Risk of Rain
Alloyed Collective Dev Thoughts: https://www.youtube.com/watch?v=81ary7WSZS4
>>1820690what do you mean, it's clearly alive. gearbox will deliver new DLC until the end of time!
RETURNS OPEN
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>>1820742AAAAAAAAAAAAAAAAAAAAAAH JOOOOOOOOOOOOOOOOIN RISKYYYYYYYYYY LIIIIIIIIIIIIIIIIIIIIIVE
>>1820742closed. It appears that risky is less sleepy at 1am
>>1820670 (OP)reminder that chirr is fat
>>1820837shh we're technically not supposed to be a general
kill
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>>1820921DID YOU JUST SAY THIS IS A GENERAL
>>1820921do the jannies even give a shit about this board?
>>1820952Probably not.
Especially not, after the recent shitshow.
sweat
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>>1820949uh no I said we're not that
>>1820921there's no rule about not being a general, this isn't /v/
even if there hypothetically was, the mods have more active generals to worry about, like the CS:GO general which is fast enough to be on /vg/, which baffles me as to why it's even here in the first place
>>1821077I'm pretty sure most of the /v/ rules also get enforced on the /v/ offshoots, but either way that's why we don't do the typical "OP" of a general since otherwise we'd be on /vg/
I usually just put some news item in there at most
when artificer sits on my face
>>1823869Guess I'll host some 2 in 45 minutes or so. Need to see if my modlist works after the update
>>1823966horrifying but alright, (You) me with a profile link when you're spooling up.
>>1821215I thought there used to be an explicit rule about having no generals on boards like /vm/ and /vmg/ but it's just not there anymore
>>182396601979aee-e9b0-491d-c7da-4d74d7a29c94
Host in 25 minutes. The other two hosts go balls to the wall so I'll try to keep it slower paced
>>1823967
>>1823984there was, but idk where it was posted since we never had a sticky'd thread denoting as such
even before the hack, the jannies stopped enforcing it
>>1823984I thought so too, idk what's happening anymore they removed the "evading spam/post filters" as a report reason a while ago too
OPEN
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>>1823967
>>1824025started 3/16 drop in enabled
risky sleeps on a sunday night
>>1824025closed. Jobbed to moonman and possibly some item desync I dunno what happened there
>>1823940My wee wee goes
B-booooooiiing
>>1824331very true. mine too
>>1824021lazy jannies don't want to click like 3 times to forward a report to a mod
i wish for host in thirty or more minutes, but not tomorrow
i wish for huntress to sit on my face for thirty or more minutes, but not tomorrow
I am once again asking for bug sex
>>1827574>tfw femmod anon never finished big boob bunny chirr
how the FUCK is the starstorm 2 update still not out holy shit
man i hardly even care anymore i just want ss returns to add baroness already
>>1827752>I want Slopstorm Retards to add a skinwalker of my favorite characterBut why?
>>1827754is it ass or something? i was waiting for it to get more dev time before i tried it; i assumed it would basically just be a port
>>1827756It is not a port, it's a 'reimagining'.
For example:
>Nemmando debuff is now just 'bonus damage on next hit' and his other abilities don't mesh with his kit>Executioner can only have one in the lobby because his X isn't global and doesn't get bonus stocks from feared kills OR V kills, so its not even true to slopstorm 2>Technician is actually accurate minus the ranged Z only giving temporary upgrades so that's nice>multiple items are tiershuffled, Strange Can is now an equip
>>1827765why? whats wrong with these niggers? just add new content once you ported the old stuff if you want to do your own shit wtf. or better yet just let someone else make the port. cant have shit on petrichor v
>>1827769same team as slopstorm 2 more or less, so i don't know what people expected OR WHY THEY KEEP RUNNING THE MOD WHEN IT BREAKS HALF THE OTHER ONES.
Is Moffein in the thread?
Nevermind, just need to get used to everything again. Anything you would want changed about Chirr's shape?
>>1828132fatter make her fatter get fatter now
>>1828162I mean the detail on her model for now. Like the weird ribbing on her stomach. Unfortunately, making BIG Chirr is unfeasible at this time due to it needing a new skeleton and animations.
>>1828132Massive jiggly bug boobs and nipples
>>1828168>spoilerWELL START LEARNING HOW TO RIG FAGGET
>>1828233It's the animating part. We'd need a specialist for that kind of mass.
>>1828168>>1828238Don't facilitate that kind of mental illness.
>>1828252So far the only thing I've done is smooth out Chirr's stomach area since I think I remember that being something people didn't like. Now it's smooth like before.
>>1828253What of the bunny chirr that never saw the light of day?
