/agdg/ - Amateur Game Development General - /vg/ (#533702478) [Archived: 7 hours ago]

Anonymous
8/3/2025, 12:18:03 AM No.533702478
agdg persons
agdg persons
md5: cfce3c4233f007ab23c2d5f50fc76240๐Ÿ”
Look, we're on the internet!

>Demo Days
Next: https://itch.io/jam/agdg-demo-day-64
Previous: https://itch.io/jam/agdg-demo-day-63
Older: https://hackmd.io/LhEB6VCZSx-oBalI2cWWoA

>AGDG resources
https://hackmd.io/dLaaFCjDSveKVeEzqomBJw

>Helpful links
New Threads: >>>/vg/agdg
Archive: https://arch.b4k.dev/vg/search/subject/agdg/
/agdg/ Steam Games: https://made-by-agdg.vercel.app/
Steam Games by AGDG: https://agdg-steam.netlify.app/

>How to WebM
https://obsproject.com
https://github.com/argorar/WebMConverter
https://github.com/michaelmob/WebMCam

>Previous thread
>>533578382
Replies: >>533704156 >>533715102 >>533719369 >>533771926 >>533775848
Anonymous
8/3/2025, 12:22:58 AM No.533702970
Ok how many of you fell for the fake itch link
Replies: >>533703216 >>533703461 >>533704998
Anonymous
8/3/2025, 12:25:17 AM No.533703216
>>533702970
me, if it was supposed to be something malicious i have noscript on, grats on getting my IP i guess
Replies: >>533703425
Anonymous
8/3/2025, 12:26:56 AM No.533703404
65406504604980489048
65406504604980489048
md5: 310cb0c9bf6e2bb75ea00d04ae5456b7๐Ÿ”
I think he's broken. Subservience to Twitter is for artists, not gamedevs.
Anonymous
8/3/2025, 12:27:06 AM No.533703425
>>533703216
Nah it was just for fun but maybe I should turn it into a real NSFW game store lol. Idc about your IP
Anonymous
8/3/2025, 12:27:31 AM No.533703461
>>533702970
time will tell...
Anonymous
8/3/2025, 12:28:47 AM No.533703583
1753463493706863
1753463493706863
md5: 7585d926ae4cd46a73d0b6527d2580e3๐Ÿ”
https://www.youtube.com/watch?v=X_hJDhWXxU8

Have anyone tried solaris?

Seems it can do zelda 2D games.
Replies: >>533704998
Anonymous
8/3/2025, 12:29:06 AM No.533703621
1753029753300144
1753029753300144
md5: d846e10a508506153f7549672cea394e๐Ÿ”
I've been coming to these threads saying I'm going to make a game since 2019 and I still haven't started anything despite thinking about making a game 24/7. What the fuck is wrong with me.
Replies: >>533703896 >>533703931 >>533704039 >>533704124 >>533704206 >>533704443 >>533704926 >>533705336 >>533705630 >>533705910 >>533706790 >>533709105 >>533713134 >>533714980 >>533720008 >>533734827 >>533745076 >>533754614
Anonymous
8/3/2025, 12:30:49 AM No.533703768
>>533702270
done. wish me luck on my first foray into real gamedev bros
(Inform 7 slop doesn't count)
Anonymous
8/3/2025, 12:31:25 AM No.533703831
portraits2x
portraits2x
md5: ac2f00b622391aa9ef75bf96f67bdeec๐Ÿ”
>Story Concept: Grey Sons

You play as Varik, a disillusioned ex-commander from a fascist regime that lost a devastating war. Sent on a suicide mission, heโ€™s betrayed by his own people and left for dead in enemy territory. Heโ€™s rescued by a small, ragtag militia made up of those he was raised to hate: a queer ex-priest, a Middle Eastern-coded demolitionist, and a mute freedom fighter whose entire town was wiped out.

Thoughts and feedback?
Anonymous
8/3/2025, 12:31:59 AM No.533703896
>>533703621
Make pong right now
Replies: >>533704996
Anonymous
8/3/2025, 12:32:20 AM No.533703931
>>533703621
You live for the thrill of imagining what making games could be like, rather than the reality of what is actually involved. Understandable.
Replies: >>533704996
Anonymous
8/3/2025, 12:33:20 AM No.533704039
>>533703621
Nothing. Subconsciously, you understand that you're a useless piece of shit waste of space, and that you will never make a game worth playing. Not starting is your body's natural response to protecting your fragile ego from inevitable failure.
Replies: >>533704996 >>533705910
Anonymous
8/3/2025, 12:33:59 AM No.533704124
1730865078453624
1730865078453624
md5: 03e89f88941e8d5c1d9040acb992ae94๐Ÿ”
>>533703621
Change than now. Go make a game right now anon. You can do it! Or else
Replies: >>533704516 >>533704996
Anonymous
8/3/2025, 12:34:14 AM No.533704156
eggpic
eggpic
md5: a8b8bfd79b996307a9580d6e225a0b62๐Ÿ”
>>533702478 (OP)
is the vertex color style something only I and maybe two other autists find appealing? idk if people would be down for this look
Replies: >>533704698 >>533707494 >>533707720 >>533710280 >>533758287 >>533765250
Anonymous
8/3/2025, 12:34:40 AM No.533704206
>>533703621
vibe code a tic tac toe game right now
Replies: >>533704996
Anonymous
8/3/2025, 12:36:47 AM No.533704443
>>533703621
My output has been only two completed games that weren't exact clones over a similar timeframe. If you include exact clones, I made Pong and Breakout for the C64 but I didn't back up my files and they are gone now. I also made Tetris in SDL. Both took less than a month to make. I have been wanting to make games for twenty years and have nothing to show for it.
Replies: >>533718006
Anonymous
8/3/2025, 12:37:32 AM No.533704516
dpng
dpng
md5: e2f15f47590d7362d2e9d3bbcf191d1b๐Ÿ”
>>533704124
she looks like my chara
Anonymous
8/3/2025, 12:38:56 AM No.533704665
combat4_thumb.jpg
combat4_thumb.jpg
md5: af9b9e250b2143737129a351dc96716a๐Ÿ”
After 2 days of work I got my missiles working properly
Anonymous
8/3/2025, 12:39:13 AM No.533704698
>>533704156
ou mean unlit? https://defold.com/examples/material/unlit/
Replies: >>533707319
Anonymous
8/3/2025, 12:41:08 AM No.533704926
screenshot
screenshot
md5: a43f543fdf8f90543461f36a6124fe2b๐Ÿ”
>>533703621
Replies: >>533707025
Anonymous
8/3/2025, 12:41:47 AM No.533704996
>>533703896
>>533704206
I don't want to make Pong or Tic Tac Toe
>>533703931
This is probably it, but how to I start finding the joy in making something myself? I don't do something like make Pong because I get no joy from it. I want to make the game I want to make.
>>533704039
Rude
>>533704124
I can't program
Replies: >>533705745 >>533705883 >>533709105
Anonymous
8/3/2025, 12:41:49 AM No.533704998
>>533702970
I knew it was fake but I clicked it anyway

>>533703583
>french
>documentation 404
>GPL
>>>>>french
just use godot
Replies: >>533705903 >>533706256
Anonymous
8/3/2025, 12:44:26 AM No.533705336
beach_thumb.jpg
beach_thumb.jpg
md5: 6905e4f70dea0894cf5f3412cf2c7d27๐Ÿ”
>>533703621
Most people are consumers who like products. We here, are producers; we make things.
Replies: >>533705658
Anonymous
8/3/2025, 12:46:45 AM No.533705630
>>533703621
same but 2015
Anonymous
8/3/2025, 12:46:59 AM No.533705658
>>533705336
How do I transform myself from a consumer into a producer? I have a burning desire to create things, I just have no idea how to overcome the obstacles keeping me from acting on it.
Replies: >>533705903 >>533735138
Anonymous
8/3/2025, 12:47:33 AM No.533705745
>>533704996
>I can't program
Well start learning. Had you started in earnest in 2019 you'd probably know more coding than 90% of the anons here. Start now so the you 5 years from now will be happy. Dont fail the 5 years from now you who is counting on the present day you, he is your friend, dont fail your friend anon
Anonymous
8/3/2025, 12:48:38 AM No.533705883
>>533704996
>I don't want to make Pong or Tic Tac Toe
No one does, but it teaches you everything you need for something small and it only takes a day.
Anonymous
8/3/2025, 12:48:51 AM No.533705903
>>533704998
:D

>>533705658
What's the smallest step you can take making a game and then do that
Anonymous
8/3/2025, 12:48:55 AM No.533705910
1727805645964102
1727805645964102
md5: 46f7e36fb6ae3b19682f23f7abef9527๐Ÿ”
>>533703621
>>533704039
Unwarrantedly evil post, he could be very talented, however this
> Not starting is your body's natural response to protecting your fragile ego from inevitable failure
Is correct, this kind of laziness is often linked to low self esteem and depression, a part of you thinks failure is inevitable and thus is desperately trying to protect your ego from yet another hit. As long as it remains something you "will" or "might" do it can be a sliver of hope.

But you have to abandon this mentality, it's a trick, an illusion, your ego is self deluding, it does not feel better because deep down it's aware that doing nothing is worse than doing things
As time goes on, the feeling of wasted time, the feeling of not having done it when you could have, is going to be a much bigger burden than failure.
Replies: >>533706935 >>533707467 >>533710514
Anonymous
8/3/2025, 12:52:08 AM No.533706256
1752605476435492
1752605476435492
md5: 0e1906f004565a7cff9bfe6303706899๐Ÿ”
>>533704998
Nigga, I wasted 6 months on a godot project because godot doesn't have features to make a 2D zelda action like.

>but godot has features
Godot is like making a game using SDL or OpenGL or libgdx or monogame or XNA.

I don't want to waste 1 year making an engine in godot to make my game ideas.
Replies: >>533706707 >>533735296 >>533745327
Anonymous
8/3/2025, 12:52:58 AM No.533706348
happy anime girl
happy anime girl
md5: 57822f8a3a1708a703b0406147e96c31๐Ÿ”
I wish I was a healthy happy anime girl
Replies: >>533706423
Anonymous
8/3/2025, 12:53:38 AM No.533706423
1749341173243913
1749341173243913
md5: 62e372b4e5ba50eb9b7fd2fb40c0a617๐Ÿ”
>>533706348
Anonymous
8/3/2025, 12:56:11 AM No.533706707
>>533706256
I saw Solarus before, looks decent but immature, It's FOSS though so go ahead and use it, you can modify it if you don't like it. It looks nice, just do it cris and make a real game with it :)
Anonymous
8/3/2025, 12:56:54 AM No.533706790
>>533703621
Was in the same boat, about a year ago. Only major change since then was getting a steady job after years of neetdom. The inertia was terrible for everything including gamedev, using energy to even open the game felt so heavy when starting from 0 momentum. Also got a blocker to limit my overindulgence of 4chan and youtube. Now I've got a real prototype, I make stuff for jams, feels good man. If you've stumbled here inevitably the pressure will be enough to get you moving. For some it takes 2 months, for others two decades. But maybe look at if maybe this is second tier priority that doesn't have a good foundation, ie do you have income, a semblance of a social life, decent sleep, decent diet, etc. You only need two, I'd say
Replies: >>533736716 >>533759958
Anonymous
8/3/2025, 12:58:05 AM No.533706935
1748329651536962
1748329651536962
md5: 6b167dd2049112c804a3135da8d5453f๐Ÿ”
>>533705910
It is not "evil", but rather absolute ethical good, to bully a neverdev.
Anonymous
8/3/2025, 12:58:54 AM No.533707025
>>533704926
First time I actually read through the post. It's correct for anons that only want money out of this. End of, fairy nuff.
Anonymous
8/3/2025, 1:01:15 AM No.533707319
vagrant story vertex
vagrant story vertex
md5: 5ea0474ff3bb009177b01bbb33efc8ec๐Ÿ”
>>533704698
it's technically unlit yeah, but it was colored with vertex colors, similar to how many PS1 games did their environments, or enemies in the case of games like Spyro or FF7
a similar effect can be achieved by just using a gradient color texture collage and stretching the UVs across it, though I think vertex precision offers a bit more control
Replies: >>533714153
Anonymous
8/3/2025, 1:02:43 AM No.533707467
>>533705910
ego only matters to the mind because a strong ego means better mating potential
doing nothing and doing something are the same when the end result is decomposing into matter
that's why making game is as valid as making money
Replies: >>533707731
Anonymous
8/3/2025, 1:02:59 AM No.533707494
>>533704156
one of the most successful devs from here uses that (dingodev)
Anonymous
8/3/2025, 1:05:03 AM No.533707720
>>533704156
Add a simple solid colour floor, some grass blades and some small stones and you've got some soul
Anonymous
8/3/2025, 1:05:08 AM No.533707731
>>533707467
>when the end result is decomposing into matter
Yeah yeah
I'm 14 and this deep
Replies: >>533707916 >>533708291
Anonymous
8/3/2025, 1:06:40 AM No.533707916
>>533707731
Post your game.
Replies: >>533708016
Anonymous
8/3/2025, 1:07:35 AM No.533708016
unnamed(2)
unnamed(2)
md5: dc6195590f7047031ffaad4af82c3270๐Ÿ”
>>533707916
Anonymous
8/3/2025, 1:07:38 AM No.533708025
1731168947682922_thumb.jpg
1731168947682922_thumb.jpg
md5: d5c9d346fb6f87c3a6e967f203c29c50๐Ÿ”
>it doesn't work
Replies: >>533714424
Anonymous
8/3/2025, 1:10:08 AM No.533708291
>>533707731
Linkon park lyric
I TRIEED SOO HARD
ROFLroflroflrofl
Anonymous
8/3/2025, 1:13:16 AM No.533708623
WHAT I'VE DOOOOOOOONE
Anonymous
8/3/2025, 1:16:45 AM No.533709014
1738869949938316
1738869949938316
md5: 93d91cfbda4a9be6dbcc3d96794b8493๐Ÿ”
>it works
Anonymous
8/3/2025, 1:17:28 AM No.533709105
out of darkness agdg
out of darkness agdg
md5: aff52bc78fbbf81c647be5a55649843f๐Ÿ”
>>533703621
>since 2019
>>533704996
>I can't
>I don't want
>Rude
If you're not willing to CHANGE that mentality you will NEVER accomplish anything.
You have two options.
1. Do nothing and keep living in your schizophrenic reality where you will gonna make it one day and everything will be great.
2. Crush your fragile ego and embrace FAILURE and STRUGGLE. Seek help if you need it.
https://www.youtube.com/watch?v=4MzVuHqsNoM
Replies: >>533739560
Anonymous
8/3/2025, 1:17:55 AM No.533709162
is there even a slight possibility that theres anyone here who is also looking for someone to make little things in unity and never finish them? like just little things to kill time on a day off, not work on for years and release? I like to just spend a day or two on the weekend making classes for random stuff, make sure it works, and forget about it. i was working on a player movement script for the 6th time last weekend and my laptop finally gave out, but now all my files are gone :/

maybe im just retarded, but if anyone else does this kind of stuff id be interested in hearing abt what u make/do
Replies: >>533709449 >>533709786 >>533709863
Anonymous
8/3/2025, 1:18:46 AM No.533709256
I miss the sense of community I got out of working on Doom megawads. There never has been any money in mapping but I enjoyed it 1000x more than toiling alone in Unity.
Replies: >>533710093 >>533710248 >>533710516
Anonymous
8/3/2025, 1:20:25 AM No.533709449
>>533709162
what do we do
Replies: >>533710261
Anonymous
8/3/2025, 1:23:18 AM No.533709786
>>533709162
fuck off Max
Replies: >>533710452
Anonymous
8/3/2025, 1:23:53 AM No.533709863
>>533709162
I made
>a half-finished had drawn 2d platformer with skeletal animations where you are a racoon and there are items in trash cans
>the rudiments of an FPS where the camera bobs up and down like doom
>a game where the models are all rendered as wireframes like battlezone with aggressive bloom and barrel distortion to make it look like a vector display
>learned RPG Maker 2003 and did nothing with it
Anonymous
8/3/2025, 1:25:58 AM No.533710093
>>533709256
Doom wadding was a different time.
Anonymous
8/3/2025, 1:27:08 AM No.533710227
output_thumb.jpg
output_thumb.jpg
md5: 6f884037261f80f398e800408ac0fcab๐Ÿ”
I just need a cool destruction animation and this will be perfect
Anonymous
8/3/2025, 1:27:19 AM No.533710248
>>533709256
Then find a discord and start trooning out. There's a million teams out there working on modernizing random old games, especially with RTX remix now out.
Anonymous
8/3/2025, 1:27:23 AM No.533710261
>>533709449
idk
i just like making scripts to try to do little things
i kind of wanted to make some classes for some kind of ship movement system kind of like sea of thieves
Iโ€™ve just kind of been making scripts that could be useful later if I ever come up with an idea for something. the issue is im not really willing to but the time and effort into something big, i just like making little things in separate projects and using OOP to make them less niche and situational.
Anonymous
8/3/2025, 1:27:32 AM No.533710280
>>533704156
make it 3
Anonymous
8/3/2025, 1:28:47 AM No.533710441
1753738955657958
1753738955657958
md5: 0175c3054dde3143abc686a6b96063b0๐Ÿ”
>me showing my demoreel of progress when a journalist asks me how I pulled through making this game
https://www.youtube.com/watch?v=glMsrAOctdU&t=44s
Replies: >>533745794
Anonymous
8/3/2025, 1:28:54 AM No.533710452
>>533709786
fuck off min
Anonymous
8/3/2025, 1:29:21 AM No.533710514
1590619072679
1590619072679
md5: fc7dadde0022da88d694a707538a034d๐Ÿ”
>>533705910
>Unwarrantedly evil post
Demons are the ones who will take you out of hell, not angels.
Anonymous
8/3/2025, 1:29:25 AM No.533710516
>>533709256
passion is always the torch
Anonymous
8/3/2025, 1:31:41 AM No.533710776
1750781951203437
1750781951203437
md5: b07a30fe41646ef5d96ddd82716f5a19๐Ÿ”
I don't want to fucking use godot because is like enginedeving.

And If I'm gonna use godot, I'm right now at the point where I rather make my own engine than deal with godot BS.
Replies: >>533710960
Anonymous
8/3/2025, 1:32:51 AM No.533710902
JUST ONE MORE PHASE
JUST ONE MORE PHASE
md5: 6284ed2d7d22ced6437766d23067934e๐Ÿ”
JUST ONE MORE PHASE OF DEVELOPMENT
Replies: >>533711071 >>533711079 >>533711115 >>533712352
Anonymous
8/3/2025, 1:33:20 AM No.533710960
>>533710776
no one gives a shit about what you want cris
Replies: >>533711048 >>533715692
Anonymous
8/3/2025, 1:34:10 AM No.533711048
>>533710960
topher
Anonymous
8/3/2025, 1:34:22 AM No.533711071
>>533710902
>2 phases to do this year and one was 4 months just completed.
>5 months left in this year for the last phase.

