>>57975470Because not only the cinematography and spectacle is poor you sad film school reject, many of the designs are shit like the one you posted and the actual battling is the worst part because it only highlights and enhances Pokemon's problem with melee attacks' animations, it actually gets rid of the few decent animations they have and turn battles into boring staged lightshows, instead of having ACTUAL kaiju battling, tackling, punching and biting eachother they just stand there, look at eachother and summon the animation to pretend they are fighting themselves.
I don't know if the anime fights truly looked like this all the time or not but if they did then the anime saved Dyna/Giga shit, but in the games? lmao in the games Dynamaxed pokemon fight like a Showdown pokemon, just with a prettier effect. Nothing makes you feel the sheer size of these pokemon. Nothing makes you shit your pants as giant approaches you. Nothing feels like actually fighting against a colossal monster who would stomp you easily. Nothing makes you think "this is a kaiju battling", you just see a standing big pokemon calling forth some sfx, it doesn't even change based on the enemy pokemon being dynamaxed or not, it's just
>big pokemon stand there>big pokemon does the generic animation of "okay my turn">sfx surround the enemyIf you GENUINELY believe Swooshit dynamax battles qualify as kaiju battles you need significantly higher standards.