>>1828254Got stuck on how to do the fishnets that would go over the entirety of the legs (and getting an actual job stopping my risky modding entirely), but I can probably get something done now.
>>1828256If I may suggest then make playboy chirr the one that breasts boobily and the regular one the cute one
>>1828261Don't worry about that one for now
>>1828278Don't disappoint me funny mod man
>>1828168Speaking of which I never liked the change where her leg stripes became like, pieces ripped out of her legs. Always thought it was better as a body pattern and not actual rips in the flesh.
>>1828299Yeah that's better, thanks. I don't know if you have a specular channel in RoR2 but if you wanted the stripes to pop in lieu of the rips being gone you could make the blue stripes shinier than the green stripes. Just a thought
>>1828304Anything else on her body that you think should be changed? Her silhouette's still close to how she is in RoR1, so I'm not sure what else should change.
>>1828312It's perfect as a retro Chirr skin as is, anything else would just be adding detail for the sake of adding detail.
I think she was based off an ocellata mantis, so you could give her a pattern on her wings, or nubby thorns on her feet. But that's if you wanted to add something.
>>1828316According to old notes I got from Niek years ago, she's not originally supposed to look too bug like. The pattern on the wings was probably the most I was able to get when I was still getting his guidance. Even the tips of her "feet" were rounded out and bulged up because she's supposed to look more "friendly", the model I had initially had much thinner bug like feet.
>>1828319Too bad the fags who made Stridulation didn't read those notes. Yeah, I don't know what else to change then.
RAAAAAHHHH ARTIFICER BOOTY AND BUGPUSSY!!!
>>1828501fuge the buge
party with the arti
>>1829084i too would like to know when host
he knows what's up
>>1829060
I'm looking over some old Chirrs that I was making, I don't even remember why this one was made
>>1829165I think when you were working on Starstorm 2 the fags in charge were demanding you add extra detail to Chirr which led to the pointless neck thing, carved out stripes, and ribs underneath. Which eventually led to them ignoring your model and making Stridulation instead because they think she should be edgy and realistic.
>>1829165chirr's lashes...
oh man oh jeez I hope she accepts my invite to prome
I forget, for Chirr heels was it left or right?
>>1829339It was the right. I even did this edit for you
Looking good enough for a fishnet pattern?
>>1830591I think the scale of it should be much bigger and instead of transparent in the gaps, be grayish colored to sell the effect more. Right now it just looks like a texture error on the default texture
>>1830682Thought it was missing something. I'll edit the normalmap for it later, but should the orientation of it be changed as well?
>>1830694Yes, instead of a straight grid try putting it at an angle like
>>1829339
>>1830612Eh guess i can host some 2 in a few hours
>>1830766(You) me when preparing.
>>1830694nta, but make sure it's mirrored if possible, so that both sides of chirr are symmetrical
Here's the modlist. Will host in an hour
0197b414-e4b9-12fa-d9fc-d7afe2d5d3ee
okay this is only tangentially risky related but it's been bugging me for a while
why the fuck does r2modman force you to manually pick between importing or updating a profile when you use a code? why can't it just be like "hey, this profile doesn't exist, want to import it?/hey, this profile already exists, want to update it, or make a new one?"
>>1830878That is basically what it's doing.
>>1830882i mean i guess, but it still feels like they're doing /something/ wrong somehow.
maybe i'm just being autistic, i don't know.
>>1830707Better? I still need to realign Chirr's stripes, but is the color balance alright?
ROR2 OPEN 109775244584311602
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Removed bullet sponge since it felt unnecessary last time
>>1830831
>>1830934started. drop in is on
>>1830916NTA, but I think the color balance is just about fine. I would try to make the fishnet texture the same size / dimension / resolution across the different limbs though, if possible. The diamond pattern on the upper arm should match the diamond pattern on the waist, for example.
>>1830916Yeah, that's actually perfect now.
>>1830951>>1830952I should probably fix the seam on the back here
Do the black lines work on the seams?
>>1831017I'd say so. Gives it that smallest touch of realism even.
>>1830934Closed. Returns tomorrow
>>1831017Yeah, but I'd make them smaller, especially on the underside
There's still some stuff to cleanup, but how's this looking so far?
>>1831127Looks good so far. I think it would add a bit of character if one of the ears was flopping over like in
>>1828254and if possible you could add the details for the collar and cufflinks.
>>1831133I can put the collar on her neck, but where should the cufflinks go? The legs are all fishnet and heels, so it might look weird going on the fishnet.
>>1831134You could move them to the end of the "arms" that connect to the legs
>>1831135Those have the fishnet pattern on them as well, but then again the bright green part is still bare. I'm not sure if that's a comfortable place for them either, though.