God I hope he makes it for the memes.
Anonymous
8/3/2025, 1:34:28 AM No.533711079
>>533710902
didn't his hog gf left him? poor dude is going to end up trooning out.
Replies: >>533711972
Anonymous
8/3/2025, 1:34:50 AM No.533711115
>>533710902
JESUS CHRIST IS THE STRONGEST CHARACTER IN JOJO'S BIZZARE ADVENTURE
Anonymous
8/3/2025, 1:37:28 AM No.533711412
1737335320239633
1737335320239633
md5: 8b2572017a8d459232043180c89dad6c๐Ÿ”
>he is making joybaiting funslop
Anonymous
8/3/2025, 1:37:55 AM No.533711457
>wasting a whole gay on picking a name for a my scripting system
Help me out
Probe or Cipher?
I want something sci-fi and cool sounding
Replies: >>533711719
Anonymous
8/3/2025, 1:38:28 AM No.533711524
1747245661828035
1747245661828035
md5: 6c071bb84078c4e11fbd612f0d139f47๐Ÿ”
Every fucking engine sucks and I'm 100% tired of every engine literally being dog shit or being too bloated or being too low level for my own taste.
Replies: >>533711664 >>533711797 >>533711930 >>533711938 >>533712060 >>533712137 >>533752558 >>533753050
Anonymous
8/3/2025, 1:39:42 AM No.533711664
>>533711524
Have you seen GB Studio? It exports to 512k files, it's the least bloated engine out there. It's very high-level too, no code.
Replies: >>533711747
Anonymous
8/3/2025, 1:40:05 AM No.533711719
1752187992633863
1752187992633863
md5: 615ab25d094a9c5bda83fd8169e7071c๐Ÿ”
>>533711457
I just go with ancient mythology names that are closest to what I'm trying to make
So maybe Hephaestus?
Replies: >>533712061 >>533737038
Anonymous
8/3/2025, 1:40:25 AM No.533711747
>>533711664
There's not engine that suits me perfectly.
Replies: >>533711965
Anonymous
8/3/2025, 1:40:55 AM No.533711797
>>533711524
>it lags on my favela computer therefore its bloated
Replies: >>533715692
Anonymous
8/3/2025, 1:41:55 AM No.533711930
>>533711524
Make your own engine then.
Replies: >>533712241
Anonymous
8/3/2025, 1:42:00 AM No.533711938
>>533711524
maybe you're the common denominator
Anonymous
8/3/2025, 1:42:15 AM No.533711965
guards-take-him-away
guards-take-him-away
md5: 6a34b447e7c4346c5b4fee0692447fb0๐Ÿ”
>>533711747
when people make engines they're not thinking of making one targeted at third world country brown columbians living in favelas
sorry not sorry cris
Anonymous
8/3/2025, 1:42:17 AM No.533711972
>>533711079
he got another one apparently. Yet another bbw blond
Replies: >>533712198 >>533712931
Anonymous
8/3/2025, 1:42:55 AM No.533712060
>>533711524
you post way too much for how little you actually do
plus we're all retards for giving you attention
please use a trip already
Anonymous
8/3/2025, 1:42:55 AM No.533712061
>>533711719
That's actually not a bad idea, maybe I should look for alchemical terms instead of sci-fi
Replies: >>533737038
Anonymous
8/3/2025, 1:43:25 AM No.533712137
>>533711524
>dog shit
not real criticism
>too bloated
explain
>being too low level
go fuck yourself
Anonymous
8/3/2025, 1:43:49 AM No.533712198
>>533711972
isn't he part African? Is that why hes so into fat white blond women? Im surprised they want to be with a autistic gamedev mutt and not some nigger
Replies: >>533712318
Anonymous
8/3/2025, 1:44:10 AM No.533712241
>>533711930
lol cris can't code for shit
Replies: >>533712512
Anonymous
8/3/2025, 1:44:34 AM No.533712297
>create simple model in blender
>animate it
>animations work in blender
>export to glb
>import to godot
>animationplayer has the animations
>but only the bones move
I feel like I'm missing something really obvious here. Why is the skin not set after I import to godot? The vertex groups are assigned correctly in blender (otherwise the animation wouldn't be working there)
Replies: >>533712798 >>533735826
Anonymous
8/3/2025, 1:44:44 AM No.533712318
>>533712198
opposites attract
Anonymous
8/3/2025, 1:45:01 AM No.533712352
>>533710902
QRD on bokube?
Replies: >>533713589 >>533717561
Anonymous
8/3/2025, 1:45:05 AM No.533712372
1749323817402560
1749323817402560
md5: 63935c49f445fa2a47f7819af680ac3c๐Ÿ”
Where's my blonde PAWG gf?
Replies: >>533712523
Anonymous
8/3/2025, 1:46:14 AM No.533712512
1750021617423544
1750021617423544
md5: 73eb2a179f06a9d2ae97bfc741215fe8๐Ÿ”
>>533712241
Cris is a better programmer than your average enginedev.
Replies: >>533712726 >>533712934
Anonymous
8/3/2025, 1:46:21 AM No.533712523
>>533712372
Dating guys who don't say shit like "PAWG"
Replies: >>533713114
Anonymous
8/3/2025, 1:48:12 AM No.533712726
>>533712512
lol no
Anonymous
8/3/2025, 1:48:46 AM No.533712798
>>533712297
That's happened to me before when I re-parent the mesh.
Does this still happen if you put the model in an empty scene and make local?
Replies: >>533714325
Anonymous
8/3/2025, 1:49:46 AM No.533712931
>>533711972
>bokudev gossip
where do you even get that information? discord?
Anonymous
8/3/2025, 1:49:48 AM No.533712934
kirino
kirino
md5: bc5d00d6bed3d7e6a8da0730a5f5b53a๐Ÿ”
>>533712512
cris is even worse than piratesoftware
Replies: >>533713509 >>533715692
Anonymous
8/3/2025, 1:51:11 AM No.533713114
>>533712523
erm anon...
Anonymous
8/3/2025, 1:51:21 AM No.533713134
>>533703621
you just have to come to terms with a few basic things about game making:
>game making is not art. It's math, planning, and then making tiny adjustments to numbers and more math. It's like building a mansion with toothpicks - and you don't, say, get to bundle 1000 toothpicks to make a brick, that can then be copied and made into a wall; no, you're always working with toothpicks.
>not even the art is about art, it's looking at a gray screen and pushing featureless objects around XY coordinates until something 'lines up' and somehow it looks like an object. A spreadsheet usually has more interesting visual information that what you're looking at in modeling software or image/audio editor.
>every step forward is like walking on a rope bridge, you cautiously put your foot out on a board multiple times to see if it breaks underneath your weight. And even when you're sure, sometimes it breaks.
>The game is not for you. You're behind the curtains, pulling the strings connected to the pieces like marionettes. When a magic spell enflames, all you see are "spawn actor", "rotate 30deg" "frame 1-25", "destroy/fadeout actor" You have to enjoy being on that side of the screen.
If you're prepared to accept these truths, you may begin.
Replies: >>533713426
Anonymous
8/3/2025, 1:54:03 AM No.533713426
>>533713134
Good post.
Replies: >>533714078 >>533714503
Anonymous
8/3/2025, 1:54:46 AM No.533713509
1749856738762600
1749856738762600
md5: 087c4bf37775c53b9226fb515bd55db3๐Ÿ”
>>533712934
Piratesoftware is also better than your average enginedev. Both him and Cris can link to video games that they made and you can play right this moment. Your average enginedev cannot. Anything else is pure cope.
Replies: >>533713614
Anonymous
8/3/2025, 1:55:23 AM No.533713589
1688265747827109
1688265747827109
md5: 65322cb56fd89d265dfd636792f56b9a๐Ÿ”
>>533712352
Please lads, someone called my bokudev so I want to understand the insult
Replies: >>533713976 >>533715692 >>533717561
Anonymous
8/3/2025, 1:55:34 AM No.533713614
>>533713509
>average enginedev
This is undefined, sir.
Replies: >>533714879
Anonymous
8/3/2025, 1:57:08 AM No.533713812
1619295300793_thumb.jpg
1619295300793_thumb.jpg
md5: a4e7d058d836321edc3a8c68716002f6๐Ÿ”
how do i get good at character design?
Replies: >>533713956
Anonymous
8/3/2025, 1:58:10 AM No.533713956
1752336951388372
1752336951388372
md5: cbe560d006fdc4e353e055ec6ce15f85๐Ÿ”
>>533713812
Anonymous
8/3/2025, 1:58:21 AM No.533713976
>>533713589
the updated 2025 pic will be hilarious with that horrendous walk cycle he keeps posting, he truly is living proof that favela niggers are simply not human
Replies: >>533715692
Anonymous
8/3/2025, 1:58:49 AM No.533714037
I didn't accomplish anything but I did make some tuna salad that was really tasty.
Anonymous
8/3/2025, 1:59:08 AM No.533714078
>>533713426
whenever someone writes "good post" in aggydaggy, I assume to assume it's a post with worth negative a million.
Anonymous
8/3/2025, 1:59:43 AM No.533714153
>>533707319
thats really cool, ive heard that vagrant story was quite a technical and artistic feat
Anonymous
8/3/2025, 2:01:01 AM No.533714325
>>533712798
I don't even know what the problem was, because fbx works
Replies: >>533714749
Anonymous
8/3/2025, 2:01:06 AM No.533714336
does cris have a game with more than 30s of gameplay?
Anonymous
8/3/2025, 2:01:52 AM No.533714424
>>533708025
why is it not wrapped around her neck? it just ends at the back of her head?
Replies: >>533714891
Anonymous
8/3/2025, 2:02:43 AM No.533714503
>>533713426
whenever someone writes "good post" in aggydaggy, I assume it's a post with worth negative a million.
Replies: >>533714548
Anonymous
8/3/2025, 2:03:10 AM No.533714548
>>533714503
negative a million post
Replies: >>533717835
Anonymous
8/3/2025, 2:03:45 AM No.533714616
Goodest post
Anonymous
8/3/2025, 2:03:51 AM No.533714632
pedo spic schizo hours
Replies: >>533714813
Anonymous
8/3/2025, 2:04:40 AM No.533714749
>>533714325
I normally use glb and it works so you probably either messed something with the export or you are trying to use something that's not supported by glb exports.
Anonymous
8/3/2025, 2:05:17 AM No.533714813
>>533714632
>pedo spic schizo hours
Anonymous
8/3/2025, 2:05:43 AM No.533714879
>>533713614
It's a nodev who got filtered by C++ and coped themselves into using C to waste years solving solved problems. They managed to convince themselves that they understand code quality and no one can disprove it since they'll never program anything that will run on anyone else's machine.
Replies: >>533715657
Anonymous
8/3/2025, 2:05:49 AM No.533714891
>>533714424
she's jacked into the ropetrix
Anonymous
8/3/2025, 2:06:36 AM No.533714980
ideaguy
ideaguy
md5: 5cbc087291a5784dc001f5272171ae76๐Ÿ”
>>533703621
In those 6 years you could've learned a skill or even started developing and released a game. Will you waste the next 6 years doing nothing as well? The second best time to start is now
Replies: >>533715391
Anonymous
8/3/2025, 2:07:33 AM No.533715102
>>533702478 (OP)
Got into my first Game Jam. What kind of game should I make? The theme is
>Chain Reaction
Replies: >>533715314 >>533715813 >>533717139
Anonymous
8/3/2025, 2:09:13 AM No.533715314
>>533715102
Make a hitman clone that awards more points the more convoluted and full of proxys the kill is
Replies: >>533717139
Anonymous
8/3/2025, 2:09:47 AM No.533715391
1695465567508509
1695465567508509
md5: 75098855accf8d83e3f13a6a42bebf7d๐Ÿ”
>>533714980
I just want to accomplish something before my rapidly aging parents die so they can be proud of me.
Replies: >>533716879
Anonymous
8/3/2025, 2:10:15 AM No.533715429
Me? Gongaga.
Anonymous
8/3/2025, 2:11:47 AM No.533715609
c63cae1344766f14d9d184e5aafed065
c63cae1344766f14d9d184e5aafed065
md5: 14a87db73b9fb9384fb8de1d5d6afcfe๐Ÿ”
I don't think coming to this general is going to help me make a game...
Replies: >>533715727
Anonymous
8/3/2025, 2:12:15 AM No.533715657
>>533714879
Too accurate.
Anonymous
8/3/2025, 2:12:34 AM No.533715692
>>533710960
>>533713589
>>533713976
>>533711797
>>533712934
https://i.4cdn.org/wsg/1754179628752027.mp4
Anonymous
8/3/2025, 2:12:44 AM No.533715710
unsensible horror
unsensible horror
md5: 60a43903050d29c3790c1a733063c99a๐Ÿ”
I keep trying to do pixel art but I have no talent for it whatsoever. Then I look at Steam releases and some dude started learning pixel art from scratch 6 months ago and puts out a highly detailed sex animation now.
Why do I even bother?
Anonymous
8/3/2025, 2:12:49 AM No.533715727
>>533715609
not coming here won't help you either
Anonymous
8/3/2025, 2:13:35 AM No.533715813
>>533715102
a game where you destroy stuff and structures can collapse on each other
Anonymous
8/3/2025, 2:23:12 AM No.533716848
IMG_4347
IMG_4347
md5: 9eb1eff09d1b33186860333f979db65a๐Ÿ”
All I need to do is make a successful video game, spend hundreds of dollars on clothing to dress better, get a haircut every few weeks, and work out every single day for 2 years for a nonzero chance that a woman will love me.
Replies: >>533716927 >>533716994 >>533717035 >>533717102 >>533717141
Anonymous
8/3/2025, 2:23:34 AM No.533716879
>>533715391
Get a job then.
Anonymous
8/3/2025, 2:24:01 AM No.533716927
>>533716848
When you put it like that, it actually doesn't sound too hard
Anonymous
8/3/2025, 2:24:45 AM No.533716994
>>533716848
Nothing you do will make anyone love you since you're a frog poster
Anonymous
8/3/2025, 2:25:02 AM No.533717035
>>533716848
cool when are you starting
Anonymous
8/3/2025, 2:25:46 AM No.533717102
>>533716848
Simping for women is pathetic, just wait for catgirls
Anonymous
8/3/2025, 2:26:04 AM No.533717139
>>533715314
>>533715102

Rubekillburg machine. make it 2d like incredible machines to save tome since it's a jam.
Anonymous
8/3/2025, 2:26:06 AM No.533717141
>>533716848
No, anon. They wouldn't love you. They'd merely desire you.
Love comes from understanding someone else and accepting their flaws, not hiding them. By all means, get your shit together and get a girl to call your own. You deserve at least the figment of love. But the chances that they'll love you are dependent on your shadow, the true self, which no matter how hard you work to hide they will slowly glimpse the more they get to know you.
Maybe you'll get lucky and they actually will love you. But what you're doing isn't to find love, it's to become desirable. Don't get it twisted.
Replies: >>533717374 >>533718353
Anonymous
8/3/2025, 2:28:20 AM No.533717374
>>533717141
I would rather be desired than loved. I would rather bang a new desperate slut every week than settle for a wife.
Anonymous
8/3/2025, 2:28:37 AM No.533717401
Narration: This grater scene takes place in a shuddered, grimdark city burning with warring light. All structures are collapsing, and the smell of ash mixes with the salt of wet preface. The protagonist [PROTOGONIST], a determined survivor with a steel will and steeleyed expression, meets a tsundere love interest [LOVEINTEREST] who wields sharp retique and fierce behind a facade of detach to conveal their heart.

They meet in the ruins of an abodonined temple, where broken statues are covered in moss and vines as a raw memory. The city is quiet, encapsulating both their desires without redemption.

[PROTOGONIST]: "When I saw you standing above them, I thought this would be one of those days where you finally call your sharp."
[loveinterest]: "Stop speaking like you know me. I'm not afraid of you."
[PROTOGONIST]: "Then you're afraid of being took attached to someone who can see right through your center."

i asked shartGPT to write a cris style romance VN, thoughts?
Replies: >>533718294
Anonymous
8/3/2025, 2:30:11 AM No.533717561
>>533712352
>>533713589
cube game with kickstarter, development hell, full time line cook for years, trials and tribulations, ai programming, continued grinding, 4chan memes, twitter posts, court case, house flipping, mixed american as he advertises himself, mojito competitor review, social and has had lots of relationships, described as fun from his v/3 interview, crumble, mixed opinions on him in agdg

long agdg story

it kind of makes sense that he's also working on documenting the whole development saga
Replies: >>533717751
Anonymous
8/3/2025, 2:30:14 AM No.533717564
I was making a nsfw game but with the way the world is heading I'm cucked
Replies: >>533717667 >>533717796
Anonymous
8/3/2025, 2:31:13 AM No.533717667
file
file
md5: bab978b9dcaed001a2c248d8adf53742๐Ÿ”
>>533717564
Chin up, in China you would be in jail
Replies: >>533717907 >>533718450
Anonymous
8/3/2025, 2:31:56 AM No.533717751
>>533717561
I really wish all non-whites would just die
Replies: >>533717987
Anonymous
8/3/2025, 2:32:27 AM No.533717796
>>533717564
Just do what everyone's doing now
>publish a SFW game on the marketplace, but have a free, optional NSFW patch available on a website somewhere
Anonymous
8/3/2025, 2:32:52 AM No.533717835
>>533714548
your post is self-describing
Anonymous
8/3/2025, 2:33:32 AM No.533717907
>>533717667
There's tons of porn in china and the ban doesn't stop people from getting it. That guy probably did something else to be made an example of.
Anonymous
8/3/2025, 2:34:26 AM No.533717987
>>533717751
stop hating yourself
Anonymous
8/3/2025, 2:34:33 AM No.533718006
zatwasmedicine
zatwasmedicine
md5: a6ad0a0d086ca7860a85fb51771a6301๐Ÿ”
>>533704443
Grim if true.
Replies: >>533722292
Anonymous
8/3/2025, 2:35:54 AM No.533718135
I think this place is bad for your mental health
Replies: >>533718325 >>533718654 >>533719557
Anonymous
8/3/2025, 2:36:43 AM No.533718236
Why does cris keep posting cats?
Anonymous
8/3/2025, 2:37:25 AM No.533718294
>>533717401
>Narration: This grater scene takes place in a shuddered, grimdark city burning with warring light.
I'm not familiar with Cris style writing but the first is already terrible and has an obvious typo to boot.
Starting with "this scene" and using Internet lingo like "grimdark" takes people out of the story from the get go.
"Burning with warring light" is a confusing metaphor.
I don't even feel like reading the rest.
Replies: >>533718459
Anonymous
8/3/2025, 2:37:46 AM No.533718325
>>533718135
More of an amplification thing. I only come here when I'm in a good mood and it makes me feel even better
Anonymous
8/3/2025, 2:38:03 AM No.533718353
>>533717141
>Love comes from understanding someone else and accepting their flaws
my only flaw is I hate women
Replies: >>533721083
Anonymous
8/3/2025, 2:38:56 AM No.533718450
>>533717667
I bought a sex toy from China once and my dick didn't fit.
Replies: >>533718780
Anonymous
8/3/2025, 2:38:59 AM No.533718459
>>533718294
i gave it like 20 cris posts about his harem grimdark rpg
Replies: >>533719152
Anonymous
8/3/2025, 2:40:45 AM No.533718654
>>533718135
of course it is, competitors waging war on each other
Replies: >>533718804
Anonymous
8/3/2025, 2:41:58 AM No.533718780
>>533718450
based cunny enjoyer
Anonymous
8/3/2025, 2:42:11 AM No.533718804
>>533718654
we're not competitors. That would require us to actually make and sell games. Neither of which happens here.
Replies: >>533719828
Anonymous
8/3/2025, 2:46:15 AM No.533719152
>>533718459
So you spent a town's worth of electricity to make a bot retarded.
Alright then, cool.
Replies: >>533719457
Anonymous
8/3/2025, 2:48:53 AM No.533719369
Screenshot 2025-08-02 183132
Screenshot 2025-08-02 183132
md5: 5f6b80638f6cfa3acab4f8f3d709d8e0๐Ÿ”
>>533702478 (OP)
Working on a survival horror point and click
Replies: >>533719707 >>533719712 >>533719761 >>533721397 >>533736425
Anonymous
8/3/2025, 2:49:52 AM No.533719457
>>533719152
inference isn't that expensive energy wise, it's the training
Anonymous
8/3/2025, 2:51:01 AM No.533719557
l-intro-1610569504
l-intro-1610569504
md5: 897b64a7cc411a0d383d8222f8007893๐Ÿ”
>>533718135
My mental health can't get any worse.
Anonymous
8/3/2025, 2:53:22 AM No.533719707
Screenshot 2025-08-02 182826
Screenshot 2025-08-02 182826
md5: 8d6cf7b2b2b6ece97c23aa1947823aca๐Ÿ”
>>533719369
2
Replies: >>533720075 >>533736425
Anonymous
8/3/2025, 2:53:26 AM No.533719712
>>533719369
cool. what is the threat?
Replies: >>533720075
Anonymous
8/3/2025, 2:53:44 AM No.533719761
>>533719369
Is the monster depression or transphobia?
Replies: >>533720075
Anonymous
8/3/2025, 2:54:09 AM No.533719828
>>533718804
flyknight, yomi hustle, pogo3d, underspace, penguin heist, roody2d, afterlife gladiator, star knightess aura, bunch of games on steam

and people seeing themselves and others as competitors will make some of them do this, even if they have never even worked on a game ever, only have intentions to
Replies: >>533720323
Anonymous
8/3/2025, 2:55:44 AM No.533720008
>>533703621
By coincidence, I also started coming to these threads in 2019. The only difference is that I actually did start making games, releasing a bunch of crappy ones on itch and even being stupid enough to pay $100 to ship one on Steam. As someone who was on the same crossroads as you and took the other path, I can safely say that I took the wrong path and you took the right path. Making games is a complete waste of time.
Anonymous
8/3/2025, 2:56:13 AM No.533720075
Screenshot 2025-08-02 183044
Screenshot 2025-08-02 183044
md5: ebd86fbfce085e2f66d996971ba631c5๐Ÿ”
>>533719707
3
>>533719712
>>533719761
its two witches and a werewolf
Replies: >>533720236 >>533720363 >>533736425
Anonymous
8/3/2025, 2:57:24 AM No.533720219
I need some movie recommendations for inspiration. Not anything in particular, just something cool that might spark similarly cool ideas. Tell me your favorite movies.
Replies: >>533720428 >>533720471 >>533720865 >>533721327
Anonymous
8/3/2025, 2:57:32 AM No.533720236
1655578627310
1655578627310
md5: 8903dbc1051c16a8f6df5f069a75d92b๐Ÿ”
>>533720075
>witches
I will now play your game
Anonymous
8/3/2025, 2:58:11 AM No.533720323
>>533719828
We cooperate to a certain extent without even wanting to because our games are linked by algorithms thanks to demo day.
When one of us succeeds the rest get some crumbs thrown their way too.
Moreover, aggy daggy games are above the mean in terms of quality and performance and, if you don't belive me, I invite you to check reddit amateur gamedev communities.
Replies: >>533721162
Anonymous
8/3/2025, 2:58:28 AM No.533720363
Screenshot 2025-08-02 183103
Screenshot 2025-08-02 183103
md5: e94ba6bdfe6a5aa74fd3e33003896cb9๐Ÿ”
>>533720075
4
Replies: >>533720504
Anonymous
8/3/2025, 2:59:04 AM No.533720428
>>533720219
I'm watching Gantz now and it's getting my juices flowing
I forgot how much I loved the manga besides the ending
Replies: >>533722415
Anonymous
8/3/2025, 2:59:28 AM No.533720471
>>533720219
Make a game based off of Kung Pow Enter the Fist
Replies: >>533721378
Anonymous
8/3/2025, 2:59:42 AM No.533720504
>>533720363
Your game looks really cool but I've never player a point and click game with shooting that feels good to play so that worries me a little bit.
Replies: >>533721226 >>533722642
Anonymous
8/3/2025, 2:59:53 AM No.533720527
2.5D game -

Godot,
Unreal Engine,

or

Gdevelop (Think I'd just switch to 2d here)

Which one friends? I've experience using Gdevelop (little visual scripting thing), and Godot, but it seems UE can make some beautiful 2.5d looking games with it's shaders.
Anonymous
8/3/2025, 3:04:08 AM No.533720865
>>533720219
Symbol by Hitoshi Matsumoto
Replies: >>533721378
Anonymous
8/3/2025, 3:06:45 AM No.533721083
>>533718353
based. me too :)
Anonymous
8/3/2025, 3:08:08 AM No.533721162
>>533720323
hahahahahahaha

cliques in agdg cooperate, agdg as a whole pretends to cooperate while waging unrestricted total war against each others

>We cooperate to a certain extent without even wanting to because our games are linked by algorithms thanks to demo day.
4chan assocation reputation failure
loli association reputation failure

