Anonymous
7/7/2025, 6:43:12 PM No.530310390
>Be Fromsoftware
>Make over various of your videogames (especially in the ones that have made you popular all around the world over the last years) include characters which have some depth and development, are extremly tied and related to the world they are in and with complex quests that may be triggered by things far away from the character and seems to have no coorelation.
>Make Bloodborne
>Include various characters with all of the previously mentioned yaditty yard, plus cosmic lovecraftian creatures and lore
>Include a mechanic where you can send people either to a place where they are supposedly safe and the person there gives you things in exchange, but you can see how they are doing or either to a place that you can see that they are safe but you gain shit.
>Make one of your characters be extremely unstrutful and upon talking to him, you can see that he is fucking stupid and he calls you a liar.
>Said character still asks you for a safe place, but goes to the other one that isn't the one you told him.
>In case you didn't want to see him and sent him to the place you wouldn't do, now you will always have it on front of you whenever you go to the designated area.
>This fucking dude tells you only two things to not trust other NPCs. Both of them are wrong.
>Character doesn't affect any more in the story.
Did they just put him to fuck with the player?
>Make over various of your videogames (especially in the ones that have made you popular all around the world over the last years) include characters which have some depth and development, are extremly tied and related to the world they are in and with complex quests that may be triggered by things far away from the character and seems to have no coorelation.
>Make Bloodborne
>Include various characters with all of the previously mentioned yaditty yard, plus cosmic lovecraftian creatures and lore
>Include a mechanic where you can send people either to a place where they are supposedly safe and the person there gives you things in exchange, but you can see how they are doing or either to a place that you can see that they are safe but you gain shit.
>Make one of your characters be extremely unstrutful and upon talking to him, you can see that he is fucking stupid and he calls you a liar.
>Said character still asks you for a safe place, but goes to the other one that isn't the one you told him.
>In case you didn't want to see him and sent him to the place you wouldn't do, now you will always have it on front of you whenever you go to the designated area.
>This fucking dude tells you only two things to not trust other NPCs. Both of them are wrong.
>Character doesn't affect any more in the story.
Did they just put him to fuck with the player?