Thread 11801687 - /vr/ [Archived: 793 hours ago]

Anonymous
6/15/2025, 5:23:09 AM No.11801687
insert-quarter
insert-quarter
md5: 2695a03f01115e3b40be6263eb164373🔍
Is it true that you didn't really beat an arcade game if you didn't do it on a single credit?
Replies: >>11801689 >>11801698 >>11801703 >>11801705 >>11801752 >>11801823 >>11801939 >>11801946 >>11801983 >>11802046 >>11802073 >>11802095 >>11802140 >>11802167 >>11802186 >>11803260 >>11803261 >>11803457 >>11803613 >>11803648 >>11803840 >>11804031 >>11804156 >>11804237 >>11804721 >>11804796 >>11804952 >>11805283 >>11805456 >>11805776 >>11806551 >>11807361 >>11808064 >>11808317 >>11811073 >>11811238 >>11813737 >>11816695 >>11816779 >>11818713 >>11821453 >>11821468 >>11821676 >>11821809 >>11822053
Anonymous
6/15/2025, 5:24:10 AM No.11801689
>>11801687 (OP)
This is my position. I'm not sure if I'd say it's 'true', though.
Anonymous
6/15/2025, 5:28:24 AM No.11801698
>>11801687 (OP)
It's the only logical position to have. Otherwise you'd be saying "credit feeding and instant respawning in the same place whenever you die counts as beating the game" which obviously isn't true. You have to put your foot down somewhere.
Replies: >>11803327 >>11807445 >>11811118
Anonymous
6/15/2025, 5:29:36 AM No.11801703
>>11801687 (OP)
Who gives a shit? Just play the game however you find it fun.
Replies: >>11802140 >>11806109 >>11821834
Anonymous
6/15/2025, 5:31:41 AM No.11801705
>>11801687 (OP)
The real experience was saving up school money for weeks then one day buying a sizable number of credits so you could finally see the ending of a game you liked, the whole way worrying that you may run out.
Replies: >>11801707 >>11804039 >>11804115 >>11804143 >>11806003
Anonymous
6/15/2025, 5:35:21 AM No.11801707
>>11801705
This is the way. Some games are meant to be real quarter suckers, too. They are intentionally made to be hard to beat if not impossible to beat on one credit.
Replies: >>11803326 >>11803615 >>11804143
Anonymous
6/15/2025, 6:29:44 AM No.11801752
>>11801687 (OP)
back in the day if you put a dollar into a machine and got to the credits nobody would quibble about it.
Anonymous
6/15/2025, 7:07:27 AM No.11801823
Seth the Centipede King
Seth the Centipede King
md5: 5c21308a1e2d9197c76116945470c20b🔍
>>11801687 (OP)
Wait, you can beat them?
Replies: >>11801920 >>11803205
Anonymous
6/15/2025, 8:48:50 AM No.11801920
nobody ever beats a video game
nobody ever beats a video game
md5: 458ee43ac2e5816a797ce76e972bb5fd🔍
>>11801823
Replies: >>11801935 >>11801982 >>11803205 >>11803649
Anonymous
6/15/2025, 8:57:52 AM No.11801935
>>11801920
Legit words to live by. If you rage at the game, you didn't win, the game did.
Anonymous
6/15/2025, 9:00:57 AM No.11801939
>>11801687 (OP)
You beat it on a lower difficulty level.
Replies: >>11802050
Anonymous
6/15/2025, 9:04:39 AM No.11801946
>>11801687 (OP)
it's like golf. the number of credits fed is your score
Replies: >>11802050
Anonymous
6/15/2025, 9:13:32 AM No.11801957
It's up to you how you want to think of it, but to me, even once arcade games started having endings, they were still fundamentally Space Invaders, where you see how far you can get each run.
Reaching the ending wasn't so much a goal like in a text adventure or RPGs on computers, but more like it simply meant that you ran out of game because arcade operators didn't want experienced players to be able to play for hours on one quarter.
Anonymous
6/15/2025, 9:53:04 AM No.11801982
>>11801920
that saying about the machines getting better hit way harder in 2025.
Anonymous
6/15/2025, 9:53:42 AM No.11801983
>>11801687 (OP)
Depends on the game.
There are some games where you can't credit feed such as R-Type.
Anonymous
6/15/2025, 11:12:01 AM No.11802046
>>11801687 (OP)
Home conversions of arcade games oftem give you 3-5 credits, so I think that you beat a game if you can finish it within a 3-5 credit limit depending on a game. I treat 1cc as a higher difficulty level.
Replies: >>11802160
Anonymous
6/15/2025, 11:25:21 AM No.11802050
>>11801946
>>11801939
This. There’s nothing wrong with putting credits into a game, but the more you put in, the more it becomes “pay to win”. With enough credits and time, any rich windowlicker could beat a game. Doesn’t mean you didn’t beat the game just because you needed more than one coin.
Anonymous
6/15/2025, 12:11:38 PM No.11802073
>>11801687 (OP)
correct. also you didn't beat the game until you did it on hard mode.
Anonymous
6/15/2025, 12:49:44 PM No.11802095
>>11801687 (OP)
Is it true that zoomers live in total bitter resentment of everything from before they were born because common core/critical theory education left them bereft of souls or appreciation for culture, art, beauty, and any connection to their heritage or tradition?
Replies: >>11821518
Anonymous
6/15/2025, 1:50:34 PM No.11802140
>>11801687 (OP)
You only beat it if you did it on MAME with infinite credits on a modern TV upscale to 4k. Cheats make it better too.
Why would I want to waste my life getting good on on a single credit on a 30 or 40 year old game. I could do Golden Axe on one credit back in the day. I have nothing to prove and that world is dead. Now I can emulate whatever whenever. Those games were designed to eat coins.
>>11801703
This is correct.
Replies: >>11803228 >>11803256 >>11803506
Anonymous
6/15/2025, 2:07:10 PM No.11802160
>>11802046
This was always how I viewed it, give myself 3 continues then stop playing, helped me not waste all my pocket money on time crisis 2 as well.
Anonymous
6/15/2025, 2:16:55 PM No.11802167
>>11801687 (OP)
There are degrees. 1ccs only usually happen if you really like the game and have been working on beating it with less and less money every time. After 1cc is no miss and score attack, etc.
Only a few mentals feel compelled to 1cc games they don't like.
Anonymous
6/15/2025, 2:45:16 PM No.11802186
>>11801687 (OP)
whatever makes the game fun for you.
having infinite credits cheapens the experience more or less the same way as using save states does though.
i usually set a hard limit of like 5 credits or so.
Anonymous
6/16/2025, 1:17:11 AM No.11803205
>>11801823
>>11801920
True classic
Anonymous
6/16/2025, 1:19:02 AM No.11803210
>>>/trash/
Anonymous
6/16/2025, 1:29:23 AM No.11803228
>>11802140
because skill based progression is not only fun as fuck (assuming you actually improve) but its character building too
Anonymous
6/16/2025, 1:45:30 AM No.11803256
>>11802140
>Anon is unable to imagine a reason to do something which doesn't involve the validation of others
You disappear when alone
Replies: >>11804152
Radiochan !!ate8lm4hZuS
6/16/2025, 1:47:00 AM No.11803260
>>11801687 (OP)
Nobody thought about it this way when arcades were new. A lot of games didn't even have credits so when you beat all the stages you just got a harder loop to go thru.
Replies: >>11803269 >>11803276
Anonymous
6/16/2025, 1:47:26 AM No.11803261
>>11801687 (OP)
I literally never saw anyone doing 1cc anything in physical reality as a '90s kid. It wasn't even seriously considered. The only arcade games I ever saw beaten were fighting games and 4 player beat-'em-ups where the combined firepower and a few bucks each was enough to finish it, never to be replayed again after that. Autistics grinding some Cave shooter for 20,000 hours would have just been regarded as space aliens to us.
Replies: >>11803276 >>11806918
Anonymous
6/16/2025, 1:51:40 AM No.11803269
>>11803260
>A lot of games didn't even have credits
whatever youtuber you picked this up from didn't know what the fuck they were talking about, zoomer
Replies: >>11803272
Radiochan !!ate8lm4hZuS
6/16/2025, 1:52:21 AM No.11803272
>>11803269
I got this from spending time in arcade machines before you were born. I never saw credits on most of the games available.

Does Stargate Defender have end game credits?
Replies: >>11803275 >>11803312 >>11803440
Radiochan !!ate8lm4hZuS
6/16/2025, 1:53:35 AM No.11803275
>>11803272
*spending time with arcade machines

Games I played were mostly pre Crash titles I could get good enough with twitch controls; some were NEO GEO games but I could never get good enough at them.

I never bothered with stuff like SF2 or MK because I was just playing by myself with a roll of quarters anyway.
Anonymous
6/16/2025, 1:54:31 AM No.11803276
>>11803261
>>11803260
>I was a gay credit feeding american faggot child back then so you MUST be like me now!!!
No.
Replies: >>11803282 >>11803293
Anonymous
6/16/2025, 1:56:11 AM No.11803282
>>11803276
You can do what you want now, I just feel strange seeing anyone ever talk about it like it was part of arcade culture and not some weird tranny speedrunner kind of thing.
Replies: >>11803283
Anonymous
6/16/2025, 1:56:43 AM No.11803283
>>11803282
>it was part of arcade culture
In Japan, the home of REAL players and not credit feeding children
Replies: >>11803289 >>11803293
Anonymous
6/16/2025, 1:58:17 AM No.11803289
>>11803283
Yeah, and everyone was doing arbitrary code injection exploits in NES games just like you do now "Penelope"
Replies: >>11803290
Anonymous
6/16/2025, 1:59:39 AM No.11803290
>>11803289
>TRANNIES TRANNIES TRANNIES TRANNIES ARE ALL I THINK ABOUT!!!!
>>>/v/ is down the hall and to the left, tranny obsessed faggot.
Anonymous
6/16/2025, 2:02:37 AM No.11803293
>>11803276
>>11803283
Was there really no analogue to Gamest and Arcadia in the West? Were Western players really just credit feeders? If so, that's kind of sad.
Replies: >>11803297
Radiochan !!ate8lm4hZuS
6/16/2025, 2:04:26 AM No.11803297
>>11803293
Not really. There was some coverage in magazines like Electronic Games and VG&CE, but arcade stuff got at most 5 pages in an 80 page mag that was mostly ads for console games, since that's where the money was.

