>Is the DLC worth it?Some like it and some don't. You should probably pirate it first to try it out.
>Is the Book worth it?Absolutely not.
>Is Dwarf Fortress welcome here?Absolutely not.
>What mods for performance?1.6 fixed performance for most people. Rocketman is dead. Performance Fish isn't updated yet.
► Links:
---------------------------------------------
>Where can I buy Tynan's amazing book?https://amazon.com/gp/product/1449337937
>Where to get the game if you want to try it first:https://gog-games.to/game/rimworld
>Patch notes:https://ludeon.com/blog
>Mods:https://steamcommunity.com/app/294100/workshop
https://loverslab.com/files/category/238-rimworld
https://catalogue.smods.ru/game/rimworld
>How do I know which mods eat the Game's performance?https://docs.google.com/spreadsheets/d/1qwwKyUbSHFGM6yqw_e4tyWFbIYDxAibOvbcTrNOQ3bo
https://docs.google.com/spreadsheets/u/0/d/14xvMkf9zo1EjMMNkRNCWoE8QWVHQWd11v69tuyXT10A
>Use RimSort for simple mod management:https://github.com/RimSort/RimSort (switch from Topological sorting to Alphabetical)
>If you're having issues with load order, read this:https://rwom.fandom.com/wiki/Mod_Order_Guide
>What mods should I get?https://rentry.org/rwg-recommended-mods
>Mods by /rwg/:https://pastebin.com/vadpSpYr
Previous:
>>532597452
if legs are so bad why don't you do a playthrough where everyone is legless amputee
>>532650234All the anime races have legs though... I don't understand why they want to minimize the characters to add legs, but that's how it is...
Do most of you goon to legs or legless?
>>532650415because I don't want to play a colony where everyone looks like this
What's a good gun mod pack?
comf
md5: a50054291af1db8cb91a2efa15c49feb
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>>532650680It rhymes with Bombat Bextended.
>>532650378what if you use both
>>532650748Combat Extended doesn't add guns.
>beggars walk ask for some medicine
>"Sure thing. We have hundreds of herbal medicines, we can spare 20 or so."
>Actually they wanted Normal industrial era medicines
And so we got another rape slave.
This one had to be castrated early because the colony already has 4 babies, and for some fucking reason the ideology of this guy is called "Fertility" and gives him like 200% extra chances to knock up anyone he fucks.
How the fuck does that work? His ideology just magically makes his balls heavy with sperm or something?
>>532650680I like rimsenal augmented vanilla
>>532650857Its submods do.
>>532650898>His ideology just magically makes his balls heavy with sperm or something?ye his god is based
anyone using CE dev snapshot? any issues with it?
>>532650898Hey are you the female colony that uses male slaves for breeding? Can I see your modlist pretty please
>>532651150new laserguns and unique weapons aren't patched for it
that's it really
>>532650898I imagine he only does sex in the missionary and always nuts inside
Nevermind. We're continuing.
RIP Baila and Butterfly.
https://www.youtube.com/watch?v=sfBoBBuDTFQ
>>532648928Most of those are good, but Personal Work Categories is way better than Complex Jobs.
>Cherry Picker generates red errors trying to purge shit from mods I uninstalled already. Oh...
Hair mods, I need hair mods
>>532652117Ponpeco Hair
Rimsenal - Hair Pack
Rimsenal Hair Retextured
UNAGI Vanilla Hairs
UNAGI_Hair1
UNAGI_Hair2
Useless Hair (Continued)
Won hair_men
Won hair_men Retextured
Won hair_women
Won hair_women Retextured
>>532652287All of them together or do you have to pick and choose?
>>532652498I use all of them at once
I guess don't use the UNAGI mods if you don't use the face mod
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I used to play with Mad Skills but I have since realized it's a cheat mod.
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Should I turn this faction on?
>>532651420I'd be curious to see a comparison incorporating Thick Armor.
>>532652737Based. Pawns shouldn't have grandchildren at 23.
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how do I actually make an animal or mech sapient with this mod I dont know how to use the cogni thing
I want to test and see if it works with this mech mod but i have zero clue how to install the sapience onto a mech/animal
>>532652737Pair it with very slow research and a custom xenotype with xenotype preference for a full slow paced game.
>>532653647>1.6Killing myself right now
>>532647076how do you grow your colony? only children or do you add your xenotype to other factions or just spawn one every now and then?
>>532651254I'll post a screenshot later since I don't have one right now.
But if all you care about is the "female colony that uses male slaves for breeding" part then the only relevant mods (that I use) are RJW, "Kinky Bodystraps" and "stylized Slave Collars"
The Bodystrap one only adds ideology styles to the slave Body straps, the Collars mod also adds styles and a new slave item that prevents them from talking (useful if you don't want your colonists to enter a relationship with their slaves without installing a mod that specifically removes that option, but it also makes them eat real slow)
RJW is self explanatory, just make sure to increase the vulnerability threshold for Female rape otherwise none of your pawns will do anything unless they have high melee and the tough trait.
>>532654036Children only. I usually tweak the starting scenarios to have 4 pawns.
Does anyone know of a mod or other method that tweaks the wildmen from VEF Tribals to have the same xenotype as your starting pawns? On a semi-related note, I'm also looking for a mod that makes children in the animal start have the tribal child backstory so they can anima meditate.
I will never take a pawn with a sickly trait again...
>>532654058what face mod is that? its kinda nice
How does partial CE compatibility work? As in, if I run the dev snapshot and use a pre-Odyssey weapon (CE patched) against the vac suit (not CE patched)? Or vice versa?
>>532654771what about those meds that prevent illness?
>>532654771Sickly is easily one of the worst, right up there with bad starting health conditions.
>>532653918the mech part of it seems pretty buggy after finally getting it to work so dont feel too bad, unless you just want the animal part
>>532654830Just use Yayo's until CE is properly updated.
>>532654830the armor is about 100x weaker tan it should be
>>532654993tribals are supposed to die to preventable illness
Any successor/replacement for DocPawnOverhaul now that the author had an autism moment and quit?
>>532654312I guess you can avoid inbreeding until great-grandchildren
or do you just go incest?
>>532654148Anon? That's a bald, inhumanized, nymph.
Don't stick your dick in crazy
>>532654802Malang faces the red eyes are likely from the Xenotype add on
>>532655316This one?
CE makes gunshot and spacer-tech melee weapon injuries deadlier.
>Been using Vanilla Expanded Factions as clothing mods
>Medieval 2 removes most of the cloths from the mods in combines, and adds more slop to cherry pick out
AAAAAAA
>>532655383Cousin marriage isn't big deal, and after that point the incest hump is largely dodged. It's rare for me to play a game long enough for that to be a problem though tbqh. Only happens if I'm doing a progression playthrough.
>>532655632>oskar's medieval slop>instead of medieval overhaul
>>532654771Just wait till you install the Communicable Dieseases mod...
>>532654058>>532655605What about the clothes? They looks nice
>>532654771now that is fucking retarded
>>532655831Did you read? I don't want the gameplay changes. I want the clothes and nothing else.
>>532655608Yes, that one. I refuse to use CE and its not even properly updated yet. Looking for a mod with a similar functionality to Doc's. Not a combatibility nightmare bloatfest.
>>532655968malaria would be the worst. it reduces blood filtration as it progresses, meaning you're more susceptible to other illnesses
>>532655968Let me guess... Playing in a jungle?
>>532656031Oh you're that chinese made NAZI armor guy?
>>532654058Give us the modlist already stingy fucker
>>532656161Literally have no idea what you're talking about, but no I'm not Chinese nor do I use Nazi armor.
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do you guys actually like ideology?
tried to get into it and learn it in classic mode but it feels like cbt, break risk machine, rituals seem underwhelming
MAYBE if I went full rp mode with 2-3 ideologies at max
>>532656457Works best if the whole colony only follow the same ideology
>>532656457What? Are you retarded, settlements are supposed to be mono-ideology. You understand why Christians and Muslims kill each-other and the Jews right?
>>532656457>ideologyliterally cheating
>>532656620is it christians or muslims getting -8 mood from blinding light?
>>532655968we are so back bros
>>532656457>rituals seem underwhelmingAnother classic /rwg/ post.
>>532656620To be honest multiple ideologies only makes for some fun story
>>532656457>>532656620>>532656810Ideology is proof that even canadian cuck cannot cheat reality and that only ethnostates are working enviroments for people.
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>>532655990>>532655831I don't understand why Oskar didn't have his team bring these to 1.5? I should just steal the sprites and most of the stat lines from VEF, then keep that mod posted as Vanilla Expanded Cloths pack. I am capable of making very basic items, but like... I don't want to. I would rather put my game through tps death installing a dozen mods that are mostly cherrypicked than go through the few hours with of effort it would take.