>>1831136I think that would be as good of a spot as any since she doesn't /really/ have arms.
It might look okay to remove the fishnets from the dark green "arm" portions specifically and just have it on the vertical front parts, and otherwise keep most of the fishnets on her rear leg since that's technically her ass
>>1831140I already have the heels on her front legs for this version, so I'll just save the cufflinks for the alt version. I get that collar up, though.
>>1831146I didn't mean to remove the heels or all of the fishnets from the front legs, rather to do it like this.
>>1831147I see that, but it still looks a little weird to me. Maybe the other anon can give some input.
>>1831147Then again, it looks like the sprite had them on all 3 legs directly next to the heels. I can try and see what I can do
>>1831157>>1831161I think putting them on the front 2 would be your best bet, and it's less weird on the arm segments.
>>1831127I think this is basically perfect; I wouldn't touch the ears imo, but that's just because I'm autistic about symmetry
>>1831147I don't think this is a bad look, but I think(?) I understand why modanon thinks it looks a little off. That said, it kinda works, cuz she do be an ayylien
Now give her a red afro, a honkable nose, and big red clown shoes
>>1831630The world isn't ready for clussy chirr
I'll host returns in an hour
On the collar; bow, tie, or just the collar?
>>1832116Bow tie is the most traditional, do that
>>1831993I have clussy fever, and the only prescription is *HONK HONK HONK HONK*
RETURNS OPEN
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Will wait 10 minutes before starting
>>1832149I think it would look better if the cuffs were only the front legs since those are the "arms"
>>1832165It looks weirdly off balance to me since all three legs have heels and fishnets. I'm still more partial to all three having the cuffs.
>>1832173See, I actually think the opposite, I think that looks a lot better. The fact that they're only on the front draws your eyes to the front of Chirr, having them all 3 feels too busy. It also lines up better with the real life outfit that has them on just the arms.
>>1832175I feel like I should pull off the fishnets from the front then if I was doing that
>>1832177Try it in this way if you're going to do that then
>>1831147
>>1832179Here's how she looks like with the more traditional outfit
Should we just go with this one, then?
>>1832136CLOSED. Worms are OP, I can see why he loves them so
>>1832183Try it this way with the heels still on
>>1831147
>>1832304Yeah I think that's a good compromise. It works
>>1832317Sent over along with the default Chirr change.
Should I go onto fixing up Chirr's maid outfit?
>>1832319So when do we get the one that has big honkers and badonkers
>>1832327Sure
>>1832335They're not THAT big. I think I posted a silhouette of her years ago
>>1832340We need to go bigger
Any requests for what to change on Maid Chirr?
>>1832396Post a pic of what she looks like right now I forgor
>>1832405I don't remember what managed to get into the mod, but I think this is the setup I had before. I just upped the face count on her basemesh here to make it look better.
>>1832410Can you copy and paste the heels from Playboy Chirr over to Maid Chirr? I think everything else is fine but having shoes would help compliment the stockings
>>1832414I was thinking of detail on the dress, but it is all black and white, so most details would be lost. I'm wondering where to cut down on face count for performance.
>>1832420You could cut down on the number of ruffles by making each ruffle bigger
Maid Chirr with heels. Still has a lot more faces than I'd want. Going to try to lower the ruffle count.
>>1832437Looks good with the heels on.
Facecount is still high, but I'll see if I can get this one in.
>>1832468Looks good, the simpler frills might even fit better with the art style
Had to change some stuff to consolidate her textures.
>>1832499Can you shift the stripe closer to the end of the dress like how it was before?
>>1832501Kind of a compromise since the portion of the texture dedicated to the maid dress colors is pretty small.
Nevermind, managed to figure it out
I'm going to see if I can get the alt Chirr idea I've been sitting on in.
Looks like Moffein's the one that'll decide alt Chirr's fate
>>1832584hey if 12guage can hide futa dicks in the config moffein can hide boobs in the config
...right?
pray
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>>1832584oh merciful moffein please allow my bug wife to have the giant milkers she deserves amen
Looks like it's off the menu on the unofficial mod
>>1833275It's over. Stridulation wouldn't be permitted to be such either.
>>1833275it can still work as a model edit file right
>>1833293It'd have to be a separate mod that adds skins to the unofficial mod.
>>1833295that would be fine anyway, I've been thinking there should be a "classic chirr" submission on the thunderstore
>>1833301The other Chirr skins were fine, just the alt one that's too risque
>>1833302Is there someone who can make the skins a separate submission where you turn on the lewd one with a config checkbox or something?
