Thread 11795146 - /vr/ [Archived: 1284 hours ago]

Anonymous
6/11/2025, 11:29:41 PM No.11795146
1723296983746
1723296983746
md5: b4d994ee90e3dff7776b9ac6412ac85d🔍
Was Shadow the Hedgehog 2005 really THAT bad?
Replies: >>11795149 >>11795160 >>11795164 >>11795434 >>11795468 >>11795895 >>11795970 >>11795995 >>11796765 >>11796771 >>11796913 >>11797038 >>11797123
Anonymous
6/11/2025, 11:30:29 PM No.11795149
>>11795146 (OP)
No, Lava Shelter as you've pictured is a damn good level too.
Anonymous
6/11/2025, 11:32:37 PM No.11795151
It was actually good
Anonymous
6/11/2025, 11:41:38 PM No.11795160
>>11795146 (OP)
It's fine mechanically, but the route and morality system is fucking dogshit. Good things mods fix it.
Replies: >>11795226 >>11795467
Anonymous
6/11/2025, 11:43:29 PM No.11795164
>>11795146 (OP)
Yes. But autistic sonic fans dont know any better.
Replies: >>11797043
Anonymous
6/11/2025, 11:47:46 PM No.11795174
>stupid question
>answer can be resolved by playing the game
>6th gen game
fucking trashy threads
Anonymous
6/12/2025, 12:24:02 AM No.11795226
some of the objectives sucked but it's mostly fun. i don't think most people actually hate it, the concept is just ridiculous.
>>11795160
if you need mods to enjoy the game you're a shitter.
Replies: >>11795239
Anonymous
6/12/2025, 12:33:30 AM No.11795239
>>11795226
>just play all le 300 something heckin broken routes like the devs intended!
>you used STH:R to make it less unbearable? you're a chudcel who didn't beat the game!
get fucked
Replies: >>11795460
Anonymous
6/12/2025, 2:34:46 AM No.11795434
>>11795146 (OP)
The thing about Shadow is that for the most part the core gameplay, if a bit slippery, is fine if you're good at the weapon and ammo management and don't just go full retard. Vehicles besides the jump mech are pretty bad, but only a mandatory in a couple cases. It's the level design that drops the ball with some Hero or Dark missions being really obnoxious or just plain horrible, and then having to beat the game ten fucking times for ten separate endings to get the true end as you replay most of the game over and over and over and over to see it all. A lot of people say Neutral is one of the best ways to play the game simply because it lacks most of that retarded bullshit, and you get the stupidest endings for it that only slightly change between the two choices.

If the effort had been pushed into a game with proper replayability and good level/mission design it wouldn't have had the bad reputation, and there ARE good highlights here and there. It's why I can notch Shadow above Sonic 06, as the game is technically competent (besides the PS2 version). But it's one of those things where the whole of the game drags it all down into a shitty abyss.