>>532656810No it's Muslims getting -8 from "Pork near kitchen" and Christians getting -12 from "Non-mutilated penis"
ANIME
md5: e600a8becdc45f0cdd06df909f16684d
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84th for anime
>>532656620and jews -18 from "not enough gold"
>>532656207bro caught the plague in a tundra :skull:
Any good mod that lets me check each downed raider in a list or something? I remember having one ages ago.
>>532656852well, most of it are +x mood every y days buttons
>>532657631just click on all of them one by one, then click on bio
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Who's idea was it to make Ancient Toilets display "Needs plumbing" before I claim them?
hot
md5: d45540d5ab5b0d4b2740c9ca64303986
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>>532657728Did you forget to change the extra reward? You can get + faction rep, full (100%) psyfocus restoration, random pawn recruit (of your ideology), spawn ancient complex, or some meme specific ones. All of them are decent and the recruit option is very powerful.
>>532657789>700 tribals>60~ are still alive>click each oneYeah, how about HELL. NO. lol
should I start neolithic for my vampire couple colony?
>>532658072I did that once, got bored quickly
Is there a mod that let's me mark a certain task as priority number one until it's finished without having to manually fiddle with all my pawns work orders and priorities?
>>532650217>seriously considering installing CE dev snapshot>how does it look right now?i've been using it since launch. aside from unique weapons being unpatched, it's fine. there's a bug where sometimes a pawn won't fire. restarting the game seems to fix it.
>>532658416>manual priorities>do until X
>>532657176Muslims mutilate their dicks at a significantly higher rate than Christians. They also add on mutilating vaginas with a similar procedure.
do you guys use the scarification ritual with your ideology?
>>532658838Never. Scars are bad and you want them removed, not intentionally added.
>>532657176prots aren't christian, they worship satan
>>532656973I wish ideologies could have special relationships with each other. My celibate warrior monks should get along with the colonists who follow the normie version of their religion but hate everyone else.
I hate how the smoke circle rituals are locked for only jeets and Buddhists
>>532658430What happens when you get shot by an unpatched weapon? Does it ignore armour or does it get completed stopped?
>Chimeras + fleshbeast attack or shamblers (aggro'd to attack base)
There's no counter to this, if you dont have manhunter pulse psycast, all the progress you made is done.
Can't hold out because the fleshbeast/shamblers will attack walls, can't kill them else chimeras attack.
Good expansion.
>>532659012Just kill the chimeras too.
>>532658072Anima tribals are pretty good
>>532658975unpatched weapons... i haven't fought any mercs with unique weapons, but i can talk about the dungeon enemies. it feels like they do vanilla levels of damage. having armor doesn't seem to reduce the damage much if at all.
of course it's just a feeling, i haven't run the numbers. it's pretty dangerous but not too crazy. if there were CE turrets and bots in ruins it would be terrifying
>>532658838With pain is a virtue and inhuman it's not too bad. It of course does not work well if you have scarless pawns, and scars give minor minuses to consciousness which isn't ideal. I can't imagine using anything other than the light scarring meme though.
>>532659180Chimeras spawn like around 30-70 in late-game.
Nothing will stop them even if you have 100 pawns with miniguns, because they have an "I'm invincible and I run faster lol" buff.
>>532659678Scars don't directly do that. They cause pain and then sufficient pain can reduce consciousness. You can suppress pain while keeping the scars.
brick
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Can't wait for my brick to not be a brick
how do I make tribal start bearable with CE?
>>532659678>I can't imagine using anything other than the light scarring meme thoughGotta do more for realism. Go with Genital Scarification, Heavy, Male Only
>>532660096use traders to raid ancient danger to go straight into endgame
>>532660080what mod for the ui on the left?
>>532660215literally tranilla
>>532660096i had fun with it when i last played. what's making it unbearable now?
>>532660215it's this button
>>532660096Easy. Remove CE
>>532660350what does ce even do other than break half the mods
Holy fucking shit.
Now all that's left is to find this relic.
>>532660413It also significantly increases user obnoxiousness.
>>532660413it's just better in every way
>>532660413make it so ur pawns dont have 500000000 ammo in their asshole
make it so u can hit shit when shooting
make some mechs actually deadly instead of pushovers that 50 manhunting squirrels will murder
>>532660413>>532660563dont you ever get bored of doing the same shit every two hours
>>532660096https://steamcommunity.com/sharedfiles/filedetails/?id=2554423472
>>532660096Fire, molotovs etc.
>>532660770could you kill 50 squirrels?
could you even kill 50 rats?
>>532660821dont you ever get bored of being bad
>>532661020No, but my Tunneler can ;)
>>532654771It turns out I have another pawn with this trait, but she has never been sick.
damn Randy
>>532661020if I had a plasteel sword sure
>>532659969Interesting, but you don't want zero pain right? Since that'll make pawns suicidal. I also had one of my pawns spawn with ritual scarification on their eyes which can't be ignored with pain suppression I imagine.
>>532660770yayo's combat does that without breaking mods and doesn't make people obnoxious
>>532659928Virgin horde of miniguns vs chad corridor of chain shotguns and grenades protected by a frontline of sanguophages or ghouls
>marine armor now protects from space and the most extreme weathers
>doesn't protect against toxin
how are the vanilla faction expanded mods
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>>532661358Space Force armor behaves the same, its realistic.
>>532661259>doesn't make people obnoxiousThe fact that you're here proves otherwise
>>532661358You're an idiot.
Protection from temperatures and protection from literal physical decay are completely different things.
>>532661232Yeah zero pain means pawns only go down if they lose both legs, their spine, or they die.
>>532661358Uh, in space it's using an onboard oxygen recycler, but it atmosphere it's not smart enough to do that in toxic environments. You'll have to wait for the New Worlds expansion pack that adds toxic atmosphere AI upgrades to the power armour (only available with purchase of the DLC).
>>532661621Nobody tell him about space radiation
>>532661768Try learn how to read before replying to me
>>532661358Necessary for game balance. Intention is to allow you to operate with proper armor in space, but still leave toxic weapons/attacks relevant past the early game.
>>532660205that's cheating
>>532654058Can i ask You for mod list? im new to rimwolrd and i wanted to more fantasy like gameplay and your characters looking rly good.
>>532661481VEF tribals adds the best tech progression framework IMO, particularly when paired with add-ons. VEF pirates adds pretty cool armor. All the rest are meh bloat imo.
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>>503853710>>525752875 End of day 2.
Ribao... it's been so long that all my old saves died in their sleep. I used to always start with a few hundred resources and weapons but I don't feel the desire to do that after the last three naked mechinator runs. Just clothes on our backs, food for the first few days, and passive cooler research is probably going to be all I start with from here on out.
>>532661020Don't know about squirrels but I've killed far more rats than that. Didn't have no fancy flamethrower or minigun either.
>>532662402everything is cheating
>>532662515>Wait for a large trade caravan to come>Have a fast moving pawn breach the ancient danger and run to the caravan with whatever nasty was hiding in the ancient danger following behind.>Watch as they kill each other
>>532662572Tsu looks like a tranny
>>532662587were they manhunting rats?
Is there a mod that integrates oskar research tree bloat into existing vanilla research? I just use some of the basic ones like furniture and the base ve wewapon module but hate that they add like 20 new things to research for no reason. Why do I need 5 different bow research projects it's just stick and strings
Are there any equivalent for chickens which can survive on low temperatures?
I'm on a cold biome and I was wondering if something like that might be possible without heating the room (so the food doesn't go bad in there either).
>>532662873Nigga have you seen a rat irl? That's their default setting.
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>>532663160Ratphobic much?
>>532662996Rimmsqol and cherry picker together.
>>532663123Rabbits/hares, they also lay eggs.
>>532663123Nothing that will match their food production, no. Just heat the room or get a less productive cold biome herd animal like caribou or muffalo.
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>>532662572This creature makes me incredibly uncomfortable. It could just choose to start killing me. It's a Crocodile too... how the fuck do Africans and Central Americans deal with these just existing near them?
>>532663603theres a reason the egyptian goddess of death partly takes the form of a crocodile
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>>532663603>how the fuck do Africans and Central Americans deal with these just existing near them?They usually just get eaten.
>the presence of a garulanen tree disrespects my ideogram
>ideoligion centered around worshipping these trees
fuck's sake
>>532664134hardiness not hardness
>>532664134>sheheh, woman
>>532664587I bet I could fold you twice moid
the hindu style has the best looking simple helmets
How big do you guys make your bedrooms in your spaceship?
>>532664884I've never seen this before.