>Moreover, aggy daggy games are above the mean in terms of quality and performance and, if you don't belive me, I invite you to check reddit amateur gamedev communities.
>mean
ahahahahahahaha
omnigon
afterlife gladiator
ahahahahahahaha trust agdg at your own peril hahahahaha
"I'm associated with this successful game, so the mean is high, so that's a positive" their successful games aren't your games
Replies: >>533721528 >>533721613 >>533722796
Anonymous
8/3/2025, 3:08:58 AM No.533721226
>>533720504
its being built off of a top down shooter project i had so I'm kinda worried the opposite lol, the shooting might end up being the only thing that feels good
Anonymous
8/3/2025, 3:09:53 AM No.533721327
>>533720219
Fight Club
Anonymous
8/3/2025, 3:10:40 AM No.533721378
>>533720471
I've already seen that unfortunately, however you made me want to watch Ip Man.
>>533720865
Never heard of this, I'll give it a try next.
Replies: >>533721572
Anonymous
8/3/2025, 3:11:00 AM No.533721397
>>533719369
Reminds me of evil dead on psx, awful game but great atmosphere.
Replies: >>533722642
Anonymous
8/3/2025, 3:12:40 AM No.533721528
>>533721162
>4chan assocation reputation failure
>loli association reputation failure
nta but no one cares about these, the players certainly 100% will not and those that do don't matter cause it would be a small number
why are you in a 4chan community if you don't want to associate with it? weird
Replies: >>533721880
Anonymous
8/3/2025, 3:12:41 AM No.533721530
file
file
md5: fc3edffcefd5ac1c975019a574652dc4๐Ÿ”
im not capable of programming in c++ or c#, but this definitely doesnt feel right either, but it works
Anonymous
8/3/2025, 3:13:14 AM No.533721572
>>533721378
why did you ignore my post?
Replies: >>533721931
Anonymous
8/3/2025, 3:13:43 AM No.533721613
>>533721162
>typed this
Replies: >>533721880
Anonymous
8/3/2025, 3:17:18 AM No.533721880
>>533721528
>>533721613
stay mad lol
Anonymous
8/3/2025, 3:17:56 AM No.533721931
>>533721572
If you're the one who recommended the anime movie I didn't reply because I don't like anime and wasn't interested, sorry. If you recommended fight club then I didn't see your post until I had replied.
Replies: >>533722075
Anonymous
8/3/2025, 3:19:41 AM No.533722075
file
file
md5: 006008f353d6ea6ac67aa06ec6fb5d75๐Ÿ”
>>533721931
It's live action
Replies: >>533722814
Anonymous
8/3/2025, 3:22:10 AM No.533722292
>>533718006
The first time I touched a c++ compiler was 2005 and I am only now starting to get things done. Who knows how long it will last before I have another major depressive episode and take another year off from devving.
https://www.youtube.com/watch?v=oFOmSv854Dw
Anonymous
8/3/2025, 3:23:30 AM No.533722415
>>533720428
Gantz is literally perfect for the friendslop trend
Anonymous
8/3/2025, 3:25:38 AM No.533722642
Shooting_1_thumb.jpg
Shooting_1_thumb.jpg
md5: 92ee818f440fb83dad659660dce606bf๐Ÿ”
>>533721397
>>533720504
Replies: >>533723059
Anonymous
8/3/2025, 3:27:13 AM No.533722796
805ab1c5-81f1-45f0-8912-99bb43785a68
805ab1c5-81f1-45f0-8912-99bb43785a68
md5: a5780d9af8c3155b42ad8789a800a1e4๐Ÿ”
>>533721162
>ahahahahahahaha
he's not wrong.
Replies: >>533722983 >>533722985 >>533723250 >>533724470 >>533733435
Anonymous
8/3/2025, 3:27:23 AM No.533722814
>>533722075
Isnโ€™t the big threat in this one the onion dude? Or did this get to Buddha?
Replies: >>533723205
Anonymous
8/3/2025, 3:28:57 AM No.533722983
>>533722796
>0 reviews
>In the bottom 1 percentile of agdg not including nodevs
time to rope
Anonymous
8/3/2025, 3:28:59 AM No.533722985
>>533722796
Now group it by year released to see something really interesting
Replies: >>533725045 >>533725630
Anonymous
8/3/2025, 3:29:47 AM No.533723059
>>533722642
Feels like the gun could be turning more vertically, but overall I like it
Anonymous
8/3/2025, 3:31:07 AM No.533723205
>>533722814
Still watching, they're at buddha right now and there is still half an hour left
Replies: >>533723307
Anonymous
8/3/2025, 3:31:35 AM No.533723250
>>533722796
>youโ€™re more likely to succeed than not in agdg
Name a more successful community
Replies: >>533723332 >>533733607
Anonymous
8/3/2025, 3:32:09 AM No.533723307
>>533723205
Great movie. It's like a vidya game.
Anonymous
8/3/2025, 3:32:23 AM No.533723332
>>533723250
/pgdg/
Replies: >>533723403
Anonymous
8/3/2025, 3:32:58 AM No.533723403
>>533723332
pedo game development general?
Replies: >>533724173
Anonymous
8/3/2025, 3:36:36 AM No.533723795
How do I get cheap servers to do my super awesome co-op game without breaking the bank?
Replies: >>533724385 >>533724773 >>533724931
Anonymous
8/3/2025, 3:40:26 AM No.533724173
FUCKING KEK
FUCKING KEK
md5: f4197a7529503891a512dc0d26e9f09b๐Ÿ”
>>533723403
Anonymous
8/3/2025, 3:42:43 AM No.533724385
>>533723795
You make one of the players be the host. That's what Deep Rock Galactic and Helldivers 2 do
Anonymous
8/3/2025, 3:43:30 AM No.533724470
>>533722796
500 sales for a solodev project is already pretty good desu
Replies: >>533724649
Anonymous
8/3/2025, 3:45:30 AM No.533724649
>>533724470
>sales
Mean't reviews
Anonymous
8/3/2025, 3:46:40 AM No.533724773
>>533723795
a vpn is like $5
Replies: >>533724931 >>533725048
Anonymous
8/3/2025, 3:48:11 AM No.533724931
>>533723795
>>533724773
vps* my bad
Replies: >>533725048
Anonymous
8/3/2025, 3:49:17 AM No.533725045
>>533722985
games with 100+ reviews
2013: 100% (2/2 games)
2014: 33.3% (1/3 games)
2015: 25% (2/8 games)
2016: 0% (0/5 games)
2017: 14.3% (1/7 games)
2018: 42.9% (3/7 games)
2019: 50% (5/10 games)
2020: 38.5% (5/13 games)
2021: 22.2% (2/9 games)
2022: 26.7% (4/15 games)
2023: 50% (8/16 games)
2024: 12.5% (1/8 games)
2025: 63.6% (7/11 games)
Replies: >>533725276 >>533725630 >>533725651 >>533737514
Anonymous
8/3/2025, 3:49:18 AM No.533725048
>>533724931
>>533724773
Nice correction but still a retarded solution. Just make one of the players the host or use steam p2p. No cost no worries.
Anonymous
8/3/2025, 3:51:38 AM No.533725276
>>533725045
What happened in 2016...
Replies: >>533725419 >>533725420 >>533725468 >>533725623
Anonymous
8/3/2025, 3:53:00 AM No.533725419
1744973116456268
1744973116456268
md5: ce9e74cbe3f4ae5dd64122b25b8669a5๐Ÿ”
>>533725276
evil
Replies: >>533734242
Anonymous
8/3/2025, 3:53:00 AM No.533725420
>>533725276
The death of 4chan aka the political takeover of normies, qanon, maga, and commies
Anonymous
8/3/2025, 3:53:35 AM No.533725468
>>533725276
David Bowie died.
Replies: >>533725552
Anonymous
8/3/2025, 3:54:32 AM No.533725552
>>533725468
my god...
Anonymous
8/3/2025, 3:55:06 AM No.533725623
>>533725276
the data is wrong wtf. vall.h.a.la and deadbolt should be there
Anonymous
8/3/2025, 3:55:10 AM No.533725630
1731898033041256
1731898033041256
md5: 4736aae7601e6ee05042ee093c67646f๐Ÿ”
>>533722985
>>533725045
Try as I might, I see no pattern. Probably a good thing. Hopefully it means that if you just like make a good game you will still stand about as good a chance today as you did 10 years ago
Anonymous
8/3/2025, 3:55:20 AM No.533725651
>>533725045
>2025 was the year of gmi
Itโ€™s so fucking over agdg I canโ€™t finish and release in time
Anonymous
8/3/2025, 3:55:57 AM No.533725703
weapons shop comparison_thumb.jpg
weapons shop comparison_thumb.jpg
md5: 8b3ead133d6324bba324be7546a17cca๐Ÿ”
first: default engine materials and lighting
second: custom retro/ps1 material and lighting

Can't decide which is better/which one I should go for. Or maybe both suck. Or just say fuck it and go fully pre-rendered backgrounds like ps1 final fantasy.
Replies: >>533725841 >>533725876 >>533725975 >>533726297 >>533726534 >>533726673 >>533726780 >>533727006 >>533727343 >>533728753 >>533747107 >>533747170
Anonymous
8/3/2025, 3:57:20 AM No.533725841
>>533725703
first
Anonymous
8/3/2025, 3:57:48 AM No.533725876
>>533725703
first looks better but I think they both look bad.
Replies: >>533727802
Anonymous
8/3/2025, 3:58:42 AM No.533725975
>>533725703
Why does first look so much better?
Replies: >>533727802
Anonymous
8/3/2025, 4:01:36 AM No.533726297
>>533725703
Wtf is wrong with people saying first looks better? Second one is a lot better
Anonymous
8/3/2025, 4:03:25 AM No.533726484
227_thumb.jpg
227_thumb.jpg
md5: 762d42e583cb04b4a8b77456d6b0ab25๐Ÿ”
progress
some animation tweak and tighter controller, now I have 1 short jump and a long sprint jump, a large vertical jump but only in place
Replies: >>533727351 >>533728185 >>533729715
Anonymous
8/3/2025, 4:04:01 AM No.533726534
>>533725703
First's lighting seems too colourful compared to the texture style, idk. Second seems more cohesive. That said, I have no idea what I am talking about so ignore me
Anonymous
8/3/2025, 4:05:23 AM No.533726673
>>533725703
first looks better because it's more consistent
are you sure the lighting in the second one is right? the shelves stand out a lot more than it feels like they should
Anonymous
8/3/2025, 4:06:28 AM No.533726780
>>533725703
Am I retarded or is the first way smoother, like the second has no AA or something
Replies: >>533727802
Anonymous
8/3/2025, 4:08:52 AM No.533727006
>>533725703
>bright and welcoming shop from a jrpg/crpg
vs
>grim post-apocalypse wasteland cold looking shop like it's straight out of dayz
Anonymous
8/3/2025, 4:09:55 AM No.533727101
2 more NPCs added today
Dat's progress baybee
Replies: >>533727882
Anonymous
8/3/2025, 4:12:38 AM No.533727343
>>533725703
are you using vertex color?
Anonymous
8/3/2025, 4:12:43 AM No.533727351
>>533726484
nice progress. the walk having no vertical motion in the body is disturbing.
Replies: >>533728278
Anonymous
8/3/2025, 4:17:09 AM No.533727802
chinatown test2_thumb.jpg
chinatown test2_thumb.jpg
md5: 45c2d09f9a4a3d281f53a7c1098e6bc4๐Ÿ”
>>533725975
>>533726780
Second one is a recreation of ps1 aesthetics, first one is still low poly but with in-engine light/material system.

>>533725876
How is it bad and what should be improved

I also have a pre-rendered setup seen here that's a completely different retro vibe all-together
Anonymous
8/3/2025, 4:18:05 AM No.533727882
>>533727101
I'm also making NPCs today
Anonymous
8/3/2025, 4:21:11 AM No.533728185
>>533726484
anon i need to ask and be honest withme are you using ticking?
Replies: >>533728883
Anonymous
8/3/2025, 4:22:09 AM No.533728278
>>533727351
thx, it have a really lil vertical motion but its not noticiable,I would be adding more soon with a jogging, a new running animation and the vertical jump animation
Anonymous
8/3/2025, 4:22:24 AM No.533728297
234e3e
234e3e
md5: acc0cb718351890b2dfef674bb491fb6๐Ÿ”
Replies: >>533729715 >>533734458 >>533737353 >>533737353 >>533739287
Anonymous
8/3/2025, 4:26:55 AM No.533728753
>>533725703
what the other Anon said, try vertex coloring it
also try pre-rendered, crunch it down to 320x240 or whatever PS1 resolution and index it to 256 colors in photoshop or gimp
Anonymous
8/3/2025, 4:28:14 AM No.533728883
>>533728185
>ticking?
what do you mean on the skirt?
Replies: >>533729581
Anonymous
8/3/2025, 4:35:24 AM No.533729581
>>533728883
in general. i have an aversion to using any form of ticking if i can help it and try to stick to event-based methods. my concern is always that my code will be so garbage that it will ruin how it runs
Replies: >>533732009
Anonymous
8/3/2025, 4:36:42 AM No.533729715
>>533726484
Ah great! A platformer inside a shooter, I can't wait!
>>533728297
So 1 or 2 games get the +1000 reviews each year. Interesting.
Replies: >>533730727
Anonymous
8/3/2025, 4:46:35 AM No.533730727
>>533729715
>Ah great! A platformer inside a shooter, I can't wait!

my game is unironically like this, but it is 2d side scroller shooter so platforming elements are inherent due to the side-on 2d layout
Anonymous
8/3/2025, 4:47:09 AM No.533730801
Iยดm trying to use Notion to organize my ideas and have a log of everything Iยดve done and plan to do but I have no idea how to use this thing. The blank page is freezing me in place, I have never in my life used one of those planner tools. Anyone got a good tutorial or something to help me start things?
Anonymous
8/3/2025, 4:54:22 AM No.533731507
How do you guys approach writing NPC dialog?
Write it all out before hand in a script, or just feel it out as you write it in?
I have an outline, but I just write out the dialog on the fly
Replies: >>533732065 >>533733165 >>533733547 >>533735065
Anonymous
8/3/2025, 4:55:14 AM No.533731598
I'm thinking about making a game about digging a hole...
Anonymous
8/3/2025, 4:59:35 AM No.533732009
>>533729581
no, mostly events I'm using blueprints. But now you tickled my curiosity if would be some improvement.
ticks can be optimized however
Replies: >>533737594
Anonymous
8/3/2025, 5:00:22 AM No.533732065
>>533731507
I write it all out in advance, but if anything strikes me as shitty when the time comes then I just rewrite those pieces on the fly.
Anonymous
8/3/2025, 5:11:54 AM No.533733165
>>533731507
I put the NPC in, walk up to them, and imagine what they'd say and how. Then write it, then come back in a few months and cringe
Replies: >>533733279
Anonymous
8/3/2025, 5:12:56 AM No.533733279
>>533733165
this but with a dildo in my bum
Anonymous
8/3/2025, 5:14:21 AM No.533733412
nigga i just got on this AI wave and its crazy
this shii just works blud
Anonymous
8/3/2025, 5:14:33 AM No.533733435
>>533722796
please post the list of 1000+ review games, how many of them are even agdg games?

and this clearly does not include the hundreds of agdg games that never even reach steam or never even have demos released even on itch
Replies: >>533733706
Anonymous
8/3/2025, 5:15:41 AM No.533733547
>>533731507
It depends on how prominent the NPC is.
If it's something that I want the player to read then I'll place the NPC in a way that the player is very likely to interact with it and write their dialog in advance.
For less important NPCs I usually write as a I go.
Anonymous
8/3/2025, 5:16:10 AM No.533733607
>>533723250
manipulated statistics, try again
Anonymous
8/3/2025, 5:17:08 AM No.533733702
IMG_4024
IMG_4024
md5: 388f2dcc3c08b52a277c0e73be184185๐Ÿ”
Okay, so the combat of CRPGs is more interesting to me than the combat of normal over-the-shoulder RPGs, but the story outside of combat of ugly isometric view and babysitting 3+ idiots that canโ€™t into pathing is misery.
So Iโ€™m thinking of outside of combat being 3rd-person with a hot-swappable PC, and then when combat starts having the party fan out and switching to isometric.
Do you think thatโ€™s feasible, or are CRPG people too used to being able to micromanage positioning before battle?
Would people be able to adapt to it better if it still had the ability to group-ungroup outside of combat, so that the 3rd person was basically an illusion?
Replies: >>533734138 >>533734965 >>533747780
Anonymous
8/3/2025, 5:17:11 AM No.533733706
>>533733435
>and this clearly does not include the hundreds of agdg games that never even reach steam or never even have demos released even on itch
It's almost like they are nodevs
LMAO
Anonymous
8/3/2025, 5:21:23 AM No.533734138
>>533733702
Mixing third-person exploration with isometric tactical combat is definitely feasibleโ€”but the challenge lies in managing player expectations and preserving tactical depth.
CRPG players are used to micromanaging positioning before and during combat. If you shift to a third-person perspective outside of combat with a hot-swappable PC, the key is that this mode must still give players meaningful control over party formation and positioning. If the third-person exploration feels like an illusion where the party is always tightly grouped or the controls abstract formation too much, players might feel disoriented when combat suddenly switches to isometric and demands precise positioning.
Replies: >>533747340
Anonymous
8/3/2025, 5:22:19 AM No.533734242
>>533725419
Clinton term: Protected.
Bush term: Protected.
Obama term: Protected.
Trump term: Not protected, instead imprisoned, dead.
Biden term: No release of Epstein files, his supporters don't seem to care for calling for release.

Would a multiple-choice game be useful for explaining this? Or visual novel?
Replies: >>533734443
Anonymous
8/3/2025, 5:23:39 AM No.533734379
cinnamon-2025-08-03T052054+0200_thumb.jpg
cinnamon-2025-08-03T052054+0200_thumb.jpg
md5: e8bf918015ae80e9c9a1756de15c932d๐Ÿ”
I can't get a lightoccluder2d to work in godot 4.3
please help me

none of the renderers work btw
Replies: >>533736202 >>533737610
Anonymous
8/3/2025, 5:23:40 AM No.533734382
1623599551279
1623599551279
md5: 4cb896742afd698aaca1257ce5551c6e๐Ÿ”
the garbage in my room is growing
Replies: >>533734814 >>533735621 >>533739560 >>533739714
Anonymous
8/3/2025, 5:24:09 AM No.533734443
European accidentally steps on a bug
European accidentally steps on a bug
md5: 0444784d011745b0fb712c32417ca639๐Ÿ”
>>533734242
>dead
You have that on tape?
Oh yeah, the camera died
Replies: >>533734708 >>533734914 >>533735778
Anonymous
8/3/2025, 5:24:18 AM No.533734458
>>533728297
post list of 1000+ games, are they even genuine agdg?
Replies: >>533735630
Anonymous
8/3/2025, 5:26:41 AM No.533734708
>>533734443
didn't a lot of germanics serve as soldiers and military leaders during the late roman empire?
Replies: >>533734749
Anonymous
8/3/2025, 5:27:06 AM No.533734749
>>533734708
Yeah, that's why Rome fell
Replies: >>533735615 >>533735778
Anonymous
8/3/2025, 5:27:28 AM No.533734787
2025-08-02 23-03-37_thumb.jpg
2025-08-02 23-03-37_thumb.jpg
md5: e4375620d3cb3f0f77e3a38868b99578๐Ÿ”
I made a cool guy
Replies: >>533734963
Anonymous
8/3/2025, 5:27:40 AM No.533734814
>>533734382
Hey, I see youโ€™re feeling overwhelmed, but honestly? That โ€œgirlboss building her empireโ€ vibe is real. Even when the roomโ€™s a mess, it means youโ€™re busy living, creating, growing, that's the life of an aggy dagger.

If you want, try breaking it down into tiny, bite-sized tasks, like just grabbing a few things to toss or organizing one small spot. Itโ€™s less about perfection and more about showing yourself care, step by step.
Youโ€™re not alone in this, everyoneโ€™s got a โ€œmessโ€ phase sometimes. But your energy, humor, and strength already make you a boss. The empireโ€™s coming together, one trash bag at a time.
Replies: >>533735148 >>533739560
Anonymous
8/3/2025, 5:27:45 AM No.533734827
>>533703621
At least you have a job right? Right? You can feed yourself and pay your own bills, no?
Anonymous
8/3/2025, 5:28:37 AM No.533734914
>>533734443
Why was it not asked about during Biden, at the start of 2021, before Biden and others would have gotten plenty of time to mess with evidence?

