As dead as the servers edition: New baker but good old CIG still up to no good.
>Live Patch = 4.1.1https://robertsspaceindustries.com/en/comm-link/Patch-Notes/20598-Star-Citizen-Alpha-411
>Evocati/PTU Patch = 4.2https://robertsspaceindustries.com/spectrum/community/SC/forum/190048/thread/star-citizen-alpha-4-2-ptu-patch-notes-12
>Star Citizen Overview for New & Returning Playershttps://rentry.org/guier/
>Compiled List of Useful Resourceshttps://rentry.org/rbrcz
>/SCG/ Referral Code Randomizer - Contribute your code by finding it here: https://robertsspaceindustries.com/referral-program then reply to the OPhttps://docs.google.com/spreadsheets/d/15pvHtZOaXMmcmSJM4MW1sJVB1nvUODOGbBCkn3UBZ3k/edit?gid=0#gid=0
>Current Event(s)Alien Week
https://robertsspaceindustries.com/en/comm-link/transmission/20615-Alien-Week-2025
>Recent News4.2 (Stormbreaker) coming next week
https://www.youtube.com/watch?v=la7t9x4ijVY
>JPEG NewsNothing significant
- Perseus still graybox
- Fatterpillar being kitbashed
- Redesign of Kraken, whatever that means
Flight mechanics Q&A coming soon:
https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/looking-for-questions-star-citizen-live-vehicle-fl
>Upcoming flight ready ship for alien week: Esperia Prowler Utility (Variant)
https://robertsspaceindustries.com/en/comm-link/transmission/20566-Esperia-Prowler-Utility
>Previous Thread>>1758495
Idris names are either โbig ballzโ or the hardest fucking ship names Iโve ever heard. I guess itโs expected since these guys had years to think.
>>1798655Had to bake the thread to get to say this.
Its kinda obvious from Prowler Futility:
>CIG mentioned a use case that is not feasible with the ingame mechanics - surprising no-one>They clearly meant it to carry ATLS, but literally every ship with a ramp is better for it.I'd really love to be a fly on the wall when someone told the vehicle team that you cant use ATLS when its in a cargo grid.
Hey, at least they will (99% certainty) buff its guns to Prowler-level(before next thursday but I'm guessing already tomorrow.), making it a decent heavy fighter.
>Redesign of Kraken, whatever that means
Probably means they're going to make it fatter to accommodate the medbay and whatever else they want to add.
>>1800209I'm more confused as to why they downgraded the weapons, downgraded the stealth modifier, increased the crossection size which is further compounded by the reduced stealth, gave it an extremely tiny cargo grid when they could've just used the airshield technology the original had and stacked cargo horizontally through the prowler so it could've fit 2-3 32scu containers (or any combination of smaller SCU's) and chose to include an internal section dedicated to carrying 3x 1/8th SCU boxes instead of putting a bed there or even a fucking suit rack. Why the fuck would I ever need to put 3x 1/8th scu boxes internally when I have 32scu of cargo grid and an integrated tractor beam? Maybe they plan to allow ammo feeding from them so you can load small boxes of ballistic ammo to resupply your ballistic weapon hardpoints.
>>1800159 (OP)SCHLOP SCHLOP SCHLOP SCHLOP SCHLOP
>No, we will not be removing heavy fighters from the trash can.
>Yes we will be making larger ships even more dogshit so light fighters have an easier time
>But uuuh we don't want a meta and don't want you to feel "forced" or anything :)
>>1800876>oh you want a buff on your favorite ship that's been powercrept out of existence ? Sorry bro :( , that'll have to wait the nptillion update about ship/weapons/armor/the diameter of Chris' anus.>But here's a variant of your favorite ship which is either a direct upgrade for more money, a rework for a bit less or is just abyssal dogshit ! Money plz :)
The q&a was pretty embarrassing overall.
so I know the new prowler sucks, but can any other cargo ships do stealth better?
>>1801127both the nomad and cutlass can be made pretty stealthy nothing that carries cargo will be as stealthy as a prowler but at least they get other benefits like missiles and beds.
I really can't see any use case where I would want a prowler util over a cutlass black
>>1800975>New fight system sound mostly like statistics tweaks to existing one>Anything new or cool sounds distant, no tech>They admit torpedo fix was shit, not gonna do anything about it due to lacking tech>Questions with obvious objective truth like "turrets are useless against fighters" are answered with "Thats subjective">Its clear these guys too dont play the game, unsurprisingly.>Turret fix isn't faster projectiles like every player is saying, its new guns that need new tech>They make Engineering to be the next sacred cow that will fix everything now that Server Meshing didnt fix everything>Flight mechanic team lead admits on video he does not know whether a ship has VTOL or not.>They admit on video they dont care about fixing vehicles, like at all. >Apparently its the weapons fault that vehicles suck ass.Thats what I remember from the top of my head, others were either non-answers or just pointless question. Youtube someone had really useful timestamps.
>>1801127The difference comes down to a few thousand km, if you can think of a usecase where 1-4km is crucial to not get spotted, and if you do get spotted it doesn't matter you are undergunned... then prower futility is for you.
>>1801127Nomad fits more if you go off-grid and has a 1k smaller "Worst case" detection range, cutlass black has 3k more detection range (Utility 10.4k, cutlass 13.7k) and fits 14scu more alongside having the option to transport mid-size vehicles and has a bed. Best practical case scenario the nomad has a detection range of 6.6k, prowler 9.7k, and cutlass 8.8k. You're basically paying an extra $200 to reduce your detection range by 33% for most scenarios and having a slightly larger weapons payload at the expense of less cargo and being unable to transport any vehicles. If they didn't fuck the Prowler Utility's weapons it'd be an actually OK ship since you'd be getting a slightly less stealthy and worse handling variant for $140 cheaper that could yoink some high value cargo/components from ships it defeated in combat.
>>1801127Stealth doesn't matter for cargo ships. That's the problem. 99% of the time you won't be in a situation where being stealthy actually matters.
Ships like the Mercury will be valuable because they will have smuggling compartments. But you will still be easily seen where other players congregate, and if someone wants to kill you, they will.
Hurr
md5: 3ea396dccb8d26185a786208ac4b3f88
๐
>>1801473Prowler futility has other problems as well.
>4 shield generators but 1 power plant so it has power supply issues.>Shit pitch and yaw for a supposedly agile loot and scoot ship>Small hand cargo grid on the top level that is accessible only by ladder, meaning you can't carry it to the top level. So it's useless.>3 Drop seats...because.CIG really don't play their game.
>>1801206>the main thing we have for combat pilot is, we have a non sphere velocity space>to solve the 'typical' problems with 6dof like backstrafing and kiting. in reality these problems dont exist and the amount of manoeuvres you can do in combat is severely limited.
>>1800975>Balancing is hard and if you think your ship is struggling against the meta then it's a skill issue or you need to buy a different ship. >Did we mention balancing ships is hard? We have over 200 ships to balance it isn't easy. We wont stop releasing a new ship or vehicle every month which adds to the backlog though. >We hope crafting will fix everything even though it will add more balance problems for our 200+ catalogue.>The flight model is actually code from the flight model of SQ42, our single player game which will also be getting a console release. Totally not a red flag that the flight model is becoming simplified consolized trash. Nope. That Q&A was really alarming.
>>1801684They could have their cake and eat it too by doing the following:
6DOF space combat; Battlestar Galactica, Babylon 5, Tachyon The Fringe and bunch of other space media
Airplane atmospheric combat; Star Wars, Dunkirk, Top Gun, bunch of other media.
Then if they want more of the Star Wars combat, make bullshit scifi magic reasons- this nebula around Nyx is very gaseous from X and Y and thus you do atmospheric flight despite lacking a planet.
CIG needs better developers.
so what's the best 2 seat fighter?
>>1801949hurricane
some retards will try and say scorpius but the scorpius has a habit of getting it's wings shot off which is bad because they also contain the pilot weapon mounts in addition to making it a larger target
Anyone know a workaround to see Orange and Red foxwells again if they start to get missing?
>>1801949For dogfighting other fighters? Scorpius due to interceptor tuning + TSP flight blade since it becomes able to disengage from almost anything and your co-pilot can light up any of the ultra-fast ships that can keep up which will just melt from being strung out. If for whatever reason you're unable to disengage a target because of muh honor or you're protecting ground assets, then you want the hurricane since it's much harder to dismember and has better agility.
Gladiator is a surprise winner if you're going to be picking fights with fat fighters or intermediate sized ships due to the recent agility and weapon capacitor buffs it got, you've got 2x S4 2x S3(copilot) that has 150% the normal ammo capacity while also packing 4x S5 torpedoes(which to my knowledge did NOT get given a minimum arming distance like other torpedoes) and 4x S4 missiles or up to 32 S1 missiles which you can use to drain flares off a target and hit them with the torpedoes.
>>1801706>our single player game which will also be getting a console releaseWait did they actually say that
Did my shitposting about Star Citizen being on PS4 (circa 2013) really come true
Bros I'm not gonna make it if this is the timeline we're in
https://wimg.rule34.xxx//images/1378/64c585dcc6f24f28a64d88adf08d7eae3eada1ce.jpg
>>1803526fuck, my bad wrong thread, wrong board and now I cant delete it. shiiit
>>1803388They said the flight model is the same one used in SQ42 but as many astute SC followers have found is that CIG is hiring console developers for S42.
This would explain why the flight model is getting more and more simplified and slowed down. It's clear that Chris wants/need a bigger demographic to make back all the money squandered on SQ42. So Chris is now getting console players on board, he's now currying favour with Asian markets and he's now increasing monetization opportunities.
Expect a super expensive deluxe edition of SQ42 to come out in 2026 seeing as you can no longer buy SQ42 on their shitty store.
>>1801706it's funny how when easy money exploit / grind is found, they patch this shit in a heartbeat but changing a few number and gauging your rabid fanbase about wherever theses changes are good or not is apparently too hard for theses tards.
>>1803616How the fuck do you waste the GDP of a small country on videogame development
I just wanted to have comfy adventures with player-made outposts on a desert planet with speeder bikes. Dune Awakening did that shit with a smaller budget and in a shorter time frame.
>>1806073Over the years I realized people don't really change. If someone's bad with money, he'll still be bad with it no matter how much you give him.
I miss Worlds Adrift
>Nearly 1 billion in funding
>13 Years development
>Hundreds and hundreds of employees
>We get this
https://youtu.be/QBfDrHso6Co?si=DoIirNxVmohBlwK-
No more money from me.
so what do we like better, the arrow or the hawk?
>>1806315Buccaneer out does both currently. Arrow feels fantastic to manipulate though.
>>1806315Idris-P with railgun.
>>1807662but that's the m
>>1806089Worlds adrift was pure kino, i miss it so much bro :^(
This community's funny.
>camp a common trade settlement in Pyro
>Shoot cargo ship coming in, as for some fucktard reasons they don't run away, and if there's cargo stash it in the cargo elevator
>9/10 time they'll get angry and get into their biggest ship available
>Get to the closest settlement and wait
>They get angrier when they realize you're not here anymore and call you a pussy for not fighting their polaris with your fighter
>They reach terminal tard rage when they realize the cargo they bought is not here anymore.
Who knew pirating could be fun and profitable ?
I tried staying multiple time to see if they'll bring a fighter so that I can train a bit but nope, I swear all traders have the biggest ship available. It's a mystery why they don't just use it to trade
>>1809890Traders and haulers are all mindless boomers that want to larp as space truckers, and theyโll use their retirement savings to fund this nonsense game for decades to come.
>>1809902The ones who spend the most money are the most mentally unstable (wow who'd have thought).
It's so strange to me how people can get so emotionally tied to over priced pixels. I remember helping a small team doing Hathor. I was being a scout on the surface and I'm waiting for two guys to show. I told them the area had hornets and to group up in orbit.
This one guy came with his 890 Jump and insisted that his PDC's could crush anything. He arrives and immediately starts getting lit up by a hornet and a constellation. I try and help but his luxury liner gets destroyed and I'm pretty sure it's bugged PDC's targeted me and destroyed my avenger titan.
Did he learn a valuable lesson about what ships to bring? NOPE. Spergs out in chat and blames me for being shit, despite me warning him about hostiles. I then get kicked from the team. The other member of the team was late because they too wanted to bring their super expensive 890 jump.
Everyone wants to fly the biggest baddest thing and suffer no consequence. Equally you get cargo haulers going into, what is essentially PVP space, and getting pissed that they got killed.
What these faggots don't get is that the more you whine the more entertaining it is for the "gankers" and "murder hobos."
>>1809931The weird thing is that the one that try to fight back, using I'm guessing meta ship from a tierlist, still can't fly for shit.
