Except the devs don't like persistent warfare and decided to end a war because it went on too long
>>1608690 (OP)I wonder if the game will lose its playerbase once Anvil releases, I wanted to play again with an alt after the cunts banned me but idk if it's worth it.
>>1608804the canadian studios have to do weird counterintuitive shit to maintain their subsidy so probably they'll move all the hired chinese players to Anvil
>>1608842Wait, Siege camp gets canadian gov subsidies?
>>1609431Dunno if they still do since 1.0, but before that they were in fact getting money from Canada.
Probably why it took so long to get out of Early Access
>>1609431yes and they're not the only one
>>1608690 (OP)Does anvil have the regional queue? The implementation of the player limit is so unbelievably shit in foxhole that it has singlehandedly decided countless battles and crippled many strategies. The world is way bigger in anvil from the looks of it, is it broken into hexes/sectors or is there a smoother implementation?
>>1612561It might be shit but the alternative would be worse. For example in Eve online with unlimited popcap in "hexes" the prevailing strategy to win strategically important fights is to stack the "hex" with your own dudes until the servers can take no more and the hostiles can't even load into the "hex".
>>1613285We already have the same thing with clans manipulating hex population to block attacks and logi, its just the devs fault for not being able to implement a solution.
>>1616701Tinfoil.
Also, at some point the problem boils down to server performance. One of the other lessons from EVE is that if servers can handle 1000 players then players will bring 2000 next time. When the devs triumphantly then announce that 2000 player battles are possible after server upgrades the next time 4000 dudes pile in and so on. Can servers be improved? Maybe, I have no idea about Foxhole server architecture / limitations. The problem will always persist and the current queue system works well enough to keep teams somewhat balanced in n open world game.
>>1612561It doesn't, which is nice, but the tests have only had like 300-400 people max. How it'd hold up to Foxhole numbers is anyone's guess, but supposedly this magic R2 engine the devs made can handle it. I'll believe it when I see it
>>1609431canuck government gives away free money to any company that asks, there's an entire racket of tranny studios keeping afloat because of that gibs
>>1622222Check dem digits
what shard and what faction do i chose if i want to play with fellow /vm/tards
>>1622222the digits don't lie
dead game dead general ffs stop trying to necro or resurrect threads
>hurr durr bigger playerbase
yea there's more people playing truck simulator in the back line and afk campers using macros to avoid being kicked whoopty fuckin doo
>collies get a synagogue
Kosher faction confirmed?
>>1619642Yes, and devs helped them.
>>1629433The game cannot support more than 5-6k people. There is only Able that has the game's culture
>>1629433>stop liking things I don't like
Anyone know any clans on warden side that aren*t as preachy nor oppressive. I've been in 10+ colonial clans and 3 Warden ones, I'm familiar with most on surface level.
Lambda is too neurotic, I can't listen to them memeing non stop in vc and that serb fag is too full of himself. I was thinking england maybe but there are lots of turks there allegedly
I thought England was full of child molesting pakis.
Unironically start learning Russian and join NOD, lmao.
>>1634397yeah idk but its not english in any case
>>1634278You mean "old" Real Time Strategy game, my dear boomer?
>>1633912"Lazy devs that want their "healthy community" do all the work? And that is bad? Our company isnยดt called EA, Ubisoft, Bethesda, etc..."
>Americans log in
>server average IQ drops tens of percents
>>1640147It's fucking true. I'm lucky to work swing so I get to hang out with the eurotrash but at least they use their fucking brain. Literal no successful naval or flanking attacks happen during peak american hours.
>>1634373Every clan in this game bows down to troons and are leftist faggots.
>>1643079Maybe the good clans just didn't take autistic spergs like you.
>>1643112Name a single 'based' clan.
>>1643400Most clans are just small social groups of random people with zero censorship. You know, adults can play videogames without constantly yelling Heil Hitler?
>>1644098>0 censorshipYou are banned for misgendering, please be respectful to the troons spamming cum and :3
Kill yourself
>>1646226you shouldn't spam in game because reports but its still a clan issue. ex clan of mine had no issue with slurs, you just had to not be 14 year old edgy and spam nigger every time you killed someone
>>1646226I guess at the end of the day, Canada reserves to be anexed to EEUU, theyยดre share in poor inteligence.
>>1644098>adults can play video games without constantly yelling Heil Hitler?Holy fucking strawman. Even if people made racist jokes, it didn't last long and everyone kept on playing. It's the people that negatively reacted just would not shut the fuck up about it.
>constantly yelling Heil HitlerAlso projection, but in reverse. I remember some guy said a funny joke, we all laughed, the whole thing lasted probably ten seconds. But then some fucking freak chased everyone down for an entire hour over it. Said freak even sent me whispers non-stop for 10 minutes and was spamming chat to get people banned. About a dozen people got kicked for that shit, and it was stupid.
The entire chat went silent and I'm pretty sure everyone turned off their mics after that. It was like the whole hex was silent because a few lunatics were larping as the fag inquisitors.
i play colonials, wardens seem like fags
>>1646862Im not banned in game. Im saying all the discords are filled with a bunch of retarded leftists in the community who act like its still 2018
>>1648810Yes community members are still seething about the windmill of peace and 'how it makes them look bad'. These people are mind controlled and care so much about their 'reputation' in the retarded 'you are literally hitler reee' monologues coming from redditors and FOD users. Yet they are dime a dozen normies, no one knows who they are because they have no ideas of their own.
Adults are typically able to just ignore what people say on the internet. Nobody forces you to pay any attention to them. Your problem, as has been already pointed to you multiple times, is that you are a low IQ barely functioning autist.
TOTAL CLANNY DEATH
CANT GET RESOURCES
FUCKIGN LOOT GOBLINS STOLE MY CAPPED
OUTLAW
>>1608690 (OP)Is any competition yet (real competition, not the other game called Anvil "Shitty Cave System"); or we gonna still being stuck in this paradox?
>>1654200You have 3 options:
RWR
Foxhole
Killing yourself
Choose wisely
>>1655127I chose you to rebirth the Command & Conquer francise, but oh wait, youยดre a gen of whinning anti-corpo bitches, so eat shit.
>>1655127How about people like you crying when this game get sell out by a more productive evil AAA company? To bad and realistic, doesnยดt?
>>1655127I clearly see why the United States wants to anex Canada, to bring with them into the sucide club for people like you...
>>1656598>he says on a thread about a game paid for with tax payer money
>>1656606esl attack on sanity
>>1656646anon crying and being a pussy against truth
Why is foxhole just discord tranny drama. It's like fucking intcraft.
Is this game really worth it? Really thinking on getting this. Also has picrel happened in the past in this game, tank spearhead into enemy territory but then gets btfo by a counter attack
>>1660842>Is this game really worth it?No you missed its peak and the only remaining players are tranny schizos that never log off or go outside and chinese bot farms hired to keep the player count at a certain level so the devs don't lose their subsidy from Canada
>>1660842>Is this game really worth it? Yes, it's very good.
>Also has picrel happened in the past in this gameProbably, all kinds of crazy shit happens regularly, including attacks getting flanked, cut off etc.
We need more based lads like this making clannies seethe:
https://www.youtube.com/playlist?list=PLgGjLNysnIXD5qLBdJ24MdWRgZv9bcj6k
>>1661258GEG, didn't know accelerationists existed in video-games, holy based.
Is playing logi gay or keyed?
>>1661233>Yes, it's very goodkys troon
>>1661325Do you have other hobbies in addition to being obsessed with trannies (and likely being a self-hating one or at least sexually attracted to them) and camping a thread of a game you supposedly do not play all day on 4chink of all places?
Should i buy now or wait 7 days for sale
>>1660842Meh. If you want combat, keep looking. The glory days are over, everything good got nerfed. This game is primarily for people that live on discord and want to play factorio/truck simulator.
>Also has picrel happened in the past in this gameNot really. Tanks are time consuming glass cannons. Even beach landings get their shit pushed in. Arty moves frontlines more than anything else, but fuck me it takes 2-3 hours with other people to move everything around and get a shot off correctly.
>>1663621Should i watch what i speak or is it rare for you to get banned for saying slurs? I've read a previous thread and i've seen people saying they're getting mass reported by trannies and the like and getting banned. I am skeptical.
>>1663894It's all true you naive retard. You will be banned very quickly if you dare be edgy.
I've brought it up several times in threads but without any shitpostin, lies or ounce of irony, there is actual true to God discord transvestites with a small army of simps with entire channels dedicated to logging wrong think and gathering information on you for doxes or god knows what.
Worst of all these groups truly do have simps spread across leadership spots in tons of different regiments.
There is an actual troon conspiracy among the colonials to police wrongthink and keep right wingers out of positions of authority.
>>1664205So, the wardens are bettert then?
>>1664456same thing happens on wardens, they invented the techmaid faggotry to begin with
>>1664465How will am i supposed to bemyself (chud) despite all these roadblocks? Stealthchudding must be it.
>>1664486well placed gas grenades into troon artillery ops
logistic trucks of peace
Most of the time I'm just running around helping out whatever dudes building defenses and medic.Pretty nice to just drop in and go to wherever they needing qrf or defenders.
>>1663894There is a contingent of mentally ill weirdos that like to power trip and witch hunt people. I can't imagine how fucked it is on discord because interfacing with that side of the game gets fucking boring.
It's not that common, but that's the thing, the minority always gets authoritarian rule, and everyone else gets bulldozed.
Also some of the higher ranking clan members are insufferable. They WILL try to sabotage your builds, destroy your shit, and have their clan mass report and kick you. I've never dealt with it, but I've seen people get the treatment and I always try to stand up for them. It just bewilders me that these power tripping faggots except people to just run headfirst into a tank line without any sort of cover or trench network. Last time I played the game, a couple of guys were trying to build a trench, and were getting mobbed by a clannie. I just grabbed a shovel and told clannie to fuck off. Those some clannies didn't even help kill all the tanks later on because we had a fucking trench network to use for cover.
>>1664456The game is all fagged up, if that's what you're wondering. Just from experience, I've noticed that Wardens seem to be alot more mean spirited, while Colonials seem to be more laid back.
>>1666334>>1664205>>1666341Thanks bros, when the game gets on sale in a few days i'll keep all that in mind when i play it.
played the game again after a long break
new tanks are utterly soulless
also I keep getting stuck on random spots now - never happend before (!unstuck command is literally useless)
> "massive scale" persistent warfare MMO
> look inside
> every Hex but two is a 10-20 deaths / hour broken-bridge map
> the two Hexes with actual action going on have a 30+ queue
>>1672941I was at linn last week as colonial, no queue but there were a lot of soldiers on both sides but huge queue near the farranac hex, how does the hex/region player capacity is handled? Shared population between warden and colonials ?
>>1672941>persistent open-world warfare MMO>is unable to find opportunities to flank, tap spawns and open new fronts outside the main linesAnother retarded frog poster, many such cases.
>>1673071There's a hard cap of 170 (source: wiki) players per faction in a hex. However, depending on various factors (occult knowledge probably fully only understood by dev man) including ownership of subhexes and the population of opposing faction there are limits to how much actual pop each faction can get inside a hex.
>>1664205everything you said is completely true.
time for me to fucking rant about this game i once loved's cesspool community.
>There is an actual troon conspiracy among the colonials to police wrongthinkthis happened to me. granted, i was drunkenly trying to pick fights with random redditors in the team chat but before i could even blink i was being mobbed by more than a dozen trannies, gays, femboys, all taking what i'd say and running to the moon with assumptions (i.e. you le like america?? are you a le NAZI?? ermm, le burden of proof that you aren't a FWEAKING NAZI is now on you, chud NAZI!), flaunting how they reported me multiple times and encouraged their tranny clannies to mass report me, flooded the chat with ":3" (their preferred tactic of silencing things they disagree with) whenever i'd send another message. the list goes on.
i gave up on this game after that incident. policing wrongthink couldn't be more accurate to describe it.
i wasn't yelling NIGGERNIGGERNIGGER or hailing hitler in the chat, just poking the most autistic redditors to rile them up.
600+ hours put into this game and i think for a solo player it's ran it's course on what i can feasibly accomplish being just a single player.
i am just so fucking embarassed to see that the community surrounding the game is THIS fucking gay.
FUCK.
>>1673091this isn't ever what happens in foxhole you child grooming psychopath
>>1673453Not if you are bad.
> Airborne is the next chapter of Foxhole that expands the massively played online war game from land and sea to air
what are the odds of this not ending as another FOTM abandonware?
I can count the times I've seen people use flamethrowers, armoured trains or combat ships on one hand
>>1676934Flamethrowers are actually pretty good between the range boost a while back and the stamina/speed changes in the last update. Still pretty niche, I know they're intentionally bad because they can cheese buildings but the low ammo and huge weight really makes them a lot less fun to use against infantry. They work great at close quarters trench fights at night, the flames are instant kill, have AoE, can't be rezzed, has perfect accuracy, and has a big-ish magazine. Last I checked you can also fire flamethrowers from an APC, which can be pretty strong. I agree that the combat trains are weak, they need an armored locomotive to go with the combat cars. They could add some AI rifle gunners to the infantry cars or combat cars as well. Ships get used but pretty much just for quick bombardments, the investments to make and maintain them is so high that people rarely use them except for fast, safe attacks. I think big ships were a mistake, we should have gotten a better variety of small/medium ships like gunboats, they even took away the one variant gunboat we had.