>>532664959>bedroomsyou mean barracks
>>532663994Fresh Water Snails?
>>532663484Yeah, I had yaks for now, they give 3 less milk than cows, but don't lose limbs to -20C, and I had a chicken but it died because it lost its head due frost.
I was doing some kind of "caveman roleplay"
>>532665263>he doesn't make a haremngmi
>>532665462i don't play sims in rimworld
do you guys actually play with your random ass pawns or carefully design their bio tab when starting?
>>532665525wtf do u play it for then
>>532665643>carefully designjust say cheating
>>532665643I reroll until I get ones I like aesthetically, then adjust their backstories to cover the essentials
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>>532663603I need to stop building the fort. I'm not going to, but I need to stop. I tried something new once and now I just keep doing the same thing over and over again.
>>532665643I will autistically reroll for up to an hour to fill up the essential skills like construction, plants and research then slap myself over the head when I missed the bad back, pyromaniac in the bio or the fact that one of the pawns is 80+ years old
>>532665462may i see yours?
Been going to the unique locations
>landfall at 'weapons stockpile'
>get an AR and some charge rifles
>mfw no ammo for any of them
>go straight to an asteroid, mine vacstone
>raider arrives, capture and enslave her
>chilling in vacuum with the slave (also in a vacsuit)
>landfall at emergency signal
>get a ton of devilstrand from the tribal colony
the corpses hadn't rotted when i landed there but the place was already overrun with flesh beasts. is there ever any way to save them?
>>532666154dont slap yourself
>>532666223no I quit the game and it would take like 15 minutes to load it back up
>>532665643I reroll until I get pawns that cover as many bases as possible. On my Odyssey run my pawns could do most things besides artistic and mining, big mistake there with mining.
>>532665643i give myself 10 rerolls across the 8 starting pawns. it's usually more than enough
>>532666319>is there ever any way to save them?No, that's just the way the "distress signal" event works.
>>532666154https://steamcommunity.com/sharedfiles/filedetails/?id=1434137894
>>532666319>is there ever any way to save them?ye installing a mod that makes it so emergency signals actually can have few wounded pawns instead of everyone being dead
>>532666538>>532666154just use prep carefully you autists
genes
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I could've made my colonists heal 4 times as fast, or made them heat and cold tolerant
but I chose to make them all beautiful and get +40 relationship
the UN charter agrees, it's for peace and manipulating future enemies
>>532666538they're putting chemicals in the water
>>532665267They carry parasites which kill people. Not sure why the parasites themselves aren't listed.
>>532666896nta but i assume he means this
https://steamcommunity.com/sharedfiles/filedetails/?id=3305489753
this makes it so much easier
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>>532666112First "raid" dealt with
Get Rimped mod for medieval modlist?
Yes or nay?
>>532665643The less colonists I have, the more op I make them.
>>532666616No, I play with zero mods.
>>532668176MAWPDM (might as well play dev mode)
>>532668521The mod for gym shit like jump rope, bench press, dumbells etc.
>>532668289you sure do, tynan
>>532668240Numbers.
It's honestly essential for viewing your colonists (e.g. can compare butcher efficiency, medical tend speed) but it was only because an anon was asking how to do it that i thought to check for downed enemies.
you can even view traits
>>532668289I don't believe you
>>532668359Even with a solo pawn?
Let's say I dont want to ally or rival with the royalty faction. Is there any point to keeping them around? Do they give anything specific like unique quests otherwise? I dont care about psytrainers regardless, I only really like the caste system, even if it's very underbaked.
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>>532668037Very cool Randy.
>>532668907>anything specific like unique questsI'm pretty sure those shuttle crash events that give you free shuttle engines are royalty-exclusive.
I am of the opinion a mod should never, ever, EVER introduce new meals. 100 different crop types? Yeah, sure. 300 identical guns? I can see it. Redundant armors, turrets, walls, hairs? They have their places. But meals? Who really wants to have a cluttered cooking bill tab, or even wants to have the logistics of making sure enough ketchup is available for everyone's tastes? Why is one of the most popular VE mods the cooking one that adds a bunch of meals when everyone uses Nutbaste and Simple Meals? I don't, and my opinion is law. If there was a more in-depth nutrition system I might be able to understand it, but when food in Rimworld is a simple "hungry or not" and the goal is to maximize the rice to person ratio like it's Middle Kingdom Gold, who wants more?
>>532669225The faction itself, or the DLC? I'm talking about the faction.
>>532665643i roll till i get a pawn i like then make as small of adjustments as i can to fill in what i need necessary like having someone who an cook and at least one shooter
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Finally returned to my 1.5 colony after like a month and... I think I could have handled that mech cluster better.
Any mod that makes my mechs look like cute girls?
>>532669514i like cooking spaghetti for my colony
>>532669514Isn't it nice that vanilla cooking extended is a completely standalone mod that you don't have to install?
Some people enjoy the idea of RPing a comfortable, even luxurious life for your colonists. Others just enjoy the tiny buffs the higher tier foods give.
>>532669570nice slumber party
>>532669797no no ones ever done that
sloths
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don't threaten me with a good time
>>532669514100% Agree. Specially because the "what's on today's menu?" Mod already accomplishes the fantasy of cooking different meals for your colonists in a much more light and bloat free way
>>532668676what am i going to do with all these orcs? i guess two of them would make tolerable slaves. after all the trouble i went through to save them, it seems a waste to simply execute them.
I really don't give a shit about CE, but I do want a mod that improves the Raid AI.
Does CE make the raiders smarter?
If not what mods do you recommend to make the enemy AI more engaging and strategic?
>>532670320breeding slaves*
>>532670436CAI5k used to do that but the mod author exploded.
>>532670436this mod seems cool but i havent played enough to see if it actually changes things
https://steamcommunity.com/sharedfiles/filedetails/?id=2945497357
Any mod that increases how often traders come? It has been almost a month without a single one
>>532671079there's one called 'more traders' that i used a while back.
having more traders is a bit of a cheat. why not caravan your goods to other settlements instead?
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>>532669065please eat this and not us
thanks in advance
>modconfig file dropped to 16kb because i deleted everything not fit for Medieval/Fantasy playthrough
Damn and i remember when i was worrying that my modconfig got to 13kb..
>>532671289Yeah this.
With the vanilla vehicles mod it's super comfy to get into a truck and bring your harvest to the nearest village.
Even without that, you have the shuttle with Odyssey now.
>>532671079huh, i might try this out on my next run. this, CE and combat readiness check might make for a decent low pop game fighting smaller but stronger groups RPing as raiders or mercs with the bounty hunting mod
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>>532671748what mod is that with lock?
>>532671748what do you have 214 of
>>532671748what is the mod for the red Xs
>>532670040Chougou Mechs then? Alright.
>>532671748why the fuck would it go after a live armed colonist instead of the fresh unconscious vegetable right next to it? Tynan?
>>532669797theres options
these are retextures
https://steamcommunity.com/sharedfiles/filedetails/?id=2934090958
https://steamcommunity.com/sharedfiles/filedetails/?id=3224494797
https://steamcommunity.com/sharedfiles/filedetails/?id=3013205187 (for bugfuckers (straight))
these add new mechs
https://steamcommunity.com/sharedfiles/filedetails/?id=3177873316
https://steamcommunity.com/sharedfiles/filedetails/?id=2937158601
https://steamcommunity.com/sharedfiles/filedetails/?id=3531074246
Has a colony ever given you a fetish?
I think I might be developing a thing for age regression...
>>532671748Three traders at my incomplete fort for some reason. Traders always stand near some random building that is not where I live.
>>532671873Bleed to death untouched by the stinky reptile.
>>532671882Locks
https://steamcommunity.com/sharedfiles/filedetails/?id=1157085076&searchtext=Door+lock
>>532672027Core
>>532671985Bullet.
>>532672442Some animals won't eat dead thing, and need to be live fed, though I'm certain that isn't in Ribaos
file
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>>532672547dont forget about dead man's switch synths, which you can put in outfits
https://steamcommunity.com/sharedfiles/filedetails/?id=3374615241
>mechanitor main character
>use mechs for work
>recruit random raiders and use them only as fodder for combat
kino
>>532672752how do synths compare to my uncle?
would you let your solo mechanitor give up celibacy for this cadet?
>>532672547ExGT Bio Mechanoid made me so mad last night, these bitches spawn in ancient dangers and throw huge explosions at you.
>>532656457No its pretty shit i only use it so i can make human leather freely without mood losses
>>532672878they rape your uncle
they seem cool though, can give them whatever* gun you want and outfit them how you like
*some guns may not be equipable, but for the most part everything vanilla will be iirc
>>532673010Whats a tucker?
