is that they require 32-bit crap that no sane maintainer provides. Currently Wine requires lib32-gst-plugins-ugly to play some cutscenes which doesn't exists in repositories. If Wine will switch to ffmpeg then it also won't solve the problem since you would need lib32-ffmpeg which also doesn't exists (although ffmpeg provide static 32-bit linux libraries on their site).
The only solution to this is new wow64 mode that allows 32-bit windows executables to run in a pure 64-bit linux envorinment
>>527525609Is that ragnarok? I have never really played it
>>527505050Good luck fixing all of Enrico's mistakes. As good of an idea as an X11 fork is, I fear all his commits are littered with similar issues (beyond all the ABI breakage) and that was the straw that broke the camel's back to close them on the freedesktop tracker once Lunduke sounded the alarm about the fork existing.
>>527505627To be far, most armchair programmers don't even know there are compiler switch options, let alone to enable them.
Or about all the sanitizers.
>finally get a large group
>aggro drop starts kicking in aggressively all of a sudden
>pathing decides to bug out and I suddenly can't move
nvm clock tower is still mad gay
>™
For fuck's sake, I thought I got them all. Must have been before I installed this game.
>die because I did an "up" attack because of an accidental diagonal input, again
I wish there were a single controller in existence with a good D-pad. With every controller I've tried, it's either too easy to input diagonals by accident or impossible to input diagonals reliably. I guess I'll need to figure out which of my controllers had the latter problem and use that for this game.
Back to easy games for filthy casuals.
... lol. What the fuck?
>inb4 none of the weirdo shit in this dream sequence is actually symbolic of anything and it's just "lol so random"
Uh oh. Did I already unlock all the locations or will it start another row?
I have no idea how long this game is, because I haven't looked at a walkthrough. On that note, the fact that I haven't needed to look at a walkthrough speaks volumes about what this game doesn't borrow from the classics that inspired it. The closest thing to "adventure game logic" so far has been putting the cassette tape in the "advanced scanner thingy" and I feel like that's just the developer either not knowing or not expecting players to believe that computers used to have actual cassette recorders for loading data and that the voice puzzle's premise had no need for what appears to be a retro-futuristic tape-reading photo scanner.
Cant say no to that price
>>527548297Oh wait. That's clearly the same room as in
>>527101891. The dream scene is probably one of that dead girl's twisted paintings that I keep hearing about. So I'll concede that it already makes some sense within the story even if the details turn out to be meaningless.
On that note, missed a reply:
>>527142214That's interesting. I didn't know that could happen. I guess I should give Redneck Rogue the benefit of the doubt and assume she wasn't trying to look bad-ass.
And now this screenshot I took is a bit funnier.
>>527560965>>527563127>waah waaaah the thread is on page 10, it's le over! the Windows fanclub Discord server is laughing at my kernel!!It's really quite simple:
1. Play video games on GNU/Linux, or as I've recently taken to calling it, GNU plus Linux.
2. While doing so, capture screenshots or videos of what you're playing.
3. Next time you're on 4chan.org to satisfy your social media substitute addiction, upload the files obtained in step 2.
You don't even need to have played video games today. I did, but if I hadn't, I'd just post one from the archives like so.
>>527573870I thought Kirika had an issue with the mimic saying I love you to another girl, but she just want the Demon Lord for herself.
>>527585562>42 fps for a secondhuh, that was weird.
Anyway, there are more locations after all. Time to make Kathy go risk her life at a criminal biker gang's hangout. Tomorrow though. I'm tired.
>>527567774>Play video games on GNU/Linux
how do I minimize performance penalty on Nvidia GPUs?
>>527594983>debian>xfeces>gaming
>>527604354don't play dx12 games, if they're newer unreal engine games see if you can force them to dx11. gtx 10xx and older have a hardware limitation which makes them even worse for dx12 to vulkan translation iirc.
>>527604354Generally you don't since it's done in the drivers by Nvidia
What can you do is to enable overclocking so some utilities can use it like gamescope to use maximum clocks or GPU screen recorder to set maximum memory clocks (because for whatever fucking reason nvidia throttling memory clocks during cuda load)
>>527605045As long as my games run at a decent frame rate, function as intended, and look good enough, I'm happy.
If it makes you feel better, I'm smart enough to not use the proprietary Nvidia drivers in the Debian repos.
>>527605857>I'm smart enough to not use the proprietary Nvidia drivers in the Debian repos.So... You're using opengl nouveau and wined3d? Dude...
>>527594983Get a R5 5600 if you have the money.
>>527609651Why not 5800x3d though?
>>527605515>because for whatever fucking reason nvidia throttling memory clocks during cuda loadI was excited when vulkan video encoding came out because it allows doing video encoding without cuda (nvenc uses cuda internally), but the vulkan video frame layout is incompatible with the screen and the way to copy the screen to the video frame correctly is to... use cuda. Damn nvidia! vulkan video encoding on amd doesn't have this issue.
>>527616454wait for the 5500x3d, based amd
This is a bit of an obscure and retarded question but have any of you managed to get the Warhammer Beginning of the End Times mod for Medieval 2 Total War to work using Proton? I've managed to get everything working I think, but I have to use the old expansion rename trick rather because the way to launch this mod is with a batch file, and it just doesn't open when I run it. I'll settle for running it that way, but I'd like to avoid it if possible.
>>527623458I think it's done on purpose because it's kinda competing technology
>multiplayer game with no anti-cheat required because everything is server-side
linux gaming done right
>>527616454I just assumed he's a poorfag or has no job
>>527640458Poorfag? Yes. Jobless? No.
That said, I have a large enough backlog of games that work fine on my rig now. I'll build a new PC when a new release interests me.
Anyways, what games have YOU been playing, anon?
>>527604354gpu passthrough to a windows virtual machine with looking glass and only use an igpu for the linux host.
nvidia will fix gaming performance of dx12 games on linux by the time hell freezes over.
>>527632598shame those designs are stuck in a card game, i remember reading a milf shadowverse doujin and it was hot as fuck
>>527651887tfw no giant dragon waifu
>>527655970Gal Guardians: Servants of the Dark
Yaaay
>>527668034Nice dragon
Is there sex in this game?