>>1676934>I can count the times I've seen people use flamethrowers, armoured trains or combat ships on one handYou obviously don't play the game then. Of the things you listed only battle trains aren't really used seriously.
I never got this game but I've been following it on/off for years. Am I missing out on anything?
>>1680467No
I put 60 hours into it and regret all of them. The game is a slog and you can't do anything of the cool big operations or play with fun toys like tanks unless you join a clan which are all gay
>>1680477That's what I thought. Seems like you can't have fun unless you're in a clan which is fucking gay.
The only thing here gay is you, samefag.
Hey I've been checking the reviews on steam and there are a lot of vets with 1k+ hours that state they've been permbanned for nothig or been falsely reported and the devs ignored them, I even heart Bismark was banned.
What's going on?
Is this actually fun? I've been thinking of buying it for a while and now that's on a small sale i've only seen people complaining so i really don't know if this is something worth coming back to or if it's league of legends where people just can't stop coming back
>>1683877The gameplay is fun, it feels like playing CoH but you're a single soldier, not a squad.
There are lots of weapons and veichles and the perpetual warfare thing is very cool.
But the game has become more and more clan based over time, there are a TON of veichles you won't get to use unless you're in a clan or clanmen let the public use them, logistics have become a huge chore and all the average player can do is basic stuff.
The community is the worst thing, the active users are always some faggots on the spectrum, you can notice it in the global chat or just by checking the steam community hub, with Wardens being full of crossdress fetishists and colonials full of troons and furries.
If you act edgy or insult them you seriously risk getting permbanned, but you can also just get falsely banned and banned if groups mass report you, sometimes appeals might not work.
You can probably still enjoy the game, but you'd better look for a clan and make sure to completely ignore the chat, except for the channels used for logistics and strategy.
>>1673280This guy explains how the community feels like.
>>1684056Oh shit, thank you anon, i didn't see that post before, fucking hell.
>>1683778> heart Bismark literally
who?
I played Anvil Empires.
It's not very good.
>>1684854It's in Pre-Alpha nigger, you are eating dough and expecting it to taste like bread.
>>1684665Some collie loyalist who was known for building crazy complex trenches and defence systems.
>>1684871Quit sweeping for your Canadian subsidy scam game, troon. This isn't reddit.
>>1684950>>1684665Beyond that he was infamous for knowing all kinds of bugs and exploits about building. And instead of just reporting them he kept them a secret among his friends group like some kind of dark magic to be used at the right time. And all that did was have him using overpowered bugs in unimportant or forgettable fights and then being reported by the wardens or his own team. Which of course looked poorly on him when it was an open secret he knew a lot of exploits.
>>1683877Honestly this game has almost died dozens of times over the years. The continuous updates have barely kept interest going. Once airborn comes out and it's more of the same slop as naval and the past tank updates the game will die. As of now half of the front line hexes on the main server are barely moving and nothing happens outside of about 3-4 peak hours when americans come home from wage slaving/school.
The entire queue system is killing the game. It's impossible to do fucking anything organized like a tank column or naval invasion leading to people leaving leading to empty hexes where no fighting happens. Why the devs hated the idea of overwhelming force is beyond me. It leads to these boring and painful stalemates. The only thing that wins fights is one side getting so fucking bored they quit supplying their bases so they decay then die or people being too fucking bored to even bother emptying stockpiles to important fronts. Then people just raid on the off hours along all the weakpoints.
The game can be fun for sure but you have to have zero interest in ever actually winning or holding land you might take. It comes entirely down to who can't be bothered first.
>>1685137Pretty shameful but still not something to warrant a permban.
>>1685174Honestly updates actually kept the game growing.
This game used to have no more than 500 players, and it managed to consistently grow its playerbase. When I used to play, it ranged between 1.5k and 2.5k, now it is almost 4k.
I love the game but idk how it isn't dying despite the devs sucking off clans so badly now.
>>1685290>When I used to play, it ranged between 1.5k and 2.5k, now it is almost 4kOnly during peak americunt hours. It got down to around 1300 when I got on before work this morning.
>>1684871i member hearing this exact argument about 3 years ago when coh3 alpha dropped and look how that turned out ...
game needs some lone range "green ash" arty
>>1685326Problem with the anvil pre-alpha is a lot of the design choices they're making now as the groundwork for the whole game are retarded and weak. Just look at how the last playtest war went. Devs have always been pants on head retart.
Dare I remind this general when the devs decided it was a good idea to make tanks only run on petrol when petrol was still a pain in the ass to make.
>>1685351I requested access more than a year ago and never got to play it, what's wrong?
Judging by how people described it, it seems like it's a mess to build an organized settlement.
>>1685402Problem with settlements is you have three different timezones where the slavs/euros build at one time then the americans at another then add in the chinese/aussies. It turns into a clusterfuck of no one being able to really work together and towns being a mess of miniforts roughly combined into a mess of a city.
Problem with last war is the retard devs added in a new "cultural victory" a la civilization. But the mouthbreathers didn't balance it for shit so the pagans rushed buildings and ended the war in like four days lol. I didn't even get to play besides a few hours at the start of the week.
The other problem is most people want to build their own autism forts but they build them out of the way they serve zero purpose and don't protect any chokepoints or key areas.
>>1685409The way the game works is a bit nonsensical.
It presents itself as a "Build a fort with ur m8s and defend against something???"
But what it actually is is Foxhole but the logi and production side is about 20x more autistic.
I guess people might eventually get that you're not supposed to build a little homestead and have a nice little farm and maybe do some mining. But instead, that you're supposed to be a "We just mine iron" homestead, and then you mine iron and transport it to the "We just refine iron" homestead who take it from there, and eventually it ends up on some sort of front line.
>>1685409>Problem with last war is the retard devs added in a new "cultural victory" a la civilizationWhat is is with indie devs becoming more retarded as time goes on? Cultural victory in a medieval warfare game?
Couldn't these idiots just make medieval cities to defend like Foxhole instead of this nonsense?
>>1685422>But what it actually is is Foxhole but the logi and production side is about 20x more autisticNo way that's possible. How can they possibly make logistics more complicated in a MEDIEVAL game?
>>1685436The cultural victory is more of a defensive victory, you have to build up a certain number of expensive buildings. It's a stalemate buster kind of like the nukes in foxhole but their first try at it isn't the best implementation. I'd imagine the process for making them will be much more complex in later releases, with the goal being that they create a focus point for attackers and defenders.
>>1685436>How can they possibly make logistics more complicated in a MEDIEVAL game?lmao have you seen the smithing system? Spend several hours setting up the mine to be useable, clear out the local cave wolves, grind on digging, then dumping all that iron into your smelter, which I hope you left in a spot you can dump your cart straight into there, otherwise you're taking fifty trips back and forth with a full inventory of raw ore. Then you have to heat up each bar of iron, hammer that shit into whatever weapon mold you want, cool it, then build each weapon/piece of armor at the required bench. Which there is also an RNG element of whether the item you just made is default shit or a tier 3 item making it actually useful for pvp.
Longbows require you to kill a boar for each weapon basically. Then drying the sinew on a tanning station, then collecting a special kind of wood protected by autistic giant birds, then all that combined at a work bench... for one bow. It's not only time consuming in of itself but if you add in all the hunting, tanning, mining, and having to stop to eat or cook every so often you have a convoluted mess of autism.
>>1686393Oh and I forgot also the mines routinely reset and randomize so the convenient one you have been using all day and set up to be useable will just disappear. So, you have to yet again build torches and if you dared leave any items down there like carts, pickaxes or food replace those too.
It's like the game is designed to make whats already a pain into endless hurdles
>>1686403Which I actually enjoyed this entire loop the first time I did it. Felt pretty good getting my first longbow and chainmail armor. Then reality set in of I have to do this 5 more times for my mates so we can do some fighting the next day. And then I know they're going to die since the combat system is shit, so I have to make at least two sets of everything.
And this is just for myself and my autist friends. If you're intending on trying to use your base as a forward attack point or defend it for a prolonged time, let alone intend to organize an attack of some kind, you're going to spend literally dozens of hours making enough armor for a few dozen people.
>>1686415Sounds realistic, chainmail and good swords should be reserved for clannie nobles while everyone else toils and is pressed into levies with shitty farmtools repurposed into weapons. Whether any of that is actually "fun" idk.
>>1686415>>1686393>>1686403Wow holy crap that is so much worse than Foxhole, I'm never touching logi in Anvil, tho I'm not sure I'll even try it judging by the way they're making it
Every time I play this game it's always the same boring shit
>We can spawn at this place and there's an enemy camp like two screens away
>Okay, then what?
>I don't know, we just shoot guys for a bit I guess?
>Okay, well what about destroying their fortifications
>Well, there's no armor here because clans just horde it all
>So I guess maybe we can drop charges or throw grenades
>Spend the next 2 hours trying to bum rush some faggot's Loss.jpg trench layout whilst dying to random bullets in order to maybe plant something down that'll blown up like 1 bunker or something.
>>1683877It's great. Incredibly frustrating at times but fun and exciting with all kinds of crazy stuff happening all the time.
>>1685290>I love the game but idk how it isn't dying despite the devs sucking off clans so badly now.Maybe because the majority of people playing MMOs like working with others, you know?
>>1687813lmao no one works together. Clans ignore each other, clans constantly have power dynamics and inner turmoil. Playing this game has made me realize just how much people don't work together unless forced.
>>1687813> like working with others> try to rebuild a bridge to push to other side> only like 10 BMAT left - about 5 people + 1 pushgun ready to push > *clanman shows up*> "Ajo *smacks lips* wtf you be doing here"> *he pulls out a mammon*> "the enemy wants you to build this bridge otherwise he would be shooting at you"> *proceeds to mammon the bridge*> try to rebuild the bridge > but enemy now has snipers on the other side that keep shooting at us> revisit hex a day later> stalemate still stuck at the same bridge
>>1687813>Maybe because the majority of people playing MMOs like working with othersAre we playing the same game?
Clans spend their time wasting resources to build concrete bunkers 3 hexes behind the front, hoard as many rmats as possible to build their personal tank armatas while leaving little to use for the randoms actually holding the front.
Not enough people care to scroop/build/supply stuff to the frontline bases which aren't too active, leaving them so weak the eneny can break throught easily.
I've had to steal bmats and other resources from clannie bases multiple times to help the poor dudes defending zones nobody cared about.
There isn't that much cooperation in the game on this level.
so war finna end early or what?
>>1688041Always grab stuff from clannie bases and put it to general storage.
They won't use it anyways.
>>1688041It gets even worse when clanman makes a Coalition with other clans. They all activate their bos to farm the mines and fields 24/7 and the output of whole hexes flows into stupid projects afterwards.
You need to join their Discord bureaucracy as well, if you want to build anything in "their hex", it will be flagged and destroyed otherwise.
>>1695892The devs catering to clans instead of building a proper game where everyone is incentivized to work for their own faction and not a clan is what killed the game. Clans don't even make sense lore wise, you're supposed to be a soldier fighting in a persistent war in a giant player made army, but there's no chain of command, no generals, no centralized command, and the game is dictated by unelected clan members that act like feudal kings, quarrel between eachother, and shit on "solo" players that can't even ejoy 90% of the game because it's gatekept by clans, that, above all, organize their operations on third party softwares outside of the game. There should be no clans at all, and instead either an elected groups of generals chosen at the start of the war (like the commanders in HHL or Squad, maybe with a short campaing at the end of the previous war), or, simply, a system of "quests" voted by the playerbase, chosen between multiple options given by the devs (i.e. deciding where to attack, or where to build what, and what was picked by the majority each week becomes a quest that everyone sees on their maps and you have to work towards to get commendations or xp or whatever) + the usual system of requests and the chat. Clans are bullshit and shouldn't be part of the game.
> do partisan
> sneak behind enemy lines
> collies somehow left a factory unprotected
> dunk the factory crane into the river
> run a couple meters down the road - find truck
> hear steps approaching *oh shid*
> unlock it
> manage to enter it just in time
> it still has fuel
> pressed "W"
> "you are restricted from dirving"
> wtf.jpg
> get killed by collies
so turns out that dumping vehicles into rivers gets you banned from using vehicles for 20 minutes+, even if you stole them
thank you devs, nice game
>>1701534> you will NOT play solo> you will NOT engange in partisan warfare> you WILL join a regiment> you WILL join the 'cord> you WILL "scroop" 2 hours for a one (1) Ironand most importantly
> you WILL NOT have fun
>>1701534As usual the mouth breather devs couldn't figure out how to counter something that every partisan used. And clan man seethed constantly that they were getting alted. The real trick is to throw them just off the side of a cliff to where it's not directly in the water but where they can never pull it out even with the crane.
Is there a /vg/ or /vm/ group? How can I join up with everyone for group activites?
>>1703952Yeah I came looking to see if there was still a group around, and what team were all on, but its dead in here
>>1697505>is what killed the gameThe game is doing fine, maybe it's just you.
>>1697505Its just the player's fault. For a long time there was a vibe of 'do things for the faction' with a little bit of greedy clanny. Then as resources got more scarce like rmats and comp fields and facility bullshit, you get these power hungry tranny clan leaders trying to compete and play politics against other clans within their own faction in total dick measuring contests and full on supply embargos if a clan they didnt like was operating in a region. And unfortunately yes you DO need clans to get any decent operations going to break through areas. And unfortunately to fix these issues they would need to fix human nature or rollback scarcity and facility shit and they will NEVER do that.