>>532673217means she keeps her feminine penis tucked at all times
>trying to find mods to add more xenotypes to vanilla
>everyone of them either has op donut genes or garbage genes where i would never want to recruit them or they just look stupid
>>532673040i dont even usually use the mechs the mod adds since outside of the maid because they arent very good but i leave it in my game because puffs make any mechanoid threat extremely dangerous
i hate them and their uninterruptible rocket salvo with every fiber of my being but if i uninstall it that means they win and thats unacceptable
>>532673468Xenotype spawn control retard
>>532673468xenotype spawn control like the other anon said and make your own xenotypes and use the export mod
its what i did for my medieval fantasy run with kitsune/oni/nekos that i didnt want to be super op
>>532673217it means they have a talk show and shill indian nicotine pouches
>>532673515>>532673659Im too lazy to come up with ideas i wanted someone else to do it for me
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>>532673824then perish
unfortunately there isnt any that arent going to have something op about them
even the simple nekomata xenotype on the workshop has the gay little jump
>>532673468What do you consider looking stupid?
>>532674172>metabolic efficiency +7 for a gene with some minor downsides and upsideswhy are modders like this holy shit
anyone tested the last rjw release with vanilla expanded framework ? game doesn't load for me
>>532674613i bet you like anime too you sick fuck
orange
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>>532674172those debuffs are not worth +7 what the fuck
also
>cats>metabolic efficiency
>>532674656>>532674704nigga why is this thread so gay
give me your honest to Tynan opinion on Oskarslop Tribals
>>532674262It's literally just a normal pawn with a vanilla biotech ear and tail gene. What do you want?
>>532674172why are they unstoppable? what about cats makes them that way?
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we shit on modder made xenotypes and genes, but can we shit on vanilla ones too?
half the xenotypes in vanilla rimworld are absolute trash, made only to raid the player and nothing else
not fit to be colonists
assuming full vanilla, shit like neanderthalls is just worthless due to skill decay but of course that doesn't bother AI raiders
>>532675192Unstoppable just means they're not slowed by taking damage, in the context of a cat this implies they are agile and hard to pin down
>prisoner has mental break
>gets rodney kang'd
>bedridden for days
>finally capable of walking again
>mental break: mind-shattering pain
>repeat
It's all so tiresome. Can't you see that you are six years old and need to just join my colony already?
>>532675105i had a lot of fun playing with it a few months ago.
the early game can be kino, there's something satisfying about grug stare hard at fire and learn to stack logs build wall
>>532675351All Xenotypes work great as slaves so really it's just subtle symbolism
>I found info on your relic, but I can't deal with it. I can send a shuttle to pick up your entire adult population to investigate it. I won't take any less.
>>532675524Remove his legs until he learns to behave.
faggot
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>>532675750I already accepted it without realizing how many people I had to send. There better be an army on the other end
clark
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Should I? Why is his body grayish tho
are there any expanded mods that are actually good? literally of them just seem like garbage bloat that dont actually add anything
>>532675351Yttakin are decent fighters and tamers.
Genies can be pretty busted if paired with crafting specialist.
Neanderthals come with tough which is always appreciated.
Hussars are even better than Neanderthals.
Sanguaphages are great obviously.
The other xenotypes are all gimmicky trash.
>>532675351Neanderthalls are great as meat shields and you don't even need to care if they die
lmao
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>lets make an already garbage vanilla xenotype even more garbage lol
what the fuck were they actually thinking
>>532675351Neanderthals pull their weight with a melee weapon in their hand
>>532676345They work great as researchers
>>532676345>genie>garbage
What is considered a Xeno for the Xeno eating percept? Like how does the game know whether a Xenotype is a Xeno? Surely Neardenthalls aren't xenos right?
>>532676701yeah and theyre trash at anything else you may as well just have a regular pawn with a high intellectual skill
>>532676345Do y'all not engage in the gene mechanics? Every xenotype encountered, even shit ones like soijacks, are a source of new gene packs via gene extraction. You could extract great intellectual from genies, for example, and give it to all your existing researchers.
Personally, I think genies are the single best xenotype when combined with production specialists.
>>532675351all vanilla xenotypes are good and balanced
cope oskarcuck
>>532676719>dies to anything>only good thing is high research and crafting>could just use a regular pawn to do those things or extract their genes
>>532677471Where is this magic pawn with high research and crafting?
>>532677179we're arguing about actually using them not just extracting their genes and killing them right after
>>532676701I always end up with way too many researchers while crafterss are sorely needed.
>3 bugs.
>2 militors
>raid of 4 enemies
>infestation as I'm leaving
This didn't really call for 10 colonists, but the loot was nice
>>532677536you dont need both skills at the same time theres always pawns that are good at crafting or researching
>>532677626Yeah and they make excellent crafters. Keep them inside and have them slave away at the workbench. If you have access to production specialists, you can make them the single most important pawn in your entire colony.
>>532677471>dies to anythingA good thing since you can have a child beat them into submission and return them to the research room
>only good thing is being usefulGee, you sure are right.
>could just use a regular pawnYeah but then they might actually be a nuisance with all of their limbs. Genies were made to be abused.
What can you actually do with birds? Will your colonists play with them? I want to tame a crow and watch him fly around and land on people's shoulders and stuff.
>>532677787My messages after I recruited a genie and set them to crafting
>>532677917If you use the animals expanded mod they can play and nuzzle your colonists giving up to +10 mood
>>532677917They can be trained to attack but, being birds, they die in one hit to just about anything.
>>532677980What do you even need that much of?
>>532678094Eyelings are the same and actually cost 10% psy to summon
On this day, I learned the folly of single-tile wide hallways under heavy mountains.
More pawns dropped due to crossfire than from fighting the damn bugs.
>>532678293>he plays with ff onHAHAHA
I could use a mod that helps with loadouts. I want my colonists to always try to equip certain clothes I set for them, and for them to undress when their clothes are too damaged so they can then use my mend and recycle mod. I also want to bind weapons to them so they look for them after they're knocked down, because I'm not leaving that shit outside
>>532678189Equipment. 13 pawns each need 8 items replaced with newer tech clothing or weapons
>>532678057>If you use expanded modnice try oskar im not using any of your slop mods
>>532678468do I want Wombat Sextended? Is it bloat?
>>532678552It is bloat if you don't want the combat overhaul but it comes with a very nice loadout system to let you customise what weapons, armour, and consumables your pawns keep on them.
Ashley and Gregor have been wed. They're joined by Charles, an old weapons specialist who will be in charge of arms manufacturing not only for the crew but for the automatroid army.
>>532678385For outfits you can just use the vanilla apparel policies + the armor stands when they need to fight. Simple sidearms works for the weapons.
>>532678385>I could use a mod that helps with loadouts.You dont need a mod for that you can just do this in vanilla. Use [KV] Save Storage, Outfit, Crafting, Drug, & Operation Settings so you dont have to set it up every game.
>I also want to bind weapons to themJust get the Non uno Pinata mod
>spacer weapons are worse than industrial
does the book explain this?
>no toggle in mod settings to make dms synthetic mod not use an anime face
>>532678691Add an armchair near the edge of the bed.
we need a mod to give genies soijak faces
give me the most reddit mod
>almost all pawns survive every major firefight i get into
>they all end up losing limbs or get brain scarring from the smallest things like the shitter fleshbeasts or machine pistols
>>532680414>Will literally get you banned from reddit
Mods for adding seizures to pawns where they collapse on the floor and piss and shit themselves while dry heaving and gasping?
>>532680459what could be more reddit than a wall of >[deleted] ?
>>532678468>>532678385>>532678552CE will not help you with clothing loadouts.
>>532679672Doesn't get more reddit than RJW
Notice all the guys posting it itt are AGPs
I can't believe everyone on a red board outside of /hm/, /y/ and /trash/ are agp.
bear
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Is there any indicator of why a pet "has more hp" or "deals more damage" which I can see ingame?
I'm not sure why bears are stronger than wolves for melee, are there any stats which indicate this which I can see?
>>532679198I think they're better than industrial weapons in 1.6, bless the buffs
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>>532681846I should call somebody who doesn't understand something in a game I have 2000 hours in a retard. Knowledge comes with time.
Under the "i" in the top right comer when selected, then you scroll down to combat, melee dps is the first thing that is there.
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how many landmarks is too many
>>532679672Unironic answer; any stack increasing mods.
I can tolerate vanilla expanded, CE, anime dollhouse players etc, because at the end of the day they are just doing their own things enjoying their own niches.
But there is something deeply upsetting about stack increase mods that just scream "I installed a bunch of cheat mods/used devmode to give myself 10000 components and now i cant manage my colony inventory".
I hope y'all understand where im coming from.