>>527668810no it's just an ecchi metroidvania, inti creates isn't a hentai game developer, they should make an r18 game one day but it would be pc only and probably only on dmm
Over 2
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>>527336853Is it good? I remember playing the first one, and I found it curious, but rather short and lacklustre, and it was the same with Whispers of a Machine — couple of fun ideas, but somewhat boring and again, too short (the best thing that game has done to me is made me want to play through Gabriel Knight 1 again).
>>5276239835500X3D is Latin America only, IIRC.
Play stupid games
Win stupid prizes
I'm trying to run RDR2, but for some reason the game refuses to start, saying that "Library vulkan-1.dll (which is needed by "D:\\Red Dead Redemption 2\\ffx_fsr2_api_vk_x64.dll") not found". I've tried to copy it from Wine's system32 to game's directory, but that didn't do anything, and when adding wineoverrides for it the game starts but then instantly crashes. What can I do next?
>>527677906try removing library from library you copied from game's folder but keeping override
Also, try setting proper game ID
https://github.com/Open-Wine-Components/umu-protonfixes/blob/9e927c3529e5bdc4f4054768e270d785c4d2c1a8/gamefixes-steam/1174180.py#L10
>>527551025Why are you running Adventure Game Studio game via Proton, when you can totally run them natively? Many distros have AGS engine binary packages in their repos.
>>527678738Thanks, but it's the same.
>>527616454>Why not 5800x3d though?Aren't those already EOL and increasingly harder to find? Not to mention that 5700X3D is much cheaper, but only like 5-10% worse.
>>527616454>>527688434Also, his mobo is MSI B350 Tomahawk, which comes only with 4 power phases. I wouldn't put there anything that's more power hungry than 5700X.
>>527688873Although, even that would be an immense upgrade over R5 1600, it's like being able to go from i5-7500 to i9-9900K.
>>527677906Cracked version?
>>527682332Holy crap, thank you for pointing this out. To be honest, I never heard of Adventure Game Studio and hadn't even bothered to check what engine Kathy Rain uses, so I just had no idea that I had the option to run it natively. (I did see that the Director's Cut version has a Linux version available directly through Steam, but SteamDB says it uses Unity Engine.)
I was about to ask how to run Kathy Rain through a native build of AGS, but it looks like AGS is built into ScummVM — the compatibility page on the ScummVM site lists Kathy Rain as compatible — and I already have ScummVM installed. And now I see the game is even supported by GameDataPackager, so I could use that to install the game as a system package with ScummVM as a dependency. (Not that there's any real point in doing that, except for fun; I already installed Phantasmagoria and a few other games that way.)
As much as I prefer to run games natively, though, I might just finish out my first play-through in Proton for the achievements now that I've already gotten half of them, unless native AGS can be dropped in without breaking Steam integration.
fuck
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>>527704231Yikes. GameDataPackager doesn't recognize KathyRain.exe, maybe because the game was updated since support for it was added — or, more likely now that I'm looking at data/kathy-rain.yaml in the game-data-packager repo, because it expects the GOG version. It looks like all the other files match.
And here's what I don't like about GameDataPackager. No option to say "shut up and ignore the checksums", as far as I can tell.
>>527706068Fortunately, although I don't remember how I ever figured this out, I do know how to make GameDataPackager use my own YAML with modified checksums.
>wget https://salsa.debian.org/games-team/game-data-packager/-/raw/master/data/kathy-rain.yaml>sed s/197489719/197487159/ -i kathy-rain.yaml>sed s/af2387de810f6afd591b71cb30fdbeaf/2dd0e616729a14fec5711d400b9021a7/ -i kathy-rain.yaml>sed s/919c63ed27eace94ff88782f35a51b58cb47d2b8/36d2e17ce6438549086831b485ced1b9d6359691/ -i kathy-rain.yaml>sed s/af303d31308f729a3e8b820e2f943d3177edc09f138f05ea29a88fdccb2e04b3/5cf799e9a5ed5cc210401b8c078ce82e02e1b4e15d31282288656000142b03c2/ -i kathy-rain.yaml>sudo cp --update=none kathy-rain.yaml /usr/share/games/game-data-packager/>game-data-packager --install kathyrain --target-format deb --install-method apt --destination /tmp/ --no-search -- ~/.steam/root/steamapps/common/'Kathy Rain'/>sudo rm /usr/share/games/game-data-packager/kathy-rain.yamlI bet there's an easier way to do it, but it's not obvious, unless I just suck at reading documentation.
And with that, GameDataPackager successfully sets up the game to run with ScummVM, so it is absolutely just a checksum issue and the Steam version would be supported if someone would just add the checksums to the YAML file in the repo.
As I wrote about GameDataPackager two threads ago, I would request a change but that would require going through Debian's stupid email-based system instead of just commenting on a GitHub/GitLab repo, and I don't want to deal with it. So I will hack my way to glory with no regard for anyone else. This arcane knowledge will live and die in the 4chan archives.
>>527708295>sudo cp --update=none ...>sudo rm ...lol. I should update my personal notes to reflect how unsafe this is. The --update=none was to avoid clobbering any existing root-owned file, but if the file did exist, the cp command wouldn't have failed. It would have just not updated, and then the rm would have deleted the original.
It turns out this can be done without shitting in /usr/share/games/game-data-packager/ at all, but it's even more of a hack:
>mkdir ~/temp>cd ~/temp/>wget https://salsa.debian.org/games-team/game-data-packager/-/raw/master/data/kathy-rain.yaml>sed s/197489719/197487159/ -i ~/temp/kathy-rain.yaml>sed s/af2387de810f6afd591b71cb30fdbeaf/2dd0e616729a14fec5711d400b9021a7/ -i ~/temp/kathy-rain.yaml>sed s/919c63ed27eace94ff88782f35a51b58cb47d2b8/36d2e17ce6438549086831b485ced1b9d6359691/ -i ~/temp/kathy-rain.yaml>sed s/af303d31308f729a3e8b820e2f943d3177edc09f138f05ea29a88fdccb2e04b3/5cf799e9a5ed5cc210401b8c078ce82e02e1b4e15d31282288656000142b03c2/ -i ~/temp/kathy-rain.yaml>ln -s /usr/share/games/game-data-packager/vfs.zip .>ln -s /usr/share/games/game-data-packager/changelog.gz .>ln -s /usr/share/games/game-data-packager/copyright .>GDP_PKGDATADIR=. game-data-packager --install kathyrain --target-format deb --install-method apt --destination /tmp/ --no-search -- ~/.steam/root/steamapps/common/'Kathy Rain'/
>>527279547 (OP)>Gone Fishin' Editionoh! now it makes sense...
