our fair jobby edition
>Demo DaysCurent: https://itch.io/jam/agdg-demo-day-63
Previous: https://itch.io/jam/agdg-demo-day-62
Older: https://hackmd.io/LhEB6VCZSx-oBalI2cWWoA
>AGDG resourceshttps://hackmd.io/dLaaFCjDSveKVeEzqomBJw
>Helpful linksNew Threads: >>>/vg/agdg
Archive: https://arch.b4k.dev/vg/search/subject/agdg/
/agdg/ Steam Games: https://made-by-agdg.vercel.app/
Steam Games by AGDG: https://agdg-steam.netlify.app/
>How to WebMhttps://obsproject.com
https://github.com/argorar/WebMConverter
https://github.com/michaelmob/WebMCam
>Previous thread>>530294785
i am ngmi. let's just be honest.
Never forget the discord hates you and wants your game to fail
>>530369116 (OP)>spending more money than you can earn will leave you broke edition
>1. Your game cost $10M to make.
it cost like $115 to make so far
>>530369237how do we solve the 'cord problem? almost all the ritualposters are from 'cord too
miss tachibana in the thread
>>530366489>>530366927What the shader does is add up the computed lighting, get the luminance and sample a gradient to multiply the albedo with, so I get some control over shading without making it outright unlit like some anime shaders do.
>>530367112>>530367619That's a point light that's spawned along with the VFX. I planned on adding more props to this level, but didn't have the time to since I was reworking a lot of the existing movesets.
There's also a point light on the halo during the transformation.
bigguy dev is the guy making that racing game, huh I don't get why he's tweaking he never got bullied or shat on by the thread
he wouldn't last a day in bokube's 2020 thread run
>>530369504>>530369625back to 'cord, faggot ritualposter
>>530369557because he's a massive oversensitive faggot who can't stand criticism and only cares about his online frienships with the terminally online discord fags
>>530369553>>530368470>>530367845It's an asset, Volumetric Fog and Mist 2
>>530362089>>530363406Thanks.
I haven't been posting here that much since I've been pretty busy, but if you ask about my game in the thread, I'll try to answer if I see it, at least whenever I'm at my desktop.
>>530369504nyoooo you can't look at my game it's not ready!
>>530369553that sounds complicated, does it cause lag if you were to have 10 characters on screen being affected like that?
My last week on /agdg/ before my game sells 2000000 copies day 1 and I'm forced to stop posting here incase I spoil future updates for my megagame...
>>530369116 (OP)It's funny seeing how many of you failed to bake a proper thread during this dd.
When dd63 was ongoing, all the threads said "next"
Now that dd63 is over, the threads say "current"
lol
>>530369897nubby's tranny ass cursed the jobby, no game has sold that much since then
maybe 9kings?
>>530369504omg they're so cute! don't bully miss tachibana
>>530369625anime arisu is peak, she's tsun tsun but also a nice girl.
>>530370018i think 9kings is ass. I think I'm cooked on this hobby, fr fr
Y'all I just gotta say, gamedev is hard enough. It's okay to reward yourself with one or two XY solutions.
>>530370174Amateur game development?
>>530369868The lighting computation isn't that complex, it's pretty much just a dot(n,l). The luminance formula is just math, iirc it should work out to just be a vector multiplication? So it's not much more complex than any other shader supporting forward+ lighting, and might even be simpler in some ways.
>>530370417yes, she can play our games in her tablet or her switch
>>530370549She certainly won't be playing your game. Would be quite boring playing nothingness.
>>530369116 (OP)If you're spending $10 million, money doesn't seem like a big issue and a publisher might not even be needed.
>>530370549Is this AI? Why are you posting it here cris.
I give up on raylib and go back to godot, yeah it's a pile of shit but a convenient one...
Indie game development should be about hustle and bustle grindset bag chasing and going viral. Let's face it, normalGODS own this jobby. No more goofy ahh passion projects. You need to follow the market.
>House of the Dead 2 remake
>posts says it's just as bad or worse than the first HotD remake
>don't understand how the studio and publisher still gets work
Is that the biggest grift for small studios?
>>530371063akhi you spittin ong
Make sure your game puts its save file inside of AppData/LocalLow.
>>530371271this the horror game in the commie blocks? nice that you didn't give up, i imagine it's gonna take you a while to get all the assets
>>530369116 (OP)sketching large areas for an isometric (good) game is hard because the way your mind's eye (perspective) projects objects is wrong and it all needs to be flat
>>530371530I remember seeing a picture of A Link Between Worlds that had all the objects on screen angled back 45 degrees or so to get its look.
been a pretty shitty steam sale this year for me, you? i move way less units during winter too, are people not buying games or what...
>>530371508Yeah it is. I got stuck in the Blender mines for the past 6 months or so. Nice that you remember.
best engine for an adventure game? pic related was made with godot but after a long gamedev break it runs like dogshit for some reason
>>530369116 (OP)I'm learning how to make believable/good environments in UE5 and basic architecture books are a godsend
>>530372054Whichever engine you're most familiar with. There's nothing about any of the big 3 that makes them more or less suitable.
>>530372054adventure game studio?
>>530372054>but after a long gamedev break it runs like dogshit for some reason
>>530371853i suppose that this is another of the things that 3d makes easier
>>530371926I can't afford groceries.
>Watch DD stream
>Enemy functions differently than it does on the editor
What gives? Are people playing this on 120 FPS or something?
>>530372054How often are you calling the A* algorithm to do pathfinding? Only once per click right?
>>530372360shouldn't be a problem in the first place?
>>530372360>his enemy behavior is framerate dependent
>>530372452>Only once per click right?of course
>>530372476for interpolation it could be
>>530372290You = Kaiji
Gabe = Andou
>>530372559i don't get what you mean
>>530372051reuse shit and be ruthless else you gonna be stuck forever in blender, it's good to have attention to details but you gotta pace yourself as a solodev, good luck I think you can make it
>>530372716ANDDOOOUUUUUUUUUUUUUU
>>530372517Yes I use FixedUpdate and WaitForSeconds. Now tell me if VSync has any relation to this and if I should turn it on.
>>530369964It helps that I don't care about DD or any of the links in the OP outside of webm info.
>>530372517it worked for the NES classics so it'll work for me
>>530372810Thank you. The more I spend time on tiny details, the more it feels like I'll do it forever, so agree 100%.
valve barely deserves 10% for hosting our games, 30% when you have to do all the marketing is insane
>>530371369>Make sure your game puts its save file inside of AppData/LocalLow.Why? I've never understood the purpose of this. Isn't it the same as every other directory, but just hidden from view by default or something? I don't use windows much.
>>530372054>godont cant even do an adventure gamelmao
>>530373271>it worked for the NES classics so it'll work for me
I have a list of things to do before moving forward with the game in a bigger way which shouldn't be too difficult.
>>530372517Genuinely if you're thinking of that kind of crap you're NGMI
Just like make game
Should i even try at this point when i have become so disillusioned with the community, industry and all who used to inspire me?
>>530375068whats that mean
>>530375183https://docs.godotengine.org/en/4.4/tutorials/scripting/debug/the_profiler.html
Godot has a profiler to where you can see what's eating up the most resources and snagging your performance.
>>530375279ill try it out tomorrow
>>530375382there is no lore
how would it be getting into Godot for a quicktown side project bodycam-like as an Enginedev in 2025?
>>530376156AI generated post
>>530376218no AI uses the word 'quicktown'
>>530369116 (OP)>game costs $10m to develop=>you are the dev>none of the 10m goes to youghmm
puzzles
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>>530367859>>530369197Thank you for your comments anons. Now I truly understand this meme that I saw in a GDC talk and what I did wrong.
>>530378014>>game costs $10m to develop=>>you are the dev>>none of the 10m goes to you>ghmm
>>530372051>>530371271always had doubts for games like this. very asset heavy, hard to prototype, iterate, playtest. easy to get a build going, try to evaluate and yet always default to saying, "it'll make sense once XZY assets are done." very hard to prove the concept until almost done, basically. dangerous I find.
What bullshit are we dealing with in today's thread?
I've been hooked on polyomino games that aren't falling block puzzles and kind of surprised they mostly exist on mobile
Worse the scant few on PC are just shitty ports
I think I'm gonna make one
:)
>>530378747What happens when you roll 3 bocchis?
im getting the urge to engine hop
>>530380481everyone in this thread will play at least one bocchi game
>>530378747drawing a cliff
Made the level select more readable with a darker background and all the zone planet maps got better colors and brighter lighting. A lot of busy particles were removed
On/off colors are now more consistent. I don't even know why I had yellow wires before.
>>530381032from unity to maybe flax. i only do 3d and im not giving unreal a 3rd try.
>>530381952flax or unigine should be worth a go
bb
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Bocchi the Cock
apu1
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>>530381885The sound of those switches fucking scared me lol
I was going through my ideas and thought you guys might find this interesting, I don't feel like doing it though:
JRPG where you craft your moves, you have a basic set of "axiomatic" low level actions, such as "deal damage, heal, cast status effect" and you could craft a "move" (combination of one or more multiple low level actions) that you can use
>>530369116 (OP)What a stupid fucking picture. The game costs $10M to make + $2M in marketing, but it's being sold for $20? Yeah right. Indie games with no budget or marketing are sold for $20. Games that cost $10M to make are sold for $40 at best, usually higher, often the same price as an AAA game.
Also
>You "only" earned 300K but now you can't fund your next game!This is stupid. The first game was funded by the publisher. They can fund the next one too.