Edit: Apparently my comment caused a bit of a thread war, please dont harass or send death threats to the creators of ogrestack or stackXXL just because of my silly rant. Let's all be adult humans here.
>>532682179Only charge rifle is decent, rest are overshadowed by their industrial counterparts.
That has to be bait, typing like that on this topic.
does anyone have that ribworld logo (medium rare)
>>532682690https://steamcommunity.com/sharedfiles/filedetails/?id=2898445411
I remember there being a mod that added a gene for multiple offspring, that would basically restart the birthing until you gave birth enough times
At first I thought it was big and small but that one just pops out all the babies at once, I also know that RJW menstruation popped them all out at once as well
Is that a base RJW gene then? Because I can't think of any other mod
fuck
md5: 64fd3e7544ebeb090f24f0ba64be4b0c
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REEEE
Vanilla Pirates Expanded beersuits on fat and hulking male pawns
>>532683370me when trying to cut off legs of my prisoners in the barn
>>532683370Have you tried not using herbal medicine with a 25% consciousness doctor with 2 medical skill on a prisoner laying on a sleeping spot?
>>532682272thank you, I didn't know that was a thing.
so...
does every anymal have the same HP?
op
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>>532683645>>532683474Are you telling me this isn't a good operating room to remove kidneys?
>>532682272>armor durabilityhuh?
>>532683645how else am I supposed to turn them into nuggets then?
>>532683814missing the liveleak logo
>>532683878Combat Extended.
It used to be animals and mechanoids were immune to anything that fails to penetrate and only human like pawns would, slowly have the armor peeled off of them.
>>532684287thanks for the explanation
kino mod
are the hit points of each animal a hidden stat or can I see them somewhere?
I mean, I know a trumbo has more hit points than a rat, but I don't know where to check that out.
I'm trying to pick out a colony pet depending on these stats.
>>532684739it's all on the wiki
>>532682591Does that still apply to the new weapons added in Odyssey? Haven't really played around with them much.
>>532684843can you be more specific, please?
I checked the wiki, with both animal lists, but didn't find something like that, also, if possible I want to know a way to check that out ingame, so I can check out the animals which aren't on the wiki yet (like the scimitar fangs, or the new birds).
>>532685118I haven't used the beam greaser but beam repeater is weak, way too long aiming time and the damage is weak, even with the long burst
the shield penetrating property doesn't really matter when fighting raids because you can just throw an EMP grenade
just get a minigun
>>532685252https://rimworldwiki.com/wiki/List_of_animals
Sort by health scale
>>532685252https://rimworldwiki.com/wiki/List_of_animals
look for Health Scale
noice
md5: 03460189b98a2bd40d14f3e89ac634d7
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Finished my first game, after a few false starts, all vanilla. I'm inclined to start a new run, this time on a higher difficulty and a more inhospitable biome. Maybe look into mods and dlc. idk
>>532685590>>532685591Thank you, now I wonder if that's something I can check in-game, or if it was datamined from the game files...
>>532685864A-are you eating Horse meat!?
>>532685864nice. at least go find you some nice QoL mods if nothing else
>>532685864Bleh I could never.
Every Vanilla Expanded Mod has been cleared of suspicion. Time to purge another half of my mods list, until the issue stops happening.
>>532680571I have had seizures and didn't piss or shit myself. I guess I did turn a bit purple though
>>532686412Why not? Unless you're training them up a lot, theres little reason not to eat your animals.
>>532687402Would you also farm dogs and cats?
>>532687467>>532686996>I guess I did turn a bit purple thoughYou choked on your own tongue and probably have brain damage due to lack of oxygen if it was bad enough to turn you purple.
The gray army has been upgraded.
The little smgs with tracks are now small androids with slug guns
The imps stand no chance.
>>532678691she's a lot bigger than him.
did i miss part of the story? the last part i saw was her and a couple automatroids. now they are nowhere to be seen and there are humans
>>532687467Lol I'm not sure why
>>532687576Replied to you too. Weird thing of selecting a new post to reply to while the last hasn't been fully registered by the website I guess.
Anyways no because they require training. I sell any excess training-required animals, unless I am just keeping them at a minimum of training so they don't go wild and actually use them for food or wool.
>>532655028I have waited since 1.3 for a mod that would let me get it on with talking animals that doesn't require HAR.
>>532682448how did you edit your post?
>>532687912well you'll need the romance mod for it as well
https://steamcommunity.com/sharedfiles/filedetails/?id=3520011460
>>532686412Used to keep cows and pigs but found it a pain to cull, kept the horses. Interestingly, the nutrition meter seems to be somewhat innacurate as none of my horse have starved to death despite the demand for calories outstripping supply.
In addition to that I keep a herd of megasloths which procures it's food from grazing the rest of the map. The wool once turned into tribalwear brings in a pretty penny. There's also a female thrumbo, not much I can do with it.
>>532685864try the gravship dlc
>>532688152Are you genuinely retarded, or just shitposting the same as what you replied to?
>>532688263You don't have to manually mark animals for slaughter, you can set individual maximums for male and female young and adults and it'll handle it automatically, killing the oldest first.
>>532688263Are you manually culling rather than setting limits in the animals tab? Also fyi in vanilla dusters are the best clothing to make for sale.
>>532688175Was it an intentionally made design to cull that feature out of puritanism, because if not that suggests that Animal Sapience will have infinite conflicts.
It doesn't matter so long as CAI5k isn't updated to 1.6 I won't be.
>>532688263If you aren't using the thrumbo, put it in cryptosleep until you have a male and can breed them.
how stable is VFE and Odyssey?
>>532688605no idea, i just assume that he didnt make it so just to avoid controversy but who knows
im sure it works fine though
>>532687734There's the new old man Charles. He's a weapon's specialist and really good at building weapons.
The worker automatroid has been strip mining the local area for components.
Ashley has been working on her automatroid army and replaced all the little smgs with tracks with mechs that can interface with humanoid weapons.
There is a prisoner, Tiffy, who is of absolutely zero interest for this outfit. There's positions open for a doctor, a farmer, and a cook. But she has none of these skills. She will be dumped at the first opportunity.
Meanwhile the outpost is filling up with stockpiled supplies to eventually build a gravship that I intend to militarize.
What are the odds this room isn't filled with trash and I won't be wasting my time breaking the wall?
>>532689593>vanilla0%
>mods75%
>>532689593i've always been curious. find out!
>>532689593spoiler alert
It's not a room
>tfw colony's lone cat is getting old
I have spent the last 3 days coming home after work to boot up Rimworld and cherrypicking mods down to sometimes only one or two features instead of just unsubscribing. I have not actually played Rimworld, but I have been "playing" Rimworld.
fug
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Why is the game forcing me to choose between a gravship or a permanent colony?
>>532690224serves you right
>>532690224fitting reward for a cheater
i want to feed my cannibal, but I don't want everyone else to be upset. Is there something I can do so if the cannibal butchers humans by themselves, maybe far away from everyone else, no one will be upset?
>>532690613they're like guards in Oblivion. they WILL know
>>532690613Cryosleep everyone that would get upset and stockpile on human flesh
Capture
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this tells me NOTHING. how many enemies? how well armed? ffs
>>532690973the uranium rock itself is angy
>>532677471>>only good thing is [extremely valuable skills]Really fag? Make a Genie a crafting specialist and you'll outfit your whole colony in masterwork gear in no time.
should i be making everyone recorn armor or prestige recon armor?
Is rimatomics worth it in 2025? I did a run with rimefeller for the first time recently and I like it a lot more than VE chemfuel
Bro really thought he was about to walk off with the colony's only shield belt and all of the packaged survival meals.
>>532691958If you enjoyed bloatfeller then there's no reason you wouldn't enjoy bloatomics too.
Every time I get further than researching two things I stop myself because my autism things I fucked something up. Like I go Battery > Geothermal (Since I settle near vents) and then my autism says "No bro you ruined your play through because you spent SOOOO long researching Geo you could have done X, Y, Z!)"
Help
Rim this, Rim that, how about you get a bitch so she can Rim (You)?
>>532689593>>532690224Vanilla ruin generation always has a door afaik
how can i get multiple cocx to show up on pawns visually sized apparel only shows 1
for roleplay purposesssss
2
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>>532691250>brought five fully armed colonists because I have no idea what I'll be facing>land on personal shuttle>two manhunter sparrows>can only load 100 uranium out of like 800 because of the weight limit>figure I'll launch with whatever, return my colonists and come back solo to load the uranium>tile disappeared along with all the resources as soon as I left
>>532693461That's why you don't usually long range scan uranium, it's heavy as shit
>sudden imp invasion
>send bears to mawl them
>one bear receives an arrow
>permanent brain damage
>40% conscicioness now
>can't stand awake with almost anything...
