Thread 57993709 - /vp/ [Archived: 751 hours ago]

Anonymous
7/12/2025, 8:32:41 PM No.57993709
SRW-OGs_(PS2_cover)
SRW-OGs_(PS2_cover)
md5: 143942ceeebd1710188112557f29f348🔍
https://youtube.com/watch?v=pfjMzfsvCkw
Why couldn't Pokémon have a similar evolution to SRW?
Replies: >>57993922 >>57993989 >>57996026 >>57996030 >>57996635
Anonymous
7/12/2025, 9:59:31 PM No.57993922
>>57993709 (OP)
who?
Anonymous
7/12/2025, 10:26:58 PM No.57993989
>>57993709 (OP)
Super Robot Wars is a cross over, right? What are you even asking for? I don't understand what you want.
Replies: >>57994030 >>57996026
Anonymous
7/12/2025, 10:41:23 PM No.57994030
>>57993989
See the vid, I mean the graphical evolution that SRW had from the GBA (SRW A, J and OG1 and OG2) to say the PS2 (the Alpha games and OGs)
Replies: >>57994214
Anonymous
7/12/2025, 10:41:29 PM No.57994031
9235664
9235664
md5: a8abf1aead071d7d2e93aba5a89a05f1🔍
you didn't really explain shit so I guess you mean staying 2D and getting update sprites over time
Replies: >>57994051
Anonymous
7/12/2025, 10:48:19 PM No.57994051
srwhotnews_jart7
srwhotnews_jart7
md5: 1beadaaa34d834a60267e4eb87f1c08a🔍
>>57994031
Not necessarily staying 2D, just having a more significant leap in terms of graphics from game to game (compare SRW A to SRW J and the difference is pretty obvious)
Anonymous
7/12/2025, 10:55:31 PM No.57994072
hqdefault
hqdefault
md5: d4230d6c365b9d6311b52dd9b158dc86🔍
One might argue that ofc Pokémon games can't be like SRW since there's a LOT of SRW games released for a multitude of different platforms across basically all consoles imaginable while Pokémon stayed on Nintendo handhelds (with a few exceptions like Stadium or Colo/XD)
But idk man by the time Gen 4/5 GF could have done more with the art style of the series
Anonymous
7/12/2025, 11:55:38 PM No.57994214
>>57994030
Ah, I see. I think the main think 'holding pokemon back' is that the mainline pokemon games hinge on massive customizability.

I don't know much about SRW, but it seems like the actual combatants are very specific in what they can and can't do. Like their attacks and animations are all custom built for them, unlike in pokemon where each move is usually expected to be usable by many pokemon. There are likely less different kinds of Robots than pokemon so they are able to more easily devote more time to them, but thats an assumption on my part.

Another aspect is that SRW seems to be a much more 'spectacle' oriented series over pokemon's rpg team building. I know a big appeal of Gundams and other giant robot series is the attention to details in the designs, compared to pokemon which usually have more appeal in their simplicity (if cries of 'just a digimon' are to be believed). Both these factors would also likely contribute to why SRW dedicates much more attention to quality battle animations.

Theres also the fact that I believe SRW is a turn based strategy game, compared to the more traditional rpg that pokemon is. This means there are less things outside of battle that require resources in SRW.

But that's all just speculation from somebody who is unfamiliar with the series.
Replies: >>57994325
Anonymous
7/13/2025, 12:21:35 AM No.57994325
>>57994214
>Like their attacks and animations are all custom built for them, unlike in pokemon where each move is usually expected to be usable by many pokemon. There are likely less different kinds of Robots than pokemon so they are able to more easily devote more time to them
That's correct for the most part, in some SRW games (known as OG games, which only includes Original Mechs) you can equip different weapons/parts to more generic Mechs
>Another aspect is that SRW seems to be a much more 'spectacle' oriented series over pokemon's rpg team building.
Yes, one could say that SRW is a big fan service game with iconic robots like Mazinger or Getter performing iconic moves or even recreating famous moments from their series (like the Double Kick in Evangelion)
>Theres also the fact that I believe SRW is a turn based strategy game, compared to the more traditional rpg that pokemon is. This means there are less things outside of battle that require resources in SRW.
Correct, the actual maps are a flat image most of the time (there's terrain bonuses and such) later entries have more detailed everything lol