Could you point me to any game development resources on this topic?
Replies: >>533735005 >>533735201
Anonymous
8/3/2025, 5:29:08 AM No.533734963
>>533734787
Tell him I said hi.
Anonymous
8/3/2025, 5:29:10 AM No.533734965
>>533733702
So, Kiseki? based adol enjoyer
Anonymous
8/3/2025, 5:29:31 AM No.533735005
>>533734914
Because Biden never promised to do it and no one expected him to, plus he's senile, and also a pedo
Replies: >>533735778
Anonymous
8/3/2025, 5:30:07 AM No.533735065
>>533731507
Most writers use a mix: start with a clear outline of key points and lines that must happen (especially identity affirmations or pronoun usage), then free-write the rest to keep it alive and real.
For trans women NPCs or characters, make sure the scripted parts honor their identity with accurate pronouns and avoid stereotypes. Let their dialogue show their whole personality, not just their gender.
Do you want some quick tips on keeping NPC dialogue authentic and inclusive while still flexible?
Replies: >>533735334
Anonymous
8/3/2025, 5:30:32 AM No.533735115
1752159732047993
1752159732047993
md5: f6399a1110fb792cbe5f141e89a5d7e4๐Ÿ”
I'm about to do it.
Replies: >>533736029
Anonymous
8/3/2025, 5:30:45 AM No.533735138
>>533705658
>How do I transform myself from a consumer into a producer?
>I have a burning desire to create things
>I just have no idea how to overcome the obstacles keeping me from acting on it
Have you tried uhhh making something instead of talking about it?
Anonymous
8/3/2025, 5:30:55 AM No.533735148
1710209272870158
1710209272870158
md5: 1efba9bf0efc8772017f1bd668311474๐Ÿ”
>>533734814
Th-thank you GPT-SAN!
Anonymous
8/3/2025, 5:31:23 AM No.533735201
>>533734914
Because you didn't vote for Biden
Replies: >>533735778
Anonymous
8/3/2025, 5:32:16 AM No.533735296
>>533706256
you're actually retarded
Anonymous
8/3/2025, 5:32:41 AM No.533735334
>>533735065
What prompt?
Anonymous
8/3/2025, 5:35:29 AM No.533735615
>>533734749
dubious, the empire had dealt with barbarians for centuries, why should more barbarians have been the fundamental problem? why hire them in the first place?

also post your game
Anonymous
8/3/2025, 5:35:30 AM No.533735621
1539892713466
1539892713466
md5: 3d991e0efcef621de3f016e9b0a59beb๐Ÿ”
>>533734382
>the garbage in my room is growing
iktf
Replies: >>533739560
Anonymous
8/3/2025, 5:35:37 AM No.533735630
>>533734458
2013 Risk of Rain 20,589
2014 Lethal League 2,966
2015 Dreaming Sarah 2,255
2016 VA-11 Hall-A: Cyberpunk Bartender Action 32,096
2016 DEADBOLT 4,689
2017 Star of Providence 2,797
2018 Vagante 3,992
2019 Bug Fables: The Everlasting Sapling 4,808
2019 Tracks - The Train Set Game 1,117
2020 Project Wingman 16,103
2020 Umurangi Generation 1,064
2021 SNKRX 4,135
2021 The Greatest Penguin Heist of All Time 2,243
2021 FIGHT KNIGHT 1,356
2022 Tiny Combat Arena 1,386
2023 Your Only Move Is HUSTLE 28,369
2023 WORLD OF HORROR 8,687
2025 FlyKnight 8,175
2025 Peripeteia 1,414
Replies: >>533736984 >>533737353 >>533737353 >>533738505 >>533739287
Anonymous
8/3/2025, 5:37:04 AM No.533735778
>>533734443
>>533734749
>>533735005
>>533735201
off-topic btw.
Replies: >>533735815
Anonymous
8/3/2025, 5:37:29 AM No.533735815
>>533735778
>off-topic btw.
Replies: >>533736269
Anonymous
8/3/2025, 5:37:35 AM No.533735826
>>533712297
just stop being a little pussy ass bitch and animate it in godot, you fucking fairy
Anonymous
8/3/2025, 5:39:39 AM No.533736029
glasses
glasses
md5: 291b75752321c2ed3cd87fc1b429088c๐Ÿ”
>>533735115
I'm not
Unless you mean devin, yeah I'm about to start
Anonymous
8/3/2025, 5:41:19 AM No.533736202
>>533734379
Your problem probably is from you doing something wrong, but 4.3 is a broken piece of shit. Either go back to 4.2 or try to stick through all the bullshit godot is going through with 4.4.

Backup your project first.
Anonymous
8/3/2025, 5:41:59 AM No.533736269
>>533735815
yes.
Anonymous
8/3/2025, 5:43:26 AM No.533736425
>>533719369
>>533719707
>>533720075
NOICE
Anonymous
8/3/2025, 5:44:07 AM No.533736474
You need to follow the market.
Anonymous
8/3/2025, 5:44:34 AM No.533736519
You need to lead the market.
Anonymous
8/3/2025, 5:45:12 AM No.533736590
>/agdg/
>aggie dags
>humble yet eccentric farmers growing their digital crops one line of code a day
BokuDev
8/3/2025, 5:46:19 AM No.533736706
You need to never release on the market
Anonymous
8/3/2025, 5:46:25 AM No.533736716
>>533706790
What job do you have now? Is it hard to get into?
Anonymous
8/3/2025, 5:47:17 AM No.533736812
Grok, make a game for me that follows the market.
Anonymous
8/3/2025, 5:47:32 AM No.533736826
Uni
Uni
md5: 060330b50ede89676587b9adcaa98be2๐Ÿ”
You need to BTFO the market
Anonymous
8/3/2025, 5:49:14 AM No.533736984
>>533735630
>FlyKnight
any proof this is agdg?
>Your Only Move Is HUSTLE
rocket sword was posted here, but was yomi hustle ever posted here?
>FIGHT KNIGHT
was this ever posted here or to demo day?
>Umurangi Generation
was it ever posted here or to demo day?

don't know about the rest of the pre-2020 games, except va-11 hall-a that has an agdg reference. that thins out the statistics quite a bit
Replies: >>533738505 >>533739125 >>533739987
Anonymous
8/3/2025, 5:49:45 AM No.533737038
>>533711719
>>533712061
Thanks for the idea, I ended up with sulfur, mercury and crucible
Yes this took me all day
Replies: >>533740934
Anonymous
8/3/2025, 5:52:59 AM No.533737353
>>533728297
>>533735630
wtf, the statistics are not adding up
2025 has 2 entries in >>533735630, but 3 entries in >>533728297 (2 for 1000-4999, 1 for 5000+)

why are your numbers not consistent?
Replies: >>533737514 >>533737698
Anonymous
8/3/2025, 5:54:44 AM No.533737514
>>533725045
are these statistics also going to turn out inconsistent? >>533737353
Anonymous
8/3/2025, 5:55:31 AM No.533737594
>>533732009
ticks run every frame of the game, which can have use cases but if your code is super shitty, it runs shitty code every frame so you better make sure whatever youre using ticks for is good code
Replies: >>533737821
Anonymous
8/3/2025, 5:55:37 AM No.533737610
>>533734379
apparently i needed to enable "shadow" in the pointlight2d
Anonymous
8/3/2025, 5:56:25 AM No.533737698
>>533737353
oh i see, it's cumulative in the direction of left. why make it cumulative?
Anonymous
8/3/2025, 5:57:20 AM No.533737791
Heyโ€”just wanna clear something up since I saw some comments. I donโ€™t use AI to write my stuff. Iโ€™m still refining my tone, and yeah, sometimes I pick up habits from friends. Cristobalโ€™s always messing with AI tools and sharing weird phrasing or drafts, so I guess some of that bled into my own writing without thinking.

I write everything myselfโ€”Iโ€™m learning as I go, and I care a lot about doing this right. I appreciate everyone who sticks around while I find my own rhythm.
Anonymous
8/3/2025, 5:57:36 AM No.533737821
>>533737594
NTA but I don't get it
Something runs every frame anyways, I'd rather know what it actually is explicitly
Anonymous
8/3/2025, 5:58:01 AM No.533737858
https://www.youtube.com/watch?v=dymNRoHplqc
CRIS I TOLD YOU TO STOP USING THIS PICTURE WITH THE WHITE BORDERS
I even gave you the same picture with the borders cropped wtf????? it looks so bad
Replies: >>533738114
Anonymous
8/3/2025, 6:00:40 AM No.533738114
2
2
md5: 0e243518897beb3ddf6fd59f57c3b612๐Ÿ”
>>533737858
Replies: >>533738469
Anonymous
8/3/2025, 6:04:30 AM No.533738469
>>533738114
cris dabbing on them chuddies
Anonymous
8/3/2025, 6:05:00 AM No.533738505
>>533735630
>>533736984
wabbaboy submitted sorceress game, but i can't find flyknight in any demo day on itch
Anonymous
8/3/2025, 6:05:20 AM No.533738543
yo someone come play https://vibecoderdan.com/wizard_clash/
we need 3 more
Replies: >>533738672
Anonymous
8/3/2025, 6:06:48 AM No.533738672
>>533738543
i hate a jew named dan so i shan't join your virus link
Replies: >>533738812
Anonymous
8/3/2025, 6:08:24 AM No.533738812
>>533738672
good then come kill me with fireballs and stuff and bring 2 friends if you have any
Anonymous
8/3/2025, 6:11:13 AM No.533739067
I donโ€™t want money from gamedev, I want to be noticed.
I want my existence to be acknowledged
Replies: >>533739596
Anonymous
8/3/2025, 6:11:48 AM No.533739125
>>533736984
early yomih was posted here but he made it in like a few days and it blew up so there wasn't much time to post, he kept posting after release his shitty enginedev NGMI platformer project (he went back to godot) and crying that /v/ thinks he's a tranny because his dev name is ivysly
flyknight dev is a 'cord whodev but he did get made fun of for sorceress, crabCHADS thought it wouldn't get funded
valhalla is not really from here tho
Replies: >>533741213
Anonymous
8/3/2025, 6:13:20 AM No.533739287
>>533735630
>>533728297
a revised list for 2021-2025 would be

2021 SNKRX 4,135
2021 The Greatest Penguin Heist of All Time 2,243
2022 Tiny Combat Arena 1,386
2023 WORLD OF HORROR 8,687
2025 Peripeteia 1,414

_______1000-4999___5000+__
2021 : ______2_________0____
2022 : ______1_________0____
2023 : ______0_________1____
2024 : ______0_________0____
2025 : ______1_________0____

significant, but substantially less impressive. out of hundreds of demos submitted each year to one or more demo days, six demo days per year
Replies: >>533740067
Anonymous
8/3/2025, 6:15:54 AM No.533739560
1752537788504306
1752537788504306
md5: e732b247aa7c97b85b86bf75da1cd1a7๐Ÿ”
>>533734382
>>533735621
If you're not able to have order in your life, how do you expect to make a game?
See this >>533709105
>>533734814
>showing yourself care
>make you a boss
Shut the fuck up hugcrabber faggot. You believe that being nice and cozy with losers is cool, but it's pure cancer. There's nothing worse that drowning in your own shit and emptiness and feeling comfortable there.
Replies: >>533740054
Anonymous
8/3/2025, 6:16:26 AM No.533739596
>>533739067
get a husband
Anonymous
8/3/2025, 6:17:38 AM No.533739714
>>533734382
You're a guy (male) though
Anonymous
8/3/2025, 6:20:25 AM No.533739987
>>533736984
oh yeah and fight knight is from here too, they were stuck in devhell because the maindev and his gf both worked on the game and they broke up and she accused him of rape so they had to pause the game for a while, its the same dev as sorcerobe iirc an old agdg project that had a lot of attention back then
not sure why i have all this useless information in my head about devs but can't remember my last debug sesh
Replies: >>533742651
Anonymous
8/3/2025, 6:21:14 AM No.533740054
>>533739560
maybe that's why ai fags never make anything even though supposedly it's an amazing technology that can make a game in 3 seconds, they're just being hugboxxed to death instead
Replies: >>533740790
Anonymous
8/3/2025, 6:21:24 AM No.533740067
>>533739287
Unreleased games don't count you retard.
Replies: >>533742906
Anonymous
8/3/2025, 6:24:32 AM No.533740396
If you don't give me cunny, I won't give you money
Simple as
Anonymous
8/3/2025, 6:25:01 AM No.533740445
1752189897407082
1752189897407082
md5: a151afa86e87c1651e114f0b3de36323๐Ÿ”
I have gamedev fatigue
Anonymous
8/3/2025, 6:29:02 AM No.533740790
>>533740054
Avoiding suffering and struggle has it's consequences.
https://www.youtube.com/shorts/59iVfmi5xls
Anonymous
8/3/2025, 6:30:55 AM No.533740934
>>533737038
>now researching sulfor precursors so the analogy works in cmake
THIS IS NOT A WASTE OF TIME I SWEAR
Anonymous
8/3/2025, 6:34:16 AM No.533741213
>>533739125
>early yomih was posted here
this is correct, i found this
https://arch.b4k.dev/vg/thread/408381078/408407825
bonus
https://arch.b4k.dev/vg/thread/341831269/341853585
https://arch.b4k.dev/vg/thread/338304370/338317468
Anonymous
8/3/2025, 6:34:24 AM No.533741227
any good futagames that credit card processors won't remove?
Anonymous
8/3/2025, 6:50:26 AM No.533742651
>>533739987
you are right that he must have posted here
https://arch.b4k.dev/vg/thread/272758689/272832407
he had lots of publisher troubles, as did several other game developers
several years in the making
Anonymous
8/3/2025, 6:53:19 AM No.533742906
>>533740067
yet people can put enormous effort into projects and end up never releasing
for the sake of determining how many members of a community are successful, or whether being part of a specific community increases chances of success, it 100% counts, you ultra retard
Replies: >>533743547 >>533749869
Anonymous
8/3/2025, 6:55:11 AM No.533743069
1751461918022107
1751461918022107
md5: f009b866551fd903624dc37089be90d8๐Ÿ”
I lost track of the argument
Is posting here good or bad?
Replies: >>533744343
Anonymous
8/3/2025, 6:57:29 AM No.533743261
ss_f1251e5d797779788ca37a325f688a48a1d4492f.1920x1080
2d or 2.5d for my Simtower clone?
I can't do art for shit and 3d modelling would be easier, but I feel like decent pixelslop would add a lot of charm
Replies: >>533744818 >>533779564
Anonymous
8/3/2025, 7:00:33 AM No.533743547
1626389388864
1626389388864
md5: b3b9121a18d2c289fee575301319f3ff๐Ÿ”
>>533742906
You absolute fucking goomba, are you genuinely this stupid?
How in the fuck are you going to come up with a figure for how many games are started but never released for the general population outside of /agdg/, you complete buffoon?
Furthermore, you are combining success after release with the likelihood of releasing a game. Do you not know what endogeneity means, you shit for brains moron?
You wouldn't pass statistics 1, you 60 IQ primate.
Replies: >>533744915
Anonymous
8/3/2025, 7:01:16 AM No.533743598
1717351024943086cobbee
1717351024943086cobbee
md5: ed5eaffb982698d1af34418234555f77๐Ÿ”
Good morning
Game is finished, now trying to work on it for fun since I got nothing else to do
Replies: >>533743690
Anonymous
8/3/2025, 7:02:11 AM No.533743690
>>533743598
Is it released / will you release it
Replies: >>533744517
Anonymous
8/3/2025, 7:02:28 AM No.533743717
making bullet casings for the gun I haven't made yet
Anonymous
8/3/2025, 7:09:10 AM No.533744343
>>533743069
fightknight stopped posting years before release, it seems
yomi hustle was posted at least once, but maybe not more than a few times
flyknight might never have been posted outside discord, though the dev did post earlier games to demo day
world of horror was agdg, but might have stopped posting several years before release

on the other hand, peripeteia and penguin heist were very active

probably stop posting here
Replies: >>533744546
Anonymous
8/3/2025, 7:10:01 AM No.533744427
Can I be happy?
Anonymous
8/3/2025, 7:11:06 AM No.533744517
>>533743690
August 20
Anonymous
8/3/2025, 7:11:27 AM No.533744546
1681742381722426
1681742381722426
md5: b1140dccab74f027bb204c4b64d47e8b๐Ÿ”
>>533744343
Anonymous
8/3/2025, 7:14:31 AM No.533744802
221715
221715
md5: 5e4ced55f74d71668fa410ae42399fe6๐Ÿ”
I'm getting to urge to buy some Lego sets
Replies: >>533758729
Anonymous
8/3/2025, 7:14:39 AM No.533744818
>>533743261
Good luck. I was working on Simtower clone last year, but eventually lost motivation because I couldn't come up with a graphical style that didn't feel like a ripoff of the original
Anonymous
8/3/2025, 7:15:43 AM No.533744915
>>533743547
your description matches you, not me
>How in the fuck are you going to come up with a figure for how many games are started but never released for the general population outside of /agdg/,
that the figure is difficult to determine or find does not invalidate that it is the figure that should be used. either give up on the goal, seek another goal, or figure out if the figure can be guessed or approximated
>Furthermore, you are combining success after release with the likelihood of releasing a game.
you fail basic comprehension and reading comprehension
try again
Anonymous
8/3/2025, 7:17:47 AM No.533745076
sleepiest soldier
sleepiest soldier
md5: 806ea745086a54680961d575af5479ba๐Ÿ”
>>533703621
I was in a similar situation as you
13 months ago I had a dream that I thought to myself that it would make an amazing game idea, but I only started working my way to that idea just 2 months ago (learning Blender, godot, UE), and I've been actively coming to these threads since february
and what's worse is that I've come up with at least 5 more game ideas since I've had that dream 13 months ago, and I NEED to see all those game ideas become a reality
I'm 28 right now and I'm hoping that each of my games will only take at least 3 years of development (it won't lol I know) so it will take 15 years for me to finish all of those projects, and I will be in my goddamn 40s when that comes
I regret not starting so much sooner, you just have to start NOW anon! before it's too late!