>https://github.com/Legend-of-Dragoon-Modding/Severed-Chains
legend of dragoon decomp, written in java. didn't expect to see that.
>>527714089Nice
Luv em source ports
>>527704231On the topic of ScummVM...
What the hell, I thought this happened ages ago. Must be a Mandela Effect thing. Oh wait... maybe not.
>This is particularly noteworthy, since the original version of this engine was briefly added to ScummVM over twenty years ago.So I'm not crazy?
Interestingly, it seems this is only for versions of the game that aren't sold anywhere, because all the digital retailers listed on PCGW (Steam, GOG, and EGS) only sell the 20th Anniversary Edition, which apparently isn't supported.
>Currently, only the original DOS and Windows 3.1 versions are supported, though with sounds effects only, and not the music. Also, unfortunately, the Anniversary Editions are not yet supported.And of course, of fucking course, My Abandonware classifies the 1991 DOS version as NOT abandonware, with a big "BUY GAME" button leading to GOG which doesn't fucking have that version (unless it's documented extra content). The Steam and GOG versions do come with the Amiga ROM as a bonus, but ScummVM doesn't say that's supported either.
Not that anyone here cares about what's legal when it comes to old games, but I find it interesting that the ScummVM team is asking for help testing, and doing so technically requires piracy for anyone who doesn't have the game on a floppy disk.
Yay, game preservation...
>>527726387For what it's worth, the 20th Anniversary Edition itself does natively support Linux (except on EGS because Tim Sweeney is a epic megacunt). I haven't tested the Linux port, but maybe I will. GOG has a 75% discount right now. (Funny timing for an announcement of a ScummVM update that apparently doesn't support that version.)
>>527726387>documented*undocumented
>>527742456waiting for 6.4.1
>>527742456I can't wait for all the bugs I reported to still not be fixed.
>not gnu/bumping with on-topic GNU™/Linux gaming content
Sad.
But I'm off to work now, so you only get an old webm from me.
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I had problem with Tom Clancy's Splinter Cell: Chaos Theory when it was running in a quarter of screen, but I've tried it today, and it works just fine even though I didn't do anything lol.
>>527643065I'm considering doing this at this point. How good is the performance in a VM as opposed to bare metal? What magic QEMU invocation do I use?
Ugh
Wayland niggers don't want games to go on my primary screen
most demanding game ive played on my pc so far, going to use the white mod for something fresh.
https://www.gamingonlinux.com/2025/06/steam-beta-finally-enables-proton-on-linux-fully-making-linux-gaming-simpler/
gaming on linux for retards is now just going to be:
1. install steam
2. download game
3. press play
>>527816107I gotta use FSR3 for this
>>527818439Well frankly it's about time they enable it by default. Or was it already enabled by default and this just removes the switch to disable it? Either way, there's really no value in Steam Play being disabled. It once had some theoretical use as a way to filter to only native and Proton-whitelisted games, but I'm quite sure that the pre-Steam Deck whitelist was deleted years ago and that "supported titles" has had no meaning outside of a Steam Deck since then.
>https://help.steampowered.com/en/faqs/view/3462-CD4C-36BD-5767
Huh. Assuming this isn't Windows-only, will it ultimately replace MangoHud on the Steam Deck? I assume it isn't MangoHud itself, because it looks different and MangoHud isn't cross-platform as far as I know.
>>527841494>The In-Game FPS counter is now expanded to become the In-Game Overlay Performance monitor. It can display various more detailed information about frame rates, CPU performance, GPU performance, and more. Some data is only available on Windows at the time of this writing, and some information is only available on certain hardware. You will see an FPS counter like you always have at the lowest level of detail, but can adjust detail and appearance in Settings->In Game.
>>527841494Looks ugly desu
>>527841494is this just valve EEE'ing MangoHud?
>>527843525>mangohud alternative gets built into Steam>not enough people use mangohud anymore and devs abandon it>libstrangle already abandoned by original dev years ago with uncertain future of patching by randos>some updates to other shit eventually break these programs and no one fixes them>no good way to cap frame rate on linux anymoresave me from this future hell
>>527853809looks like it's windows only atm
>>527853809Nah there's no way steam gimmick would kill mangohud. Steam would've killed Lutris and Bottles if that would be the case
For the game I'm currently tinkering with, the windows discussion says
>check that IP location and set your device location to the same place.
>In windows this can simply be done by going to privacy settings > location > set standard location
Is it possible to do in wine/proton?
> plasma 6.4 still didn't hit arch repos
Rolling release my ass
>>527867676Deepseek says that wine doesn't implement location services api (LocationAPI.dll). I think it's good, it would be a security nightmare if wine could transfer my location data to shitty widows applications.
>>527874258switch to pikaos x_DDDDDDDDD
>game has in-game streams of other people playing, so that you could watch the game instead of playing while you're playing
has science gone too far?
Another day, another GamingOnLinux article that makes me think, "what does this have to do with Linux?"
I get it. Windows games are playable on Linux. But that doesn't mean all gaming news is Linux gaming news. Or do the patches and configuration tweaks done under GOG's "preservation" program actually tend to improve compatibility with Wine as well? That may be the case but the article doesn't say it. It just lists off the latest games that GOG claims to have "preserved" by verifying that they work (or maybe patching them to work) on the current version of Windows.
The only games here with actual Linux compatibility are the ones that run through DOSBox, and not that it matters but I'd bet you a dollar that GOG didn't actually test their configuration tweaks on these Linux releases if they even updated them at all.
Real preservation means keeping the original versions of these games available, by the way, not changing them to suit the current sloperating system, especially when you're such a prominent distributor that your updated version becomes THE version going forward and it's anyone's guess whether the original unaltered release will actually be preserved anymore. And preservation is certainly NOT (though this one isn't really GOG's fault) replacing games with remasters e.g.
