>>57902656Dynamax is just ridiculously overpowered.
If you present players with the choice of dyna, tera, mega, or Z moves, they will take dynamax every time because it's insane.
>double hp>max moves are 100-150bp>Max moves never miss, do buff and debuff stat changes, inflict status, set weather, set terrain, or in extreme cases do 1/4 damage every turn to both opponent mons(lmao)>moves hit through protect, do 1/4 damage which is often still enoughIn practice these were almost always used on your strongest mons to nuke things. By its very design, support/status moves became max guard so it was nearly pointless to dynamax a support mon.
In comparison, megas were much more balanced and existed in a much less powerful meta. Even by VGC 2015 most megas didn't survive the reintroduction of sub-legendaries like the genies.
I hope we never see dynamax again unless it is substantially nerfed.