At one point I see a F7A rushing me while I'm flying my Santok, I think "ah well, they were prepared, tough shit" but NOPE the dude could not land a shot to save his life. I was so disappointed. Of course he then shittalked in chat and cried that I was using a more agile ship somehow ?
>>1809953>f7a losing to a sandcockIncredibly embarrassing
>>1809962I was wondering the whole time if I haven't accidently aggroed a NPC bounty that just spawned but no.
I feel like I should record some interactions in that game because I swear most people you encounter in that farce of a game got main character syndrome.
>>1809970This is exactly it. Main character syndrome. Coupled with financial and time investment into this game it creates some really emotionally unstable players.
It's a fucking janky early access game with zero progression. None of this shit matters. Next patch you lose all your progress and your fancy $800 ship is still going to be destroyed by the hangar elevator.
>Prowler chassis just had its CrossSection emissions reduced by half
>Base prowler is now 3.7k and Utility is 4.2k on its largest surface side
Wow now it's actually stealthy and useful for their intended purposes. Not that their purpose is actually useful since there's no benefit to stealth non-fighters outside of org v org stuff. If you're going to pirate you don't need stealth ships since players can just QD away and if you bring a QD dampener to prevent that, well you don't need to sneak in because they can't run away. A stealth cargo/dropship doesn't matter because there's a giant cargo elevator you need to use to grab/deposit your cargo or a station you need to wait for a hangar to assign and open. For dropships you could sneakily deploy ground troops in the middle of nowhere, then they have to run 3-5km on foot. Better to just drop in a non-stealth dropship that can fit vehicles and then they can just drive wherever they want.
However if hacking and the Magtech ever actually get implemented the prowler will become a nasty boarding ship since you'd be able to approach within 1.7km before they can spot you and magnetize onto their ship, preventing them from QD'ing away from you and allowing your troops to board. Still, they're actually stealth ships now.
>>1810025>MagtechImpossible, if two ships even tap each other the smaller massed one usually explodes because of desync exponentially overexaggerates the physics
>>1810028It could be done because you can external cargo grid stuff which prevents the game from needing to factor all those physics in, whether it's practical to implement for ship to ship "boarding cargo grids" is most certainly anyone's' guess. Personally I have no expectations of it ever happening, but this is star citizen, home to the hypotheticals and false promises.
>>1810025>no benefit to stealth non-fightersYou don't know this but I'm watching you just outside of detection range, I'm scanning you and I can see your name plate.
Voyeurism is my main gameplay loop.
>>1810025I swoop in and tractor your cargo when you get out of your ship
so when is the update? I want to get back into this game but I don't want my progress to mean nothing in like a week
>>1810047This week, most likely tomorrow as that gives them time to hotfix whatever shows up on thursday and friday.
>>1809890I use my polaris exclusively for anything. However the problem in trading is that you cannot sell to stations - so probably something to do with that why they wont use it.
>>1810025>CIG was given 2 suggestions to improve it: S5 guns or bed.>CIG insisted its stealth an proceeded to create yet another ship with insane stealth.CIG doesn't play the game so they think its fun to have ships untargetable with no counterplay.
Next up in CIG P2W strategy:
>CIG brings out some sort of variant to tracker hornet that reveals stealth ships.
>>1810045You wont swoop shit unless you first break down doors, go to pilot and open all, then if the ship layout allows it you can try to akwardly and slowly tractor the 100auec crates in to your ship, as long as they are not too big! CAREFULL NOT TOO BIG! AAaa
>>1810116Even after that you can't even loot some ships without actually being inside of them like the caterpillar
>>1810116>>1810131you gotta unload or load at some point bud
>>1810142I'll be doing that in the safety of my hangar :^]
>>1810145yea ? Think you're safe ? Check under your foreskin
>>1810178My foreskin got stolen when I was a babyโฆ
Fact of the matter is Prowler (f)utility is still pretty useless.
Meanwhile Prowler is starting to be the best heavy fighter in the game
Bob
md5: 7b5b1187899ea45b9cfea9a2b527371f
๐
>>1803348>disengage from almost anythingHi A1
>>1801990>hurricaneReal talk
>>1809890>bobrageOnly game loop that works
>>1809931Don't forget a constant stream of Gen-X tier dick insults
>>1810297buzz told me you had a small schmeckle again
>>1809890if they have a Polaris, then why didn't they use that to haul cargo in the first place?
I want a ship without vtol
>>1810712the idris doesn't have thrusters?
>>1810756Every S5+ ship needs PDCs
>>1810201>best heavy fighter in the gameThe Connie, you mean. Outperforms every heavy fighter by a wide margin
>bought this ship in 2013/2014
>was the bees knees at the time
whats it like now? haven't played this game in years 5-10 years. i forget i have it
>>1810964outperformed by its direct successor, the F7C MKII. If you had bought the charity event CCU and upgraded it to the F7A you'd have a collectors piece worth $900-$1200 though.
>>1810992seems shit. sell a shit then make the ship outdated/shit before the game is even released
lel
>>1811006I believe that was intentional with this specific ship but my memory could be failing me. The lore from the get-go was that it was decommissioned and sold to civilians with non-military components as the F7C MKII entered service as a way for the navy to replace their once mainstay air superiority fighter while also bringing in additional funding as mothballing the ships would've been a waste of resources. The F7A MK1 was originally never intended to be sold to "Civilians"(players) but they ended up offering it as a CCU upgrade for a veterans day charity fundraising event.
>>1811013It was supposed be a "body kit" made by the guy that founded consolidated outland. CIG just said fuck it and gave the whole ship. Hopefully they make them available again in some way, I like the og hornet.
>>1811006the mk1 is supposed to be made better in other ways to the mk2 at some point but like the carrack or other ships it will probably be years for it to get a update
>>1811294If you want to get the most out of your salvage run, the Vulture can squeeze in more boxes off grid.
>>1811294Vulture.
If you're picking through wrecks for weapons and parts, get something medium-sized.
will the devs actually be able to optimize this game in the future? i was playing it a lot during the recent free flies, and while it was fun it was definitely a mess of a game, but i was also thinking that if the devs continue to add features to the game and improve the overall "feel", won't it just run like complete shit for too many people?
>>1811861a ton more people play during free flies, but cig never ramps up more servers, during normal server activity the game is more (not fully) stable
>Meteor is a 3 crew seat ship with an interdictor
>METEOR
>METER
>MTR
>MR
The new ship in 4.2.1 is the Zeus MR cleverly disguised in the files, very sneaky cig.
>devs acknowledge wikelo system is shit
>will do nothing to fix it and will add even more gacha to it
polaris buyable ingame when?
>>1811998>hear people complain about wikelo>I think they are exaggerating >finally decide to visit and check out the store after about 20 hunt the Polaris rewards>itโs a fucking MISSION to turn things in>only one person can grab it per SERVERWhy did they think this would be okay?
>>1812015Donโt worry you wonโt have to turn in scrip anymore because theyโre making it literally worthless. Now please go to your newly designated PvP hellhole and grind for the trade items :^]
>>1812014Maybe never. You can do the Wikelo slots though. Polaris is one of the few that are not pure RNG.
Just get 1200 SCU of quant together.
>don't bother checking bounties for quant; it was removed
file
md5: 290a2235cde6c049df112fab914f7571
๐
30 minutes till patch
Playing DUNC almost nonstop for the last week or so has made me realise just how little fun i have when i play this piece of shit.
God I fucking despise CIG for taking such massive potential and then turning it into one of the dullest and buggiest messes I've ever seen.
>Known issues: AEGS Idris-P - PU - Vehicles - Idris shields do not stop any laser weapons except panthers
Will this shit be nerfed on 4.2?
>>1812703yeah was nerfed when 4.2 was in evo
Ate all my exec hangar ships plus a few others plus a bunch of scrip. Trash game
We were doing the ASD with orgmates, checking it out mostly. Some pvp and no npcs so had to exploit to get through the doors.
But more importantly, we had our idris guy fly in solo, when a fully crewed polaris came and tried to kill him - kept behind the idris and everything but got way too close to do it. So here you see a compilation of solo idris literally fucking wrestling a polaris, groundpounding it and killing it. Apparently he got one railgun shot in and rest was wrestling damage.
>>1813911Oh and the Idris is named; "Big Deck Destroyer"
>>1813911God this looks so fucking stupid. I hate what SC has become.
>>1813966they'll fix the physics
Capital ships should just crash into the ground or be completely unmaneuverable without careful preparation if they encounter ~1G of gravity.
>>1814597nope in the future everything is a boring vtol
>>1814597they should just half all acceleration in the game, but make sure that some larger ships have at least enough vtol power to take off on 1G planets
>>1814842As with most other things in Star Citizen, I find things would be best if it just went with Halo's example.
An Idris should be the largest type of (human) ship that can take off under its own power. Anything bigger than that and you need disposable boosters or some kind of tug ship. In most cases the effect should be that large cap ships offer starside support but they shouldn't just be able to park their fat asses over any given area of a planet and dominate it without the players inside ever needing to disembark.
>>1814846>>1814842>>1814655>>1814597>>1814176>>1813966Fuck off tarkov niggers go die in the trenches in the ukraine instead lmao
>>1815088Sorry sweaty but the devs want this game to be tarkov in space
>>1815088Starkov Shitizen
So what have we all lost this patch?
>>1815115My will to boot it up.
>>18151157 ships one being a exec cutlass
>>1815115The will to play.
>>1815115I actually didn't lose anything this time, i made sure to not loot goblin at all last patch so 100% it's the anti-dupe system yeeting stuff in my opinion. 99% of good parts are duped these days so it's basically guaranteed to fuck your ledger if you loot at all
>>1815117Oh come on, think of all the new content! I'm excited for rain.
Now let me just see what else they introduced...
Well the rain should be cool anyway.
so can you put the gun atls in your hangar?
>>1815129That's bugged too. It rains without clouds.
>>1815142we call that the devil beating his wife round these parts
>>1815127>lost an F8CI'm sure it's all dupe protection, yeah.
Everything before the big Worm is pretty neat, the worm itself is fucking lame.
>>1800206My brother fucking wasted his naming on "Onslaught" after talking about naming it Astraea.
>>1809890It's pretty much impossible to run away in most cargo ships. Drop shields to go into nav and they shoot your engines off five seconds later if you're in something Zeus or Raft sized. If they're in a C2 or Taurus they should be shooting back.
>>1810114They're a bunch of idiots who think it's still 2016 and an S4 is still equivalent to two S3s.
The ship is basically a Zeus ES with stealth and the Zeus was already worse than every other small multicrew.
>>1811291I think the idea was it'd have twice the missile hardpoints. Of course they immediately fucked this over by adding missiles to the Mk 2 superhornet turret.
>>1814846>>1814842>>1814655>>1814597They need to have a specific "takeoff" flight mode for capital ships so they can leave planets but can't do much more but point their nose at the sky and fly up.
>>1815115Food and the Hornet Mk 2 turret I duped during free fly.
I'm still pissed about losing Ace Pilot helmets three times in a row trying to get the last Navy Armor piece before they arbitrarily decided to make it require three of the fucking things.
>>1818179I named mine Zeus Faber after the submarine that first encountered the black oil in the x files
>>1818179You can rename it as much as you want.
>>1818197I'd actually much like it to be like in highfleet, it's a somewhat fast thing to do but you are doing landing (and launch) completely level and you are worrying mostly about not touching the ground until you are absolutely crawling. And naturally this should cost a massive amount of hydrogen
>>1818361>highfleetthat would be amazing, and actually super fitting for the scale of capitals.
>>1818361>>1818866To uneducated plebs:
https://www.youtube.com/watch?v=x8bT3HWniIA
>>1818197stop it with these retard flight modes. How fucking difficult is it to have ships that just fly
>>1814597>>1818197>>1818866>>1818361unfortunately none of the kino simulation rules will apply, when the game comes out they will cater it to the lowest common denominator and you just know they'll go back on things such as "capitals cant enter atmo" because they already can.
>>1821100Lowest common denominator will not be cap ship players, it will be call of tarkov players without ships. SC is a pvp looter shooter not a ship game can't have ships in atmo ruining the fps action.
file
md5: 693f081d31c238614a9581069e9c8d3f
๐
>loading up for some Geo mining>Putting extra boxes in my ship>Put one down on the cargo grid, go to pick it up, get sucked into the floor>Respawn on the station, ship gone>Check ASOP, the rescue crew actually stored it that was a close one
>>1821253>melee a guy as I'm clearing my mining zone>fall through the planet
>>1819028highfleet is such a good fucking game
unlike star citizen which is neither a game or good
This patch runs like shit. Between general desync, the targeting bug, and everything in between, I've quit playing and it seems like a lot of other players have as well.