I vaguely remember GameFan having arcade sections but I could be wrong. All the major game magazines in the 90s reviewed NEO GEO games, but that was because the NG was also a home console.
Anonymous
6/16/2025, 2:13:01 AM No.11803312
>>11803272
>Does Stargate Defender have end game credits?
Wrong kind of "credits", kid.

But also, Stargate does have those kind of credits. They're just hidden.
>Move the joystick down and press the one player start, reverse, and thrust.
>Press reverse, two player start, and fire.
>Move the joystick down and press one player start, thrust and fire.
Replies: >>11803334
Anonymous
6/16/2025, 2:18:08 AM No.11803326
>>11801707
See, anything made by Midway.
Anonymous
6/16/2025, 2:19:20 AM No.11803327
>>11801698
>which obviously isn't true.

To me it obviously is true. It's not the fault of the person defining this terminology that arcade game developers didn't mind designing games poorly if it would mean they could get more money without having to think very hard. A game that is designed to become easier as the player becomes wealthier is inherently broken - and still, the wealthy person can correctly finish it without ever becoming skilled at it. It's on the game designer to discourage that somehow. I'm just over here correctly applying terms to phenomena that fit their definitions; don't make those people's failure my responsibility. Credit-feeding to win a game is winning a game. The same goes for "save scumming", generally.

It's arguable that playing in MAME without somehow simulating the expenditure of real money (perhaps by dropping a coin into a jar of sulfuric acid whenever you press the emulator's coin insertion button) is cheating and that all in-game victories won in that fashion are illegitimate. But historical arcade operators could configure or rig their machines to be playable for free, and I figure that loophole makes it all technically legitimate. Not that anybody should be bothered by it anyhow, but it's one more thing for some of you clumsy-minded dorks to freak out about and have the wrong opinion about, so have at that.

Anyway if you want to talk about one-credit completion of games then all you have to do is specify that. It's not difficult. It's true that 1CC is a very useful concept and a good ideal to strive for. You don't need to go so far as to incorrectly claim it's the ONLY type of completion that makes any sense. Don't pretend that arcade game developers were forced by fundamental laws of physics to make their games trivially easy for rich people and harder for poor people. They did that on their own, at significant cost to the quality of their games.
Replies: >>11803346 >>11811263
Radiochan !!ate8lm4hZuS
6/16/2025, 2:23:36 AM No.11803334
>>11803312
so it's something you wouldn't see from beating the game and probably something that didn't come out until autists started data mining rom dumps in the 90s then
Replies: >>11803341
Anonymous
6/16/2025, 2:28:52 AM No.11803341
>>11803334
Still, wrong kind of credits.
Replies: >>11803390
Anonymous
6/16/2025, 2:31:08 AM No.11803346
>>11803327
they were forced by market conditions
We are viewing the games outside of that context and therefore set logical and rational rules, such as those imposed in console ports of arcade games (ex. only 3 credits allowed or whatever)
That's not even to talk about games with TLBs for 1ccing
Radiochan !!ate8lm4hZuS
6/16/2025, 2:50:13 AM No.11803390
>>11803341
no, I was deliberately referring to credits you see at the end of the game

if it wasn't there and you had to wait until 2 or 3 decades later for some autist to show a code they found from hacking the game, nobody would have known or cared
Replies: >>11803405
Anonymous
6/16/2025, 2:55:47 AM No.11803405
>>11803390
>I was deliberately referring to credits you see at the end of the game
Which is the wrong kind of credits. Nobody else was talking about them before you showed up.
Replies: >>11803426 >>11803574
Anonymous
6/16/2025, 3:07:28 AM No.11803426
>>11803405
You're coping. You just didn't understand what anon was talking about and now you look like an idiot.
Replies: >>11803436 >>11803443
Anonymous
6/16/2025, 3:12:39 AM No.11803435
They're called quarters. Anyone calling them credits is a turd world resident. This thread is plagued.
Replies: >>11803741
Anonymous
6/16/2025, 3:13:03 AM No.11803436
>>11803426
You misunderstood the sole point of the thread, and derailed the discussion like all tripfags do.
Replies: >>11803447
Anonymous
6/16/2025, 3:16:47 AM No.11803440
>>11803272
your larp isn't very convincing, kiddo
Anonymous
6/16/2025, 3:19:12 AM No.11803443
>>11803426
stay on your fucking trip if you're going to use one
nobody is fooled by this obvious samefaggotry
Replies: >>11803447
Anonymous
6/16/2025, 3:20:31 AM No.11803447
>>11803436
>>11803443
not only an idiot, but also a schizo
Replies: >>11803459
Anonymous
6/16/2025, 3:23:39 AM No.11803457
>>11801687 (OP)
Most arcade games were rigged quarter munchers and NO this is not just some cope, many games were soft rigged with cheating AI /Input Steals (Midway/SNK/SFII WW even) or had "You are doing Good, we are trowing more shit at you to kill you" or actual Killbombs (Konami)

Developers forgot that even their Arcade games needed to be fair and we'll design to actually feel to be fun to play!

Presentation, Style and Novelty could only get you so far.
Replies: >>11803464 >>11803474
Anonymous
6/16/2025, 3:24:16 AM No.11803459
>>11803447
stay on your fucking trip and stay on the topic of retro video games, retard
Anonymous
6/16/2025, 3:26:58 AM No.11803464
1743229634922
1743229634922
md5: b9872326ae971e7061c299a17b2b28d1🔍
>>11803457
(Cont)...

And let's be real, most of the Early Arcade games, even the ones who were popular at the time, just didn't aged well or weren't that good to begin with, I played Double Dragon II (the arcade one) on MAME for the Wii via RA, it was AWFUL, game run horribly, badly designed enemies that give you "Magic Hits" or break your attacks easily, clunky movement, a bittersweet ending, (personally Double Dragon was just a relic of it's time, Final Fight was the real first good Beat em Up)
Replies: >>11803474
Anonymous
6/16/2025, 3:32:40 AM No.11803474
>>11803457
>>11803464
sturgeons law
Replies: >>11803494
Anonymous
6/16/2025, 3:39:18 AM No.11803494
>>11803474
go back to tvtropes
Anonymous
6/16/2025, 3:41:15 AM No.11803504
erm then why is my name at the top of the leaderboard? checkmate!!
Anonymous
6/16/2025, 3:42:31 AM No.11803506
>>11802140
>Why would I want to waste my life getting good on on a single credit on a 30 or 40 year old game
Sounds to me like you straight up don't even like games. Who cares how old it is, if you like a game it's fun trying to get good at it.
Replies: >>11805000
Anonymous
6/16/2025, 3:43:39 AM No.11803512
2025061312135500-01885429B74D8F983BB3303A4E93D1C9
2025061312135500-01885429B74D8F983BB3303A4E93D1C9
md5: 52b5152b5a774dcac0fa42128ebec1dd🔍
People are saying as if all arcade game allowed you to credit feed or if you can credit feed the game might have a check point system in which it brings you back to, or if it allows credit feeding it may disable it at the last stage.

Making a blanket statement as if all games are designed the same way.
Radiochan !!ate8lm4hZuS
6/16/2025, 4:18:02 AM No.11803574
>>11803405
how was it the "wrong kind of credits" I was talking about the end credits of a game that you see when you beat them

which is what most people think of them as
Replies: >>11803590
Anonymous
6/16/2025, 4:23:42 AM No.11803590
>>11803574
>thread talking about 1CCs
>dozens of posts mentioning credit feeding
>context clearly and firmly established that "credits" means "play credits" and not "end credits"
>be you
>utterly retarded
>violently autistic
>wander into thread
>completely fail to understand context
>DAAHHH GAMES NO HAVE CREDITS
>people point out that you're retarded
>DAAAHHH HOW I RETADED
kill yourself
Replies: >>11803595
Radiochan !!ate8lm4hZuS
6/16/2025, 4:25:25 AM No.11803595
>>11803590
except if you bothered to read my original post in the thread

I posted

>A lot of games didn't even have credits so when you beat all the stages you just got a harder loop to go thru.

What kind of idiot doesn't think that those were referring to end credits in a game?
Replies: >>11803598
Anonymous
6/16/2025, 4:26:21 AM No.11803598
>>11803595
>DAAHHH AXXCEPT DADAUDUDUH
shut the fuck up, no one cares.
Replies: >>11803601
Radiochan !!ate8lm4hZuS
6/16/2025, 4:26:46 AM No.11803601
>>11803598
apparently you do ESL-kun
Replies: >>11803602
Anonymous
6/16/2025, 4:27:35 AM No.11803602
>>11803601
>DAAHHHH APPADENTLY
shut the fuck up, no one cares
Replies: >>11803604
Radiochan !!ate8lm4hZuS
6/16/2025, 4:28:38 AM No.11803604
>>11803602
how many posts are you going to make about how much you don't care?
Replies: >>11803624
Proto
6/16/2025, 4:33:58 AM No.11803613
>>11801687 (OP)
Typical price of normal toy in the machines is around 3 bucks, so if you spent under 3 bucks
Proto
6/16/2025, 4:35:25 AM No.11803615
>>11801707
Some?, if not every one of them
Replies: >>11803620
Anonymous
6/16/2025, 4:37:49 AM No.11803620
>>11803615
>EVERY SINGLE ARCADE GAME EVER IS WORTHLESS QUARTER MUNCHING TRASH YOU STUUUUUUUPID FUCKING CHUDDD!!!
>>>/v/ is down the hall and to the left.
Anonymous
6/16/2025, 4:38:08 AM No.11803621
Try and 1CC Gauntlet Legends or Baseball Stars II, retard.
Anonymous
6/16/2025, 4:38:29 AM No.11803624
>>11803604
talk about retro games or go away
Replies: >>11803631
Radiochan !!ate8lm4hZuS
6/16/2025, 4:40:23 AM No.11803631
>>11803624
I was when I stated that when I was playing arcade machines I didn't see credits on them the way you would when you beat a game, it almost always went to loops.