>>527726387 so that the original versions become accessible only through extremely sketchy means as you're not making them legally available but the semi-legitimate abandonware sites won't host them either since other versions are for sale.
>>527888084Did they go through with adding mahjong or am I misremembering?
>>527890528No, they scrapped mahjong, fishing and whatever dungeon-like content they were showing in early trailers. Now it basically mirrors the main menu functionality, but with korean MMO level of optimization and time-wasting dailies.
Did you know that you can reduce huge images to fit 4chan size by running 'convert "file.png" -define jpeg:extent='4MB' "out.jpg"'? Now you do.
Arch is switching to pure wine wow64 build.
>>527905603I knew about convert/magick but didn't know about -define, thanks.
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>>527905603I just use reimage for kde
>>527892969>No, they scrapped mahjong, fishing and whatever dungeon-like content they were showing in early trailers.Fucking faggots.
I'm still not sure if tearing works in kde wayland...
>>527927670Set refresh rate to 60hz (more noticable at lower refresh rates), enable tearing in display settings, disable vrr and play a game that uses vulkan.
>>527931871I've done all of that yet I still can't see tearing. With kmsdrm SDL driver tearing is obvious
>>527931871Did you disable freesync in your monitor's settings?
>>527933191I'm currently using regular 60hz monitor
>>527934336I'll try it out on my laptop in a bit
https://gitlab.freedesktop.org/wayland/wayland-protocols/-/issues/179
God fucking damnit it's so embarrasing
>>527942336use case for more than one display?
GOG summer sale is up.
Native games on sale:
>https://www.gog.com/en/games?systems=linux&discounted=true
If I could, I would include all DOSBox- and ScummVM-powered games in the search as well, because in theory they should work "natively" on Linux too if you don't mind doing the configuration yourself. (Scare quotes on "natively" because DOSBox is literally an emulator but that's the case on Windows as well.) I'd also include anything with third-party source ports available. Fuck, the "?systems=linux" search really is inadequate. Oh well.
>>527726387They added another new game already — and thank fuck, one of the commercially available versions is actually supported this time, so it's not another case of the right version being scared off abandonware sites by official distribution of the wrong version — but the remaster on Steam (which I think is a mobile port) is not supported. It needs the DOS version, which is on GOG... but isn't discounted for the summer sale. lol
>>527954840>https://www.gogdb.org/product/1207658906#prices>goes back to full price right as the summer sale is startingWhy are publishers like this?
Well, at least the discounts are often enough and consistent enough that it won't be hard to get for that price again... unless the publisher jacks up the on-sale price specifically because ScummVM support brought a tiny bit of publicity.
>>527942336Policy over mechanism in action. This is the one reason why wayland will always be shit
I haven't bumped with a gratuitous desktop screenshot in a while. Enjoy, lads.
I use Linux Mint, by the way.
>>527956082can't there be a wayland fork without gnome's involvement? if everyone but gnome signs off on a protocol merge it to the fork.
>>527978642There's no need for fork, sane Wayland developers could just introduced protocol, ack it themselves and then merge it upstream, that how xdg-toplevel-icon protocol was merged. Theoretically they can nack protocol but I doubt that would ever happen
>>527978642Have you seen all the quetching the X fork caused?
So Wine is pushing distros to use WOW64 but still lacks 16-bit support and has broken WineD3D? Nice.
>>528000020AFAIK Wine still considers it experimental. Like always, o7 to our brave Arch servicemen for taking the first hit.
>>528000020>16-bit support and has broken WineD3DUsecase?
>>528002256Everything 16-bit?
Everything D3D1-8 (DXVK D3D8 is shite) and anything DXVK has issues with.
>>527905603>>527915439Yeah I use imagemagick for converting images
>>527921553That's cool
>>527973087>MarathonWhat do you think of the new Marathon? I think it looks okay but I'm not desperate to play it. I'm more interested in trying Destiny 2 because I played the first Destiny and it's pretty good, so I should really try Destiny 2 at some point (my current computer is too shit for it though)
Its out. Has anyone here bought it yet?
>>528025082my brother preorders all smt games
>>528026871But does he use linux? there are 0 reports on this game yet on protondb
>>528026967That is to be expected if it just released. ProtonDB updates reports in waves.
>>528028136>ProtonDB updates reports in waves.Oh I didn't know that
>fps unlocker and seamless coop for nightreign alongside other mods like disable vignette, aberration, and intros
we're so back
>>528031189I've tried online-fix version to play with friend but controllers doesn't work on Linux there even with all workarounds
>>528034080hm, my pro2 seems to work fine when launching with seamless
my launch args are:
>WINEDLLOVERRIDES="dinput8.dll=n,b" python er-patcher --executable nrsc_launcher.exe -- mangohud gamemoderun %command%
>>528034451i should add that I ctrl-f'd eldenring.exe in er-patcher and replaced it with nightreign.exe
>>528026967he uses windows but we are in a family share
>>527915228is that good or bad?
>>528041921Should fix most bullshit with codecs in 32-bit games, less 32-bit garbage in the system
>>527942336>>527978642>>527995253this is one of the reasons i hate open source shit
autists constantly squabbling and being retarded over the dumbest shit since they are constantly "power tripping"
and one of the benefits of closed source is that there is actual direction and autists like these get put in their place
Music in this one is a fucking banger.
Came across this thing.
https://github.com/FyraLabs/stratum
>>528048743All talk
I don't believe he'll produce something useful
>>528020428I don't really have any interest in the "extraction shooter" genre, nor even in online gaming in general, so actually trying the new Marathon had never really crossed my mind. My only opinion about the game is that it seems really fucking weird to leverage brand recognition when deviating so far from the original source material like that, because I can't imagine there's much overlap between people who sincerely enjoy the original Marathon trilogy and those who want to play the new one, but I'm neither a CEO nor a stockholder so I guess I wouldn't know if such decisions tend to be profitable.
>can't set MangoHud width in a preset if any width is specified in the main config
>same with font size
So lines in presets.conf can't actually override lines in MangoHud.conf? That's fucking stupid.
Oh well. Behold my updated MangoHud configuration which isn't visually different on any of the presets I use for screenshots, except that I've made some executable-specific copies of the configuration file that have custom text for a program version where an automatically detected Wine/Proton version would otherwise go.
