Have these like... Hand-drawn scenes... Foggy forests that have this... Feeling... Like... Its like I can go there almost. I feel a sense of longing when I look at them. Like I'm staring at the secrets of the universe. The art has such a rich, unique TEXTURE to it.
But its more than just the art... I truly feel something whenever I see like, old cards from kanto or johto, like, a very specific old aesthetic... It really really feels like theres something hidden there. And my desire to escape into that world. That maybe I could make that world real, if only my will was strong enough to take me.
>>57918206 (OP)Welcome to the times before widespread use of high-fidelity computer graphics and standarization of corporate artistic processes. Pokemon started at the very tail end of that era, for good or worse.
>>57918206 (OP)Soul.
>>57918210There is nothing wrong with a healthy dose of escapism, anon.
>>57918216(me)
Try to get into 80s and early 90s OVA scene. A lot of it was just budget committees throwing money at random projects so there's a lot of experimentation and works of various quality. You may also end insane trying to chase some more obscure stuff.
>>57918216>>57918220Soul huh? And a world before Hi-fidelity graphics... There are many cards that make me feel this way. A lot of those like... Early cards that have the pokemon who look like clay make me feel that way too. But also, this noctowl, look at the rich background on this, look at how incredible that looks. Theres a quilava from a similar set which also was pretty cool looking I think.
I guess you could call it soul. This soul... Its so incredible, so rare.
Every frame of the Celebi movie like I said has this... And Pokemon the first movie had a lot of moments like that too. Like... How can anyone look at these movies, and not feel something you know?
>>57918206 (OP)based schizo
wish i was this kind of schizo instead of the bad kind
>>57918220No dose is healthy, no matter how much you like it.
>>57918230god so many of the old cards just made you wanna stare at them for hours.
>>57918244pure art
>>57918206 (OP)That's your natural urge to return to the forest anon
Reject modernity
>>57918206 (OP)I get what you mean maybe, it's like a feeling of almost nostalgia for a time and place that never actually existed. I've felt it with other art too
>>57918206 (OP)Let me guess, you're a zoomer?
>>57918297>Escapism>Vesper...that's why he escaped from Hololive the very moment when Cover decided to give him an actually non-shitty model? XD
that's the power of onion magic
i liked this movie a lot, but i wish we got to see this thing in a more realized form later down the line
as far as i know it doesn't even have a name
>>57918206 (OP)This feeling is generally called "sehnsucht". It can be summed up as being akin to nostalgia, but for somewhere or something you've never experienced. C.S. Lewis wrote a famous essay about it. It's more common than most people assume, but people tend not to talk about it, because if you mention it to someone who has never (and can never) feel it, you will seem like a lunatic.
>>57918523Sehnsucht just means yearning or longing.
>>57918206 (OP)>zoomie discovers hand-drawn animation for the first timeNow you know that we're not just meming old good new bad all the time. You should listen to your elders.
>>57918779As a loanword into English, it's never used in a general sense, like some foreign borrowings. It's used exclusively for this specific concept. It's very similar to the Portuguese "saudade", which is linguistically identical to "solitude" - however, only part of its range of connotations and meaning is referred to when borrowed. It's very fitting that a concept defined by its own inability to be properly defined is only expressed with foreign words, literally and symbolically saying that the speaker's mind and language is insufficient for the task of explaining such an otherworldly feeling.
Weakto sucks and so do it's movies.
>>57919036genuinely concerning video
For me, it's not just the nostalgia and the warmth of hand drawn art. There's this sense of adventure and mystery that lingers even now that I'm an adult with a job and bills and crushed dreams. The whole pokemon world used to feel like magic, and I'm not sure what changed or when exactly but the current slop doesn't have that same spark. It's not because I'm older or because it's new, or the 3d/hd assets mean I can't fill in the gaps the way I could with pixels. There's actually something missing that I can't quite put my finger on besides calling it soul.
Even though I know there's nothing more to the Ruins of Alph than "solve these puzzles, the bit to trigger encounters with these unown forms flips, they're crazy week despite the lore so you'll never seriously use any of them unless you go out of your way as a challenge, and there's no story here beyond they're ancient pokemon that inspired writing" I still find myself drawn to it. Same with Team Rocket's experiments with cloning to create mewtwo, the regi trio in rse and Snowpoint temple/regigigas in dppt, the cave paintings in Celestic Town, even the weapon and the mass graveyard at Geosenge in xy feels like there's a weight to it worthy of respect and a reason to return even when there's nothing more to do there ingame.
The tapus almost felt like there was something there, but it just didn't land and felt like they were just generic area bosses rather than a part of the world. PLA failed to answer any existing questions or bring up any new ones, running around throwing balls and sneaking through the grass to catch pokemon was fun, but none of the events or locations felt like they meant anything beyond what happened on screen. Haven't played swsh and gave up on sv before I got a single badge but from what I've seen around the internet they're both just as surface level in their world building and all the good in the story is in the rival interactions. Nothing gives me that "I wish I was there" feeling.
>>57919036This has to be be shitposting. Gen Z's version lol so rAnDoM quirky XD I'm CRAZY! humor. Surely nobody over the age of like 6, 10 if you're extra retarded, doesn't understand how light and mirrors work even if they don't have the words to explain it. I can't believe it.
>>57918230>>57918308They made good use of the stock art by editing the backgrounds to mesh with the subject's art style. The quality lessened when Sugimori's style changed in Gen 3, but some card managed to salvage it. By Gen 5, the stock art usage overall came off as extremely cheap. It also helped that the better ones were early in the game's lifespan when the amount of illustrators and the expectations for the artwork were far lower.
Pokรฉmon Aaaah! has an article detailing the stock backgrounds used in the TCG: https://www.pokemonaaah.net/research/tcgbackground/
Pic related.
>Old Sugimori art on Gen 1 card vs new Sugimori art on Gen 4 card>New Sugimori art, Gen 4 vs Gen 5>Old Sugimori art, Gen 1 vs Gen 6 callback