This is my new favorite Metroidvania. What a great game.
I wouldn't go so far as to call it a Metroidvania but it's an excellent game. Definitely one of my favourites.
>...it really feels like the games have only shown us a shred of the bewildering world the Legends series takes place in. It also makes me wonder what kind of fascinating stuff weโll witness in Mega Man Legends 3. I do know one thing, though. Recall that I began the article commenting how the technology didnโt allow the game match the detailed and expressive landscapes the designers envisioned. Looking at what weโve seen from Legends 3 so far, I donโt think thatโs going to be an issue any longer!
>>11784586It sort of is. there are parts of the map that can't be accessed without specific equipment. Although I thought topdown/3d of this was a Zelda -type and if it's sides rolling than Metroidvania.
>>11784592>>11784586It's kinda of a Metroidvania in the sense that the ruins are interconnected and what the second anon said, but it's more for revisiting ruins than for actually reaching them in the first place.
It reminds me a bit of Mega Man Zero 1, which also has an interconnected map,even though actually exploring it is similarly optional for the most part.
>>11784582 (OP)the controls make it unplayable
>>11784604The controls are perfectly fine. I'm sorry your physical handicap prevents you from having fun.
>>11784604There is nothing wrong with the controls. Not every game needs to handle like Call of Duty.
>>11784582 (OP)They're called action-adventure games.
>>11784592If you sequence break with GameShark codes you can find a beta area of this map here but it's unfinished and you can fall off the map
>>11784582 (OP)
>>11784604You have to be over 30 to post.
Mega Man Legends world design + Jet Force Gemini gameplay would have been the perfect Metroid 64
>>11785082Can we not start a crowdfunding campaign and make this a thing? Call it some shit Nintendo canโt copyright and make all the models as close to Metroid stuff as possible?
>>11784604it's not that it's unplayable it's just that it's dry. you need to play for the sense of adventure not moment to moment fluid action.
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I miss Mega Man Legends 3, bros. Any oldfags remember /v/olnutt? The Waifu Wars? Good times.
>>11785028I'm 32. Tank controls were shit back then and are shit now. Bad games.
>>11784582 (OP)They should've just made it a complete sim where you just explore megaman world it's malls and cities and villages and forests
>>11785834The brain stops developing at 25. I'm sorry anon, but you're terminally retarded.
>>11785834They hated him because he told the truth. Tank controls are a crutch for shitty devs who make shitty games.
>>11785919That's what every little kid says they want in a game just a big open sim but as an adult you grow up and understand that would be boring directionless shit and the constraints of a game are actually where all of the fun and the pace come from
>>11785919That sounds a bit more like it is in the sequel. The sequel is not as good.
>>11785834>>11785930MML doesn't use tank controls.
>ancient ruins of killer robots live in a sprawling dungeon under the world
>go down to get dosh, blow them up, get better gear
>work with the guild to get higher clearances and better stuff
>modern games stuff everything on an empty grass field
how did this kino premise come out and nobody has aped this formula?
>>11785960Boring, empty grass field games make lots of money. Mega Man Legends did not.
>>11785959Thanks, I'll check it out then.
>>11785960>>11785965Why are normies so sad
>>11785982Such a beautiful game. My absolute favorite.
>>11785982Sovl. Man seriously fuck photo realism.
>>11784582 (OP)Retrobornevanialike, even
>>11785959yes its tank controls
>>11786025you don't know what that means
Never forget what they took from you.
I haven't been able to get the mouse injector to work, but it looks awesome.
https://x.com/VinciusMedeiro6/status/1693822842343727106
>>11785809I remember futa tifa
>>11785834They aren't "tank controls". You have no idea what tank controls are. Good lord, you ARE an idiot.
>>11785930 and a samefag to boot
hope
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>Get Buster upgrades
>Shoot massive bullets
>Don't bother with rapid because you can use the stutter step technique to shoot fast
>Shithouse everything
>Kick Reaverbots
>Kick Servbots
>Kick the shield guys
>Get lots of Zenny
>Help the people of Kattelox
>Help the little girl walk again
>>11785982It's so good. I always loved the "flat shaded" style growing up, this is my first time playing MML and it's fantastic. Even besides the style just looking great, there's so much charm in all the NPCs and world, even in its humble simplicity.
Mega Man Legends did Ocarina of Time before Ocarina of Time, and did it better.
>>11786075I won't... not ever
I don't think there's ever been a more disappointing cancellation. And then Capcom blamed the fans for "not being motivated enough".
>>11786189Keiji Inafune probably figured that if they went public with the development of the game, Capcom would be forced to greenlight it or else disappoint thousands of people. But he didn't anticipate just how little Capcom cares about disappointing fans. They just want guaranteed money. Nothing else matters to them.
i like it a lot, controls suck
what's the trick to the submarine boss thing?
>>11786215Shoot at it until it dies.
My autistic brain could never let go of the Vacuum Arm once it becomes available. Why use anything else when the buster does just fine by itself?
>>11786224yeah.... it should be a builtin upgrade that doesn't take up your special weapon slot
>>11785982It's like proto-cel shading.
>>11784582 (OP)Where's the Legacy Collection?
Wouldn't it be something if they included the 3 demo that supposedly ends with MegaMan getting off the moon just to say he got off the moon?
>>11785834You never got good at playing 3D games, you are truly shit at life.
>>11786468Real 3D games use an analog stick
>>11785930You grew up on games that use two analog sticks.
>>11786471Lol see
>>11786478Go the fuck back to your 720p games
>>11784604>the controls make it unplayableThat's a false statement.
>>11786182The games play nothing alike. Ocarina of Time has more in common with Mystical Ninja, which came out months before Legends.
>>11786182I like them both but OOT is a much longer game with more complex dungeons
>>11786471Dual analog wasn't a thing until the turn of the millenium.
>>11786725There were still early gen 6 games which didn't use the right stick for camera controls. Not to mention that Alien game had no impact since it bombed so hard it killed the studio.
>>11786746So in other words nothing you said changes anything I said and you just want to huff your own farts. Got it.
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I wish more games would take inspiration from Dungeon Crawlers.
>>11786182>Mega Man Legends did Ocarina of Time before Ocarina of TimeYou're not wrong here.
>and did it betterBut here you are. It's a seriously excellent game, but OoT isn't something for anything to surpass so easily.
>>11786725It was already there in Goldeneye.
>>11786725Croc is from 1997.
>>11786746Argonaut weren't to go out of business until 4 years later.
>>11786928Legends did most things better than Ocarina. The dungeons are nicer in Ocarina. That's about it, everything else is weaker by a large degree.
>>11785834Default controls you can strafe with the shoulder buttons, you can also change the mappings so you strafe with the dpad and move the camera with the shoulder buttons. You didn't check the options you stupid fuck
>>11786930It had the requirement of needing two N64 controllers. So while it did exist you basically needed to be the kind of guy who would solder two controllers together to actually enjoy it. Nintendo expecting everyone to grow an extra pair of hands strikes again.
>>11786993Croc uses the modern style of left stick moving the character and the right stick moving the camera. Goldeneye had it flipped.
>>11785834But mega man legends has wasd controls...it doesn't hate tank controls at all.
>>11786998Anon, I am not joking or exaggerrating (pic related). There is an actual official non-fused together dual analog N64 controller but that one disables one of the analog sticks and is unable to do both. This includes trying to use the dual analog option the Anon is talking about.
>>11787017I know about this, I appreciate the ingenuity of playerbases willing to go this far for their games. Rare were absolutely being clever with their GoldenEye implementation but the best way it can be described is pre-mature.
>>11787017this is fan made
>>11787028Told you I wasn't joking. pic related is the third party one mentioned.
>>11786725Wrong. Descent had it.
