>>57907432because it's a rhetorical question, I'm saying stealth rock is rarely performant
like in campaign you probably fight a full team of six pokemon less than ten times per game and the AI almost never switches, how could a move designed to punish human style switch-in in vs. modes be worth its moveslot in 99% of cases
but the guy that said it's good for lance is 100% correct, stealth rock miltank or something makes it so a whole team tier of shittier or lower levelled pokemon can handle that fight.