And voice chat being completely fucked for years also sucked. We used to have a brief period where tons of frontline players on a map would mostly all join up in voicechat. Then everyone abandoned that for the squad system to squadlock vehicles and now no one talks except to their own clan or squad, and no one creates temp frontline squads because the leader ends up getting passed to an AFK or whatever.
The game was more fun with shorter wars and smaller maps. I think the 3x3 grid of map might have been the best in terms of fun but even single maps were great. 40 day slogs are not interesting or fun.
>>1660842There was a war sometime in the 70s I think where wardens had captured tempest, allods, and were in shackled chasm pushing silk farms. But they didnt build / didnt have time to build anything with ATG and Mercys Wail was the start of T2 AI (no AT guns built). And colonials got falchion spam and rolled us all the fucking way back to Isle of Psyche in tempest in like an hour, shit was brutal.
As for tank spearheads it doesnt typically work that way because you tend to need 250mm tank rushes or sustained 150mm arty on enemy concrete bunkers to break in. Theres been a few tank zerg fights like around Feirmor i remember i once followed a ton of them with a petrol tanker. But I mean even then you still had infantry support running with them, and it only worked to delete enemy armor and T2 trash bunkers.
>>1703952>/vg/I'm a new player but the way people complain about trannies ITT I would not get anywhere near a /vg/ clan. Speaking of, are there really no normal clans?
>>1705066>Then as resources got more scarce like rmats and comp fields and facility bullshit, you get these power hungry tranny clan leaders trying to compete and play politics against other clans within their own faction in total dick measuring contests and full on supply embargos if a clan they didnt like was operating in a region.they legitimately started creating HR positions and mandatory discord child grooming movie nights
I have never seen a playerbase as completely fucked up as Foxhole (though I heard bad things about Webfishing or whatever that was)
Please don't support Canadian game dev scams
>>1705466You might find a few that let you get away with being slightly based (in private as long as it doesnt affect them) but if tranny clans see you saying something they dont like in the world chat, they will complain to the clan leader to try to get you removed and most of those leaders give in cause they dont want to deal with it and are spineless, or they got bored and quit the game already, or they dont do ops anymore. Almost everyone else has explicit no heckin racism/no misgendering policy
Good luck!
>>1706119>no misgenderingNot saying nigger is easy but this is fucking hardcore mode
>>1706236I remember telling a tranny he should be in an asylum.
He and his friends started telling me to kill myself and a couple of days later I was banned for 2 weeks.
Sad how a war game was hijacked by such social rejects.
>>1706290And somewhere there's a log of your username on Discord. If you use the same one elsewhere...
>>1706871Ohh wait it's even worse now because the devs made it to where you can just right click on anyone and go straight to their steam
Thanks for this thread. I will never touch Foxhole or Anvil after reading it. Such shit games. I'm surprised any of you play this garbage
It's like someone looked at mmo skinnerbox games, and thought of how to take the worst aspects and turn it into a new game, and then stretched it out to several more hours, then days, then weeks, but without adding any new mechanics (shallow game) to fill the new stretch of time and scale arbitrarily (persistent, seriously?) required to complete a single 'match' (as opposed to fighting normal battles or skirmishes, wtf?)
These are basically only good for terminally online freaks. If you want a sunk cost fallacy game go play a BR or SS13 or something
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The groomers got me. Perma banned. A super obnoxious tranny obsessed with me routinely had their clan mass report me for calling out hardcore gay ERP obsessing over feminine boys, boy pussy and their cum in chat as grooming.
Showing opposition to chat being a dedicated gay furry ERP chatroom is apparently hateful.
Im moving on. I had >5k hours in this game.
>>1708549What was his name?
>>1708549Also the fact that you can be completely cut out from this game you paid money for it is total shit. there's not even a solo or anything so you can never play this game ever again yet you supposedly own it that is complete nonsense.
>>1708683ROPE [COMMIE HUNTER] is my name. Warden loyalist, one of Callahan's most loyal soldiers.
I was a beacon of light against against the relentless grooming / gay ERP in world chat.
I am almost positive it was SSe clan that got me perma banned. The tranny that hated me in their clan was called trishaowl. For over 10+ wars this individual would stalk me in game, routinely team kill and run away, call me a Nazi (I guess not like communism makes me a Nazi?) and shit talk me non stop, tell others to report me in region and started using their clan to mass report me. A few other crazies in the past tried doxxing me (such as ThermalViscosityBreakdown) taking screenshots of my steam and accuse me of being a nazi because I used to play a lot of WW2 milsims and because I dont like commies. This Thermal guy would message all foxhole related discords and encourage people to report / not play with me (I had a lot of people messaging me saying this guy is trying to get me banned). Absolute loser.
I dont care if someones a tranny, gay or w/e (I just get annoyed with the nonstop gay ERP spam in chat) and am very easy going with everyone, but this person is actually crazy. I actually tried contacting other SSe members and saying I dont want drama, get this person (Trishaowl) to stop stalking me in game / team killing me and the other SSe members ignored me. This person just got more aggressive and when ever SSe was in the hex I was in they would all mass report me / shit talk me. I eventually had them all muted.
Last time I played before being banned I was in Chlastra, a friend of mine accidently team killed me twice and SSe all mass commended him and hes like "lol why am I being commended" -sic and im like it was probably those SSe groomers. He confirmed it was them commending him for tking me.
Pretty sure they all then mass reported me for calling them groomers.
I made a siegecamp ticket but I have no expectation of them accepting the appeal.
>>1708765https://medal.tv/games/foxhole/clips/jYC265MpuTBSz0SFO?invite=cr-MSxuRDMsMTcxNDcxOTY5
Say good night to the bad guy!
>>1708765damn I know you, I played with you a couple times in your squad when you went colonial Previously. The name always made me laugh
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>>1708803Hell yeah dude. I only played Collie once on a break war. I found it hilarious as I kept calling Wardens collies as I am so used to playing Warden.
Ive met a ton of people in this game and made a ton of good friends. Im looking at old footage as I make my final good byes and update friends on my missing as I have no expectations the devs are going to unban me. They will likley note my case as "answered" on Monday when they are back in the office and ghost me. Look how they did badmanlarry and others.
Real shame.
>>1708816Well Larry was never banned after years of being a dick to people, which I couldnt care less about, but what bugs me is they didn't ban him until he started shit talking the devs on Stream that's what got him permanently banned.
But I already know they're gonna take one look at your name and those Canadians are never letting you back.
>>1707853>I'm surprised any of you play this garbageBecause it's not garbage, the game is nice and I love perpetual warfare.
It's really just the community, and the devs constantly pandering to clans instead with worse and worse logistics.
I love the game, sad to see it hijacked by the most pathetic faggots imaginable.
Can't play 1 fucking minute without a creep talking about traps or other gay shit but the moment you display your disgust you get in trouble.
Unfortunately I'm still thinking about alting just to play again, I really liked it, maybe those Foxhole accounts for 7$ on G2A are legit?
>>1708765>I dont care if someones a tranny, gay or w/eJust because you don't take an interest in faggotry doesn't mean faggotry won't take an interest in you.
-Pericles
>>1709794This has basically been my entire time on Foxhole. They are so aggressively prevalent you cannot simply ignore them. But if you dare call out the fact they're being weirdly oversexual that somehow is attacking their inherent identity.
I've seen people mention it on this website for years but it's completely true, a lot of these people entirely base their personality around sex and it's pathetic and impossible to tolerate.
>>1709269>Unfortunately I'm still thinking about alting just to play again, I really liked it, maybe those Foxhole accounts for 7$ on G2A are legit?They hardware ban
>>1709984>They hardware banUnless they changed it that is entirely a single folder in your app data. just have to delete the entire folder there and there's no problem
>>1708827Well if I recall correcrlt he accused a 12 year old squeeker of being an alt, yelled at him, and told him to kill himself. I think that was the straw that broke the camels back
>>1708765You took a ban and I left the faction after basically quitting for the longest time ive been playing. Rip. If it wasnt a siegecamp ban and was only a mass report it shouldnt be perma so im guessing you went off on them in chat (justifiably).
These trannies and commies are really enraged right now due to the trump win. They're basically getting groomed into domestic terrorism and firebombing teslas. They're screaming about tariffs or whatever the current thing is they're supposed to hate (other countries putting tariffs on the US is okay though). Being encouraged to key cars or put up posters leads to them being comfortable with ramping it up to molotovs or bombs. Tons of prominent people getting doxxed and swatted.
What pisses me off is that so many 'normal' people tolerate it all and I kind of hate myself for not calling them out more.
>>1709984>>1710034I was curious about how people alt in this game, so I went on UnknownCheats and asked, this is what I've been told to do:
>Install Technitium, which allows you to spoof your HWID>Buy foxhole(preferably with VPN) or buy an account>Use it whenever I want to play on my alt account and turn the spoofing off when I want to go back on my mainThat's apparently how you can alt on foxhole, which explains why it's so easy for alta to come back over and over again.
I feel ashamed of wanting to try this but sadly Foxhole is the only game that scratched a lot of my itches at once.
just started playing, why are people so pissy about the devs ending a war that was already won, from the videos I've seen before they end wars early from bring the points down somewhat frequently
I switched to wardens because it gave me the option and now I can't dpeloy anywhere because of the queue time
>>1711906>why are people so pissy about the devs ending a warJust general autism.
>they end wars early from bring the points down somewhat frequentlyIt doesn't happen often and especially the main (Able) server war ending early was very atypical. The two early ends close together (on different shards) was pure coincidence.
>>1712323Collies are low pop this war so you are just seeing the result of that. Typically the factions are much closer in pop and you don't run into hell queues too often.
>>1712504Gonna get even worse because a ton of collie regiments are gonna go warden
>>1710388the tranissaries are fundamentally the ultra-zealous shocktroops of the American Democratic party, and by extension any left-wing-aligned political coalition within the American sphere of influence (read: everywhere west of Belarus). the whole reason for their Golden Calf status is due to their usefulness to the Democrats as a reliably loyal activist class with little inhibition and little to lose.
the entire purpose of troonism as an identity is that it is a sure, difficult-to-fake sign of in-group loyalty: while most people in any political coalition are either just sycophants or do no more advocacy for their group than voting every 4 years, troons' obedience to their coalition is such that they have been willing to undergo an irreversible hardcore bodymodding process that turns them into a Stalker from Half Life 2 to prove for sure that they're in it for the long run. if regime change occurs and non-postmodernists take power, any limp-dick bureaucrat with dyed hair and "he/him" in his email signature can just stop doing those things to cozy up to the new regime, but the troon isn't putting his dick back on. he's stuck. his ass and soul belong to Novo Nordisk and the DNC and there's NO going back. their successes are his successes, and their failures are his failures.
so now that regime change is actually happening and the political order that created them has to choose between fading away or walking back their bigger ideological excesses to better court normal people, the Sophies and Liliths of the world are in a VERY tenuous position. if the Dems do sink or disavow them, they will lose their clout and sinecures and will go into the future decades being viewed the same way we view victims of the Thalidomide tragedy. so far they could be depended upon by the DNC to parrot whatever message say needed and protest whatever legislation they needed, so now that they are backed into a corner, desperate, and probably panicking; things might get VERY zany.
>>1707853tee bee aich, 4chan always gives a very pessimistic view of a game in the same sense you see guys with 2000+ hours in DOTA or something saying "this game sucks so much, I fucking hate it" before starting it back up. Foxhole has it's problems but if you're of a certain personality type that is too autistic for fast arcadey stuff like Battlefield but not autistic enough for ARMA than it just "clicks" with you and you enjoy the slow, sprawling nature of it. backline logistics is relaxing and if you're no-lifing it at your own expense because you think you're individually responsible for the logistics of your entire 2,000~ man faction than that's on you and not the game.
I'm not sure about Anvil, though, since I've never played it, but Foxhole sort of treads a fine line between being too slow to be fun and being too fast so that it's purposefully wonky controls and combat mechanics can't keep up with it becoming a top-down team deathmatch. Anvil seems to be on the "slow" end of the spectrum from what I've seen, and the way it's logistics is set up makes it seem like the Foxhole issue of a small elite of clannies keeping all the fun toys is going be present and even worse.
>>1714649>so now that regime change is actually happening and the political order that created them has to choose between fading away or walking back their bigger ideological excesses to better court normal people, the Sophies and Liliths of the world are in a VERY tenuous position. if the Dems do sink or disavow them, they will lose their clout and sinecures and will go into the future decades being viewed the same way we view victims of the Thalidomide tragedy. so far they could be depended upon by the DNC to parrot whatever message say needed and protest whatever legislation they needed, so now that they are backed into a corner, desperate, and probably panicking; things might get VERY zanyYou ignored Peter Thiel's faggot troon circus at Sovereign House, which while definitely not DNC are very definitely stillTrotskyites
Appeal denied as expected. I sent a final F U saying siege camp is protecting pedophilia and groomers.
>>1715449Do they even actually review the appeal or just send this without giving a single fuck?
They're also ignoring my requests to see my data pursuant to GDPR.
>>1712800Perfect time to play collies then.