>spend every waking moment working on my game in preparation for demoday
>my demo still sucks because i have no ideas
i did everything i was supposed to do.... so WHYYY DOES GAMEDEV DO THIS??? TO ME????
this is why i fall into periods of nodev illness..... because nothing i do matters..... nothing i do ever matters and im useless.... i am worthless
>>530383159What u'r game?
>>530381219>Resource Factory>Water RoomThese words are too blunt for this children's game that is supposed to love its alliteration. Rumbling Realm and Frigid Factory are very easy replacements.
>>530383473>childrens gamekek its rated M
>>530382980IIRC the game in question is one of the Ori games. If it was priced for $40 instead of $20 based, they would've sold way less than half of the units that they did.
>>530382859>The sound of those switches fucking scared me lolIdk why but I find that charming :) Maybe the dude in the comments telling me to make it a poolrooms game was right. What makes the sounds scary?
>>530383710Well that's because those games suck and sell themselves on their graphics
Anyone know any good resources for coding your own (2D) physics engine? I want to see wacky philosophical concepts of physics objects themselves, the real esoteric shit that isn't just point vectors and cubes and circles and {dx,dy}
>>530369116 (OP)>if you sell 2 million copies you will have no problem getting another publisher>$10m to make, a publisher funded it. meaning the publisher paid the developer(s) $10m>50% taxes (lmao)this post makes it sound like the devs worked for free for x amount of years and only received less than 300k after the game released and sold
>>530383159maybe if you weren't such a retarded bocchiposter good ideas would come to you
>>530383923your game felt like backrooms liminal space stuff when I played it, if that's not what you want then you should change it to avoid giving off that feeling. just a heads up.
>>530383710How the fuck does shit like ori cost 10m to make?
>>530383923the volume, it's so loud
Since itch is still down I'm telling you here:
you can get softlocked in the second level, the water get spilled a lot and if you wait for all the water to move you can't continue
>>530384787look up a walkthrough
>>530384787>134 people (102 professional roles, 32 thanks) with 148 credits.$10m is not much money.
>Spend 10 millions on artsy fartsy bullshit with shit gameplay
>Surprised it's not profitable
>>530384579I kind of do want it to give off a feeling of uneasiness, but I don't want it to be scary kek
>>530384934>the volume, it's so loudIs it really that loud? I thought people were just turning up their volume all the way since it's really quiet until stepping on a button.
>the water get spilled a lot and if you wait for all the water to move you can't continueYeah I already knew it was going to be an issue when I uploaded it. I just need to adjust how high you can climb out of water. Thanks for telling me though
>>530385764The vapid dev;
UH WE NEED A
-Character Artist
-Item Artist
-AI programmer
-Level Designer
-Environment Artist
-Marketer
-Sound guy
-Ambient Sound Guy
>>530383159>this is why i fall into periods of nodev illnessDon't be afraid of failure, embrace it.
>>530385806>Is it really that loud?Since it's all so quiet and you're paying attention you're prone to overreact at a sudden change.
Also it could be because of my 'tism, that happens to me a lot lol
>>530383159>i did everything i was supposed to doNo, you did not. You were supposed to make a good game.
>>530378014I imagine that goes to paying the salary of a few dozen people for two years, plus rent, and other expenses.
Supposedly Hellblade: Senua's Sacrifice had a $10 million budget over three years. They had at least fifteen developers along with contracting other companies for different roles.
>>530375993Thank you. No shame in backing off, and no harm in keeping my concepts with me.
>>530384259Learning Java by Building Android Games and Beginning C++ Game Programming are a few C++ and Java books that focus on engines, but very basic.
>>530384259Have you considered reading an Ontology book?
>>530387318why are you listing the national library of india's most popular books all of a sudden.
>>530369557>>530369686I never really got any criticism or hate directed at me but I can't help notice how shitty this thread has become. 'Inner circle' gets mentioned like 20-40 times every thread now and there is basically zero progress being posted or even remotely thoughtful feedback. All the progress posted here is posted on the discord first anyway. I dont have anything against any specific dev here, it's just a bummer to be here in general now because the thread is just filled with nodes crabbing. This place was way better 8 years ago, and all those devs are long gone
>>530385453Why the fuck did ori have 102 people working on it? It's like the most basic bitch 2d platformer with indie gimmicks.
>game controls just how I want it to on keyboard
>game controls just how I want it to on controller
>game on steamdeck controls so badly that it breaks the game in some ways
How do I fix this? Why doesnt godough recognize the steamdeck as a controller?
>>530385453Yep. I talked to a studio the other day to find out how much it would take to re-do the graphics for my game. They quoted about 1 million. Now at least double that since those estimates are always gonna be wrong (it was a man-hour budget not a lump sum budget), then consider the fact there also needs to be people actually designing the enemies, the levels, sound effects (easily another million), localization, whatnot, – and it’s easy to reach $5m. Take a bit of a tardy team, some work being thrown away and reconsidered, etc. and double-digit millions are very easy to reach.
If you do ""professional"" work you burn money like crazy. (That studio wanted to start with making concept art for the models.) The only way to make a game cheap is to literally JLMG. Either alone or with a team of like-minded individuals who can focus on getting shit done
>>530388445godot 5 is gonna fix this just ask juan nicely
>>530369557Nah he got a lot of hate for those streams he did. (I didn’t watch them.) It happens to basically every streamer, buy ig brimstone and osur crew is east european so they dgaf.
>>530387861Ye some crazed people watching the thread to shit on absolutely everything, or maybe it’s just trolls larping as schizos. But that’s 4chan for you. Posting on discord is not the solution.
>>530379436PC is consolidated on the competitive version in Backpack Battles
Are there any games with fun fishing mechanics? Like, where the actual act of fishing is fun
I was kind of shocked playing games like Stardew by how braindead the minigames felt.
My first game was River King on the GBC.
>>530389678I'm gonna add fishing to Pipedreaming
https://www.youtube.com/watch?v=wQwHKKzKQL4
notice how enthusiastic he is and nerdy compared to fake devs like marnix
I read about muslim chinese recently...badass stuff, could make a game like it.
Pretend I've attached one of cris's stupid cats
>>530389678The purpose of fishing isn't to be fun in isolation.
https://www.youtube.com/watch?v=xoL5hSt9IyQ
>>530369116 (OP)this game and hollow knight inspired a bunch of fakedevs to sell their houses btw
>>530389191Nah it's been pretty nice being able to talk directly to other serious full time devs who are hard working. It's cool being able to know who I'm talking to and who's asking me shit
>>530390892> other serious full time devs who are hard workingSuch as?
Does anybody else struggle with naming stuff, like characters, locations, the GAME itself?
I'm not satisfied with bullshit names that don't mean anything in any language, nor with names that are too western, nor with names that are too ethnic, and so on its hard to find something
>inb4 jlmg
I don't obsess over names all the time
congratulations to all demoday yesdevs
and please wish me luck that this feature is about to work
how do i convince normalfags degenerate to buy my lolikino game?
>>530388795So is the issue not on my end?
>>530392116>how do i convince normalfags degenerate to buy my lolikino game?
The boring part of having to clean up all the scripts after finally making my stuff work as intended. So much to go through.......
asdf
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Starting on work on dynamic skyboxes
>>530390074your grifter detection gland is underdeveloped if you think this guy is projecting authenticity
>>530392794omg cute robutt
>>530391073to name a few
Marmo, Punch Monkey dev, hiddendev ... and of course my nigga Fygoon
lKAGDca
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>>530392794The planet with with the red moon gives Battletech vibes even more than the mech.
>>530371036What's the matter?
>>530369116 (OP)What kind of fucking game is this? How can a game cost $10 million from and be still called indie?
>>530393380Like you gotta know when to call it quits, maybe after the first half of a million, nod quadruple down. Is he an executive at EA?
>>530392983>Punch Monkey devHe's dead
>>530387861I have watched you quite literally harass and belittle devs on stream
>>530393380>>530393538Indie just means "independently funded/published". I.E. not created/backed up by a big corporation. If you have $10 million in your own bank account and decide to make a game by yourself, that game is still indie.
And I already know that some chimp is gonna go
>"BUT WHA BOUT THIS GAME"Exceptions do not make the rules.
>>530387861If you've been here for 8 years, and you haven't graduated yet, then you're part of the problem.
>>530393380the label of "indie" isn't even a real word so people will say something is indie just for fitting a certain vibe even if it's made by a soulless corpo emulating that vibe
and the actual word "independent" in a business sense means literally any business that hasn't gone public on a stockmarket, of which there are still plenty of among big fatcat corposlop companies
First they ignore you.
Then they laugh at you.
Then they fight you.
And then you win.
Never believe that the inner circle is invincible
>>530393717This nigga got that 10 million dollars from a publisher. 10 million + 2 million marketing costs he was forced to pay back in full before he gets anything. This nigga is not indie.
>>530393380Oh god it gets fucking worse.
>70-30 split in the publisher's favorWho the fuck is the publisher?!
>MicrosoftJesus, this guy got scalped. He made a hit for someone else.
>>530393846We will keep bringing out the truth of the inner circle, progress will be halted until we win, it is our war to fight, and it is our destiny to win.
>>530393846Say what you will about fygoon but the way the entire collective of established devs ganged up on him was the canary in the mines moment for this place. It felt like watching a bunch of jews suddenly start saying "oy veeeeey this is extremely dangerous to our democracy". When the resistance strong you know you should be paying attention
>>530369116 (OP)>OUR GAME MADE>WE MADEOUR GAME SOLD COPIES
>BRUTAL ECONOMICSIt’s publisher game, not yours, you got 300k bonus and salary from time working for your publisher
>>530393846You go get them anon!