It was good to sacrifice the bear after that... right?
>A mod is causing headless pawns to fuck up the entire games graphics.
I still don't know WHO it is, but I know what is the cause so I can properly test it.
>>532693747oh yeah because setting up a drill with power across my entire map is so much better right
>>532693461good job dummy
>>532693845Yes, retard?
It's on your fucking MAP
1000+ uranium from just one drill scan
>>532693845Unironically yes, it's even easier if you have a portable power source like unstable power cells or vanometrics. Hell, you can just reinstall a single battery and it will power that drill for a day
>>532693756Should have fed it luciferium to heal the braid damage in a month.
4556
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>>532693845yeah actually, and if laying down a cable is too much work then maybe this game isn't for you
>>532693845>Power across the entire mapJust use a Mechanoid unstable powercell or drag a battery over????????????
>>532693461>going after uranium without a way to haul it backretardDEITY
>>532694079and then it dies from luciferium adiction...
better make it fast...
that thing has no way to get cured
Still obsessed with this random shambler zombie girl anon posted
>>5326942838 luci covers a bit under a year right?
If you wanted an attack bear, the increased movement is nice too.
All I'm saying, is if you got it you might as well use it.
Rip anyhow.
>>532694481didn't have any anyhow (I remove all "dangerous" stuff since I had this pawn who got a "drug binge" and became adict to luciferium).
>>532694435In the book I Am Legend the main character goes out during the day when the vampire/zombies are hibernating to kill them, and he's always thinking about raping the women.
Next DLC should add goonciferium which increases movement but causes a pawn to go berserk after not getting lovin' for 4 days
>>532694435I bet she goes "Gaoooo Gaoooo"
>>532643395>>532649090Yes it works as I described (shift-clicking to queue), even with Odyssey. Dub must've fixed it.
>>532694716Oh the movei was based off a book?
Why did they make will smith play the main character....damn this shit was going on a long time back huh
dunno why, but I really enjoy having children in the colony
This is the worst pawn I've ever seen lol no wonder he's a beggar.
Literally me.
>>532694996Jackson got a dumpy
>>532694996>not a pyromaniac or goyrmand or drug addictwould still use
>>532694840Restraining the swoll colony rapebeast sounds pretty funny.
>>532694996>femaleanon(?)...
cat
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Addicted pregnant catgirl wearing a burqa just feel from the sky
>>532695319that was some spacer's sextoy
midgets
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>>532694971damn... the children betrayed me...
and I'm having a lot of fun beating down those midgets
>>532695319She didnt respect Quran and was cast out from heaven
do i really need more guns mods?
>>532695657You probably don't need more than 2.
>>532695723>more than 2Like what?
>>532694971Because it's fun watching my people groom the children into sociopathic terminators.
Is there a way to break down unfinished stuff and get the materials back? I fought hard for the chips to make some mechlord armor and forgot to specify that my mechanitor should be the one to make it so now some retard with half the skill is slowly assembling it and I don't want to have to fight 2-3 more fucking mech raids to farm more chips.
I'm overall just fed up with the retardation of letting pawns start a crafting bill and then abandon it and then never finish it because some other pawn is always using the bench.
>>532696609you can click on any in progress craft and cancel it and it will cause all the used materials to reappear
>>532696609you select the slob, and hit cancel, but I'm not sure if you recover 100% the stuff or just a part of it.
I have one dude throwing a tantrum trying to trash my chem refinery and another dude repairing it endlessly, they've been it a day without the tantrum stopping, should I just let the refinery be destroyed?
>>532697293Keep repairs going till tantrum dude passes out.
It'd be funny.
>>532697293>>532697390>one must imagine sisyphus happy
>>532694927Will Smith was one of the biggest actors in the world at the time, retard-kun.
>>532696791>>532696864Well, damn. 1.5k hours in and never noticed the cancel button on unfinished stuff. I just forced pawns to finish their work and didn't interact with it much.
Thanks, anons. 100% refund.
>>532697693>take a white dude from the story>cast him as a nigger>the hollywood anti whiteism does not exist chudwhowa
>>532697729You don't recover all the materials on cancel
>>532666112oh hey it's squarefort autist.
>>532697868The movie has only marginally more in common with the book than I, Robot. It's a completely original script.
>>532697868The year was 2007, black historical figures were being played by white actor still.
>>532698351If the black actor is better its fine, see Morgan Freeman as Scottish character "Red".
How do i check my traits and passions?
>>532698547Because you're cheating.
>>532698547I tried that too I think using a hole in the roof to vent got patched out in 1.6
>>532698547Just use https://steamcommunity.com/sharedfiles/filedetails/?id=2007268173 like a normal human bean
>>532698662Why would it get patched out? It's a chimney. Are chimneys archotech level technology now?
>>532697729>>532698237can confirm
these blocks popped out of some unfinished ceramics which cost 80 bricks and 40 chemfuel.
I got 61 bricks and 30 chemfuel back.
Never really thought about it since I cancel crafts so rarely.
>>532657035VFE M2 adds a norse ideology style so maybe the jarl cape is a style for something now
>>532698839>no imageamateur hour
>>532698918I have no idea what it would be, also styles are shit since I only get one per colony. I want a clothing mod for more customization.
>>532662996Look at the Progression modlist. It simplifies tech trees and merges a shitload of content from lots of mods, including Oskarslop. You don't need to download the whole list, just pick the progression mods that merge things you want. Best debloating mods around IMO. Even lets you do something wild like pairing MO with full VE suite without seeing overlap.
>make a yard
>instead of saying outdoors it just says unroofed (amount of tiles) despite all the ceiling tiles being outdoors
How come? This is triggering my autism
>>532698683If I like ONI will I enjoy this mod?
>>532699134Use fences rather than walls for yard boundaries.
is there any way to trap this entire 1 tile bridge chokepoint into my colony without my colonists tripping one every other day?
>>532695485You always wonder with highmates
>>532699608Make a second bridge with a door at the end, colonists will path around the trap and raiders will ignore it since there's an "open" path right next to it
>>532699608Just make it 2 cell wide and hen place a fence next to the trap
colonists will run over the fence, enemies will hit traps
>>532699608Make another passage right next to it. One passage has a bunch of traps, the other is safe, but hidden behind doors. Give them additional doors between the two, to allow your colonists to rearm the traps safely. Raiders will still try to go through the trapped corridor because it's not behind locked doors.
Why the fuck is there night time in space
>>532699072>styles are shit since I only get one per colony.You can have multiple ideologies in a single colony.
>>532700718>You put on this coat, but only if you gimp yourself horrifically.
>>532699072Wdym? You can assign multiple styles to the same ideoligion.
>>532700632If you played Kerbal Space Program you'd know that planets cast a shadow.
I only ever have 2 pawns in my colony
me and my wife
>>532700632Because you're in orbit near the planet, not in free floating space. There's still a whole ass planet in the way.
>>532701046One always over rides the other though right?
>>532700771Have slaves craft it
>start solo in naked brutality
>eventually grow colony
>get a lot of guardian pets and farm animals
>usually go for some susteinable lifestile
>get overwhelmed with all the micro managing later game
>decide to leave this colony and start another game.
I'm not sure how to deal with this pattern
no no no no wait wait wait wait
>>532701239start solo and stay solo
maybe find yourself a wife
Why did Big and Small change all instances of "Psychic" to "Arcane"
It fucked up all the FSF patches searching for psychic xpath
what is this nigger modder doing?
>>532701416Onlyfans Not Included
>>532701271You can preemptively build sandbags or barricades to act as a wall to stop floodwater and lava.
>>532701513do better, oh yeah you cant
Can you share your colony designs?
for now I just see convenient to leave the fridge right next to the kitchen, and the kitchen right next to the dinner room, but I'm not sure on how to manage dormitories/jail/science room/workshop/general storage to have a convenient position.
I left the dormitories near the exit, but my pawns get a bad mood because the haulers get everything dirty on their way.
>>532701395that was the plan, but got like 3 wive candidates, and 2 got impregnated by crippled slave I just kept for his good skills...
I guess I'll do that.
I really enjoy the small numbered gameplays.
Also, I'm getting invaded a lot by animals with scaria, and my fridge cannot hold that much meat, nor can my pawns produce that much food fast enough.
>>532701416Oxygen Not Included
do i need to have the empire enabled for anything major or can i just disable the faction when making the world
>>532702098You will lose out on free psychic powers and reinforcements
>>532701819>the virgin hermit vs the chad slave>>532702219>Rosenbergyou know what to do
file
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how do you use odyssey maps? just command pawn to read and it gives a quest? my pawns just bring it to a chair and then bring it back to storage right away.