>>1711906If you're referring to Charlie War 9 it's because we (the collies) were already on the offensive in the east after we had retaken Maiden's Veil and captured Spitrock which broke the Wardens central defense and allowed us to push up from the Deadlands and further east from Stlican Shelf with relative ease. It also also allowed our eastern fleets which had been sitting in harbor for the most part since the start of the new year to sail up the rivers to Viper Pits and the Warden backline along with attacking their eastern coastal territories unopposed during the final day offensive. A Pearl Harbor style operation earlier had wiped out a significant portion of the Warden navy on the western front and they had to move their ships around to make up for the losses, allowing the war winning final day offensive to take place.
https://www.youtube.com/watch?v=MgAkq9N_c4M
https://www.youtube.com/watch?v=EmvmFOyRaKg
I haven't touched this game since 2017, what side should I choose?
>>1717255Charlie War 9 Warden here, the real reason for your Victory is that many of our biggest regiments left for Able after the Ulster nuke fell. They had a melty in discord about clan hoard stockpiles, Able War ended and they just left. Our NA timeslot was extremly understaffed afterwards and we got nightcapped to dead.
Destroying ships also wasn't as significant as you think, we had nearly 70 large ships at one point, whilst only getting 1 Frigatte fully crewed.
During the last day of the War some clans made their Battelships public and randoms yeeted them against skilled Collie crews. Battelships staffed with Sgts or lower, just thrown away for fun.
>>1720869Warden for Infantry and Navy gameplay, Collie for tanks and to do PvE.
>>1720900Manpower issues, still a legit defeat for you
Gotta keep that morale up lil nigga
>>1721363Specifically manpower issues due to attrition, which was one of our strategic objectives for defeating you
https://en.wikipedia.org/wiki/Attrition_warfare
>>1721363Mostly the mutts left on our side, which meant that we got nightcapped over and over again. The game really makes you racist against mutts after a while.
>>1721408And Chinese, they always show up in the middle of the night for us Americans, them and the Russians but Russians are way cooler than the Chinese and can actually speak english some of the time
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for some reasons I have the itch to play again after 2-3 years
I will wait until the next update I guess
I will be in the next 10k players war
>>1722249Airborne comes out this summer, it will be over 10k easily.
>>1722249just remember to not talk back to the trannies or you'l be in trouble.
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>>1722424so what have I been missing? and what will be in airborne?
>>1722543thank you for the head up. I just ignore them and never do what they want
>>1722424I don't suppose planes crashing into structures will cause damage to them?
>>1720900>nearly 70 large ships at one point, whilst only getting 1 Frigatte fully crewed.Yikes, builder/clannie hoard autism is a hall of a drug
>>1723895This shit happens every War, funniest is when devman announces the end of a War. You will see so much shit the moment after, it's unbelivable.
how do I play this shit I just bought it
>>1730944If you've done the tutorial island stuff to get the basics of infantry fighting, pick a frontline, preferably not on a bridge, and start fighting. Helps if you have friends who play, if not try to ask for help from people in local chat, you can learn fast that way. If you don't want to fight, you can also do logi. Most basic level of that is just driving a truck-full of supplies that are needed on the front, which you try to get from the nearest location. Again ask people in local chat, they can help you out, don't engage world chat. You'll figure it out fast. Don't join a regiment right away, learn the game first, and if you are interested in a certain aspect of the game like tanks, naval, arty where regiments are a sort of necessity unless you are willing to no-life on this game, then join. If you have any other questions, then just ask here.
>>1731265Naval seems super fun, how do I get into it? Do I need to join a naval squad/regi?
are there furry players? I want to play with furrybros
>>1733009If you want to run anything bigger than a gunboat, then yeah joining a regiment is necessary. Plenty of furries in world chat man, I wouldn't be surprised if there is a minor furry naval regiment.
>>1733009>>1733031I'm from the Sea Foxes and yes, we do accept under 18.
>>1720900Siege Camp should just spawn supplies and vehicles that can't be reserved at storage facilities. Let the autistic logi grind continue in the backline, but ffs, the last time I played this game, it was several hours across several days before I even saw a tank, and this was nigh late war at that point.
>>1733973Battlefield type games have done that way longer than Foxhole types have existed and you still have elitist assholes and clans insisting they get the tanks/planes.
I don't know why the devs keep putting so much focus on vehicles when the top-down camera view and rough terrain of the world map would logically make it very difficult to pull off mobile warfare. I guess that's why they have to nerf the hell out of infantry weapons (who should have an advantage in the terrain) while making tanks nigh-impossible to kill on-foot.
It shouldn't take over half a dozen RPG hits to immobilize a single tank even when attacking the less-armored spots. Real life tanks are easily taken out with a single shaped-charge blast from the right angle. The only way for a Foxhole infantry squad, even with the right weapons, to take out a tank is if the tank driver is retarded and over-extends so the squad can put a dozen sticky bombs and RPGs into the massive damage sponge before it retreats.
The game was clearly originally designed for trench warfare with the top-down view, infantry cover system, and focus on building bunkers, but now it's considered griefing to dig trenches outside a select few situations because the devs went all-in on mobile warfare so the frontline could easily fall behind your trenches by the time you finish digging them. It's really fucking retarded. And it makes the clan problem even worse because clan trannies are the only ones who will have access to armor. If you play solo or in a small group, the small arms and light vehicles you have access can't do shit against the heavy tanks that clannies have so you're stuck either doing partisan shit, logi, or manning inactive fronts where you won't face an entire armored division.
Why make a game called "Foxhole" if you're going to punish players who dig foxholes?
>>1740639If tanks are bad, wait until we get the air zerg/doom drops like in Planetside.
>>1740639join a clan you chud.
you WILL ERP in discord with furries.
>>1741042Ok, but my handle will be GhostofLowtax.
>>1740639They need a way to separate the production of lighter and heavier vehicles. There should be lots of relatively fragile light vehicles being fielded, but because the biggest bottleneck for logi is manpower rather than resources it's actually more efficient to field only heavier vehicles. For the price of a medium tank you could field like 7 or 8 field guns, ACs, etc, but it's not worth it because it's just such a fucking hassle to get extra vehicles where they need to go. Need a cheap field depot building that can unpack vehicle crates, the sheer buttfuck of handling large shippable items really needs to be reconsidered.
>bonehaft nuke
c'mon, guys lmao. the vp at fisherman is right there
>>1661258The comments on this guy's videos are almost as good as they are:
>People venting their own new/small player experience with clannies>"It's cooperative, that means you agreed to be my slave.">People telling him to set his account private and change his name after each ban.>"Wow, no life virgin wrecking my twelve hours of grinding for the clannie hoard.">"But you're hurting everyone and by everyone I mean everyone in my clan."It all makes me wonder how many of those, "alts" are actually mains.
>>1741885Imagine trains actually being used to supply the front with field guns. What a dream
>>1742743It's happened but most land man that run trains are too much of pussies and hoarders
>>1643079No they don't. They don't broadcast they don't fly with it though to avoid mass reports. I know quite a few Warden clans that don't bend the knee.
>>1683778I'd love to see Secret Bismark banned into oblivion. I'd piss on the grave. That being said, people getting permabanned is a myth. It's a VERY rare thing to see.
>>1646226This is 100% correct. I had 5k hours in this game (ROPE COMMIE HUNTER) and was perma banned by a tranny who was a serial stalker of mine who routinely used their clan to mass report me where ever they say me.
Some people didnt like my disdain for the non stop gay furry / feminine boy ERP spammed in chat that I labeled "grooming".
I considered alting but fuck it, fuck siegecamp im playing other games im not paying them again. I just missed the big operations with randoms. A week before being banned the back to back SEALION naval landings with 80+ randoms was an absolute blast
>>1733009Isn't your image some kind of bug/eldritch horror more than an actual fox girl?
>>1742862I got permabanned after the windmill of peace incident.
This thread is hilarious. Been playing the game for 12ish hours and already experienced everything I'd hoped for, included crazy tank battles and pushes, big naval battles with 5 gunboats vs a frigate, all the while walking by people doing stuff like logistics, even a fully crwwed submarine. Anytime I get lost a friendly person will offer to help or tell me to hop in the truck and bring me to the Frontline where crazy large scale fighting is happening. The voip is funny and people are cool. I haven't encountered a single tranny. You people are clearly butthurt perma-banned chuds that said nigger in chat and the rest is history.
>>1686393>Describes smithing Yep, that's how it works, retard
>>1741885>what is fuel consumption
>>1752560Yeah you haven't played the game enough to see all the cracks. You'll see everything in this thread and worse. Making up straw man's based on your baby's first day of game play is absolute ignorance and asinine.
>>1752560oh look
kiddie first day at the pool
>>1752878>>1752896Again, the game is exactly as advertised and you're just butthurt because you've been banned.
Clannigers killed Foxhole
>>1753346I still play this game every day and everything that has been said in this thread still stands.
I know you have bilateral thinking because of your autism but people who complain about this game aren't the ones that are just spamming the N word or getting banned constantly.
we're the ones in game every day running a coal liquefier, making your shitty upgraded tanks, keeping a constant eye on the outnumber of shirts at the meat grinder so it doesn't completely collapse because you people can't take 10 seconds to look around have some self awareness
>>1753677You don't fucking know me. I was hauling 75mm from the train yard to the front line for 3 hours yesterday, allowing our massed artillery to repel an offensive.
>>1753681lol
You do have autism. I never accused you of not playing the game I accused you of being an idiot who doesn't know about who is complaining about the game.
>>1753684Stay mad faggot, at least I'm not so pathetic that I spend my life playing a game I don't like. lol!
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>>1740639>now it's considered griefing to dig trenches outside a select few situations>If you play solo or in a small group, the small arms and light vehicles you have access can't do shit Yea this shit is was I stopped playing the game. They didn't even increase the health of structures and trenches to keep up with the mission creep developers had with vehicle damage. I'm really glad I got to play this game before facilities. After that, it was a slow grind into stale gameplay.
What's the point of mass production if everything gets locked behind storage facilities? I'd be surprised if 10% of the total vehicles, even raw materials in general, get used before map reset. I've seen too many lootboxes to think otherwise. I'm not wasting my time in a game that does that crap.
>>1753346Nta, never got banned, was in clans and all that shit.
I just don't play the game anymore.
>>1752597NTA but in the context of field more light vehicles, which can use diesel as well as petrol, fuel consumption is a non issue (at least for diesel), every logi backline area always has stacks of diesel cans in the hundreds in refineries and depots. Petrol is more scarce but it's hoarded by clans who are also the only people who can mass-produce vehicles that require petrol. Fuel usage would absolutely not be a problem if light vehicles were made to be more balanced and viable through changes in production and transport.
>play rwr for a bit
>jump on foxhole
>realize non armored vehicles are made out wet paper and get exploded by a pistol
>>1754255I dunno, I like running down lone footsloggers in a basic LUV. They think you're not a threat because they don't see a gun mount so they stand still in the open shooting like it's a logi truck. My favorite kill was driving through a flamethrower stream before the guy tried to hobble away.
Warden victory baby, let's go.
>>1754942Running QRF AC is fun to mow down people near the border
Until they bring a tank or whatever because I am never getting rmats for an AC in the early war
>>1758752The warden all-terrain AC is fun for this. Honestly I think lighter vehicles need better off-road performance, stuff like motorcycles, warden LUVs, ACs, and halftracks shouldn't be so slow on on just dirt/grass. APCs could use a speed boost as well
>>1752597Fuel consumption is an issue if you're fielding groups of tanks but if you have the manpower to build, transport, and crew multiple tanks then having one guy go fill a fuel canister probably isn't going to be an issue unless you need heavy/enriched fuel for superheavy vehicles.
wardens make very strange fruit
>>1622222Dependent on which clans we are talking about.
Wardens have a lot of decent clans and early on implemented a system for ordering supplies/field claims/ settling beefs
Collies have been asshats about it with the exception of T3C (dedicated logi regi and overall fantastic to work with)
The bigger perennial regiments are elitist and have some dogshit requirements to recruit- like feeder regiment systems, discouraging training noobs and generally being anti-fun.
Collies have too many small regiments, and too few large ones.
Morale is a major issue too.
Literally SHRED and now 420st have done more for the Colonial side than most of the large fag older regiments hoarding BT's and getting their shit pushed in on naval - who then whine bitch and complain/ go doomer and break war anyway.
So yeah depending on which side you are.... clanman bad
>>1763583> 420st have done more for the Colonial side>discouraging training noobsAre you genuinely an idiot? 420ST is another of the reason why the colonial suck so much. These guys pump out so many new players and teach them the worst habits on Earth and they never get any better. they have ruined one in three new players to the point where they will never actually get good at the game.
>>1763583Copelonial elitist regiments are a massive pain to deal with, lots of entitled assholes. They aren't even good at the game, just commend boosted mutts who complain all the time. Playing Collie is hell because of all the bitching you get from those idiots.
>>1764699Both sides are full of retards who get spam commended by their regiments to high ranks and then use that rank to act like they're better than everyone. This is nothing new. Redditors were in full riot mode when the idea of resetting ranks for 1.0's launch was floated around.
>>1764718It's a lot more noticable with the Collies
>>1764541They mass recruit and get new players basic infantry skills and introductory logi training- ie Frontline building and front/midline logi
It's also alot less serious, and more "were here to have fucking fun, new players should be having fun" than sweaty clanman regiments
someone bought like 20 alt accounts and came into warden chat spamming GAS ALL TRANNIES, ALL TRANS ARE PEDOPHILE GROOMERS
One of the trannies accused ROPE(CommieHunter) of being the same person, as if half the population doesn't agree with that sentiment. It also proves they are religiously checking this thread to check in on the heckin transphobia.