https://www.youtube.com/watch?v=5IKdkHcR50E
Anonymous
8/3/2025, 7:20:53 AM No.533745327
>>533706256
Don't say that slur, cris. It's offensive to black anons like me
Anonymous
8/3/2025, 7:26:22 AM No.533745794
>>533710441
what's your game?
Anonymous
8/3/2025, 7:32:35 AM No.533746327
1727131458367889
1727131458367889
md5: 85dd9cd3faa464d5e1395a2e85dacac8๐Ÿ”
Does this mean AI is allowed now?
Replies: >>533746706 >>533746768 >>533747460 >>533748310 >>533762570
Anonymous
8/3/2025, 7:37:11 AM No.533746706
>>533746327
Gay Ben is an irrelevant fat nerd who hasn't released a proper game in over a decade
Anonymous
8/3/2025, 7:37:52 AM No.533746761
sample_e294529065a075589ad585a1422487e9
sample_e294529065a075589ad585a1422487e9
md5: 42ce9465704940c3484bf5f9e478c582๐Ÿ”
>godot will never be a good engi-ACK!
Replies: >>533746914 >>533746981 >>533746989 >>533747025
Anonymous
8/3/2025, 7:37:55 AM No.533746768
>>533746327
If AI is so good where is HL3?
Anonymous
8/3/2025, 7:39:39 AM No.533746914
1742177581224391
1742177581224391
md5: c6dddd17e94a538679a6397c068d911a๐Ÿ”
>>533746761
I will now use your game engine.
Anonymous
8/3/2025, 7:40:23 AM No.533746981
>>533746761
godot doesn't look like that
Anonymous
8/3/2025, 7:40:27 AM No.533746989
die
die
md5: 9b6972dd1350fb1d0de97bb2a840d7a0๐Ÿ”
>>533746761
>sample
Anonymous
8/3/2025, 7:40:58 AM No.533747025
1753080566948296
1753080566948296
md5: 751935ba4aedc1a2f62546f44b9a91de๐Ÿ”
>>533746761
didn't I tell you to stop?
Anonymous
8/3/2025, 7:42:03 AM No.533747107
>>533725703
First looks like you canโ€™t afford to make it look better, which is fine.
Second looks like you made it look bad on purpose to be kitschy, which is bad.
Anonymous
8/3/2025, 7:42:54 AM No.533747170
>>533725703
>static images
>upload them as sequential video clips
Who does this
Why are you like this
Replies: >>533748343
Anonymous
8/3/2025, 7:44:45 AM No.533747340
>>533734138
Thanks chatgpt
Anonymous
8/3/2025, 7:46:29 AM No.533747460
>>533746327
we need googum to weigh in otherwise I don't know
Replies: >>533759524
Anonymous
8/3/2025, 7:50:18 AM No.533747780
IMG_4030
IMG_4030
md5: a0b9c26ddc235c49399075fcacf46614๐Ÿ”
>>533733702
Actually, I think Iโ€™ve figured it out. When combat (and the isometric view) starts but before anyoneโ€™s turn happens, there with be an optional โ€œposition teamโ€ moment where they can place everyone in available areas constrained by the sightline/patrol paths of enemies (with higher stealth party members having smaller enemy sightline constraints). That gets rid of the annoying manual positioning fussing around with isometric too.
Also my Chinese food had a hair in it so Iโ€™m going to cut off my tongue.
Replies: >>533747882 >>533748187
Anonymous
8/3/2025, 7:51:28 AM No.533747882
>>533747780
Give me a single example of top
Replies: >>533747965 >>533749326
Anonymous
8/3/2025, 7:52:24 AM No.533747965
>>533747882
fallout
Anonymous
8/3/2025, 7:54:56 AM No.533748187
>>533747780
Chinese RPGs are the super choice here.
Anonymous
8/3/2025, 7:56:26 AM No.533748310
>>533746327
did he really say that? is there an interview?
Anonymous
8/3/2025, 7:56:51 AM No.533748343
>>533747170
to piss you off
Anonymous
8/3/2025, 8:01:16 AM No.533748715
>the joke is child porn
Replies: >>533748818
Anonymous
8/3/2025, 8:02:22 AM No.533748818
1724317515945608
1724317515945608
md5: caf043f419067008a8092f174901fff0๐Ÿ”
>>533748715
I laughed.
Anonymous
8/3/2025, 8:03:02 AM No.533748872
It's not a joke, I'm serious.
Anonymous
8/3/2025, 8:07:55 AM No.533749326
>>533747882
Owlslop
Itโ€™s pure misery but it is the top one
Anonymous
8/3/2025, 8:14:27 AM No.533749869
>>533742906
The human population is near infinity. Why? Because we need to also count all the people who never were born, but could have.
Replies: >>533751417
Anonymous
8/3/2025, 8:16:40 AM No.533750071
1738173066540336_thumb.jpg
1738173066540336_thumb.jpg
md5: cda8658d7976607f7fc65f4e4ba819ee๐Ÿ”
finally... progress
pivo is officially dead. started working with another aggy. took a lot of R E F A C T O R I N G but i also got to update the first person animation system which was really dogshit
Replies: >>533750229 >>533750275 >>533750313 >>533751085
Anonymous
8/3/2025, 8:18:28 AM No.533750229
>>533750071
and by pivo is dead of course i mean the stupid little yellow guy player model
with a solidified art direction and another head to bounce ideas off of a lot of the gameplay decisions are starting to fall into place
Anonymous
8/3/2025, 8:19:00 AM No.533750275
>>533750071
Health bar giving me cozy TF2 vibes
Anonymous
8/3/2025, 8:19:26 AM No.533750313
>>533750071
Unfiltered childlike SOVL
Anonymous
8/3/2025, 8:19:35 AM No.533750326
Is there a way to get compute shaders to run on the server in a Unity game? Assuming the server has a GPU of course. I want to leave it basically headless except for the compute shaders.
Anonymous
8/3/2025, 8:26:42 AM No.533750965
Gv5ws7HWsAAe34C
Gv5ws7HWsAAe34C
md5: ba575f8464dba36deab46d455059d3d3๐Ÿ”
Cris is better than the best nodev on his worst day. Never forget that.
Anonymous
8/3/2025, 8:28:14 AM No.533751085
>>533750071
why did ya'll go with first person view instead of third person?
Replies: >>533752225
Anonymous
8/3/2025, 8:30:29 AM No.533751267
Untitled
Untitled
md5: f85ef57ed3526414311a5754ca9e0227๐Ÿ”
Why are people so willing to take gamedev advice from a man who has not made a single game that wasn't a dogshit flop?
Replies: >>533751380 >>533751565
Anonymous
8/3/2025, 8:31:51 AM No.533751380
>>533751267
Those who can, do. Those who can't, teach.
Anonymous
8/3/2025, 8:32:27 AM No.533751417
>>533749869
only an ultra retard like (You) could come up with so flawed a counter-argument
Replies: >>533752896 >>533753348
Anonymous
8/3/2025, 8:34:07 AM No.533751565
>>533751267
BITEME GAMES DEVELOPERS ARE GREAT DEVS OKAY!!!
Anonymous
8/3/2025, 8:35:25 AM No.533751669
Youtubers make more money than the average indieslopdev
You would too if you had it in you to make videos.
Replies: >>533751810
Anonymous
8/3/2025, 8:37:18 AM No.533751810
>>533751669
Marnix proudly claims to be one of the few devtubers who actually makes more money from his Steam revenue than his YouTube revenue.
Anonymous
8/3/2025, 8:39:27 AM No.533751992
1711998929707611
1711998929707611
md5: b2f61766370ef741404a4769f09e4a64๐Ÿ”
Everyone hanging in there?
Anonymous
8/3/2025, 8:40:55 AM No.533752121
1668205673904726
1668205673904726
md5: 8e548676f78d215e7e6ddfdc1bef39b3๐Ÿ”
Anglokike Game Development General
Anonymous
8/3/2025, 8:42:29 AM No.533752225
1737224224013962_thumb.jpg
1737224224013962_thumb.jpg
md5: 3b725b64ef080dc36dbea6e6c984f15a๐Ÿ”
>>533751085
third person melee combat is just rollslop and i dont wanna make rollslop
i want it to feel more like half life, where in order to dodge things you have to physically move your body
that way it will naturally tie in with platforming elements
i expect platforming elements and an overall emphasis on traversal to make just taking loot from point A to point B a lot of fun
it's all in service of a strand type game basically
Replies: >>533753484
Anonymous
8/3/2025, 8:46:24 AM No.533752532
>1st/3rd person is rolldodgeslop
>isometric is spreadsheetslop
>RTWP hybrids like DAO are โ€œtoo confusingโ€
Combat is dead
Replies: >>533752938 >>533752951 >>533757312
Anonymous
8/3/2025, 8:46:48 AM No.533752558
>>533711524
Thats the trade off though. The less bloated the more low Level and vice versa.
Anonymous
8/3/2025, 8:51:07 AM No.533752896
>>533751417
I actually had 10 game ideas yesterday, I put no effort into any of them. These however count as failed games so the figures are all wrong now.
Replies: >>533757781
Anonymous
8/3/2025, 8:51:32 AM No.533752938
>>533752532
the most important part of good combat is a good mix of reflexes and planning
if you have that the combat will just be good
Anonymous
8/3/2025, 8:51:42 AM No.533752951
>>533752532
was xcom the bureau the only true mass effectlike imo
Anonymous
8/3/2025, 8:53:01 AM No.533753050
>>533711524
PlayCanvas is weirdly good but itโ€™s webshit only, not for actual games.
Iโ€™m at a tech corpo and like halfway through convincing the ceo to dump $10M into making an engine though
Anonymous
8/3/2025, 8:56:42 AM No.533753348
>>533751417
You can't measure the success of an unrealease game you dumb nigger
Replies: >>533753576 >>533758067
Anonymous
8/3/2025, 8:58:44 AM No.533753484
>>533752225
how do you go from making slop like that to buying a yacht manufacturer
Replies: >>533753629 >>533811643
Anonymous
8/3/2025, 9:00:06 AM No.533753576
>>533753348
an unreleased game has had zero sales and zero reviews
that is a measurement of success
retard
Anonymous
8/3/2025, 9:00:45 AM No.533753629
>>533753484
You invent lootboxes
Replies: >>533753869
Anonymous
8/3/2025, 9:00:54 AM No.533753639
1729880488631363
1729880488631363
md5: 1a9e8ead4d2a888c2c00a07ff19cb6ae๐Ÿ”
im gonna make a slopbound-like!
Replies: >>533753834 >>533753916
Anonymous
8/3/2025, 9:03:20 AM No.533753834
>>533753639
undertale tards aren't going to buy your shit dude they just want to jack off to the faggot goat
Replies: >>533753916
Anonymous
8/3/2025, 9:03:50 AM No.533753869
wojakturnspinkanddies
wojakturnspinkanddies
md5: d723fa0acf7757c134b2d3e69717e8ce๐Ÿ”
>>533753629
>invents lootboxes
>doesn't patent it
Anonymous
8/3/2025, 9:04:21 AM No.533753916
>>533753639
>>533753834
make a dandadan like
Anonymous
8/3/2025, 9:08:01 AM No.533754213
sloppity-slop-slop
sloppity-slop-slop
look at sloppy go
Anonymous
8/3/2025, 9:11:21 AM No.533754491
earthbound is mid, always was.
Replies: >>533754937
Anonymous
8/3/2025, 9:12:39 AM No.533754614
>>533703621
Could be worse. I've been coming to these threads since 2015. I actually started doing game dev. I just never finished anything.
Replies: >>533754948 >>533755089
Anonymous
8/3/2025, 9:16:55 AM No.533754937
>>533754491
opinion literally everyone has alert
Replies: >>533755264
Anonymous
8/3/2025, 9:17:06 AM No.533754948
>>533754614
could be worse still. I wrote out what that is but felt too embarrassed by it so you get nothing sorry
Anonymous
8/3/2025, 9:18:37 AM No.533755080
the first 2-3 hours of earthbound are great. after that idk i stopped playing
Anonymous
8/3/2025, 9:18:42 AM No.533755089
>>533754614
Have you at least learned any real skills?
Replies: >>533766380
Anonymous
8/3/2025, 9:20:46 AM No.533755264
>>533754937
i'm gonna strangle you with a nes controller millennial style.
Anonymous
8/3/2025, 9:25:34 AM No.533755654
How do I make a game that agdg would like?
Replies: >>533755818 >>533755986
Anonymous
8/3/2025, 9:27:47 AM No.533755818
>>533755654
/agdg/ is not a monolith.
Anonymous
8/3/2025, 9:29:23 AM No.533755945
decentralized aggy never ever
Anonymous
8/3/2025, 9:30:01 AM No.533755986
>>533755654
agdg doesn't like games
Anonymous
8/3/2025, 9:35:40 AM No.533756438
>Itch.io Is Restoring NSFW Gamesโ€”as Long as Theyโ€™re Free
Replies: >>533759709
Anonymous
8/3/2025, 9:36:40 AM No.533756540
screenshot
screenshot
md5: 12fb747c5040070efa67df716d3b029c๐Ÿ”
Yo this hole digging shit is pretty easy.
Replies: >>533756639 >>533771061
Anonymous
8/3/2025, 9:37:58 AM No.533756639
>>533756540
How? I can't comprehend the math.
Replies: >>533756910
Anonymous
8/3/2025, 9:40:24 AM No.533756828
IMG_1105
IMG_1105
md5: 80b3ec62e40653b6c159db54e7f059f9๐Ÿ”
I feel like Iโ€™m not doing enough.
Iโ€™m way too fatigued
Replies: >>533756975
Anonymous
8/3/2025, 9:41:14 AM No.533756910
screenshot
screenshot
md5: 182a52af77a2cef2d500fc7d5306feec๐Ÿ”
>>533756639
It's just an SDF.
Tutorial here: https://voxel-tools.readthedocs.io/en/latest/generators/
Anonymous
8/3/2025, 9:42:01 AM No.533756975
>>533756828
if you give up then i'm taking all your customers
Anonymous
8/3/2025, 9:43:37 AM No.533757080
Man Unity is so gay. I want to sell some map icons as an asset pack and I need to upload an entire Unity project to their store just to sell some PNGs. Also holy shit it's been 8 years I think since I last installed it and it became so bloated. Why does it need a Unity hub, why does it need an account to start a project? Why does it take so long to start a first project?
At least it comes with a dark theme by default, back in the day you had to pay for that.
Anonymous
8/3/2025, 9:43:54 AM No.533757103
1731743888838765
1731743888838765
md5: 1c5eb9df57f23f5b9cfa5a1c6c297927๐Ÿ”
Don't floppy that sloppy!
Anonymous
8/3/2025, 9:46:34 AM No.533757312
>>533752532
Bullet hell is the only good combat system left.
Anonymous
8/3/2025, 9:49:41 AM No.533757554
1728866142081725
1728866142081725
md5: ac25b4c5b8efcd2c3fdee494428e604d๐Ÿ”
im back to work on my game again. took a day or two break to relax and not burn out.
Replies: >>533757774
Anonymous
8/3/2025, 9:51:41 AM No.533757723
Is it a dumb idea to have your day/night cycle tied to system time? It just seems so cozy and immersive when Animal Crossing does it, but I have a core mechanic that is only available at night so I am afraid it will probably be annoying eventually.
Replies: >>533758952
Anonymous
8/3/2025, 9:52:20 AM No.533757774
1634237906709
1634237906709
md5: bc4e3bc664b47508b2db705b0d30d15a๐Ÿ”
>>533757554
Replies: >>533760280
Anonymous
8/3/2025, 9:52:27 AM No.533757781
>>533752896
are you hyper ultra retarded or just trolling and ultra retarded?
Anonymous
8/3/2025, 9:53:49 AM No.533757894
1730036979005680
1730036979005680
md5: ee74176966c3f1e3acd6e3e7ef2ace78๐Ÿ”
I asked AI to generate the prototypical slop game and it basically gave me Vampire Survivor
Replies: >>533758190 >>533758305 >>533758821 >>533759212
Anonymous
8/3/2025, 9:53:58 AM No.533757909
Just had a shower and I had like 5 game ideas that could have made me a millionaire in a month. Too bad I forgot them.
Anonymous
8/3/2025, 9:55:51 AM No.533758067
>>533753348
if an anon puts 10 months of fulltime work into a game, and manages to learn and gain nothing from it, and never releases or reuses anything from it, etc., its a straight up failure, ultra retard
Anonymous
8/3/2025, 9:55:52 AM No.533758068
sample_thumb.jpg
sample_thumb.jpg
md5: 319295bc2610f68abdbf470fd3568974๐Ÿ”
Is anyone using any 3D model generators like trellis, or no?
Replies: >>533759758 >>533811852
Anonymous
8/3/2025, 9:56:12 AM No.533758096
1722703222155954
1722703222155954
md5: 19b8155b52311a47deb661b44a374311๐Ÿ”
>infinite inventory space but no sort feature
Replies: >>533759857
Anonymous
8/3/2025, 9:57:14 AM No.533758190
>>533757894
This is very literally minecraft
Anonymous
8/3/2025, 9:58:20 AM No.533758287
>>533704156
Spyro-esque
Anonymous
8/3/2025, 9:58:28 AM No.533758305
>>533757894
it's clearly talking about brotato
Anonymous
8/3/2025, 10:00:04 AM No.533758436
If you're not cloning another game, you're doing something wrong.
Anonymous
8/3/2025, 10:01:32 AM No.533758568
My game's lighting engine was stolen from a 2008 Source mod and leaks shadows into the UI.
Anonymous
8/3/2025, 10:03:26 AM No.533758729
1673914680638190
1673914680638190
md5: c689c462d96ceaa74de77eb2171f0ebc๐Ÿ”
>>533744802
Buy a 3d printer and make your own shit in blender
Replies: >>533758771
Anonymous
8/3/2025, 10:03:56 AM No.533758771
>>533758729
stop ban evading
Replies: >>533758873
Anonymous
8/3/2025, 10:04:29 AM No.533758821
>>533757894
This is Factorio.
Anonymous
8/3/2025, 10:05:10 AM No.533758873
>>533758771
>stop ban evading
gogem.pro
8/3/2025, 10:06:01 AM No.533758952
>>533757723
just make sure anything locked to time isnt the only way to make progress
Anonymous
8/3/2025, 10:08:58 AM No.533759212
>>533757894
that's literally my game
Replies: >>533759298
Anonymous
8/3/2025, 10:10:03 AM No.533759298
>>533759212
And that's what makes HRB so good.
gogem.pro
8/3/2025, 10:12:50 AM No.533759524
>>533747460
his main use of AI is as a cheap distraction from his company's practices being the subject of a class action antitrust suit
Anonymous
8/3/2025, 10:14:39 AM No.533759709
>>533756438
They were never gone, they just removed the ability find porn with the tag search and retards freaked out. Games were all still there if you had a direct link, or just googled "(game name) itch.io"
Anonymous
8/3/2025, 10:15:15 AM No.533759758
>>533758068
I tried meshy, thought it sucked. It can only do humans and cats and dogs - but thereโ€™s literally thousands of free models for those already, why would I want an AI-generated slop one?
Anonymous
8/3/2025, 10:16:24 AM No.533759857
pepe_gun
pepe_gun
md5: 9a20e25e8d43f7e22342dcff42ddc106๐Ÿ”
>>533758096
Anonymous
8/3/2025, 10:17:39 AM No.533759958
>>533706790
>Also got a blocker to limit my overindulgence of 4chan and youtube.
seems like this is all i need to stop my life from fucking up since 2019.
Anonymous
8/3/2025, 10:20:53 AM No.533760280
>>533757774
kill yourself
Replies: >>533760432
Anonymous
8/3/2025, 10:21:43 AM No.533760351
A game about a clan of cats against another clan of cats.
Replies: >>533764114 >>533764434
Anonymous
8/3/2025, 10:22:40 AM No.533760432
>>533760280
>kill yourself
Anonymous
8/3/2025, 10:27:50 AM No.533760935
A game about a clan of cats against Nazis.
Replies: >>533764114 >>533764434
Anonymous
8/3/2025, 10:28:18 AM No.533760961
Is there a way to set your Itch.io page so that your latest games are on top instead of them being in alphabetical order?
Replies: >>533761625
Anonymous
8/3/2025, 10:34:28 AM No.533761625
>>533760961
You can completely change the page, so yes. Look at Fygoon's page for a clear example.
Anonymous
8/3/2025, 10:42:27 AM No.533762335
How the fuck do I make my players care about the story and the characters? I just want cool shit happening, but you still have to follow along.
Replies: >>533762432
Anonymous
8/3/2025, 10:43:26 AM No.533762432
>>533762335
>make my players care about the story and the characters
they won't
they never do
Anonymous
8/3/2025, 10:45:02 AM No.533762570
>>533746327
>AI is a cheatcode for success bro
>Now don't ask why my company hasn't made a good game in over a decade
Replies: >>533762602 >>533762807
Anonymous
8/3/2025, 10:45:22 AM No.533762602
>>533762570
>What is Alyx
Replies: >>533768413
Anonymous
8/3/2025, 10:47:37 AM No.533762807
>>533762570
The #1 and # 2 highest CCU games on Steam are both made by Valve. They don't make new games because their old games still make more money every second than you do every year.
Replies: >>533768748 >>533769474
Anonymous
8/3/2025, 10:48:59 AM No.533762943
After revising the order of my tags and setting a concrete release date on Steam, I am getting more wishlists and even a demo play. Which of the two was likely the larger factor here?
Replies: >>533763064 >>533763134 >>533763234
Anonymous
8/3/2025, 10:50:20 AM No.533763064
>>533762943
Why not both?
Anonymous
8/3/2025, 10:50:52 AM No.533763134
>>533762943
Is your release date within 2 weeks? If so, it's that.
Replies: >>533763616
Anonymous
8/3/2025, 10:51:56 AM No.533763234
>>533762943
Probably the latter, if you donโ€™t have a concrete release date, you get backloaded in the upcoming queue. If you do have a date, itโ€™s in proper order with the other games releasing near the same time so others feel like your game is better or worse.
Anonymous
8/3/2025, 10:56:00 AM No.533763616
>>533763134
Bit more than two weeks.
Thanks for the insight, guys.
Anonymous
8/3/2025, 10:59:10 AM No.533763876
they call me the top of the slop
got it all lined out in my doc
you other sloppas all gonna flop
Replies: >>533764151
Anonymous
8/3/2025, 11:02:01 AM No.533764114
>>533760351
>>533760935
these are (barely) story ideas, not game ideas.
Replies: >>533764434
Anonymous
8/3/2025, 11:02:27 AM No.533764151
creamofthecrop
creamofthecrop
md5: d8d93db8a0367da8d542245d8e983bc9๐Ÿ”
>>533763876
Yeah, well, I'm the cream of the slop
Anonymous
8/3/2025, 11:05:43 AM No.533764434
>>533760351
>>533760935
Sorry Iโ€™m already making urban redwall
>>533764114
Stray sold millions of copies of a 2-hour tech demo based solely on โ€œyou are a catโ€
Replies: >>533764639 >>533764703
Anonymous
8/3/2025, 11:07:41 AM No.533764603
street fighter but you play as cats
Anonymous
8/3/2025, 11:08:03 AM No.533764639
>>533764434
Stray was "fully animated AAA-production quality walking sim, but you're a cat". It's far higher quality than any retard here could make.
Replies: >>533764716
Anonymous
8/3/2025, 11:09:03 AM No.533764703
>>533764434
*you platform through a city as a cat

that's as vague as it gets for a game idea but it IS a game idea. it's something you do.
Replies: >>533765159
Anonymous
8/3/2025, 11:09:12 AM No.533764716
>>533764639
>AAA
AA at best
Replies: >>533764809 >>533812146
Anonymous
8/3/2025, 11:10:35 AM No.533764809
>>533764716
he said AAA-production quality and he's right. Stray has AAA graphics. AA studios can match or even beat the quality of AAA in select features, in this case the graphical presentation of a walking sim.
Replies: >>533765023 >>533765117
Anonymous
8/3/2025, 11:13:35 AM No.533765023
>>533764809
It had PS2 graphics, and you don't need to pretend to be somebody else desperately defending another poster, it just weakens your argument
Replies: >>533765091
Anonymous
8/3/2025, 11:14:28 AM No.533765091
>>533765023
NTA, but that reminds me:
What would I need to do to recreate the combat system of the original DMC?
Anonymous
8/3/2025, 11:14:46 AM No.533765117
IMG_4045
IMG_4045
md5: cd734a6935b90d4633f8b10dfcf0a85e๐Ÿ”
>>533764809
> Stray has AAA graphics.
Replies: >>533765390 >>533767009
Anonymous
8/3/2025, 11:15:32 AM No.533765159
>>533764703
I feel like the word โ€œclanโ€ implies crpg
So, warrior cats CRPG
Anonymous
8/3/2025, 11:16:05 AM No.533765205
1749837910915155
1749837910915155
md5: 5300b2724d5788dde0a131cfbbff2ebb๐Ÿ”
a fake emulator with 50 roms for a system that doesn't exist
Replies: >>533765869 >>533766324
Anonymous
8/3/2025, 11:16:32 AM No.533765237
>just make 50 different games bro
ok
Anonymous
8/3/2025, 11:16:45 AM No.533765250
>>533704156
i would play ur cute eggfeet game, does he waddle
Anonymous
8/3/2025, 11:18:34 AM No.533765390
ss_88e209a90c2039fa76bca6fa08c641365be38d50.1920x1080
>>533765117
Yes.
Replies: >>533766725
gogem.pro
8/3/2025, 11:24:42 AM No.533765869
>>533765205
great way to remind people they have actual emulators with thousands of games they haven't played
Anonymous
8/3/2025, 11:30:26 AM No.533766324
>>533765205
that would take like... 9 years
Anonymous
8/3/2025, 11:31:02 AM No.533766380
>>533755089
Well I'm now mediocre at programming, mediocre at drawing, mediocre at 3D models and mediocre at writing.
Replies: >>533766420
Anonymous
8/3/2025, 11:31:32 AM No.533766420
>>533766380
So, you're Cris...
Replies: >>533766613
Anonymous
8/3/2025, 11:32:06 AM No.533766467
I'm 10/10 programming, 7/10 writing, and a fat 0/0 for art. I really should just find a partner.
Replies: >>533766503 >>533766890 >>533766976 >>533767227 >>533767494 >>533771831 >>533792025
Anonymous
8/3/2025, 11:32:30 AM No.533766503
>>533766467
Can you show us your code?
Replies: >>533766770
Anonymous
8/3/2025, 11:33:49 AM No.533766613
>>533766420
It WILL happen to you if you take it too easy and don't force yourself to release something in time.
Anonymous
8/3/2025, 11:35:37 AM No.533766725
IMG_4044
IMG_4044
md5: 0e0c0a1cf53c09c3692394f7b4f5bde9๐Ÿ”
>>533765390
A city at night with the bloomiest possible neon everywhere is just tricks. The cat, the most important asset in the game, looks like shit.
Replies: >>533767009 >>533767014
Anonymous
8/3/2025, 11:36:14 AM No.533766770
>>533766503
Hell no, have you seen the people in this thread? Maybe one day when I have a gameplay webm to go alongside it
Replies: >>533768041
Anonymous
8/3/2025, 11:38:00 AM No.533766890
>>533766467
Same. Thatโ€™s why instead of working on a game I spend all day trying to make AI workflows for 3D assets that arenโ€™t garbage.
The technology is like 90% there is swear.
Replies: >>533767362
Anonymous
8/3/2025, 11:39:10 AM No.533766976
>>533766467
Iโ€™m like 4/10 programming, 4/10 writing and 3/10 art. Would I partner better with someone similar or better?
Replies: >>533767362 >>533767718
Anonymous
8/3/2025, 11:39:33 AM No.533767009
>>533765117
>>533766725
you still haven't posted any cats from AAA games to prove they do it better.
Anonymous
8/3/2025, 11:39:35 AM No.533767014
>>533766725
show me a AAA game with a better cat
Replies: >>533768227
Anonymous
8/3/2025, 11:42:29 AM No.533767227
>>533766467
Don't do that. Make your game beautiful using things like shaders and vfx and particle systems. Literally CODE a beautiful game and stop forcing yourself to draw or paint or whatever.
Replies: >>533767901
Anonymous
8/3/2025, 11:44:29 AM No.533767362
>>533766890
I've thought about it but it's a chicken/egg situation where I don't want to rely on AI for something I'm not an expert
>>533766976
Think it's up to your preference. I'd rather be the dummy than the person who's working with a dummy
Anonymous
8/3/2025, 11:46:10 AM No.533767494
>>533766467
I'm 0/10 programming, 3/10 writing and 10/10 for art.