>>11787035It would need 2 plugs to work for goldeneye. If it only has 1 plug I bet both analog sticks do the same thing. Nintendo would need to design the console to accept another stick in the same port then games would actually need to program it to be utilized.
>>11785834>>11785930This is like saying Kingdom Hearts has tank controls, what fucking retards.
>>11786215If you retreat first, you can do the boss fight with full health and its a total cakewalk.
>Doesn't play like metroid or castlevania
>metroidvania
It's probably based on some obscure game or wonderboy. In fact Japan had more wonderboylikes than metroidlikes games.
>>11787202Or y'know, its not based on anything and is just an action adventure game.
Mega Man Legends came out right around the same time the DualShock came out. But, while the game was in development, there was no analog stick for the PlayStation.
>>11787418Also, if analog controls are really that important, play the N64 version.
>>11787424The game uses digital movement for the analog stick on 64.
>>11787437So what? Is walking in 8 directions really that bad?
>past 50 posts just arguing with some dumb fucking retard that got filtered by the controls and can't have any fun
>>11786356Capcom'll definitely have considered it, given how well their other collections seem to have done. But the Legends series didn't sell particularly well back in the day, and the PSP reissues utterly bombed, if memory serves. Plus, they'll have to rerecord Teisel's dialogue, which would be a huge shame, but necessary.
>>11787765>they'll have to rerecord Teisel's dialogueDoubtful.
>>11787214It's based on mega man
>>11787791Barely. It has more in common with a Metroidvania than it does Mega Man.
>>11787809Sadly the only actual Megavania is not retro
>>11787765>reissues bombedAnother time where Capcom fucked something up and viewed it as, "oh the players must not like this at all." I wouldn't be surprised if the Japanese didn't really care for these games in the 1st place. They should have released it in the US and actually tried to promote it this time around. The biggest gripe people had with the game back when it 1st came out was that it wasn't a "mega man" game. They tried to rely too much on the brand itself and it didn't attract the right player base. I really think that's the main reason it's considered a cult classic and not a classic.
I believe all the rumors of Capcom talking about a a new X game died off because despite the 1st X collection selling well the 2nd collection didn't. Most people dislike most if not all of those games, at least 1 is infamous for the negative reaction it received. I feel they looked at that not as people didn't want to buy the "bad" games in the series but that people had already lost interest in the series as a whole. Same thing with MM11 despite 9 and 10 showing the old fans were still there and that you can even attract new fans. They're not in the business of losing money but they're sitting on gold mines if they don't release bad games.
>>11787809I'm sure there's no character named Mega Man in this Metroidvania game you keep mentioning.
>streamline optional dungeons into boring, modular Lego pieces>no cryptic, ambient noise--just reused music>no connectability to the overall world>>(even if the overworld is ambitious and an excuse to create new geographies)Legends 2 sisters......take me back to Kattlelox....
>>11784582 (OP)Here OP: your new favorite video game glitch
https://www.youtube.com/watch?v=joFA_d111xc
(unfortunately, doesn't allow you sequence break the game, but still gives you midway early Auto Battery buster part)
>>11787154No it's not. Because Kingdom hearts doesn't have tank controls but megaman legends does.
>>11787002It literally is tank controls you retards. Why are so many faggots denying it? You have to turn with with dpad or r1/l1. it's tank control
>>11788403Because you strafe and move like a mech when dashing.
>>11788414You're almost there but it's like a tank
>>11788403You should have to pass a basic 3D control test to post.
>>11787765If memory serves, the reason the PSP remasters weren't released in the west is because Capcom has some licensing issues with the original English voiceovers. Teisel's a convenient cover.
>>11788403You can run around freely with the dpad, and you turn the camera with L1/R1. Its not tank controls.
Tank controls is strictly your dpad or stick moving you forward and backward, and turning you left or right.
I think anyone who complains about tank controls should get instantly banned.
>>11788805>>>/vr/ if you seriously can't handle old game controls.>t-t-tank controlsYou're a faggot.
>>11788697I think you are upset.
>>11788697What's there to complain about?
>>11786809I've gone through the ruins many times but never got to see a map of it like this before. It's so cool seeing it like this. I recognize every area in it.
>>11788403It's not tank controls. You don't know what "tank controls" are.
>>11788431The freedom of movement and being locked to camera orientation disqualifies the game from being tank controls.
>>11790373>>11790585If you press down on the dpad and the character walks back instead of facing the camera and running towards it, theyโre tank controls. Camera has nothing to do with it
Resident Evil 4 has tank controls
Super Mario 64 doesnโt
>>11790680That's not tank controls. You don't know what "tank controls" are.
>>11790689Youโre the one who thinks tank controls = fixed cameras
Again, if you press down and the character doesnโt face the camera, theyโre tank controls
Tomb Raider has tank controls for example
>>11790703>Again, if you press down and the character doesnโt face the camera,That's not what tank controls are. You don't know what "tank controls are.
>>11790710Define tank controls then, smarty pants.
>>11786170>stutter stepI try to not do this, it breaks the games completely
>>11784582 (OP)really wanted to get into this but the controls suck monkey fuck
sucks monkey fuck
Absolute hidden gem for the psx.
>>11790680>If you press down on the dpad and the character walks back instead of facing the camera and running towards it, theyโre tank controls.Yes, so Megaman Legends does not have tank controls, you absolute fucking retard.
>>11790732Tank controls are when the directional buttons that manipulate the character (vehicle, etc) are strictly independent of the camera orientation. Left rotates the unit counterclockwise, right rotates it clockwise. Up moves it forward relative to its current rotation, down typically moves it backwards if applicable. These directions are completely relative to the unit itself, regardless of which way it is facing onscreen. A tank rotates by running one tread forward, and the other tread backward. This causes it to rotate in place. When the stick(s) are held in one direction, this causes it to continue to rotate. Games that are said to have tank controls are said so because they are designed to mimic these physical mechanics.
Megaman Legends does not have tank controls. Holding left on the directional pad causes Megaman/Rock to run to the left, relative to the camera/screen orientation. Holding right causes him to run right. Holding up causes him to run forward relative to the camera, not relative to the direction his body is facing. Holding down causes him to run "towards" the viewer. Again, not backwards relative to his body rotation. Therefore Megaman Legends does not have tank controls. Very few games where you control a humanoid do. Megaman Legends does provide left/right rotation buttons, but these rotate the camera itself, and, when not running, Megaman aligns his body to match, and all relevant movement buttons continue to match the camera orientation, not his body. In no way, shape, or form, are these tank controls.
>>11786809Damn. Seeing it like this I would love a game where you play as the spotter. With limited information and layouts and energy sigs. Trying to convey instructions and where to go and who to send to multiple teams.
>>11791035Tank controls have nothing to do with the camera. It's related to how controls like a tank with treads. Megaman legends has tank control despite your weird zoomer definition of it.
>>11791585>Tank controls have nothing to do with the cameraretard detected
>>11791591ITT zoomers think tank controls means it is exactly like resident evil. Weird. It means controls like a tank, retard.
>>11784604>Muh Controls!Zoomer
>>11784608>Call of Duty slop reference pointBoomer
>>11791596I played it when it came out and the tank controls were shit back then. The only zoomers in this thread are the ones that think tank controls mean resident evil
https://arch.b4k.dev/v/search/text/%22tank%20controls%22%20%22legends%22/page/7/
Huh weird how there is a decade in archives of people bitching about megaman's tank controls when it doesn't have tank controls.
>>11791609>retards were posting on 4chan in 2016how shocking
>>11791619Notice how no one denies it has tank controls because it does have them. There's nothing about tank controls that implies a fixed camera.
>>11791585You cannot pull any fancy tank maneuvers with Megaman because he doesn't move like a tank.
