Random Balance Ideas You Have - /vp/ (#57932273) [Archived: 784 hours ago]

Anonymous
6/22/2025, 8:30:14 PM No.57932273
tumblr_mv6qv3ftLj1s6xi35o1_640
tumblr_mv6qv3ftLj1s6xi35o1_640
md5: 11cf881ca8dd312bc457e679494c8d74๐Ÿ”
This thread won't be full of toxic bickering, I'm sure.

>nerf knock off finally, pls
>water types need to lose common access to ice beam, and have water type be weak to either ice type or poison type, I don't care which
>auto-weather abilities should activate on the SECOND turn, not when they first come in
Replies: >>57932276 >>57932316 >>57932660 >>57932671 >>57932930 >>57933364 >>57933802 >>57933841 >>57934423 >>57934453 >>57934556
Anonymous
6/22/2025, 8:31:17 PM No.57932276
>>57932273 (OP)
ITT retards who are worse at balancing than even GayFreak
Anonymous
6/22/2025, 8:49:32 PM No.57932316
>>57932273 (OP)
both sunlight and rain make grass neutral to the random extraneous weaknesses that fuck it like bug, flying, and ice. Poison and fire still work.
Anonymous
6/22/2025, 9:08:24 PM No.57932380
I'd make Ice resist Fairy since that's how it was going to be in the gen 6 beta.
And I don't care if this busts Baxcalibur and Kyurem.
Anonymous
6/22/2025, 9:12:52 PM No.57932391
bug se against fairy
bug resists fairy
water weak to poison
normal gets a mini STAB on every type 20%
Anonymous
6/22/2025, 9:29:36 PM No.57932424
Tyranitar doesn't need any help being nerfed. Knock-off doesn't need it either.
Pursuit needs to come back and Tyranitar needs it.
My boy just isn't good anymore.
Replies: >>57933818
Anonymous
6/22/2025, 10:53:23 PM No.57932660
>>57932273 (OP)
>Bug resists Psychic
>Psychic resists Fairy
>Ice resists Flying
Anonymous
6/22/2025, 10:57:16 PM No.57932671
>>57932273 (OP)
reduce distribution of knock off rather than directly nerfing knock off
knock off should entice you to use specific mons, rather than being something basically everything has
Replies: >>57932810
Anonymous
6/22/2025, 11:26:35 PM No.57932735
1732022242797518
1732022242797518
md5: a9443624878da3c9fe52a0f33fcedea5๐Ÿ”
Give better setup moves
Replies: >>57933794
Anonymous
6/22/2025, 11:48:46 PM No.57932810
>>57932671
This, I miss when it was exclusive to bros like armaldo and hariyama
Anonymous
6/23/2025, 12:23:02 AM No.57932898
55015
55015
md5: b43866a6a51b4233af28d6508c95d91e๐Ÿ”
give Fake Out
Replies: >>57934523
Anonymous
6/23/2025, 12:40:03 AM No.57932930
1610742204062
1610742204062
md5: 545d2d54de261ac31b6f36f272d04b36๐Ÿ”
>>57932273 (OP)
Make Water and Poison SE against each other. Justify it by water cleansing the contamination and poison contaminating the source. That would be a net nerf to water, while making poison more of an offensive type.
Replies: >>57933809
Anonymous
6/23/2025, 3:47:25 AM No.57933364
>>57932273 (OP)
fatfuck loser. kill yourself already
Anonymous
6/23/2025, 4:47:50 AM No.57933492
Serious answers: Reins of Unity must be held by Calyrex.
Miraidon needs a nerf, but it's tough to think of how since most of its boosts are tied to the mechanics of how Terrain works. Haidron Engine could be nerfed by 15%. Frankly, do the same for Orichalum Pulse too.
Anonymous
6/23/2025, 7:32:45 AM No.57933794
>>57932735
howl being in its standard gen 3 ou set is so funny
Anonymous
6/23/2025, 7:39:28 AM No.57933802
>>57932273 (OP)
How do you even nerf knock off?
Anonymous
6/23/2025, 7:44:19 AM No.57933809
>>57932930
introduce soap type

poision hurts water
water hurts soap
soap hurts poison
Anonymous
6/23/2025, 7:48:08 AM No.57933818
>>57932424
stop pretending you play the game
Replies: >>57934265
Anonymous
6/23/2025, 7:55:14 AM No.57933829
file
file
md5: 66961e5f8af54a5aa0e210ee2437e1f9๐Ÿ”
>Intimidate
When the FIRST TIME the Pokรฉmon enters a battle, it intimidates opposing Pokรฉmon and makes them cower, lowering their Attack stats.