I also stated that I played NEO GEO games in the arcade and I wasn't good enough at them to see any end credits.
Anonymous
6/16/2025, 4:49:11 AM No.11803648
1748728246565909
1748728246565909
md5: 93e6e400d001ba92a04b9a2aca7bed10🔍
>>11801687 (OP)
you 1cfags are the soulsfags of retrogames. Bunch of fucking tryhard niggers!
Anonymous
6/16/2025, 4:49:27 AM No.11803649
>>11801920
I wonder what kind of experience led that guy to destroy a Pac-man cabinet with an axe.
Replies: >>11806858 >>11807447
Anonymous
6/16/2025, 5:33:19 AM No.11803741
>>11803435
It's because sometimes 1 credit cost more than 1 quarter
Replies: >>11803752
Anonymous
6/16/2025, 5:37:03 AM No.11803752
>>11803741
The DDR machine in the little mall arcade I had growing up was a $1.50 per credit. That'd be, like, $10.00 today!
Replies: >>11803763 >>11808382
Anonymous
6/16/2025, 5:43:44 AM No.11803763
>>11803752
Nah, but I've seen DDR machines range $3-5 now. WTF.
Anonymous
6/16/2025, 5:47:40 AM No.11803775
Regular arcadegoers always went for 1cc, your run ends at the continue screen, older arcades didn't even allow continues and you can disable continues in most newer arcades anyway.
Continues were made to milk tourist toddlers who didn't frequent arcades.
Replies: >>11803914 >>11804536 >>11804709
Anonymous
6/16/2025, 6:24:20 AM No.11803840
>>11801687 (OP)
it's a gradient. there's a difference between using 2 or 3 continues and putting an ungodly amount of money into an arcade machine in a single run. once you game overed a few times it was time to start over or people would think you were on tilt or spoiled rotten.
Anonymous
6/16/2025, 7:26:57 AM No.11803914
>>11803775
one hundred percent bullshit.
you were not there and you do not know what you're talking about.
Replies: >>11804082
Anonymous
6/16/2025, 8:47:52 AM No.11804031
>>11801687 (OP)
Sounds like poorfag cope.
Anonymous
6/16/2025, 8:51:05 AM No.11804039
>>11801705
This
On MAME three credits is acceptable. Since that's what they'd give you if they ported the game to the NES
Anonymous
6/16/2025, 9:39:13 AM No.11804082
>>11803914
t. zoomer retard
Replies: >>11804238 >>11804349
Anonymous
6/16/2025, 10:28:32 AM No.11804115
>>11801705
>The real experience was saving up school money for weeks
There were people in arcades other than poorfag kiddies with only a couple dollars of change to their names. Teens and young adults could drop $10-20 on a friday or saturday night and not worry about it too much.
Replies: >>11804139
Anonymous
6/16/2025, 11:04:17 AM No.11804139
>>11804115
A 40-something year old man posturing over having more money than a 9 year old when he was a 14 year old. Truly one of the saddest things I've ever read.
Replies: >>11804795 >>11805009
Anonymous
6/16/2025, 11:11:46 AM No.11804143
>>11801705
>>11801707
Sounds like a amerriturd thing to do, even if you had money playing on one credit was the way to go, japanese arcades are intended that way. It seems like 1cc/score play in murrikka got stuck in golden age era for some reason
Anonymous
6/16/2025, 11:33:05 AM No.11804152
>>11803256
You are only posting here for the benefit of others reading your post.
Maybe you should make a local 4chan replica where only you post. Give it a credit system whereby you only get so many posts too. Limit yourself to one per day.
Fun.
These arcade games were purely designed to eat money. If you can complete it in one credit like with Golden Axe then it was not designed properly. They were there to make money.
Out of the hundreds that existed most don’t have replay ability. Sure we can talk about whatever we think is amazing and you can get skilled at (Bublle Bobble, Street Fighter or whatever) but these were the rarity. This was a coin removal industry. You played it and you moved on. This is why MAME or other emulators are best for this. They can’t take your coins anymore.
Replies: >>11804953 >>11805074 >>11806382
Anonymous
6/16/2025, 11:42:34 AM No.11804156
>>11801687 (OP)
If you beat the game without hacks or exploits, it counts.
The only ones who have a problem with that are people with too much free time on their hands, thinking 1cc is an achievement, but nobody cares about it other than similar autists who want the time they put into the game to actually matter.
But it doesn't. You're playing games to have fun, and then there's a subset of people thinking they have the right to judge if you played a game "in a correct way".
Anonymous
6/16/2025, 1:36:49 PM No.11804237
>>11801687 (OP)
My brother and I spent 5$ on an X-Men cabinet and we beat it. I'll be damned if anyone tells me otherwise.
Anonymous
6/16/2025, 1:36:55 PM No.11804238
>>11804082
stop signing your posts
at least put on a trip so i can filter you like the other retard
Replies: >>11804795
Anonymous
6/16/2025, 3:21:57 PM No.11804349
>>11804082
yes, you are.
Replies: >>11804795
Anonymous
6/16/2025, 4:16:47 PM No.11804408
US Coinage
US Coinage
md5: 3331310af11146570735ab8f7812cee0🔍
The new adults at the workplace haven't used a Unites States of America coin. Ever.

You kids have no idea what currency felt like to spend.
Replies: >>11804715
Anonymous
6/16/2025, 5:38:10 PM No.11804536
>>11803775
You're a larper
Replies: >>11804795
Anonymous
6/16/2025, 7:11:20 PM No.11804709
>>11803775
What’s the point in coming on the internet and telling lies? In my day honesty was important.
Replies: >>11804795
Anonymous
6/16/2025, 7:13:45 PM No.11804715
>>11804408
The money isn't backed by gold anymore.
It's no different from crypto
Replies: >>11804720 >>11804735
Anonymous
6/16/2025, 7:17:43 PM No.11804720
>>11804715
you're retarded
crypto is a speculation vehicle and a way to buy illegal shit on the internet
it will never be anything more than that until the Saudis accept crypto for oil, which is never going to happen
Replies: >>11804732
Anonymous
6/16/2025, 7:18:41 PM No.11804721
>>11801687 (OP)
The important thing to realize is that whether you credit fed or beat it in one, all you did was beat a game. It doesn't matter at all and the only value it has is what you yourself put on it.
Replies: >>11804741
Anonymous
6/16/2025, 7:22:40 PM No.11804732
>>11804720
your money is literally no more real than crypto lol
Replies: >>11804738
Anonymous
6/16/2025, 7:25:48 PM No.11804735
>>11804715
you're retarded
crypto is a speculation vehicle and a way to buy illegal shit on the internet
it will never be anything more than that until the Saudis accept crypto for oil, which is never going to happen
Anonymous
6/16/2025, 7:27:20 PM No.11804738
>>11804732
false. I can use it to pay for literally anything. can't do that with crypto. no matter how "le heckin fake" you think USD is, crypto is worse.
Replies: >>11804747
Anonymous
6/16/2025, 7:28:22 PM No.11804741
>>11804721
>It doesn't matter at all and the only value it has is what you yourself put on it.
This is true of all things, albeit.
Replies: >>11804889 >>11804896
Anonymous
6/16/2025, 7:30:07 PM No.11804747
>>11804738
>can't do that with crypto.
you literally can tho
Replies: >>11804784
Anonymous
6/16/2025, 7:52:32 PM No.11804784
>>11804747
nope!
Replies: >>11804803
Anonymous
6/16/2025, 7:57:46 PM No.11804795
>>11804238
>>11804349
>>11804536
>>11804709
You are either a retarded zoomer or american, see >>11804139
Replies: >>11804805 >>11805080
Anonymous
6/16/2025, 7:58:11 PM No.11804796
>>11801687 (OP)
i ve been into actual arcades between 1986 and 1999 multiple times a week. Never saw anybody 1CC a game. 1CC's is something that gained traction on the internet in combination with emulators. So all those "credit feeding" is bad morons, they are retarded AF. And best be ignored.
Replies: >>11805781
Anonymous
6/16/2025, 8:00:01 PM No.11804803
>>11804784
yes
Replies: >>11804805
Anonymous
6/16/2025, 8:01:32 PM No.11804805
>>11804803
nope!
>>11804795
you're quoting at least two different people and trying to pretend they're all the same person
fact is you're just larping
1cc isn't something anyone really cared about back then
Replies: >>11804817
Anonymous
6/16/2025, 8:06:09 PM No.11804817
>>11804805
How would you know? you were 5 at best when arcades were a thing, not to mention an amerimutt
Replies: >>11804883
Anonymous
6/16/2025, 8:33:48 PM No.11804883
>>11804817
nigger I was a teenager in the 80s. you're just some retarded kid larping. go suck a dick.
Replies: >>11805127
Anonymous
6/16/2025, 8:37:36 PM No.11804889
>>11804741
Not really. The value of a erecting building is its ability to not collapse and crush everybody inside it.
Replies: >>11804945
Anonymous
6/16/2025, 8:37:49 PM No.11804890
maxresdefault
maxresdefault
md5: ba1aaae28982d41c433c8b0ffc6a9a1e🔍
How I Approached Arcade Games in the 1990s and 2000s

During the time when I regularly visited arcades in the 1990s and early 2000s, my approach to arcade games was guided by a simple yet deliberate method. I would first evaluate whether a game appeared engaging or visually appealing enough to capture my interest. If it did, I would insert a single credit and play to see how far I could progress.

In cases where the game presented a fair and well-balanced challenge — titles such as Dungeons & Dragons: Shadow over Mystara, Marvel vs. Capcom, or Soul Calibur II, for instance — I would return on future visits with the goal of advancing further each time, always using only one credit per attempt. I intentionally avoided spending more than one credit per game, as I valued the experience of sampling a variety of machines during each arcade visit.

Conversely, if a game felt unfair or poorly balanced in its level of difficulty, I would choose not to play it again. Examples of games that, in my view, exhibited this type of design included House of the Dead, Turtles in Time, and Sunset Riders. For these, I would spend a single credit once and then move on permanently.

1/2
Replies: >>11804894 >>11804953
Anonymous
6/16/2025, 8:38:51 PM No.11804894
unnamed
unnamed
md5: 5314ba23624ed64be8645c7e24445fa8🔍
>>11804890
How I Approach Arcade Games Today Through Emulation

With the availability of emulation, my approach to arcade games has evolved while maintaining some of the same principles. I typically download the ROM of a game and play without concern for the number of credits used. This allows for a freer and more thorough exploration of the game’s mechanics and design.

For a more comprehensive assessment, I make a point to replay the game in its entirety the following day. This deliberate pause helps me reflect on the game’s structure and design, allowing its concepts and challenges to mature in my mind.