By the way, running GZDoom with MangoHud makes it crash on exit. I suppose I should be glad it doesn't crash before exit. But maybe I did something wrong when I compiled/installed MangoHud. I fucked around quite a bit in figuring out how to get mangoapp working (which of course I never actually use).
Least deranged Linux user
tried getting the bloom reduction/disabling mod for ninja gaiden ligma but only found instructions for getting 3dmigoto working under wine/proton much later
>https://github.com/bo3b/3Dmigoto/issues/128
will try it later
how do i mod stellar blade on linux
>>528117729???
Just how you would do on windows?
>>528118052i added the folder it said to but they aren't appearing for me
>>528118153What folder did you add and what mode you're trying to install?
>>528118254~mods in the paks folder
i got other ones to work other than this one https://ayakamods.cc/mods/revealing-crimson-wings.443/
plasma 6.4 out on Arch/CachyOS
>>528121248What's new in 6.4?
>>528121629https://kde.org/announcements/plasma/6/6.4.0/
>>528121824>more HDR changesGNOME faggots on suicide watch
>>528118532Well, if first mod worked for you this should work as well. Make sure your folder structure is correct and you using proper outfit in the game
>>528121248LET'S FUCKING GO
>update to plasma 6.4
>reboot because kernel update too
>now everything is super dark
>brightness is the same as before
Oh I hate this.
>>528144648breeze-dark is now darker than before
i'll wait for the first bugfix relase of 6.4, i didnt put my install on lvm so a manual backup for my system would be needed and i don't want to re-install
>https://github.com/pjasicek/OpenClaw
>last commit 3 years a go
>boss logic not fully implemented
>>528153843>not using zfs + snapshotsSAD
Face too hairy. Is this a bug?
>>528163217This game runs like ass
>>528169759Unreal Engine 5 <3
>>528169759yea at 4k im having to set render res to like 50% on a 7900XTX
>>528169759It crashed plasma for me after the second cutscene, but it looks like it was because I didn't reboot after system update.
I'm getting 50-60 fps on my 6800XT on epic settings and 80% resolution scale.
>>528121248just updooted on my laptop
seems nice, especially changes in Sys Monitor/Task Manager
>>528169759Usecase for playable framerates?
>>528174745Chrono Odyssey
>>528174551>especially changes in Sys Monitor/Task Manager>he doesn't use ksysguard qt6 fork from random russian dudehttps://aur.archlinux.org/packages/ksysguard6-git
trying to run captain claw, i looked through the archives and saw another anon goit it running
>https://arch.b4k.dev/vg/thread/504240536/#504256281I've got the vanilla 1.3 update, no community edition or whatever and launching it like this:
WINEDLLOVERRIDES=ddraw=n,b SOUND_FONT=claw.sf2 DISPLAY= gamescope --framerate-limit 120 --mangoapp -F nearest -S integer -w 640 -h 480 -r 120 -f -- wine CLAW.EXE
some moving platforms have issues above 120 fps, gamescope isn't locking the game to 120. regular wine with mangohud i can cap the framerate with mangohud --dlsym since it's wined3d but that has windowing issues where the game will render in a tiny box in fullscreen. any tips or can someone point out what is wrong (if anything) in my launch command?
>>528184774bunda, what game?
>>528187574>bunda, what game?metro gravity
Did I buy this game because of lolis? Yes. But it has soul, and the japanese voice actors/actresses are very good.
>>528188105The humans are eating my rice offerings
>>528187574ok removing DISPLAY= from the launch options makes it run at a constant 144 frames, but still no way to limit the framerate with my usual hot key (shift f2). example of the platform being fucked up, it's not supposed to be that juddery.
>>528188315The true japanese experience
lol.
Well normally I'd say that shilling Linux to normies is cringe, but the "please don't generate 500 billion tons of planet-wrecking e-waste" angle is actually a good point. I hope they get at least a few adventurous grandmas to install Linux Mint on their Facebook machines.
>>528200974why you have title bar ?
>>528200974We need proper linux phones for the same reason, or something like that. Many android phones stop getting updates after like 1-2 years and things like banking apps cant be used because you have to update your device to use it. So many hundreds of millions of phones are thrown away for this dumb reason. The phone itself could work perfectly well for many more years.
>>528203461Because when I open Mozilla Firefox on my GNU/Linux machine, the window has a title bar.
If I'm supposed to be removing that to look cool, then I'll figure out how to do it next time I'm bored.
>>528203937>letting people keep old hardwareUnfortunately this does not lead to the infinite growth forever that shareholders demand.
>>528205680it's right click around a free space > customize toolbar > remove titlebar in firefox, pls remove it, i don't like it
>>528206157>pls remove it, i don't like itkek
Well, I wasn't sure about this, but actually it's nice.
>>528189105well sucked it up and downloaded the community 1.4 mod or whatever and game speed it no longer an issue, but respawning when you die freezes the game for half a second, purely visual but annoying.
This game is so faithful to the original ninja gaiden that enemies spawn immediately again when you go back. They are even rendered above the ui.
>Kathy Rain is a spin-off prequel to Full Throttle
What a plot twist. I didn't see that coming.
>>528212789is that ragebound or a different game that just has a character named ryu?
>>528174797>Chrono Odyssey>Caca games>Eastern MMO sloppaLooks visually nice but I already burned myself with BDO
Well, I guess I liked it, even though they never made out.
I only had to use a walkthrough for two parts:
1. Getting the thermometer from the cabin. I hardly noticed it was there, so when there was a clue about temperature changes, I didn't think to go back for it.
2. Getting the safe combination from the poem. The only difficult puzzle. I'm dumb.
>>527432241I found it really boring but only sunk 86 minutes into it
>>528200974>not using win10 ltscgbtq++ editionlol
>>528219725It's "the messenger". I named him ryu lol
Untitled
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>>528237592tfw no pixel gf
>>528255669>Long Term Seething Cope
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Huh, speed graph also work for furryfox downloads, nice
I forgot that I never played the third one. I bought it a while ago. It still hasn't been cheaper than when I bought it though.
>stop to read a thing for 11 seconds
>game thinks I'm stuck and reminds me that there are hints
ugh
Yeah yeah, it was just a tutorial section so it probably would have told me about hints regardless.