>>1824609We now have the normalnig audience from other games, some retard yesterday was spawning in astroids and killing people with a medgun at all the landing zone space ports. Every npc is dead and the current server resource config split favoring pyro is causing desync because nobody wants to start in pyro.
>>1824634I start in pyro to avoid bugged out crime ratings when salvaging abandoned vehicles after helpfully destroying them to enable my ship to eat them.
I have only played it a little, and have been more looking at Deep Rock Galactic, lately.
No idea if "rogue core" will be another shit "vibe-bot-assisted" chatbot rehash of the tired LRPGFPS idea, but one should hope for goodness in the life.
I dont think theres much interest to get this shit done. The development itself is a very profitable business.
>how it feels to bomb THE FUCK out of that org that was locking down worm site
>>1825433Would be more impressive if they couldn't
>Just respawn at the site
>>1800159 (OP)STAR-P6N6-GV9H
>>1825433Distortion disables bombs.
Ships need a quick remake so that the oxytorch can target hinges. Both this one and the beam smg (the pyro looking "scrappy" one) could both bypass shields and have bonus damage for this activity. They would become a scavengers tool.
Also there was supposed to exist an industrial version. Basically the doors HP would rise so that small arms fire becomes kinda inefficient while at the same time these 3 tools, along with possible explosive charges, get implemented.
file
md5: c8f7bf515623a008eea2f54fe2f822e7
๐
sexo
Lazarus complex could probably be more bugged but im just not sure how.
>>1826750The fact that the suit scanners actually work is pretty impressive considering their track record
>>1826664sick how do you get these
>inb4 money
>>1826885New Supply or Die: stanton edition coming with 4.2.1
>>1826664Can you get these in game?
>>1826664Got the Arc Corp ones? Apparently they are a sexy red and black.
>>1827287I'll post the rest.
>>1827307Microtech ones win high diff
>>1827306Any other leaks like the event armour, weapons, multitools, or even the jump suits?
>>1827366yeah, the volt pistol mogs literally every other pistol in the game
>>1827369*laughs in arclite*
>>1827369For me it's the McCoda.
>>1827306I have the freelancer one, it's my usual livery.
>>1827680Nevermind, didn't realize it isn't this one.
wtf
md5: 4e87eb44251985770185f221cab2f06d
๐
How do i keep getting ko'd for like 2 hours at klescher? Using the MMB just knocks others down and stomping them does nothing
>>1827306>>1827307>>1827308Kind of rough since I want different paints for different ships.
Could probably trade liveries with friends though.
Anyone know if there's a way to dupe paints like weapons?
>>1826664I feel like there was a missed opportunity to put the HD logo on the Spirit's wings so it appears vertical when the VTOL flips down.
>>1827887Getting ko should only keep you down for a few seconds.
>>1827366Pic rel is the Armour reward for the event, Crusader edition.
>New Referral Programhttps://robertsspaceindustries.com/en/comm-link/transmission/20643-Introducing-The-New-Referral-Program
It begins July 2nd and your current referral code won't change.
>Wikelo Changeshttps://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/incoming-wikelo-changes
These were just introduced in today's PTU patch.
>>1829300fuck that looks good, is it a set per brand?
>>1829312Yes
>Comes in the 4 Stanton company colors w/ respective company black variants, 3 more company variants w/ Shubin, Pyro Amalgamated, and Greycat, then finally Heatwave which will be black w/ glowing red highlights
>>1829300Wikelo is no longer random
nice, now just give me the skins as separate buyables
Should I get joysticks to fly with just for this game?
>>1829517it's honestly required if you want to fly smaller and more nimble ships often
>>1829300So, what do they want for these liveries and armor skins this time?
>>1829574I don't really do that right now, just sort of want to have more fun flying.
>>1829628Rewards for the new event (think Supply or Die, but the Stanton version). Haul a certain amount of SCU for your faviroute Stanton corp and get their themes. Not sure as of now if you can do multiple corporations at once/one after the other.
Is this game fun yet the last time I played it was when the game was called Freelancer
>>1829683Sorry, we don't say free in these parts.
>>182964416 large hauls, not that bad I guess.
Let me guess, the outposts will be at "PvP" griefing zones endless trawled by Firebirds and A1/A2 bombers?
Is this to be a test of the bounty system?
>>1829699You are a coward bitch
>>1829707Says the rat who goes out of his way to pick on defenseless targets but never sticks around for a fair fight.
>>1829477>Wikelo now no longer random.>Any ship worth grinding for requires dozens of the same PyAm compboard, meaning everyone will be camping the Obituary contested zone for hours.Two steps forward, three steps back.
>>1829719>everyone who calls me a little bitch is a ratAnyone who seriously uses the term griefer to describe anything other than abusing armistance zones is a coward and should be derided constantly.
>>1829638stick is def reccommended if you wanna maximize immersion
>>1829517I got a HOSAS set for it and while I understand that it's going to be worse early on as I'm learning an entirely new control method, doing anything with sticks is vastly more difficult and imprecise for me in combat than just using keyboard and mouse. You're also looking at an immense amount of set-up and fine-tuning time. If you're on the younger side or not working 50+ hours a week I'd say it's not a bad choice but I've spent 4 weekends setting up bindings, adjusting sliders, and the only upsides over M&K so far for me is that it's a much more comfortable experience and that I have non-binary inputs for thrust/movement which does allow for much more precise handling. In hindsight I would probably just get a single high-end stick to handle granular movement inputs and use a MMO mouse for aiming.
file
md5: 4b0b400f697d9a16f4b47a2288393fb4
๐
Im looking into buying either a ZEUS ES or CL. (with ingame auec) as my new daily driver for medium to long distance pyro exploration and looting. but Can't put my mind on which one do I actually want. I already have a Taurus for proper large cargo hauls. but I can't really put off the much larger cargo size of the CL. ES has basically better stat in everything else + larger fuel tank for both Hydrogen and quantum. pratically Im not sure which should I actually pick one over the other
>>1829517if you're not sure, I recommend getting a left stick for strafe and using the mouse for ship rotation.
My current setup is this:
mouse x - yaw
mouse y - pitch
stick x - roll
stick y - thrust
thumbstick x - x strafe
thumbstick y - y strafe
It's honestly the best control scheme imo
>>1829767stick to the taurus, the zeus is garbage
>>1829764for combat the non binary strafe on a HOSAS just beats m&k anyday. even for steering stick imo just performs better than a mouse's vjoy can
>>1829770Taurus is nice but holy fuck it's so god damn heavy and really not enjoyable to fly. plus the lack of interior made multicrew long expedition extremely barebone. it's the main reason why I basically only fly it for vaugh bullshit. I dont see there is anything that offers similar to a zeus that still retains some pratically and within similar price range
>>1829767Taurus is much better, the CL's cargo grid layout is dogshit and impractical plus the weapon payload is far worse. Zeus is pretty awful in all honesty, the only reason I would consider one is because it fits in an Idris which allows you to set up a mobile operations platform. If I was you, I'd go for a starlancer max instead which is only slightly more expensive ingame and has a nice interior that fits snub ships/medium vehicles and cargo.
>>1829773>heavy and not enjoyable to flyIf this is your concern, the Zeus CL is not much better. It has very comparable rotation speed and only slightly better accelerations.
>>1829773>lack of interiorif this is your main issue, consider a corsair. It trades off cargo and hull HP for a good interior. If you don't mind hauling cargo off-grid, it can store comparable cargo to the taurus
>>1829777looked at corsair. its tempting but the price tag is putting me off. despite the much better stat and proper interior. I test flown the ZEUS CL in PTU once, it felt way better than taurus honestly. saw the stats for ES and aparently its slightly better than the CL. so I'm thinking ES might be the better choice just for general use cases for my playstyle
>>1829781Big negatives with the Zeus family over the Constellation series is that you have 2,212dps on the Zeus compared to 5,524 on the constellation series, 32k hp compared to 130k, and 17.2k shields compared to 63k. If you want a daily driver for hauling, get a RAFT. If you want a daily driver for combat/piracy(of PVE ship cargo) go for one of the constellations or a corsair, if you want something that does both and has really nice internals, get a Starlancer Max. If you want something that feels fantastic to fly with some minor cargo/vehicle hauling get a Cutlass Black. The Zeus really doesn't have any practical upsides to it over its competitors other than comfortably fitting in an Idris hangar which none of those other ships can do.
file
md5: 5a467d101d92db57f91cfa44876f6d17
๐
>>1829795I might just save up for a corsair then. have few org mate that already run the starlancer MAX and TAC. the visibity for the pilot is a damn mailbox slit. but aside from that its pretty good and with a pretty reasonable price.
>>1829776The Zeus doesn't fit in an Idris practically. You can get one in but it requires constantly opening and closing the landing gear and you'll probably sheer off the wingtips. It's not something where you can fly in and out in the middle of combat.
Isnt this shit supposed to be the highest alpha damage of all snipers? At least at medium range. Why is it doing poo damage and having scope problems?
The pistol is nice but this is still broken.
>>1830097*similar damage to a p6
>>1830097it does the worst damage per shot but also does a small aoe at impact for almost negligible damage
use a p6 or scalpel
>>1830093You are correct in that I wouldn't attempt to launch or land during combat, but I have no issue getting it in or out. Bind transformation toggle to a hotkey and use that to fold the wings in, fly inside and center yourself, use the deploy landing gear hotkey (not the landing gear cycle hotkey) and it'll push itself off the ground until the landing gear is fully deployed and you're good to go.
built my new PC, I haven't played SC in ~1yr, where "playing" was basically logging in, checking something out and logging off for next patch, all at a silky smooth <10fps on planets and <35fps in space
what should I do now that I can actually play the game, what are some must try things?
>>1830247What ships do you have pledged?
>>1830260titan & redeemer
>>1830266If the titan isn't your game package or LTI you could melt it and buy a Golem and get into mining, redeemer is pretty ass currently so you just have high level bounty or bunkers and not ERT's with it. You could do a few bounties with the redeemer and rent a Cutlass Black and a Roc and go ground mining or a Medivac Ursa and start doing PVE stuff like Bunkers or raiding pve outposts/space stations in Pyro for high value loot that you can throw into the back of your Cutlass.
There's the big new PVP location that was added last patch on Pyro 1 that has some cool gear in it(and beautiful atmospheric effects) and is basically FPS exclusive due to ships and vehicles being disabled by the storm outside the dedicated landing zones. You could do Wikelo missions to unlock "permanent"(until wipe) ships with high end components already installed. There's a major new event in the PTU that looks pretty good that should be coming out on live in a week or two. Major locations in Stanton now have their own local contracts so you don't need to fly across the solar system to do contracts, they'll usually send you to a neighboring planet instead.
>>1830143Data mining from dabalta reveals alpha at 100 dps/click, on par with the p6. Theres something off.
>>1830522it's including the aoe damage hitting it's maximum amount of targets
>>1800159 (OP)this game is amazing
>>1829305where did you get this armor?
>>1829305This looks like the fucking 70s Lego spaceman
file
md5: f51db75a0d91ae258cfb95edab68fe7c
๐
WAKE UP PIGGIES YOUR GOOD GOY GIMP SUIT IS HERE
>>1831545Whoa that looks cool though
>>1831545100% getting it. Been hunting black & gold armor to match my heraldry
>>1831590Better be a Chairman goyim because only the fattest of pigs will get this
>>1831545I love how CIG lowkey ridicules their fanbase by designing shiny shit specifically for concierge members.
>I spent a thousand dollars plus on a videogame aren't I the coolest
file
md5: 203e8639b4a0c6fc538113b2aaa805d0
๐
>>1832391I mean they should because those retards buy garbage like this all the time
>>1825433Feels pretty great being the org locking down the site. Forced anothe org to cooperate because we kept wiping them, they accepted a truce as soon as it was offered even though they were the aggressors.
Fun night, would do it again.
>>1832403The glow in the dark horns makes this so much funnier, because it's useless for any kind of PVP.
>>1832490i want big group fun too...
>>1832508Join an org.
>>1832490Yeah it's a bit odd, stupidest respawn idea imaginable on Lazarus is forcing people to cooperate. G-good j-job I guess?
I will get Star Citizen. I will get the $45 Citizen Starter Pack. Any thoughts?
>>1832941Probably the best thing to do. Then just ask in global for people to loan you their ships.
>>1832941I got it, installing.
>>1832985error code 5010, reinstalling.
>>1833019Did it work, do you have friends to play with?
>>1832941>>1832985>>1833019Join an org, it will make the game much more enjoyable even if you want to play solo.
There is a secretive scg org but if you prefer normies, orgs/FML
>>1833042error code 207 and 5010 again after computer crashed/reset but for a bit I experienced the game tutorial not bad, have to iron out kinks.
>>1833152>ingame tutorialI am 200% serious that you are better off looking up actual tutorials online. Or asking someone else to show you around.