Heres a totally heckin sane tranny talking about having slaves! In another screenshot they talk about having killed animals and then fantasize about writing messages with animal blood.
>>1767448eepy is also a term used frequently on the boykisser discord, you can find more information about that on the farms though.
>>1767448Although I find that amusing and even more hilarious that they actually accuse me of doing it because I often called out their non-stop ERP as grooming I would not pay GroomerCamp anymore money - even to alt.
>>1767676yeah, theres just so many leftoids in this niche game and reddit's a bubble so they think anyone based is automatically the troll alt. they also seem to be pretty clueless about anything going on or how the things are changing
one of them went pretty unhinged and got trolled into threatening rape and death threats and fedposting. easy report. probably all Hasan watchers.
>>1767461>So all my niggas...
so which faction is less gay and retarded?
which faction has less trannies and moral "wholesome warcrimes only!" redditniggers?
>>1768505Collies seem less gay in general but they have a lot more furfags. But both are still both extremely gay.
>>1768505Both factions are extremely pozzed. Maybe you find some small clan that isnt gay to play with. But I've been turning my chat to region only and ignoring everything people say.
>go collies>clanniggers claiming fields>demanding you build X Y or Z for their sole benefit>demanding you leave the hex they wanna fight in>justify botting msupply>go warden>clanniggers finding you and demoing you if you are a racist chud>constant virtue signaling>ERP in chat, cum checks, :3 checks to signal they are pedophiles
>>1768913>>1768877well, i think i will try collies again, atleast furfags exist on a varied spectrum
>>1769923*although i would really love to fuck with warden clanners with some small warden robin hood wrench type regiments
>>1769923If you swap the armband for a hammer and sickle and make the slave white, this would probably be postable on Furaffinity.
>>1608690 (OP)this game turned to shit when they started adding more maps that are connected.
>>17716713x3 world was the best time
>>1771671The game was not designed with separate maps. Border regions are in such a shit state and open to so many exploits it's unreal. Not to mention encouraging absolute cancer mentality like zoos (which never work).
>>1771671>>1771869>>1771926i remember when servers where just campaigns of people playing the set maps, and everyone knew everyone and logistics didn't take 5 maps to get done.
everyone knew each other, everyone had places they defended in rotations like a real war.
Can someone remind me of the Waifu clan drama
>>1772787All I know is anyone connected to that clan at all are the biggest loudmouth leftist shills. the kind who will rudely and annoyingly correct you if call some deep husky voiced dude a woman on instinct.
>>1772787Not sure if theres more recent drama but
Waifu is a clan of all trannies. The leader, "Kolibri Phoebe" is an Indian man who thinks he is a woman, went to Canada for university but his Indian family kidnapped him and put him in jail for his own good when he returned to India to visit.
Phoebe's note
>It's been painful this past week and the thought of being put through yet another one of my impulsive decisions. I want to do a small analysis video on the game "EVANGELION" (if I spell that correctly) in the video. He says the main character Shinji asks and gives him the attention and support even when others were suffering, maybe it's my lack of hope I plan on which is to kill my parents' hope through "Compliance Plan". I feel like I'm seriously considering the "Compliance Plan", which is to kill my parents' hope through compliance and escape that legacy. I feel like Shinji, I forget to consider how my friends feel, my mom has been generally suicidal and my dad wants time to accept. I don't know your plan lazy but I'm not in a condition to follow it. If it requires coordination with me, trust me there's nothing else then to hangout/kiss you. I don't have a phone or computer to go contact you. Out of that I plan to go to a nice safe place with my adoptive grandparents in a place called the initial. It's located by my adoptive Grans has like 20 dogs.>I feel totally alone. I am trying to pack my stuff. I am leaving my phone here. I am leaving the school. I am planning to leave the 1st of June. I will be leaving from there. I will be going to a place near the ocean. I will be staying there for a while. I will be staying there until I feel better. Some of this is OCR'd because I cant read the script in the screenshot.
>>1772893The note I OCR'd
>>1772893Phoebe being a Jeet explains so much
>>1772893to bad he managed to escape should be back in a month or two
>>1772787I have all waifu tags categorically blocked. None of those fags have anything worth saying. I fully support all trannies congregating in their containment clans for easier filtering.
>>1772917>Online dating in a nutshell.
>mfw i have go inside the bunker in order to destroy it
ugh
fine. i'll whip out the armor uniform
>>1773366This update is going to change the coastal game and all artillery. Not having to completely rely on spamming out howitzer traps is at absolute game changer.
>>1773407What are they changing about arty? All I saw was the rocket changes and adding low tier arty garrisons. The bunker buster rockets seem like they're gonna be either useless or OP as fuck. Burning buildings having their garrisons suppressed seems pretty big too.
>>1773510Well the new upgrade to the bunkers makes it to where they're absolutely invulnerable to artillery fire. It's really expensive and I guess you have to make the parts in a facility. It's basically given us a different choice of meta rather than just having to make as many Howitzer traps as possible
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Rate my build anons
>>1773697>the new upgrade to the bunkers makes it to where they're absolutely invulnerable to artillery fireExcuse me, what the fuck. How are you supposed to bust open bridges with concrete on the other side?
>>1773755Yeah I foresee it being abused heavily. The idea is you'd have to use infantry or tanks.
>>1773762And it will make the bunkers heavily weaker against them. So basically artillery won't hurt it but they'll be incredibly weak to infantry explosives
When are they going to make melee good? Taking two hits + costing stam is garbage and makes cqc which is already a crapshoot feel even worse. I'd rather have the old lightsaber bayonets back
>>1773755Flame weapons (including rocket arty) will still probably cook everyone inside. Also plenty of times in recent memory new clans have simply built the bridge and pushed it. Turns out you can just cross bridges and kill things. Vets just decided that its impossible and not worth the effort. Also when vet clans push the bridge thet get QRFd but when randoms, NOD or 420st do it, no one cares and boom you lost tomb of the first.
>>1774042420st was only able to take Fort Duncan yesterday with 9 hours of sustained 120mm shelling with 5 guns firing nonstop, and even then they almost ran out of their shell stockpile before they could open a breach. Don't feed me bullshit about clearing concrete bridge chokepoints with grit and bayonets you stupid nigger.
>>1773755There are new BB breaching weapons and rockets get way more range .
Concrete is also no longer tech locked, its way easier to get.
So what's the catch for the new bunker buster rockets, it looks like they just allow you to dunk on concrete with total impunity
>>1778230There really isn't. The King Jester has no drawbacks. It absolutely mulches anything you pointed at. Drives really well off road so you're able to flank easily with it. It has 40 meter Max range so you're able to hit anything outside of AI retaliation.
anyone got a clip of the kronus crashout
>>1779860There's a couple older ones on youtube I don't think they actually posted anything from the very recent one.
>>1778881I would assume that the breaching rockets if they breach a defense piece then stop damaging the rest of the bunker island. So thay could be catastrophic if you pull up and think you are in range to kill the whole piece, maybe you breach an ATG. Then another ATG off to the right or left keeps firing at you in retaliation while you have to move forwards or turn to hit the bunker more.
>>1779949They have enough dispersion that it's almost perfect for being able to take out an entire meta if you get at the lateral Angle.
>>1608690 (OP)Thoughts on making destroyed tanks spawn a special wreckage node that produces harvestable rmats to refund 50% of its costs?
>>1782394Such a system would incentivize teamkilling or letting nearby armor die so you can harvest it for mats and go make your own tank. I dont like it.
Wreckage is strange its like when I wanna go looking for it, its often hard to find. When im just hauling on my flatbed making bmats or delivering 60 crates to a depot I see them all the time. Hell, yesterday I got 5k comps from stonecradle cause people are in a lull
>>1782394>>1782755Blown up vehicles should just leave a long lasting husk. You can recover it with a crane and take it back to a garage and rebuild the vehicle at half price or something like that. You can blow them up if you don't think you can recover them. Encourages commitment and aggression in combat since if you win and push forward you'll have a chance to recover the wrecks. Creates a reason to send flatbeds back from the frontline and doesn't give any reason to teamkill or sacrifice anything.
In general I think it would be nice to have a few more small resource sources like the random wrecks that are generally too small for organized players to pick clean but a nice bonus for anyone willing to exploit it. Small caches of random equipment crates, sea wrecks that can be harvested for rmats and petrol, crashed ambulances with medical supplies.
Hello, I am currently waiting for the steam summer sale to get this game, looks super fun if the video is true and it's some "perpetual" war that needs a ton of micro management and coordination of hundreds of ppl. Hopefully it will go on sale soon! I'll also try the anvil stress test this 9th
>>1783158fuck off markfoot
I wonder how realistic the "frontlines" in Anvil Empires will be. From what I recall most battles in antiquity and the middle ages weren't waged on a front but rather by armies marching freely into enemy territory and laying siege to a city or clashing with an opposing army.
However I wonder if it's possible to incentivize this kind of behavior in a video game. I suppose if there is no way to build defenses along a continues frontline battles will naturally concentrate around cities and castles
>>1783086This also emulates how in real wars, if the enemy has fire control over your supply line it will slowly fill up with wrecks and become harder and harder to traverse
>>1787351>Hold LMB to rape
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>>1787351I only played during the first war alpha thing but I was very impressed by the way the combat went.
Several IRL days of small skirmishes, little raids here and there until finally both sides would get a big army, stare each other down maybe fight over road for a little bit, do a little bit of sieging and then they just go back to skirmishes.
there were so few actual full on battles they were actually noteworthy enough to be named.
Of course this went out the window when the remnant stacked up so much food and armor they were able to just keep charging us over and over again and that stalemate collapsed
>>1787806Damn, that sounds really cool. Hope it's going to be the same once the game is fully out.
Even though I'm mostly aspiring to be a craftsman in some cozy village that hopefully won't get pillaged and raised to the ground
>>1788098It won't because the developers have a vision, and that vision is called Cock and Ball Torture. Big battles won't exist because they will be locked behind hard logistic caps, which absolutely nobody but a handful of autistic G*rmans are capable of tolerating. Not nearly enough to support thousands of players. It's literally going to be clanman civil war from Foxhole, with obese troons demanding his subjects address him as liege-queen. You think you're going to get to ride big horses? Umm no sweaty, get back to the bog pits and harvest more peat so we can improve our liege-queen's hut.
>>1788250>everyone report Atreyu hes dropping horses in the swamp.
>>1788250>which absolutely nobody but a handful of autistic G*rmans are capable of toleratinghehe, good thing I'm at least one of those things then
>>1788250Autistic german here: anvil looks like more and worse logi work right now. It also has less good toys to play around with, whilst the combat relies on actual organized players. All this makes it a pain in the ass to play, when your timezone overlaps with slavs. It's bearable as a foxhole Warden, due to the amount of other germans doing logi as well.
Another issue with Anvil is that there are already alternatives. Bannerlord multiplayer offers the same niche in a 3D engine, the only outstanding features are base building and logi. Both are certainly limited and ruled by clans.
>>1788732>. Bannerlord multiplayer offers the same niche in a 3D engine, the only outstanding features are base building and logi. Both are certainly limited and ruled by clans.You remind me, is anyone actually working on a persistent world mod sorta like the one that was in warband?
Anyone here play the Anvil Empires Demo thing?
Is it just a big fuck off battle or are there logistics and shit involved?
>>1796194big fuck off battle, its a stress test
>>1796194what other anon said, earlier tests let you build shit methinks
>>1796359>>1796718Shame, moment to moment combat looks like the most boring part of the game to me at the moment.
Makes sense they would do that for a stress test though.
>>1796738I mean, it IS a medieval game
>>1796740True true, I still wanna larp as a blacksmith or caravaneer or something though.
Actually i am curious, i know fall damage exists, but if you carry a wounded player, and drop them at a fall damage height, can they die from it?
Going on an adventure outside the main keep area was pretty fun
>>1797290How is the hunger mechanic in anvil?
Too fast or too slow?
>>1797290coolest guy in this thread
>>1797308It just gives you stamina/speed buffs along with health regen.
It was slow to the point where I went an entire 40+ minute round exploring the map without it going down to the half way point. Not sure if I even want the hunger mechanic to be too intrusive as sieges will be plenty long.
>>1797326Yeah I found out that if you save stamina and wear light/no armour you can ford the small rivers and leave the keep area. I just did that for 4 or 5 rounds as remnants. Farthest out I got was close to the Weed.
My favorite part was the last siege today where the devs spawned bears in the courtyard and I got mauled.
>>1797331>It was slow to the point where I went an entire 40+ minute round exploring the map without it going down to the half way point.That's good. I think the real reason for food will be healing. I ate some bread and stood there waiting for my health to regen fully.
>>1797290>>1797331I saw exactly 2 people when I was doing this myself, surprised so few people left the square kilometer the devs intended to be the play room. People sure love their boxes, even if they fail the IQ tests presented.
>>1797331It looks pretty cool. I'll explore more when the game is actually out. For now I want to mess with the combat when it reopens later today.
>>1619863Dont most western countries do this tho? The more liberal you are the more likely you are to just subsidize the fuck out of your entertainment industry. Why? Gee goyim, don't overthink it.
>>1797331>My favorite part was the last siege today where the devs spawned bears in the courtyard and I got mauled.Should have dialed back on the bears.
>>1800954Some do what they want, others what they're told.
Fuckin' way she goes.
>>1797179I don't think it kills them, I have a vague memory of jumping off a cliff carrying someone, dying, but the wounded player was still healed.