Blessings of the Inner Circle upon you.
>>530393824>>530392883post progress, namefriend
>>530387970brilliant
>>530394224>and salaryyeah
>>530394208>Say what you will about fygoonOkay, I'll say you're a stupid nigger that should kill yourself.
>>530394425He worked at the company so of course he got salary out of those 10 millions. But he’s too Jewish to report it
how do i get a cool nickname here like fygoon
>>530394481"rent free" he says as he busts down your door and takes a shit on your couch
Whats the point of this place when Discord is where you make it?
>>530395727it’s to cope and seethe at the ’cord
a mixture of self-help group and terrorist organization
also it’s a place for posting bocchis
>>530396110bocchifags are sick
How important is core count in cpu in gamedev especially unreal? i'm torn between 14600kf and 14400f, with 14400f i could get 64gb ram instead of 32
>>530392794Nice radial dithered sky
I think I'm going to take the flat unlit color pill because I can't texture for shit
>>530396235it will greatly influence your build speed, if you only use blueprint, then it only impacts your packaging speed, but if you use c++, more core is better.
https://asia.nikkei.com/Business/Technology/Artificial-intelligence/Positive-review-only-Researchers-hide-AI-prompts-in-papers
New trick for generating positive comments on (Your) game just dropped
>>530396412only using blueprint, so will the 14400f + 64gb ram be better than 14600kf + 32gb ram?
>>530395727How many critically acclaimed games Discord released?
https://www.youtube.com/watch?v=ysxLMFY-nf0
>>530396235i don't trust intel 13th and 14th gen due to the thing with some cpu's degrading at an accelerated rate, idk if the fix truly fixes it. i'd recommend using 12th gen intel cpu's or skipping to 15th gen or using amd.
>>530387682I already have, I just want to see some unique implementations
>>530397158quite the jumping animation
but not coming from a platformer background it gives me anxiety being so zoomed in
>>530395727the reviews already told us that the game is shit and too unprofessional to be enjoyable.
in my game you kill ALL the vampires
also all vampires are a specific ethnicity and all members of that ethnicity are vampires and also the fact that they're vampires doesn't come up but it's not racist because they're totally vampires
>>530397450from what i read it's only on the high end ones and most people say it's fixed, 12 gen has low core count, amd is much more expensive here 6 core 7600 almost cost as much as 14 core 14600kf
chat is this how it works?
>>530384430Don’t forget the 70% publisher split
>>530397931Intel Aviv is giving you some shit cores though, the number of proper cores in the 14600kf is also just 6. And the Ryzen 7600 has a bigger L3 cache.
How all this affects performance of devving in UE I wouldn’t be able to tell you, probably you could look at some benchmarks of games made in UE to get a partial impression. Phoronix also publishes, I believe, CPU benchmarks based on "how long does it take to compile the Linux kernel" - this would be another indicator for which is better. Gotta take the RAM into account, too… If you’ll be doing heavy 3D workloads in UE, more RAM is probably going to be very valuable.
I can't believe that I correctly predicted that my game would be unintentionally and counterintuitively attracting a significant amount of female players. Maybe I really do understand the market
>If you have questions or need assistance, please visit www.ValvePublisherClassAction.com
>Click
>Ad blocker puts up a warning page
Steam really don't give a fuck about the law and just paying off whoever to do whatever helps them even a bit, huh?
>>530389191No it is definitely the solution
I don’t mind the crab posters but when i come into this thread asking for genuine feedback i get 2 replies from hylics and silence. The only devs not receiving this are instead receiving 10-12 troll responses. I read almost every thread and over half of the meaningful and thoughtful replies are from me, and i post maybe 3 or 4 times in every other thread
>>530398739gommunists sure think so
nun
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i love anime nuns
>>530396543ue5 is kinda memory consuming, i would go with 64
>>530400140are you underage? why do you draw like a toddler? are you even trying?
>2am, time to dev!
>*see a spider run under my desk*
Well, guess I'm not devving or sleeping tonight.
>>530400196sorry i'm just bad at drawing
is guns n nuns dev dungeon watchers dev?
>>530400542lmao looks like we got ourselves a prodigy here. What's wrong, kiddo, mad that you will never get to experience the joy of slowly getting better at something through practice? Must suck being born with talent, huh?
>>530400140for me is loli priest
>watch spacex launch while listening to music
>next song starts right as rocket lifts off
>another song starts right as the booster lands
feels good man
who do i owe for this
>>530400893you're doublegay
>>530400893you're doublestraight
>>530400542great, but that sounds awful to translate into game art. simpler art is much easier to animate.
>>530400893you're super doublestraight
>>530392794needs shading or something to tell depth on the model
>>530400408shadow of the colossus but you'rea spider that bites nodevs
>No errors were encountered in any step after correcting the data type for Gender
it tried to use a string at first but a bool was required
>>530397621I'm still disappointed it never got the polish it needed. I suppose he's still working on it but I don't see him going back to fix the jank.
>>530400408>>530401630https://www.youtube.com/watch?v=99hDl0eQMR8
If you don't get ideas for mechanics from making custom table allocators you're NGMI
If you have an IQ above 80 you're not going to make it. At least, not without the help of drugs and alcohol. You have to be as stupid as the common man to make the games the common man wants.
>>530402267Uhm the common man has IQ 100 though by design
I AM drinking enough alcohol so this doesn’t affect me
>>530402412no, the average iq is about 65 but I skew the entire thing to the right
>>530402463you are confusing average with median, dummy
>>530402684god your dumb, this is why I don't interact with commoners
there are two genres that i dont understand: number go up & simulator games.
>>530402939People are retarded and they believe they are improving their own lives
my gangstalkers are pretending to be fans of my game in an effor to encourage me to keep developing games so they can humiliate me even more
FRESH BRANNONCE KINO
https://youtu.be/Gu39BaV_ek0
Bocchisisters, another literally me anime just dropped!
image
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>>530404229retard kill yourself
>>530404282>retard kill yourself
>>530403485he's on to us guys
fire up the precision sound laser and start making coffee runs to the unassuming vans, we got an all nighter
Where can I find pixel artists for hire other than social media, Upwork, Fiverr, and Art Station? I swear there was this newish freelancer site artists liked because it banned AI but for the life of me I can't remember what it's called. Do you know what I'm talking about?
I've been putting the necessary pieces to allow the opponent to intercept the pass. The camera switch, a jumping animation and then the ball flies by.
All that's left is to do the stat calculations to determine if possession switches or not.
I add a texture to the ball too.
which engine to make soulsslop?
Itch doesnt work, no rewiews for you today
>>530405757works fine for me, lazy bastard
>>530405621I can smell them too, brother, be on guard
>>530405473what is this game about?
>>530405473this is kino. I hope you'll keep posting progress. Reminds me of the old Captain Tsubasa games
>>530405473nice anon. super cool
>>530405473why are the characters female? are you gay? guaranteed flop
blitz
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>>530406058It will look like handball when I begin to texture but the gameplay is inspired by FFX's blitzball.
>>530406104>>530406202Thanks.
>>530406515>why are the characters female? are you gay? guaranteed flop
RyuSmile
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>>530405473Colossal GMI vibes
>>530406515>add jiggle physics >1 million wishlists in first 24 hours
>>530406515there will be a male player. The teams will be mixed. This is a model I had from a previous project.
>>530406532oh neat, will it have multiplayer?
>>530407103probably not for any demo versions. I'd love to add local multiplayer as that what I wanted when playing FFX blitzball. But there's a lot to do before that.
https://x.com/lunoland/status/1942311793696661683
card niggas know they cooked even before releasing yet keep making card games, curious!!
Redoing how save are implemented
https://x.com/timothyforestDX/status/1917555822256603626
blud really sat and thought long and hard for a name just to come up with "Timothy and the mysterious forest" LMFAO
>>530409519look its okay to be inspired by a game
its even okay to be inspired by its visual style
but at least make new ENEMIES for your game
>>530409519At he has a game.
>>530409821bing marmoreal
>>530369379get rid of the schizos here?
i wish they didnt have to make these self insert protagonists
>>530408705what's next for you after this flops?
>>530411638>subtextually calling a crab a retarddamn bro chill with the slurs
How many posters here don’t actually make any games?
>>530412085At least 70% and that's being really generous.
>>530412085i have made one and some prototypes but now im done
>>530412085Something you have to keep in mind is that the less games you make the more time you have to make multiple posts.
>>530412085I think most have at least tried to make a game. Finish? 95%.
>>530369116 (OP)I thought the biggest hurdle of solo dev would be time, and I was right in a way, but really it's solving every problem yourself. Some people take a break so their mind can run through all the options, but this often wastes a full day, and one day turns into 2, 3, 4....
The alternative is to immediately try and solve the problem by brute forcing it. This uses up more energy but I think it's the right choice. It's so easy to waste several days on minor problems, and often the problem is solved later by trying to brute force it anyways.
Getting anywhere in this without having more 8-10 hr work days in the week than not seems impossible. That seems to be the floor for progress
>>530410462have a separate app/site and make it invite only, but be fairly liberal on handing out the invite.
then have a separate chat for the autists
i used to have game ideas, now i have game essences, a selection of vibes that my games will enchant the player with
i don't know what the game will be like exactly
but i'll figure it out
i'll figure it out
My ideas are shit like: a game made in 2 months.
I got Cris's Disorder. Instead of making a 1 year-long game, I try and fail to make 12 games a year, leading to no game at all in the end.