If I determine that a game is uninteresting or poorly balanced, I simply choose not to revisit it. However, when a game proves to be engaging and enjoyable, I continue playing it, often challenging myself to complete it using fewer credits or experimenting with alternative strategies.

The primary advantage of emulation lies in the ability to critically examine even those games I previously considered unbalanced, without the limitation of monetary cost. This freedom facilitates a deeper appreciation and analysis of arcade game design, regardless of a game's original difficulty balance.

2/2
Replies: >>11804953
Anonymous
6/16/2025, 8:39:06 PM No.11804896
>>11804741
that's retarded. you're retarded.
Anonymous
6/16/2025, 9:01:17 PM No.11804945
>>11804889
This can only be true if teleology is a property of objects rather than a product of mind, which I don't think is a tenable position.
Replies: >>11804950 >>11805012
Anonymous
6/16/2025, 9:03:26 PM No.11804950
>>11804945
Probably about as tenable a position as "everything's as unimportant as beating a video game"
Replies: >>11805006
Anonymous
6/16/2025, 9:06:02 PM No.11804952
>>11801687 (OP)
Everyone can beat a video game. It's just that some can beat it with fewer mistakes than others.
Anonymous
6/16/2025, 9:06:55 PM No.11804953
>>11804152
>>11804890
>>11804894
Unfathomably based. Infinite credit posts.
Anonymous
6/16/2025, 9:26:24 PM No.11805000
>>11803506
Those types of people don't belong on /vr/
>Man I sure love retro games!
>This game was released in 1984?! That's so... OLD!
Unironically if you can't have fun with at least 10 games over 40 then you're doing it wrong.
Anonymous
6/16/2025, 9:31:15 PM No.11805006
>>11804950
Please get back to me once you've found a way to derive the teleological nature of an object solely from the matter that composes it, without referencing any agent intending to use it for a specific purpose! There is no "for-the-sake-of" in the material world. You always have to smuggle in structure, form, function, system behavior, narrative, etc - all of which seem to be derived from mind!
Replies: >>11805018
Anonymous
6/16/2025, 9:31:56 PM No.11805009
>>11804139
you've become incoherent
Anonymous
6/16/2025, 9:32:10 PM No.11805012
>>11804945
>teleology
quit making up words, faggot
Replies: >>11805048
Anonymous
6/16/2025, 9:34:45 PM No.11805018
>>11805006
teleology is made-up mental horseshit in the first place, anon. you're begging in your central premise without justifying it.
also this is /vr/ not /mondofags/. talk about video games here. wax philosophical elsewhere.
Replies: >>11805048
Anonymous
6/16/2025, 9:36:38 PM No.11805019
I'm 40.
I was a kid playing in the 90s, but even at that age I understood full well that the ultimate goal of any game, arcade or not, was to beat it without having to continue. That was "conquering" a game, in the parlance of the time period.
I specifically watched a guy in my local arcade go through many attempts to 1cc Golden Axe, playing as far as he could get on one credit and then restarting. When I requested that he just beat the game so I could see the ending he did so with less than a dollar.
Replies: >>11805030
Anonymous
6/16/2025, 9:41:31 PM No.11805030
>>11805019
every single sentence of this post is horseshit
Replies: >>11805265
Anonymous
6/16/2025, 9:50:13 PM No.11805048
>>11805012
Read more books, please!

>>11805018
>teleology is made-up mental horseshit in the first place
That's exactly my point! I stated very clearly that I believe teleology is a property of mind (or, "mental horseshit"). It was stated that "the value of a erecting building is its ability to not collapse and crush everybody inside it." I'm stating that, no, buildings don't have an end in of themselves, we prescribe an end to them.

>also this is /vr/ not /mondofags/. talk about video games here. wax philosophical elsewhere.
Philosophy is relevant to everything! Maybe if the guy I was replying to didn't have an under-examined metaphysics, he wouldn't have been such a debbie-downer!
Replies: >>11805065
Anonymous
6/16/2025, 9:58:55 PM No.11805065
>>11805048
>buildings don't have an end in of themselves
if this were true they wouldnt have been built in the first place, dumbass
>Philosophy is relevant to everything!
Philosophy is dumb navel gazing for people more interested in seeming wise than in being wise
Replies: >>11805149
Anonymous
6/16/2025, 10:10:47 PM No.11805074
>>11804152
>This is why MAME or other emulators are best for this. They can’t take your coins anymore.
Mame was created for preservation purposes of old arcade games. Not for poor idiots to brag about getting free things on forums. Don't insult Mame's efforts.
Replies: >>11805098
Anonymous
6/16/2025, 10:11:10 PM No.11805076
No, at least not back then. Two friends spent 15€ in a Metal Slug II machine and we never said that they didn't beat the game because they had used more than X coins.
Anonymous
6/16/2025, 10:13:38 PM No.11805080
>>11804795
>being this mad
This thread isn't for you. Go be a retard somewhere else.
Replies: >>11805127
Anonymous
6/16/2025, 10:19:35 PM No.11805098
>>11805074
"preservation" has always been a thin veil of legitimacy draped over digital piracy.
quit being a faggot and just own it. stealing old games is fine.
Replies: >>11805116
Anonymous
6/16/2025, 10:26:57 PM No.11805116
>>11805098
Be GRATEFUL.

People smarter than you are spending their time programming Mame to make games playable for free.

Be HUMBLE.
Replies: >>11805120
Anonymous
6/16/2025, 10:28:27 PM No.11805120
>>11805116
pretty sure i'm smarter than they are. they're wasting their free time making old-ass arcade games run, meanwhile i'm doing actually enjoyable shit. pretty straightforward honestly
Replies: >>11805435
Anonymous
6/16/2025, 10:31:40 PM No.11805127
>>11804883
>>11805080
>I'm a retarded american
OK then
Anonymous
6/16/2025, 10:39:28 PM No.11805148
So the tripfag got pissy that everyone filtered him and now he's just ruining the thread.
Lovely.
Anonymous
6/16/2025, 10:39:29 PM No.11805149
>>11805065
>if this were true they wouldnt have been built in the first place, dumbass
You're suggesting that a thing which does not yet exist - an unbuilt building - already has an end which justifies it's own making, in order to defend the position that buildings have an end in of themselves. This is confused for many reasons! But perhaps the most important one: this position smuggles purpose in before the building even exists. Let me ask: where exactly, other than mind, could the purpose that motivates us to build exist prior to construction? In a haphazard pile of bricks? In the ground? Is it just floating in the air? I'm very curious!

>Philosophy is dumb navel gazing for people more interested in seeming wise than in being wise
This is incorrect, and it makes me sad that you feel this way!
Replies: >>11805157
Anonymous
6/16/2025, 10:41:21 PM No.11805157
>>11805149
isn't it almost time for your shift at starbucks?
Replies: >>11805162
Anonymous
6/16/2025, 10:42:40 PM No.11805162
>>11805157
I'm a NEET!
Replies: >>11805168
Anonymous
6/16/2025, 10:44:19 PM No.11805168
>>11805162
shocker.
enjoy your navel-gazing.
Replies: >>11805169
Anonymous
6/16/2025, 10:45:13 PM No.11805169
>>11805168
Will do :)
Anonymous
6/17/2025, 12:06:29 AM No.11805265
>>11805030
cope
Replies: >>11805270
Anonymous
6/17/2025, 12:07:25 AM No.11805270
>>11805265
larp
Anonymous
6/17/2025, 12:14:02 AM No.11805283
>>11801687 (OP)
Sort of because then how do you define beating it?
Anonymous
6/17/2025, 12:17:45 AM No.11805290
only rich retards used more than one credit

if you want to maximize the playing time you get per credit, starting over is the best choice
Anonymous
6/17/2025, 12:32:36 AM No.11805308
5427ef9d-cc72-48ca-bfcb-a50bd1fbbfdd
5427ef9d-cc72-48ca-bfcb-a50bd1fbbfdd
md5: a096b4b694f4113acde1e611a70039f4🔍
You know, maybe save states aren't such a bad thing after all.
Fuck this game to hell.
Replies: >>11807115
Anonymous
6/17/2025, 12:33:50 AM No.11805310
You're all being trolled by a single anon who is essentially an emotional vampire. Every board has a few of them. Gaslighting anons about 1cc's never being a thing in the past is a great way to get people to type out long refutations that can then be replied to in a glib manner, thus feeding the vampire.
Replies: >>11805698
Anonymous
6/17/2025, 1:35:43 AM No.11805435
>>11805120
they clearly enjoy making old ass games run
Replies: >>11805453
Anonymous
6/17/2025, 1:46:49 AM No.11805453
>>11805435
please. you've clearly never spoken to a hobbyist software dev before. they are some of the most miserable people alive
Anonymous
6/17/2025, 1:48:00 AM No.11805456
>>11801687 (OP)
Obviously, otherwise the games would be way too easy. Arcade games were the last fun single player games, because they actually provided a fun challenge and the devs carefully balanced everything around being able to 1cc them. Nowadays it's all fake "difficulty" like Dark Souls, where you only have to memorize a small section of the game to feel better about your shitty self.
Replies: >>11805702 >>11805708
Anonymous
6/17/2025, 4:44:12 AM No.11805698
>>11805310
>Gaslighting anons about 1cc's never being a thing
They were NOT A "THING". No one said the words "1cc". As an oldfag who grew up in the arcade era, we simply played the arcade games for fun.