You take a look at all these interactions specifically added for Intimidate and tell me the ability does not deserve this nerf. There is no other ability in the game that has interaction bloat like Intimidate has.
Anonymous
6/23/2025, 8:04:44 AM No.57933841
>>57932273 (OP)
>Sleep fades if the Mon takes damage
>(Rest is done as a special status as "deep sleep" that functions the same)
>Frozen Mons takes half damage
>Poison halves special attacks
>Paralysis does not proc when status moves are used
>Ice types are immune to Burn, Rock types immune to Paralysis
Anonymous
6/23/2025, 8:55:06 AM No.57933938
1143350
1143350
md5: dc074587fa42ed203ba6895954ee2846๐Ÿ”
Ice resists Fairy
>cold hearts are immune to cutness
Psychic is super effective against Fairy
>facts and logic beat supersition
Anonymous
6/23/2025, 9:06:20 AM No.57933963
suggesting any change to nerf fairy is an instant tell of a campaignshitter who doesnโ€™t play the game
Anonymous
6/23/2025, 9:14:54 AM No.57933987
>campaignshitter
comptranny detected
Anonymous
6/23/2025, 9:22:27 AM No.57934009
Add Frostbite instead of Freeze.

Freeze happens as a 10% chance of hitting a Frostbitten opponent.
Replies: >>57934014
Anonymous
6/23/2025, 9:24:00 AM No.57934014
>>57934009
>make ice worse
no
Replies: >>57934018
Anonymous
6/23/2025, 9:25:55 AM No.57934018
>>57934014
Frostbite is a mechanic already in Z-A. It's Special Attack Burn
Replies: >>57934029
Anonymous
6/23/2025, 9:30:47 AM No.57934029
>>57934018
>Frostbite is a mechanic already in [non-pvp focused games]
Anonymous
6/23/2025, 12:28:37 PM No.57934265
Legendary usage
Legendary usage
md5: 1acd18e2bb43e16b170663e90300eebc๐Ÿ”
>>57933818
>stupid nigger can't even understand what's being said
It's fine to not even comment if you have a room temperature IQ.
Replies: >>57934267
Anonymous
6/23/2025, 12:30:34 PM No.57934267
>>57934265
>tyranitar is le bad because...um....box legendaries are allowed!
kek good job proving my point
Replies: >>57934344
Anonymous
6/23/2025, 1:23:34 PM No.57934344
>>57934267
I didn't actually examine what you replied to, but Tyranitar's best chance to shine was regulation H and it was on around 10% of the top 30 during regionals.
It was not on any or the winning teams.
No one was bringing Tyranitar in Reg G or Reg I.
Do you play the game?
Replies: >>57934352
Anonymous
6/23/2025, 1:28:59 PM No.57934352
>>57934344
>and it was on around 10% of the top 30 during regionals
oh...so it's perfectly fine then?
Replies: >>57934367
Anonymous
6/23/2025, 1:39:56 PM No.57934367
>>57934352
It's not a winner and losing pursuit was not helpful.
Replies: >>57934377
Anonymous
6/23/2025, 1:44:55 PM No.57934377
>>57934367
>only 6 pokemon are good at any one time
thanks for your input campaignshitter
Replies: >>57934386
Anonymous
6/23/2025, 1:48:42 PM No.57934386
>>57934377
Generally you want a Pokemon to prove it's utility and at best Tyranitar disprupts weather. It can't put out damage without setup and it has a 4x weakness to a common type. Pokemon that must tera to survive aren't good and Ttar is exactly that.
It didn't like fighting type(attacks) which were all over and even Archaludon in Reg H carried body press.
I shouldn't have to give you an analysis for why it's not a good mon now. You didn't play the game.
Replies: >>57934392 >>57934454
Anonymous
6/23/2025, 1:51:35 PM No.57934392
>>57934386
>It can't put out damage without setup
damn I didn't know GF coded tyranitar to do no damage if none of its stats are buffed. what a weird interaction