>>11791637It's tank controls. Everyone bitched about them when it released. If archives went back far enough you would see anons in 2005 calling these tank controls. Doesn't matter how you deny it.
>>11791625>Notice how no one deniesPeople are actively denying it. Because it doesn't have tank controls.
You even have a post telling you what tank controls are.
>>11791609You know, anon, this is just embarrassing, you were already proven wrong with written and video proof, there's nothing to be ashamed off about admitting to be wrong.
>>11791660>>11791670>90% of posts saying it has tank controls is denying itKek next you zoomers will say tomb raider doesn't have tank controls
>>11791674interesting that
>nobody's denying itbecame
>not enough people are denying it
>>11791625>>11791645Megaman controls the same as a character in any other 3D game, Mario, Link, Sora, Dante, they can freely run around regardless of the camera, same as Megaman.
You telling me those are all tank controlled games?
>>11784582 (OP)Yeah, it's great. How did you feel about the atmosphere in the Underground Ruins? I can never decide if they went too hard in on making it tense and creepy, or if that was the right contrast with the colourful chipperness of the overworld.
>>11791585You were savagely put down, it's time to give up zoom. Ignorance isn't a crime, stubborn retarded obstinacy is.
>>11791824I like how the "normal" ruins have no music, just ambient sounds of machinery and whirring. Cozy. The "Sub-Gates" have tense music though which fits and I always expect boss fights in them (I've only cleared the first two so far, about to head to Clozer Woods), that animation Rock does when he pulls the refractor away and expects the ceiling to cave in on him is hilarious.
>>11791743Dante is RE2 tank controls in the first game, as in the very first one no remasters.
>>11792381No, he has free movement, its not tank controls whatsoever.
>RE2 tank controlsAs if RE2 controls any different than 1 or 3, or any of the other classic REs? You are such a clown.
>>11791843Yeah, when there's only ambient sounds, it does feel a bit like you're just getting on with the job of being a digger, rooting about stuff. Feels nice. I think that's part of the reason the end felt so bitter-sweet - I was never really convinced there was a particulary good reason to leave a place that felt like home.
>>11785982>immediately hear the intro to the Apple Market theme
>>11784582 (OP)Always feel bad for the team that made this - it's a superb game that still holds up well, that just didn't make the impact or get the praise it deserved. The music, the atmosphere, the sense of mystery and progression. Rock and Roll are nicely done, the Bonnes are perfect - Teisel is underrated. Living in the UK, all the mags seemed to hate it for no reason. Criminal.
>>11793667>Living in the UK, all the mags seemed to hate it for no reason.From what I've seen of videogame mags for the UK, they hated every single game ever made.
>>11791585Are you retarded
Legends controls nothing like a tank
>Tanks can only move in two directions, and is limited by turning radius speed to access others>Volnutt can move in all eight directions with no problem
>>11785982I can hear the city theme playing in my head right now. I didn't realize it was so uncommon, but I played Legends on the PC back in the day.
Since we lost 3, I toy with the idea of making a game myself attempting to replicate the artstyle of the Legends games.
>>11791836No one has refuted the fact that the majority of people always called this tank controls until zoomers. It's time to give up, kid.
>>11791679Because I looked again and saw a few people denying it out of hundreds of posts. Less than 1% of people. MML was always known for its awful tank controls until zoomer took over the board.
>>11794346>>11794348Only zoomers like yourself have ever said Legends had tank controls.
I never heard anyone call it tank controls until this decade.
This game looks like shit when not upscaled.
>>11794353>no uThe archives prove that your opninion is a new one. Zoomers didn't redefine tank controls until late 2010s with your definition
>>11794358You can't even post examples to prove your point. You got BTFO with video proof that even by your own definition of tank controls, MML does not have tank controls.
Even if you can find other retards like yourself, it doesn't change the fact that you're still WRONG.
Turn on fucking Resident Evil and walk around, then turn on Megaman Legends and walk around. The games themselves prove you and any retard that might agree with you wrong, clunky controls โ tank controls.
>>11784604The controls are fine. I beat it on a fuckin keyboard.
>>11786164very cool. the mouse injector works with other games.
>>11787765>But the Legends series didn't sell particularly well back in the daySure but on the switch it would have. Maybe the switch 2 now.
>>11786169Yes they are. Deal with it zoomer. They were called tank controls when it released and it was a common complaint about the games since it felt archaic
>>11788403What the fuck is "tank controls" about WASD? How the fuck is strafing with left and right without having to turn "tank controls"?
>>11794590He's literally mentally ill. It exists, for real, on 4chan, it's not always just a meme. He never had an argument to begin with, video evidence blew his asshole apart, and now he's extremely pissy because he already hated this game to begin with (that was his first post in the beginning of the thread, calling it "unplayable"), and now he has to deal with the shame of losing a pointless idiotic internet argument he himself started for no reason, so he's just going to go full schizo mode and keep calling a spade a heart in the hopes no one will actually talk about the game anymore. Many such cases, sadly.
Can you do this with tank controls?
That's awful nice of the entire thread to humor one mentally handicapped anon who doesn't know the meaning of words. So many perfectly valid demonstrations and definitions of "tank controls." If he doesn't go into hiding now, he's going to play the "I was a troll all along!" card. Don't waste any more breath on this idiot.
>>11784582 (OP)I wish it was structured more like a Metroidvania. Alas, every dungeon is gated by a literal key, usually awarded during or after a cutscene... only a few secrets are left to weapons like the drill arm. The main reason to get it is to find passages into other sub-ruins and travel outside the overworld.
>>11795196Everyone I eve asked always told me that no, Rock Volnutt is not a robot. Then you see shit like this. Has there ever been a more egregious case of having one's cake and eating it too than MML? Is this lil' nigga a robot or not?
>>11795371He's a defective purifier unit iirc. Meant to help others like Juno keep carbon populations in check.
Carbons can also modify their bodies like this though, so that's why they don't think Megaman is weird.
>>11795371Volnutt is not a "robot" in a classic sense. Feel free to play the game if you want the natural plot explanation, but I'll summarize if you don't care to be spoiled.
Volnutt is artificial. Synthetic. We learn in MML1 that he's a former "Purifier unit" ("Irregular Hunter" in Japan, if that sounds familiar). Reborn into a baby, who lived his life up to his current teenager state. So he grows and functions essentially like a human despite his origins.
There's even more world shattering backstory in Legends 2, but I won't spoil that unless you really want to know. It's more fun to find it out as you play it though.
>>11795384>>11795382Look just need to know how this dude can swap out his arms for rocket launchers and laser beams and not be a robot.
>>11795398The easy answer is cybernetics, unless you think a cyborg is a robot.
>>11795398Humans are extinct in Legends.
Everyone is technically a robot, but robots are also bioengineered now to reproduce and grow just like humans, and are referred to as carbons (or decoys in japanese)
So like they're robots but not, and are humans but not. A few thousand years before Legends even takes place humanity and robots merged into a single race anyways.
>>11795407I would not use the word "robot" so recklessly. Especially if you're going to use the word "bioengineer" in the same sentence. They're not actually human, whatever they are. Just "close enough"
Mega Man Legends was designed with an open world in mind. When Keiji Inafune saw Grand Theft Auto III, he thought, "This is what I had in mind for Mega Man Legends."
Can you imagine a world in which Capcom had let him make the games he really wanted to make? We could have had Mega Man Legends compete with Breath of the Wild.
Instead, Capcom decided the series isn't even worth greenlighting a low-budget handheld title. Fuck Capcom.
>>11795563"Open world" requires a big budget though. Keiji may have had stars in his eyes when he watched GTA3, but you need a lot to pull that off. The little cars driving around Kattlox are adorable and all, but you need a level of interactivity to justify big areas.