>bridgejump.png
Replies: >>533767901 >>533768000 >>533770505
Anonymous
8/3/2025, 11:49:04 AM No.533767718
>>533766976
to be a useful collab partner you should focus on one of these skills for a while so you have a specialty to offer. being a generalist like this with no strong point is rather useless in a team. it's good to be at least a 3/10 in every area, but it's bad to not have any above average area. get good at something so that can be your role in a team.
Anonymous
8/3/2025, 11:51:26 AM No.533767901
>>533767227
I don't think that applies to all games. Sometimes you just want some normal humans talking
>>533767494
With how good engines are nowadays I feel like that's preferable. But maybe it's a grass-is-always-greener situation
Replies: >>533768513
Anonymous
8/3/2025, 11:51:53 AM No.533767926
Tornado_thumb.jpg
Tornado_thumb.jpg
md5: f37ce0fda8b0747d1a7dc432f4f45e44๐Ÿ”
Prepping for a boss fight.
Replies: >>533768316
Anonymous
8/3/2025, 11:52:52 AM No.533768000
1719705003671227
1719705003671227
md5: f85892c48b165f456ac03bf694be380d๐Ÿ”
>>533767494
Post your art?
Replies: >>533768212
Anonymous
8/3/2025, 11:53:23 AM No.533768041
>>533766770
>Hell no
Oh, so you've just made it up.
10/10 code would need to be
heavily scrutinized to reach that score.
Might as well have chosen any other number.
Anonymous
8/3/2025, 11:55:45 AM No.533768212
1677492677561905
1677492677561905
md5: 99d8fa9409ac7d4053489a509d8fc16e๐Ÿ”
>>533768000
Anonymous
8/3/2025, 11:56:03 AM No.533768227
IMG_4049
IMG_4049
md5: c5b8260104392b14326e7dc860c2049d๐Ÿ”
>>533767014
Replies: >>533768432
Anonymous
8/3/2025, 11:56:29 AM No.533768257
1708216903690138_thumb.jpg
1708216903690138_thumb.jpg
md5: 660ca19d3fbb9a77ffecfd4a919c5124๐Ÿ”
10/10 implies that you're the best of the best. That you know all there is to know. That there is no one better than you in that field. Are you sure that's the rating you want to give yourself?
Replies: >>533768441 >>533768458 >>533768476
Anonymous
8/3/2025, 11:56:43 AM No.533768273
1754087772398865
1754087772398865
md5: ca0efd2ed848e9c0e4e7bc951383300e๐Ÿ”
I take down
Anonymous
8/3/2025, 11:57:16 AM No.533768316
>>533767926
nice. I like the smaller debris goes faster. nice touch.
Anonymous
8/3/2025, 11:57:24 AM No.533768324
stray does not have triple A graphics, he won.
Replies: >>533768630
Anonymous
8/3/2025, 11:58:34 AM No.533768413
>>533762602
>Quirk chungus writing and gameplay so slow grandma can play it
Anonymous
8/3/2025, 11:58:47 AM No.533768432
>>533768227
>wings
not a cat you idiot!
Anonymous
8/3/2025, 11:58:55 AM No.533768441
>>533768257
neither of those anons, i would give myself 10/10 in programming
Replies: >>533768867 >>533770162
Anonymous
8/3/2025, 11:59:02 AM No.533768458
>>533768257
That video is really upsetting. Humanity is evil.
Anonymous
8/3/2025, 11:59:17 AM No.533768476
Jabba
Jabba
md5: 38fed86770b28e39adc7ed019824270b๐Ÿ”
>>533768257
Anonymous
8/3/2025, 11:59:42 AM No.533768513
file
file
md5: 8d41bc850b13a9c526783b97cd429a3e๐Ÿ”
>>533767901
Come on man use your imagination here. Two people talking could be anything. It could be a pitch black sillhouette against a black and white background with smoke filling the room. It could be grainy-fuzzy-corrupted video through a damaged wire that looks like analog horror. It could be anything.

I'm sorry to be so blunt but people who think they suck at art are actually suffering from something called JEALOUSY.
Yeah I know that other people are brilliant sketch artists and painters and 3d modelers but that's not what art is that's just a very specific skill. Art is how you present something to someone in a special way.

Go look at engineering art and mathematics art and fractal art and programmers who make cool stuff.
Replies: >>533768632 >>533768760 >>533768881
Anonymous
8/3/2025, 12:01:13 PM No.533768630
>>533768324
>founded by former Ubisoft Montpellier artists Koola and Viv
ex-AAA ...
Anonymous
8/3/2025, 12:01:14 PM No.533768632
>>533768513
Like for example off the top of my head the first thing that comes to mind is the dynamic movement of crowds. Individual zergliings in starcraft are LAME but when they travel in a swarm they get all this awesome dynamic movement that almost looks fluid like particles flowing.
Replies: >>533769107
Anonymous
8/3/2025, 12:02:39 PM No.533768748
>>533762807
And CS2 still doesn't have all the features CSGO did lol. Source 2 was so poorly written that Garry has spent most of his time developing S&box unfucking it. Probably filled with garbage AI code.
Anonymous
8/3/2025, 12:02:48 PM No.533768760
>>533768513
I'll reflect on what you've said but while I"m here I think the word you want is actually "envy"
Replies: >>533769497
Anonymous
8/3/2025, 12:04:29 PM No.533768867
>>533768441
given a string of digits and a target integer, insert + and * operators between the digits until the resultant equation results in the target, printing the result. if no possible equation exists with the given string, print "No solution found"

Ex: "123456" and 464 prints 12*34+56
Replies: >>533769714 >>533770618 >>533772214
Anonymous
8/3/2025, 12:04:42 PM No.533768881
>>533768513
Show us your pitch black silhouette against black and white background grainy fuzzy corrupted video fractal game.
Replies: >>533769107 >>533769497
Anonymous
8/3/2025, 12:08:18 PM No.533769107
powerhouse2x2_5
powerhouse2x2_5
md5: 23ff8e8e3818e4e32563d0988fdc3c92๐Ÿ”
>>533768881
My game looks like this and I didn't do any of the art. I was on a team of 4 with 2 programmers and 2 artists.
Each individual asset may not be very impressive, but when they're all moving at the same time and each of them has its own logic and scripts then the sum total of the movement on the screen is quite pleasant, especially when floods of viruses are moving into the cell and filtering through the other organelles while the lysosomes chase them down to digest them. It's kind of like what I said here >>533768632 about zerglings.
Replies: >>533769287 >>533769714 >>533770728
Anonymous
8/3/2025, 12:10:46 PM No.533769287
>>533769107
too bad you didn't have a UI artist
Replies: >>533769497
Anonymous
8/3/2025, 12:13:13 PM No.533769474
>>533762807
>They don't make new games
No they do, they just suck.
Anonymous
8/3/2025, 12:13:36 PM No.533769497
powerhouse2x2_4
powerhouse2x2_4
md5: 5fc53274d22b21b49a2b0fe86d93b468๐Ÿ”
>>533768760
>but while I"m here I think the word you want is actually "envy"
true actually.

>>533768881
By the way since we're talking about art assets, take a look at that large molecule at the top right of this image, and the purple/green swirly things at the bottom left of this image. I didn't make those 3d models and neither did the artists. We just got them off the protein databank by using Molstar viewer and freely available FASTA files like this one: https://www.rcsb.org/structure/1L2Y

>>533769287
we had to rush it out over the summer for like a group project thing.
Anonymous
8/3/2025, 12:16:36 PM No.533769714
>>533768867
NTA. You can treat this as a graph search problem and run Dijkstraโ€™s algorithm on it; maybe a more specialized solution exists with faster performance? Idk. There may be a few conditions for terminating edges early, at least, but thatโ€™s more number theory.

>>533769107
This is exactly the kind of thing that would be easily displayed with pure shaders/programming. Heavy on shapes, and the textures are just noise.
Replies: >>533770618
Anonymous
8/3/2025, 12:19:28 PM No.533769921
sir, another negative review hit Nolgorb's Ordeal
Anonymous
8/3/2025, 12:22:59 PM No.533770162
>>533768441
What are your programming achievements to back up this statement?
Surely you at least have programmed some embedded chips in rockets or surgery equipment and didn't just do leetcode arena challenges or stuff?
Replies: >>533770618 >>533770748
Anonymous
8/3/2025, 12:23:42 PM No.533770212
working with """"artists"""" in game dev is actually fucking horrible because you ask them to open up Houdini FX and make procedural vegetation or you ask them to open up Unreal Engine and make a weather system using UE Niagara Particle System and they look at you as if you just asked them to build a single stage to orbit space plane with a box of scraps in a cave.
"Yeah, I don't know how to do that. I just called myself an artist because I don't know how to code. Do you want me to make some MS paint sprites or do you want me to open blender and make a poorly topologized cube?"
Generally speaking you can take any comp sci student, strip them of their "programmer" job title, throw them behind a desk labeled "artists" and within 1 day they'll actually be able to produce useful stuff like a script to generate trees or a road spline that you can drag and drop into your scene.
Replies: >>533770420 >>533770502 >>533771215
Anonymous
8/3/2025, 12:26:47 PM No.533770420
>>533770212
*if you know how to use zbrush, substance painter, or substance designer, then you are exempt from this complaint
Anonymous
8/3/2025, 12:28:11 PM No.533770502
>>533770212
Really should have made the role and expectations clear to the artist before having him start work on your game. Sounds like you're after a technical artist.
Replies: >>533770645
Anonymous
8/3/2025, 12:28:13 PM No.533770505
>>533767494
What's a 0/10 in programming look like? If you know conditionals and loops you're basically set for making a game. Now structuring code, that's different.
Replies: >>533771098
Anonymous
8/3/2025, 12:30:02 PM No.533770618
>>533768867
i am not wasting time on nonsense, also i have never seen a problem of this kind come up.

>>533769714
that's definitely not something you want to do

>>533770162
I have programmed the chips inside the laptop i am posting from and fucked around with pcbs but nothing serious.
I say i am a 10/10 system design and implementation is programming and i have designed and implemented dynamic websites from the database logic to the frontend to the thread synchronization, outside of web i have designed and implemented countless systems for shitty vidya and other projects
Replies: >>533770913
Anonymous
8/3/2025, 12:30:21 PM No.533770645
>>533770502
What I'm trying to explain to you is that EVERYONE is after a technical artist.
Anonymous
8/3/2025, 12:31:25 PM No.533770728
>>533769107
>"bro it's easy to make appealing art even as a programmer with just code"
>"have you done it?"
>"well no, but here's an unrelated project where someone else did the art"
Well I figured as much. It's so easy to theory-craft about what's easy and what's not to do when you haven't actually done it yourself. I'm guilty of the same thing, I thought it'd be so easy to make a fun ASCII images adventure game until I actually had to do it. It was a humbling experience, and I learned to not take advice from people who haven't done themselves what they preach. I hope one day you too will learn humility.
Replies: >>533770975 >>533771113
Anonymous
8/3/2025, 12:31:46 PM No.533770748
>>533770162
NTA, but I've written code that runs on the Robonaut on the ISS, and I wouldn't dare say I have 10/10 programming skills. There's always something to improve upon. Only a Dunning-Kruger would claim to be 10/10 anything.
Replies: >>533770913 >>533771108
Anonymous
8/3/2025, 12:33:57 PM No.533770913
>>533770748
>>533770618
Well if you've done as much you are definitely some of the best programmers in the thread.
What kind of games are you guys making? No need to give out names, just say 2D/3D and genre, I'm interested what sort of games top programmers make for fun.
Replies: >>533771061 >>533771271
Anonymous
8/3/2025, 12:34:29 PM No.533770959
1724094999766020
1724094999766020
md5: 6ba4dc891e292dc242605d03980a478d๐Ÿ”
So far I've implemented this algorithm in a pretty unoptimized simple way, which results in O(n3) complexity, which is fine for my purposes for now but I want to reach the optimized O(n2) later. So I was reading this material again and now I understand this notation better I think. It's interesting they never explain it in detail here, but basically the way they give this example tells you how you should use the doubly linked lists they mention.

V = list of vertices, circular doubly linked list, data on each node is the actual vertex vector data
R = list of reflex vertices, linear doubly linked list, data on each node is a POINTER to some vertex NODE in V

This is why I was initially struggling with the implementation of the more optimized version of the algorithm. I was trying to store vertex data in a list that was meant to store only pointers to the original data.
Replies: >>533771810
Anonymous
8/3/2025, 12:34:42 PM No.533770975
>>533770728
>anon: I need to work on a team with someone because I suck at art ):
>me: "I worked on a team with someone and the results weren't that good. Chin up anon your solo project will look good."
why are you deliberately misunderstanding my message
Anonymous
8/3/2025, 12:35:31 PM No.533771034
1753275993654_thumb.jpg
1753275993654_thumb.jpg
md5: f5d4a80c33712c310b921b1fd5b1464b๐Ÿ”
https://x.com/sweriko/status/1951614321730957495

It's happening
Replies: >>533771424 >>533772437 >>533772786 >>533774127 >>533776584
Anonymous
8/3/2025, 12:35:50 PM No.533771061
>>533770913
I'm a chronic project hopper. This is what I was messing with today: >>533756540
Anonymous
8/3/2025, 12:36:24 PM No.533771098
>>533770505
I was a 3/10, but I also made a 5000 line if statement so it knocked me down -3
Replies: >>533771231 >>533771471 >>533772620
Anonymous
8/3/2025, 12:36:32 PM No.533771108
>>533770748
you are far less wise than you think you are, perpetuating the nonsensical disagreeable attitude and snarky comments that you saw others get praised for in childhood, idc where you have been employed, you are pathetic.
Replies: >>533771721 >>533773424
Anonymous
8/3/2025, 12:36:36 PM No.533771113
>>533770728
No anon you're right. Anyone who sucks at art should quit game dev until they find someone else who will make the art assets for them.
Replies: >>533771995
Anonymous
8/3/2025, 12:37:55 PM No.533771215
>>533770212
>working with """"artists"""" in game dev is actually fucking horrible because you ask them to open up Houdini FX and make procedural vegetation
real in your head. what kind of retard hires someone to do a job and doesn't check their skillset first?
Replies: >>533771443
Anonymous
8/3/2025, 12:38:07 PM No.533771231
>>533771098
Literally just replace it with like some switch statements and some helper-methods and it's a non issue. You and I could fix that right now in like 15 - 30 minutes.
Replies: >>533771845 >>533772620
Anonymous
8/3/2025, 12:38:36 PM No.533771271
>>533770913
i am also a project hopper... currently prototyping a blasphemous-like which i would like to become a serious commercial project
Anonymous
8/3/2025, 12:40:42 PM No.533771424
>>533771034
that's already a unity plugin from 7 years ago. amplify imposters
Anonymous
8/3/2025, 12:40:57 PM No.533771443
>>533771215
>hire
are you new here? literally every single person who posts here is a hobbyist with no budget and no producer. I'm talking about game jams where you make impromptu teams with volunteers and group projects where you're working with classmates to finish something for a graded assignment.
what I'm arguing is that you should stop going around asking for "artists" because unless the artist is bringing technical skills with them, they are going to drag you the fuck down into the ground and be nothing but dead weight contributing burdens. I can't even get my artists to pull from github, drag their sprites into the project, and then push it back to github. We end up just telling them to zip their shit and google drive it to us.
Replies: >>533771921 >>533772152
Anonymous
8/3/2025, 12:41:24 PM No.533771471
>>533771098
jesus i don't think i could ever bring myself to write 5000 lines in the same script for free
Replies: >>533771945 >>533772164 >>533772620
Anonymous
8/3/2025, 12:43:10 PM No.533771602
qz4le6i347391
qz4le6i347391
md5: 6a6f4a38c9a42352eba061acb8231d6f๐Ÿ”
https://x.com/GamingPMYT/status/1951756958207287313
Anonymous
8/3/2025, 12:44:42 PM No.533771721
>>533771108
Relax. Why are you taking what I said so personally if I didn't hit the nail right on the head?
Replies: >>533772613
Anonymous
8/3/2025, 12:46:04 PM No.533771810
>>533770959
Now that I understood this, it's actually wild what one can do with doubly linked lists. There are no lookups, you just shuffle pointers around and each pointer knows where it is in the list.
Anonymous
8/3/2025, 12:46:20 PM No.533771831
>>533766467
I'm a 5/10 programming 1/10 writing and 4/10 art. I need to up my writing game so I can be a solodev.
Anonymous
8/3/2025, 12:46:31 PM No.533771845
>>533771231
150+ abilities, all radically different
player used an ability?
"if(abilityname=="bomb")
{
do bomb things
}

if(abilityname=="teleport"
{
do teleport thing
}
Replies: >>533772317 >>533772620 >>533775950
Anonymous
8/3/2025, 12:47:03 PM No.533771876
bateman
bateman
md5: b884a46d8bde61c18f7f5aa1de45423f๐Ÿ”
I fought the slop, but the slop won.
Anonymous
8/3/2025, 12:48:02 PM No.533771921
>>533771443
some anons hired squareanon here. marmoreal and flyknight, maybe another I forgot
Replies: >>533772056
Anonymous
8/3/2025, 12:48:08 PM No.533771926
1710499438943559
1710499438943559
md5: 4536757938fceea62bcadd92b8e8c4c6๐Ÿ”
>>533702478 (OP)
New banger just dropped, with a fitting title "Madness Setting In"
https://files.catbox.moe/t64ms9.mp3
Tell me what you think
Replies: >>533772763
Anonymous
8/3/2025, 12:48:25 PM No.533771945
>>533771471
That's not a crazy size for people who don't know how to refactor.
Anonymous
8/3/2025, 12:49:17 PM No.533771995
>>533771113
No no no YOU are absolutely right friend. You should definitely not play to your strengths and NEVER EVER in a million years look to alternatives such as partnering with someone or hiring someone, definitely do all your projects alone so you don't lose your solodev license. Don't forget, buying assets doesn't count either.
Anonymous
8/3/2025, 12:49:58 PM No.533772056
>>533771921
>squareanon
xhe goes by alicedev now, don't dead name her chud
Replies: >>533772552
Anonymous
8/3/2025, 12:51:14 PM No.533772152
>>533771443
"Artist" in the gamedev world means illustrator and sometimes modeler. It does not mean they know how to texture, how to rig, or how to animate. It doesn't mean they know how to make VFX. It doesn't mean they're willing to do environmental art. Previously, in one of the agdg collabs, I signed up as a "tech artist" and some anons were like "wtf even is that".
Anonymous
8/3/2025, 12:51:19 PM No.533772164
>>533771471
it worked after 100 lines. but each time i had an idea for a new ability i would simply add "if(abilityname==... and write a little more code. I was intending on finding the proper way to do it, that was a future me problem(now me)
Replies: >>533772620
Anonymous
8/3/2025, 12:51:56 PM No.533772214
>>533768867
That is a nice pick for a problem, while it has been ages since I last really worked with time complexity theory, I am not sure which time complexity class it belongs to. Unless it is solvable in polynomial time, I believe it is not NP, since the potential answer "No solution" is not necessarily checkable in polynomial time unless the problem itself is generally possible to solve in polynomial time.

There are all kinds of optimizations and branch cutting one could do depending on the problem instance.

And there are fun cases, like "19477276472074781819" and 1 having the unique solution "1+9477276472*0*74781819" (unless I messed up my reasoning).

And I am not sure if one could easily do a polynomial time transformation from any instance of some NP-complete problem to an instance of this problem, I have trouble thinking of one, the problem is a bit tricky - maybe one could do it if there was only the options "+" and "*" between each digit, but there is also the (default) "" concatenation option, making it more complex.