Or just get 12 gauge to upload it and mark it as NSFW
what if you put bandaids or tape x's over the nips
>>1833322It would have to be another mod on thunderstore that adds skins to unofficial mod
>>1833329Yeah that's what I'm saying, can you get someone to do that?
>>1833332I'm not sure who to ask for it. On the bright side, looks like the 3 Chirr models I sent over are getting ready for being put in.
>>1833333Is 12 gauge still around? He's ported femmod models before and is known for lewd submissions. Also nice 3's
>>1833334Wasn't it a different guy who did femmod on the thunderstore? I'm pretty sure 12 gauge just did his own stuff. The guy who did the femmod port hasn't been on the scene for years.
>>183333612 gauge ported the fem acrid model once which is what I'm talking about. And that one was fully modeled.
>>1833339I think he did his own spin on the japanese guy's edit of femacrid. With a bunch of variants.
>>1833344He made the tits and ass bigger and added variants yeah but it's still /technically/ porting it from femmod. He'd probably be the best bet
>>1833346Might just want to go back to working on rex again for femmod
>>1833360Please... I've been waiting years for the alternate model
>>1833363It looks like chubby Chirr got approval
>>1833366That's not the one I was referring to I was talking about the titty one with the eyelashes
>>1833367Yeah, that one's not going to be on the unofficial mod proper. Just the other 4.
>>1833385Yes, what about getting someone to make a separate submission for it?
>>1833388It looks like 12 gauge hasn't posted a mod in nearly half a year
>>1833410Last one was 5 months ago which is somewhat recent I guess. I'm not active in RoR2 modding so he was the first one who came to mind. I don't know if you can find him in the discord server or whatever.
I swear to god if I have to learn RoR2 modding just to save this model from being shelved for another 2 years
>>1833414If you want to be technical, it's been closer to 4 years
>>1833426That doesn't help
i'm sort of surprised that nobody is talking about the thing.
Oh, the updated Chirr skins are up on ss2u
>>1833512what thing?
>>1833539oh look it's hopoo's soul
>>1833587I don't want to spoil it but the latest Enemies Returns update has something special to it
Somewhere, in someplace, there's something that someone might know what to do with. Somehow.
>>1834607this is all because we were denied chirr boobies
>not even a post, let alone a host
risky is kil
>>1835992Most hosts are toast.
So we post our boasts to an audience of ghosts.
Fun fact: Providence actually has a symbol hidden in the particle textures, as implied by the filename (texArcaneCircleProvi)
This is the particle used in the Stone Golem laser charge animation. A simplified version is used by both Lesser and Greater Wisps charging their attacks. Pretty neat.
Mithrix has a particle symbol too (texArcaneCircleBrother,) that's used by the Tank Chimera. It's just the banner design from the Bazaar, but more polygonal.
>>1836081 (me)
Here's one with a black background cause I realize WOW shit's hard to see with transparency, sorry 'bout that.
jREX
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Japanese guy got back to me on his REX model.
>>1836917seems too high-fidelity for RoR2's artstyle but maybe it looks different in-game
rickle rain.... i miss you....
at least the porn was good
I won't let risky die until femmod anon releases the chirr boob model
>>1837546it was W faps while it lasted
>>1837554for eel? no carp? on cod?
>>1837581who let a splatoon character in here
>>1837581>for eel?yes. lamprey.
>>1837954https://store.steampowered.com/app/248820/Risk_of_Rain_2013/
we should really move back to /v/ at some point because sticking around on a dead board really isn't helping.
>>1838026All it takes is a host thread on /v/
>>1838027but aaaaanon... the hosts... they're...
>>1838026You could not pay me enough to use /v/ again.
Have you guys really not found it yet?
>>1838672hard to find things with no host
>>1838675couldn't be me, i'm a miserable faggot who is probably the last person on /vm/ to play risky singleplayer.
>>1838677>i'm a miserable faggot who is probably the last person on /vm/ to play risky singleplayer.No, that's me as well. I've never played in a host here. I'm mostly here for the porn and femmod
>>1838681>he missed the hosts where femmod was being testedI think they were even in whitedude's hosts.