>>530408705Who cares lmfao. Trash ass mentally ill person game.
>>530408705Good work. I mean that.
>>530413568>Who cares lmfao. Trash ass mentally ill person game.
>>530412085I used to but now I'm working on some other non-game programming crap. I don't really post either though, because I don't have anything to post about anymore. I only visit once every few months.
It's lonely out there. It's not the same without a thread to shitpost in and to call home
>>530412085lemme tell you a secret
amateur games isn't interesting if you don't make games.
You can go to a place where everybody makes games and it'll be boring as shit if you don't make games. Everyone will be busy and you'll have nothing to do.
There will still be some lost and confused children but those will be in the minority. Slackers who sometimes make games but mostly goof off instead of working are also there.
>Lost people: 10%>Slackers: 35%>Wageslaves: 30%>Yesdevs: 25%
With the money I get from my game, I'll be buying this entire site and shutting it down for good. Just one last gift, crab extinction. :)
>>530414278If that happens I will make my own community and rule it with an iron fist.
i just bought three agdg games on the steam summer sale
You know how it is bros, sometimes you just gotta stagger forward into the tussle. Let's keep making progress. Even tho I'm kinda tired.
>>530414916they better all run on my steam deck or i'm gonna fucking murder people
>>530414278you sound upset and afraid
>>530415063how do i make a game like this...
>>530414607old classics or underappreciated gems?
>>530415063>>530388445Then help me with this you slimy serpent
>>530415063>Flyshite>agdgwhen I heard "agdg" I immediately thought of a whole bunch of games but never these three. You have some kind of feminized brainrot. You buy games as status symbols, not to support any given dev. Don't come in here making statements like that to display yourself to people like you're some benevolent patron of independent creators when you just ended up buying the games you thought would give you the most cred
poser ass nigga
>>530415063you should have bought mirrored coal. the developer is fucking starving. not him btw
>>530415324i actually plan to buy all agdg games eventually
>>530415420even the coomgames?
>>530415529ok maybe not ALL of them...
>>530415420why start with these ones you absolute zombie? Peripeteia is a top tier game but it's probably not a genre you are a fan of in the first place and you just heard it's popular here and sold well. Why the fuck didn't you start from some games you would have liked playing instead of immediately going for the meme tier? I will never understand normalfaggots
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Does this seem correlated? Does the Steam algorithm actually work?
And the save side is done
>>530413568Why are you crabing anon?
>>530415646but i didn't START with it, i have plenty of agdg games already
i bought peri and fk because they are the ones i want to play next
>>530415935but /agdg/ told me that capsule art doesn't matter...
they posted pictures of undertale and its capsule art and the capsule art wasn't hyperrealistic 3D but it was something actually relevant to the game instead, which proves that capsule art doesn't matter because that's bad...
>>530416031No, you don't want to play them next. You think that the approved decision is to play them next. There's a difference. Flyknight is a 3 hour demo sold as a full game. Peripeteia will filter you and make you want to kill yourself for how inept of a gamer you are. Pick better games next time.
>>530416146but i already tried them during past demo days, so i already know they are good
header
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>>530415935Post your capsule
>>530416264The rationalizations continue. Please at least don't waste my time with lies.
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>>530416336whatever you say hon
>>530406515Why are closeted gay so easy to spot?
>>530415935no, thats impressions
if CTR went up, then yes
>>530416636>misses the point completely and has no clue how Steam worksThanks for your input, guy who has never listed a game on Steam. Kek
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>>530416776not an /agdg/ game
>>530416636To explain this better without being rude, Steam algorithm rewards better CTR with more impressions. Basically, if no one clicks your capsule Steam stops showing it to people. So a ramp up in impressions means the Steam algorithm is rewarding positive interactions (higher CTR). Bit of a chicken or the egg thing but that's generally how it seems to work from my observations.
>>530416776>2 years updating>new capsule art, trailer and visuals>still no user reviewsThis hobby is grim.
>>530415420Nice, my game will have 1 sale.
>>530417229Not really grim at all, look at that and tell me it's worth $12. His price anchor should have been $2-3 based on that quality and he probably would've had decent success
>>530416858>not an /agdg/ g-ACK
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Anti-soul gas
>>530417471>82 wishlists>does nextfestso how did that go for you? Now you have 150?
>>530417471he seems like the occasional guy that comes occasionally on occasion to make an occasional post and then leave, not a concurrent agger
>>530417591I look forward to playing this in 4 years :(
>>530417454>"I'm an indie so my game is worth 15 dolla-ACK"Price yourself realistically, people will take a risk on dogshit games like this if the price is low enough but there is not a soul alive who would past $15 on this. Consider yourself warned by someone who knows infinitely more than you ever will. You're welcome
>>530417591I'll only support your game after you play and endorse mine
>>530418006What is your game
>>530418141you have to do it naturally
up until now you've aggressively ignored it. it's in your face all the time
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>>530418305I don’t play video games
Is there a notable impact from leaving a demo up even after a game launches? I would imagine taking it down just signals to potential buyers that you don't have faith in the demo converting sales, but like 80% of people do it....................
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Now that monkeypunch dev gave up can I make a monkey game without the gay furry stigma in here? Thinking of having a protag more like Rajang from monster hunter, I want to take advantage of the new donkey kong clout.
>>530418370you seem to be engaging with other /agdg/ games on twitter just fine
>>530418431It will depend on the game, I sure have played demos that I enjoyed but was left satisfied enough to not buy the full game.
>>530418558now that you explicitly mentioned it i will forever associate monkey games with gay furry porn specifically because of your post
>>530418579Tell me what your game is so I can make fun of you
>>530418370why cant i make art this good
>>530418763we talk on the discord all the time
>>530415324>picWhat is it with people picking specific human concepts and attaching retarded politics to them?
Same thing with lefties thinking that sympathy and respect are leftwing ("Woke means being hecking nice").
Cavemen figured out respect and love before mankind even thought of "politics"
I swear to God, Millenials make politics sound gayer than it already is.
Maybe it's because they're the "pop culture/internet manchild" generation, so they're trying to compensate for that.
Almost everyone that brings up Darwinism or "survival of the fittest" is unironically an actual loser in real life.
>>530418780You can, pixel art is just a scaled down version of any other art form. Don’t put too much emphasis on individual pixel placement and don’t be a perfectionist, rough things out and fill in and render detail as you go, just like you would with high res art. The pixels come last
Also, spend a lot of time studying and trying to recreate the style and composition of pixel art from other games you like. I spent a ton of time back in the day studying the art from symphony of the night
>>530417454kek no one is responding to this because no one here except acrolyte dev has a game that looks better than this holy shit lmao
Jan 22
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Actually doing some vibe coding has made me realize how much I enjoy programming in python without an engine.
>>530418669monkey punch dev was literally a gay furry troon gooner that quit because he was nearing suicide. I really genuinely hope he gets the help he needs to detransition and get over the AGP porn addiction that many here seem to struggle with. That lifestyle only ends one way and it ain't good
>I'll never do 3d art in the same quality of teenx
It's over.
i was thinking of adding speed and altitude meters to the monitor
right now it's just text labels, i will have to figure out how to make it look cooler
>>530418403Don't you have any less offensive dialogue to test?
>>530419104>pov: your husband finds out you ate the cake leftovers without sharing
>the GAY ero game is at the top of DD
you niggas gay
WARNING
Demo Day 64 is set to 4 MONTHS after the current one, all all subsequent ones are using this offset.
THIS IS NOT A DRILL
chu
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>>530420297Finally I will be able to have something ready in time for DD.
>>530372054genuinely a skill issue
No one wants to stream my game because it's shitty.
>>530420297damn, I was expecting 2 months for the next demo day
Now I have plenty of time to finish my side project and start making my main project kek
Do you think the bar for indie game success will keep getting higher or are we already near the limit?
>>530372054>Wa la, Fixed broomAre you fucking kidding me?
>>530421256it's still 2 months.
>>530421293indie games are slowly morphing into AA games, there are 10M+ budget """indie""" games nowadays
lc
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>>530421293>the bar for indie game successjust make a fun game.
>>530420297Enough time to finish something presentable
>>530392794>>530419598Since we have two mechdevs here, do you think making the terrain is easier or more difficult than it would be doing a straight FPS or flight simulator?
I was toying with the idea of doing a flying robot but realized that would mean having to handle flight sim sized terrain while also having to put extra detail into ground objects you normally wouldn't deal with, like cities.
I find terrain really annoying in general but it seems like making a mech or vehicle game would be even worse because it requires more of it.
>>530420297you must be new.
the same thing happens everytime. DD64 will be in two months.
>>530421367Who is funding $10M indie games?
smh
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>>530421352hmm, so I have 2 months less just like last time
challenge accepted
GABEN WHERE'S MY FUCKING WISHLISTS
ipbJVC
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>>530419598I would work on making your cockpit model better. At this point it doesn't matter how nice your displays look because the thing holding them looks like it's from 1995.
At least make it look like something from 1998.
Demoday is as far away as you need it to be if you simply don't bother submitting
>>530420297This happens because ussao stole one edition and used a wrong date, and scat tower dev used that date as the previous edition to calculate the next one.
>>530371271>>530372051looks hella nica anon. i assume its all stuff you made?
>>530371271>pojemnik na odzież używanąOh the horror of eastern europe
Anybody who left a comment on Alchimera femboy dungeon crawler is a gay boy who likes gay cocks
hud
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>>530419598>picture of an anime girl (pilot selfie)>external gopro feed (mech selfie)>The Matrix screensaver>all displayed on random devices duct taped to the chassis
>>530422736the inner circle faggots and the easily impressionable newfag nodevs can't help themselves please understand
Translate here.