>>1797331>Not sure if I even want the hunger mechanic to be too intrusive as sieges will be plenty long.Let it be intrusive. So you can actually try to starve the castle out. Not just assault it.
>log in to Foxhole expecting to play the game
>turns out the war is over so you just don't get to play the game, everyone is just dicking around doing "fight clubs" and they get mad if you do anything else
>swap to the backup shard thinking that hey, maybe they offset them so there's a war on the other one for people who want to play during the downtime
>nope, they're in gay baby fight club mode too
>you literally can't play the game right now
Awesome, really enjoyable
>>1810753It is shit and I hate the way they handle updates and interwar periods, but they reset both wars at once so they can launch the next update.
>>1810881I guess for what it's worth tomorrow will be a new war and I can enjoy a day or three of actual warfare where nobody has tanks or any sort of bullshit deathbunker complexes and infantry pushes with rifles can actually take ground, I really enjoyed the rare moments I got to fight in city environments and the fight was decided almost entirely by infantry players, that'll probably be over with by the end of week 1 but I'll enjoy what I can while I can
>open game
>Wardens effortlessly snipe me out of full cover in trenches
>Warden player in a full sprint effortlessly clicks on me with his rifle, but even if I'm standing still my rifle might as well be a shotgun
>Wardens have infinite resources and coordination and can build bases behind enemy lines
imagine if the devs even made an effort to balance the fucking factions
>minding my own business collecting comps in my truck
>some low-rank is having trouble figuring out how to use the crane with a flatbed
>get out and try to help him
>go back to my truck
>before i manage to get back, his friends starts shooting me
>I manage to get in my truck, then swiftly drive off 100 meters and die to bleeding
>have to re-deploy in the hex (since I am from another logi town) and hope they didn't kill my truck filled with comps
>It's still there, I drive off and come back
>they left
>the cpl who killed me left his flatbed open
>it's reservable
>I steal it and drive to the seaport of my own hex to store it
>deploy back in his hex
>he unironically types "WHO THE FUCK DARES MESS WITH US?"
kek, why are low-rank regiments so fucking asocial
he had a huge meltie in region chat
>>1812246Replace Wardens with Colonials and this post could have been made years ago.
>>1812246>>Wardens effortlessly snipe me out of full cover in trenchesSnipers aren't even unlocked yet.
>inb4 you actually meant loughcaster Infinitely inferior to argenti.
>>Warden player in a full sprint effortlessly clicks on me with his rifle, but even if I'm standing still my rifle might as well be a shotgunArgenti is the king of shadow dancing, you are just outskilled.
>>Wardens have infinite resources and coordination and can build bases behind enemy linesNothing to do with balance, collies just don't have the same good large regis.
>>1812524>shadow dancing, you are just outskilled.I should not have to no-life this game for a thousand+ hours to master the art of somehow magically snapshotting people while sprinting like a spastic cunt, or pixel hunting so I can instantly click the handful of pixels that allow me to completely bypass the full cover bonus of a trench and instantly kill whoever is in it
The aiming system in this game is so horrendously fucking dogshit it's not even funny
Hopefully, although I doubt it, the "infantry combat overhaul" with the airborne update levels the playing field so you can't flail around like a spastic retard in the middle of open field and insta-win because you have some arcane knowledge that lets you ignore crosshair bloom
>>1814943>I should not have to no-life this game for a thousand+ hours to master the art of somehow magically snapshotting people while sprinting like a spastic cunt,1) The devs already nerfed shadow dancing somewhat.
2) You have argenti rifles. You can out-shadow dance a Warden using a loughcaster.
3) Play on Charlie, it's the newbie shard where 90% of people play infantry like absolute dunces.
>The aiming system in this game is so horrendously fucking dogshit it's not even funnyThe aiming system is okay, it just takes some time getting used to.
Aside from the sniper rifle, every gun will be at least a tiny bit inaccurate even at max focus.
If the enemy is close, don't wait for focus, just shoot them. Rifles can be more accurate than you think.
>because you have some arcane knowledge that lets you ignore crosshair bloomThe crosshair bloom can't be ignored with arcane knowledge, shadow dancing is playing a numbers game where you spam bullets hoping that one of them will hit.
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>>1722249can't even hit 10k again
sad
>>1815091>shadow dancing is playing a numbers game where you spam bullets hoping that one of them will hitSo you're acknowledging that it's literally entirely RNG and that my RNG is just fucking dogshit so I don't get to play the game, period? It seems like you're willing to straight up admit the game is unfair, unfun RNG bullshit but *YOUR* RNG is fine so it's okay
Between that and the fact that rifles aren't actually fucking hitscan and you have to just GUESS where you have to aim in front of a moving enemy to hit them the game is insufferably fucking awful to try to play, although right now in the war the gameplay isn't even about rifles it's about sitting behind a HMG and holding down LMB for hours on end
It's mental how fucking bad this game is, the devs have completely butchered any amount of fun to be had
I genuinely miss when this game had NOTHING in it and the loop was "hit scraps, make rifles directly with scraps, and then push into the enemy's very barebones defenses (because that's all that's in the game) and actually take ground"
Instead now wars are now 50+ days to the point the devs have to artificially end them by lowering VP because nobody can push, ever, unless it's a massive clan coordinated push into nearly unkillable bunkers
>>1816127>So you're acknowledging that it's literally entirely RNG I didn't say that. If you shoot enough times, you are bound to hit.
>Between that and the fact that rifles aren't actually fucking hitscan All bullets are hitscan. The traceres are a visual effect only.
>Instead now wars are now 50+ days to the point the devs have to artificially end them by lowering VP because nobody can push, ever, VPs are usually lowered before update wars to get an update out in time. The last war was a break war, meaning no one cared either way.
>>1817736I got my greasy hands on a Doughcaster earlier and it's INSANE how much better it is, literally trivial to hit people compared to the argenti
At least the Catena seems to be decently accurate too although it's still a total gamble if you ACTUALLY hit anything
But I killed six Wardens trying to push a proto tankette earlier with it so it's at least better than an Argenti
I find myself almost entirely using Warden rifles whenever I get the opportunity to loot one though, it's insane how much better their guns are compared to the god awful Collie options
>>1817973Where's the delusion? The Argentina is worthless until you're stationary, crouched, and shooting a stationary/near stationary target and even then it's only maybe a 70% chance you hit your target
Meanwhile the Doughcaster hits moving targets 90% of the time even if you're standing and not fully aimed in
>Putting up watchtower in front of enemy advance out the back of my LUV
>Half-track drives over to "help" me by rolling back and forth
>Watch gunner get shot off half-track, driver floors it leaving me alone
>Guy pops out of bushes to shoot tower
>Say fuck it and jump in LUV
>Infantry guy starts spinning around in a circle
>No idea what he's doing
>Run him over
Was that the "shadow dancing" you guys are talking about? I'm still kind of new.
>>1820512motherfuckers and their LUVs
I will curse every single one of you
that rmats could've been a flatbed and help out logi instead
>>1661258>SwolebenjiThe guy who got btfo'd of Albion because he was a complete shitter and migrated to this game?
Oh, I see he is just a griefer now, man what a loser thanks for the laugh tho anon, was wondering what he got up to
>every single fucking front is just 5+ Warden vehicles that are completely invulnerable because remotely decent AT is a super late-game tech
I would genuinely like the cave in the skull of whoever is responsible for "balance" in this game who thought it would be SO much fun to fight invulnerable mobile MG bunkers that instantly kill you if they look at you and require you to be standing on top of them to do ANY damage at all to them (at which point they'll kill you anyways, back up, and cost all of 30 BASIC MATERIALS to repair)
Genuinely every single light vehicle in this game should have 500 fucking HP and get disabled by a single sticky grenade or Ignifist
I don't give a fuck if that means every single light vehicle is nearly worthless and dies if you make a single mistake, it is beyond cancer to even attempt to play the game as infantry where your only fucking hope of even coming close to defeating a vehicle is rushing it with a truck full of people and even then it's trivial to counter a truck rush if you're paying any attention at all
Vehicles in this game are 1000x more durable than they should be and the gameplay suffers for it immensely
They should cut the cost of vehicles in half and also cut their HP in fucking half so mistakes are punishable and combat with/against vehicles isn't just "Get shot/shoot once, then pull back and repair to 100% and do this for an hour until either everyone gets bored and leaves or one side says fuck it and suicides in"
>>1821232Solution: get good
Killing tanks is fun because it's challenging.
>>1821232Vehicles get blasted all the time by stickies, mines, and similar. The only thing I feel like is overly durable is the lineup of medium tanks, which are difficult to destroy for their relative cost in manpower/logi. Light vehicles should be buffed if anything, they lose their place on the battlefield too early.
>>1822760Are you playing the same fucking game as I am? Light vehicles shrug off AT rifle rounds, shrug off Ignifists, one just got hit by a captured Cutler RPG AND a round from my AT rifle and that did NOTHING to it and it simply retreated
Vehicles take NO fucking damage at all
>>1822630>killing tanks is fun because it's "challenging"It's literally impossible, you WILL not kill a tank without a clan rush
You are such a disingenuous retarded fuck who probably plays warden with broken fucking vics
"oh bro just get good you can totally outskill the guy who kills you instantly while taking 50+ AT rifle rounds/10 Ignifists/10 stickys to disable"
idk what changed but getting components and rmats is a bit easier now.
a dou can get a tank/tankette going with shells in about an hour
>>1822960I'm pretty sure this is one of the most retarded posts ever on Foxhole generals.
>>1820544LUVs are insanely cheap. 1 wreckage equals 5-10 LUVs
>>18240233 LUVs = 1 flatbed
>>1824024So? By the time LUVs are unlocked, you should be able to find public flatbeds parked in random places in logi towns.
Worst case scenario, you have to look for flatbeds at midline seaports and drive them back to wherever you need them.
>>1824026I'm talking about pre-sledge time
you have limited rmats and if any fucker built LUVs with those rmats instead of flatbed that's a retard and needs to be culled
>public flatbeds parked in random places in logi townsfucking where? those things get yoinked and never to be seen again
>>1824033Either look for wreckages, ask for a flatbed in chat or collect your own comps.
I've seen a base with 500+ rmats just sitting in it, already. The big "spenders" are the regiments hoarding all the rmats for themselves.
>tanker yells at me to help them fend off infantry
>get repeatedly run over by said tanker
>they wonder why i don't stick around them when asked
>also get yelled at for not protecting them
long respawns are annoying and i only have so much patience with someone's bullshit before i snap
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>>1824026for example
public zone
>>1824037I do collect my own comps, I made 5 flatbeds and they are gone in 10 mins
>>1824039if you don't want to reveal squad or regi, you can turn off the HUD, it's somewhere in the keybinds
>>1824040no I don't care about it
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and this is where they all ended up
25 fucking flatbeds at the frontline
>>1824051That's what I was talking about. Why don't you just reserve them?
>>1824052I'm just a solo logi man
I can't squad lock or reserve anything
>>1824054You can make reserve stockpiles at seaports and storage depots.
You can also always make a solo squad (in fact, you should) just to be able to squadlock things when you need to. You can also be in multiple squads at once.
Our frontline might be getting trashed by mortars and ISGs but I just killed a ton of infantry with hangman. Whatever lag compensation tech they added, its way easier to land hits and dunk on people. Love the hangman and making collies rage from being 1shot
>>1824054Go to a depot or seaport and click the + Icon. You can make a reserve stockpile. Any reservable flatbed or truck you can put in there. I usually get by with having 1 flatbed and 1 truck at whatever hub im working out of.
Only skill based gameplay in foxhole is tanks and boats. Infantry is literally collie skewered due to the retard nigger devs thinking indirect fire (tremola) and longer range weapons (ISG) means good asymmetry. Total colonial death to any low IQ colonial nigger than defends any of their infantry weapons.
>Colonial = Low IQ/Low skill faction
>>1685351They had ground work for the game. it was called Foxhole. Dev apologists need to hang themselves.
>>1825238Cope response for a subhuman nigger
>>1825183>infantry is le collie skewed even though Warden rifles are infinitely betterCool, even if this is taken as a legitimate argument it hardly matters because infantry is completely irrelevant in the face of nigger vehicles that insta-kill you
Early war Warden advantage is insane, Colonials have zero AT to handle Warden MG vehicles and the 40mm HAC shits on the trash that Collies can field early war, Colonial "vehicles" are just fodder for vastly superior Warden AT and vehicles
But surely late war the Colonials have better AT to make up for the fact that Warden tanks are vastly superior? Nope, Warden AT is way better and so are their vehicles, so collies just get farmed
And infantry AT is worthless anyways, even if you land a direct hit with a Bane it will do basically nothing aside from force the tank crew to retreat for a minute and repair, after which they can push back in as if nothing happened
This also leads to the other issue - tank gameplay is not even remotely "skilled"
it's just boring static deathwalls of vehicles trading and then immediately retreating once a single vehicle is hit so they can repair to full
Nobody tries to "press" an "advantage" because they'll get focused down or if the entire column advances they'll get shredded by AT defenses and lose all of their tanks for nothing in return
So you just sit there and stare at the other column, occasionally poke and get a shot off and then both sides scuttle back to their AI defense line and repair any minor damage taken
Boats might be the closest the game has to honest and skilled gameplay since you can't just trade shots at max range and then repair the boat back to full, each engagement actually has consequences and one side will eventually lose the engagement and either have to retreat all the way back to a fucking drydock or get sunk
>>1825350>muh rifleslow thought post
get the vax and hang yourself faggot
>>1825358All of their other guns are superior too, the only legitimate advantage Colonials have is the ISG which generates infinite asshurt somehow
Like sorry you got beaned by a 30mm round I guess?