>>11784582 (OP)This game was alright, but it has a very depressing vibe for some reason, there's something fucked about the color palette even though it's le happy blue skies anime. Also the final battle being against some pink tranny robot was stupid as fuck. MML2 was the better game.
>>11795591The Mega Man Legends team went on to make a little open-world game called Dead Rising. Now that's dead tooโฆ
>>11786170What's up with capcom and zenny coins? I remember them all the way back to black tiger.
>>11795608Eh, even so. That suited a chaotic game about smashing zombies with everything on hand at a mall. I'm not sure Legends would have benefitted from that kind of design. I'd laugh if you could put on a dress from Apple Market before fighting reaverbots, but I really don't need it either.
If I could have given Legends more time in the oven, I would have asked for even more linear story and more cute anime cutscenes.
>>11795617>The name is a reference to the term ้ญ (Zeni), an Edo-era designation for "common" coinage that eventually became a byword for all forms of cash and an inspiration for a number of fictional currencies, including this one by Capcom.From the Capcom wiki.
>>11795627>I would have asked for even more linear storyWhat I like is how each NPC's dialogue updates between almost every single minor story advancement. Push a button on a big computer in the ruins, and everyone has something new to say. It's kind of time consuming tracking down every last NPC to talk to them again, but I've come to actually enjoy that, it gives you more time in the world and makes it feel alive and immersive. It's not the biggest city ever made obviously and 99% of that dialogue is not essential in any way, but there's so much charm in it. I only picked up this game recently and I am now deeply upset reading about MML3 and its cancellation. The concept art is incredible. What a loss to the world.
>>11795775I loved that. I also love how you talk to every minor quest giver you helped when you pass through Apple Market the last time. That's really touching having them say their farewells.
>>11795765The proof is in the games?
In ZX the line between human and reploid is blurred to the point that you can't really tell the difference between the two anymore, and they live together like a single race, and Legends takes place thousands of years after that, so far that the concept of reploids isn't a thing anymore and humanity eventually went extinct and were replaced by carbons/decoys.
>>11795961>ZXEntirely different series. Stopped reading there, "muh zelda timeline" tier headcanon has no value.
>>11795963Its not headcanon, Megaman > X > Zero > ZX is as straightforward as can be, and Legends has been stated to take place at the end of it all.
Battle Network as Starforce are in their own timeline where Light took an interest in the internet over robotics.
>>11795963http://kobun20.interordi.com/2011/04/06/dr-datas-dash-dissertation/
>Okay, up next weโll examine the mystery concerning this adventureโs setting. The world we live in is, simply enough, the Earth. It happens to be the same Earth that theRockmanseries andXseries took place on!Retard
>>11795775Yeah I loved this, Katellox is such a good setting and that feeling of life and updates made it so immersive, like you'd want to live there.
Make sure you play Misadventures of Tron Bonne and Megaman Legends 2. And it's not exactly the same but I consider Steambot Chronicles to kinda be a spiritual sequel to Megaman Legends and well worth playing.
>>11795979And the craziest shit about all this is that the shadow of Dr. Wily covers all of this. In the end he proved to be superior afterall.
>>11784582 (OP)It is quite literally a dungeon crawler senpai
>>11796618The dungeons are interconnected, and there's areas you can see but can't get to without the right weapon or ability upgrade so you have to make a note of it and come back later. Real emphasis on exploring as a gameplay mechanic, looking in out of the way places and holes in walls and stuff for items.
It's pretty Metroidy when you look at it that way.
>>11797390>there's areas you can see but can't get to without the right weapon or ability upgradeThis is more of a Zelda thing than Metroid.
Do these games have undub patches yet? I've tried getting into them, but I really can't vibe with the voices, I'm sorry...
>>11798130The English voices are terrific you swine. Are you not an Anglo-Saxon?
>>11798130Shockingly no. It seems like a prime candidate for undubbing, but no one's gotten around to it yet as far as I can tell.
>>11798131Sorry but I'm just not a fan of an entire culture that can't act or emote.
>>11794607>>11795191The game has historically been criticized for it's tank controls and archives prove it. Your zoomer definition and projection of being mentally ill changes nothing about facts. Stop having a melty just because someone points on you are wrong.
>>11798186>archives prove it.No, they don't. They prove you're mentally ill. You're the only idiot in history who has ever tried to claim this game has tank controls. Video evidence posted in this very thread blows your asshole apart. You're literally having a mental breakdown because you said something stupid and untenable and can't stand the thought of losing. You made the claim as part of a statement that the game is "unplayable", showing you are retardedly biased against it to begin with.
I grieve for what a miserable, pathetic, faggot of a person you are.
>search the archives
>full of posts saying "MML doesn't have tank controls though, you're retarded"
>exactly one retard who both 1. hates the game 2. insists it's tank controls (it's not)
It's amazing to think this guy was retarded 9 years ago and REMEMBERS getting BTFO so badly he tries to resurrect the retarded shitty argument a decade later.
>>11798186He literally walks in every direction freely. Tanks don't do that. Are you confusing it with Resident Evil? Are all PS1 games the same to you?
>>11798186It's been criticsed for its aiming controls, sure, but not for having fucking tank controls.
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>>11798130>>11798174The voiced cutscenes aren't subtitled, right? I imagine that's why. No one wants to undub if all the cutscenes are just not going to be understandable to most weeboids.
>>11798482The second game prologue was fully translated
>>11798225
>>11798539Well yeah, it was Japan exclusive so of course someone would put in the effort to translate that eventually.
>>11798539That's because the prologue episode is short. Less work to do.
Personally, I like the dub. The voice actors are great. I just think the translation is horrible. They translated "Ferdinand" as "Feldynaught," if you need proof of how bad it is.
I have these three games on my PS3. though, I could also slap them on my Vita if I wanted to.
>>11798130You disgust me. The kind of person whose enjoyment is impacted negatively simply because he understands the dialogue. The English VA's are charming as fuck (But Volnutt himself is inferior in 2 to his 1 voice)
Does MML provide opportunities to defeat enemies via environment damage, such as pushing them off cliffs or onto spikes? Whether I will play the series or not depends entirely on the answer.
>>11799073No, the few traps that are there, like electrical walls, Reaverbots pass through with no damage.
>>11799083Oh, unfortunate.
>>11799073There are ways to defeat enemies unconventionally, at least. You can pick up enemies and throw them into others, or kick them over, and such.
>>11798941Yeesh.
Personally I think the voices are fine on the surface, but for some reason a part of my brain can't hear them as 100% natural, and I don't know why. Granted, I'm hyper-sensitive to dubs in general.
That and I just think playing in JP would be fun, I've been practicing but I don't think I'm confident enough to play a full RPG 100% in JP yet.
>>11798482How about the PSP games? Would hacking subtitles into them be any more or less difficult?
>>11785982This looks so soulful and I never even played the game
>>11798849>>11798930We're living in the age of AI, translating games should be much easier.
>>11799276Play it. It's not that long of a game, about 8 hours if you don't mess around too much. It's a fun time. One thing before starting the game though. There's a cutscene that plays before the start of the game, but only if you sit on the main menu for a bit. It's not much, but you don't have to wait for too long, and it is part of the story.
>>11798963Precisely this. The fool has no idea what is being said, so he assumes that it's good, and disparages anything he does understand. He's pathetic.
>>11799276Play it. It's inspiring.
>>11784582 (OP)It's not a fucking Metroidvania, it's a Zelda like. Fuck I hate zoomers.
>>11799928It can't be a Zelda-like, you don't get items every dungeon.
It's a dungeon crawler with action elements.