I'm making a code editor called Aim, which is a fork of Zim, but MUCH MUCH better.
A game where you pack groceries
Pack Man
>>530422863This is called mechaclutter
>>530421680a normal fps would be easier because levels can be made of connected linear corridors
in my mech game there is vertical mobility so the level design ends up getting fucked by it
nothing beats well done pixel art
>>530422863>club penguin map
>>530408687>innovation>the exact mechanic my deckbuilder from 2018 has
>>530422863yoink
adding it to my fakeUI collection
my game is fucking unscreenshottable and untrailermakeable....
>>530422736>90% of the femboy demographics is very pale almost vampiric femboys>agdg makes it DEI brown crazy that even making gay shit agdg has to sabotage itself by being contrarian
>check other late thread out of curiositiy if its still there
>Devil Spire dev posted a code in the wrong thread
>oh it was 21 minutes ago someone probably claimed already...
>ill try anyways
>nobody claimed because it was the late thread and noone checks that one they're all in the right one and i got it
i finally actually got a free game from these free game giveaways usually everyone already claimed all the codes by the time i notice them
>>530423938>brown people make games about brown peopleWhy is this confusing to you?
>>530415063>2 games with knightsWell anons, why don't (You) have a Souls wannabe?
>>530424136>26 positive reviews after 2 daysIs this what making it looks like? That's at least a few thousand dollars in 2 days, I wonder if Steam will bump him and give him a lot of extra reach?
>>530415408the what?
when i google that nothing shows up
>>530424183i want to make a game with knights and goblins and skeletons and even dragons but everybody is forcing me to make a game with anthropomoprhic dogs
>>530424147make something people know and want first and then add your spin, that's the japanese way and that's why they're so successful
Haro Everynyan!
Devil Spire dev here. Devil Spire Falls, the open-world sequel, passed #1000 top sellers on Steam, so I can say I've made it!
This wouldn't happen without your help and honest feedback on the game, and my previous ones, throughout the years, so I wanted to thank you all with some keys!
And remember, WORK ON YOUR FUCKING GAME, and we'll all GMI!!
>>530424454Can’t believe this absolute jank found any success.
WAGMI
>>530424454it's that easy to get into top 1000 sellers of all time?
I'm extremely happy for you because your game is leagues above all the shit the inner circle churns out
>>530424454>78>all-time peak 17 hours agoLooks alright but I wouldn't call it making it, happy for you though.
>have to go back to shilling to streamers
AAAAAAAAAAAAAAAAAGHHHHHHHHHHHHHHHHHH NOOOOOOOO!
For me? It's PirateSoftware.
>>530424709shut the fuck up and kill yourself osur
>>530424815nepobaby bootlicker
>>530423938>AI slop practically an afro hairmixed
>>530424610>Check the Inner Circle>Devil Spire Dev is in itLMAO
>>530424454That font was so retarded I had to re-enter the code 6 times before activating kek
>>530409519>16x16 MCTake me back to Alice. She got the size that she deserves
>>530423892make a No Mercy like but with agdg characters
>>530424876AI won, seethe
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>>530424454LMAO I GOT A CODE. Thanks for making this extremely difficult for brainlets so that they could be filtered for long enough for me to get one
>>530424884inner circle =/= discord
>>530425187Same, don't know if I'll ever get around to playing it though. Doesn't really seem like my style of game at all
>>530422863also
>the shit mascot of the inner circle
>>530424304He gets the steam push when he changes from EA to full release
Also he has this built on top of a fanbase of a 150 reviews game
and that's why building multiple games is better than one huge flop
>>530425383For me, Devil Spire 2 always seemed like the kind of game I would like
>>530425401>"Steam doesnt show your game to anyone if its in EA"Where does this myth come from? Litereally every single major hit indie game nowadays is EA. It is true you get a major boost going from EA to 1.0, but it's so silly (and giga coping for floptards) to pretend Steam will hide your game because it's in EA.
>>530423938you would know you gay cocks liking gay boy
>>530426007Who are you quoting? I didn't say that.
>>530424378>everybody is forcing methese people only live in your head
>>530424454well done yesdev
>>530426278the people are real, im schizoid. not schizoh
Is devil spire 2 any good? I watched the entire trailer and have no idea what the game is about, it was just a montage of random 1 second clips from someone playing the game? no story, no voice actor, no title cards, literally nothing at all to tell me what the game is about? Crazy how low effort that is kek
>"shit bro I need a trailer, ugh ok I'll screen record for 3 minutes and mish mash the clips around until it's a minute long I guess"
>>530426524I'm sure they're real. in your mind.
>>530426550>no story, no voice actor, no title cardsall of that is lame and gay
>>530426550I mean for the king's field audience that's really all they want
TWO MORE DAYS UNTIL WISHLIST DATA IS POSTED FOR THE PAST TWO WEEKS YAAAAAAAYYYY!!!!!!
thinking of making a Godot nintendogs-like side project while I work on my engine during the main time. Should be a quick and shippable quick and shippable product.
Did any new devs from dd63 join the inner circle?
>>530428546Yea, they sent me an invite yesterday.
>>530428546which inner circle? The outer inner cirlce, the inner inner circle or the true inner circle? Or the one we don't talk about?
>>530426550Daggerfall ON STEROIDS nigga
>>530424454Nice.
Can't wait for you to host the next agdg-orgy. Last one was the best moment of my life.
>>530428546Word is that Alchimera Femboy dev did
>>530422932Also the wiregame seems to have met such a good response the dev unpublished it lest somebody steal the idea
>>530428546I tried to apply but they denied me. Said I got too many feedbacks or something.
>>530428546I've been waiting for any word since june of 2023.
Young people worry about the dumbest stupidest shit lmao. Just work on your games and shut the fuck up.
>>530428546I had one night of incredible passionate sex with the inner circle. The next morning they said they'd text me when they get home and I never heard from them again.
>>530424454soth america is an indie game hit factory
>>530429929It's because they grew up on PC, not nintendo. Same with eastern europe.
People just make games from their childhood (also why there are so many derivatives), and the games nintendo kids grew up with don't sell on PC.
>>530430075finally someone understands
t. Eastern European
Got replays working and connected the way they were meant to but then it became a horrible spaghetti mess and I think I need to rewrite because it was getting the point where I was pulling out the gotos.
>>530430361Is this the spaceship landing game? Maybe I need to try it. Obviously it's early days, but you could make a dank trucking/caravan type game with this.
>>530428737lol ok so its a worse version of an even worser skyrim clone?
Are MH tails a separate object in the first place? How is the seam not visible if so?
>>530430361this looks slick
PLEASE
ESOTERIC PHYSICS ENGINES
PLEASE SHOW THEM AND THEIR CODE TO ME
>>530430837i just think there are multiple hitboxes and damage values associated with them and depleting all the health of the tail hitbox makes it drop
>>530429740I didn't say everything was fine, the world sucks right now lol. But people yapping about a fucking discord and inner circle and other shit nonstop when it's so irrelevant to their lives or progress. Unless GabeN himself was the head of the inner circle and banned you from posting to steam no one can stop your game but yourself for making a shitty ass game, which, you most likely will but it won't be because of others.
>>530429969shut up mentally ill tranny
>>530430950I'm asking about the 3d mesh though
Making some graphics/2D animations now so it can be showcased in a trailer.
>>530430361>where I was pulling out the gotos.Bro what the fuck are you doing
>>530431048Why would a tail be a separate mesh? Are arms? lmao
>>530431053>2D>clearly looks like 3D models
Does feel like the inner circle and gabe are colluding to make my game flop some days. Ta ta to that though, I shant say any more out of fear.
Man, trying to plan a supermarket bagging game. 3d rotation is such a bad idea, you want only one point of view. But they you don't have enough space to lay down a baguette, that's stupid. So there has to be some verticality.
>>530431187holy shit smartest agd
>>530431187I have to turn the 3D models into 2D images for it to work with the engine's built in animation software for 2D sprites since the rest of the graphic is 2D
gameplay
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>>530430727>make a dank trucking/caravan type gameSomething like that. Less specifically about trading, but instead just doing a bunch of random missions that require you to fly and land places. It's a very basic, very low scope game.
>>530431105I ran into some really nasty problems that I didn't predict, I think caused mostly by not respecting encapsulation. Normally I'm not a particularly strict believer in encapsulation, but in this case, there was too much code where classes were reaching into others innards, and it had bad consequences for the asynchronous code that was running to manage all this stuff. I think if I rewrite it now, knowing what I know now, I should be able to avoid those problems.
Any snubbed game wants feedback?
>>530431187>Why would a tail be a separate mesh?I downloaded a monster model from models-resources and it had a separate body and a tail mesh, no joint one.
So, now the Demo day is over, what was your favorite demo?
>Illusive domain
>>530431247>But they you don't have enough space to lay down a baguette, that's stupid. So there has to be some verticality.XD
>>530431441How are you doing the replays? Recording inputs, or persisting flight graphs?
>>530431451Always in need of feedback for galduen of the void
>>530431489mechgame by seraphrame dev
>>530431489>coolest as a prototypejusha
>best as a wholelandsword
>best for non-gameplay reasonsfuture phantoms
>>530431617>Recording inputs, or persisting flight graphsBoth. I'm doing it in an extremely brute force way that would be easy to optimize, but since the replays are only a few seconds long I'm not concerned. In general though, what you'd do for this kind of thing is record inputs as frequently as is practical, and record physics snapshots as infrequently as you think you can get away with. Play those inputs back on a simulated object, so that it flies close enough, and the the physics snapshots will keep everything in sync. If you can do this, you're also like 80% of the way to multiplayer, since that's essentially what MP is, not that I have any plans on doing that.