But if you could play the game with less quarters, then that was cool and respectable. But what mattered MORE was High Scores. Those got written on the wall of the local arcade. You could be a local legend if your high score was crazy high.
Replies: >>11805708 >>11805716 >>11805721 >>11806489
Anonymous
6/17/2025, 4:45:22 AM No.11805702
>>11805456
> the devs carefully balanced everything around being able to 1cc them

Lol, no. Arcade games have internal difficulty settings that can be changed by the arcade. The balance is based on how much the arcade wants to make. If players are winning on one credit, they raise the difficulty.
Replies: >>11805886 >>11806557
Anonymous
6/17/2025, 4:48:46 AM No.11805708
>>11805456
>the devs carefully balanced everything around being able to 1cc them.
no the fuck they did not.
that would actually be stupid as fuck for them to do, because the whole idea is to sell the machine to an operator who then makes their money back a quarter at a time.
difficulty is tuned in settings by the operator, not by the dev.
>>11805698
this guy was there.
Replies: >>11805886 >>11806557
Anonymous
6/17/2025, 4:53:04 AM No.11805716
>>11805698
>No one said the words "1cc".
If you think that people literally mean the actual words "one cee cee" out loud in the context of the 90s then you have severe autism.
Replies: >>11805719
Anonymous
6/17/2025, 4:54:35 AM No.11805719
>>11805716
nobody ever seriously said anything with any equivalent meaning either.
beating a game "on one quarter" was fairytale shit that your dumb friend swore his cousin's best friend's older brother totally did one time, no dude really!
Replies: >>11805734
Anonymous
6/17/2025, 4:57:23 AM No.11805721
>>11805698
>But what mattered MORE was High Scores. Those got written on the wall of the local arcade. You could be a local legend if your high score was crazy high.
And you know how you get the highest score? By beating the game on one credit. Because any other kind of score submission doesn't count. And milking the score to maximum in one exploitable place (point pressing) would result in a boring competition. So means a wall of people who beat the game on one credit.
I think you're just a dumb fuck, to be brutally honest. You don't even understand what people are saying and then argue with evidence that actually weakens your own stance on the matter.
Replies: >>11805738 >>11805740 >>11805752
Anonymous
6/17/2025, 5:01:53 AM No.11805734
cranky-kong-cranky's-advice
cranky-kong-cranky's-advice
md5: cf3b967ba86d141e2fcc35383b4b2dcf🔍
>>11805719
You're brain-broken by the idea that some people are actually good at these kinds of games.
Replies: >>11805763
Anonymous
6/17/2025, 5:07:20 AM No.11805738
>>11805721
Tsk tsk.

Just because you can clear the game on a single credit doesn't mean you can get the highest score.

You are obviously a noob and didn't grow up in the arcade era.
Replies: >>11805761
Anonymous
6/17/2025, 5:07:47 AM No.11805740
>>11805721
NTA but have you actually played most high score focused games? You usually lose your score if you continue and if it's solely high score based, you restart after your game over even if you continue. If anything, he was agreeing with the 1cc thing "The less quarters you used, the more cool and respectable you are" but he just added that high scores were more important, which as my post states, you don't usually retain if you get a game over and continue, even in newer arcade games.
Replies: >>11805749 >>11805756
Anonymous
6/17/2025, 5:13:00 AM No.11805749
>>11805740
The only time your score gets dumped is in pinball. Almost everything else keeps your score, especially now. This started in the 90's and was a common feature to encourage continuing.
Anonymous
6/17/2025, 5:15:43 AM No.11805752
>>11805721
>any other kind of score submission doesn't count
you are a complete fucking moron.
Replies: >>11805757
Anonymous
6/17/2025, 5:17:55 AM No.11805756
>>11805740
>have you actually played most high score focused games?
Yes, I have. Stop with these glib questions if you want further replies.
>You usually lose your score if you continue
I know, which is more to the argument that yes people did play games to completion on one credit if they were putting scores up on a wall to see.
> If anything, he was agreeing with the 1cc thing
No, he wasn't. Read more critically.
>They were NOT A "THING".
> we simply played the arcade games for fun.
Then, like the idiot he is, he goes against his own "we played the games for fun" by claiming that they also competed for scores.
>But if you could play the game with less quarters, then that was cool and respectable.
And what would be the most respectable? Beating the game on one "quarter" aka one credit. You might even call this a "one credit completion".
He's just a fucking idiot.
Anonymous
6/17/2025, 5:19:17 AM No.11805757
>>11805752
Name one game ever made where you can submit a score in which you used multiple credits to achieve it. And yes, there are a few games that don't reset your score when you continue.
Replies: >>11805780
Anonymous
6/17/2025, 5:20:18 AM No.11805761
>>11805738
Bad faith argument. There are rare cases where not beating the game and instead suiciding to replay segments gets a higher score, but they are the notable exceptions, not the rule of thumb.
Replies: >>11805872
Anonymous
6/17/2025, 5:21:46 AM No.11805763
>>11805734
no, I was just there so I know what actually happened.
Replies: >>11805765
Anonymous
6/17/2025, 5:22:21 AM No.11805765
>>11805763
You're a troll.
Replies: >>11805784
Anonymous
6/17/2025, 5:29:31 AM No.11805776
>>11801687 (OP)
It's true.
Anonymous
6/17/2025, 5:30:51 AM No.11805780
>>11805757
the very fact that you keep talking about "submitting" a score proves that you're a dumbfuck larger who wasn't there.
nobody gave a shit about "submitting" scores anyplace back in the day. nobody heard about or gave a shit about twin galaxies.
go back to your little YouTube documentaries, you absolute fucking moron.
Replies: >>11805783
Anonymous
6/17/2025, 5:31:17 AM No.11805781
>>11804796
>Never saw anybody 1CC a game.
If you never saw anyone 1cc a fighting game then you weren't really around arcades a lot, because that was an everyday thing. It's not hard at all to 1cc SF2. The Alpha and VS. games are even easier. Tekken 1-3 is also an extremely easy 1cc.
Replies: >>11805805 >>11806642
Anonymous
6/17/2025, 5:33:07 AM No.11805783
>>11805780
Do you have brain issues? Actual, medical autism? Are you ESL? When anon mentions people putting their scores on the wall of the arcade that's called "submitting" a score. It's a commonly used word in the English language. One which goes beyond association with Twin Galaxies.
Replies: >>11805791
Anonymous
6/17/2025, 5:33:07 AM No.11805784
>>11805765
projection.
Anonymous
6/17/2025, 5:36:12 AM No.11805791
>>11805783
you're still dumb as fuck and clearly totally clueless about what it was really like, because you're pretending that there was some kind of universal code for what could be "submitted" to the high scores wall of an arcade.
I have no doubt that some arcades held to your weird rule. I also have no doubt that other arcades didn't give a shit. I further have no doubt that many arcades didn't bother with any of it, because none of the ones I frequented did. nobody has time to run over to the machine and verify that shit.
Replies: >>11805798
Anonymous
6/17/2025, 5:40:32 AM No.11805798
>>11805791
Don't feed the trolls, bro.
Anonymous
6/17/2025, 5:44:58 AM No.11805805
>>11805781
This. I've 1cc'd sf2 a few times. Killer instinct o used to 1cc quite often, spamming with cinder was a key part of my old strat. Though, idol would kick my ass often. Now I use fulgore and spinal. Spinals a beast once you know how to use him, pe hids good of you can pull off her ultra combos consistently too. I had a friend who would whoop my ass with thunder tho.
Replies: >>11805806 >>11805809
Anonymous
6/17/2025, 5:45:59 AM No.11805806
>>11805805
Orchid*
Anonymous
6/17/2025, 5:48:08 AM No.11805809
>>11805805
>I've 1cc'd sf2 a few times
which one? there are five sf2 arcade releases.
Replies: >>11805893
Anonymous
6/17/2025, 6:27:18 AM No.11805872
>>11805761
You didn't grow up in the arcade era. The more I speak with you , the more I'm convinced you don't go arcades. It seems like you don't get arcade culture at all.
Anonymous
6/17/2025, 6:32:44 AM No.11805880
I love how every arcade thread inevitably devolves into several lonely, pathetic old men accusing each other of secretly being lonely, pathetic young men.
Anonymous
6/17/2025, 6:33:05 AM No.11805881
arcade games weren't designed around beating them in one quarter
Anonymous
6/17/2025, 6:35:08 AM No.11805886
>>11805702
>Lol, no. Arcade games have internal difficulty settings that can be changed by the arcade. The balance is based on how much the arcade wants to make. If players are winning on one credit, they raise the difficulty.
>>11805708
>no the fuck they did not.
>that would actually be stupid as fuck for them to do, because the whole idea is to sell the machine to an operator who then makes their money back a quarter at a time.
>difficulty is tuned in settings by the operator, not by the dev.
that anon has been saying this for years and still wants to pretend all those japanese game designers were told to 'make it fair for the player' and not make attractive quarter munchers kids would sink money into until the next FOTM comes out to play.
Replies: >>11806563
Anonymous
6/17/2025, 6:38:34 AM No.11805893
>>11805809
Idk the one in the laundromat when I was a kid. Htf am I supposed to remember which fucking iteration you autistic dick lick?
Replies: >>11805896 >>11805953
Anonymous
6/17/2025, 6:40:32 AM No.11805896
>>11805893
yeah, you definitely never beat sf2 lol
Replies: >>11805902
Anonymous
6/17/2025, 6:43:48 AM No.11805902
>>11805896
I have at least a hundred times. I had it on SNES and I used to play the arcade machine multiple times a week. Just cause I don't remember the exact version I played as a kid, dies t mean I didn't 1cc it. You're a shit troll and just dumb in general. Id say you probably got beat by your dad a lot, but since I know you're a zoomers you probably didn't have a dad growing up.
Replies: >>11805925
Anonymous
6/17/2025, 7:07:25 AM No.11805925
>>11805902
the fact that you're mad as fuck tells me i'm right and you've never beaten sf2 lol
Replies: >>11805938
Anonymous
6/17/2025, 7:15:48 AM No.11805938
>>11805925
Ok, kiddo. I've beaten it more than you ever have, but keep up with your low quality bait. It really makes this site a better place. Here's your (you).
Replies: >>11805950
Anonymous
6/17/2025, 7:22:38 AM No.11805950
>>11805938
I've beaten sf2 over one thousand times lol
Replies: >>11805952
Anonymous
6/17/2025, 7:25:37 AM No.11805952
malibu-american
malibu-american
md5: 721654a42f7fce91f4568b66f191a426🔍
>>11805950
>Lol
Yeah I totally believe you, bud.
Replies: >>11805956
Anonymous
6/17/2025, 7:26:48 AM No.11805953
>>11805893
its printed on the cab in giant letters and also on the title screen
regardless we can easily determine which one you played with a few simple questions:
were Sagat, Bison, Balrog, and Vega playable?
were Cammy, Fei-Long, T.Hawk, and Dee Jay playable?
did the characters move slow as fuck, or did they zoom around like they were on crack?
Replies: >>11805959 >>11805990
Anonymous
6/17/2025, 7:27:48 AM No.11805956
>>11805952
its cute that you think anyone believes you ;)
Replies: >>11805969
Anonymous
6/17/2025, 7:30:01 AM No.11805959
>>11805953
I remember sagat and vega, no balrog, bison was the final boss iirc.
Replies: >>11805963
Anonymous
6/17/2025, 7:31:35 AM No.11805963
>>11805959
confirmed: you are lying.
there is no version of sf2 where sagat is playable but balrog is not.
BTFO.
Replies: >>11805973 >>11805985
Anonymous
6/17/2025, 7:35:01 AM No.11805969
>>11805956
Nobody thinks you're cute.
Replies: >>11805975
Anonymous
6/17/2025, 7:36:59 AM No.11805973
>>11805963
I didn't say I remember him being playable I just remember sagat and vega being in the game. It was a long time ago, I don't remember balrog at all.
Replies: >>11805983 >>11806165
Anonymous
6/17/2025, 7:38:11 AM No.11805975
>>11805969
objectively incorrect :) enjoy lying on an anonymous imageboard about beating the cpu in a fighting game
Replies: >>11805979
Anonymous
6/17/2025, 7:39:09 AM No.11805979
>>11805975
Not lying. I was a kid. You're just a turbo autist
Replies: >>11805985
Anonymous
6/17/2025, 7:40:01 AM No.11805983
>>11805973
if you beat the game you would have fought him. you claim to have beaten it multiple times, so no, you definitely would have remembered him being in the game if you were telling the truth.
you never beat sf2.
Replies: >>11805985 >>11805997
Anonymous
6/17/2025, 7:41:39 AM No.11805985
>>11805979
it's been shown by >>11805963 and >>11805983 that you're definitely lying lol
I was a kid when I beat x-men vs street fighter, and I didn't magically forget any of the characters I fought against to do it
Replies: >>11805995
Anonymous
6/17/2025, 7:42:52 AM No.11805990
>>11805953
>did the characters move slow as fuck