>reddit tier collie responses
you both need to go back to your tranny discords
>>1825358>>1825396>actually seething this hard when the Tremola isn't even teched yetSo what, you ran into an ISG over and over and now you're mad that you got clicked on when Wardens can do the same thing with their mobile niggerbunker?
>>1825427Post hours played from Steam.
>>1821175He never got btfo'd he's literally the top dawg of Albion.
>>1826635holy shit lol actually mindbroken
thinking about returning, do I go collies or wardens this time?
gonna wait before joining a regiment
>>1824038>Clannie says his base/fac is private>Wonders why I Iet partisans burn it down.
absolutely beyond ridiculous Colonial push
colonials are losing hard in the past 2 days
what happened? actually I know. Weekend
>>1832589>Warden Weekend>Chinese are asleep>Wardens got a huge buff in the most recent patchWar's probably over though
>>1828636collies get more tanks (all falchions)
>>1832653is that tank worths a damn? I see them lining up in back line logi region
why so many of them actually?
>>1832655Mass production factories (MPFs) usually provide tanks in crates of 3, but Falchions have a special bonus where they get produced in crates of 5.
So a full MPF queue of Brigands will yield 15 tanks, whereas a full queue of Falchions will yield 25 tanks at more or less the same cost.
Falchions are essentially "throwaway tanks" that way.
That said, population becomes the bottleneck for both factions in late-game, so it evens out in that you don't have enough players to take advantage of the quantity.
>>1832632I just looked at foxholestats but not really. Colonials still hold southern callahans passage and linn
>>1832658>Wardens deploy 15 Brigands>Colonials try to deploy 25 Falchions, only have enough players for 10 because Warden outpop>lose the battle because their tanks are vastly inferior AND they lack numbersMany such cases
>>1832673>front has no armor>colonials roll up with 3 falchions>desperate attempts to sticky and kill them finally succeed>colonials roll up with 3 more>repeat for 7 straight days with no breaksColonials just dont understand that costs do matter and having cheap stuff helps.
>>1832663we lost the whole of tempest, scath passing and pleading
>>1832741>Colonials just dont understand that costs do matter and having cheap stuff helps.They are mostly selfish mutts that just play for themselves. Wardens are better because more stuff gets shared, on the Warden side you ask world chat and somebody will step up and give or offer everything ( I have seen SSgt buying SHTs) on the Collie side you get mostly nothing, unless you suck up to some coallition.
Yeah, I'm fucking done
Front where we have 4x their armor, can't get anything done though because our infantry is literally blind and retarded and can't do fucking anything
Our armor can't do anything either because they're retarded as well and wardens have infinite AT that is coordinated
Bunker base has nothing, not even rifle ammo
If you play Colonial you're a retarded fucking masochist and it's literally that simple. This faction is a joke. Wardens have 3x our pop, 3x our "vets", 3x more resources, they just sail a dozen gunboats wherever they feel like and shell us, you are genuinely fucking retarded to play Collie
I'm done. I'll just go Warden and enjoy handheld easymode with literal cheat-tier weapons, 3x the pop (every front perma-queued) and teammates that actually have a pair of eyeballs in their skulls
I'm done playing for "aesthetic" or out of some twisted sense of loyalty for when Colonial was an okay faction
I'll just contribute to the Warden overpop problem and actually get to enjoy winning fronts
>>1832741>desperate attempts to sticky and kill themWhy do you need to desperately sticky them? You have INSANELY good AT. You have the 20mm Neville super early war, you have the Cutler Foebreaker, at this point in the war you have the Varsi on your Ospreay, you have the Cutler, the Bonesaw is the best infantry AT in the game and it's not even close with your nigger tier lob over cover mechanic, you have stupidly good field AT, your tanks are way better and you get them way earlier in the war, you get a half track with an AT gun, what the fuck more do you need you have all the riches in heaven and are still not satisfied?
You have a thousand instant-win AT options that Colonials would kill to have against your ridiculously overtuned tanks and yet you're complaining you can't kill a Falchion
>>1832779>You have a thousand instant-win AT optionsNot really, the problem with all of them is damage. Colonial HP sponge tanks are just shaking off Warden AT. Devman had to give us new AT every Update because he refuses to nerf Collie tank HP.
>20 AT gunUseless since the 20mm change, unless you shoot it at Warden tanks that rely on armor to function. Damage is to low.
>Cuttler RPGDoes no real damage against more than a LT and is expensive.
>VarsiGood for tracking, does not enough damage and has a 4sec timer
>BonesawUseless most of the time or the ammo gets wasted to clear trenches, its meh. The tripod version is decent, the handheld version requires enemy skill issue.
>White AshDamage is to low and the tracking chance got nerfed into the ground. It's to weak when it matters.
>Carnyx AT/RPGIt's just good, damage is a bit low for Spathas and thats about it.
>StickiesStill the best Infantry AT weapon, just because of damage.
>AT pushgunsThe range is to low and you get decrewed fast, to many drawbacks unless enemy skill isuues.
>Warden tanksThey rely on armor over HP, they are only good because most of you use the Spatha for everything.
>AT HTMobility and HP are shit. It's a glass cannon and it won't perform on its own.It only works because Wardens work together.
>WidowIt's a logistical nightmare, fuel consumption, speed and reliance on armor limit it to operations near garages or suicidal last stands.
>LordscarGets decrewed by one grenade .
>ThornfallBest AT weapon in the game, I don't know why its always forgotten by Collies.
>EATsThey are just good, the only limitation here is logistics.
>>1832808>most of you use the Spatha for everythingThat's all we have
I'd love to use the Bardiche but it's too expensive and requires Warden levels of tank coordination to not be food (and will still just get shredded by infantry because Warden infantry always has AT ready and Colonial infantry will not clear trenches/shoot them)
The Nemesis is sort of okay, sometimes, if the enemy is retarded
That's basically it.
We have the Spatha, the Nemesis, if you're REALLY lucky you get a Lance-36, that's the entirety of our tanks. Nothing else is worth mentioning, using, or available
Meanwhile you guys get to run around early war with Scout Tanks and then all of the insane Cruiser tanks, not to mention the immense arsenal of ACs that do literally everything when the extent of Colonial AT is "try to sticky rush the Highlander before it shreds your truck with its MGs" and then if you do try to field something to deal with it, you just get blown up by a HAC
>>1832846>Warden infantry always has AT readyBecause lots of people run sticky mills all the time. Wardens in general do more for the public, some people say that Colonial logi is better, which isn't true. They are just using the public stockpile more. Collies burn their good shit for nothing, we safe it for operations and landings. There are also way more rando logis on Warden, so you get everything from them anyways. Simply because Warden logi actually teaches and encourages people, whilst Collie logi gets angry that you interfere with their logi alts/bots.
The Nemesis is really good, its traded for a lot on the Warden black market. It and the Vulcan are always in demand.
Our cruiser tanks aren't that good anymore, which comes mostly down to HP > Armor and thats all there is to say. Even the Outlaw now feels like a glass cannon and the Spatha got so much more DPM that the 5m range aren't enough anymore. It only works because of Warden infantry cover to be honest.
All our ACs lack in the mobility department and they die easily to 20mm, you got a 20mm tripod weapon which shreds them. You got a 20mm AC which kills them easily as well, the Bonewagon won't be able to get in range of yours offroad.
We are just producing more, because our comp mines aren't filled with logi clan bots on auto clicker.
>>1832846it has been 5 years and still all I ever heard is warden having advantages, something never changed
>>1832935>you got a 20mm tripod weapon which shreds themI literally never see Typhons deployed. They were teched SUPER late this war, to the point I was actually able to use a few captured Nevilles before we even teched the Typhon and even after it being teched it's much more likely I'll be able to find and deploy either a captured Foebreaker or an ISG to attempt to do AT
The Persecutio is alright but I don't see a lot of them, it can be difficult to find a good public vehicle fac to upgrade one (again, Colonial issue) and despite one armor flank having two Persecutios we still had to resort to (somewhat) successful sticky truck rushes to disable a bunch of Warden ACs in an early war push
They bogged us down for way too long though cause infantry/AI support made it very difficult to go deep enough to actually deliver a killing blow
It's also been annoyingly difficult to get any value out of Ignifists even after making the personal effort to proto logi like 100 of them to a front during the AC meta
>>1833338>it can be difficult to find a good public vehicle fac to upgrade one (again, Colonial issue)Warden map looks like a christmas tree with all the public facility markers.
>>1833358You're lucky to get one a hex and the one near our actually good Logi town (Sitaria) still hasn't been upgraded to produce tanks so if I want a Pelekys TD to try to handle Warden armor I have to transport the Hatchet all the way to I think Loch Mor which is where the nearest public fac that has the tank upgrade is
>>1833364>public fac that has the tank upgradethey are littered all over the logi hexes what are you talking about?
I can see a few in origin
tbf I don't know if they are public or not
>>1833685Most of them aren't, if they are they'll be marked on the map as "Public Facility" and I wouldn't trust Collie cocksucking clan faggots to not shoot me in the fucking head and confiscate my LTD if I use their fac (if it's not impossible to reach in a base that's been blocked off with trucks, which I have actually seen while driving through logi hexes)
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>>1833751idk, I used a few of those for trucks and nothing happpened
I don't have my tank tho
>everyone has their own little upgrade pad in their trash facility with resources scattered all over the place instead of having one giant public upgrade pad facility maintained by several regiments and resources in excess.
>>1833916>working together>in foxholelol
lmao
>>1610731>>1609431>gov subsidiesI mean the only way such an off-fad game like this could exist is socialist programs.
A one-time payment $30 for an MMO in 2025 is fucking bonkers. If it was made in the US it would be filled with crossovers and battlepasses like everything else.
>tfw born at exactly the right time to enjoy retarded Western socialism and >free stuff before it all collapses
It must suck to be an employed urbanite but living as a rural NEET in a Nordic country is peak comfy.
>>1833916Colonials sort of had this last war where there was an INSANE tank production line that required several regiments to maintain and basically just gave tanks to literally anyone that was willing to go pick one up and drive it off the lot
I kinda hope we get a repeat of that kino this war but probably not
>>1834731Last War was a planned Collie win :)
>>1835244Didn't half the Warden regiments switch sides?
I don't friendly fire on purpose
BUT STOP RUNNING IN FRONT OF ME
>>1835739Only some, WN took a break and only SCUM was left Warden. Even FMAT took a break, so wardens where on a skeleton crew.
>>1836833Which side are the fascists?
>1836838
The side that doesn't spam CUM and engage in gay ERP in worldchat
>1836857
But they both do that.
Trannies ruined the warden faction.
From windmill of peace forming chads to dilating faggots.
All the good players on Wardens either dipped, got banned, or now hide their power level.
>>1837443it has always been the case
remember "tech maids"?
that shit was years ago
>>1837443So did /v/ quit Foxhole? I used to see /v/ermin squads in-game and this general was more lively but that was about 2 years ago before I quit until recently.
>>1838226Most got witchhunted by tranny discord groomers and banned and/or moved on.
>>1838262Wait,, is that a PENIS on a BLUE board???
>>1838289Dont be a transphobe
=3 check
>>1838299>post something the trannies DO NOT like>:3 check :3 check :3 check>the horde is alerted
>>1704373>The game is doing fine"""fine""" it being another example of how shitty the gamer community is nowdays, thatยดs for sure.
>>1752560>Typical modern massive mutliplayer experience in the first hours before everything goes to hell, and either destroying you life or playing single player/ against bots forever.
will wearing the collie/warden merch pins increase the chances of me getting run over irl
>alting is 100% allowed
>trannies and furries are disproportionately represented on both sides
>you will tolerate or be removed
Makes you want to pick up a gun and kill wardens. Let's not forget these social rejects are also pretty tech savvy.
>>1838988at least we are not completely out numbered
on colonial side there is this faggot troon clan t3 something
once in awhile one of them (not sure if it's the same fag or not) will post some uwu furry gay shit in the world chat and me and several people will tell it to stfu.
I really wanted to tell it to kys or yiff in hell but refrained
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why are collies dying 2x wardens?
>>1840496Colonial players are VASTLY less skilled than Wardens and spend most of their time sprinting into heavily fortified Warden positions with nothing more than a rifle, they're basically Soviet conscripts
Colonial logi is lazy and worthless and you're lucky if you have access to anything more than an Argentii and two clips of ammo whereas the Warden will have a specific uniform, his SMG/AR, a bunch of gas grenades, medics behind him, and likely a half dozen tanks for support
>>1612561They just need to throw in the towel and break the existing regions up into smaller ones, the game is just way too big to do anything else now
>>1838988But anon, aren't you a social reject?
>open game
>insanely fucking laggy to the point it's unplayable
>getting spammed by storm cannons
>get insta-sniped out of trenches by literally every player in the game
Yeah nah
I think I'm done with this shit
Seeing the map brings great joy for a long time warden vet. Slaughter those Warden troonniggers please Colonials.