>and it has a 4x weakness to a common type
damn I didn't know people literally always have fighting moves on every single one of their pokemon and that they use them every turn. what a weird interaction
Replies: >>57934399
Anonymous
6/23/2025, 1:53:19 PM No.57934397
196 197 Pairing 1100 Walking away @mushr00m_tree @59571493
Allow both to learn Cosmic Power. And perhaps allow Synchronize to work with confusion, infatuation, freeze and sleep.
Anonymous
6/23/2025, 1:53:37 PM No.57934399
>>57934392
Who is Tyranitar threatening?
What is it doing on the field?
It's a bad mon and I'm glad you're taking it personally.
Replies: >>57934403
Anonymous
6/23/2025, 1:54:58 PM No.57934403
>>57934399
>Who is Tyranitar threatening?
other pokemon
>What is it doing on the field?
doing damage
Replies: >>57934411
Anonymous
6/23/2025, 1:57:14 PM No.57934411
>>57934403
Nearly every pokemon does that, many do that better.
Why bring it?
Replies: >>57934429
Anonymous
6/23/2025, 2:01:54 PM No.57934423
>>57932273 (OP)
Rock types absorb stealth rock
Anonymous
6/23/2025, 2:05:27 PM No.57934429
>>57934411
>many do that better
not really

>Why bring it?
to win games
Anonymous
6/23/2025, 2:35:16 PM No.57934453
>>57932273 (OP)
You gotta give normals something. Maybe a supereffective is too much, as everything would get it, but at least a resistance. To fairy maybe? Fairy doesn't really need an offensive nerf that much, but it wouldn't be that bad.
Anonymous
6/23/2025, 2:35:50 PM No.57934454
>>57934386
Tyranitar+Excadrill was omnipresent in early Swsh and people ran Ttar+Lycan dawn in early SV
Replies: >>57934485
Anonymous
6/23/2025, 3:09:48 PM No.57934485
>>57934454
Nils Dunlop took the Ttar/Excadrill core deepest in Lillie Regionals, but for some very lucky crits that Indeedee put out in 2 separate games, he wouldn't have made it.
Nils didn't even bring Ttar or excadrill in game 3 of Finals. The regional win was Ttar's best placement.
Reg H was a good meta, but the reason Ttar could go anywhere was because many powerful fairy and fighting types weren't there to bully it. No paradoxs helped it tremendously.
Anonymous
6/23/2025, 3:25:45 PM No.57934512
Solar_Beam_PE
Solar_Beam_PE
md5: 094cb5e7c123b1cf6a5a89ba8ade27ae๐Ÿ”
If a pokemon uses a move that requires a turn to charge up, and it actually just sits there and charges up for a turn (i.e. no Power Herb, no automatic charging in weather, etc.), the power of the move doubles.
Hyper Beam and its clones just can't use the move twice in a row, like Blood Moon and Gigaton Hammer
Replies: >>57934560
Anonymous
6/23/2025, 3:31:01 PM No.57934523
__scizor_pokemon_drawn_by_redamber334__63c6b6fc902d4db5d929a69dce72209a
>>57932898
Give him Crabhammer
Anonymous
6/23/2025, 3:52:58 PM No.57934556
>>57932273 (OP)
Increase my favorite pokemon's base stats and give them stronger moves
Anonymous
6/23/2025, 3:56:41 PM No.57934560
ay
ay
md5: 802d041d7360b4209370e138ee315775๐Ÿ”
>>57934512
Done, now Geomancy gives +4 to sp.atk, sp.def and speed when not affected by Power Herb. This stacks with the omniboost Z-Geomancy grants on the charge up turn.