goddamn MS-DOS port
Replies: >>11805996
Anonymous
6/17/2025, 7:44:39 AM No.11805995
>>11805985
I'm not lying. I literally don't remember balrog at all. It's not uncommon to forget things that happened so long ago. It's not magic, I don't remember him.
Replies: >>11806001
Anonymous
6/17/2025, 7:44:44 AM No.11805996
>>11805990
also just vanilla, champ edition, and super
the non-turbo cabs are painfully slow games
Anonymous
6/17/2025, 7:45:43 AM No.11805997
>>11805983
I have beaten it many times, just don't remember him being in the game. How is that so crazy? I was a kid, I don't remember a lot about a lot of games I played and beat as a kid.
Replies: >>11806006
Anonymous
6/17/2025, 7:46:59 AM No.11806001
>>11805995
you're 100% lying
if you beat the game multiple times (as you claim) you would have fought balrog multiple times and thus remembered him being in the game
you probably could have gotten away with this lie if you said you beat sf2 once, but you had to puff yourself up, and that's what ended up giving you away
Replies: >>11806007
Anonymous
6/17/2025, 7:47:33 AM No.11806003
>>11801705
>the ending is just a Thank you for playing screen

Heh
Anonymous
6/17/2025, 7:48:48 AM No.11806006
>>11805997
I mean i guess your profound memory loss makes sense if you regularly huff paint thinner or some stupid shit like that
fact is though you were just making shit up and didn't expect to get called on it
Replies: >>11806012
Anonymous
6/17/2025, 7:48:55 AM No.11806007
>>11806001
No, it's common to not remember things when you're a kid or misremember things as you get older. I guess I just found him very forgettable.
Replies: >>11806010
Anonymous
6/17/2025, 7:49:56 AM No.11806010
>>11806007
nah, you just made the whole thing up. you never beat sf2
Replies: >>11806014
Anonymous
6/17/2025, 7:50:19 AM No.11806012
>>11806006
Nope, I definitely did beat it a bunch of times and 1cc it a few times I just don't remember him.
Replies: >>11806015
Anonymous
6/17/2025, 7:51:54 AM No.11806014
>>11806010
Nah, I definitely did beat it and 1cc it a few times. Wait til you get older and start forgetting details about things when you were a young child it's a very common thing to happen.
Replies: >>11806021
Anonymous
6/17/2025, 7:52:17 AM No.11806015
>>11806012
nope, you definitely never beat sf2 even once
Replies: >>11806016
Anonymous
6/17/2025, 7:53:03 AM No.11806016
>>11806015
Yup, I definitely did beat it.
Anonymous
6/17/2025, 7:55:31 AM No.11806021
>>11806014
I'm almost 40 and I still remember the vast majority of my childhood in detail. certainly the details of video games I beat multiple times.
fact is that you just made it up, you never beat sf2. that or you have some kind of neurodegenerative condition, possibly self-inflicted.
the good news is that you don't have to worry about any of that since you were just lying in the first place.
Replies: >>11806029
Anonymous
6/17/2025, 7:55:36 AM No.11806024
This whole thread feels like one guy who doesn't even go to arcades trying to troll everyone about 1cc and arcade history.
Anonymous
6/17/2025, 7:58:47 AM No.11806029
>>11806021
That's total bullshit. Everyone forgets stuff. You don't remember vast details about things that happened when you were a kid. Especially as a young kid. I'm not lying about beating or 1ccing sf2. I just don't remember balrog.
Replies: >>11806042
Anonymous
6/17/2025, 8:03:32 AM No.11806042
>>11806029
>You don't remember vast details about things that happened when you were a kid
I most certainly do. definitely of video games I beat multiple times, as well.
I'm sorry to have to inform you that something is legitimately wrong with your brain if you managed to beat sf2 multiple times as a kid while forgetting a whole-ass character. a character that is essentially Mike Tyson btw. you know, one of the most recognizable athletes of the late 80s and entire 90s? if you completely forgot that guy, you either have brain damage or early onset dementia.
luckily for you, you just made the whole thing up, so you have nothing to fear.
Replies: >>11806053
Anonymous
6/17/2025, 8:07:40 AM No.11806048
1000029804
1000029804
md5: 2aa45f2bc19f328ba7d4a0935f021c42🔍
>I definitely beat sf2 guys no really
>I just forgot about the character that was based on a literal celebrity
>but I totally beat it i swear!
Replies: >>11806064
Anonymous
6/17/2025, 8:10:12 AM No.11806053
>>11806042
You most certainly don't remember vast details about things when you were a kid you don't even understand how memory works. It's very common to forget details about things that happened as a kid, in fact it's so common it happens to everyone.
Replies: >>11806057 >>11806408
Anonymous
6/17/2025, 8:10:46 AM No.11806057
>>11806053
Unless you're Tim Rogers.
Anonymous
6/17/2025, 8:15:05 AM No.11806064
>>11806048
So what if he was based on a celebrity, he looks more like George Floyd in that pic than Mike Tyson. It's just some black guy in my mind. Probably why I forgot about him in the first place.
Anonymous
6/17/2025, 8:31:56 AM No.11806109
>>11801703
I do, stop having gay "fun" and learn to appreciate the challenge.
Replies: >>11821653 >>11821834
Anonymous
6/17/2025, 8:55:54 AM No.11806165
>>11805973
You have severe memory loss issues if you can't remember which version of a game you were playing that you beat "at least a hundred times".
Replies: >>11806173
Anonymous
6/17/2025, 9:02:51 AM No.11806173
>>11806165
Nah, it ain't that deep. I was a little kid. Get over it.
Replies: >>11806183
Anonymous
6/17/2025, 9:09:40 AM No.11806183
>>11806173
I was a little kid too when I played fighting games and I can tell you every revision of the games I played in specific times and instances. I also owned SF2 for SNES. Hyper Fighting and Super, and I played a lot of World Warrior before that at my friend's homes. I also know that I played World Warrior at the cinema arcade as my first exposure to the series, and then encountered Champion Edition in the foyer of a Wal-Mart for the first time. I then played Hyper Fighting for the first time at a local pizza hut. It had a broken roundhouse button on the P1 side. I also know I only saw Super in arcades once at a specific mall arcade, and Super Turbo I only saw for the first time several years later at Super Just Games in Chicago, IL.
Replies: >>11806186
Anonymous
6/17/2025, 9:11:21 AM No.11806186
>>11806183
Cool story bro
Anonymous
6/17/2025, 12:23:53 PM No.11806382
>>11804152

It was a balance though. They were designed to eat money, at first, until you were able to 1cc the game, then they rewarded you for being good by giving you point bonuses and such. Arcade games were meant to take your money with the point of you getting really good at them, and being able to 1cc to have your name at the top of the leaderboard. A game that was too hard was a failure commercially, so you're right but it's important to note that arcade games were made for the 1cc being the ultimate goal.
Replies: >>11806397 >>11806405 >>11806417
Anonymous
6/17/2025, 12:40:55 PM No.11806397
>>11806382
No they were made to make money.
Spending a single credit is the goal of the people playing not the person making it.
The house generally wins.
Anonymous
6/17/2025, 12:46:00 PM No.11806405
>>11806382
>Arcade games were meant to take your money with the point of you getting really good at them,

No, arcade games were designed to earn money. Everything was in service to that.

That means:

1. The game must be challenging but not too challenging that it frustrates customers and makes them leave.

2. The arcade machine must earn continuous money in a steady stream.

Arcade machines were often re-designed based on arcade owner feedback. Even redesigning the game itself if necessary.

Everything was in service of earning money.
Anonymous
6/17/2025, 12:47:49 PM No.11806408
>>11806053
>you most certainly don't remember vast details about things when you were a kid
I most certainly do.
sorry brother, you're brain-damaged.
Anonymous
6/17/2025, 1:11:40 PM No.11806417
>>11806382
Why do people come here to lie so much and clearly make up shit?
Anonymous
6/17/2025, 2:51:27 PM No.11806489
>>11805698
Yeah i don't remember anyone talking about beating games like they do now. It was more about getting high scores and stuff. In most movies with video games back then like The Wizard and Hackers they talk about high scores and beating someone else's score and not beating the game. Obviously people want to beat a game but I don't remember anyone boasting about it like they do these days, instead they'd boast about the score, and it was fun getting a high score and inputting your initials and seeing your initials still in the game next time you go to the arcade.
Anonymous
6/17/2025, 3:49:41 PM No.11806551
>>11801687 (OP)
Yes and it's not even trolling or gatekeeping. Anyone can beat an arcade game by spamming credits. You don't have to learn mechanics, patterns or anything really, just brute force your way through it. You could even beat a shmup without checkpoints by doing literally nothing since it scrolls for you.