>>1844370Colonials are losing actually
>>1841220Collie fac main here. i can totally agree our Logi is cucked, T3C and other clans bankrolled clanmen in less critical regions while avoiding the more dire borders because the janny clannies didnt want to fight there. Ive noticed a significant lack of public supply with most logi clans plus an outdated supply ranking that just fails miserably in the current day. Even experienced clans will underproduce Lunaires and tremolas while only giving supply centers bare minimum. Its not until the late war that some burned out chink clan among other small logi teams relinquish their stockpiles so that at least half of our depots have good supply, by this time the wardens are about to capture them anyways.
>>1845666>Ive noticed a significant lack of public supplythere is only so much a solo guy can do, the clan troonies pull mats from public refinery and make stuff in factory and submit to their private depot
plus nobody wants to drive 2 hexes to deliver
also a lack of public flatbeds
there are like 100 flatbeds at frontline and none in the backline
>>1845674> the clan troonies pull mats from public refinery and make stuff in factory and submit to their private depotthis has been a nightmare for me and my bros, we used to stock refineries with public materials only to wonder why they would disappear without the MPF que increasing or the local depots not filling with public stuff. Then we started to give materials out to people with permission, though we kept having tranman send their errand boys out to get as much as possible. when asked what they would use the mats for they either couldnt answer (since tranmans will is supreme) or they demonstrated zero understanding what was vital to the front.
>plus nobody wants to drive 2 hexes to deliverits sometimes needed unfortunately. My team and I led a truck convoy from the backline to supply basic shit to a front base since other hexes didnt have med or even rifles/ammo.
When we supped the base the situation on the front immediately improved and we managed to push them hard using lunaire+tremola meta.
Ive had countless situations like this. Its not that difficult to keep a depot minimally stocked if you have a train or several people playing moderately, however it seems that every other day you see a small shipment of non essentials to the front.
I think if there was a system where a clans would pull from solos stockpiles by train, then it would save immense amount of time and resources. Unfortunately not even small regiments are willing to take others shipments unless its a form of trade deal.
> also a lack of public flatbedsthere are like 100 flatbeds at frontline and none in the backline
clanoids will mpf them just to leave them there. that goes the same with other vehicles. I saw a biomass regiment abandon six falchs (courtesy of T3C retard lease)
>delivered literally thousands of crates of bmats that took ~4 hours to make per trip, with an ironship no less
>not a single fucking commend or thank you or anything
>routinely check the seaport
>bmats get used up insanely quickly and no one but me is refilling it
I am approaching burnout. I get 30 commends an hour just playing medic and saving suckers from their retarded decisions.
I know you shouldn't do logi for the commends, but just the tiniest bit of gratitude would make me feel less like a cuck wasting my time.
>>1845783it used to be a lot better, idk what happened to make frontliners so apathetic to logi commends
>>1845674>plus nobody wants to drive 2 hexes to deliverI regularly drove 3-4 hexes just to deliver a single truck worth of critical supplies to a frontline base.
>>1846098well I don't
I prefer scrapping and making
everything but driving
unpopular opinion:
low-ranks are much more toxic than high-ranks
i've seen captains, majors and lt cols scream their lungs out, but they usually have a point and will react to positive changes
meanwhile, low ranks will sticky tanks to get revenge, shoot you over a misunderstanding and generally have resort to violence when it doesn't lead anywhere
let me put it this way, a low-rank once disabled my logi truck because he thought i was supposed to taxi him to the front
the equivalent of this is a high-rank killing a friendly who shoots EATs at infantry after being warned not to
the former is indefensible and doesn't bring about any positives, whereas the latter is understandable and ultimately serves the faction.
i will also say that russians often get a bad rep, but they're usually very down to earth, they just have a few bad apples every now and then that stick out
>>1847782>shoot ISG at infantry to prevent them from overtaking our position>high rank gets mad I'm "wasting" our "limited" ISG ammo>half an hour later we have like 600 30mm in our bunker base
>>1845666>>1845674>>1845714The appeal of this game is supposed to be its scale but I unironically think it suffers because of how big it is.
Backline logistics can be so disconnected from the front and so much shit can get caught up in clan bureaucracies and command structures that it makes it difficult for the solo/casual logi player to feel like they are making a difference or know what they need to ship to the front other than the basics. It does a good job at simulating a massive war effort but it isn't fun.
Why is it always some idiot autistic logi noob complaining that game isn't fun because there's clanman doing stuff on scale their dumb autistic self can't handle? For me one of the best things about the game is the fact that I don't need to do any of that shit.
>>1848008why are you even playing this game if you don't want to do logi stuff? at that point just play any other shooter with actually fun combat mechanics.
this game has boring logistics and boring combat, if the devs are going to make a logistics-focused game the least they could do is make logistics fun
>>1848008>there's clanman doing stuff on scale their dumb autistic self can't handleare the clan troonies doing stuff on scale in the room with us right now?
>>1845783>Driving an ironship>Ever
>>1848190Ironships are almost 5 times more efficient than flatbeds at delivering stuff in bulk. Issue with flatbeds is that you have to drive them back, since they cost rmats to make.
>>1848042I get it. You suck at infantry combat.
Is this game any fun? The idea of being another soldier in a giant war with thousands of people sounds interesting. Can I LARP as a machine gunner?
>>1852642ye you can, for a new player the game is fun until the novelty wear off
the rest of this thread are just jaded vets
>>1847975Devs designed the game too much around clannies and large player interaction. It's why so many people drop the wars so quickly. If that interaction were dynamically at least but no, they very specifically design content around organized large clans without any hope of ever experiencing it as a solo player, with a small friendgroup or by interaction in the field.
I don't even blame the clannies for that, it's simply the devs fault and thankfully they seem to go into a vastly different direction with Anvil for now.
>>1852642>LARP as a machine gunnerunless a machine gun magically appears on your front line from logi delivery then no
I saw a foxhole video recently and there was a female playing the game. An actual female, not a tranny pretending to be one. Why do women invade male spaces like this?
>>1845666>chinks being bugmen, but in a way that is self defeatingMany such cases.
>>1852642Yes, It's digital crack cocaine. Yes, there's a variety of different machine guns available.
>>1848008>Why is it always some idiot autistic logi noob complaining that game isn't fun because there's clanman doing stuff on scale their dumb autistic self can't handle?Clanman sucks up all the ressources in logi towns, hoards them in his base or burns scrap on Msupps. Logiman won't be able to do what he wants and clanman burns out way before logiautist, so logiautist has seen clanman bases filled with reserved stuff decay away many times.
Most clans are a net negative to be honest, they are sucking hexes dry for little to no public output and they "burn out" or start drama around the 3-4 weeks mark of any war.
Small and medium clans with public facilities are usually cool and positive for a hex, big clans with private bases often aren't. Especially when they recrut a lot of new guys that steal all the shit.
>>1852834It's much better on the Warden side to play in small groups, because the Warden war economy alows smaller groups to get everything withouth a own factory. There is still the Discord shit to deal with, but you are able to get most stuff without any trouble at all.
>>1845666>>1841220>clans killed colonial logi finnallyCalled it. That's what you get for bulling solo-small group logistic players from game. No one will supply anyone but they clanny hugbox and histerical operations destined to fail.
>>1841220>Colonial logi is lazy and worthless and you're lucky if you have access to anything more than an Argentii and two clipsI noticed this too as a Warden, even Stickys are rare for Colonials. Our backline almost begs us to take Stickys, because we sometimes get to many to store in port.
>>1857197>Be me>Find quiet relic base to stock up and live out of.>Set up some WTs and pillboxs for pest control.>Clannies move in>Log in one day>WTs and pillboxes gone>Think partis did it, so start rebuilding>Wild Clannie appears>"No we can't support those and our base here.">Check maintence tunnel I built>1k+ msupps put in by clannies after they took it over I guess.>Still set to defense structures only>Still set to 20mAfter that I just said nothing and now am waiting to see if their fac decays or gets wrecked by partisans first.
>haven't played in a while
>found myself day dreaming at work about foxhole logistics
uh oh... .. must.. resist.. installing..
>>1857899yeah
the urge is real
I caved but then clannies hit me with reality
>>1847975Ive come to the same conclusion. Game was better with short wars and 1 map. Maybe 3x3 grid max. Ive mostly put it down for good but I might pop on to build something, or do logi.
After I saw how fast shit melted from mortar blobs even when you put t2 howis on it im like whats the point even to build. And then you cant build stuff behind it as layers because husks block it and they tremola over.
Have siegecamp shown anything about the planes?
I haven't played in like 3 ish years. Do you think it's worth picking back up as a solo right now?
is the game still overrun by troons?
>>1861019I'm the guy who hasn't played in three years and I can tell you with certainty that yes it is overrun by trannies.
>>1861019Yes. Got a temp ban recently for calling out the tranny grooming menace. it's wild how many faggots defend them in world chat and devs protect them. Total trannigger death.
Pro tip: Ignore the green chat and you will no longer encounter degenerates.
All my experience in this game is on charlie, if i switch to able am i going to get roasted?
>>1861901The subreddit insists Able is the real game and you should move there ASAP.
So I'm staying on Charlie.
>>1608690 (OP)I played this game for like 4 hours after release and havent touched it since
people still play it?
>>1861993oh yeah nevermind now I remember everything, it's circlejerk central
>>1861019Yes
I got a temp ban recently too for calling them out. Didnt even go that hard or sperg out, either.
>>1857200I think ever since facilities, players and clans have gotten more greedy. There's way more inter-faction competition and drama where the game is more about denying resources to randoms or other clans rather than share. Plus, all the troons are about creating an exclusionary culture where no one is welcome to fight with them if they dont align with their politics. The developers are entirely to blame for fostering such a culture, and creating these insane resource timesinks that are easily stolen.
All of this is just inside your own head.
>>1863045The freshdesk siegecamp mod banning you
i dunno man i played several hours today and no one was talking about trannys or any kind of politics chat was mostly just all caps demanding qrf or bitching about logi
>>1863834If you're playing colonial it's not really a thing. Warden is the problem faction.
>>1863611Yes that seems accurate
>>1742862Almost all of vermin was perma banned.
>log on for the first time in a year
>first voice I hear is a troon trying to sound feminine, he doesn't
>Laugh with my mic on
>it screeches
>log and delete game
This shit is full of pathetic troons. Spend your money elsewhere
>>1863840Yea im collie, good to know I picked the right faction.
>>1863834It's a single tranny-obsessed retard shitter spamming his fetishes on these threads.
I fuckin hate French people
>>1863994Got banned didn't you?
Whats the guide on alting in this game?
Do I need to get a whole new steam account or does siegecamp somehow IP block or something? Ive never done this before.
Ill continue my mannerisms, if people who didnt like me found out who I am they'll likley report me, but how would siegecamp know?
Would it be possible / make sense as well to put like a foreign country as my "new" steam account so I can buy the game (again) at cheap?
I want to give Siege camp as little as humanly possible.
>guide to alting
Don't. Get a life instead.
Does siegecamp IP and hardware ban?
how the fuck in 1 day collies took both linn of mercy and stilican shelf
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you see something fun everyday
>>1865896Nope, way to be a troon worshipping loser
>>1866388Warden pop collapsed, peak holiday season in europe
>>1867127and the collies are not european because?
>>1866461HvL/WLL and other Collie logi clans are known bot users. They usually got autoclicker bots on all comp mines and Msupp bots as well. You can't play Collie without kissing their ass, because they suck up all the ressources, which than gets wasted on stupid clanman copallition missions. Said missions end one of the leaders gets a melty and starts sperging out.
>>1867139ok, and? what am I supposed to do with that info
>>1867136Collies got a larger NA and asian playerbase, Collie victories come from EU low pop hour pushes.
>>1867143Means you need to kiss their ass or you won't get toys.
>>1867147make your own toys?
>>1867148Good luck getting comps for that
>>1867149surely you can mine a respawned comp node
also I saw more chinese camping comp mines than any troon clan
personal anecdote
>>1867150Playing Collie is just ass because of americans and chinese players, on Warden you get slavs.
>>1867154ok cool, you go play with the furries and the troons
I don't
kys btw
>>1867156Enjoy the skill issue cry baby faction, stupid amerimutt
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>>1867160Says the guy from the whiner faction, go and gloatpost on Plebbit again muttnigger
>>1866288they ban steam id but not HWID and IP.
>t. ban evader
>>1867165Waah, waah, I have no rebuttal
>>1867139Either play with asskissers on collies or side-by-side trannoids that want nothing more than to convince you a man can be a woman and children can also be trans. Total warden and tranny death.
>>1867212you forgot the animal fuckers on warden
don't let them get away with it
>>1867221Collies are the dog fuckers
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also about the bots thing
maybe you are just retarded and can't get your comp
>>1867262It's american sleepy time, no one there to switch bot containers.
>>1867277I'm gonna alt Ashfield now
Who gave retards in this thread access to internet.
>>1867298I don't give a shit
again, being resourceful is a skill either irl or on the internet
complaining about not being able to get comp just out you being a retard
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love to see it
a troon not even playing the game sitting at home region erping got absolutely ignored
>>1867166I bought a new steam account with foxhole. I login and it gives a warning about ban evasion, I click accept and login then it says im banned. It appears they link via IP or hardware ID.
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ok fuck my aim I'm sticking to logi from now on i can't manage to hit a dude right the fuck in front of me this is embarrassing
>>1868516how
just point at him
this aint no fucking fps
>>1868548bro i dumped the entire mag at him from like 10m away and missed every shot he then calmly 1 shot me (i was already wounded a bit)
>>1868554it's over for you
there is a reason modern militaries don't spray and pray
>>1868548Right, its rng. Its a shit game