A really fun problem, though as others said, probably on the more theoretical side, probably not of practical interest.
Replies: >>533780923
Anonymous
8/3/2025, 12:53:19 PM No.533772317
>>533771845
Make the body of each conditional its own function, and make a static map from ability name to function. Then just have that part of the code do a lookup with abilityname as the key, and blindly call the resulting function.
(There's a variety of reasons this exactly thing could be infeasible but my point is that you can definitely split this up in a way that makes you feel better about yourself.)
Replies: >>533773712
Anonymous
8/3/2025, 12:54:32 PM No.533772401
https://x.com/DannyLimanseta/status/1951694371927269457

yup this is the new vampire survivors...
Replies: >>533773102
Anonymous
8/3/2025, 12:55:02 PM No.533772437
>>533771034
Itโ€™s just video not a world.
Anonymous
8/3/2025, 12:56:25 PM No.533772552
>>533772056
idolcommanderdev
Anonymous
8/3/2025, 12:56:51 PM No.533772596
I still want to make a gacha game.
Replies: >>533772876 >>533772960
Anonymous
8/3/2025, 12:57:07 PM No.533772613
>>533771721
keep proving me right.
You show your lack of depth through your shallow perception of others.
Anonymous
8/3/2025, 12:57:13 PM No.533772620
>>533771098
>>533771231
>>533771845
>>533771471
>>533772164
If it works, it works, but instead of refactoring it to switch statements, depending on the specifics, and if a different design/architecture is not chosen, I would consider a dictionary from some key to a function.
Maybe a list first, do some checking to for instance detect duplicated keys at initialization (and error out if found), and then create a dictionary from that.
Replies: >>533773712 >>533776120
Anonymous
8/3/2025, 12:58:52 PM No.533772763
>>533771926
This fucks. Good work. My only feedback would be to take the thing you do in the last 5 seconds and do it somewhere in the middle too
Anonymous
8/3/2025, 12:59:18 PM No.533772786
>>533771034
nice
Anonymous
8/3/2025, 1:00:22 PM No.533772876
>>533772596
Me too.
Anonymous
8/3/2025, 1:01:23 PM No.533772960
>>533772596
Have you gotten good at character design yet?
Replies: >>533773557
Anonymous
8/3/2025, 1:03:06 PM No.533773102
1533403280213
1533403280213
md5: a9c16bf1d059c2034b95155bcf157bb6๐Ÿ”
>>533772401
>But there's some limitations to getting this particular perspective right so it would only work in environments where you limit where the player can walk to.
This is the one sentence that really exemplifies how incapable AIbabs are. Everyone capable of making a game was saying this for 2 weeks, but AIbabs denied it. People who rely on AI are missing crucial pattern recognition neurons in their brain, hence why everything they do is just part of a trend. No actual creativity and no actual design process.
Replies: >>533773503
Anonymous
8/3/2025, 1:04:29 PM No.533773212
tired
tired
md5: 5e0e8eb7a69328f600b5ffd1e80575c9๐Ÿ”
>my game will have at around 100 different props
>mfw I only finished 50 of them in 2 months
Replies: >>533773263 >>533773342
Anonymous
8/3/2025, 1:05:17 PM No.533773263
>>533773212
I haven't even finished 1 character for my game after 6 months
Anonymous
8/3/2025, 1:06:02 PM No.533773340
momoicaca moment
Anonymous
8/3/2025, 1:06:04 PM No.533773342
>>533773212
And then in 2 more months, you should have the majority of them done, if not finished.
Progress is progress, it all adds up over time
Anonymous
8/3/2025, 1:06:56 PM No.533773424
>>533771108
You can't even type properly dude and you think you're the smartest guy in this thread, kek.
Replies: >>533773920
Anonymous
8/3/2025, 1:07:50 PM No.533773503
>>533773102
Why are you crying? It's bringing normaltroon interest in billboard based games, that's an absolute win for indie devs
Replies: >>533773641
Anonymous
8/3/2025, 1:08:36 PM No.533773557
>>533772960
B on character, F on background
Replies: >>533773792
Anonymous
8/3/2025, 1:09:34 PM No.533773641
>>533773503
I don't like billboards...
Anonymous
8/3/2025, 1:10:23 PM No.533773712
>>533772620
>>533772317
ok, thank you anons. i will look up some of these big words
Anonymous
8/3/2025, 1:11:29 PM No.533773792
>>533773557
F
Anonymous
8/3/2025, 1:12:27 PM No.533773870
you know who could use billboards? fygoon's game, the environments are too empty and i get that's the retro style but still
Anonymous
8/3/2025, 1:12:44 PM No.533773886
If pregnancy takes 9 months to form a baby, shouldn't you be able to birth a game in 9 months as well?
Replies: >>533774134 >>533774226
Anonymous
8/3/2025, 1:13:18 PM No.533773920
>>533773424
you even made the y capital, great job!
Replies: >>533774775
Anonymous
8/3/2025, 1:16:10 PM No.533774127
>>533771034
nothing is happening. this isn't a game.
Anonymous
8/3/2025, 1:16:18 PM No.533774134
>>533773886
the baby drains the mothers life force to be created...just like my game is doing to me, only my game is much hungrier
Anonymous
8/3/2025, 1:17:30 PM No.533774226
1751789385443271
1751789385443271
md5: 1bfefb14f4182d6241e56098351c2c3f๐Ÿ”
>>533773886
385,000 babies are made every single day vs just 100 video games on Steam. It's thousands of times more difficult to make a game than to make a baby. Now, go and have sex.
Replies: >>533774267 >>533774339 >>533774912 >>533775064 >>533775705
Anonymous
8/3/2025, 1:17:58 PM No.533774267
>>533774226
I wish I could...
Anonymous
8/3/2025, 1:18:52 PM No.533774339
>>533774226
i don't want to have sex, i want to be happy.
Replies: >>533775183
Anonymous
8/3/2025, 1:22:04 PM No.533774570
I need to hurry up and finish Chapter 1 so I can make all the cool shit I have planned for Chapter 2
This fucking scene is living rent free in my mind until I can realize it
Anonymous
8/3/2025, 1:24:27 PM No.533774758
Your average basement dweller has better ideas about what will sell than the overpaid aaa experts. Eastern devs understand that gamers want escapism, not a story written by the hr department.

https://www.youtube.com/watch?v=b7N_XXCL7RU
Replies: >>533775116 >>533775225 >>533776036 >>533776891
Anonymous
8/3/2025, 1:24:39 PM No.533774775
>>533773920
And you learned about punctuation marks, I'm proud of you.
Seethe more and one day you'll learn to type normally.
Anonymous
8/3/2025, 1:26:40 PM No.533774912
>>533774226
some babies need to be made via IVF, very tricky and costly, can't do it at home. just like my solo AAA-like
Anonymous
8/3/2025, 1:28:45 PM No.533775064
>>533774226
>385,000 babies are made every single day vs just 100 video games on Steam.
How many people are game developing vs how many people are trying to have babies?
Replies: >>533791083
Anonymous
8/3/2025, 1:29:03 PM No.533775092
gacha are not games
Replies: >>533776142
gogem.pro
8/3/2025, 1:29:31 PM No.533775116
>>533774758
people think they're above "sex sells" and "no such thing as bad press" until they're flopping
Anonymous
8/3/2025, 1:30:24 PM No.533775183
>>533774339
well, you won't be. Now show your game progress.
Anonymous
8/3/2025, 1:30:52 PM No.533775225
IMG_4059
IMG_4059
md5: c2a33042faceb86944a2a692aab97bea๐Ÿ”
>>533774758
Are you telling me my urban redwall CRPG whose themes are basically pic related wonโ€™t sell?
Anonymous
8/3/2025, 1:31:05 PM No.533775241
1732040908736;044
1732040908736;044
md5: 5c6dcaeb5cb0be112d2c4ab9a9bf8bee๐Ÿ”
>try to make a baby
>it comes out retarded
why didn't they make baby pong first?
Replies: >>533775679 >>533794471
Anonymous
8/3/2025, 1:37:22 PM No.533775679
1721542591945703
1721542591945703
md5: 7cda4eff9fc85a25c7cb3e7cdd84d95d๐Ÿ”
>>533775241
I was the Pong baby and my little brother was their dream baby.
Replies: >>533775794
Anonymous
8/3/2025, 1:37:42 PM No.533775705
>>533774226
most babies released nowadays are just shovelware
Anonymous
8/3/2025, 1:39:00 PM No.533775794
>>533775679
Don't worry, anon, I'm sure he's fucked in the head too. If anything he probably learned from you that he needed to hide it better
Replies: >>533776104
Anonymous
8/3/2025, 1:39:44 PM No.533775848
>>533702478 (OP)
nortubel where is your new game
Anonymous
8/3/2025, 1:40:29 PM No.533775896
i released my baby in early access and it flopped...
Anonymous
8/3/2025, 1:41:11 PM No.533775950
file
file
md5: 659da33e090c158f61fdaf7c12f08a8f๐Ÿ”
>>533771845
I'll show you what we did in our cell bio project. We made a dictionary that mapped strings to functions. We named the string variable "state" and then we called the function mapped to "state" every update. This means that if we do ` state = "idle" ` then the object calls the idle function every physics frame. If we do ' state = "move" ` then it calls the move function every physics frame.

I'll post another 2 screenshots to illustrate how this works in our game, but for you I think that you should do the switch statement combined with helper methods

What I think you should do is just use a switch statement. Here let me show you:

// The main function is now just a clean dispatcher.
function useAbility(abilityName, player, target) {
switch (abilityName) {
case "Bomb":
handleBombAbility(player, target);
break;

case "Teleport":
handleTeleportAbility(player, target);
break;

case "Fireball":
handleFireballAbility(player, target);
break;

// ...147 more simple cases...
}
}


// --- Helper Methods ---
//

function handleBombAbility(player, target) {
// BOMB LOGIC HERE
print("Player used Bomb!");
}

function handleTeleportAbility(player, target) {
// TELEPORT LOGIC HERE
print("Player used Teleport!");
}

function handleFireballAbility(player, target) {
// FIREBALL LOGIC HERE
print("Player used Fireball!");
}
Replies: >>533776120 >>533776289 >>533776421
Anonymous
8/3/2025, 1:42:27 PM No.533776036
truth-nuke
truth-nuke
md5: c7f3eaa265da7a21d1a5c8ae208d8e20๐Ÿ”
>>533774758
>western indie dev
>makes 2 youtube videos a day about himself
>shits out 2x more r**t posts about "muh process and muh struggles"
>spends 5hours a day ruminating his upcoming podcast speech with Kojima
>finally cuts his genitals
>ends up here
Anonymous
8/3/2025, 1:43:21 PM No.533776104
>>533775794
He's fucked in the head, but at least he's not fucked financially.
Anonymous
8/3/2025, 1:43:29 PM No.533776120
file
file
md5: f443a84c1567bdf019de67c8ff23e41d๐Ÿ”
>>533772620
Yep that's a good way of doing it too. I'll post that screenshot that sort of explains the process in a second.


>>533775950
Here's the code that shows how we did the dictionary pairing scripts to states, calling every frame:
Replies: >>533776289
Anonymous
8/3/2025, 1:43:50 PM No.533776142
>>533775092
You are correct that capsule toy machine "gacha" aren't games.
But when we talk of gacha in the context of video game development the person is referring to video games that implement capsule-toy-machine-style mechanics, or "gacha game" for short.
Replies: >>533776539
Anonymous
8/3/2025, 1:43:58 PM No.533776150
1747051179480688
1747051179480688
md5: 8de6bace75d1d7899217fac7a1ec6e6e๐Ÿ”
Anon told me yesterday that I should find the closest vertexes of the outer and inner polygons to triangulate holes in polygons. I trusted anon but now I realize I should not have, let this be a lesson to me. In this image, closest reflex vertex is V3, but if you connect a bridge between V3 and V9, you can obviously see it intersects with other edges, causing a problem. So one should find minimum angle, not minimum distance.
Anonymous
8/3/2025, 1:45:30 PM No.533776289
file
file
md5: abba4d0c3fd3f26c2b66fd21389ec920๐Ÿ”
>>533775950
>>533776120
last screenshot explaining it
Anonymous
8/3/2025, 1:46:35 PM No.533776360
Asking once again, is there any Renderanon whoโ€™d be interested in making spritesheets from 3d models for me? For Hypercoven
Basic output would already be very helpful, but ideally youโ€™d have some motivation to figure out trickier challenges like achieving a good 2d appearance or creating paletted (256 colors) sprites.
Just to be clear, this is not about making new 3d models, itโ€™s rendering (maybe adjusting) existing 3d models.
Replies: >>533776860 >>533777012
Anonymous
8/3/2025, 1:46:40 PM No.533776367
balatro but gachapon, insane if they made a vtuber version of this itd sell millions fucking christ i hate gamedev fuck you all
Replies: >>533777051
Anonymous
8/3/2025, 1:47:29 PM No.533776421
>>533775950
hmm. what is the main advantage here? mine is a turn based game. i'd be making a huuuge switch statement instead of an if statement... for what gain?
Replies: >>533776624
Anonymous
8/3/2025, 1:49:00 PM No.533776539
>>533776142
>"gacha game" for short.
not games. the only games are the ones I like, that commit no sins I define.
Anonymous
8/3/2025, 1:49:30 PM No.533776584
>>533771034
will this mf ever reach the fucking castle
Anonymous
8/3/2025, 1:50:01 PM No.533776624
>>533776421
You can pull each helper method out and move it somewhere else. You could even send the helper method to a friend and the friend could change it and send it back without interfering in the main project. This also means you can re-use the moves on someone else, for example you could write the "FIREBALL" code and then your enemies could call CastFireball(object target) or something like that if it makes sense.

also technically switch statements are way way faster than if-then statements usually but that's beside the point. The important thing is that you have a massive bloated 5000 line file but that file could be multiple bite-sized pieces that don't make a massive tangled mess.
Replies: >>533777152
Anonymous
8/3/2025, 1:51:32 PM No.533776734
this is no longer my hobby, and since it isnt a job it isnt that either
its evil
Anonymous
8/3/2025, 1:52:08 PM No.533776779
Is this a false flag made by payment processors?

https://store.steampowered.com/app/3759320/Druggedup_Sex_with_a_Self_Destructive_Girl_Fucking_her_sugar_daddy_to_support_the_guys_she_worships_Overdosing_on_pills_during_sex/
Anonymous
8/3/2025, 1:53:19 PM No.533776860
>>533776360
Canโ€™t you write a script to do this?
Replies: >>533777012 >>533777293
Anonymous
8/3/2025, 1:53:55 PM No.533776891
>>533774758
>says all this shit
>oh yeah, and then they managed to get people to play genshin impact and all these gacha games ...
truly, gacha games are the future
treat your gamers like cattle, demand they pay $900 for a .png and then shit all over them
western developers just don't understand how much gacha games care about the player
Anonymous
8/3/2025, 1:55:33 PM No.533777012
>>533776360
>>533776860
I actually need this done too. I have pretty advanced 3d models sitting on my computer that are way too big to be used in game. I need to render a 2d sprite of them from... say... 32 different angles, so that I can just use the sprites in game for good performance when thousands of these objects fill up the screen.
If you figure out a workflow or write a script to do this in blender then please link it so I can follow along too
Replies: >>533777184 >>533777293
Anonymous
8/3/2025, 1:55:58 PM No.533777051
>>533776367
>keep hearing people mention balatro
>associate it with inscryption in my head since theyโ€™re card games that I started hearing about around the same time
>finally look it up
>it looks like the preinstalled solitaire from windows 95
The fuck?
Replies: >>533777368
Anonymous
8/3/2025, 1:57:04 PM No.533777134
balatro the most overrated game of recent memory
Anonymous
8/3/2025, 1:57:19 PM No.533777152
>>533776624
>then your enemies could call CastFireball(object target) or something like that if it makes sense.
oh yeah. my enemies got their own if list of compatible abilities, bit of an overlap/reused code. the bloat doesn't affect me since I just ctrl f an ability if i want to change it and it's all there, no hopping around. but I see how it would be better, and your examples are clear about that cheers.
Anonymous
8/3/2025, 1:57:36 PM No.533777184
>>533777012
This is so simple you could ask Claude to do it and fix whatever retard mistakes he makes in a few minutes, can you not program at all?
Replies: >>533777354
Anonymous
8/3/2025, 1:59:02 PM No.533777293
>>533776860
I got some "scripts" / Blender setups to do it, but the problem is ultimately that structure of models is not standardized at all, so it needs to be adjusted case-by-case. And Iโ€™m complete noob with these tools.
>>533777012
Here you go
https://github.com/muitdebos/blender-d2tools/tree/main
https://geost-gma.itch.io/quicksprites-3d
Replies: >>533779150
Anonymous
8/3/2025, 1:59:50 PM No.533777354
>>533777184
I can program fine actually it's just blender/maya that I don't know how to use. I've never rendered anything from 3d to 2d before even once.
The models I'm talking about btw are 100k to 3.0M polygons btw. I can't even figure out how to reduce this down to something 1/10th the size.
Anonymous
8/3/2025, 1:59:56 PM No.533777368
>>533777051
>>it looks like the preinstalled solitaire from windows 95
zoomers are obsessed with the 90s, it's this dreamlike time they never got to experience. give them a good taste and they will buy your game
Replies: >>533778285
Anonymous
8/3/2025, 2:07:01 PM No.533777869
There are some gamedevs that I feel like they come up with a pun and they think it so clever they make an entire game around the pun without ever actually thinking whether it would make for a good game or not.
Replies: >>533777916 >>533778075 >>533778098 >>533778151 >>533778175 >>533778269 >>533778514 >>533784616
Anonymous
8/3/2025, 2:07:38 PM No.533777916
>>533777869
Seems like something a redditor would do
Anonymous
8/3/2025, 2:09:55 PM No.533778075
>>533777869
samurai + avacado = samurado
to fund this i will sell my house
Replies: >>533794616
Anonymous
8/3/2025, 2:10:18 PM No.533778098
>>533777869
And there are some gamedevs such as myself who saw some anon make a pun so good that I had to make a game around it.
Anonymous
8/3/2025, 2:11:02 PM No.533778151
>>533777869
worked for brotato
Anonymous
8/3/2025, 2:11:19 PM No.533778175
>>533777869
And then there are games with thousands of achievements, and the title of every single one is a pun.
Anonymous
8/3/2025, 2:12:32 PM No.533778269
>>533777869
sasquatch b whatever the hell those mormons (evil) were named sitting in the corner fiddling their thumbs and looking away out of shame
Anonymous
8/3/2025, 2:12:41 PM No.533778285
>>533777368
Unfortunately to me it all looks old and ugly instead of retrocool, and Iโ€™m not money hungry enough to hello fellow kids it.
Anonymous
8/3/2025, 2:15:34 PM No.533778514
>>533777869
worked for rogue like deck builder
Replies: >>533778887
Anonymous
8/3/2025, 2:20:24 PM No.533778887
>>533778514
*light
Anonymous
8/3/2025, 2:22:40 PM No.533779067
i will be using 3d models for my 2d background workflow, basically i am taking heavy inspiration from hollow knight with how they draw 2 or three things and paste them over another a million times to make an intricate look
doing it in 3 dimensions automates drawing shadows, though i will have to look a bit into blender scripting
Anonymous
8/3/2025, 2:23:52 PM No.533779150
>>533777293
extremely cool. I'll take a look.
Anonymous
8/3/2025, 2:29:17 PM No.533779564
>>533743261
Lobotomy corp?! : o
Anonymous
8/3/2025, 2:39:12 PM No.533780382
file
file
md5: b14b28fbd295fe4224ec080a6365ad5f๐Ÿ”
handprompted a kobold
Replies: >>533781603 >>533782260 >>533785148
Anonymous
8/3/2025, 2:45:43 PM No.533780923
>>533772214
>And I am not sure if one could easily do a polynomial time transformation from any instance of some NP-complete problem to an instance of this problem, I have trouble thinking of one, the problem is a bit tricky - maybe one could do it if there was only the options "+" and "*" between each digit, but there is also the (default) "" concatenation option, making it more complex.
If it is not NP, it probably does not make sense to wonder what its relationship to NP-complete is. Though one could wonder about other classes.
Anonymous
8/3/2025, 2:53:32 PM No.533781603
>>533780382
You managed to prompt yourself to make that? must be nice
Anonymous
8/3/2025, 2:58:55 PM No.533782090
Note to self: do NOT try to replicate SMT's battle system from scratch during a Gamejam.
Man I wanna go to bed...
Replies: >>533782476 >>533801704
Anonymous
8/3/2025, 3:00:48 PM No.533782260
>>533780382
Excellent sillhouette, satisfying proportions. Woweee. Dingo?
Anonymous
8/3/2025, 3:02:39 PM No.533782431
Should I actually figure out how to design a game system or just do the usual reskin Totally Not DND system?
Anonymous
8/3/2025, 3:03:10 PM No.533782476
>>533782090
Do not try to replicate any system from scratch during a game jam. You should be done with all systems programming within the first 10-20% of the alloted time for the jam, or in other words within the first 10-20 hours of a 4-day jam. Anything that's not playable within that timeframe should be scrapped. The rest of the time should be spent on polishing.
Replies: >>533782787 >>533801704
Anonymous
8/3/2025, 3:07:00 PM No.533782787
>>533782476
hoq about you polish this *unzips side_project_7_final_prototype.7rar*
Anonymous
8/3/2025, 3:09:04 PM No.533782982
1752488562160131
1752488562160131
md5: 269e27f10f9fa2fa1f0d77fa2ad5f026๐Ÿ”
heh.. maybe one day you'll be on my level.. nodevs
gogem.pro
8/3/2025, 3:28:23 PM No.533784616
>>533777869
old and tired: puns
new and fresh: linguistic neoteny
Replies: >>533784814 >>533795129 >>533815682
Anonymous
8/3/2025, 3:29:37 PM No.533784736
heheheh I added an NPC that only has a 10% chance of appearing in a specific location
Maybe half of the 10 people who play it will find it! heheheheh
Replies: >>533784941 >>533784958
Anonymous
8/3/2025, 3:30:25 PM No.533784814
>>533784616
>linguistic neoteny
nani...
Replies: >>533785457
Anonymous
8/3/2025, 3:31:46 PM No.533784941
>>533784736
I have an NPC that has a very small chance to appear which makes people freak out and post about it on the forums wondering what the fuck is going on
Anonymous
8/3/2025, 3:31:55 PM No.533784958
>>533784736
do the opposite too. a character who is there for only 90% of players
Replies: >>533787470 >>533787884
Anonymous
8/3/2025, 3:33:53 PM No.533785148
>>533780382
>a humanoid rat in the style of dingo- i mean nolgorbbodev
Replies: >>533788316
Anonymous
8/3/2025, 3:36:21 PM No.533785379
7vh42hqcxmcf1
7vh42hqcxmcf1
md5: 70d89449edfeffba7c11bce4dd041d67๐Ÿ”
I feel like vibe coding an engine based on my specific needs would be faster than waiting for godot to become good, the only downside would be that godot games are extremely easy to mod
Replies: >>533785674
gogem.pro
8/3/2025, 3:37:12 PM No.533785457
>>533784814
you got it my ohayao skibidi rizzler
Anonymous
8/3/2025, 3:37:21 PM No.533785469
gamemaker is cool because your scripts are all executed in the context of responding to an event. this was a good design choice. the problem is that it is just too featureless
Replies: >>533785582 >>533789438
Anonymous
8/3/2025, 3:38:43 PM No.533785582
>>533785469
arent gdevelop and defold base on event messaging too? you're only using gm if you're finishing a sunk cost project, it's not 2014 anymore
Replies: >>533786053
Anonymous
8/3/2025, 3:39:46 PM No.533785674
>>533785379
did you know that chatgpt can also enhance your love life? just let it fuck your wife!
I am in a big suit and I have a big fancy cheatsheet for you and have gotten $1,000,000,000 investment from FAGMAN to destroy the environment so I must be right.
Replies: >>533787556
Anonymous
8/3/2025, 3:44:36 PM No.533786053
>>533785582
It would be too generous to say gdevelop is based on anything. Itโ€™s pure spaghetti.
Anonymous
8/3/2025, 3:59:58 PM No.533787470
>>533784958
gaslighting the player is fair game
Anonymous
8/3/2025, 4:00:46 PM No.533787556
>>533785674
that's a bit on the nose anon let's work on subtlety
Anonymous
8/3/2025, 4:03:02 PM No.533787752
1538136393299
1538136393299
md5: e6d0990f41083c43c7cb82b336934d93๐Ÿ”
I'm trying to brainstorm a microcover mechanic and I think I'll just put all the benefits of microcover onto a prone state instead
Anonymous
8/3/2025, 4:04:26 PM No.533787884
>>533784958
what about a game with an essential mascot sidekick that has a 95% chance of showing up as normal, but 5% of players experience a world without scrimblobimblo the funny charming sidekick and it's really dark and spooky
Anonymous
8/3/2025, 4:09:30 PM No.533788316
>>533785148
it doesn't look like nolgorb in the slightest bit
Anonymous
8/3/2025, 4:12:23 PM No.533788549
Want to make cool and unique video game? Just make 2nd person video game!
Replies: >>533788712 >>533788925 >>533789462
Anonymous
8/3/2025, 4:14:14 PM No.533788712
>>533788549
Do you mean director mode of Driver 2?
Replies: >>533789654
Anonymous
8/3/2025, 4:16:01 PM No.533788854
Allowing easy modding in your game is cuck-coded
>slave away for years making an intricate experience for players
>a sweaty degen neckbeard swaps your NPCs and dialogue with his fetish
Replies: >>533789340 >>533789397 >>533789739
Anonymous
8/3/2025, 4:16:51 PM No.533788925
Kroc_DK64[1]
Kroc_DK64[1]
md5: 79a475f23918b26e771922473496573d๐Ÿ”
>>533788549
like this?
Replies: >>533789654
Anonymous
8/3/2025, 4:21:34 PM No.533789340
>>533788854
But I like fetishes?
Anonymous
8/3/2025, 4:22:17 PM No.533789397
>>533788854
Not only is someone playing my game, but he cares enough to mod it? Based
Anonymous
8/3/2025, 4:22:49 PM No.533789438
>>533785469
you can't talk about gamemaker here, it makes all the pedotphiles irrationally angry
Anonymous
8/3/2025, 4:23:03 PM No.533789462
>>533788549
Thatโ€™s what a VN is desu
Anonymous
8/3/2025, 4:24:50 PM No.533789616
somehow both burnt out and really anxious about not devving at the same time
Replies: >>533789784
Anonymous
8/3/2025, 4:25:16 PM No.533789654
>>533788712
>>533788925
I was thinking about that one game called Out of Sight, but desu idk how real 2nd person videogame would look like lul
Anonymous
8/3/2025, 4:25:27 PM No.533789670
GOOD FUCKING MORNING
Anonymous
8/3/2025, 4:25:56 PM No.533789732
I can't stop day dreaming about my game's big reveal trailer dropping at the Game Awards and the whole crowd going nuts
Anonymous
8/3/2025, 4:26:02 PM No.533789739
>>533788854
and maybe 5 people will play that mod as opposed to the normal game
what's the problem?