Arcade games sometimes had special endings or bosses for doing on a single credit, so this concept definitely existed back then. It's not something "arbitrary and autistic", it's how the games were designed from the ground up. Ignoring this means not beating it.
Anonymous
6/17/2025, 3:53:54 PM No.11806557
>>11805702
>>11805708
Obviously it depends on the arcade developer, but an actual GOOD developer developed in a way that a 1cc is very doable, but still difficult to achieve. However they made it difficult while also being fun. That's how you get people to replay the games. High skill ceiling, but rewarding gameplay. If the games would be just difficult and unfair, then it would be no fun and noone would play them. That's how you get bullshit games noone plays. Good arcade games can be incredibly difficult to 1cc but they still always stay fair and fun.
Anonymous
6/17/2025, 3:58:57 PM No.11806563
>>11805886
>make attractive quarter munchers kids would sink money into
A quarter muncher is a game with bullshit in it you can't react to. Good arcade games give you ways to react on the spot. It may be very difficult to react and think on the spot in them but it's totally doable. A quarter muncher just throws shit at you out of nowhere, without giving you any kind of bomb button or whatever. But not all arcade games are like this. The popular games actually give you a fair fight, because that's how people enjoy the games and replay them.
Anonymous
6/17/2025, 5:20:55 PM No.11806642
>>11805781
Fighting games don't warrant mentioning in 1CC talk, especially after the early '90s when there was still some interest in making the most ball-crushing final bosses. All the money was in vs. so the bosses needed to be playable instead of being 90% cheat moves and they didn't really care if you won out when the arcade was slow.
Anonymous
6/17/2025, 7:41:49 PM No.11806858
>>11803649
He was on a hot streak and the game glitched out he only loading half of the level and random junk of the other half.
Anonymous
6/17/2025, 8:06:19 PM No.11806918
>>11803261
This
I grew up in 80s and 90s arcades, and aside from the relatively short fighting games that people could cheese though vs AI opponents, it was extremely rare for someone to have enough time on a machine to completely master it on one coin. In the 80s I had seen dragons lair cleared on a single credit, that was memorable but the game was already "old" at that point.

Arcades rotated their games regularly, and when a game was new you had to share the machine, people would be watching you waiting to play. You couldnt grind it for the hours needed to master it. Arcade owners also paid attention and logged the time on machine and compared itnto the credit counter at the end of the day. If people were lingering too long on a single credit they would raise the difficulty setting.

The only places younsaw people come close to mastering games was the forgotten machines in the mom and pop shops or at the bowling alley. They could remain there for years with low traffic and if younlived close by you could get the time on machine needed. I got very good at black tiger and terra cresta, and renegade due to local shops. Snow brothers as well. But even renegade when you mostly figure things out the late game can absolutely fuck you. I could get to the final stage but not clear it on one coin.
Replies: >>11807121 >>11807145
Anonymous
6/17/2025, 9:23:57 PM No.11807115
>>11805308
Someone reply to me.
I need to share my frustrations with this turd of a game with someone.
Replies: >>11807123
Anonymous
6/17/2025, 9:30:20 PM No.11807121
>>11806918
>Arcade owners also paid attention and logged the time on machine and compared itnto the credit counter at the end of the day. If people were lingering too long on a single credit they would raise the difficulty setting

This guy definitely grew up in the 80s and 90s.

A lot of people bragging about 1cc in this thread don't realize that arcade games have difficulty settings. Higher difficulty settings give extra health to enemies and bosses, and make some enemies move faster than normal which ruins your muscle memory.

So bragging about 1cc in arcades doesn't mean much when you don't even know difficulty setting.

What mattered MORE as high scores that were put on the arcade wall.
Replies: >>11807136
Anonymous
6/17/2025, 9:31:13 PM No.11807123
>>11807115
Well I one cc’d it back in 91 so I don’t get your problem. Cost me 30p in bongkoins.
Replies: >>11807229
Anonymous
6/17/2025, 9:35:43 PM No.11807136
>>11807121
>A lot of people bragging about 1cc in this thread don't realize that arcade games have difficulty settings.
You seriously think someone who has gone to the effort of getting a 1cc in an arcade game doesn't know about DIP switch settings and service menus?
If you do actually think that you're a complete moron.
Replies: >>11807148 >>11807250
Anonymous
6/17/2025, 9:39:26 PM No.11807145
>>11806918
>no one did this
>except in this situation where they did, and this additional situation too
>also I won't address Japanese players at all
>or people who worked at arcades

>Arcade owners also paid attention and logged the time on machine and compared itnto the credit counter at the end of the day. If people were lingering too long on a single credit they would raise the difficulty setting.
Very rare. Arcade OPs in the west were cranky old men who didn't mess with that stuff too much.
Replies: >>11807219 >>11807258
Anonymous
6/17/2025, 9:39:44 PM No.11807148
>>11807136
Yeah, lots of kids who just put quarters in the machine a played until they beat it one go, probably had no idea.
Replies: >>11807491
Anonymous
6/17/2025, 10:14:31 PM No.11807219
12v-arcade-coin-counter-6-digits
12v-arcade-coin-counter-6-digits
md5: 14851862ea557e23107f4974271d17b5🔍
>>11807145
I worked in an arcade one summer in the mid 90s. Pic related was the entire reason for the buisness to stay afloat, this and my nightly audits at cashout. We absolutely were paying attention to what games drew crowds and had high turnover. The difficulty was tuned to be high enough so as to visibly deter repeat players a bit or of they got too good, and then Roll it back a notch and see what the logbooks show over the next week or so.
Pinball was the same, we had one older machine set at a generous angle and low tilt sensitivity to draw in beginners and give them confidence, easy extra balls and then on the newer flashier machines absolutely we raped people with steeper pitch, agressive anti-tilt and stingy free ball settings.
Also worth noting is that only some machinese were owned by the arcade and the others were leased by a regional amusument companany. The machines on loan had a higher profit expectation and they turned over fast. Modern casino slot machines work the same way with the high profile games on loan to the casino, mixed in with older machines the casino owns and paid off long ago.
Anonymous
6/17/2025, 10:20:32 PM No.11807229
>>11807123
1CC I can believe but 30 pence total is bullshit.
Replies: >>11808225
Anonymous
6/17/2025, 10:36:08 PM No.11807250
>>11807136
>1cc in an arcade game doesn't know about DIP switch settings and service menus?
There is no way to fully determine the drip switch settings as a customer. Only the arcade owners or technicians have access to the service menu. A random customer in the 80s and 90s would never be allowed access to that info.
Replies: >>11807489
Anonymous
6/17/2025, 10:41:26 PM No.11807258
>>11807145
>Arcade OPs in the west were cranky old men who didn't mess with that stuff too much.
You really do love your mental fanfiction and made up bullsh1t. Arcade OPs love money. Of course they paid attention to details regarind money. You don't even go to arcades and are ruining the thread. .
Anonymous
6/17/2025, 11:05:27 PM No.11807306
Screenshot_20250617_144854_Firefox
Screenshot_20250617_144854_Firefox
md5: 41fc5a16e8aadd9451af67f271a762aa🔍
The 1cc community in a nutshell.
Born from MAME, trained on saved states, adopted by elitists, inauthentic as fuck. A 21st century phenomenon akin to speedrunning.
Replies: >>11807326 >>11807545 >>11808320
Anonymous
6/17/2025, 11:17:07 PM No.11807326
>>11807306
Maybe in shartmerica. Japan always had a vibrant, highly competitive arcade scene. Most of these games were never designed to be played by white hands.
Replies: >>11807347 >>11807362 >>11821661 >>11821664
Anonymous
6/17/2025, 11:24:11 PM No.11807347
>>11807326
Can you post any evidence of that? The MAME save stae snippet was pretty compelling.
Replies: >>11807382
Anonymous
6/17/2025, 11:28:20 PM No.11807361
>>11801687 (OP)
you either do it in 1cc to earn the respect of whatever pros you're trying to impress, or don't. nobody in the world would care if you did 2cc, 3cc, 4cc etc. so in the vain pursuit of merit of accomplishment, only 1cc matters. if you give a shit about it.
Anonymous
6/17/2025, 11:28:27 PM No.11807362
>>11807326
you wouldnt know, weeb.
Anonymous
6/17/2025, 11:37:53 PM No.11807382
>>11807347
Japan had entire magazines devoted to sharing high scores, organizing scoring competitions, discussing recent arcade releases, interviewing superplayers, and so on. The two big ones were Arcadia and Gamest. If you look at the shmupwiki, it's not uncommon at all to see world records from the 90s that haven't been broken yet. A lot of them were published in these magazines. Very little has been translated, but you can find bits and pieces on the shmuplations site.
Replies: >>11807394 >>11807409
Anonymous
6/17/2025, 11:42:48 PM No.11807389
If you can't 1CC Super Mario Brothers 1 or Metal Slug 3, you might as well turn in your Gamer's Card and commit suicide.
Replies: >>11808067
Anonymous
6/17/2025, 11:46:41 PM No.11807394
>>11807382
Okay, you're talking about it but can you POST any of it?
I'm not doing my own research to prove your point for you.
Replies: >>11807401 >>11807404
Anonymous
6/17/2025, 11:48:11 PM No.11807401
1745605148004265
1745605148004265
md5: 85e62e811d59f5f0829e8673b7e7f3f1🔍
>>11807394
>Okay, you're talking about it but can you POST any of it?
>I'm not doing my own research to prove your point for you.
I don't think you understand how things work around here...
Anonymous
6/17/2025, 11:49:12 PM No.11807404
>>11807394
I'm not that interested in changing your mind, so I guess we're at an impasse here. No skin off my back if you have an incorrect belief.
Replies: >>11807408
Anonymous
6/17/2025, 11:51:32 PM No.11807408
>>11807404
Then why bother replying in the first place? Your behavior doesn't line up with how you claim to feel.
So now I not only believe you're wrong, but also that you're a fragile bitch.
Replies: >>11807417 >>11807418
Anonymous
6/17/2025, 11:51:52 PM No.11807409
>>11807382
Emulator Mame runs are NOT the same as arcade cabinet runs no matter how much you try to justify it.
Replies: >>11807415
Anonymous
6/17/2025, 11:53:07 PM No.11807415
>>11807409
lmfao it's literally the same shit, nerd
Replies: >>11807427
Anonymous
6/17/2025, 11:55:14 PM No.11807417
>>11807408
I don't want someone who's too lazy ctrl+f "gamest" on any of the high score page on the shmup wiki to have the same beliefs as I do.
Replies: >>11807432
Anonymous
6/17/2025, 11:55:30 PM No.11807418
>>11807408
You mad because my ePenis is bigger than yours.
Let's settle this by posting pictures of our penises with rulers so we can all clearly see who has the biggest dick.
Anonymous
6/17/2025, 11:59:12 PM No.11807427
>>11807415
>lmfao it's literally the same shit, nerd
Original hardware is superior. Mame has lag and other weird bugs they still haven't fixed after 20 years. And hundreds of games that don't even run.
Replies: >>11807603 >>11807608
Anonymous
6/18/2025, 12:02:01 AM No.11807432
>>11807417
>j-just freaking google it!
No.
You're wrong. Deal with it.
Replies: >>11807435
Anonymous
6/18/2025, 12:02:41 AM No.11807435
>>11807432
No problem!
Anonymous
6/18/2025, 12:05:00 AM No.11807445
>>11801698
Well, games were designed to do that, make you feed them credits endlessly. Then there's bullshit like double dragon 3, with literal microtransactions built in.
Anonymous
6/18/2025, 12:06:40 AM No.11807447
>>11803649
The game was cheating!
Anonymous
6/18/2025, 12:12:31 AM No.11807462
owky601fsd101
owky601fsd101
md5: cc77497ab372934ce3d2e52bd936c6c7🔍
Japans arcade scene was dominated by PvP games more than single player 1cc. Shoot em ups were big at times, but the cost of getting that many hours to master an arcade game in Japan was prohibitive with 100 yen for a basic game, at a time when the yen was strong and wages were low. Each attempt at a game cost as much as a beer from a vending machine back them to put it in perspective. This was true from 1984 through the early 2000s. Way too expensive to get dozens of hours on a machine for most people to grt a 1cc, but it did happen in rare cases. They were more interestes in high scores than 1cc.

