Anonymous
6/11/2025, 8:48:37 PM No.11794910
If a screenshot of your playthrough of DOOM 64 looked anything like this pic...
You didn't beat the game.
Or hell, let's be honest, you didn't even truly experience the game. It was supposed to be a gloomy, eerie affair, and the overwhelming darkness was indeed a crucial part of the game's difficulty. Being able to easily see every single enemy and corridor from clear across the map wasn't the intended experience, and makes the game markedly easier by greatly reducing the enemies' ability to surprise you. Suffering a point-blank shotgun blast from one last sergeant lurking in the shadows after you thought you fully cleared a room is an integral part of the true DOOM 64 experience.
You didn't beat the game.
Or hell, let's be honest, you didn't even truly experience the game. It was supposed to be a gloomy, eerie affair, and the overwhelming darkness was indeed a crucial part of the game's difficulty. Being able to easily see every single enemy and corridor from clear across the map wasn't the intended experience, and makes the game markedly easier by greatly reducing the enemies' ability to surprise you. Suffering a point-blank shotgun blast from one last sergeant lurking in the shadows after you thought you fully cleared a room is an integral part of the true DOOM 64 experience.
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