I just record input and physics snapshots every physics frame though because they're so short.
>>530431053make it saying: COOOM
>>530431489Guns and nuns
>>530431489wireworks
wasteland bites close second
>>530431752Still need to try that. It looks 100% up my alley.
>>530431621Retard you literally ignore every single piece of advice given here and elsewhere. So much so that it has become a meme
>>530431053another fanganronpa? i wish you the best of luck, i want more like the first one
>>530431942Close enough
>>530432614Thanks, I like the first one the most too.
>>530432552Not listening to (you) is the best thing to do.
>>530432978>"wahhh pwease give me advice wahhhh">"NOOOOOO NOT LIKE THAT NOOOO JUST AFFIRM MY FLOP AND TELL ME I'M GREAT"Oh well, you'll learn soon enough when you release on steam and get 3 sales over 6 months (and 2 refunds)
>>530431441>that picautism devs, why are here? just to suffer
>>530430937PLEASE, I BEG YOU!!!
>>530432753>he did itlol thanks anon
>>530422863Yes, and it looks incredible. If anything, she should add some knick-knacks like the mecha anime equivalent of the hula-dancing doll on the dashboard. Some keychains on the ignition, some air fresheners on the top.
Make it look as lived in as possible.
>>530433383Your advice is "make everything generic and sloppy"
>>530432552there's such a thing as bad feedback
>>530433762>the internet is one personOk, good luck with your flop I hope you find a good way to cope about it being a complete failure and waste of time.
>>530433930He say on the hobby gamedev thread.
>>530434028>He sayLearn to speak proper English nigger.
>>530422863>HoI4 generalsbrb making a grand strategy game where you're Hitler commanding the war while astral projecting as a lone commando shooting things behind enemy lines
>tfw azurdev is an african migrant living in france
lmao
>>530434443Sounds like a cool dude
>>530432552>>530433383>>530433930>>530434252relax schizo nodev. You can only dream of having a game as good as Galduen
>>530393706youre gonna have to be more specific, i only streamed one time and all i remember is playing games and giving feedback.. and yeah i really sucked at a few of the games
>>530393793yeah i think youre probably right. thats basically why i stopped coming here. i wish u guys luck with your gamedev. shit is hard as fuck to succeed in. ive been at it for a long time
my game IS my engine.
my engine IS my game.
>>530429053We said you feed your fat back too much! It is a polite way to say ass. Only the fittest may join the Inner Circle.
What is the best engine for a 2D tactical rpg?
Doing some brainstorming.
I have a Godot side project idea. 3D. It's like I got the Golden Ticket and I'm Charlie.
And the Game Dev candy store guy is saying 'Go on run home kid! Run!"
>>530431489I liked
>JUSHA>Silicon Scars>Wasteland Bites.
what is the current state of the latest godot stable release? anything bad worth mentioning that godot cultists will deny to death or its fine?
I'm too frustrated and thrown off from real life things going on right now to work on my game...
>>530436773There's a bunch of stuff that's way better with GDScript to make it less painful, and the resource handling is a lot more robust now. The API has gotten better, but 3D, physics, and animation still suck in Godot.
They're doing this at work to me tomorrow
>>530436773did they finally fix html5 builds? Last time I checked, the docs said stick to godot 3
is anyone making a small first game in order to fund their big main game?
>>530438548my small first game has like 100 hours of content
>>530438548Yes me, but my "small first" game has mutated into massive industry defining indie. And I am stuck at modeling shit (making the actual game).
>>530437740>t. C# brainlet
I was checking out one site that I got some art and programming tutorials from and half of them are gone.
It's crazy that dozens of tutorials are lost unless you bought or found them somewhere else.
>>530430885PLEASE RESPOND
I BEG YOU
>>530438548More like making my first game to fund my life.
>>530439071It's times like tries where I'm glad all the info will be stored safely and securely in large language models going forward!
This is my last chance, and I'm fucking blowing it.
>>530438749What kind of a retarded game engine is this?
>>530439634Blame microshart.
>>530439634>adding friction to c# usersbut that's a good thing
>>530439634>>530439926Works fine with Unity.
2bktwu
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>mfw I realize I have a real shot at beating Kalemonvo's numbers
>>530440309What's your Game?
Make a video about my fucking game already. Idiots.
_
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Do you use uml diagrams or something similar to visually represent your program?
file
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>>530440275That's because Unity is proprietary. You don't own the engine nor the liabilities of licensing any 3rd party software. You agree to a giant TOS when you download it, and they can ban you from your project when they notice that you left some racial slurs in your code comments after they force you to cloud backup without asking. It's a legal issue, not a technical issue.
>>530440645Do you think anyone has any idea who you are and what your gay ass game is???? post game, retard
>>530440682I don't even want to visually look at my code
>>530419506He was tricked into thinking "porn = bad" because we live in a post Tumblr refugee internet where people decided that having a libido is bad.
>>530438548I did that and now I don't want to make my big game anymore...
Drew fanart for DD63. I couldn't play as many games as I'd liked due to bad internet, sorry.
>>530441550One day my game will get fanart that good.
>>530423938>BrownIts the dark environment
>>530424452Yeah, they are well known sloppers
>>530390074>a gamedev secret about NODEVS>someone asked me why there's a bunch of gamedev youtubers that actually don't have a game>and that's a REALLY interesting question>youtube has become a HUGE echo chamber of nodevs who talk about being a gamedev>the secret to explain this?>it's actually MORE NODEVS>a nodev is someone who DOESN'T have the required grinding in game development>but also is someone who likes videogames and eventually would like to MAKE one>but the PROBLEM is that since the vast majority of people don't have any idea of actual game development>pretty much ANYONE can start a youtube channel and say HEY, I'M A GAME DEVELOPER>and since your main audience is FULL of nodevs>you can present the most BASIC and SIMPLEST concepts as something awesome, even as SECRETS>and pretty much everyone will believe WHATEVER they've been TOLD>so it doesn't really matter how much of a CRAB youtubers really are >and in the end we have nodevs talking to other nodevs about being a YESDEV gamedev>and those nodevs have created the ILLUSION that gamedeving is something easy and simple
so... even if the game is mid, a lot of people will buy it if the presentation is really good? and if the mechanics are really good, and the presentation really good, it's a hit?
>>530441550damn thats awesome stuff
>>530443362I think this actually is the case.
It gotta look slick and eye catching for this strat.
all my college buddies are rich wagies, while I'm still broke and grinding on my game.
>>530443818Same, but I will come out on top in the end.
>>530443818>530443818there is no limit to where us weirdos can go.
But the Normies have set a limit upon themselves.
>>530443362Probably, yeah, though you need to make sure people know about your game in the first place.
>>530443818a wagie is still a wagie, a fancy cage is still a cage
tower defense but towers are mounted on rails so you get to move them around. waves can come from multiple directions, but often at different time offsets, the player must swap towers positions to adapt to specific enemy types or cover areas unprotected
How do I add cute anime girls to my game?
>>530443818THE WORLD IS A VAMPIRE !
SET TO DRA-A-A-AIN
>>530443818Work + gamedev is the way to go anon
>>530444106this unironically sounds interesting if nobody is picking it I'll do it
>>530431053Are you using vroid for your models? If so any tips/tricks you could impart on me you’ve discovered when using them
Wanted to play devil spire, even got a free key from here. Then I saw on Steam its fucking 500MB are you serious? Lol learn to optimize your shitty Unreal Slop before selling it to people who have limited internet speed and disk space fucking douchebag
>>530444106>>530444675https://store.steampowered.com/app/3359200/All_Aboard_The_Train_Defense_Express/
>>530444854My game is 255 Mio
>turdie poorfag getting uppity
lmao even
>>530443818You have friends?
Begone, normie.
I am working in a new gravity system for the game, it allows the player to change the gravity direction. In others words,I stop using Unity's default gravity and now I apply a force in the direction I want
>>530404229>>530400140Nice, looks cute.
>>530441550Cool, your art style is very good!
cow
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How long is the acceptable window to play and review demo day demos. I was busy with stuff over the weekend.
>>530445150impressive amount of reviews for how it looks
>>530445150Add some rogue-like elements and it's a hit.
models
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>>530422250Thank you. I did most of this stuff myself, but e.g. trees are generated, most textures downloaded, and some models bought (the couch scan, the metal trash bin). Picrel is what I did myself with used references.
>>530422590Exactly my thoughts.
Bought any indie games lately to support your fellow developers?
>>530445678You can see pick from 3 upgrades in the trailer, retard.
>>530443818What are their jobs and salaries, and their debt?
I don't think there are very many fresh grads who are rich wagies in current year unless they were already rich before going to college
>>530445657it's $3
what do you dumb faggots not understand about this? if your game looks like it sucks, price it lower, and people will try it, and if its good, youll get more sales
you dumb retarded faggots dont understand the correlation between quality, price, supply, and demand and it genuinely makes me seethe with hatred. You do not deserve access to the internet, fucking disgusting cretin 60 IQ retard
>>530445718Juliusza Słowackiego 2, 59-500 Złotoryja
>>530445908>"DURRRRR WHY DO DIS 15 DOWWAR GAME DAT LOOK BAD SELL NO COPY BUT DIS UDDER 3 DOWWAR GAME DAT LOOK BAD SELL LOT OF COPY I DONT GET IT DURRRRRRRRRRRRRRRRRRRR"
>>530445594before next dd
>>530445845Description and reviews don't make it sound like a rogue-like though or it restarts the game when you lose.