>>1833152The tutorial is really lacking to be honest.
And the game is optimized like garbage so your pc might have trouble running it. Try either shittier graphics or best graphics - both are better than anything in-between as far as optimization goes.
hehe to eat you have to remove helmet
menus remind me of deadspace very nice
>>1833227>dead space game
Star Citizen has the potential to be the best game ever made because of its map but its based on an outdated vision. I would prefer if Star Citizen got rid of the in-game economy, got rid of the currency and just had every ship available in every players ASOP and instead of "gear storage" there was "gear requisition" where you could just grab any gear in the game; that gets rid of the scam. Get rid of the grind, get rid of the progression, switch to a round based format where you just picked where to spawn, and theres no actual "game mode" just a round timer of like 40 minutes to an hour. They need to hurry putting Orgs into the in-game Mobiglas. A good way for CIG to optimize and still take advantage of the huge amazing solar systems they created is get rid of mining entirely, replace hauling contracts with combat focused transport contracts, and overall make the SC game more focused on combat. They need to get rid of the hunger/thirst system too.
fetish reveal: I am actually a masochist. I play Star Citizen completely naked because trying to play this game gets me rock hard. My hard-on rages when I fight shitty netcode harder than the actual enemies. When I spend hours on a gameplay loop then lose all the payoff in seconds to a random bug I immediately cum all over my keyboard and joysticks
>>1833492Also there should be a shrinking constricting ring you can't quantum jump out of to end each round
>>1833508That would be really good for immersion.
>>1832941Use a friend's code
>>1833531too late, but my computer kept crashing so good night.
>>1829305Sharpest looking armor to date
>>1833861I'm so glad we're finally getting some trans(former) representation in game
>>1833861I see this is a kitbash but each individual piece looks so shitty I can't imagine full sets look any better
>>1833861this looks so bad that I actually want to wear it in game
>>1834655The individual colors really highlight the specific tragedy of each piece
>>1829742Disdain and derision is the default stance to take with anyone that plays Star Citizen, including oneself
>>1835277looks like megaman
Is it still possible to find smg's with size 2 optics on them? Like in Pyro early days.
>>1835277>>1834664my god, that's actually what the full suit looks like. what a piece of shit. did they genuinely fire their artists?
>>1829305I like how this one in particular highlights "shoot me in the dick"
>>1834664>>1836061its good, i bet you retards like the fucking edgy shit they have been pumping recently *spit*
file
md5: 2eae905abbd07983010a480ef7a0066f
๐
>>1836272Whatever you say Discount Overwatch Character
>>1829305Lmao what the fuck is this
We want the marathon reboot audience?
>>1829305I dont remember crusader, microtech or arcorp being mining companies lol. Hurston can make some sense but microtech is science oriented, arcorp a pmc and crusader a ship manufacturer. HD would have its mining armor like picrel, crusader some advanced armored fligh suit, arcorp would be some heavy combat armor and microtech a survival suit with good scanning capability and inventory.
That would make sense since its literally what they do.
>>1836510*im talking about preparing the armors for the upcoming armor archtype thing.
>>1836328oh man you're right, it's literally a UESC bot suit
>>1836512They ripped off a classic anime called "Bubblegum Crisis 2033" recently, also. The 2033 is important, the other-year sequels suck.
>>1836615everything they do is derivative, I'm happy if they're ripping off cool aesthetics.
do you guys know how the sunk cost fallacy works?
>>1829305This shit is so ass
>>1836906i only spent 90 dollars on the arrow and now i get every ship in game for free
>>1836906Yes and do you realize that people's threshold for money spent on uneeded things differs based on individual income?
I'm not defending cig or what they do but I'm going to go out on a limb and say that you're poor.
>>1837144>>1837148You don't seem to understand fallacies are basically where I'm right and you're wrong and now you have to do whatever I say.
>mercury surpasses C1 (and even the cutlass) in top speed and has lower cross-section
Fuck off! Wasnt the C1 supposed to be fast AF as well?
>>1837296they forgot, also they haven't gotten to it yet, also fuck you
>>1837124So... /pol/ tier chat spam, item duplication bot or cheat engine shenanigans?
>>1837124I angered a player in a trade hub local chat in eve online, by replying to his tirade of slavering literal worship of asian women.
I mentioned Leftover Women, and Christmas Cake, popular Chinese phrases used to refer to women who due to the passage of time, are less capable of bearing healthy children without down syndrome or birth defects.
I also explained this in nicely sterile terms for the benefit of any actual players reading chat, and angered this player to the point that a report was filed over the defilement of women or something, and the moderator took no action against me when the chat logs revealed that all the horrible death threats that entered Localchat were written by him and not me.
Use correct terminology, Use words rightly, and you will be an invincible troll.
Also Alfred Korzybski, and Irving J. Lee, and Marshall Rosenburg. These names teach a type of IRL magic that can be used for goodness, for evil NLP like shitty Lronhubbard, and for unstoppable trolling against angry gynocentric retards who copypasta how much they luv asian hot chip and lie.
They just gutted the reclaimer again, less than a month and its back to being a useless cow.
>>1837510How so? I thought they just gave it much needed PDCs?
>>1837544they reverted the scraper buff they gave it from .8 to .5 and gave it the vulture it instead, so it's back to exclusively mulching ships instead of scraping them because the Vulture pilot gets 2x scrapers with .8 efficiency instead of the reclaimer which gets .5 per seat and only offers one scraper per seat, so you need at least two people to even begin considering scraping ships otherwise it's outright inferior to the vulture for scraping purposes. With two people you'll go through ships much faster which is better if you're able to chain multiple very large ships in succession because it's faster, but a vulture will get almost double the amount of materials per-ship compared to the reclaimer and only requires a single person.
>>1837563Damn thatโs fucking gay, will they atleast fix itโs fucktarded cargo hatches?
>>1837566it got semi-updated to remove the hanging chains and to add a button in the printing room that opens the rear hatch so you don't need to run all the way to the cockpit to do it, and they're reworking the bench table in the mess hall to have chairs instead. So clearly they're doing some work on it, no idea if they'll ever unfuck the cargo room situation though.
>>1837570>What's that?>You want to make money OUTSIDE of PvP and themeparks?!?!>Can't be having that goy- I mean guy!
>>1837563>ship desgined for more than one person works better when you have more than one personShock horror.
>>1837869Why don't people like you play single player games instead of trying to shoehorn in your single player only gameplay into an MMO?
Your posts always boil down to stop liking what I don't like.
Are these the biggest failures of the game in terms of utility?
>>1837985Syulen is a gem compared to the mule
>>1837985syulen is a meme ship, on the other hand, roc-ds and mule are pure unfiltered dogshit
>>1838000But the mule can be useful solo once it gets the forklift box. DS needs a second mining arm (obviously). Syulen is a failure because it doesnt allow to carry actual 2 scu boxes and is expensive AF for what it offers.
>>1838017bro........... we have big tractor gun and ATLS, what the fuck would be the use for a PHAT forklift??? you gona load that C2 with 1's in the mule???
>>1837943>the behemoth you could film an entire horror movie on does one third of the scrape per crew as a small personal craft
>>1838017>it will be good whenyou'll learn one day
>file created november 25 2012
>>1837985>antares>mule>sabre peregrine>retaliator
>>1838081Honestly if they gave the mule an ATLS tractor it would be better than the stompy robot but I don't think they can because the ATLS is in reality an NPC actor that you mount and the Mule is an actual vehicle entity.
>>1838240there are plenty of ships with tractors, I don't see why one with wheels should be any different.
>>1838081>CIG fixes contraband boxes and they now attach to grid/can be put inside containers>mule can go in distro centers, store weapons and store drugs>2 scu plus side boxes (like 0.5 more or something)>fits in cutter scout
>>1838246ATLS has a unique tractor because you're piloting an actor skinsuit instead of a vehicle that's why they have yet to manages to reproduce it on other ships.
>>1838249the unique ATLS tractor has always been a balance decision, they wanted people to buy the new hotness and give them a reason to use it over a maxlift. I've never heard anything about them being unable to replicate it on ships, I can think of no reason why that would be the case when it's just another tractor beam
>>1838249You focus too much on the character aspect
>>1838252This guy is right
Not to mention it can be a normal tractor beam like MPUV Tractor
Physical connection to cargo aint gonna happen. We beam citizen now.
>>1837957>single person controlled salvage ship is nearly twice as good as the massive fuck huge multiplayer salvage shipKys schizo
My mobiglas isn't working, I can't play the game without it, I have to go to the website and character repair. Hackers took all my noob stuff and crashed my game.
unironically don't login to live rn
>>1838484Long story short I bought a new one and that fixed it.
>>1838235Retaliator is actually good it's just that the situations in which you'd want to use it basically don't exist, if that makes any sense. It's pretty much in the same boat as the SRV where it has a clear design role and is good in that role, but there's no gameplay loops that actively use that role. It fits 10 size 3 weapons that have 500% larger ammo capacitors than normal and 6 size 9 torpedoes (or 70SCU of cargo). There's currently no situations where putting 6 people on a single multi-crew ship is more desired than bringing 6 single-person or 3 dual-person fighters though and torpedoes are in a really shit place balance wise.
>>1838484yeah there is a hack going on and CIG doesnt give a fuck.
you did the right thing, get someone to buy you a mobiglass skin and equip it
>>1838733with the existence of polarii and idrii camping around all the cool spots isn't this the perfect niche for the retaliator?
>>1838757Pdcs shoot them down
>>1838763not with 100% reliability. this actually feels like unusually good counterbalance for CIG, which is how you know they never planned it at all. a retaliator probably has a good 75-80% chance of landing enough torps to kill a polaris, not sure of the numbers for an idris, but then it's spent. single use cap killer, return to base.
>big ships shouldn't be as maneuverable as fighter I HATE nose down polarisusies
>NOOOO not my connie and corsair you're not allowed not nerf those
hh
>>1838851>t. Bounty Hunt target NPC
>>1838791does those torps even have enough damage
>>1838757torpedoes fucking suck currently since even capital ships can flare off crossection torps with a few flares and they have hundreds of flares and you can no longer dumbfire them into close range targets, not to mention the PDC's will get them unless you're firing at the angle closest to their reduced coverage zones to minimize the amount and time that PDC's have to engage. Turrets are also still extremely ineffective versus fighters due to how flight combat mechanics interact.
In theory though yes, Retaliator stocks are through the roof since you have 10x S3 turrets with 500% larger capacitors and auto-aim gimbals that should easily annihilate any spacecraft that deploys from the hangar and 6x size 9 torpedoes which can easily destroy a polaris if you put 2 or 3 into the same ship section or outright cripple with a single torpedo if you tag the reactor or shield generator. Same with the idris where a single well placed torpedo can knock out core internal components or alternatively you can just sling 6 at it and force it to disengage because you've knocked out half of its offensive weapon systems with splash damage and dealt significant hull damage. None of this occurs in practice though because of how the various combat systems are tuned and interact with each other.
Protip: Idris S10 torpedoes allow an idris to lock and fire at ships from beyond the range of armistice zones.
You can obliterate Polaris, Hull C etc as they're unloading/loading things.
>>1839601Thank you Chris Roberts, very cool.
file
md5: 61e1de8f1480fa7c5cfb9a22cf8999f5
๐
>>1839601They're size 12.
Man everywhere I look right now is just all about how hackers have the servers by the balls.
>>1800159 (OP)Bros i have idris(as loner) and i'm tempted to get "k kit", should i do it ? i mean getting something just for the "loner" feels waste of money
>>1841186I don't believe you even have the option of purchasing either the T or K kits without actually owning the Idris.
> i mean getting something just for the "loner" feels waste of moneyIt absolutely is. Thats all that needs to be said about it.
Time for some detective work, find the hackers flooding every server and killing people in mass lol
Found this thread, ignorance was bliss, wish I never knew this was happening.. even if I knew this was happening
https://www.unknowncheats.me/forum/other-mmorpg-and-strategy/686927-star-citizen-cheat-engine-8.html
>>1841186if you have enough store credit you might as well since you can just melt it down the next day. Alternatively you can just find an abandoned idris and steal the front module off of it and attach it to yours which will let you keep it until wipe if you store the ship and then call it back out since insurance claims will then include that front module.
>>1841210It's pretty well known now, the main hack that's going around right now is from a Chinese gold seller company. Apparently they're hitting hard times and fired some of their tool devs so they leaked their hack tool in retaliation.
Also to the faggot bragging about buying aUEC in previous thread, this is alllll yer fault.