Just play the Reloaded mod and cut a lot of the excess bullshit out.
Replies: >>11795467
Anonymous
6/12/2025, 3:00:56 AM No.11795460
>>11795239
you don't need to play 300 routes. you need to play 10. is that beyond your attention span?
Anonymous
6/12/2025, 3:04:19 AM No.11795467
>>11795160
>>11795434
alright let's look up this mod...
https://github.com/ShadowTheHedgehogHacking/ShdTH-Reloaded
>Main Changes
>Unlocks and Story Pacing
>Last Story now unlocks after 3 Story endings, instead of all 10.
>Expert Mode unlocks after beating Last Story, instead of requiring all A Ranks.
holy shit, you literally did not beat the game. why would anyone but the most brainfried ADHD zoomers use this?
Replies: >>11795476 >>11796968
Anonymous
6/12/2025, 3:06:47 AM No.11795468
>>11795146 (OP)
Compared to other platformers on Gamecube? No, it's top tier. Compared to platformers on PS2? Even Xbox? Well it's middling. You can always tell when someone grew up with only a Gamecube, their opinion on shadow the hedgehog and licensed cartoon platformers is extremely over-inflated.
Replies: >>11795482 >>11796637 >>11797114
Anonymous
6/12/2025, 3:15:32 AM No.11795476
>>11795467
I think it's because there's only three final bosses, so, it is likely you've have experienced 2/3rds of them, if not all three, unless you go out of your way to fight the same boss three times.
Though I wonder if they could've had it so that you had to get at least one ending from each of the final stages.
Anonymous
6/12/2025, 3:20:39 AM No.11795482
>>11795468
What other platformers on Xbox and not GameCube do you think are better than this? Blinx? Malice??
Replies: >>11795489 >>11795495
Anonymous
6/12/2025, 3:25:57 AM No.11795489
>>11795482
Jet Set Radio Future and Munch’s Oddysee
Replies: >>11795496
Anonymous
6/12/2025, 3:27:37 AM No.11795495
>>11795482
Psychonauts, Blinx (absolute ludo), Voodoo Vince, Whiplash, JSRF, Conker LnR, Twinsanity, yeah I consider these all better than Shadow the Hedgehog. Gamecube had the same old multiplats, and a couple of those are good like Vexx and Rayman 3, but lets be real here the king of platformers that generation was the PlayStation 2.
Replies: >>11797114
Anonymous
6/12/2025, 3:27:43 AM No.11795496
>>11795489
I don't usually think of JSRF as a platformer but I guess it is one. Never played the Oddworld games.
Anonymous
6/12/2025, 4:44:57 AM No.11795637
I think the levels were fine. I think it tried to do what Yoshis Story did but the good/evil missions could vary from fine to horrid. Collecting 300 rings in a level that gives you bonus rings for everything is cool. Killing 45/45 GUN Beetles is not.
There is one ARK level where the good vs bad route splits but the distinction between which route to go down is muddy, and you could just be running down this road for no reason. Magma Cave can also lead you doen the wrong path accidentally.
Anonymous
6/12/2025, 7:37:54 AM No.11795895
>>11795146 (OP)
It's good enough for what sonic fans usually get.
Anonymous
6/12/2025, 7:39:19 AM No.11795897
It’s bad, but in a funny way.
Anonymous
6/12/2025, 8:50:59 AM No.11795970
>>11795146 (OP)
Yes.
Anonymous
6/12/2025, 9:33:32 AM No.11795995
>>11795146 (OP)
Ok I watched it, it does look decent enough because of the level design and variety. If there’s no multiplayer vs or co op play I would still only give it 7 to 8/10

Idk because I could never get myself to play these types of games after I turned 21 or so (unless it’s sports or mostly puzzle)
Replies: >>11796640
Anonymous
6/12/2025, 7:21:02 PM No.11796637
>>11795468
I had an xbox and think shadow’s the goat
Anonymous
6/12/2025, 7:22:33 PM No.11796640
>>11795995
>If there’s no multiplayer vs or co op play
It has both
Anonymous
6/12/2025, 8:31:33 PM No.11796751
Anti cop. Sad to see one of the best characters forced into a woke game.
Replies: >>11797053
Anonymous
6/12/2025, 8:37:15 PM No.11796765
>>11795146 (OP)
No, it's actually pretty good.
Radiochan !!ate8lm4hZuS
6/12/2025, 8:39:23 PM No.11796771
>>11795146 (OP)
It wasn't that bad, it wasn't that good. It wasn't as bad as Sonic 06. Wasn't at all as good as Sonic Adventure.
Replies: >>11796843 >>11796915
Anonymous
6/12/2025, 9:28:23 PM No.11796843
>>11796771
>It wasn't that bad,
>Wasn't at all as good as Sonic Adventure.
funny thing to say considering Sonic Adventure is also a bad game.
Replies: >>11796849
Anonymous
6/12/2025, 9:31:25 PM No.11796846
idk about 'bad' but i remember everyone just laughing at it and thinking it was embarrassing

Sonic already got labeled as something for children after Heroes, so them trying so hard to act edgy was shameful and disingenuous.
>Where's that DAMN fourth Chaos Emerald!
Anonymous
6/12/2025, 9:33:37 PM No.11796849
>>11796843
People wanted more games like Sonic Adventure but wanted it focused more on Sonic and (maybe) Tails and Knuckles. Sega decided to ignore them and make Sonic Heroes, a game where there only characters anyone cares about are on only one of the teams, and it pretty much killed the franchise in terms of having respect among gamers.
Replies: >>11796980
Anonymous
6/12/2025, 10:13:25 PM No.11796913
>>11795146 (OP)
the weird collectathon shit fucked up this game. they should have either made the levels more open or just drop it and make the good/evil splits happen in another way
Replies: >>11796958
Anonymous
6/12/2025, 10:15:22 PM No.11796915
>>11796771
2006 is better than both Heroes and Shadow
Anonymous
6/12/2025, 10:58:13 PM No.11796958
Flycast-2025-06-12 06-36-36
Flycast-2025-06-12 06-36-36
md5: 5c6187650d087080024788acc916a581🔍
>>11796913
>the weird collectathon shit fucked up this game. they should have either made the levels more open or just drop it and make the good/evil splits happen in another way