I can get upgrades in metroidvania and platformers, doesn't make them rogue-likes.
>>530446164Read it again, illiterate retard.
>>530445718how are you doing the textures, they looks really goo? also what sites are you getting the premade stuff from?
>>530445878they work in finance for the big 5 consulting firms
>>530445482I almost threw up seeing that.
Which is better for preventing clipping
>split mesh into many parts, selectively hide parts covered by armor
Or
>create body alpha mask for each piece of armor, swap alpha mask when changing armor
?
>>530445482Makes you fucking dizzy, but cool mechanic.
>>530440739Why are you writing nigger in your fucking comments dude. Jesus fucking christ you people are wild.
wip3
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>>530446115I've been doxxed :(
>>>530446467how are you doing the textures, they looks really good?
Substance Painter, sometimes I grab a base texture from quixel (e.g. concrete).
>what sites are you getting the premade stuff from?I usually scout all of them for good stuff that matches what I need - cgtrader, fab, sketchfab mostly.
>>530444854>500 mb is a lotMost big games are fucking 50 gigs now
Fucking porn games are 2-3 gigs now. How are you complaining about 500 mbs?
>>530444854>Then I saw on Steam its fucking 500MB are you serious?hahahaha thirdies are fucking hilarious
>>530446478Ok so they were rich nepobabies anyway
>>530447019ill go look around there myself, as i am not capable of making any art myself
>>530444808vroid becomes much better when you know how to edit textures, and I sometimes use gimp to edit textures. I did this with the pantsu to line everything up since in the software you cannot do as much as what you can do in photoshop. it's the same with blender where you can export and reimport textures from photoshop/gimp in seconds. there are smart ways to import accessories not in vroid, but usually if you attach a hat to a head, it won't attach to the bones where it will stay in place when imported into a game engine and running animations that way.
>>530445183>My game is 255 MioI will now play your game.
my game is 0 MB (because it doesn't exist)
>>530443818I only managed to make one friend at college but that faggot is way more of a schizo sperg than me, he doesn't even use whatsapp because meta will see his messages
>>530445150nah, that's not how I imagined it, but I'm really considering doing a tower defense with moving towers, wireworks has pretty much the same mechanic, isn't it?
>>530445482I saw the webm multiple times and yeah, I'm feeling a little dizzy now. Try an horizontal spin instead of vertical.
>>530447036>>530447126mods? ban this fucking racist shit wtf
Sir please do the needful and optimise your game for my Blackberry which I redeemed from the electronic waste mountain next to my shanty town sir
>>530395458Fygoon is the last name of my game's protagonist. None of these guys could ever come up with something as cool as that.
AxelStems, Horbror, Mongol, and Lofty, perhaps, but certainly not the other Homo erectus that spam anime and talk numbers.
IMG
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How would you name this slider, without getting chuds or twitter ladies triggered?
>>530448708shm3x
call it that
>>530448708First of all, it should be gender not sex, and it should be Body Type A or Body Type B. If you want to be a chud I guess you could put "Female-Presenting" or "Male-Presenting" but thats a bit icky and cringe
fanart without the na, is just fart
>>530448708Sex -> You want sum dick
Yes/No options
Interpret at your own liberty
>>530448876Body Type will trigger chuds for sure. Unless... can it be "Body Type: Male / Female" ?
>>530448708My game's equivalent is a Gyny <-> Andry scale.
Post your ad performance jobby devs, I want to compare notes with some chads
>>530448708Don't include it in the first place.
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>>530449356wow thats an impressively low cost per click, would you consider your game fairly mass appeal or is it niche?
>>530412894Another alternative is working on something else where you don't have problems, while running through options.
>i swimmed to the edge of the map to see what would happen and now i cant quicktravel back because theres no more solid ground halfway through and its just all water
uhhhh
dont tell me i have to hold down w all the way back
>>530450843That is your home now.
>>530450843Looks like someones going to be swimmin with the fishes
>>530450843>he spent 3 hours downloading a massive 500MB game just for it to glitch and bug out on him because unreal engine slop junk sucks assget what you pay for honestly man
>>530450843*I swam
swim, swam, swum
>>530448708WTF does it even do? Does it just remove boobs and make your shoulders wider?
>Tried to make a hex editor with godot.
>It just freezes my PC
>>530418370looks incredible
>>530445482lower the guns they're too distracting
kmHJxWz
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>>530441550>has 80 games to choose from>goes with the most AGP discord tranime games he could find
>>530418370he doesnt play video games guys he just deep throats inner circle LGBT tranny faggots on discord and pays twitter shill accounts thousands of dollars to post about him so he can pretend to have online clout LMAO
Not a big fan of this "LMAO" schizo persona, the classic "kek" one was better
oh lawd, this nigga been modeling the lobby for a year. players finna spend five minutes there, lil bro.
I think through iteration, I have accidentally made my game into another genre altogether.
>>530451989>he doesnt play video games guys he just deep throats inner circle LGBT tranny faggotsgiwtwm
Heard you were thinking of giving up
Any cool godot addons/assets I can get from the library?
file
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>>530369116 (OP)wohooo progress
windows and webgl clients connecting to the same server, it was way easier than I thought so kinda shame I didnt do it earlier
>>530452835All of them are cool.
>>530451784of course he'll do that
it's part of the inner circus hugcrabbing ritual
TOK300
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Congrat to 300 review of TOK.
>>530453887holy shit huge, I thought this was gonna hit 10 reviews, I didnt believe
huge gz
>>530452708You should be thinking more about giving up.
>>530423407That's what I worred about. Even if your mech can't fly the scale changes how you interact with buildings. If your robot can fly it completely changes it, plus you have to put more effort into art because things like skyscraper tops become visible.
I understand now why so few mech games are being made.
>>530453887Always knew it was GMI.
>>530451784>xhe tries to get people to troon out for posting anime on an anime website Grim
a game
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>>530454412Any second now it'll be good haha...
i dont want to make my game, i want to make something else
https://www.youtube.com/watch?v=leRGaLGeUws
The Saltiest Indie Dev Hates Vampire Survivors Because It's Successful
o-m-g is that jutube video!? wooow
>>Game: Merchant 64 on steam
>>Review: This game is just busywork. Go to one area, read all the text, do 1st grade math, get robbed, go to the next area. Rinse and repeat. I had hoped that there would be.. y'know, something?? At all?? But that really is all there is to Merchant 64. The trailer makes it look like there will be fun character interactions or places to explore. There isn't. It's got good vibes, I guess? Merchant 64 is hardly worth the time and money.
I really can't understand what that person was expecting from the game. Practically all games can be described as just 'busy work', and almost all merchant games can be described as just 'buy low, sell high'. Recettear is exactly this, yet 15 years after its release, it's still mentioned as one of the best games in the genre. Can someone help me understand what that player expected? If you're into the genre, could you tell me what's the mysterious ingredient that makes a game like this feels like the right kind of busy work?
>>530453887that's pathetic
>>530454412Ok, I'll do it.
I still need to play some DD games, but I'm making some small tweaks to keep my skills fresh. A big problem this DD was game clarity, so I'm making bets that are not "on" greyed out, and adding red numbers to the roll indicator. This should get more people to actually look at it, which I felt only about 10% of playtesters noticed it, as well as building some associations with how the game flows.
>>530455187Post your game steam then
>>5304553571000 reviews and counting
>>530455017"You walk around in a field and simply click to pick up "Junk". You then walk into town and sell said "Junk". Depending on the prices that day, you make more or less money. You then leave and go back into the field to get more junk, then you go back to town and sell it. That's it. "
I mean if that's true, it's lacking mechanics. Maybe ask chatgpt for additional features a market game could use.
>>530455017>Can someone help me understand what that player expected?They expected more. They expect some innovation.
>If you're into the genre, could you tell me what's the mysterious ingredient that makes a game like this feels like the right kind of busy work?Mystia's Izakaya is the best recent entry into the genre.
>>530455017they expected character interaction like the trailer apparently suggests there is
>>530455391Post your steam page.
>>530453887>azurnigger is inner circle nowI shan't be playing Galduen ever again. You're on your own now bitch. You just lost your greatest supporter
>>530455017Just glancing at the trailer, the world seems VERY small. Part of what makes Caravan/Trucking games fun is feeling like you are traversing a large space, and typically dealing with issues on the way. Seems this game lacks both.
>>530455714Retard I have been permitted to see through the veil of time and observe my game having 1000 reviews. How am I supposed to post an image of that? I can't access my computer in the future through this link and even if I could how would I send a file back in time?
Retard
>>530455761I'have done TOK fanart for like two year now anon. I just liked the game.
Where the twink Osur
>>530453887a single 300 review
>>530455761I mean you shouldn't be playing galduan in the first place, unless you're a retarded tranny who likes middle school tier art with shitty UI
>>530455343I had to scan for about 20 seconds to find out where these "red numbers" were
holy shit there's a thing on the right??
yeah, unfortunately it's right at the player's peripheral in that sorta 'grey zone' where it's really hard to notice anything going on
that really needs to be within the dice field, you need dead space around the edges of the screen where stuff doesn't happen unless the player is actively seeking it out (like an options menu in the corner)
it's also because the indicator is behind other big blocky static menus that aren't interacted with, I guess. I dunno, I'm just trying to come up with reasons why nobody (including me) even noticed it existed. It's like that object in the room that has always just been there but you never really thought about what it is.