>>1841210https://www.unknowncheats.me/forum/other-mmorpg-and-strategy/686927-star-citizen-cheat-engine.html
Sadly, That web site also appears to block archive.org because recently attempting archiving of the pages of that thread appears to have archived only a "301" wall page in the snapshot.
archive.ph appears to have met with success, since they can archive newspaper paywall articles during their early-free-access period.
archive.org sometimes works better for old newspaper articles that used to be free until 10--25 years ago, because the newspapers knew that people could just read microfilm archives at the library and wanted people to have a chance to see their always-up-to-date online ads and pop-ups and subscribe nags and "you cannot read unless you are a bot that can solve impossible stupid bot-trainer puzzle that is marketed as proof of "not bot."
Now that "HTTP 302 Payment Required" exists, why do we not have statutory authority to pay our phone bills with automatic fees charged to incoming spam bot callers that 100% hang up if you actually answer the phone?
Like 10 american pennies, a tiny little dime or two nickels. Nothing for an angry ex with court orders and sheriff powers, but absolutely will bankrupt any spam bot farm who does not steal phone time from fraud victims.
Like if it is actually (for example) the new high-maintenance triple-vaxxed gf who mysteriously keeps having strokes or heart problems or baka, or the bill collector for your unpaid child support and alimony from your previous ex #2, you can press a numbered touchscreen button on your touch-tone compatibility layer on your fondle-slab spy phone to generate an auditory DTMF tone, to authorize a FREE phone call to that hypothetical caller you are willing to talk with, at no additional phone bill cost to you, since it is a (sic) legitimate business call that you agreed to receive.
>>1841186Get the dominus pack pussy, support our Dream.
>try to play "game"
>entire server gets insta-killed every 3 mins
>stop
maybe next year
>>1842269>entire server gets insta-killed every 3 minsHow does that work? Everyone just drops dead where they are, regardless of where they are?
>>1842353there is a fuck ton of cheaters rn. this is like one of the worst shit they can do aparently. good idea to return to common gear since there is a cheat going on where they can steal your entire inv. including account bound items, plus if its ingame item CIG support will just say "we dont help with recovering alpha stage ingame items"
invited tarkov and rust become tarkov and rust, you were warned
>>1842725You people are short sighted crybabies if you don't think CIG will fix this.
>>1842902>CIG>fixing things
>>1842917You have no personality. They have fixed more things that you have ever attempted to build.
>>1842932Tell cig shill. How many times have they โfixedโ cargo elevators?
>>1842902this particular hack tool is 5 years old
>>1842932the hull c exists
>>1842934>>1842935>>1842938You also have little to no reading comprehension or are being intellectually dishonest. I care not for either.
>>1842982Kenobi, stop being an annoying faggot
>>1842982just 2 more years and they'll fix it bro
trust the plan
Give it to me straight, lads. Is Star Citizen kill?
>>1843006I was asking the lads, not the shills/sunk cost whales.
>>1843003>>1843010it's never been more over, see you on tomorrow
>>1843010im thinking 3-5 years until 0.1.0 beta launch
>>1843003The mood almost everywhere is the lowest it's been for a very long time.
All but the most zealous of the old backers have checked out after seeing that the direction of SC has changed from tony z's living univers to a shitty space tarkov, and the new backers are coming in to realise that the game's marketing is all lies and it's just a buggy, time-wasting mess.
When S42 releases and is aggressively mediocre, I think that'll be it for SC for the most part. It's going to be impossible to sustain any hype past then on, and it'll die a slow and undignified death.
>>1843161They should just add sex already, or at least put a browser to in-game display plugin or something. Tons of second life and vrchat money will follow.
>>1843003I think so.
Every time I see an update from the devs it's them shilling a ship or talking about how super duper excited they are to be revealing something else another game did, like a character menu that doesn't burn out your retinas.
I keep seeing like
>look at all these new redacted ships we're making!but I don't want to hear about ships. I want to hear about volumetric gas exchanges between rooms. I want to hear about piracy is going to work. I want to know how hacking, electricity, or anything substantive about expanding the number of things I can do while sitting in a cockpit.
I remember sitting in the cockpit of my corsair and it's always
>landing gear>flight controls>lights>get out of seat, maybe get out of seat another way>ping, scanning>open outside doors, use missilesBut nothing ever changes.
People call SC a scam because nothing substantive ever happens. Ships aren't content. Clouds aren't content. "Shoot X number of badguys" is a derivative of "kill X sheep" that WoW did 20+ years ago
I waited for ten fucking years for engineering to exist, and its closest approximation is making a meter go up and down.
Holy fucking shit man, what is happening at CIG
>>1843287they became a yookay company
>>1843003yes, stopping feature delivery for the PU will kill the PU
also summer
>>1843287>Engineeringโข "soon"Link Rel
https://youtu.be/ZLcAJBnlrk4?si=1rUHgwbkcPvhYOTG&t=4043
>>1843340>When is engineering coming? No one wants engineering more than we do. Believe me we have the best engineers, its going to be great. People come up to us all the time and say "CIG, you guys have the best engineers." its happening folks. Believe me, I will be the first to tell you that we want engineering more than anyone. There isn't a single person at CIG that doesn't want engineering. Next question.
>>1843340>not our main focus right nowThis shit is another thing which bugs me
Players see gameplay through the lens of which things they can and can't interact with. Fun games allow players to explore the boundaries of the game in iterative and combinatory ways.
I see CIG always be like
>WOW ISN'T THIS SHIP COOL?Retard, it's just a vehicle. Most of the interior is texture. I can't interact with any of this shit except for the cockpit, turrets, the seats, circuits, some doors and the cargo pads.
Why the fuck do we need fifty variations of cargo ships when they all do the same thing for gameplay?
If engineering was the ability to crack open the bulkhead and modify shit, and that was connected to a system that allowed you to rewire avionics and electrical grids, that would be a pretty cool system that would give us hundreds of hours of content. But instead they've chosen to build the ships first, and then do all this shit afterwards
>>1843340Engineering is already in the game chuds.
Didn't you know it was on the feature list for 4.0 last Fall!?!!?!
>>1829771I like stick's pitch and rudder pedals bound for turrets as well, it feels good even if just to rotate left/right endlessly without constantly moving the mouse unless I am using precision aim to shoot ground turrets with s6+ weapons.
>>1844021>engineering>Thinking it'll be anything more than fuse cucking and open all doors cucking to stop fire
Looks like EAC is enforced to be on now. I saw a massive reduction in population, almost no talk of hackers, nobody asked how to leave their habs, no pathways were blocked, and the chat trolls were pleasantly absent. Looks like it was just piles of script kiddies trolling everyone. Free fly isn't over, but it is good to see some relief.
>>1844123Nice try Wing Bing Qin
Still not hopping on
>>1844123Nice try you're not getting my White pride Xenothreat armor Chang.
>>1844125>>1844127I don't blame you for assuming I'm a Chinese hacker. My paranoia has been up too.
>>1844123Can confirm, EAC heartbeat was turned on.
Are there caves, not counting those near events, that have a good amount of gems to mine? Like a sort of ROC/GEO/hand-mining treasure trove. Or are all forms of cave mining low income trash?
>>1844410Isn't cave mining how you get the most valuable ore in the game?
>>1844410you can go cave mining but you'll need https://verseguide.com/ to find them
sand caves tend will have janalite rarely
>>1844481it's super rare
>>1800159 (OP)why these boomers are so against AI turrets anyway?
>>1844695They arenโt, they have them planned. The question is how much they squeeze you pay piggies for them.
>>1844705Noโthere are definitely some among them who oppose it. delusional boomer crowd that would rather round up seven or eight real people to run the ship.
>>1844751from what I've seen it's mostly zoomies upset that larger ships could possibly interrupt their fps shooter tarkovlike game complaining the loudest these days
>Free fly is open
Is it even worth the disk space and time to try? Sounds like it's the worst it's been so far.
>>1845157the hacking is basically over for now, do whatever
>>1844123>EAC is enforced to be on nowWelp, there goes playing SC on Linux.
I'll check in again a few months, then.
>>1845345>linuxtroonAnd nothing of value was lost
>>1845345It still works. Check the lug wiki.https://github.com/starcitizen-lug/knowledge-base/wiki/Tips-and-Tricks#easy-anti-cheat
they chose poorly, as usual
>>1845473They can still fix this by blocking both
>>1844793>The polaris pilot cannot have access to 28 s10 torps as that would be too much power for 1 player to have.>The idris pilot can choose between a 500 round count 280k alpha10km range railgun, a 15k dps gimballed hitscan laser beam or 20 s12 torpedos because having a player sit in a seat just to fire the gun would be pointless. >The scorpius antares requires a co-pilot to press a button and activate the QEDThe idris already has automated turrets that delete anything but multi ship full salvos of torps, especially since they've added a minimum arming distance. The fact whales are still crying and want all the turrets to be automated so they can solo hugbox the entire PU is pathetic but CIG keeps bending the knee because they know they can milk them for more.
>>1845490They have always said turrets can be automated, cry all you want but if they don't include it they would be walking back on a promise they made over a decade ago.
>>1845539they would never do that
>>1845539yeah fine turrets can be automated because they said they could, but the ship itself also has a minimum crew of 8, don't have 8 people on board that ship aint flying. AI NPC crew don't count they're already the automated (manned) turrets
>>1845545fucking embarrassing
>kraken privateer needs npc crews to run shops
>npc crews aren't arriving until after 1.0
Privateer owners were screwed
>>1845345Nope, I found out because I'd been using the host file workaround. Turns out they allow Wine. Been getting along fine.
>>1845473All they blocked was VR.
Im sure someone from CIG said engineering is coming on June, but cant remember which video.
>>1845345EAC works on linux though? it's just a setting the developer has to turn on
>>1846557 Part of the autismo of running linux was not wanting to give some program kernel level access to their 8TB questionable porn machines
>>1846565can't you still avoid that by running another linux kernel inside QEMU and using GPU passthrough?
>>1846528It was Thorston, lead EU guy in charge of some big PU features, at "Con 42" (aptly named), a German fan made Citizencon. He said they wanted to try and push for a Tech Preview for Engineering this month.
>take the mantis chasis
>remove the quantum snare, give it size 5 ballistic cannons
>call it the Meteor
>>1847738>it's real>Another fighter with size 5 weaponsScrapping the barrel, eh Chris ?
Can't wait for the RSI Fartbox who "punch beyond its weight" where it's just the idris railgun ducktapped to a gladius.
And of course the boomers eat it up why even bother anymore
>>1847738I'm pretty annoyed. Was hoping they'd remove the snare and add 8scu of cargo and a couple S3s, give us the RSI equivalent to the Avenger Titan and 300i.
>>1847738more 3d assets to make jpegs out of, with no actual work ever put toward actually making it do anything in the game beyond "has nerfed but ok cargo" or "has nerfed S5 guns" and there was nothing wrong with 4S5+2S4 on shitsaar until they mega nerfed it without buffing the poorly implemented vestigial antipersonnel turrets on top and sides that still do not point fore or down.
And add the corsair's lower deck also. A stupid expensive-looking roller coaster ride pales compared to the utility of actually rendering the second half of the entire ship. even the caterpillar cockpit ladder is better than what the corsair pledgers got.
Only thing sillier is Scorpius Mk2 with the dedicated press button to play game with it's own seat, that can not accept intent from the pledging pilot at any time.
The whole cult is silly now and just getting more retarded and since they still have money, they can stay getting more woke astime goes on and nobody sane seems to find joy in shipping wokeness and anti-life propaganda in general, unless they are highly paid shills
Try out Deep Rock Galactic sometime, they actually delivered a fun complete game there.
>>1847989was this ai generated?
>>1848022>was this ai generated?Oh, I actually write above a knux-the-uganda echidna educational level and all the bots say urabot.
I hope you're the only trollbot targeting me.
My web site is at https://www.antiwar.com
>>1848022AI today is extremely readable but it has a bit of a redditor skew. that post is pure human schizobabble. I doubt an AI could replicate it if you aked
>>1848204Ever wonder if all the schizos on 4chan are all the same, and there's one extremely dedicated nutcase that hates Gawr Gura, hates Star Citizen, and hates any RPG competing with Final Fantasy?
>>1848216>one extremely dedicated nutcase that hates Gawr Gura, hates Star Citizen, and hates any RPG competing with Final Fantasy?(You) are hoping against reality for an easy target to silence or drive back to lulz.net because I'm just one antiwar.com anon and not a z-polbot.
Interestingly I never got into Final Fantasy, though I am certainly aware of some /trash/hfur fanart of that franchise.
>>1848204>that post is pure human schizobabble.other channers keep writing the schizo words, am no longer convinced their concerns are important. Thank you for your accurate identification of the origin of my words now fuck off because I have a Star Citizen Referral Code to share!... [fails to share code because Nightrider shoved it up his ass and out through his left nose, nobody will tell you which of his 4 nostrils, though.]