>>11799928Metroid is a Zelda-like :)
>>11799928>>11799937>Zeldoidvania crawlerBetter than the "ball game" genre... I guess
>>11784582 (OP)This plays nothing like Metroid or even SotN/64vanias
>>11785930Yup, that's why it sold like shit and was pretty much too late to change the tides as soon as 2 was worked on.
>>11785960Breath of the Shit/Tiktok already copied it's premise by a whole sale though.
What is it about this Zelda game that makes Mega Man Evangelion fatsos seethe sp much?
Is it envy? Successful breed jealousy?
>>11791609Lets go back even further
https://old.sage.moe/v/search/text/%22tank%20controls%22%20%22legends%22/
>>11800195You're the only one seething here though?
>action adventure
>Interconnected world
>Require new items to reach new area
>RPG growth system
Damn it actually is a real Metroid+Castlevania
>>11796278Robots were always going to be superior in the end, it was all fleshoid copium.
>>11800195They want to make his mediocre game look better than it is. I think it's a good blue print and some non-retro indies have been able to make it better than the original games. But it doesn't compare to OOT
>>11800201>No uSorry, can't hear you with all this WINNING, especially all the better (and legal) waifus Adult Link snatch up.
>>11800209>>RPG growth systemNot Metroid, not even Classicvania.
It's another meme jarpig.
>>11784582 (OP)Based. A beautiful game.
>>11785098metroid 64 is already a thing people are making right now, though its not exactly like this.
the first 30 minutes filtered me because the combat and controls just seemed really awful to me. and I grew up with ps1 games so Im used to janky control schemes but it just felt... awful
guess I will give it another try
>>11784604can you fix the controls by remapping buttons on a controller?
>>11800378You could remap a few buttons, but not every button. Only emulatorchads get to do that. MML2 has far improved controls, it's got modern twink stick FPS controls Medal of Honor. Must have been the first japanese game to do that and was the only one for a long time.
>>11800195>>11800224Why is it tendiefags always complain about console wars and baits on /vr/ while doing it themselves?
>>11800226>the single most sissified and feminized male protagonist in existence >most popular in female gerudo and cheerleader outfits >snatch up waifusPFFFFFFFfffft. Yeah right.
>>11800661>Why is it tendiefags always complain about console wars and baitsNTA, Maybe because you snoysters simply can't stop instigating console war bait for any /vr/ for even a goddamn minute?
>>11800195Mega Man retards unironicly think their IP is anywhere comparable, in terms of profit, to Mario, even unironicly Sonic.
You got your meme gamer culture, but when most of your fanbase don't buy anything that says or screams Mega Man 2 or X1/4, it becomes a concern.
>>11800647MML2 is also the least talked about Mega Man game despite having the best cast involved.
>>11800661>>the single most sissified and feminized male protagonist in existence>off-topic shitName one retro canon Zelda where Link fits this crude description.
>w-well...i...uh.....Thought so bitch. Now flee back to /v/.
>>11800372I feel like the game is perfectly adapted around its controls. You never have to fight too many enemies and most of the battle is positioning and good movement. Enemies die quickly enough and you are rewarded for exploring and gathering upgrades by becoming significantly stronger.
The controls only start to feel genuinely limited if you play on very hard difficulty on Legends 2. But that's more of a gimmick game mode.
>>11800749botw literally does that though
>retroyeah, i guess if we pretend the games that feminized him don't exist then he's wrong
>>11800717>snoysters What snoysters?
>>11800767>[NOT RETRO AU TRASH] literally does that thoughgive a good reason why it's necessary to bring up something unrelated to the legitimate Zelda titles?
What does it have to do with Chadcarina of Time? Losing straws Mega Bitch?
>>11800807claiming it isn't a legitimate title is clear cope, sorry, you lost
>>11800786>release nobody played Cute larp.
>>11800807So it's not real because... why, exactly?
>>11800809>claiming it isn't a legitimate title is clear copeIt's made by an unhinged Aonuma, along with the Minish hack, and Nintendo recently conceded to Timelinechads and declared it as total independent fanfiction (like anything Dragon Ball after 1994) from the TRUE & HETERO Zelda games.
So no, it's not cope, just a fact. You're just a coping Megatard who CANNOT stop fuming over Ocarina of Time and what it contributed and pioneered to the industry.
>>11800818>So it's not real because...It's not canon.
Also not retro. It's funny how the gayest platformer fanbase is bringing up slop of the shit as a literal own to OoTgods.
>>11800840>It's not canon.According to who? You?
>>11800847>According to who?According to Nintendo.
BOOM.
>>11800853literally posted a picture that proved it's a part of the timeline, lol
>>11800853>this game takes place after those other ones, LOOK!And that means Link doesn't dress up like a woman in it?
>>11800856>it's a part of the timelineIt's literally not connected to any Zelda game prior AND after it though.
It's it own gay universe and we want no part of it.
why did this thread turn into one guy coping about link being feminized
>>11800865>>this game takes place after those[citation needed]
>>11800874Why is he talking about Link at all?
why did this thread turn into retards coping about ocarina of time's lock on and bringing up nu-zelda out of nowhere?
>>11800879because there's a thread that's not about zelda on /vr/ and that just can't be allowed
>>11800882Mega Man fags are still mad their Evangelion ripoff flopped like 3 times, they bring up and intigate about consoles wars and faggotry in form of some weird vent cope.
Something tells me the guy complaining about "Mega Man fags" in the Mega Man thread might have something to do with the off-topic shit stirring.
>the Legends/ZX cult are nu-zeldasissies
It all makes sense now.
No wonder you're all faggots.
What is it about this thread that attracts such autism? First it was the tank controls tard and now there's some Zelda tard making a fuss for no reason. I wouldn't be surprised if its the same guy.
>>11800891You say this while posting a trans/fujo icon.
>>11800895>b-but they originally planned to make Zero a horrific Roll rewor-Not canon. Not official.
>>11800893And nothing will be done about it.
>>11786182Kill yourself, you ruined a good MML thread with your console war retardation
>>11784582 (OP)two incredibly perfect adventure games.
to this day i have not played anything, absolutely anything, that gives the same kind of experience
>forced warring between two good games
>randomly bringing up switch games for what so ever reason.
/vr/ has become literally /v/ jr.
>>11800918Bass has no sauce.
>>11800907Sorry. The worst part is I actually like Nintendo better.
>>11800886>console wars faggot is an ESL retardshocking, truly shocking.
Ok but can we stop the shitposting and nerd wars for a minute and talk about the best NPC character in the game?
Rare pregnant character! Super rare in video games, there are virtually only a handful of visibly pregnant video game characters for some reason (not counting porn games)
>>11801001What happens if you don't go rescue her? To be honest, I don't even remember picking up on the clues that she was missing the first time I played the game.
>>11801065She goes missing? I guess that explains why I don't even remember ever seeing this NPC in any of my playthroughs.
>>11801103It's admittedly been a while since my last playthrough, so I might be muddying up the details. But as far as I remember, she and her husband start in Apple Market like most NPC's. At some point during the story, her husband comments on her being gone for a while, and you can find her wandering around in the forest area all alone. I don't remember if you get anything as a reward for this, or if it was necessary to progress, but she and her husband will thank you for it near the end of the game.
>>11801116Yes you find her on the forest and she's about to give birth. You end up in the hospital with her and her husband shows up. They name the baby after you (so Mega Man or Hippopotamus)
How much ass do you think MegaMan gets?
>>11801380None. He's a robot.
>>11801393Thank you.
>>11801396He is not. Try again.
>>11801380That depends on how many Yuna counts for.
>>11801380Lots of shiny metal asses.
>>11784582 (OP)My interest of the game was piqued from Roll as well. She resembled my kindergarten crush, how did Capcom know.
>>11799928I'm old enough to be your grandfather, which is why I use terms correctly and you get mad at words on the internet. Get some emotional balance, zoomzoom
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>>11801380Megaman is a Purifier. He has a higher purpose. I will take care of the ladies tho!!!