They should have just given us more SA2 speed stages with only Shadow playable
Anonymous
6/12/2025, 11:01:33 PM No.11796968
>>11795467
I beat the game when I was 13, all endings, Devil Doom dusted. The game sucks to actually go through. I don't wish that on anyone else, and no one cares if someone didn't complete it 'legitimately'. It's fucking Shadow the goddamn Hedgehog. Get over yourself.
Anonymous
6/12/2025, 11:08:49 PM No.11796980
>>11796849
The main thing everyone said about SA2 was "I wish it was just Sonic and Shadow levels"

People playing these games who were original Sonic fans just wanted anything resembling true Sonic gameplay, even if downgraded by 3D, they just wanted to run and loop and feel cool and free. People who didn't grow up with Genesis and usually were people playing the GC remakes liked the whole games, may have ever preferred the half assed shooting and treasure hunting of Knuckles and Tails stages, this is where a split in the audience is formed
Anonymous
6/12/2025, 11:39:51 PM No.11797038
>>11795146 (OP)
To compare it to the most recent example, you know how John Wick franchase is a mega hit, but the last spinoff barely made money, even though it's also good movie? Something like this happened here. Filthy casuals won't register a Sonic game without Sonic and Sonic fans turn out to be not numerous enough.
Anonymous
6/12/2025, 11:42:10 PM No.11797043
>>11795164
STI lost
Anonymous
6/12/2025, 11:45:26 PM No.11797053
gu4ayh85fqy21 (1)
gu4ayh85fqy21 (1)
md5: b59089d068bead7db18c26e4c3afaf34🔍
>>11796751
>woke
What do you mean?
Anonymous
6/13/2025, 12:15:42 AM No.11797114
>>11795468
>Playing a connoisseur praising Shadow the Hedgehog while shitting on GC platformers
Ok, we've reached peak contrarianism, you seriously can't get further than that without outright trolling
>>11795495
Icing on the cake
Replies: >>11797227
Anonymous
6/13/2025, 12:20:59 AM No.11797123
>>11795146 (OP)
It's good, until you get to the ARK stages.
Anonymous
6/13/2025, 1:17:01 AM No.11797220
Playing Westopolis 10 times was patting as hell. They needed more variation in paths
Anonymous
6/13/2025, 1:22:34 AM No.11797227
>>11797114
Why are these guys always illiterate?
>GC platformers
What, all two of them?
Anonymous
6/14/2025, 1:26:50 AM No.11799383
Game is plagued with dreary searches for objectives. Story was retarded even for a CYOA game, and you feel as detached from the good/evil choice system as the main character apparently does. The other Sonic characters act like total chumps. Game makes you play a minimum of ten times over different routes before you get the final level, starting with the bottleneck at the beginning. You'd have to be pretty bored to want to play through even four times. It did little to build on the good parts of the SA2 Shadow stages, and failed to improve on the boss fights. I the path system was something they sold to execs and bit off more than they could execute properly.
If I were to try to save it, I'd rewrite the story so that Black Doom was some interdimensional parasite that saved Shadow's life from SA2's end so that it could use him as a portal anchor and leader for their invaders, perhaps later making copies of him as they expand outward. Shadow also gains the power to see possible futures. Shadow tries various paths of uses for his power in which he either saves people he favors or gets revenge on others, but one by one he realizes that he cannot create a future he can live with. After all five possible paths are explored, he decides to sacrifice himself to destroy the parasite keeping him alive. The parasite inside transforms into Devil Doom, Shadow dies after fighting it, love brings him back to life, the end. There are only five paths and you cannot change without resetting back to the branch point, which you can go back to at any time, even after finishing a branch. The "find/kill all x" missions are now normal stages, because you will be choosing your path in important moments followed by fights, not casually killing both sides. Losing all your lives will reset you back the last branch. No guest character appearances from anyone who wasn't in SA2, and SA2 characters only appear as bosses, and only when they are directly opposed to your current path.