This is antiwar.com anon. Go read some fun Soccer Articles about Spain's ""loving"" support for the big ""war"".
>>1848216>that hates Gawr Guraimplies from imagination that everyone knows who every forgettable retired cartoon streamer who earned enough simp dough to stop working in the workforce far earlier than those retarded people who actually perform honest work to earn money to barely pay bills and save up for the next rent hike.
Nah man I didn't even know her name, and searching the name just now is the first time I saw her without a cock.
I could attach pics but thats too OT for my preference in this specific thread about stupid game design choices and nepotism.
The funding model is the worst aspect of the game.
They keep pumping out new ships to generate revenue which leads to a lot of recycled assets that offer nothing novel/interesting, balance being often skewed towards newly released ships, and an ever growing backlog that needs to be revisited and updated.
I don't like the direction the game has been going in for a while now, to me having a good in game economy and tying all the industrial mechanics together to make the sandbox part more engaging is far more important than whatever shallow pvp outpost combat content they keep pumping out over and over without anything fundamentally groundbreaking or new.
All the mechanics they have released like mining/salvage/cargo/scanning need to be tied together, the pvp stuff would be more organic and detailed.
Everything you do at the moment still feels like an isolated experience with the sole purpose of generating credits to buy the next ship or items from NPCs.
I want the focus to be on getting a more detailed web of player to player and NPC interactions.
Crafting would give purpose to mining and refining.
Mechanics that facilitate player to player item trading and data trading would tie into mining and crafting.
Cargo hauling would tie into other player's workflows.
The game world would feel more alive.
>>1848199meds now schitzoid.
>X years and XXX million dollars but still no game, whats going on with Star Citizen?
Look on the bright side, they gave us ladders for a little bit, and soon we'll have a chance to buy the RSI Meteor Medium Fighter, it has size 5s.
What the fuck is this piece of shit? You ever hear those stories of a company going out of business so the inventors keep trying to create a new best seller? They just keep trying "new" (recycled) weird and wonky shit? This is it.
>>1848766The variant stuff is pretty easy to explain, they want to train up a number of junior vehicle teams without diverting too many resources and new ships keep the project alive. It's also currently all hands on deck for sq42.
I swear there's an intern at CiG who's whole job is to defend their retardation on this fed honeypot.
>retards crying that a mantis variant will be overpowered
lmao.
these have to be the most damning "I'm not crazy" posts I've ever seen
>>1848866NTA but at this point I it could be replaced by all vibe coder pajeets except for the TokenWhiteGuys they put on the camera videos, who agree to bootlick new videos for minimum wage and an "Ironclad" NDA that only covers up illegal employment practices and Paycheck Protection Program fraud.
Chris Roberts did too much nepotism and luxury yacht and cuckifornia wildfire mansion that even the SC whales will never get to share in, it is possible that he will be mocked by people of intelligence who want to call attention to the do-nothing filth in the cult money machine where CR hired marketing droids piecemeal from all the other Micro/Macrotransaction "always online" """"games"""" that everyone remembers and hates.
Star Citizen, the first NFT.
poop
>>1849726You should pause and calm down before you type your next wall of poorly written text.
It's funny seeing you turbo poor people think that croberts has enough money to own a yacht at all, especially the one he was pictured on.
It's almost like you think charter = ownership
>>1849726If you're going to use an LLM to post for you, at least consider using a larger (30B+ parameter) model instead of whatever shit tier AI you're using.
>>1849740>poor people think that croberts has enough money to own a yacht at all, especially the one he was pictured on.>It's almost like you think charter = ownershipSeems like projection... Anon, do you have enough money to charter a crewed yacht for an entire day?
>>1849744>If you're going to use an LLM to post for you,I keep seeing the ads, and saw a lot of interest in "AI Dungeon" some years back, but I am not convinced that robot programs will replace anyone but 3rd-worlders, pajeets and females in the workforce.
Even if people from the "Golden Billion" of actually net-productive races of people get replaced by the brown tide, the market will groan when the market realizes that the net cost of human labor is finally higher than the cost of living for the employment/working/wagie class.
People will just raise their prices in this hyper-transactionalized world. The only cure will be the death of transactionalism. Eventually people will care greatly in a harsh way if a pedo was in a movie that their child might have seen. Kinda sucks that there are Pedos at the top of every monetized religion, and all religions are now either monetized, satanic, or both.
I wonder what this year's final solution will be? Joe Biden's people certainly had some familiar ideas for anyone that their regime did not enjoy...
hopefully the problems are fixed
>>1849766That's a lot of disjointed text to say nothing of substance, congratulations on being a genuine retard.
>>1849777>That's a lot of disjointed text to say nothing of substance,Even though I disagree with you on this part,
>congratulations on being a genuine retard.I am externally validated as a human being by this part.
>>1849773>hopefully the problems are fixed hopefully. picture related. Just installed the new LIVE (9947283) but I'm not sure if I want to go bugs lag salvage and gank again, like I always do and get done to me...
...Or I could shitpost on a chan instead of playing the broken=always game that shits at my 2.40ghz per core CPU.
>>1849097>retard not understanding its not about any ONE shiplol, lmao even.
>>1849777>>1849744>>1849740This is probably another AI chatbot test like they did in reddit, ignore it.
>>1849766>>1849726>>1848265>>1848251>>1847989I'm going to rape you to death you retarded faggot nigger, total jeet death, heil Hitler.
Put that in the paper.
>>1849878>This is probably another AI chatbot test like they did in reddit, ignore it.If I told you who I was it would be obviously unimportant and there are only dox bots who would care and i am too boring for the attention of kiwifarms, they lol at high-effort sweatcows.
>>1849885>I'm...I actually have that gif on another computer, the shockumentary hate-cult 4chan flashy angles van blowing up hoody guy typing out swastis in a vidya MMO liek Furcadia from the 1990s or something GIF that was supposedly part of a tv broadcast oped.
I'm not a bot, but I use a computer, and I have touched a real live typewriter within 7 years, so I use sopissticated machines to assist me to shitpost with full complicity.
>>1800206I would've called it something deep like "Quatro Bajeena"
>chris turned the fps game play into an apex clone
it's over
>>1852762not true, apex has fast clean movement
reddit had a bit of complainer spam about game bans, and some folks calling attention to a banbot that is being too aggressive, and (asd) Spectrum nightrider eating/snorting every post about non-cheaters getting auto-banned during normal gameplay.
No idea if true, but I'm thinking even PTU was too sweaty when they introduced the glow vomit worm. Never bothered with live yet, maybe theres a fetch quest to pay, nah. Maybe when theres shit that we can keep like guns or hex paints.
I genuinely do not understand how to stop pirates from getting in a Reclaimer.
I have borrowed one from a friend 4 times over the last week, every single time despite checking external entrances with F4 constantly, a pirate has just appeared inside the ship and kills me.
Nothing on radar, no weird shit, just standing up to get out of a seat and voila theres a dude standing behind me with a machine gun.
shields were on, doors were closed/locked, no damage to doors, freshly summoned ship in a hanger my friend let me grab it from who after the first time it happened watched to make sure no one was sneaking on.
I didn't even lose anything, they pirated the ship after I'd started scraping some dumb shit and less than 3 SCUs worth of RCM. Probably lost 100k between all 4 times.
genuinely don't understand how to avoid this happening.
seems like pirates can just walk into the ship without anything being open and shields being on.
>>1853051was it prior to this most recent update? people were totally bypassing EAC and doing whatever they wanted, noclip, cheatengine bullshit, incapping and harvesting entire stations instantly. it should be fixed now
>>1853071It happened twice three days ago, and twice in the last 24 hours, with the most recent one happening 2 hours ago.
I borrowed the ship, flew to a prospector wreck, started scraping, was flipping the ship over, hopped out of the seat and took a full mag of a machine gun to the back of the head.
was on site maybe 4 minutes in total before someone had managed to get all the way into the ship and run through the whole ship to the cockpit and kill me.
>>1853078people must be camping the known spawns of RMC scrape jobs
>>1853090yes, that's exactly what is happening.
but how the fuck are they able to get on the ship without any sign of that happening?
nothing on radar, no proximity alert for people nearing your ship, no warning implemented in game for something passing through your fucking shields, no warning when someone shoots at a door on any of your ships, or worse yet them just being able to open any exterior door on your ship without you finding out.
I genuinely don't even understand how it's possible in this game to do this without the person on the ship getting even a slight idea its happening.
I know RSI are a bunch of retarded nigger faggots and half the shit I mentioned isnt even in the game, but how, physically or otherwise, are these people able to get into the ship?
what is the point of failure?
are they able to just open exterior doors? because I've never been able to that to someone elses ship in the entire time I've played the game.
I genuinely don't understand the point of being able to "close exterior doors" or "lock ship doors" even being options when they very clearly don't do a fucking thing to prevent piracy.
>>1853100desu, it sounds like hax. If you are really checking all your corners and you don't see any way in, how would anyone even get on your ship?
Either they are hacking or you are doing something completely stupid and don't want to admit it. The only 3rd possibility is that someone is camping salvage missions spots and glitching in your ship somehow, but with the consistency you say this is happening, it's hax or fake made up bs.
>>18531001. There are still hackers around, and they are just about the only people whod go through such trouble for nothing
2. You can get in through the 3 airlocks only
3. You wont see other ships when you are scraping or doing anything else than sitting on pilot chair, plenty of time to fuck around
4. You can also glitch in most ships, some easier than others. You just need to hit the exterior with enough speed - usually by being pushed. eg. if you drive over people, they sometimes get inside your ship with no damage. Particularly doable in Polaris where the whole nose of the cockpit can do it very easily. We also did it to a reclaimer by pushing a person through the cockpit.
>What you are describing however is extremely unlikely to be organic gameplay, since its a lot of time and trouble for no real return. >People wanting to profit from their time will not do it ("Pirates")>Griefers would not go through so much trouble just to get their kicks.>Its most likely either hackers>Or your friend fucking you over for kicks
>>1853100I remember there used to be a technique used by pirates to get onto reclaimers taking off out of grim hex. Involves waiting outside the hangar and stowing away inside the top airlock. Been a bit tho.
>>1854400>meteor Monday canceledThey should have just (finally) queered the Aurora lineup with BRRT Mk2ification, that would be More re-pledge-able ships than the Entire hornet+friends lineup in one Mk2 Fagging Pass.
That and at least folks would have enjoyed it, and there would have been something to say when the marketer video bobbleheads had difficulty finding any describable role for the new kitbash Gold-Pass-Fart Mantis Mk2. "UHHHH ITZ DISCO'S DREEEM SHEEP IF JOHN WICK AND....Baaaaa."
>>1854400they expected sales for this ?
>wheredoyouthinkweare.merchantmann
everything feels so slow these days
>>1855810needs to be a fair playing field for geriatric whales
>>1855911Oh I just meant development, the game itself is just tarkov now which is whatever I guess.
Feels like out of 5000 employees cig only has maybe 20 currently working on Star Citizen and they only work for 5 hours a week.
>>1855927>Feels like out of 5000 employees cig only has maybe 20 currently working on Star Citizen and they only work for 5 hours a week.I think they might have 100 people total with the ship pimps and disco ruling over them as their mommy dommy, and everyone else got outsourced to chatbot vibe software, why do you think the "devs" they show on occasion always seem to look kinda stressed? They probably just got out of the bondage torture suit or something.
Of course, 7+ people all work together in shifts to censor complaints of any sort through the NightRider-CIG account on their Autism "Spectrum" Disorder forum full of black hole pages, that is one 24x7x365 "rice bowl insurance" job that CIG could NEVER afford to outsource to a chatbot.
>>1855927yeah it's actually wild, funny thing is this is the fastest actual in game content has ever rolled out and it's just an intern kitbashing together deathmatch zones, if they could design a gameplay loop 4 times a year and have the same guys cranking out variations at this rate they could have a pretty varied game, but right now it's just different flavours of extraction shooter
>>1855927S42 is actually feature complete now and they have diverted as many devs as possible onto it for polish.
>>1855927to some degree that is true, S42 is the parasite on funding & resources that were intended for the PU. At this point just hope it comes out and is as quality a game as cp2077 2.0 so that money can be recovered and there is no distraction with catastrophic press as they shift development back to the real game
Im getting tired of bed camping people at ASD facilities. These star marine maps in the PU have been fun but Ive been craving MMO/Shared world stuff more than I have been themepark shooters. Atleast Dune Awakening has been scratching that itch for me.
>>1856231You known what Id be ok with ciggers taking the next couple of years to work on specific content loops ie: 2027 is the year of engineering, 2028 is the year of crafting, 2029 being the year of base building.
I don't think I'll ever be able to enjoy box stacking despite everything but bounties requiring it.