>>1838696That's fine I'd rather load up femmod solo and fap with the photo mode mod
>>1837983>ror1 on sale for 1.99>4 player pack not on sale and 30 dollarsinterdasting
I'll host some 2(two) in 5(five) hours
>>1839278(You) me when winding up
>>1839278>2amthis better be fucking good
file
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Hey lads, /vm/ divegrass manager here
The roster poll for the summer 25 season is up until next saturday
Overloading Magma Worm has been on the team for the entirety of its existence, and has even scored a couple goals in the cup before
If you would like to vote to keep him on the team (as well as others), you can find the roster poll here
>>1839440Stay dry fellas
>>1839278Host in 35 minutes
Modlist
0197d805-2dc5-f5f5-4991-ca3bd5a6e0b2
>>1839278OPEN (open)
109775241092326740
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>>1839283(You)(you)
>>1839396I can never decide on what time is best
>>1839278Closed. Jobbed to broken ass nemesis and shrine of the future. I'll try to host earlier tomorrow
>>1839502Thanks for the heads up lad.
>>1840299Host in 30 minutes
modlist
0197dc8a-927b-4565-a373-f04ea0b4b3fc
>>1840534(You) me when open
>>1840534OPEN
109775241188838958
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>>1840551(You)
Remake OPEN
Removed tank as something broke with the latest update
0197dcae-b3df-147b-b24f-f67f67751916
109775241189977262
>>1840584Bro, your M2 SSD?
>>1840577not sure if you closed for the night or just closed to fuck with settings/whatever, but either way i think i'm done for the night, thanks for hostan
>go to tell host to use the Lobby Blacklist mod that should already be present
>game implodes
ok well i guess that's that then
>>1840577Lobby randomly closed after hitting continue. Well I guess that's it for now. Guess I'll blacklist that one item
>>1840730Yeah didn't even knew that was a thing. Guess I'll add it then
got told i could post this so i'm gonna.
Swifts will be real in [indeterminate timeframe]
model isn't by me, i just did the textures (excuse the lazy render and normal map, it'll look better in game hopefully.)
#enemiesreturnsnumba1ontop4eva #lynxtrybeworldwyde #"like"thispost4freearcherbugsdeliveredright2yourdoorstep
>>1840935okay now give it boobs and I'll care
>>1840935nice blue triangle
>>1840936Maybe you should've thought this through.
>>1840941oh yeah now we're talking
>>1840941what has science done
Damn, I haven't updated the femmod assets since 2022
Damn, I even tried to replace one of the background bridges. I don't think I'll be able to fix that one up.
Looks like I might not be able to update femmod
>>1840991>>1841106Can you throw the alt Chirr model on the drive while you're at it? Maybe someone who knows thunderstore shit can port it
>>1841106>I even tried to replace one of the background bridges....What?
Huh??? What were you even planning?
bb
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>>1841161For a while I was trying to accomplish a femmap
>>1841167>colossus boobsYou absolute madman
>>1841168It was going to be a surprise change back when femmod was on a single file. I was going to replace the bridges on aqueduct, but hopoo kept changing things at the time and I gave up.
I might be able to update femmod? Of course Unity had to make things complicated.
Nevermind, looks like the old way might be screwed
FUCK. Gearbox made changes to the prefabs. I might be able to update femmod, but fuck it's going to take longer than I thought.
>>1841817mmm.. wood nipples
>>1841825It's updated on the mega, but it's the only thing that's been updated on the mega so far. You'll need to download the "catalog.json" file and replace the one in your directory, though. Without that, the game will crash.
Looks like I need to find a new tool for mesh replacing, old tool doesn't work.
Apparently I can replace engineer's turrets
>>1842167gimme them turretitties
>>1842212>not even making the turritties angularweak
femImps are back on femmod
Kill la Kill Merc and femgi are back up.
I'll just go down the list and re-import the stuff I've already made
Guess what's back on the mega
>>1843906I'll make more edits later, just trying to get through the list for now
here lies risky
he never hosted
Damn, I never updated LWA Huntress before
>>1844746chirr isn't a bug THOUGH
>>1845746NEED chirr pussy
>>1846369>she's a mammalNEED chirr milk
>>1846369neik did too much coke that day
>>1846369>>1846383this implies chirr's "exoskeleton" may actually be squishy. fat chirr bros we've always been winners
>>1846407it's supposed to bulge out of the gaps in the exoskeleton
>>1846414ok that's based too actually i can enjoy 2 contradicting things at once
post all your pics of chirr
>>1846823ALL of them?
surely you must think of the consequences
I am once again asking for the chirr boob model to be released from containment
eyes
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>>1846826nice
>>1846834consequences be damned
thank you all chirr posters
which ror are you people using itt?
og?
>>1846826oh hey I'm in this image
>>1847159Recent hosts have been RoR Returns and RoR2. Not many people can get og RoR's port forwarding working to host that recently
I think I managed to get what I had earlier of the enemies back up.