>>532701072>>532701165all orbital objects in Rimworld are geostationary
the geostationary orbit is so far away from the planet that shadow is not an issue
>>532702402>you know what to doSuck on her khazar milkers?
>>532702509didn't know you could command to read, but yeah, my pawn read one of those and I suddenly got the map location quest, and the map got marked as "already found the place".
>>532702545>all orbital objects in Rimworld are geostationarylol
>>532702509When a pawn reads a book that can give a quest, there is a random chance to obtain the quest. Once it's obtained you can't get it again.
>try a ranged-focus colony, one melee pawn
>nobody can hit anything even at 20 shooting
>raids are entirely down to the melee pawn holding down a chokepoint
>all combat overhaul mods are apparently broken
this story sucks
>>532702665>>532702815ah, ty. in the ancient ruins mod, quest giving maps are consumed on use, so i got confused.
>>532702959Maps use the book system introduced alongside Anomaly, so they aren't consumable. They just only give a quest once.
Non-map books can also give a quest, by the way. Always check.
wheres the sweater outfit mods
i need more generalist clothing mods to play dress up
Is psychically deaf a good trait?
>>532698237>>532698839Ah, all I cared about was the mech chips, which all came back to me. 20 plasteel is half a second on the power drill for my mining specialist.
>>532703280If you don't have Royalty or Anomaly installed then yes.
If you do have Royalty or Anomaly installed it may or may not be depending on a wide variety of factors.
>>532703280yes, and if its germline you can just make psycasters/mechanitors into sanguophages to override it.
>get out to asteroid for the first time to get some vacstone
>first day: space pirate raid
>second day: mechhive raid
what the fuck you guys said that it's boring and nothing happens
pawn lives matter. all pawns were given birth to in their world so bury your dead and treat survivors even if they raided you.
>>532702402>you know what to doExpand that micro Anus?
>>532701618I try to have the prison and the hospital near the food storage, but I don't take prisoners often so I usually don't care about that room much. Pawns often carry food with them so instead of trying to place the workshop and other work areas near the fridge/dining room, I just put tables nearby. I don't think I have screenshots of my optimized bases, so this silly one is all I can give you.
>>532704061I feed the dead to my ghouls, thus continuing the circle of life.
>>532704213Where is the autist who gets upset about squares?
What gives?
I thought they'd be swarming me by now
got 4 hives on this map in corners
>>532704339She should be raped by a female dog.
>>532704493Mapgen hives don't reproduce because that would be AIDS
>mad quail
>attacks the shaft worker in the mines
>shaft worker just smashes it with one hit
>goes right back to mining
I recall a clip of a horse just absentmindedly stepping on a bird
What a poor choice, quail
is this mod any good
https://steamcommunity.com/sharedfiles/filedetails/?id=3528672823
the idea of a dress code that pawns change into when they start work seems cool and immersive but im just curious if anyones tried this out yet
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really nigga
>>532704958someone paid money to put that name in the game
>>532702819yeah whats up with that, my 18 shooting guy can shoot for shit at point blank
>>532704681>install cheat mod>bro look my giant mega robot killed a mobcool.
Here's to our last day on the rim
>implying melee isn't hilariously overpowered in vanilla
>>532705385>play for four years>ends gameTynan aproved
>>532705312quail feet typed this post
>>532705427I bet it stinks in there
>>532705385>Kaneki>Satsui>Benderhmmm
Alright ladies and gents, the mechanoids are coming, and the gravship is getting kinda cramped. We can only save one, maybe two, of these poor sons-of-bitches. The rest are getting left behind when I take off for greener pastures.
Pick which one I should take, and which one should get their kidneys extracted before dumping them in a shallow ditch.
>>532705312>cheat on your dad with nigger>shit you out>wow my son is a healthy baby boy- Your mother
>>532705312pretty sure that thing is pretty much a vanilla tunneler
Why did Tynan have to add another bald xenotype?
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uh oh
>>532705542Well I beat the mechhive and there wasn't much else to do. As good of a time as any to finish the game. I had no idea that caravan endings are so fucking hard even when I parked my gravship right next to the tile, and for some reason I'm not allowed to drop in on the tile.
Wealth management is the most stupid and uninteresting mechanic.
>>532706507>building floors is an easy way to spike player wealthwill never not be funny.
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>>532706342So people stop asking for dlc integration.
>>532706490>there wasn't much else to do.I'll never understand you guys but I geuss it's how Tynan intended.
>>532706507>>532706645https://steamcommunity.com/sharedfiles/filedetails/?id=2314304057
>>532706507>>532706645not an issue unless you crank up the raid scaling in which case it's a problem of your own creation
>>532706992I tried this and never really liked it, makes things boring rather just use floors are worthless.
>>532706458>merchant crew downed>skip him away from firefight to safety>relations damaged: used harmful psycast on memberneck you'reself
>>532707173>just make the game more boring and easy because Tynan made floors count a disproportianate amount of wealth
It's only been a week in this colony and I do not think I'll even get to finishing my plan before my wealth reaches 350k for the next colony
>>532706645>>532707389Floors are (almost) worthless is a mod
>>532706645people should copy the 500% losing is fun sweats and just use concrete floors for everything that isn't a hospital
>making my prisoner wear a legendary tribal kilt
>>532707389>I made the game harder on purpose and now it's harder??you may be mentally handicapped
(You)
md5: bb56e17255c62c327fab046e40c51be6
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>you may be mentally handicapped
>>532707737>You can either play on Community Builder lite or you may not have pretty floorsWhy are these the options?
>>532707815Don't reply to browns
Birds
md5: faa3ad8cddab34ea8e7e61f166861859
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<3
>>532707868are you for real anon...
>Furry Xenotype mod is the one breaking my game when a baseliner pawn loses their head
????
>mech assemblers
>one of them will make a centipede
time for the suicide roomba
godspeed little trashpan
>>532707531But that's Uglee
>>532707868who would've thought all your walls being marked red meant they weren't part of the ship
Just found out that if you shoot a thrumbo as it's leaving the map, it will go manhunter, but keep leaving while your pawns shoot at it.
>>532707815I play on Strive to Survive and my golden grand statue and fine floors aren't causing problems.
It's Dark ages mod renaming shit to arcane
https://steamcommunity.com/sharedfiles/filedetails/?id=3472275628
>>532707868Thankfully this happend to me with just my one grav engine first playthrough.
>>532707531Where did you get this picture of me and my wife?
Planning out underground bases is hard
I don't like that Ideology is either annoying inconvenience tier like Ate Without Table or just altogether ignorable because you have an Ideoligion that isn't retarded. It just doesn't feel like actual ideologies or religions with major differences in things as simple as what we are allowed to eat and then much bigger divides beyond, it only functions on extremes like whether for some reason cannibalism is A-Okay or whether raping babies is required to be happy. Then you have every pawn inside of this broad, nebulous concept who are all identical in beliefs and uniform in the application of those beliefs. It's kind of lackluster in story telling, and I think it sucks that the system will never be done better cause this DLC covers something so expansive as ideology AND religion(two of, if not the two largest factors in human culture) in such a simple way
I couldn't find a relevant image to attach so people read the post
>>532709065You are supposed to pit other anons' ideologies against one another
>>532709065>ideology AND religionan ideology is just a secular religion
tfw no hussar gf because game refuses to give me alive one to recruit
ideology is just legal cheats
>>532709065If you read the book you will get it
>>532709243there is no hussar female anon...
>>532709243Have you tried calling the empire through jannisary permit / comms and then arresting them + betraying the empire for a hussar wife? Then no you do not deserve one.
>>532709243you need tox gas shells
>performing intellectual actions such as being a medic teaches kids nothing
>scribbling on the floor does
Tyler moment
>>532709410>betraying your alliesYou sir, are a swine, a scoundrel, a ruffian and you ain't ma nigga.
>>532708258I downloaded an old version of the mod and now my games works fine. I spent 4 hours finding this.
Tynan1
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>>532709560because medic is medical silly :)
>>532709560Yes forcing kids to work will stunt their development.
>>532709689install medieval overhaul.
>>532709673Cucknadian*
>>532709243>almost had a hussar wife>dumb bitch has a prison break, and ends up dying of blood loss because hussars refuse to go downMy poor sausage fest colony really needs some pussy. They all have mood debuffs from no intimacy.
Anyone else enjoys seeing predators killing each other after you wipe out all the prey? ;)
>>532709560because the purpose of the learning stat is to force you to have a choice between kids working and kids learning
>>532710005Just resurrect has as a ghoul and edit her genes to be fertile
>>532709560>>532710039Having children work is a meme.