>>1856470dont forget it also frees CR from his obsession. its either SQ42-2 or PU has CR to suffer
>>1856801could they finish the loops for the ships already in the fucking game, that way it'll give them purpose and players will finally be able to fully use them ?
But nope, let's create a broken new loop that'll be left behind after 3 month and they'll excuse any bug / retardation with "it's T0 bro".
At this point, people that still back this shitshow get what they deserves (if it didn't despawned because of a server issue)
>>1856369you keep telling yourself that
release date January 1st 2026, right?
uh bros ahmed just dropped the LTP server down the stairs how fix?
Update today and I feel nothing. This year has been so whelming its unreal, every update felt like it pushed the envelope at least a touch until this year when its just been boring fucking eventslop. I refuse to engage in their shitty content that feels dated the moment it releases, I want autistic mechanics and sim improvements.
Pyro was the last good update, 8 months ago.
>>1858598the envelope has been pushed further than they could manage, boring eventslop has been the most stable the game has been while still giving us new content.
taking time out of dev to make a couple dozen custom animations just to mock the console cucks in the last event is honestly based
>>1858584nevermind tony z came out of his cave and fixed it
>>1858967Yea, about that...
>>1859578good place to start dropping 32s
the more game systems I explore the more disgusted I am with the devs and their managers.
what brazilian fuckwit thought it was a good idea to shake constantly in space while setting precision instruments, and how many sleeping team leads passed it on without ever playing the game themselves
>>1859626Gotta be careful about that space turbulence bro
It's over for SCAM SHITIZEN
https://youtu.be/KdnbL6k0lO0
>>1859729It really is, they hype up this cargo hauling event and less than 24 hours in most of it is completely bricked
Who wants to bet they announce a delay for squadron 42 at citizencon?
Has anyone tried running SC in 2025 on a Windows 7 computer, using VxKex ?
Want to?
I remember the threading prioritization handwavium that was thrown around once as the excuse to unsupport my W7, when one patch ran with shittier FPS than usual for some reason. Don't really care. They are selling flight blades and bomb racks like hyper-monetizing asswhores, so I want my W7, so there.
I know for a fact that RX580 can still run SC on a W10 PC at around 1080p, with hobbled FPS on the newer system's 2.40ghz per-core CPU.
https://github.com/i486/VxKex/releases
https://github.com/vxkex/vxkex/
Not sure which is the correct repo, though there was a report of github namesquatting from the original dev vxiiduu
>>1860875based I hate the antichrist aka all windows after 7
>>1845490Looks like you are the one who's actually crying, it should happen, and it will.
>>1845620Sure, CIG lists a "minimum crew" for capital ships like the Idris or Polaris, but that's for optimal operation โ not a hard requirement. Right now, you can literally fly an Idris solo in-game.And no, AI/NPC crew arenโt just automated turrets. Theyโre meant to fill actual ship roles โ engineering, navigation, weapons, etc. Thatโs the whole point of the upcoming AI Blades and crew systems: to replace missing players so you donโt have to find 7 friends every time you log in.Letโs be honest, most players donโt even have orgs that active. Expecting full manned crews every session is ridiculous. This isnโt EVE Online, and itโs not 2012.CIG knows this, which is why they keep automating systems and allowing solo operation. People spent hundreds or thousands on capital ships โ locking them behind "always multiplayer or bust" would be insane from a design and business standpoint.So yeah, automated turrets are just the start. Full AI crew will happen. And the solo/small-group use case isnโt going anywhere โ deal with it.
None of the orgs I work with have problems filling multicrew ships. In TEST only a small portion have moved over from EvE and can dominate a shard. Some of the Goons and Pandemic Legion have come over to sample things because EvE is dying and for sale again and may shut down at end of year if they can't find a new sugar daddy. SC won't be ready in time for that IMO and being good at EvE doesn't transfer over to SC much.
The PvE whining maggots will finally get their wish by end of year though. They are internally testing the dynamic server meshing controller but starting with making private instances attached to the universe.
>>1861438>eve may shut downHahhaahaahah lol
>>1861438>some of the goons have come over to sample thingsdid your post get caught in the filter for a decade
>>1861438Large alliances having no trouble filling turrets doesnโt negate the need for AI crew, automation, and optional instancing. StarCitizen lives or dies on accessibility; โjust join a megacorp or donโt fly your shipโ isnโt a viable business model for CIG.
Pretty sure crying about PvE is your issue
Is the game still shit? Has anything improved since last year?
Are the skin rewards and guns gonna be permanent for account?
>>1862395bet hurston is stomping because their colors look the coolest
>>1862400they are, and it does.
I also picked Hurston because the skins looked the best
I'm guessing they shat out a steaming pile and fucked off for the weekend?
>Lift are bug, all is a desaster ...
sars...
Take a break from star citizen it's an alpha mfs when you don't play 6 months and the game is still shit and buggy
>>1862379Year of Stability
>>1862651Shieeet nigga i thought dis game wit 16 years of dev was fully released
Mb homie
>>1862379they're dumping tons of easy to make content on us instead of breaking everything with new 'features' every 3 months but it's all FPS arenas, people are calling it starkov and that's a really good descriptor. more content than we've seen for years at a time in the past but it's pretty one-note, if you're not into dropping into a location, fighting to the prize and getting out with it, there's not much new for you. we're getting a bunch of new FPS weapons rolling out right now as well.
>looks objectively bad aesthetically
>makes you wear the gay yarmulke when stowed
>does not have a combat UI
>flagship new armor design for the event
this is truly the CIG of armor sets
Of course they're doing permanent rewards again when everything is fucked beyond belief. Elevators are broken most of the time, and all the non-shipping missions are constantly taken and limited availability. Only thing to do is constantly refresh and hope to see a playable mission. Assuming you do decide to endure the shipping, be ready to contend with broken elevators, traffic jams, griefers, and missions failing to complete. Fucking kill me now.
>>1862709oh hey I saw you on station awhile ago, I almost cringed to death just looking at you
Has any on of you tried doing normal bounties, getting cargo from those, and returning it for the materials return mission?
>>1862843they changed the amount of event resources that can spawn in normal bounties to 1 scu. Yeah I know, fucking stupid right? You can only get the resources via mining and refining or the event specific contracts.
>>1862847and the only event missions that even spawn are the cargo hauling ones at those small outposts that only provide the small 4scu crates (if you can get the elevators to work)!
>>1862847how slow is mining compared to contracts?
>>1862869Do you have a well optimized MOLE with the various appropriate modules on each of the mining heads? Tolerable but not great because of needing to not only mine everything but also needing to refine everything. The only methods that're really practical is large hauling contracts with the RAFT or the large recovery contracts with an idris/polaris. They unfortunately chose to split reward point payouts if you share the contract so the other ones like Ship Defend or planetary recovery which are vastly more suited to multicrew aren't worth doing because their payout is far too low to split.
>>1862883RAFT has 192scu of external cargo grid space and the large hauling contract contains just under that amount. So it's super quick and easy to load/unload due to it all being external and the raft itself is extremely accessible ingame at only 3.5m
apparently raft can get sold out?
>>1862847Thanks anon.
And yes, fucking retarded in every single way.
>login
>take the only available contract to bring 3 scu from a freight elevator
>get to the spot
>50 cargo ships parked, most abandoned
>either a massive queue to the fucking elevator or it just doesnt work at all
>only 1 outpost per corp
very nice cloud nigger games
>>1862780mission accomplished then. I've since dumped that shitty thing for an even more cringe legally distinct mandalorian helmet
>>1862764everything is fucked beyond belief because they're doing the event, it is not mere correlation. they designed the event in a retarded way that is actually causing the problems. these are perhaps the worst devs a project of this scale could get away with employing while staying afloat. it's like some kind of cosmic bet to see how long this can continue.
>>1862869I don't do mining much but last night I grabbed a prospector and a cargo ship full of spare bags so I could just sit out there and fill them all at once.
I upgraded the mining head but the whole system is byzantine and I don't understand it very well, & if you're in the wrong place you'll find a ton of rocks are un-mineable solo even with gadgets and aftermarket gear. I took the open resource job just because it tells you where to look for mining (each corp gives different suggestions) and on those sites it was much more reliable.
I filled 20 mole bags and set them to refine. almost a day to finish. Idk what a CSCU is but I'm assuming centi-scu ie 153 SCU.
Is prospector mining for this event viable? Whats the fastest way to farm out one if I only have a titan?
>>1863242pretty sure they sell them in all the big three pyro stations. can't be more than a couple mil
>>1863242>>1863249its sold in lorville for the low price of 3M, you can also rent one
>>1863270you cant change mining heads on a rented one right? what are the meta contracts to grind 3m?
>>1863276you can change the head by unlocking ports and tractor beaming the parts, you can also add head attachments like that and replace the bags with argos ones(more space) just gota remember to take it all off before patch if you care about the cot
>>1863292take it all off before patch or rent runs out*
>boxcuckin
>return to everus
>drop everything off my raft before stacking into elevator
>jump into my atls
>teleport 200km away from everus
>teleport back into empty hangar
>get out of alts
>get repositioned
>back to hangar
>raft gone, but cargo is all there
I know all your tricks Rob
>>1863193Sometimes I wonder if this is all some kind of sick experiment. They constantly feed us unfulfilled hope, take our money, and create these horrid messes that screw everyone. They just endlessly add more broken shit.
>>1862869I estmated around 90ish perfect Prospector runs with the stock bags per faction. Possible to use bigger bags, but if the hangar eats your ship or somebody kills you, go get new bags for 90k, goy.
somehow lucked out on a decent kangaroo cunt server and completed all 4 intro missions
Do medium and large contracts pop up if you dont own a large enough ship to do them?
>>1863706Its just bugged.
>>1863363Every ship seller afaik
How the fuck is 1 SCU of mined, refined and delivered product the same as 1 SCU transported for someone?
>>1863877haha, 1SCU mined is impure and has to be refined, you get back centi-SCU, which are rounded down to the nearest SCU on return. mining is a total fuck in the ass comparatively, the output should be ten times what it is to make it competitive to other means of making money just in general, and this event really highlights that, as did supply or die.
>following this method >>1863223>only one set of bags left but I am out of water>waffle about just grabbing the whole load and taking it back>watch thirst ticking and decide I don't have time, just take the (empty) prospector>quantum netted by "pirates" who soft death, presumably scan and then blow me up immediately>take this reminder to go the long way around and successfully exfiltrate my full load from the moon to a refinery stationtheir haul: the ten or so feynmaline in my pocket. GG retards
>>1863976Quant mining has huge potential for fast riches. Have encountered individual rocks containing well over 1mil auec. Too bad we aren't bothering with what's actually profitable as a means of progression.
>>1864533>@Banu_Merchant>One of you mfs?You must have seen this before the buttrider-cigs who use the NightRider-CIG sensorship account saw it and censored it, they censor anything fun like this to read on their Autism Spectrum Disforum.
>>1864616It's still there
https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/good-bye-forever
idk maybe an update on the shitshow that is the new event? hotfixes/patches?
what are the chances they are about to fuck off on vacation or already did it
>>1864530NPC interdiction hasn't been a thing for years. There used to be all sorts of randoms you could come across out there but now it's just dead hulls from finished missions
>(Monday) We are currently preparing further hotfix updates for the LIVE environment with further mission flow fixes, cargo platform fixes (STARC-174707), and Wine connection issues (STARC-174915). These will start rolling out to the HOTFIX channel and LIVE servers tonight and over the next couple of days.
>over the next couple of days
>mosquitoing up peoples red wind contract loot
>32 scu containers finally filling up the raft as it should be
fuck 4 scu containers
>โบ 7.21.2025: We are currently preparing further hotfix updates for the LIVE environment with further mission flow fixes for sending cargo pickups to more locations, cargo platform fixes (STARC-174707), and Wine connection issues (STARC-174915). These will start rolling out to the HOTFIX channel and LIVE servers tonight and over the next couple of days.
is the hotfix channel paywalled? I don't see it in my launcher
>>1864995they haven't been pushed yet, also when they push server side hotfixes the only thing you're see is if the server you're on has been hotfixed with r_displayinfo
>>1864619>https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/good-bye-foreverNah its gone
3k, Hope he is in EU, hope he demands a refund.
>all fps contracts disabled now
What was this supposed to fix? None of the issues are caused by server performance.
>>1865137apparently they arent disabled, just not showing up
>>1865154WELL THAT'S TOTALLY DIFFERENT THEN
>>1864826Incorrect. I had one about 3-4 weeks ago. A lone Mantis pulled my Cutty out of a Hurston->Crusader jump. This was while player snares were still disabled.
>>1864619>>1865108That was slow! Maybe there was a shift change going and they were all eating a handful of ibuprofen tablets, like caucasian air traffic controllers (control center, not airport tower) who somehow still have a job in america in 2025.