Guess ill host some ror2 in 3 hours
>>1849542(You) me when spinning up
>>1849542Host in 30 minutes
Modlist. Added those sandswept items to AI blacklist
0197fb99-06cd-015d-bd47-9edbae93fc3e
ROR2 HOST OPEN
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>>1849548
>>1849832Can't join, just dumps me back at the MP screen as if it was closed.
>>1849832>join lobby>get booted out for no reasonHostman, you did test this profile right?
>>1849832>>1849839Hmm weird. Gonna recreate the code again, here
0197fbbc-adb8-1d93-fa5e-4c165da6555b
>>1849842Still doesnt work.
>>1849842Still fucked. Rehost, hostman.
>>1849847>>1849848REOPEN, remade lobby and profile. Dunno what's going on
109775241801657140
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>>1849852Your profile is fucked. Revert to last known good.
>>1849858Alright here's the code as I load up
0197dcae-b3df-147b-b24f-f67f67751916
Ok OPEN for real now. Using last week's modlist
109775241802067665
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>>1849847>>1849848>>1849841
>>1849863>it's still happeningHost, your steam connection is fucked somehow.
>>1849863>>1849864>>1849865Restarted steam. 109775241802515002
If it doesn;t work then I guess host canceled due to steam
>almost missed host because i just fucking forgot and started playing something else
>ended up working out since the host had to delay a bit for technical problems
on my way.
>>1849867CLOSED. Jobbed to Arraign. Whatever the hell that was
>arraign becomes invincible because boss aspects
Host fix your fucking profile
>>1850019I dunno. Is there something I'm supposed to blacklist there too?
>>1850023The aspects, or turn off zetaspects in general. The mending one caused him to start healing when he gets his buff. On top of the shield.
>>1850026Either way, host sucks. I'm making my own on sunday.
>>1850026Alright
>>1850031Nooo it's not my fault aiiee
Also, any chance that mods will be updated?
The same chance that artificer will sit on our collective faces
Damn, I'm having a tough time getting the Japanese guy's Rex in.
Haven't had time to host in a while, but would like to hear thoughts about trimming RiskyStarterPack for the sake of reduced startup times and reduced bugginess.
Currently, the pack is a bit more than 1gb, and I'm considering trimming:
>Fogbound Lagoon: 202mb
Decent map, but filesize is big and I've had some issues with enemies failing to spawn post-memop update. Not sure if it's a mod incompat or if the map itself is broken.
>HUNK: 165mb
Has multiple unfixed nullrefs related to Nemesis and certain other parts. I've given up on figuring out how to contact rob to report these. But I know there's a few people here that love playing him, so I'm fine with keeping him in if there's demand.
>Belmont: 33.9mb
Haven't ran into any major problems/nullrefs like with HUNK, but I'm wary about being unable to report any potential bugs that the mod may have due to being a similar type of mod to HUNK.
>CHEFMod: 1.74mb
Lags the entire lobby whenever oil pools are used.
>FullRobotREX: 5.33mb
Does anyone play this? I never actually tested this in MP, and the dev apparently isn't experienced with networking.
>Potmobile: 1.09mb
No one plays this, and beyond the novelty it's pretty buggy.
>Scout: 12.3mb
I never see anyone play him, and noticed some minor errors (missing VFX) in the mod setup.
>Wanderer (18.2mb) + Cadet (18.5mb)
They're competent survivors, but do people actually play these? Keeping Spy (11.6mb) + Seamstress (23.4mb) since those are characters that I do play.
>RobItems: 10.4mb
Had the realization that the only items I like from this are the Beetle and the Ancient Wisp item. I'm fine with keeping this installed just for those 2.
Overall there's the potential to reduce the size from 1gb to around 600mb, but I want to make sure I'm not cutting anything that people really like using.
>>1851056>Fogbound LagoonHaven't had issues but that is a pretty fat modfile. Take it or leave it.
>HUNK>nemnullrefDisable Nemesis spawning by turning off the corpse. Please, i beg of you.
>certain other partselaborate
>BelmontHe's alright. Turn on Cursed content though.
>CHEFi swear if you kill my boy and leave me with only the Randyized version i will fork this modpack
On a more serious note i've never experienced this lag, not even in whitehosts.
>ScoutHe was alright but i've been playing other survivors as of late.
>Robitemsi actually quite like most of them but TNT bundle is fucked and time gear is fucked.
>>1851064>HUNKI've seen nullrefs related to his grenades, but I'm not sure if they've been fixed or not. The HUNK-specific nullrefs don't tend to be very major, it's just Nemesis that really shits out nullrefs.
Will look at the corpse config option.
>BelmontWill update config.
>CHEFAs host, my game slows to a crawl whenever anyone plays him. If anyone else has input on this, that would be helpful as I want to see if it's just an issue with my machine, or a general issues people have.