>>11802580He destroyed the system. He gets to go back to being a regular digger now. If he can ever return to Earth, that isโฆ
>>11800972>No uLosing the argument.
Next time, don't act like the typical gay console warrior.
>>11784582 (OP)I absolutely love them. But there's also something about them that bugs me out.
>underground ruin sounds are creepy>walking through doors and not knowing what's on the other side is a bit tense>you really feel like you're not supposed to be in the underground cities>mute character suddenly talking at the end to confirm that everything isn't as chipper as it looks>Wojigairon standing there in the darkness in MML2>a few 'jump into this dark shaft' moments in MML2>wandering around on the ocean floor, then hearing there's a huge reaverbot ahead, in the darkness>the size and weird shape and proportions of the final boss in 2>the claustrophobic room and weird music for the hippo boss in Tron BonneI think being weirded out so much makes the games better. But I don't think I should be weirded out THIS much.
>>11802870God I hope that image is supposed to be ironic.
>>11802986I like it, they're basically Megaman horror games in a way.
>>11802870That's a lot of projection.
Proofread your posts and you won't get called ESL. A simple solution.
Will you monkeys quit flinging shit at each other and start talking about Mega Man Legends?
>>11800886>Everything is evangelion ripoffSTFU
>https://vimm.net/romhacking/hacks/8528
I used this during my last playthrough. Made all those underwater sections in 2 playable and sorta fun.
I'm surprised this game has garnered such a cult following, it was mostly ignored or derided on release, mostly for not being enough like the older 2D Mega Man games. When suddenly, seemingly overnight, now everyone loves it. I can't even pinpoint what caused the game to be so beloved now, usually its like a big influencer puts out a video or a remake/remaster comes out that makes people revisit and/or reassess the original but as far as I can tell that never happened for Legends, the game just inexplicably got reevaluated as good out of nowhere.
I like Legends and always liked Legends, I'm just confused as to why so many others suddenly think its good too. It used to be a contrarian position to say you liked legends, but now its normal.
>>11803936I think it's just that the haters no longer talk about it, leaving only the fans of it.
The fans have always been there, they just no longer get drowned out anymore.
>>11803943That's me. I had the game as a kid, and both its sequels. This massive 3D adventure resonated with me at the time, lovable characters and lots to do in this world kept it engaging and interesting. The story captured my imagination and I loved the increased stakes in Legends 2. MML1 was the third Mega Man game I had ever played but I loved it like I loved the others I played.
I've seen this with tons of games over time. Detractors are almost always not players. They're shitposters wasting everyones time. Eventually they get bored and move on, and most of them likely forget they ever had any strong feelings on these games in the first place. We've been seeing the same thing with FF13 if you want a more contemporary example. Fans praise it today but the people who shit on it in 2009? They don't even remember why they weren't supposed to like the game.
>>11803972One day this will happen with Other M too.
>>118039361) anime was still fairly unknown in the US when it was released
2) the whole metroidvania meme was a thing of the 00's
So when both anime and metroidvania became popular it makes sense people would go back to Legends
>>11803936It's been like that for over a decade because the kids who played it grew up and got nostalgic for its cutscenes while pretending it's actually the most revolutionary game ever since it let you lock onto enemies before OOT came out even though MML wasn't the first game to have it either.
>>11803936It had a bunch of repeat advertisements for quite a while in my country so it isn't some unknown obscurity. What you are experiencing is a sense of surrealism from an organic manifestation of word-of-mouth from the people who played it from a mix of the consoles and emu scenes.
The real problem is that the game was too big and too long for just renting and no copies were ever available to buy.
>>11804213The static lock on in MML and the OoT Z Target are as similar as Yoga and Kung Fu.
>>11803936The gameplay loop and combat feel so much better than OoT. The NPCs are also a lot more memorable. In OoT, combat involves too much cinematic camera and autolocking, and every NPC is a cardboard cutout that kisses your ass. That's why haters are so insecure about this game. It dominates.
>>11803936Not many people joined the Legends 3 dev room, so it's probably not as popular as it seems.
>>11800224>Aaaaaahhhh! Noooooo! You can't just enjoy both game series! You have to pick a side and console war!Sorry loser, but the real gaming chads get to enjoy it all.
>>11803936>I like Legends and always liked LegendsBut that's been my position.
>>11803972>We've been seeing the same thing with FF13 if you want a more contemporary example. Fans praise it today but the people who shit on it in 2009? They don't even remember why they weren't supposed to like the game.People shit on it FF13 because it was so much worse than FF10. FF10 set a high bar and the FF series hasn't managed to get back up to those heights since then.
>>11803936I always loved flat-shaded polygon games, I grew up on stuff like Starglider 2 and Castle Master. I didn't play many PSX games so coming back to check this out later was like finding buried treasure. I like the overall simplicity of the game loop while still allowing exploration in both hostile and friendly zones. That and it's just really cute and charming and funny. It really does deserve its cult classic status.
>>11799946>Zeldoidvania Ohh fuck, I hate that I like this so much.
>>11799946>Zeldoidvania crawlike
>>11800661>Why is it tendiefags always complain about console wars and baits on /vr/ while doing it themselves?It's called a false flag
OoT is one of my favorite games yet I didn't think about Zelda once before seeing that post
Legends still has a chance to come back; right, guys?
>>11806939Maybe if they put out a Legacy Collection and it performs well. Like maybe a 1% chance at best.
>>11807040I want a Legacy Collection. Where the hell is it, Crapcom?
>>11807053No can do, too busy with shitty new Street Fighters and REmakes
>>11807053Only guy in the company pushing for Megaman games and collections left after BN, so now there's no one in the company that gives a shit.
Trying this game out due to this thread and really enjoying it so far. One thing I noticed is that your camera turn buttons seem to stop working for a split second when you change directions on the dpad making circle strafing feel kind of bad. Is my emulator doing something weird or is this a confirmed behavior with the game?
>>11807684I just replayed this like last month and don't recall having that issue, but then again when I start circle strafing I usually don't change directions.
>>11807684This is what circle-strafing should look like:
>>11794829
>>11807684I'd need you to show me via a vid because this sounds like a keyboard issue. No, your keyboard isn't broken.
>>11784582 (OP)It's actually a "free running RPG".
>>11807684Sounds like keyboard ghosting. Get an "anti-ghosting" keyboard or a mechanical keyboard, or just play on a controller.
So, was Metroid 64 ever real, or just a vague internal suggestion written on a piece of paper one time?
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>>11808340Never got off the ground. They tried getting a third party, but they turned it down.
https://web.archive.org/web/20100917192619/http://www.gamestm.co.uk/interviews/yoshio-sakamoto-discusses-metroid-64-metroid-dread-and-the-unwritten-future-of-the-warioware-series/
>>11806939You mean getting a compilation release?
>>11803936You know instead of all that dodging and weaving in attacks you could have just jumped onto one of the buildings and shot homing missiles down at them? Do try hards really play legends like this?
>>11808523It's called having fun.
>>11808523>not megabusting and dodge rolling for style pointscouldn't be me
>>11808149this is on a controller. I'm holding turn right (r1) the entire time in this clip.
>>11808645Ah. Yeah, I guess the game does that. I never noticed.
>>11808645it's just a limitation of tank controls
>>11784604Do you even Jet Force Gemini? (someone pls create a patch to fix controls on the rom)
>>11803936Nothing changed for me, personally. It always charmed my pants off and I never had any epiphany moment besides just playing it for the first time back when it was new. It captured my imagination with its strangely welcoming world, and the cutscenes are basically straight from the golden era of anime. If it were within my power, there'd be a lot more games like it.