>>1865279reference too obscure
>>1865283>reference too obscurethankfully unrelated, though the facts are sad and true. that work is in almost total darkness on really long shifts and they were replacing whites with diversities very aggressively for a few years during the most recent autopen-based presidential rulership regime.
>>1865343wtf are you on about dumb cunt
>>1865257>separate channel just in case it fucks up everything even worsereally inspires confidence
I feel like such a cuck when I turret gun or load boxes in this game. Why would I want to be crew on another mans big ship instead of pilot my own ship? Some of you are gay.
losses? what losses? it's an open contract, it's not your fucking product. by the numbers? you don't know the fucking numbers you idiot, you're just buying whatever I bring you. they're really leaning into the heckin fascism with HD but I much preferred the dignified aristocratic fascism of Constantine to this "I'll work you like a pig and be rude to you the whole time even though I have no actual bargaining power and am desperate for help just because bad guy" shtick, it insults my intelligence.
>>1865808I don't trust it
>>1865811contracts are back
>>1865817waka or whatever said the non hauling contracts would break again shortly after maint
>Didn't play this weekend due to waiting for hotfixes.
>Even after hotfixes can't even complete intro mission due to C2s humped up over every elevator, even after abandoning and retaking mission several times.
CIG has the worst fucking game designers I swear to god.
tint
md5: 0eeaa4daf803888393f5029af98f144d
๐
ok I've been curious about the tins since I first saw these skins and now I have my answer. not sure how I feel about this, I kinda wanted it on my pilot glass. that was a big draw for me on the Microtech skins, making everything a stupid neon green
>>1865819they did, I was able to do one and they disappeared
actually now every contract I take disappears from the catalog on accept, I can't do anything
>>1866198i fucking WISH the cockpit tint on skins was visible from inside, but i can see how the majority of people would hate it
>>1866224should be a separate skin, same as interior in general.
>>1865542The way I see it, he is a contractor rep and is probably used to dealing with contractors who scam and delay. So he has developed a bold and brash delivery to contractors, he actually warms up to you once you get enough good boy points with the company.
>>1866392that would be nice except his lines remain the same throughout. they're clearly trying to make it more blatant that Hurston are the edgy bad guy corpo because it wasn't clear enough to the smoothbrains I guess. guys like Constantine were a lot more believable. polite and well mannered as he asks you to discreetly bump off some inconvenient former employees please, and of course you'll be paid in cash, please exit by the back door.
Hurston are actually the good guys, they have ancient planet cracker tech and will save us all
>baby blue and white
>teal and white
>scuffed red with piss yellow
>black and gold
shocking event results
Xenothreat please strap me to a missile and shoot me at wikelo
>>1866491they really fucked me with this xenojew. I had everything I needed for an armor set except the fucking impossible to find ace helmets. farmed hathor and orange contracts both and never saw one. then the patch rolls over and instead of all the shit I had ready, now I need 50 fucking valakkar fangs and the full suit of armor and a bunch of other shit AND THE HELMETS STILL
I wish XT were still relevant and would give me missions for this kind of fucker
well my apologies to hollywood, maybe it is entirely possible and likely to survive being strafed.
>>1867065it's because this retard didn't bind weapon convergence.
If he did, you would be dead before you got up after he knocked you down the first time
>>1867071you can bind convergence? as in change it on the fly? I thought you just set it at a middle ground you're comfortable with and compensated manually depending on your distance
>>1867074I bind weapon convergence (abs) to a slider on my stick so I can quickly adjust it to converge at the reticle when strafing.
It's really helpful when you're doing bunkers and can just instantly wipe out all the mobs at the entrance
>now personal hangar elevators bug out as well giving internal error if you put more than single layer of boxes
holy fuck I reinstalled only couple days ago and about to be mcfucking done
>>1867074You can bind pretty much every single thing you can think off. There's dedicated hotkeys for raising landing gear, lowering landing gear, toggling landing gear. You can even toggle the ship transformations that occur when you enable landing mode, without actually deploying your landing gear, so you can retract the talons wings for example without needing to drop the landing gear or keep the khartu-al in the long flat mode instead of transitioning it into the fully deployed version while you dogfight. I spent 3 hours binding stuff to my sticks like a month ago and I'll probably need another 4-5 hours to finish binding everything.
>>1867065Ship guns do minimal damage to players. You can see it when you use guns to shoot at npcs, they mostly fly around. You get to test this a lot in asd data center as the optimal way to do the specimen card is to use a ship turret to clear the outside, the npcs all agro the ship and you can clear 99% of the spawns.
Or if you still don't believe me, try ikti on npcs in Lazarus.
>>1867120Yeah, it's cool if you have peripherals. But it's kinda random which work and which don't.
Eg. The switch remote turret hotkeys have not worked since at least 3.22
>>1866735You are making me even more thankful for skipping the wikelo patches, and waiting for many hotfixes into my silly updater that hogs my GPU even when/with all animations turned off, and it slows down my drawbot (comfyui) while running or updating Star Citizen.
โWhat do CIG or (You) refuse to understand about themselves that guarantees their declineโand what would it cost to change?โ
https://voxday.net/2025/07/20/10-civilizational-blind-spots/
>>1867387>Ship guns do minimal damage to players.Handheld weapons and ship weapons actually use the same damage model.
If you're shooting a Panther at a player, it's only 43 alpha to start with, it's hard to land hits, and it has a knockback effect, making it even harder to land a followup.
If they're wearing heavy armor you're only doing 25 damage per panther hit, which are hard to land.
It's easy to destroy ship components with handheld ballistics.
this shotgun is fucking disgusting, the deadrig is entirely obsolete, relegated to it's actual lore role as an obscure suboptimal junk weapon
>>1867387ship guns do plenty of damage, one ballistic brrt will kill an NPC, usually one laser hit, sometimes two. I think there might be a little aoe push that throws guys around in low grav like what's happening in that webm. one solid hit usually kills for me. the bigger issue is aiming an entire ship at a guy on foot and accounting for wobble. it's gonna be nigh impossible with real vtol.
>>1867908I have never once thought of that. I might be retarded
>almost done loading my raft with atls, literally 10 boxes left
>some turbo fag lands nearby in his shitty freelancer
>starts "helping" me by fucking up the remaining grid on the raft
Launched a box at the cunt, he was still lying in the elevator when I took off. Can you kill people in armistice with a container?
>>1868015absolutely, especially if they have it tractored it counts as suicide
>>1868015I always boxslap retards who try to "help." why are you touching my shit? this is mexican cabbie behaviour. fuck off.
>>1868117I'm going to pull your shit out, get off my elevator you smelly nigger
>>1868131>"my" elevatorI'm parking on your raft when I'm done
>>1868152gods ship will protect me, trust
>arrives
>throws medpen in elevator
>doesn't elaborate
>leaves
>>1868266>Flies in, notices elevator bugging>Turns Polaris engines at the Elevator>Boosts>Medpen flies out>Use elevator
>>1868313Based slave labor user
glo
md5: eb5fdc5d17c298220741cb4d654794dd
๐
>>1868326>Based slave labor userno slaves like wage slaves, also known as "indentured servants" or "debt slaves" in certain periods of history.
>>1868117I only let them help if they ask first over voice.
Speak of which, why does no one have a mic in this game.
>>1868533Most are too stupid to understand PTT.
>>1868533>Speak of which, why does no one have a mic in this game.because voice is often broken serverside.
sometimes I use a mic but have been skipping a few hotfixes+patches since pvp glow vomit worm ptu and super sweats on a broke server.
>>1868537I can stand PTT, but not the constant discord nags in chat. Difficult to find casual LFGs at all before I took a break.
Chat was OK with 100 player servers, but the User Interface is terrible for 500+ player servers, unless I can use an IRC client on a second computer or screen, that actually has a working chat scrollback buffer, like the old people had 30 years ago with IRC shit and UUCP and Newsgroups and Gopher!
>>1868547Yeah, I've sworn off of Discord. I hate the company, program, and most of its users. Self hosting is so damn easy that I can't understand wanting to use that bloated service. My friends say and share whatever, and nobody will ever ban them because I don't give a fuck.
>>1868560What do you recommend in 2025 for self-hosting? I can do linux or bsd but want to get into using dos someday again.
UEFI is overcomplicated to require as the only consumer-accessible option for system POST and boot.
I've used/had experience with mumble and retroshare, some jami, and some tox-network stuff. Never got into mastodon and noticed lots of folks went non-public-access on their federated instance servers some year or two back. I think some artists use it for posting/shilling commissioned /trash/ art also.
>>1868588I just use Mumble since it's crazy lightweight and performs well. Have considered Matrix before, but it seems like more trouble than it's worth. Maybe when I have more bandwidth and feel like torturing myself for a week to work out all the config and such.
bros, how do any of you even enjoy this game right now. everything is just as frustrating now as in 2017. People have been saying they should just polish the turd they have for almost 10 years at this point. freelancer was more enjoyable than this shit
>>1868657I don't really enjoy it, I just play it to pass the time as I'm watching something else.
I tried mining for tungsten most of today and this is what I went through
>scan rock for tungsten>rock has tungsten>try to mine rock, can't, impossible rating>get out, try to put mining gadgets on rock, animation is bugged, can't tell if this shit is actually working>spend another thirty seconds of my precious life going up and down ladders only to find out that I still can't mine the rock>travel another two minutes to find another rock>repeatListening to podcasts about Epstein while pulling weeds in my garden was far more fun than doing this shit.
>>1868657Well yeah that's because Freelancer was enjoyable
>>1868735yeah mining is a fuck in the ass, but if you just nut up and go to the places the resource drive jobs tell you to, you'll actually find pretty reliable crackable rocks with the materials you're looking for. idk if they balanced some areas for easier mining or what, but I didn't have to fuck around with gadgets and bullshit, and at least half the node fields I checked actually had what I was there for. idk why the fuck mining isn't always like this and is 90% impossible outside those areas
>>1868547even post server meshing theres only 50 voip slots a shard. So once theyre full thats it!
>>1868875I ran through a crowd of like 30 larpers the other day screaming nigger and they heard me just fine
As a senior architect, with 23 years of experience in mostly telecommunication and military sector, I am now fully convinced that I overestimated my peers at CIG. The amount, the performance (some are "military grade*") and the quality of the systems I have built with moderate number of devs is at lightyear's of what I experiment with SC.
I am also convinced that the Game Engine and the added Backend are both broken and not working together.
I am losing hope. This is where I am now, after 12 years.
The game is just starting to work properly.
I no longer have crashes, far fewer bugs, and a more than acceptable frame rate. In a year, the project has made giant strides, I must admit.
since this event is an absolute shitshow and Hurston is winning regardless, why don't they make a single pool of pick up locations instead of dividing them in 4 for l*re reasons? throw in distro centers and refineries there as well while you are at it
>>1869398CIG isn't doing any work lil bro, this patch was finished back in may and has 1 Indian who only speaks Bengali using gpt 3 to make hotfixes. CIG won't be off vacation until next February.
what the fuck do these retards even do all day? this hotfix should have been rolled back within the fucking hour.
>>186957299% of the company are goldbricks
https://youtu.be/pFIHk2pNkZo
lol. lmao.
>>1869590pretty good idea.
I did think there has to be some way since the dumb fucks are using regular resources.
Im a little surprised no-one has exploited another corp to win for the lulz
If you see players with the names Gamerules and EliteCargo, just be aware they will intentionally break your elevators pad ram and otherwise try to grief you.
>finally t5 all
I feel so, empty
can you buy weapons/ammo at orison?
>>1869913yeah at once you exit the apartments go left across the bridge it's to the left of the commodity traders it's in a shopping mall thing
am I retarded or something? there were only 10 boxes at the site and it said "recovered 100%" when I left
>>1869958the jumble of boxes vs scu total constantly fucks with me, I think they have some of them mismatched in the descriptions
>>1869999yea you get 8scu boxes not the usual 4 like hauling, surely retards tested it at least once
>>1870003the recoveries are the way to go, I take both, grab the cat then take it to go pick up the stolen goods, faster and no retards to deal with
>>1870012if only cat cargo beam wasnt so fucking useless
>>1870012also does your recovery mission work or the same 10/20 bs?
>>1870015press Q
>>187001710 boxes but 8 - 24 scu each, bout 100 scu per mission. it's better in every way
>>1870033>press Qdoes that help in loading boxes while hovering?
>>1870049it changes the mouse move style from retarded carnival ride to 1:1 mouse, but I see what you mean. loading is possible if unintuitive, you can just chuck boxes in, and at the edge you can snap them. there's few enough it shouldn't cause much trouble, but hovering you;ve got all the time in the world to go down and rearrange it by maxlift
Boy the retards saying the meteor was the next step in power creep and ruining the game got real quiet huh?