>RobItemsYeah, noticed those 2 items being particularly fucked. Both of them are already disabled in the pack.
>>1851056Full robo rex just feels clunky as shit
Japanese guy has shown interest in doing a Heretic model.
>>1851170I wonder if you could give him your model that was never finished to use as a base. Or get him to do something similar with the bird pubes
>>1851265It technically was "finished", it just never made it into the game because Heretic has a really weird prefab. Everything but the body renders, I have no idea what's causing it to not.
>>1851277You might have the same problem doing a different model then. But if you figure it out this time, please do your model too
>>1851292That's what I'm trying to do, but I think I might have an idea on what's causing it
I figured out what's causing problems for Heretic, and I don't like it.
>>1851409hopoo spaghetti code?
>>1851415He either used a different 3d modeling program, or had multiple armatures instead of just one. So far I have Heretic's main body being alright, but everything else, including the feathers, won't render on certain body parts at all.
>>1851170Tell him to make her au naturale like the acrid he made
>>1851418iirc he said that he switched to Maya during the game's development.
>>1852542New host, since the previous guy's setup left a ton of issues. HUNK remains but nemesis has been disabled to see if he spams any errors on his own.
>>1852573Ah, 2 then. Sure.
2 Host in 20 minutes
019805e3-6b76-65a7-3c83-bd90e30f4b8e
>>18527383/??
Starting in 5. We have drop in for latebros
>>1852749HOLD THAT SHUTTLE.
>>1852738CLOSED
Thanks for joining, sadly connection was kinda dogshit towards the end so I might host again if theres enough request.
Someone started torrenting porn and killed the connection. No idea what was happening that last stage but we won I guess
>>1852899Oh yeah, mod suggestions (No im not installing 40 big tiddy arti skins for no one to use)
>>1852899yeah Arraign's attack markers eat shit above 200 ping for some reason
>>1852913(You) me in an hour and i might have a few
>>1852913It's ok I'll do with 39
>>1852913>(No im not installing 40 big tiddy arti skins for no one to use)Then I'm not joining, simple as
I'm remembering why I abandoned Heretic all those years ago
It's been 3 years, but it's finally happening.
It took 3 years, but femmod's finally been updated.
>>1853236>>1853247time for bird pubes
Sent over Heretic's rig to the Japanese guy. Wonder what he'll come up with.
Just got an update from the Japanese guy on his Heretic. I hope you like belly.
>>1854841I mean, how belly are we talking here? Tasteful chubby or landwhale?
>>1854846>>1854842Probably closer to pregnancy
>>1854851I'm into that. She better have the tits to go with it
>>1854852At least everything is visible?
>>1854859True, but still horrifying.
>>1854857Bigger than her head
I put the Japanese guy's REX on the mega. It's still unfinished, but you can post any bugs with it you find.
Oh yeah, was the anon that wanted Artificer to have heels still here?
>>1854901Yeah, I don't know why I'm still here after all these years but I'm here
>>1854902you are a man of culture, just like me
>>1854841Oh neat-
>>1854851Ah. Booooo.
>>1854851Not into preggers sadly. **I'd prefer a little bit of chub**
>>1856015Ah fuck, I could never get spoilers to work
>>1856015Where do you even spoiler like this?
>>1856057Some esoteric forum or niche imageboard, probably.
Anyways, host when?
>>1851056the yellow from RobItems should just be ported into the Ancient Wisp or ClassicItemsReturns mod. Really its the biggest reason to have RobItems, all the other items are just whatever
>>1856657This kills the Chip.
rob genuinely sucks at item design which is surprising
wish i could get off my skinnyfat lazy ass to make an item mod myself but i cant be arsed to learn unity no matter how many times i say i want to.
>>1854902Damn, you've been waiting for almost half a decade
>>1854902Updated on the mega
>>1856681>>1856768What'd you do for them? I was trying to find my reference images from years ago but I might have deleted them. I gave up on asking because I had asked like several years and got nothing. Bless you if you did it
>>1856768>>1856771Just saw it on the mega, can you add gilded accents with her gold colors on the heels? I think that would look better than plain silver ones
>>1856780There isn't really a gold, there's the color I have for the ribbons and the chains for the robe. Which would be better?
>>1856784I thought that that bronze-ish color on her robe would look good on the heels.
Failing that the bright silver color on the chain would look good as an accent with the darker gray
>>1856788>>1856784Finally found the image that was my reference 4 years ago. Like this
>>1856794Probably the closest I'm getting without changing the heel type.