>>532710005pee outside so it attracts yttikan and ratkin women
>>532709979>>532709560Who do you think is more productive in adult hood. African Child Soldiers or Western children who went through schooling?
>>532710271Is the hand gradient thing in furry art coz of Splatoon?
>>532710307Is western schooling scribbling on the floor and blabbling on the radio?
>>532710307in the year of our lord 2025 african child soldiers are more productive
Can you give a skin color gene to a sanguophage or will that overwrite the whole xenotype?
>>532710480That's not beer.
>>532710592>will that overwrite the whole xenotype?Yes.
>>532708286you have marine armour just kill them.
>>532710462Western schooling is only 7 hours and children own super radios. Being able to decompress is a big boost to productivity and morale. The learning stat doesn't give skills it gives passions and traits. If I were born into a war zone I couldn't comprehend I wouldn't have wanted to join the military, I have a passion for guns because I read stories as a kid about heroic military dudes.
>>532710715beer makes her pee stinky
>the furries keep arriving to my tundra colony in nothing but a shirt and bandolier
Why are they like this?
>>532710027I don't have any predators
>>532710825why are burgers like this
nada
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Canada!
>>532711371This is outdated. China has conceded their colony to India. You need to make him brown now.
>>532711214that guy is posting shit that never happens for attention.
>>532711468Based mod but the translated version is broken as fuck
w
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My illegally smol pawn and his giantess gf
Should I just smelt this BPD piece of garbage or is the combat power worth it?
>>532711371requesting "Chink" image of pawn in ricefield.
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>>532672745They finally got us.
clint
md5: 5ab6dd1baa128bc6c164721d0170616c
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>>532711716>fat sad hammerhmm
>>532711716Its value goes to 0 anyway the moment anyone equips it so do whatever
>Know enough to make edits to mods
>Don't know enough to actually make my own patches
>Every time a mod updates I have to go back and manually edit it
I should probably sit down and learn the right way to do this.
redeemed
md5: c5485c2ff169abb79743e9159c82844c
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>>532712074Just remember what mods patch you want and copy+paste the patch you need.
Woah, so this is the power of critical passion...thank you Oskar-sama
How do you recruit an Anty?
>>532711716use persona reformater
>>532711716>Elvis>fatit's kino
>double population of ship in like past 5 gameplay hours
>from 9 to 19 colonists
>going thru like 50 meals a day and cant keep up
oh no
Are there any reliable ways to get certain xenogenes? I've had all the archite ones other than metabolism for 2+ years now and no matter how many exotic goods traders I call in they never seem to stock it. I've also been harvesting the genes of two vampires for 2 years straight without luck.
>>532713052at least you aren't 20 transhumanists with neural chargers on the ship
>46 neanderthals
yeah nah.
>>532713301nta but reconfiguring a freezer + dining area to fit a paste dispenser can be a huge pain in the ass even if you aren't stuck on a tiny ship
I gave her this outfit but just realized she's physically 14 but mentally she's 18........
>>532713882why would someone with intellectual 4 dress like that
>>532713882>mentallythat's chronological age...
>>532713882isnt the second age just due to cryo sleep and doesnt influence mental age at all since they'd have been asleep anyway
>>532713882anon... she was in cryptosleep for 4 years, for all important matters she's still 14
>>532712104Wow, it's like I'm really there!
>>532713882she needs to pull her pants up, I can see the base of her cock
we haven't heard the argument from the age reversal scientist
I have a colony of teenagers
Zave is the only guy
He tried flirting with both the girls but was turned down each time
He has to share a cramped base and a room with them
Pour one out for Zave
>>532714447>I can see the base of her cockthat's a shadow parasite from RJW anomaly, he even has little hands
>>532713882You let your daughter walk around like that?
>>532702819combat extended is like 99% done, just use it
my enjoyment sharply went up when guys with guns and high shooting became as deadly as they should be against groups of unarmored targets, especially retarded cavemen
>>532711326Your military is probably volunteer only too, assuming you are Western European
>>532713787I've never used a paste dispenser in my 500 hours... is there a trick/secret to it or literally just build ze hoppers and eat ze paste?
>>532710825western schooling makes golems with 0 passions
>>532715443yes.
>>532715504Waldorf >>>> modern education
>>532713882needs correction from piggers
>No mod to integrate local llms with rimworld
why live
>>532715443the paste dispenser takes raw food input and outputs paste meals which are 3 times more efficient than regular meals and will never cause food poisoning
there is definitively no better option for gravships especially when space is at a premium
>>532715767Dear lord my TPS
home
md5: 79034c0056634f82204e07b2ca332ae5
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Imagine having this as your home
>mad boomalopes
>ok no problem
>shoot one
>explodes
>fire everywhere
>suddenly TPS death starts to occur
>game starts to break down
>save and quit
>verify integrity of files
>restart
>no change
>drop out
>remove scattered flames mod
>restart
>problem stops
My favorite rimworld problems are the ones that just suddenly start out of nowhere, even in the same game session. Had big imp raids earlier and nothing like this happened then, but now it's a problem.
>>532716130god I wish, looks bigger than ""my"" apartment and it has actual bed
>>532716130I dig small ships but is the system overheat still take 2 days?
>>532716130average bed-rotter's room
>>532716130damn I didnt know oskar's PVE blocks were 1x1 from the preview it looked like 3x3 so I didnt install it
>>532716130This isn't Ostranauts.
>>532716545>pvevanilla nutrient paste whatever its called
>>532712950She may be a Dromos but I don't think that tiny fox can fight a guinea pig
>>532716130Average $3000 NYC apartment
>>532716739the thumbnail made the heart look like troonjak necking himself i dont know if its me
>>532716739>people that refer to their pets as "furbabies"
82
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>>532710825>>532715504>be born into The Shattered Empire>parents are too busy squirting nutrient paste into a bag or getting their skulls carved out by goat-herding pigskins to raise you themselves>spend twelve years radio-talking on a smartphone instead of learning anything useful, much less anything interesting>come out of it fundamentally socially stunted anyways, rebuffed by others all day long so you keep to yourself>moral guide prescribes mind-numb serum to keep you pliably mopping the floor (instead of interrupting a marshal's much more important work by making him magdump you)>muster all your guile and manage to secure a spot on a trade caravan heading out, so you can at least experience the cultured world outside>set off with tales of obedient and blue-breasted foreign women who haven't yet been poisoned by feminist Novaroman values and seek technologically advanced husbands dancing lithely in your head>get shot by wasters
>>532711826wait he has titties?
>>532716130Another reminder that Tynan could do better.
A ship that small should be able to circle the planet twice on those two thrusters.
Vagina
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I spent 4 days healing a pigger and on the last day a mech raid fucking killed him
>>532715767have not tried it but maybe this one
https://steamcommunity.com/sharedfiles/filedetails/?id=3365889763
uhhh...
where do pawns get the seeds to plant rice/potato/corn/trees?
where do they get the bullet/arrows they shoot?
>>532717114what the fuck is that dialogue
>>532717137>where do pawns get the seeds to plant rice/potato/corn/trees?https://steamcommunity.com/sharedfiles/filedetails/?id=3418017359
>where do they get the bullet/arrows they shoot?https://steamcommunity.com/sharedfiles/filedetails/?id=3495749827
>>532717204immersion for redditor colonies
>I just had to eat without a table. WHAT. THE. LE. FUCK?!?!
>>532716739move the shuttle to its butt
>>532717338downloading now and if my self insert doesn't say "you can skibidi be a bee" I'm going to kill myself
>>532717417more like paint the shuttle red and move it to where the dick should be
>>532717114>millennial writing
>>532716739>>532716916they must get along very well
>>532717137Corn seeds is from their poop the previous night.
>>532717742It's just GPT 3.0 writing.
bros i think i might just drop the vehicles, i have the shuttles and even gravship now i dont think ill bloat my modlist with them
even though some are pretty cool
>cheaty oskar vehicles
>:(
>cheaty tynan gravship
>:o
>>532718097ive got a cheat shuttle mod its okay
https://steamcommunity.com/sharedfiles/filedetails/?id=3528001139
>>532718183i just want to free up my modlist, sorry oskar
>>532716739I hate dogfags so much.
>>532717114So I assume I can't just steal this mod since it's hosted on some redditor's server?
>>532704381What do you even do with those skulls? Let them rot in storage?
>>532716545>>532716673They are 2x2 and thats the dumbest reasoning ever to not install it
it's 20x better than vanilla system
it's the only oskar mod I u se
Do transport pods on the side of my ship (not on substructure) go with me or do i need a platform? I assume not but I've never used them before
>>532719668everything on a foundation goes with you
>>532719668>not on substructureno