Well, anyway,
>separating complete-ass sentences with commas
>twice in a fucking row
This illiterate dumb-ass is the guy who wants me to prove myself "worthy"? Fuck off.
Also,
>reddit spacing
Many such cases.
Is the player character supposed to be the same guy from the first two games? One would think he'd be used to this by now.
>fiddle with shit
>magical door opens
>go through automatically
>chapter over
I know there was interesting shit in those rooms I didn't get to touch. I wonder if those were just optional puzzles, or if it's some kind of hub area and I'll get to go back.
>headless enemies actually wander aimlessly
Huh, neat.
>Haven't you finished it yet?!?!?!?! PLAY ANOTHER GAME!!! REEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
I did finish it, about a decade ago, but as for the current play-through, I haven't touched it since whenever I last posted a screenshot.
I'd forgotten where I stopped, but apparently I'm in jail now, so I guess FBI found me.
Anyway, that feel when a Microsoft-published game just works on your GNU/Linux machine.
>>528294729>that feel when a Microsoft-published game just works on your GNU/Linux machine.Surprisingly Microsoft made more effort to run their first-party games on Linux than third-party developers.
Out already for good behavior.
FBI wasn't feeling so good and he had to leave.
>>528295128To be honest I can't even think of another Microsoft game I've played since this one came out. But I rarely notice who published a game unless there's a really annoying unskippable bullshit video of their logo on startup.
>>528295639>To be honest I can't even think of another Microsoft game I've played since this one came out.Halo infinite added support for anti-cheat on Linux one of first
Most their games get Steam Deck verified before release
Indiana Jones and nu-Doom are using Vulkan
I appreciate it when a story skips straight to the inevitable "okay we trust the protagonist now" part without all the bullshit. I mean, she did just see FBI get yeeted into the abyss, so naturally there's no need for 20 minutes of trying to convince her that I'm not crazy. But immediately letting me have my revolver back (and also not saying anything when I borrow that shotgun over there) is pretty based of her.
>>528295128Linux is an Xbox just like PC :)
>>527398335funny cause RDR2 is literally the same gameplay at its core except sluggish and worse for no reason other than muh realism
At least RDR1 respects my time and lets me live out my spaghetti western hijinks
>>527480151specs? been meaning to get back to this ever since I lost my modded GTA4 build after adding a mod. Curious if it'll perform better on ol Linux
>>528298562No, RDR2 is much different: locations are better, AI is better, it has first-person mode, quests are diverse, exploring open-world doesn't suck ass.
I almost got attacked from behind while I was standing there watching that van stick the landing. Fortunately, my sheriff waifu is armed and dangerous. She doesn't know to wait until they're vulnerable, and she doesn't seem to know the video game logic of shotguns being weak as fuck beyond point-blank range either, but it was enough.
>keep forgetting to switch to compressed discharge
>you will never have passionate unprotected sex with a cute female officer of the law who has low-tier knowledge of the supernatural and knows how to handle a gun
why even live?
>>528313403lmao
Imageboard posts make more sense with the intended images included, but it was actually funnier out of context.
SHIT SHIT SHIT
save me, shotgun lady!
(It's really not that hard despite being on nightmare mode but I'm reckless and playing like a stupid asshole. Good thing all the enemies just go straight for me and ignore her, I guess. As far as I can tell, she's invincible.)
I remember being excited about minecraft updates
>enemies can have chainsaws
>I can't
not fair
Well, I didn't know I was looking for it, but I found it.
Cool area.
Too bad it only had one fight against two big dudes that I blocked with a flare and then instantly annihilated with a flashbang.
Barry's unparalleled intellect makes him the most overpowered character.
I thought I remembered the helipad fight being more intense. But the area has so many flashbangs (in addition to what I already had) that I probably could have thrown one at every enemy.
Too bad it's a solo fight, too. I was hoping (even though I had no memory of it) that Barry would assist with his own flare gun.
I forgot how fun this was
I always thought this part was pretty cool because, if you're quick enough, you can push some enemies into the high-voltage shit with a shotgun blast or a flashlight stun as soon as they appear. There's an obvious set-up for it here. But it's actually pretty easy to force them into the power lines even if they're a bit further away. It's especially easy with a flare, because they'll back away a good distance from those all on their own, but even several consecutive pistol shots can knock a shielded enemy back quite a bit. I went through this whole section without actually burning the darkness off any enemies. I suppose that's probably the intended way because it's close-quarters combat, but I think I'd killed at least some of the enemies the "normal" way in previous runs.
>>528299179Right here:
>>527594983I just use DXVK and FusionFix for performance (and in the case of the latter, restored console graphics, lighting, etc).
getting filtered bad by this map, will probably lower the difficulty (it's over)
>>528212789Shame about the whole metroidvania twist, which I'd argue made the game worse.
>Bluetooth randomly stops working when booting the computer
>Cant restart it with a command, freezes
>Doesn't even restart when unplugging bluetooth usb adapter and plugging it in again
>Force kill commands also freeze
Wtf? the only way to fix it is to reboot several times
https://archlinux.org/news/linux-firmware-2025061312fe085f-5-upgrade-requires-manual-intervention/
>>528385627Process 684 (bluetoothd) of user 0 dumped core.
Stack trace of thread 684:
#0 0x00005610390813b6 n/a (/usr/lib/bluetooth/bluetoothd + 0x293b6)
#1 0x000056103914f480 n/a (/usr/lib/bluetooth/bluetoothd + 0xf7480)
#2 0x00007f6beebab87d n/a (libglib-2.0.so.0 + 0x5e87d)
#3 0x00007f6beebaccd7 n/a (libglib-2.0.so.0 + 0x5fcd7)
lingus moment
>>528385627>>528386040More like shitty realtek adapter.
>>528386291But why cant I forcefully kill bluetooth? even rfkill list freezes
>>528386457Broken realtek adapter fucks up the bluetooth daemon
I still can't get tearing working on KWin, although I can't quite notice the latency.
>>528389995I cant get tearing to work either. Iirc applications need to support it explicitly, so you cant just disable vsync in games?
>>528403578>Iirc applications need to support it explicitly, so you cant just disable vsync in games?Tearing support must be implemented at driver level and RADV supports it. Dunno why it doesn't work though
>helicopter spotlight support
cool but please remind Barry he has a flare gun up there damn it
I don't even get that reference. How embarrassing. Is this why zoomers want a remake of everything?