>>530455807lol seriously? Yeah it only took him 17k wishlists, a publisher deal with the devil, 6 years of development, and 4 months on the market to reach this lukewarm milestone. Good job loser
sisyphus? cute
aawww little baby has to push up a rock
try dealing with my playerbase on steam, then you'll wish the rock was even heavier
>>530456274He has a game
You don't
LMAO
>>530455608What bothers me is that I can describe Recettear in exactly the same way: 'you simply buy items or find them in the dungeon and resell them to customers.' Isn't that practically the same as picking up items in one town and selling them in another? What makes Recettear acceptable and this game not?
>>530455391sure bro and I'm Gabe
So let's keep working faggots, those steaks aren't going to buy themselves
>>530456274He has a finished game, can we see yours?
>>530456274Oh yeah? Take this!
>>530456421>pulling out the stalest oldest smelliest cope in the pantry
>>530456571It's right here: https://itch.io/jam/agdg-demo-day-63/entries
>>530451614>blaming the tool
>>530454412how do i make it good
>the list doesn't exist
Phew looks like I'm safe, bros.
>>530456880So no game then? Shame.
Bros I'm starting to think the inner circle really are all of the shittiest most NGMI games here and that success on the open market is inversely proportional to popularity in /agdg/
>>530455784I agree with you, the game really does seem quite small. HOWEVER, my question still stands. Recettear is even smaller. The game consists of just a small town, a shop, and a dungeon that's so repetitive it's barely worth exploring, yet it's still considered a good game. Sometimes it feels like players have no idea that all the games they enjoy are basically 'busy work,', 'go from point A to point B' or 'buy low, sell high.' But in some cases they simply like them, and in others they simply don't, without any awareness of what they're actually experiencing.
something about my game seems to unlock a primal caveman state in the mind of anyone who looks at it, like a cursed orb or something
i believe that making the game you want over following trends is more rewarding when you find out that it's fun to play. this is because the idea was entirely made by you rather than copying someone else's.
these number go up games are exploitative as they target the flower picker demographic who are easily willing to waste their life on arbitrary numbers.
>>530457526>these number go up games are exploitative as they target the flower picker demographic who are easily willing to waste their life on arbitrary numbers.
>>530457302Only I know that feeling out of the devs here. You can ask me anything
>>530457364have you given up on gamedev and decided to try and be lolcow now or something? very grim
>>530457364Post game, not dev?
You need to dev in order to have a game to post.
>>530456448This game looks like a Cropulation-tier kenyan helicopter. It was made by some retard who thinks cute = cozy = casual. Meanwhile in reality, Recettear is actually brutally difficult and reasonably complex systems game, and will certainly require any player to save scum as they learn the game.
Recettear is a 20+ hour game with probably over 10k lines of dialogue, a dozen or so interesting characters, and hundreds of items. Merchant 64 has no recognizable characters, no plot, and LITERALLY THREE (3) FUCKING ITEMS IN A GAME ABOUT SELLING ITEMS???? The three items are mechanically identical palette swaps named "Junk", "Stuff", and I can't see the third from the trailer. I can't imagine anything more creatively bankrupt and lower effort.
How severe is your brain damage?
>>530457913blud thought this was the transcord :skull:
cr*s and fagtroon having melties at yesdevs is hilarious
>>530458103did he thought?
>>530458478>Game has TWO negative reviewsPost your 100% positive reviews game?
>>530458584Two? How innocent you are, summerfag
>>530458006I think my autistic brain sees game mechanics in a very low-level way. To me, Counter-Strike and any shooter can be summed up as a game of 'putting the cursor on the enemy,' Mario as a game about exploring every 'possible type of jump,' and merchant games as simply 'buy low, sell high' games. So, it's hard for me to see and understand the nuances and elements that make someone like a game or not. For me, everything is reduced to the most basic idea about the mechanic. Thanks for taking the time to respond.
300 is gmi tier?
I thought gmi-flation had raised the bar higher.
It used to be 100 reviews but that's long since been considered a flop.
>>530458959seems you need to play more games and make the kinda games you enjoy.
Why is the Jusha page password-protected?
>>530458959>I think my autistic brain sees game mechanics in a very low-level wayThat's not autism, that's stupidity
'cord extermination team is here
100k gross after 4 years....grim
>>5304594096 years
publisher didn't make his money back
>>530455017>still 84% reviewslucky fucking bastard, having an audience so fucking easily placated
more "i read that early access is bad so ill just release a 10% done game like nubby did" slop
>>530457364POST GAME NO DEV
>>530455017>>530459576>84%hey, that's almost as good as Kalemonvo's 85%!
>anon! you're playing too much videogames instead of working in yours!
>>530459783tachibana-san...
Is there a final boss anywhere in Devil tower or is it not implemented yet?
I have been walking araund in this meat tower for like 2 hours and i cant find the final boss anywhere i think i have checked every room already i just keep killing these ground meat creatures but nothing happens and i cant tp out either uhhh.
>read through the feedback
>all of the sudden I can see all the flaws just as they described it
>it'd take ages to iron it all out
Fare thy well aggy, it's been a ride
>>530460035ive become the neo of feedback and i can see what they missed even before reading their feedback
>>530459783i hate my game and i hate myself even more + im waiting for the motivation and desire to come back (its not coming back)
There are things constantly happening
>>530458959You're not as autistic as you are blind. The core gameplay loop for Recettear isn't even "buy low, sell high". It's debt repayment deadlines on a tight schedule.
another day another system done
The next person who puts a labyrinth in which you need to jump to the correct height to get in the door in a pitch black cave where you cant both wield a weapon and a torch at the same time so you need to choose between seeing and having your weapon out wins a bullet to the head award.
>>530448708>2 dimensional grid>x axis male/female>y axis is gendered/agendered>does nothing
>32 reviews in 2 days
damn, devil spire dev seriously great work man
>>530461858>Same reviews already after 2 days as Marmoreal has got in 1 yearThe open world early access crafting survival sim formula is too op...
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>>530421680>handle flight sim sized terrainI would definitely keep the speed of the flying mech very low. You don't want actual realistic speeds. Check out games like Robotech Battlecry or War for Cybertron to see how they handled their flying modes. Both to keep it controllable for the player, and for the ease of dev you don't want them zooming around too fast.
>>530461843>y axis at 0thats dangerour
>>530462121B-but a-anime girls...
>>530462204Why would anyone play your mech game when Mecha BREAK is F2P?
>>530462396my game is not Chinese slop
hellboy
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>>530453887Truly inspiring anon. May we all be so lucky.
mol
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>>530462305open world early access crafting survival sim with anime girls
>>530462396>mecha breakDoA
t. grandmaster
22
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life is about values and beliefs. what you believe in will define your behavior. what you value will define your behavior.
your values are what you want. your beliefs are what you think will get you those values.
if you are a nodev it's exactly because of those reasons. what you are trying to do does not align with your beliefs and values.
e.g. if you value financial security and you don't believe gamedev will get you there, you'll constantly have to force and motivate yourself fighting desperately against your belief system.
or if you work on a game you think is shit you'll also have conflict, cause it goes against your values.
>>530462701Most people in the indie space aren't thinking about whether or not their game is shit, they're thinking about whether or not it will be popular, an important distinction.
>>530462529But, the people love Chinese slop.
>>530462396>0 saleslmao flop
Chinese overtook English-speaking users as the largest demographic on Steam. What are you doing to make your game appealing to Chinese users? You don't want to Chinese people to find your game for some reason and start review bombing it, do you?
>>530462396It looks like sovlless plastic shart imitating ac6
>>530463192Add more antisemitic messaging. They love that.
>>530462121marmoreal was retarded weebshit for tranny faggots suffering from AGP, kind of pathetic to compare that to a normal game
>>530463192i hope to fucking god the chinese dont find my game man i cant deal with them too, im only one guy, im human, i can only take so much
>>530463325Nah. Anime-style games are pretty popular. Marmoreal's problem is that it has no unique identity of its own, trying too hard to be "a 3D love letter to Touhou" but without the characters that the Touhou fan base enjoys. Nobody wants your off brand Reimu or Marisa
>>530463192Nothing. They will never find my game because I don't appeal to their tastes in any way and don't include anything they might find recognizable. You're only asking for trouble appealing to China.
>>530463746Why doesn't Marmoreal just use actual Touhou characters? @Marmo explain yourself
imagine the existential nightmare of having a game that makes you stable income, consistently, yet you absolutely hate it and you think it's trash and people who enjoy it have bad taste.
and you are forced to keep working on it because it makes you money.
>>530464260>a game that makes you stable income>you absolutely hate it>you think it's trash>people who enjoy it have bad tasteDon't have to imagine. That's literally my game. There is zero chance my next game will do better.
>>530463940The touhou cast isn't LGBT inclusive enough for my standards :3
>>530465298You sure have some high standards.
https://itch.io/jam/touhou-pride-7
>>530430361Siiiick, looking good anon
>>530430361I like this art style
there's something very retro about this, even though it's actually pretty modern
reminds me of microprose games
>>530470054>I like this art style
>>530458959You're being obtuse. That might work on your mommy. Doesn't work on steam.
>>530470367yep, I do
it being from an asset pack doesn't change it
it's also different from synty slop
>>530471717I genuinely have no idea what I want the art style to be, I'm just working with what I've got because I don't want to model anything.
>>530455714She goes to another school.
>>530369237There are so many things working against us, and so few things working in our favour (fortunately, most of us are within us ourselves) that these pisscord trannies can't sway your odds of success one way or the other.