>>11800535Pac-Man is a forced mascot that can't get any of the many trends it chases in lieu of its dead genre to stick. Almost all the franchise value comes from the endless ports of Pac-Man and Ms.Pac-Man plus the merchandise sold for gamer nerd fashion.
The first 3D Frogger game was hugely popular and was the 27th best selling game on PS1. It was a pretty good game even though it was so hard it filtered a lot of people, and the sequel went on to be the 44th best selling PS1 game, despite both also being available on PC (and Dreamcast for the sequel). Pac-Man World didn't even come close, and even the Namco Museum games with Pac-Man, which innovated nothing but did have impressively accurate arcade ports for the time, were only somewhere in the middle for PS1 sales.
For a comparable console sales battle on GBA, Namco Museum and Pac-Man Collection each sold about twice as much as the moderately successful Temple of the Frog, so arguably 4 times as popular as Frogger. Temple however was once again a good but tough game which added onto the core mechanics with original level design ideas, visuals, and story, while Pac-Man sold purely on re-releasing the same arcade games again as usual.
Frogger went on to have more enjoyable original games on DS, PSP, and 3DS. They weren't all great but you could at least expect some new ideas based on the core mechanics. When people think of Frogger, they will likely remember a game they played themselves and enjoyed, as well as the arcade original they likely at least saw if not played at some point and could recognize what kind of game it was just by looking at it. When people who lived after arcade times think of Pac-Man, it's probably just an arcade game they played a couple times on a compilation or saw at a bar if they are old enough and lost on stage 3, but like it's just like so retro and iconic tho!!