if his work is good you can just steal it and he can't complain
Replies: >>533790230
Anonymous
8/3/2025, 4:26:38 PM No.533789784
>>533789616
Play a game similar to what you're working on and call it research
Relaxing and technically working on your game at once!
Anonymous
8/3/2025, 4:29:27 PM No.533790032
Make Systems Not Games
Replies: >>533790470
Anonymous
8/3/2025, 4:30:26 PM No.533790107
Episodic games. 1st one free (basically the demo), pay once to access the rest. Good model?
Anonymous
8/3/2025, 4:31:38 PM No.533790230
>>533789739
If your game has soul and not some slop then itโ€™s fine. I guess redditors love being able to mod their pedo fetishes so if thatโ€™s your crowd itโ€™s based
Anonymous
8/3/2025, 4:34:24 PM No.533790470
>>533790032
god do people really agree with this shitty advice? Itโ€™s literally โ€œdonโ€™t make game just make tech debt and silosโ€. games arenโ€™t just isolated pieces of systems, most interesting and bug-prone issues occur when your systems interact in a meaningful way. and you do not know that interaction until the game is being made.
Replies: >>533791669 >>533791691
Anonymous
8/3/2025, 4:34:33 PM No.533790487
krolobls
krolobls
md5: 53603bd08b0080904b0b32980edb562f๐Ÿ”
Replies: >>533791469 >>533791547
Anonymous
8/3/2025, 4:38:39 PM No.533790851
How straightforward is making a shooter on Unreal engine
Replies: >>533791406
Anonymous
8/3/2025, 4:41:20 PM No.533791083
>>533775064
>How many people are game developing vs how many people are trying to have babies?
I tried to estimate this when I was younger
I thought how many times in my life have I given birth? 0 times.
How many times in my life have I said supercalifragilisticexpialidocious? Many times.
Therefore right now, there are probably 1000 times more people having sex right now than saying supercalifragilisticexpialidocious
using this method, we can roughly estimate the amount of sex that is happening right now
Anonymous
8/3/2025, 4:44:00 PM No.533791327
1750430849351752
1750430849351752
md5: 4f854ea1241193467f7e5bb1c5aa1823๐Ÿ”
>"the only way to get there is by restoring the long lost airship!"
>you restore the airship and get there
>there's random airship-less npcs around saying stuff like "I came here from starter town to test my skill"
you're game doesn't do this, right?
Anonymous
8/3/2025, 4:44:12 PM No.533791349
good morning frens
>taking a break from dev on a rainy sunday to play comfy PS2 kino
Anonymous
8/3/2025, 4:44:48 PM No.533791406
>>533790851
d-do you know why it's called 'unreal' engine?
Replies: >>533792282
Anonymous
8/3/2025, 4:45:30 PM No.533791469
>>533790487
Should've known from the soul of the potion animations this was you
Awesome
Anonymous
8/3/2025, 4:46:19 PM No.533791547
>>533790487
giant rats! like in runescape
Anonymous
8/3/2025, 4:47:38 PM No.533791669
>>533790470
Idk the video was just recommended to me
Anonymous
8/3/2025, 4:47:44 PM No.533791681
sml
sml
md5: c7e36a9f84919fb3e168419034097410๐Ÿ”
put this much soul into your game's box art (you can't)
Replies: >>533792523
Anonymous
8/3/2025, 4:47:50 PM No.533791691
>>533790470
"Make Systems Not Games" comes from Scott Adams (Make Systems Not Goals)
Anonymous
8/3/2025, 4:49:52 PM No.533791882
flamevomitt_thumb.jpg
flamevomitt_thumb.jpg
md5: 36c40277402e129a34d76bb4c17e9d7d๐Ÿ”
New unit, it can vomit lava on the ground. Bit of a hassle with the sprite having only two directions it can face, at first I thought I would just make it so that for every target position it wants to attack, there can only be two valid attacking positions, left and right of it. Seems like it could be annoying when playing, though, so instead of this, they 'take into account' that their lava pool will grow a few tiles big, and simple 'attack' from any adjacent tile. If that doesnโ€™t happen to be left/right, the pool will simply take a bit longer to reach the target enemy.
Replies: >>533792492 >>533815023
Anonymous
8/3/2025, 4:51:21 PM No.533792025
>>533766467
How does one even judge their own writing? Art seems hard too, but when I look at what I draw even I can instantly tell its ass. Writing feels like a black box in terms of quality
Replies: >>533794315
Anonymous
8/3/2025, 4:54:20 PM No.533792282
>>533791406
I know, I worded that poorly. I mean is it easy?
Replies: >>533798451
Anonymous
8/3/2025, 4:56:39 PM No.533792492
>>533791882
is it targeting the unit, or targeting the ground with the expectation that the unit will walk over it?
Replies: >>533793453
Anonymous
8/3/2025, 4:56:57 PM No.533792523
>>533791681
There's at least 4 racist microaggressions in that image.
Anonymous
8/3/2025, 5:03:38 PM No.533793178
cry
cry
md5: ebf5d24038ef4b62184b2552e795225b๐Ÿ”
>Valve is going to ask every dev for a humiliation ritual selfie soon
Replies: >>533793619 >>533793725 >>533794079
Anonymous
8/3/2025, 5:06:47 PM No.533793453
>>533792492
>find target unit to attack (hostile ground unit in aggro range)
>move to a spot adjacent to target unit (pathfinding resolves with success for any position adjacent to target unit)
>figure out which direction to face in order to face the target unit (left or right)
>calculate position where lava will hit the floor by moving downwards from unit center, and left/right depending on where facing
>lock in this calculated lava origin position
>play all animations based on the locked position (spawn lava pool sprite, etc.)
>damage dealt by lava pool, and fires spawned by it, extend out from locked position
>hopefully we did hit the targeted enemy
>for next attack, start from the top again
Anonymous
8/3/2025, 5:08:28 PM No.533793619
>>533793178
>he doesn't know
Kek. Valve already does this bro, they started doing it a year or two ago because people kept uploading other people's games and when they got banned they'd just make new accounts and continue. Now you need a humiliation selfie holding your ID near your face.
Replies: >>533794041 >>533795245 >>533800132
Anonymous
8/3/2025, 5:09:27 PM No.533793725
1435667832483
1435667832483
md5: c20be7fc982bba9f3fd16279efc2fcd5๐Ÿ”
>>533793178
Valve should require that any dev uploading a game needs to also upload a selfie so gamers can see who is making their games.
Anonymous
8/3/2025, 5:12:23 PM No.533794041
>>533793619
I see. I registered in 2019, so I missed this.
Anonymous
8/3/2025, 5:12:47 PM No.533794079
>>533793178
they already did that to me and I looked so stupid and foolish and ugly in it...
Replies: >>533794417 >>533815192 >>533815374 >>533815610
Anonymous
8/3/2025, 5:15:02 PM No.533794315
>>533792025
Writing for games has goals that aren't present in other forms of media. I'd consider a game well written if the story/setting gets people excited to engage with the game's mechanics. Even if it's fictional, people still want a "reason" for what they're doing. Fallout is a good example, the setting does a perfect job of "justifying" all of the exploring and scavenging players are meant to do.
Anonymous
8/3/2025, 5:16:03 PM No.533794417
>>533794079
Is it true that if you publicly complain about the 30% cut, Gabe fixes your selfie on your steam page?
Replies: >>533815610
Anonymous
8/3/2025, 5:16:33 PM No.533794471
>>533775241
they are still perfecting their work flow.
Anonymous
8/3/2025, 5:18:04 PM No.533794616
>>533778075
if you have a house (in the first world) you must have been born wealthy. you'll be fine.
Anonymous
8/3/2025, 5:21:08 PM No.533794956
The only way to make it is to migrate to the 3rd world where you can live easily off $700/mo
Anonymous
8/3/2025, 5:21:44 PM No.533795016
gaben
gaben
md5: 71bf3cf8ea4d66e50d969b9cae048f6b๐Ÿ”
Keep working hard anon! Master Gabe needs new yachts for his fleet.
Replies: >>533795214 >>533795215 >>533795438 >>533795569 >>533796010 >>533821608
Anonymous
8/3/2025, 5:22:46 PM No.533795097
How does it feel when you noticed your game is generic?
Anonymous
8/3/2025, 5:23:01 PM No.533795129
>>533784616
it's been extremely cringe watching my generation (millennials) doing the same embarrassing thing as prior ones where we adopt the retarded new words of the zoomers and more recently perhaps even of the alphas. I will never use most of these terms, at least the redundant ones that we already had good terms for. I will age with some amount of dignity.
Replies: >>533796675 >>533815682
Anonymous
8/3/2025, 5:23:45 PM No.533795214
>>533795016
Honestly, great work Gabe. I was hoping at least a couple dollars from my hundo was going towards improving steam and the submission process but I guess this is cool too!
Anonymous
8/3/2025, 5:23:45 PM No.533795215
>>533795016
I'm proud to finance science
Anonymous
8/3/2025, 5:24:05 PM No.533795245
>>533793619
I don't think that'll deter Indians, AI can probably generate a fake selfie and id
Anonymous
8/3/2025, 5:25:36 PM No.533795404
Anon, Godot's way of Coroutine makes me feel stupid.
Replies: >>533795558 >>533795701
Anonymous
8/3/2025, 5:25:57 PM No.533795438
>>533795016
>Neha Tandon Sharma
>range from โ€ฆ, a โ€ฆ, and even โ€ฆ .
range TO what?????
Anonymous
8/3/2025, 5:26:59 PM No.533795558
>>533795404
Multithreading is usually a bit tricky
Replies: >>533795701 >>533795702
Anonymous
8/3/2025, 5:27:03 PM No.533795569
>>533795016
more like MasterCard Gabe
Anonymous
8/3/2025, 5:27:25 PM No.533795609
65408904890489048908
65408904890489048908
md5: 6bce129b0ecd4b2ddc3ce8b1f2b4d6d9๐Ÿ”
>Devlogs bad, influencers good
Why do I have to rely on others to get anywhere...
Replies: >>533795798 >>533796164
Anonymous
8/3/2025, 5:28:19 PM No.533795701
>>533795404
>>533795558
I will not be baited. I will not eat the bait.
Anonymous
8/3/2025, 5:28:19 PM No.533795702
>>533795558
Awaiting doesn't feel like multi threading to me.
Anonymous
8/3/2025, 5:28:19 PM No.533795704
10cdaa05ddea2d73851c404318d5da41
10cdaa05ddea2d73851c404318d5da41
md5: f2491cea71cde4f647fb365519ced39c๐Ÿ”
I'm on my first Game Jam and we got a really fucking cool idea, but as a programmer I don't know where to start.
Any suggestions?
Replies: >>533796003 >>533796358 >>533796456
Anonymous
8/3/2025, 5:29:15 PM No.533795798
>>533795609
my twitter posts aren't popular but a single youtube video with less than 2000 views got me like 15x more wishies than twitter has throughout like 2 years in development
Anonymous
8/3/2025, 5:30:59 PM No.533796003
>>533795704
Do you even know what engine you're using?
Replies: >>533796075
Anonymous
8/3/2025, 5:31:02 PM No.533796010
1731327419193849
1731327419193849
md5: 4176411a2b40cd93c1f744e6acc68af4๐Ÿ”
>>533795016
Bioshock, but it takes place on a floating city that is a bunch of yachts tied together as a high tech version of pic related could be fun
Anonymous
8/3/2025, 5:31:38 PM No.533796075
>>533796003
Yeah, Godot. We're doing a 2.5D game based on one of my favorite games.
Anonymous
8/3/2025, 5:32:24 PM No.533796164
>>533795609
aaaa finally a list of festivals I hope I can make something of that
Anonymous
8/3/2025, 5:34:14 PM No.533796358
>>533795704
>think what features do you need for the game.
>then what mechanics you need to support features.
>keep breaking down the mechanics until you find the most basic parts.
>then you start there, pussy
like if you are making a 2.5D game like a sidescroller for instance, you need a camera that follows the player and movement.
so you start there and make your way up till your get to the features.
Anonymous
8/3/2025, 5:35:17 PM No.533796456
>>533795704
What's the idea like?
Anonymous
8/3/2025, 5:36:10 PM No.533796558
Start with programming the main menu.
Replies: >>533796814
Anonymous
8/3/2025, 5:37:18 PM No.533796675
>>533795129
Listen here, ya mug, lemme set ya straight.

I ain't usin' none o' that newfangled jabber the kids are flappin' nowadays. No "lit," no "rizz," no "sus." That stuff? It's applesauce to me buster. From here on out, Iโ€™m talkin' like a real wise guy, see? Straight outta the Roaring Twenties. Youโ€™re in my speakeasy now, and we donโ€™t truck with that modern hooey.
Replies: >>533797217 >>533815682
Anonymous
8/3/2025, 5:38:27 PM No.533796814
1724265920150882
1724265920150882
md5: 17ea58ddc4cf4c7d85c018730dc3c631๐Ÿ”
>>533796558
>start with UI
No. Fuck UI
Replies: >>533797348
Anonymous
8/3/2025, 5:42:29 PM No.533797217
>>533796675
this only seems silly because people from that era are all gone. when people from actual living generations speak in their native vocabulary it's fine.
Replies: >>533815682
Anonymous
8/3/2025, 5:43:48 PM No.533797348
i hate the godot
i hate the godot
md5: abe30dfd571a538a43142f03074bbea9๐Ÿ”
>>533796814
>uses godot
>still refuses to make a UI
Replies: >>533797414
Anonymous
8/3/2025, 5:44:18 PM No.533797414
>>533797348
wtf does being a pedophile have to do with ui?
Replies: >>533798129
Anonymous
8/3/2025, 5:50:56 PM No.533798129
>>533797414
I'm afraid I have no idea what the fuck you're talking about, sorry Anon
Anonymous
8/3/2025, 5:51:00 PM No.533798134
my generations words are banned everywhere but 4chan
Replies: >>533798348
Anonymous
8/3/2025, 5:52:46 PM No.533798331
GiVsEuTUza7csranNrXvE-1200-80[1]
GiVsEuTUza7csranNrXvE-1200-80[1]
md5: 3640e41c6f34f742fbd6e2068a769caf๐Ÿ”
therapy balatro with horses somewhere, just put them on the capsule to trick women
-pm
Anonymous
8/3/2025, 5:52:56 PM No.533798348
>>533798134
kek
Anonymous
8/3/2025, 5:53:39 PM No.533798427
educational games
Anonymous
8/3/2025, 5:53:59 PM No.533798451
>>533792282
yeah. kids do it.
Anonymous
8/3/2025, 5:54:05 PM No.533798469
girugamesh
girugamesh
md5: 4ca449e102ca84208449c0d1130e381c๐Ÿ”
Is anyone here interested in social games? Habbo Hotel, Club Penguin, Gaia Online etc. type "games", where you're really just chatting with other people in a slightly interactive environment. I feel like there were hundreds of these when I was a kid but now I think kids just chat through other games like Roblox or Fortnite?
Replies: >>533799153
Anonymous
8/3/2025, 5:56:25 PM No.533798708
1732682044986961
1732682044986961
md5: 21c5e59d2f18d6cda5a4be76a72652d8๐Ÿ”
>tfw too high int to make game
Anonymous
8/3/2025, 5:56:25 PM No.533798709
98409804890498048
98409804890498048
md5: a2387faf9abb1b97574bf62f53215dc4๐Ÿ”
>The YouTubers aren't wrong for ignoring your game, YOU'RE WRONG!
Replies: >>533798858
Anonymous
8/3/2025, 5:57:53 PM No.533798858
>>533798709
If your game fails to grab the attention of a single person, then yeah probably
Replies: >>533799343
Anonymous
8/3/2025, 5:58:30 PM No.533798923
progress
progress
md5: 58a5e915537112d2bd6015b9c95b444d๐Ÿ”
progress
Anonymous
8/3/2025, 6:00:37 PM No.533799153
rcBrS527_400x400[1]
rcBrS527_400x400[1]
md5: 3f3019060f180b5282906ec981d1c1ee๐Ÿ”
>>533798469
Habbo Hotel in VR
Anonymous
8/3/2025, 6:02:27 PM No.533799343
>>533798858
Endogeneity bros...
Anonymous
8/3/2025, 6:03:02 PM No.533799398
>>533799121
>>533799121

>>533799121
>>533799121
gogem.pro
8/3/2025, 6:10:02 PM No.533800132
valve hiring
valve hiring
md5: e969453e510d6de5354ca92f9504eeec๐Ÿ”
>>533793619
>because people kept uploading other people's games
that's the justification but not the reason
Replies: >>533802173
Anonymous
8/3/2025, 6:25:29 PM No.533801704
>>533782090
>>533782476
Well I did it. There IS an implemented gameplay loop.
The last project I released was also for that jam... 5 years ago.
I think my style of development has not changed.
Anonymous
8/3/2025, 6:30:31 PM No.533802173
>>533800132
Okay I'll bite, why did the psychologists tell Valve to demand a selfie from every new game developer?
Replies: >>533810878
gogem.pro
8/3/2025, 7:48:44 PM No.533810878
>>533802173
>why does Steam create a barrage of humiliation rituals for the losers that feed them a steak fee and 30% in exchange for no sales until they submit to a 99% discount """festival"""
gee i wonder what could be the reason
Anonymous
8/3/2025, 7:55:22 PM No.533811643
>>533753484
>slop like that
post game
Anonymous
8/3/2025, 7:57:05 PM No.533811852
>>533758068
no I'm not indian, sorry
Anonymous
8/3/2025, 7:59:28 PM No.533812146
>>533764716
post your game's graphics
Anonymous
8/3/2025, 8:23:42 PM No.533815023
>>533791882
i guess this game would look fun if I was a fat autistic 47 year old
Anonymous
8/3/2025, 8:25:13 PM No.533815192
>>533794079
also in real life too
Anonymous
8/3/2025, 8:26:44 PM No.533815374
>>533794079
that was mean of me to say im sorry bro i didn't mean that
Anonymous
8/3/2025, 8:29:00 PM No.533815610
>>533794079
>>533794417
>yfw April Fool's 2026 and your game's capsule gets replaced with your selfie
Anonymous
8/3/2025, 8:29:39 PM No.533815682
>>533784616
>>533795129
>>533796675
>>533797217
holy shit you guys are all huge faggots
Replies: >>533815897
Anonymous
8/3/2025, 8:31:45 PM No.533815897
>>533815682
you're contributing a lot to this thread. good job, anon. keep posting your valuable opinions.
Anonymous
8/3/2025, 9:20:22 PM No.533821608
>>533795016
It really shouldnโ€™t be possible to have that much money.