Seems like PP and accuracy on moves are being completely removed. How does everyone feel about this change?
But this will make every move feel more similar
>>58027097 (OP)Give those will seemingly be replaced with Cooldowns and the need to positioning its an entirely neutral change simply made to facilitate the change in battle system. The only way we'll be able to tell if its better or worse is on the quality of the battle system itself
accuracy can be translated into the game's combat system by making a projectile / animation slower or faster, so you don't really need an actual stat. It depends on the player's aim
>>58027097 (OP)Wait a minute, this is the exact same system as Palworld's combat (and probably other predecessors, but Palworld mentioned for max seething). Nintendo...
>>58027097 (OP)Well yeah, no shit. Why would there be PP when the system is a cooldown one?
>>58027097 (OP)good
this series is finally fucking evolving
wouldn't surprise me seeing pokemanchildren bitch and moan about it though, especially if the gen 10 games end up abandoning turn-based crap forever
>cooldown time
I think itโs gonna be a good rework for the legend series
>>58027157To me it feels like they're taking inspiration from Xenoblade specifically
>>58027176yeah just like how the Strong and Agile styles and FFX-like turn order calculations became staples of the combat system right
>game that lets you move around in real time to dodge attacks and target opponent Pokemon at specific angles and ranges removes accuracy mechanic that revolves around turnbased combat
STOP THE FUCKING PRESSES!!!!