>>11806939I mean, theoretically. If I found a winning lottery ticket and bought Capcom.
>>11808678You wouldn't have to buy Capcom. Just fund the game.
>>11808681I'd surely need stake in Capcom. They wouldn't let some baka gaijin roll in with a sack of money and just make his game happen.
>>11808674Same. Plus pretty much everyone I knew who bought this game fucking loved it. I feel like the people who didn't like it never really played it because its so different compared to the platformers and they never gave it the time of day.
>if you steal the bank robbery money your armor turns black and everyone calls you a BAD BOY
>>11808682When Keiji Inafune was in charge, that's exactly what he wanted. He said in an interview that he wished some American would drop 15 million dollars on his desk and tell him to make the game. He's not around anymore, but maybe it could still work.
>>11808705I mean, even if I had that kind of money, I wouldn't drop it on him with no oversight and no say in the process. That kind of cash better buy me an executive producer level of influence.
Though most of my contributions would mostly be "make more hot NPC girls" and "This game could use more scenes where Megaman walks in on Roll in the nude and she's embarrassed."
>>11808723Being able to "work" on that game would be a dream come true. That's why the dev room was such an exciting idea. God damn it.
>>11808743>examining the backside of the shelf and discovering an adult magazine.I love the cheekiness of this game.
>>11786993In goledenye you can move with the c-buttons as they were awsd keys, and aim with the joystick. Just change the control theme in the menu.
Worst Megaman game ever. Eat shit.
>>11808613I'm sure Capcom will eventually release one, maybe GOG can bring the PC versions to their store.
>>11808952The PC version kinda sucks, though.
>>11784582 (OP)played it for the first time a while ago myself. loved it too. babu.
>>11808895>Worst Megaman game everThe second half of X is already there.
>>11808704Always wondered if that would make Tron like you more, or less? I always presumed that she liked Rock because he was the shining opposite of all the nefarious folk in her life. But then again, I guess if you started bringing her cases of money...
>>11808662That isn't tank controls.
>>11808662>>11809776Let's not start this again.
>>11808743>praying to the deadprotestantcucks on suicide watch
>>11784587why did you have to make me sad with this
>>11786725its quite annoying it took so long to get the controls right so many older games feel awful because of the controls
>>11810386There's a board for you: >>>/v/
>>11800197oh awesome i always used this site for old /vp/ but the one you posted has 2 extra years of posts https://archive.palanq.win/vp/page/118508/
>>11810393kek youre retarded if youre just gonna pretend old games dont have terrible clunky controls most the time
>>11810396Doesn't control like Call of Duty =/= bad
It's okay for a game to be different from what you're used to.
>>11810396I only play old games, if you have such a hard time controlling them maybe play something more suited for yourself like Fortnite.
>>11810404sure its okay for it to be different but it doesnt mean it feels good thats why the control scheme took off so much and its not a cod thing its more similar to wasd/mouse like in quake and half life
>>11810409You have to be 34 to post.
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Is the n64 version acceptable? My retro pc doesn't work with psx emulators for some strange reason, the integrated graphic chip is strange, surprisingly powerful though
>>11810414You have little nails what a curious thing dude
>>11810503>n64 versionUmmm.. so the sound quality is piss, otherwise it seems fine. Subtitles would be great....
>>11809776>>11809868>webm shows a limitation of tank controls>that isn't tank controls!!zoom zoom
>>11810414Bro do you have lung cancer?
>>11810503why emulate on a retro PC? just use something modern and anything can run ps1 games
>>11810527Seeing as you've spent two weeks seething, now would be a very good time for you to finally define "tank controls".
>>11810531>zoomer has meltdown about not understanding tank controls>ur seething and mad!!!!11kek
>>11810530Because I have a dedicated comfy setup and I already played all the cool psx games so I don't sweat it
>>11810534You've been at this for two weeks. Two weeks. You've dedicated two weeks of your life to this. The least you can do to make this worth it for your conscience is to provide a definition of "tank controls".
>>11810540Serious projection here. You are still mad over something from 2 weeks ago. You are using the zoomer definition of tank controls and getting mad about it.
>>11810505yeah always weirds me out when i see other peoples kek
>>11810529no i do smoke though
>>11810541>the zoomer definition of tank controls is when something controls like a tankImbecile, do you think controlling a literal tank in a game doesn't have tank controls?
>>11810546The zoomer definition of tank controls is "it's like resident evil with a fixed camera". The original definition used by people over 30 is that it controls like a tank.
>>11810542Might wanna get checked for lung cancer.
>>11785982Good upbeat colour palette.
>>11810547And Mega Man can move in arbitrary directions. Unlike a tank.
>>11810551It's like Tomb raider which has always been considered tank controls
>>11810553>It's like Tomb raiderNo, it's not, because Tomb Raider doesn't have WASD controls; Mega Man Legends does.
>>11810558It'sthe exact same movement type except legends is clunkier. The buttons being mapped differently doesn't change the fact that it's tank controls
>>11810562Oh my god FUCK OFF.
>>11810562How do you move in a diagonal line in Tomb Raider? Or strafe without first coming to a stop?
We seem to agree that tank controls means "it controls like a tank", but how do you think tanks control?
>>11810565You being mad doesn't make it less true zoomer. Tomb raider is famous for it's tank controls which are just like MML. The d-pad functions exactly the same in TR and MML. You calling it "WASD controls" is just outing yourself as a zoomer.
>>11810568>which are just like MMLIn MML you can move in any direction on-demand no matter what action you are currently doing or where Mega Man is facing, just like Quake. Tomb Raider is categorically NOT like that.
>>11810567>super slight differences means it not tank controlsYou are coping at this point.
>>11810570It's still tank controls and you are coping. It's nearly identical to tomb raider controls with only minor differences.
>>11810571>super slight differences means it not tank controlsThese "super slight differences" happen to make MML control like Quake. They are so slight in fact that they allow you to preform any action on-demand and combine different directional inputs together without delay, which is truly insignificant and does not impact your character's manoeuvrability whatsoever.
What exactly do you think is the difference between MML's movement and Quake's?
>>11810576>happen to make MML control like Quakekek no. Quake uses a mouse and controls nothing like Legend's tank controls.
You know the school year's over when you see retarded back-and-forths like this before 8AM.
>>11810581Are you going to answer the question?
>What exactly do you think is the difference between MML's movement and Quake's?
>>11810589Can you read? I already answered
>>11810581Comparing MML to quake controls makes it obvious you are a troll
>>11810584Why are you regurgitating opinions from zoomer youtubers then? If you're 34 then I'm 200.
>>11810614All you enunciated was that Quake uses a mouse. Am I meant to take from this that EVERY console shooter has tank controls by virtue of using a controller? Why or why not, in 100 words or less.
Doom has tank control now?
>>11810619Quake too, if you can believe it.
>>11810617>quake and MML control the samekek okay zoomie
Legends has tank controls because it controls like other games that have tank controls. Like tomb raider. I have no idea why schizo are bringing up quake and doom
>>11810625You didn't answer the question.
Am I meant to take from your enunciation that Quake uses a mouse, that EVERY console shooter has tank controls by virtue of using a controller? Why or why not?
>>11810628Tomb Raider isn't exactly tank control because you can strafe. It's also less of a shooter than MML because from what I remember, the camera turns slower than Lara's turning speed.
>>11810616Anon, you're talking to multiple people in one thread.
>>11810631I did answer the question, retard. Why didn't you accept the answer? Why do you keep saying enunciation when I'm typing?
>>11810641>Tomb Raider isn't exactly tank controlWhy are zoomers this retarded? In the remaster the original controls are literally labelled as tank controls. Why do you faggots think only resident evil is tank controls
>>11808652yeah i'm pretty much used to it now. In the dungeons i'm mostly using the 90-180 degree quick turn anyway. Works pretty well since everything's on a grid.
