Thread 11792127 - /vr/ [Archived: 1295 hours ago]

Anonymous
6/10/2025, 6:06:23 AM No.11792127
99
99
md5: c8edda94d17375a1566b40a71bc69370🔍
What does /vr/ know about 8 Eyes?
Replies: >>11792235 >>11792273 >>11792537 >>11792795 >>11794921 >>11797234
Anonymous
6/10/2025, 7:00:27 AM No.11792192
The original Japanese version of the story is wild. Also the protagonist is called Julian James Bond.
Anonymous
6/10/2025, 7:41:35 AM No.11792235
>>11792127 (OP)
All I can tell you is I had it growing up, and I could never beat a single level. At best I think I got to one or two of the bosses, but I'd always die. It felt brutally hard and unfair, what with Orin's "sword" being this short dinky little thing, so close-quarters combat always felt perilous and I'd always get hit. There were ranged items, sure, but I didn't know how to use them properly. Him having a falcon you could kind of control was pretty cool, but it wasn't exactly easy to wield either.

In any case, apparently it has a Mega Man thing going on where beating a boss gives you a sword you can use against another boss to do extra damage, but you have to beat them in a precise order to properly make use of this mechanic (whatever weapon you get replaces the one you had before IIRC). I later went through it with save states just to see what lay beyond the bosses, and it was kinda whatever, but I can't really speak ill of it since I didn't really beat the game fair and square.

I will say it feels like with a bit more polish, it could've been a pretty decent action title that stands on its own instead of being regarded as this obscure discount Castlevania for those who even know it exists. The music at least is pretty nice and memorable enough that I still remembered it even after years of not touching the game. I wonder if a ROM hack could do something for it?
Replies: >>11792273 >>11792795
Anonymous
6/10/2025, 8:09:56 AM No.11792273
tea_with_the_duke
tea_with_the_duke
md5: 6dbca3512951afb2375111168c988945🔍
>>11792127 (OP)
It's a good game and I like it, but as >>11792235 says it's not quite good enough to fully rise above the "discount Castlevania" feeling, even if you really get into it (which I did at one point), and the boss weakness system is quite poorly handled. It's not a game I'd recommend to the average person curious about the NES but it's worth suggesting to somebody who loves the platform enough to want to venture away from the really popular stuff. Oh and I guess it can fit into the co-op games niche since Cutrus (the falcon) can optionally be controlled by player 2.

I never finished it as a kid, though I got fairly far into it and collected a number of clues. It does the "clues hidden in the walls" thing better than Castlevania II did, at least. I came back as an adult and thoroughly explored it. It turns out to have multiple loops of increasing difficulty (another feature borrowed from Castlevania, though Castlevania borrowed it from countless earlier games of course) and I believe I went through all of them, so it's capable of being at least that much fun. Even though I finished it on multiple difficulty levels, I never figured out the slightest thing about the boss weakness system. Apparently it's good enough to come up with strategies for each boss; I remember having fun doing that. Boss fights were the best part of the game for me on this go-round.

Combat outside boss fights is okay, level design is okay, music is unusually good (though not quite Castlevania-tier). Special weapons are pretty cool and Cutrus is pretty cool. It's a solid game.
Replies: >>11794903
Anonymous
6/10/2025, 2:19:57 PM No.11792537
>>11792127 (OP)
About as much as I know about the Armenian genocide... which is everything, because I was there and witnessed it firsthand when my family was forced marched into Iraq with hundreds of others and left to die in the desert. I was saved by a kind Jew and taken to Europe.
Anonymous
6/10/2025, 3:37:30 PM No.11792623
This is the first-ever MMC3 game released and no surprise it's Seta, they were also the first guys to have a battery save Famicom cart.
Anonymous
6/10/2025, 3:51:56 PM No.11792638
This game is punishing and not very fun, one of many NES games where they padded out the game length with cheap bullshit.
Anonymous
6/10/2025, 4:12:42 PM No.11792671
It has a Mega Man style system where you can fight the stages/bosses in any order but there's also a correct order you should go in or you won't have the right equipment to fight them.
Replies: >>11792803
Anonymous
6/10/2025, 5:55:23 PM No.11792795
>>11792127 (OP)
>>11792235
The Japanese game had some kind of bizarre Armenian Genocide denial story but this was modified for the US to be a generic post-nuclear war apocalyptic landscape thing.
Anonymous
6/10/2025, 5:57:47 PM No.11792801
temuvania
Anonymous
6/10/2025, 5:59:53 PM No.11792803
>>11792671
it's not quite Mega Man's rock paper scissors system but rather each boss you beat gives you a more powerful sword but if you do the levels in the wrong order you can get your sword downgraded to a weaker one.
Replies: >>11796368
Anonymous
6/11/2025, 8:43:32 PM No.11794903
>>11792273
Yeah, I really believe just a couple of small changes and additions would do wonders for this game and make it really stand out. It had some good ideas for sure.
Anonymous
6/11/2025, 8:53:38 PM No.11794921
>>11792127 (OP)
They're usually found on arachnids
Anonymous
6/11/2025, 9:51:07 PM No.11795007
https://www.youtube.com/watch?v=ndYCCV36bWw
great soundtrack
also thought it was cool how there is co-op in the form of someone taking control of the bird
Anonymous
6/12/2025, 4:20:34 PM No.11796368
>>11792803
Are there any clues or hints as to the correct order or does the game just expect pure trial and error?
Replies: >>11797827
Anonymous
6/13/2025, 1:23:45 AM No.11797234
>>11792127 (OP)
I remember trying to play it but I never got very far.
the falcon side kick idea was cool.
Anonymous
6/13/2025, 8:18:44 AM No.11797827
>>11796368
I am the person who finished multiple loops of this game without ever figuring that out and I was curious so I just looked on GameFAQs. Somebody in the forum there said that the game itself provides no way to tell except trial and error, but that it does show you the colors of your swords (I guess the one in my screenshot is pink) which you can cross-reference with the manual to find the correct order. Although I don't see a boss whose jewel is pink... but maybe that only means whatever emulator or YouTube video I took that screenshot from just wasn't using correct color settings or something, I don't know.
https://archive.org/details/NESManuals/8%20Eyes%20%28USA%29/page/n11/mode/2up?view=theater