>search light is powerful enough to pop them without bullets
Cool.
The scooby gang is all together now.
Old lady does NOT fuck around.
>Zane unzips spacetime and violates causality to give Wake the clicker
>end-of-episode music
>"When I thought that I fought this war alone / You were there by my side on the front line"
Neat.
I still don't actually know whether Zane was entirely created by Wake or vice versa.
>>528433464It's so sad to see them ruined as characters in the second part
At least they kept this little autist somewhat ok
>>528434694I thought I heard Barry was just totally absent from the sequel. Do the sheriff and the lamp lady show up at all?
All I really know about Alan Wake 2 is that it has a second playable character (who must have shown up either in Control or in some secondary media that I never saw, given how people were saying she was race-swapped).
Holy shit they actually lifted blocks in Russia, I can actually post right now without retarded workarounds
>>528437070I could always post and view media funny enough, they only blocked the .html loading. Still blocked for me, along with gaming-related cloudflare and amazon servers.
>mouse pointer appears on top of MangoHud overlay
Huh. That's interesting.
The only way I can get it to be visible in a screenshot is by using gnome-screenshot --include-pointer though. Flameshot (which is what my ~/scripts/named-screenshot.sh uses to capture fullscreen games because of an issue with gnome-screenshot that I've since forgotten) doesn't capture the pointer by default, and I don't seen an option to change that.
Flameshot having an upload feature freaks me out though. Thank fuck it hasn't been doing that without asking me the whole time.
Is there a screenshot tool that isn't crap like gnome-screenshot, isn't over-engineered garbage like flameshot, and doesn't require me to install another desktop environment just to use it?
I wish I could game but it's too hot...
>>528457601times when a steam deck is a good device so i can keep my pc off
>was playing mh rise earlier
>fps suddenly went went to shit mid hunt
>restart game, fps still bad
>restart system, fps slightly better but still dropping
>cpu usage is a bit higher than usual
What the FRICK. The only plasma 6.4 package that has changed since the 20th was plasma-workspaces and downgrading that didn't help.
There was that firmware split but I dealt with it, and cachy downgraded them to 20250508 because of some bugs anyway.
>>528472720Thanks. I'll give it a try.
If it can seamlessly replace my script's use of flameshot then I'll probably use it instead.
>-u is for currently focused window
>-m is for multiple heads
Sounds like there's no use case for `scrot -um`. What a shame. I bet they did this on purpose.
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>>528473945I am seriously baffled. I should be getting at least 200 fps here.
>>528472720I hope you're playing native version and not using proton
>>528472720Thanks again. It seems to work as advertised.
A single scrot command could theoretically replace my entire screenshot script, whose main purpose was to include the game title i.e. window name in the screenshot name. The filename passed to scrot can include $W for the name of the window. However, I can already see that it doesn't give the same results as my script, which gets the window name using xdotool. If I screenshot a terminal window, then my script will name it with "anon@linux: ~" (which is what's actually shown in the title bar) and `scrot --focused --file="$W ..."` will name it with "Gnome-terminal". Similarly my script will show the tab title if I screenshot Firefox, whereas scrot will use the name "firefox".
I'll have to figure out if there's any difference for actual games. In any case, I'll probably keep using a shell script and just have it call scrot, because my script also does some unnecessary things I like, e.g. sends a notification (and I enjoy the notification sound letting me know it worked).
But at the very least, scrot can replace the script's use of gnome-screenshot for windowed games (for which gnome-screenshot actually sucks, because it makes the window flash white when the screenshot is taken, but I couldn't use flameshot for this case because it has no obvious way to screenshot a window). It can most likely replace flameshot for fullscreen games as well (although I don't actually remember which fullscreen games didn't work with gnome-screenshot and so I can't verify that scrot doesn't have the same issue). I'm going to be optimistic and just uninstall flameshot now.
>>528472720>>528480129Damn, I don't even need my shell script for the notification. I can just put
>--exec='notify-send "Saved screenshot" "$f"'in the scrot options and get the same thing.
Sorry, shell script; it was fun writing you, but you might be garbage now unless scrot fails to detect certain games' window titles...
>>528481689Never mind; my script gets a second chance at life.
Whatever scrot does to get the window title results in at least some Steam games being named like this, which is shit compared to how my script (using xdotool) named
>>528452136.
Have any of you tried gaming on Linux on a Raspberry Pi?
I can run emulators on the Pi because they're often compiled for ARM64 (or you can compile them yourself)
But also I installed Box64 which allows x64 programs, like games, to run on ARM64. Even Windows games can apparently run with Wine.
I've tested it out though and I seem to be missing a bunch of x64 libraries. I installed some of them manually but there seem to be quite a few I'm missing and I'm too lazy to install them all manually.
>>528508785Aren't there guides that give you list of required dependencies? Also, if you're going to emulate 32 bit applications make sure you're using wow64 enabled wine build since i386 emulation on arm64 sucks ass
>>528510943>Aren't there guides that give you list of required dependencies?Box64 has a script for installing some libraries. Currently I'm trying to run a Qt program and it seems to want a bunch of Qt libraries and associated libraries, so I've been getting the amd64 version of each library from Debian's website, but downloading and unpacking each deb individually is annoying.
>Also, if you're going to emulate 32 bit applications make sure you're using wow64 enabled wine build since i386 emulation on arm64 sucks assI'm just trying an x64 Linux program at the moment, because that's what Box64 is designed for. If I want to run x86 32-bit programs then I'll need to install Box86 as well as a 32-bit chroot with 32-bit libraries.
Maybe this is just a waste of time. I just thought it would be cool to get x64 programs/games running. I might download some more libraries from Debian and see how far I get.
>metaphor refantazio
>amd
>85 fps on x11 with no compositor (84 with a compositor)
>35 fps on kde plasma wayland
I'll continue using x11
>>528473945>>528476023I'm a retard and didn't notice dynamic shadows turned itself back on somehow.
guys how do i play battlefront II on linux? it doesn't work.
>>528534712nvidia? downgrade drivers to 570 and kernel to 6.14
>>528534980no im on amd. i downloaded the game and everything, launched the first time and it made me install the ea app. and it stays on my tray but the game doesn't boot even tho steam says it's running.