>>1856840Yeah that looks a lot better. It doesn't need to be fully covered like the reference. Slight edit but can you tuck the ends of the ribbon into the toe of the heel instead of draped over them? Then it would be perfect
Whatโs the link to the mega?
>>1856994https://mega.nz/folder/3LY1mQaJ#OO5lt8CTOxOSqERv_edhQg
>>1857364Please? Would it be that hard to just delete the faces on the ends of the ribbon so they stop sooner? I mean I'm sorry you already exported it twice but I was expecting another Blender screenshot for me to send feedback before you were done with it
>>1857364>>1856843I agree with him, it would look better not dangling off
Been trying to get used to the Starstorm ruleset on solo runs in RoR1. What the fuck are you supposed to do about Bliggers? Almost all of my runs have died due to these invisible tongue-gnashers at this point.
It's interesting to have an invisible super monster to have to keep track of, but the respect they demand for being able to just spawn in is bullshit at times. Some variety of Blights are either hard character counters, or just slow down the pace of the game tremendously by cutting you off on your route and forcing you to whittle them away to get by. Pinging them only works for one at a time, and isn't even convenient to pull off when they congregate in a group (which is always) and they sometimes just fart out run-enders if they're Overloading/Poison affixed.
Know I'm bitching, but Ultras are piss-easy compared to these guys, and keeping hyper-vigilance on every engagement is just a chore (though it is funny thinking "THERE MIGHT BE BLIGGER'S HERE" whilst coming up from a rope). There's never a way to compartmentalize working with them so I can focus my attention elsewhere. So, do I just leave that artifact off for solo runs, or is there just some methodology that I'm missing here?
>>1858721You leave the artifact off for solo runs, pretty much, yeah.
>>1858807It's at least good practice for what'll happen when I have to handle it in a multiplayer game, at least.PWSHJ
god
md5: d21e64b2bcea2d4e0058bab6a9a89da3
๐
>>1858996yeah, i suppose. if you're practicing for normal foes, turn it off- if for bliggers, leave it on.
>>1856677You don't need to know unity, just know ror2 (but even then unity is easy). Items in particular are the easiest shit, you have no excuse
>>1859298Tomorrow at the usual time
>>1859506That could be anywhere from 2 and a half hours from now to around 19, please specify.
>>1859507Like 17 hours from now.
2 Host in about 3 hours
Removed zetaspects cause uhh I forgot what was the issue again. And updated riskystarterpack which added some new stuff I guess, And removed a few skins that looked ugly
01981f56-a045-b236-da09-1776d630ef85
>>1860455Aww man, doesn't have the new maid Chirr or bunny Chirr
>>1860626Ill add it later
>>1860651>>1860626Oh wait it's not even on the modstore. nvm then
>>1860455(You) me when spinning up
>>1860665It's part of the Video Game Mod Unofficial innit?
>>1860665It's just the most recent SS2U
HOST OPEN
109775242499918738
01981f56-a045-b236-da09-1776d630ef85
>>1860755started
drop in enabled
>>1860755Closed. Jobbed to scavs at the end of time
>>1862229I, too, wish to know this
(You) me when artificer starts humping my helmet (I am sleeping)
>>1863504Nvm. I'm falling asleep already. Woke up too early. I'll host randomly in the weekday instead.
>>1820670 (OP)are the DLC worth it? haven't play risk of rain 2 in ages and the DLCs didn't existed back then, I just notice that both dlcs are on sale, should I buy them?
>>1863835>should I buy them?not necessary
>>1863837ok, but are they good?
>>1863835>>1863838First one is decent. Adds some good items and Void items are a fun gimmick. Both of the characters are good. Voidling sucks as a final boss.
Second one is mediocre but not bad. Adds items varying from useless to buster. Adds a second path through the game with an okay albeit easy final boss. Characters are okay.
You're not missing a whole lot if you don't have them but they're not bad.
>>1863835Only buy if you're expecting to play the characters from them on a host that is a lazy nigger
>>1863842well guess I could get them later.
>>1868201Host in an hour and 30 minutes
>>1868214Heres the modlist. Not too many changes, removed a some ugly skins, will remove more later. Removed lagoon map because the filesize is massive, I realize maybe not everyone has high internet speed such as mine. Gonna try out that Arti primary rework.
01983934-cd52-7dfd-ab50-0d5e4f665688
>>1868256bless. pre-emptive ty for host
HOST OPEN
109775242981345349
01983934-cd52-7dfd-ab50-0d5e4f665688
>>1868332CLOSED
Half the peeps left and then we jobbed to loop. Arti primary rework feels better than vanilla
>>1868459aw damn, just finished eating too.