My main gripe is the fact that SRW J animation look stunning while something like Emerald looks pretty "empty".
I'm not asking for the same amount of quality per mon but maybe 1 or 2 frames of animation when attacking would be nice enough to make Pokémon a bit more dynamic
Gen 6 onward does have animations for pretty much all actions a mon could perform but there's still a lack of "style", the animations are pretty utilitarian, doing the minimum to convey action
Replies: >>57994452
Anonymous
7/13/2025, 12:57:37 AM No.57994452
>>57994325
I won't further defend pokemon's modern lack of 'style', as I myself have gripes with it. What immediately jumps to mind is how passive pokemon battle stances are, they should have a different idle pose in and out of battle. Just looking at the idle animations of games that are only battle, like stadium or battle revolution, you can see so much more personality in each pokemon since they don't need a default 'stand around' pose.

Honestly, I think beyond everything else pokemon has failed to keep up with, the 'style' factor is really its greatest failings. No matter how good the graphical fidelity becomes it will mean nothing if the presentation of said improvements is lackluster.

At the risk of summoning howling monkeys with strong opinions, I would say that is one of the reasons I liked PLA over SV so much. The thematic style and presentation had a much stronger cohesion. One example is how the evolution fanfare got my blood pumping compared to SV's butchering of evolution scenes for what was likely the sake of convenience.
Replies: >>57995680
Anonymous
7/13/2025, 12:08:57 PM No.57995680
>>57994452
Pretty much yeah, I can understand that in Gen 1 to 3 since GF was inexperienced but later on it became clear they couldn't keep up with other game series
Ofc, with competent programmers and more skilled artist you could basically fit 1000 mons into a GBA Cartridge but GF didn't had that luxury
Anonymous
7/13/2025, 4:28:06 PM No.57996026
>>57993709 (OP)
SRW is made by talented humans
Pokemon is run by faggots, tranniesa nd Jews
>>57993989
learn English or try to stop being stupid
Replies: >>57996127 >>57996751
Anonymous
7/13/2025, 4:30:13 PM No.57996030
>>57993709 (OP)
>small niche franchise that only get modest sales in Japan reached fully animated sprites and action in 2005 with J
>biggest IP in the world with infinite money couldn't make animated sprites at all, and had to go 3D to make the pokemon move few frames per attack
Anonymous
7/13/2025, 5:16:56 PM No.57996127
>>57996026
>Pokemon is run by faggots, tranniesa nd Jews
Kek, not wrong I guess
Anonymous
7/13/2025, 8:27:27 PM No.57996628
Screenshot 2025-07-13 at 19-26-10 SUPER ROBOT WARS 30 Nintendo Switch Nintendo
>why did a game series aimed at young children not copy the evolution of a series aimed at older teens and young adults?
A question that would stump the greatest philosophical minds of Humanity's history...
Replies: >>57996691
Anonymous
7/13/2025, 8:29:45 PM No.57996635
>>57993709 (OP)
Answer me one question, how many copies did it sold?
Replies: >>57996691
Anonymous
7/13/2025, 8:45:06 PM No.57996691
>>57996635
Which game? OGs (Ps2)? Around 435,411 copies.
The games rarely surpass the half million copies sold (but there's a shit ton of games so maybe that evens it out)
>>57996628
Then quality is inversely proportional to the aimed demographic's age, noted.
In all seriousness there's plenty of game series aimed at young people that evolved better than Pokémon like Bomberman for example (kinda)
Replies: >>57996705 >>57996732
Anonymous
7/13/2025, 8:50:19 PM No.57996705
>>57996691
>Which game?
The one at the OP pic.
Replies: >>57996732
Anonymous
7/13/2025, 9:00:10 PM No.57996732
>>57996705
That's OGs (a remake of OG1 and OG2 for the GBA) i already answered that here >>57996691
Despite never hitting the same numbers as Pokémon, SRW has its place, releasing games to this day
Anonymous
7/13/2025, 9:05:38 PM No.57996751
>>57996026
>try to stop being stupid
You're not the fucking boss of me.

And I'd rather be stupid and ask questions about a topic I'm not familiar with than make assumptions. I'll leave being an irresponsible asshole to you.