>>528534712Play the good Battlefront II instead.
>>527640458>>527616454>>527609651price difference doesn't seem to be that much
>>527623983theres literally a 7800x3d and 9800x3d
what the hell am i looking at
>>>/v/713460308>>528534712The anti-cheat is supported (https://areweanticheatyet.com/?search=battlefront) and people have gotten it to run (https://www.protondb.com/app/1237950), but it sounds like EA App is fussy as hell and has a chance of breaking everything whenever it updates. Unfortunately, only EA has control over their proprietary DRM software.
i don't understand lutris
>>528582527It is annoying at first but it is handy sometimes.
>https://archive.org/details/FWChaos
who wants to see if Concord beta works on Linux?
>>528582527Just don't use premade installers, those usually suck or just launch the steam version.
>>528517873>35 fps on kde plasma waylandSomething is broken in your setup
>>528582527>>528605437I'm still using lutris because I don't want to lose my database of install dates and play times
>>528580557it's crazy because it's the actual game that doesn't work. the ea launcher runs just fine when i click play but nothing else happens. game just wont boot, not even a black screen.
>>528605534It doesn't happen in other games and neither X11 so I dont think so
>>528590380i thought it was just some kinda emulator or wine shit packaged in a simple steam type software but even after supplying the iso it still asks for discs
>>528605437>it just launches steamyeah wtf is the point of that if i want something from steam i'll just launch steam
playing yuzu on steam deck
how do i get screenshots onto my steam library? it always says failed
>>528639867Are you using steam +l1? Or do you have a button mapped to whatever yuzu's screenshot key is? Also try out Eden, its an updated yuzu fork.
eurofriends: would you please sign my petition?
https://stopkillinggames.com
>>528645252yes the former.
i'll test eden. does ryujinx work?
>>528645520just sign the damn petition
>>528650735that's how citizen initiatives work, anon...
>>528645520waste of time
kys, clueless retard
>>528651567so is posting here to complain against it
sign the petition or share it around, dammit
>>528652006no, go back to >>>/pol/
it is purely self delusion to sign this trash. idiot
>>528652181shut it and sign
>>528645520Sorry, I live in the land of the free.
>>527279547 (OP)Just dual boot theory.
>>528645520Stop being a cuck and stop buying such games
>>528645252>edenI thought it was proprietary, but turns out they only host releases on github, but the source code is here: https://git.eden-emu.dev/eden-emu/eden
>>528659347I know I don't. The petition is still relevant.
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md5: f90b9cb989f998bd4cd6cef816646deb
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40% more rt performance in wukong with NVIDIA RTX Geometry and SMR
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md5: d4d20563bf6a2c3be7e7a0f2592f68a0
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>>528645520already did and encouraged everyone to do so...still not enough thoughbeit... :/
Chinamen fixed their damn firmware for my controller
>>528668679>with NVIDIA RTX Geometry and SMRIt is hard to keep up with Nvidia features when they're shitting a new one every hour
>>528672632can you update it with fwupd on only on windows/virtual machine?
fedora proposing dropping 32-bit, an interesting snowball just started rolling
>>528697517Bazzitesisters... not like this...
>>528701941i don't see the issue with it personally, it has to happen sometime
I don't give a shit about Bazzite in particular but
>>528702186>Linux gaming has to become the next MacOS gaming sometimeplease no
plasma 6.4 gayland remembers the size of windows that were closed, but still not the position. that'll take another 3 years to get merged in the protocols.
>>528712865https://archlinux.org/news/transition-to-the-new-wow64-wine-and-wine-staging/
nothing burger
>>528713318>wineOkay but Linux games, and no they're not all broken already.
Also, unless WoW64 can be retroactively applied to older Wine versions, this would also break older versions of Wine/Proton and all the games that benefit from them. "Switch to older Proton" as a fix isn't that uncommon if you look up old games on ProtonDB. If Valve has to update Steam to 64-bit and that kills all the Proton versions older than 9.0 or whatever, a non-zero number of games will die until whatever regression necessitated the use of older Proton builds is fixed (possibly fucking never, which is why having stable old Proton versions is a good thing).
It's bad enough that I have to choose between Windows, and an alternative whose maintainers and community have all but unanimously decided that games should be designed exclusively for Windows and nothing should run natively on their own shit. If I were to lose my ability to defy that cuck mentality by running native Linux games anyway, then I might just go back to Windows to spite the people who made it happen. A lot of more recent native games are 64-bit, of course, but I don't even want to take an inventory of how many of my old ones would become like all those 32-bit macOS bricks that used to be games.
>>528717330it's not up to you though
>>528717330Seems like a wacky solution but distrobox to play those old games? Or is there a way to force the games to load steam's runtime (and use it without steam hypothetically)?
osakute
md5: dc54822e1e66d375181f45503fb5f437
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>>528717330we all die someday
>>528645520Already did months ago.
>>528692017It has special update mechanism: you press key combination while controller connected to a PC, then it shows as USB stick where you drop firmware file.
>>528714305>Okay but Linux games, and no they're not all broken already.containers. thats literally how you're playing linux native games if you bought any on steam with those "steam native linux runtime"s.
as for older proton versions that will be true. maybe steam itself will need to run in a container to include those libs. only time will tell.
>>528718252Either this or flatpak
>>528730003>thats literally how you're playing linux native games if you bought any on steam with those "steam native linux runtime"s.*laughs in steam-native and proton-cachyos*
im installing the nvidia drivers on debian for a old computer lol
time to squeeze out all the performance this thing is capable of
any good MMOS or multiplayer RPGs that run natively or with little effort on Linux? last I tried WoW it ran fine on my Steam Deck by just installing as a non-Steam game, but I don't feel like paying for WoW.
how's LotRO with the 64-bit servers? is GW2 any good?
>>528163217 >>528169759did this game run on Linux? I thought it would've had some incompatible anticheat.
so how come NATIVE linux ports have issues with *AMD* cards that windows versions dont. is it an issue with vulkan or something?
>>528741318What games are you talking about? Might be some shitty renderer for a game or some developer made quirks for old Mesa that are broken now.
>>528645520Grow a pair and just dont fuckong CONSOOM