>>11785982Is there any other games like that that have a comfy town hub that I can just get lost in?
>>11810719Tron's body, Roll's personality.
>>11810784I agree. Also Roll's hair.
>>11810719A challenger approaches!
>>11810682>I did answer the question, retardWhere did you answer this question:
>Am I meant to take from your enunciation that Quake uses a mouse, that EVERY console shooter has tank controls by virtue of using a controller? Why or why not?Or in other words:
>Does Halo: Combat Evolved (2001) for the Microsoft Xbox have tank controls?
Can we stop feeding the autistic zoomer that got BTFO nearly two weeks ago?
He knows Legends doesn't have tank controls, he's just still mad that he lost and wants (You)s. Its best to just ignore him.
>>11810816Yeah, I'm using recursive hiding. I highly recommend it.
Troone Boone is ugly and shit.
>>11784582 (OP)doom 2 in its core is a metroidvania. just because you use a gun you cant really call it it a shooting game since thats not its main focus. you spend most of your time looking for keys and secrets just like in metroid, not shooting enemies thats just a small part of the game. metroid prime is quite similiar in that regard. certain areas are cut off until you find your progression items (super missles etc in metroid/keys and switches in doom). the only difference is that doom doesnt have a hub and interconnected levels. change my mind.
>>11810892This is precisely why using "metroidvania" for "metroid-likes" is retarded. Metroidvania is supposed to mean having the RPG elements of Castlevania.
With that said your reasoning is still dumb because keys do not equal "Metroid". Metroid doesn't have keys, it has power ups, upgrades.
>>11810894>Metroid doesn't have keys, it has power ups, upgrades.in practice its the same thing. you need to find hidden item x before you can progress further into the next area. both games work fundamentally the same.
>>11810892>you spend most of your time looking for keys and secretsMaybe we should call it, and Metroid, Druaga-likes
>>11810905>in practice its the same thingNo it isn't.
In practice, your weapons' primary uses are dealing damage, with progression being a secondary (albeit ultimately more useful) benefit.
A DOOM II equivalent would be unlocking a door with the Super Shotgun, which of course isn't one of it's functions.
>>11811079Kazuhiro Tsuchiya.
>>11810906It's "Free-Running RPG".
>(you)11810816
>no u
only zoomers would disagree with it having tank controls.
>>11810798I already said it's nothing alike. Megaman legends is like tomb raider which everyone has always called tank controls. why do zoomers try to change the meaning of terms?
>>11805901>>11805897I'm on the fence on if I'm going to use this just to piss off people or if it pusses me off...
>>11784587>>11810235It's so weird, I don't get excited about modern games at all anymore. But looking at that concept screenshot immediately transfers me back in time. I feel like a kid again, I want to explore that world. I want to run along those power lines and see where they go. I bet they lead to a secret. Look at that coffee shop sign! It's like the Doutor logo.
How's the PC version? I wanna give it a try on my XP machine.
>>11798963>>11799515>forced to play game that was made for foreign language 2 in foreign language 1 because people of foreign language 1 think foreign languages 1 and 2 are all that exist
>>11810414Your nails indicate you are gluten intolerant and donโt realize it.
>>11810548Cigarettes donโt cause lung cancer, they cause emphysema. Radon gas undetected for years in your basement causes lung cancer.
>>11812416tobacco actually releases radon gas when burned its due to the fertilizers they use thats what causes the lung cancer
>>11786326It's literally cel shading, it's just not dynamic
>>11803936I loved the game on release as a kid and never heard anything negative about it online when I first got internet 6-7 years later (~2007ih)
>Barrell's granddaughter Roll Caskett insisted on naming the baby after one of her favorite video game characters, so the child was named MegaMan Volnutt (in the Japanese version, Barrell named him Rock to make a pun with Roll).
>baby
SO IS HE A ROBOT OR NOT????????????
or are wikifags just retarded
>>11784582 (OP)at first its fine but as you get on its nothing but cutscenes and exploration BORING AS SHIT.
>>11812612He's a robot that can age
>>11812568So it's not cel shading then because the shader model doesn't shade in like animation cells.
>>11812568It isn't cel shading, it's just textured flat shading, with the texturing happening to be minimalist in design.
Cel shading refers to a specific technique that is used to simulate smooth contours of cartoon-style shading across a mesh that is not delineated by the face normals of the individual polygons.
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>>11812672>>11812728Cel shading refers to shading something like you would a cel, that is with a limited amount of flat colors with hard transitions rather than soft transitions with gradients for shadows and highlights
It's not dependent on medium and it was a term in art first, given that both cels and shading are standard art terms, it just happened to share the name with a 3D shader technique, but MML's textures are indeed cel shaded
For a game with such a cult following, I am really surprised No one has attempted to make a fan game sequel.
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>>118127693D games are extremely hard to make for indies unless you're relying on marketplace assets, for a game like MML you would not only have to make the assets yourself, you'd also have to make them look good which requires skill and taste, another quality indies usually lack
There is Delta Gal but it's taking forever and doesn't look as good as MML
>>11812769was gonna mention deltagal
>>11812778 but yeah, feels and looks like shit
https://arthur-vyater.itch.io/delta-gal
>>11812756You're the tank controls idiot, aren't you?
Cel shading is a SPECIFIC MATHEMATICAL TECHNIQUE. I have written cel shading renders before (and no I'm not talking about GLSL or other lategen shader languages). It refers to the actual mathematics use to determine how a shadow should lay across a meshed surface. It is NOT a mere description of what the artist intended the texture to look like. Megaman Legends uses FLAT SHADING on its polygons because every single pixel of a given polygon shares the exact same lighting value.
>MML has a cartoony, anime-like art style
yes
>MML uses cel shading
no
>>11812793>>11812797In 3D rendering terms, you're correct, however cel shading is understood to be just that in general art terms as well, traditional 2D anime and cartoons are cel shaded by default, because they were drawn and then shaded on cels, using limited colors
It's like claiming e.g. "3D" ONLY ever applies to 3D rendering tech, and that you can't use the term "3D" to refer something that's three dimensional in reality, when that's where the term originated from
>>11812769Many have attempted. Myself included. Making games is hard.
Hell yeah! Amazing game. 10/10.
>>11812807>however cel shading is understood to be just that in general art terms as wellSo NES games are cel shaded?
>traditional 2D anime and cartoons are cel shaded by defaultRetard.
Goodbye, Mega Man Legends thread.
>>11812807Cel shading in 2D animation means something too different despite sharing the same word to be used as an example. In 2D animation a cel is the transparent sheet you draw on to overlay on the images on another sheet which is typically a background + maybe some more transparent sheets (aka cels). In 3D animation it is simply a change in shader rendering or a specific style. With 2D cel shading creativty is your limit to make it look like whatever you want it to be.
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>>11814084The point of the 3D cel shading method is to imitate the type of shading you'd do in real life on cels, with one or two flat colors rather than soft gradient transitions, hence the name
In the world of painting it was standard to try to capture every nuance, shade, and highlight on canvas using paints, but for visual mediums with a high required workload and output like comics or animation, flat coloring techniques had to be used to save on time and money and even to work around material limitations, cel shading in 3D exists to imitate these sort of flat shading / hard transition styles associated with cartoons/anime/comics in 3D where soft shading is effortless
You can technically animate with soft shading like Loving Vincent or Aleksandr Petrov's work but it's ridiculously time consuming so Loving Vincent animated by rotoscoping live action footage on canvas or in Aleksandr's case by painting on glass
https://www.youtube.com/watch?v=xdWJOGfu2wM
If someone made a 3D shader that looks like this movie, they would probably call it "glass shading" or "painterly shading"