Japans 1cc culture came instead from home ports of those games on PC98 and modern (at the time) game consoles. Japans bullet hell culture thrived on the home computer but they did exist in arcades as well. The 1cc fad of the 21st century in the west was at least in part popularized from the touhou community, games that didnt even exist in the arcades, but Cave games also helped it along. It was further fueled by /jp/ being their usual elitist selves, back in the early days when they were still part of /v/ and the shitpost that "you disnt really beat a game until you 1cc it" came from them. From there it transitioned to the beat em up community and turned them all into salty cunts.
Pic related is a touhou 1cc chart, and you can see at a glance that they are mentally ill people.
Replies: >>11807537 >>11807602 >>11807963 >>11808246
Anonymous
6/18/2025, 12:30:47 AM No.11807489
>>11807250
>There is no way to fully determine the drip switch settings as a customer.
Ask?
Also that's not what you said
>A lot of people bragging about 1cc in this thread don't realize that arcade games have difficulty settings.
This is saying that people don't know the difficulty setting exists at all, not that they don't know the current settings.

I swear this thread is full of actual, unironic dumb people with very poor critical reading skills. Completely separate from the arguments about 1cc's being "a thing" or not, ya'll just fucking stupid.
Replies: >>11807495
Anonymous
6/18/2025, 12:31:55 AM No.11807491
>>11807148
Any kid with an IQ over 90 could theorize that if their games at home had options menus then the arcade games probably did too. And occasionally you'd see operators tinkering with them.
Replies: >>11807498
Anonymous
6/18/2025, 12:33:54 AM No.11807495
>>11807489
>Ask?
Then they say no and or shut you down. Now what Mr smart guy?
Anonymous
6/18/2025, 12:35:19 AM No.11807498
>>11807491
>could theorize that if their games at home had options menus then the arcade games probably did too
Kids in the 80s and 90s weren't thinking about this at all.

Most would think that the console version has cool extra features. Nothing more.

Stop trying to justify your weak position and just admit you are wrong and don't know about Arcade life.
Replies: >>11807535
Anonymous
6/18/2025, 12:57:09 AM No.11807535
>>11807498
you're an idiot
Replies: >>11807576
Anonymous
6/18/2025, 12:58:10 AM No.11807537
>>11807462
>Each attempt at a game cost as much as a beer from a vending machine back them to put it in perspective.
Salarymen had a lot of money to blow.
Replies: >>11807623
Anonymous
6/18/2025, 1:03:39 AM No.11807545
>>11807306
You have no idea what you're talking about.
Anonymous
6/18/2025, 1:30:32 AM No.11807576
>>11807535
You

Dont

Go

To

Arcades.


Stop pretending.
Anonymous
6/18/2025, 1:41:27 AM No.11807602
sapporo
sapporo
md5: c1abf2af8d60c5ed3cde5a42cc5db013🔍
>>11807462
>Each attempt at a game cost as much as a beer from a vending machine back them to put it in perspective.
https://www.washingtonpost.com/archive/business/1990/03/10/japanese-beer-price-boosts-under-fire/17b0eae8-4cb6-419a-96d2-6cc4ca7c2296/
Anonymous
6/18/2025, 1:41:50 AM No.11807603
>>11807427
MAME is perfectly fine, only faggoty turbo autists screech about it
Replies: >>11807614
Anonymous
6/18/2025, 1:43:20 AM No.11807608
>>11807427
MAME doesn't have any input lag issues. It's same input lag as original hardware assuming your setup isn't shit.
Replies: >>11807614
Anonymous
6/18/2025, 1:47:25 AM No.11807614
>>11807603
>>11807608
Fools. How do you think Billy Mitchell was caught using Mame? Because Mame has flaws.
Replies: >>11807627
Anonymous
6/18/2025, 1:52:31 AM No.11807623
>>11807537
not in the 90s
Anonymous
6/18/2025, 1:54:44 AM No.11807627
>>11807614
flaws that only faggoty turbo autists notice or care about
normal people don't give a fuck if donkey kong's 35th barrel spawns one pixel to the left of where it would on real hardware due to some soldering defect or whatever the fuck
Replies: >>11807650 >>11807683
Anonymous
6/18/2025, 2:05:05 AM No.11807650
>>11807627
>flaws that only faggoty turbo autists notice or care about
You're posting on what is essentially an adult daycare for men who are debilitatingly socially maladaptive. Have a bit of self-awareness, yeah?
Replies: >>11807667
Anonymous
6/18/2025, 2:13:14 AM No.11807667
>>11807650
speak for yourself.
Anonymous
6/18/2025, 2:22:38 AM No.11807683
>>11807627
>Mame is perfect!
>Mame has flaws.

Pick one. You can't have it both ways.
Replies: >>11807736
Anonymous
6/18/2025, 2:49:40 AM No.11807736
>>11807683
its fine. I don't care about whatever "flaws" faggoty turbo autists screech about
Anonymous
6/18/2025, 4:39:58 AM No.11807963
>>11807462
You're an idiot.
Anonymous
6/18/2025, 5:54:49 AM No.11808064
>>11801687 (OP)
ehh depends
games like contra and super contra limit your credits to 3, and those are way easier than the nes versions
Anonymous
6/18/2025, 5:56:28 AM No.11808067
>>11807389
>If you can't 1CC Super Mario Brothers 1 or Metal Slug 3

those are such extreme differences in difficulty. not even comparable. even if you said metal slug 1, it wouldn't be comparable
Anonymous
6/18/2025, 8:03:39 AM No.11808225
>>11807229
First they were 10p.
Then they were 20p.
Then one credit was 30p.
Later it hit 50p.
At one point I could get three credits on golden axe for 30p
This is how the world was.
Replies: >>11808248
Anonymous
6/18/2025, 8:18:29 AM No.11808246
>>11807462
>Each attempt at a game cost as much as a beer from a vending machine back them to put it in perspective. This was true from 1984 through the early 2000s.
This is false. As games aged they were moved to cheaper sections and could be as low as 20 yen per credit. In the early 90s the 80s games were 20 yen, by the late 90s the early 90s games were 20 yen, etc.
Anonymous
6/18/2025, 8:21:13 AM No.11808248
>>11808225
Whoops I meant 3 credits for 50p.
Sorry age is getting to me.
Emulation fixes many evils. Thankfully the arcades are long dead. They smelled real bad anyway.
Anonymous
6/18/2025, 8:21:32 AM No.11808250
You are all thinking about this wrong.
People who could 1cc games in the 80s and 90s were like people who speedrun games today.
They were not the usual player, but they very much existed. Just because you have never met a speedrunner doesn't mean they don't exist.
Old issues of Gamest are full of names of players who cleared games, like literally each issue will list a dozen or more arcades and the high scores for several games at each one, and next to the score will be a notation of whether it was a clear or not.
Replies: >>11808346
Anonymous
6/18/2025, 9:11:47 AM No.11808317
>>11801687 (OP)
Only if the game itself is fair and is even beatable with one credit. Otherwise its no different from modern mobile games that will purposely roadblock progression without some monetary gain. I don't think high score whoring games count.
Anonymous
6/18/2025, 9:14:31 AM No.11808320
>>11807306
>A 21st century phenomenon akin to speedrunning.
https://www.youtube.com/watch?v=H7HWk1QIWyA
Replies: >>11821807
Anonymous
6/18/2025, 9:18:05 AM No.11808325
I remember some guy would go behind a machine and pull a power plug to reset the top scores in a game with an SMG-type weapon directly connected to the cabinet. Directly as in there wasn't a tether like House of the Dead or something, it was mounted right onto the cab.

This memory doesn't make sense to me because I can't imagine the power cable was trivially accessible on arcade machines in a relatively small storefront that had scores of kids in it sometimes but maybe some idiosyncratic machines had regular plugs
Replies: >>11808342 >>11809571 >>11811109
Anonymous
6/18/2025, 9:56:31 AM No.11808342
>>11808325
Operation wolf?
Replies: >>11808407
Anonymous
6/18/2025, 10:08:48 AM No.11808346
>>11808250
it depends on the games really, fighting games? anyone could 1cc those
Replies: >>11808363
Anonymous
6/18/2025, 10:29:02 AM No.11808363
>>11808346
Someone with no arms can’t.
Why do you make such statements?
Anonymous
6/18/2025, 10:45:36 AM No.11808382
>>11803752
No, that'd be, like, $1.5 today
Anonymous
6/18/2025, 11:29:57 AM No.11808407
>>11808342
It was something a good bit later than that because I remember it having fairly impressive 3D graphics but the gun setup looked similar.
Anonymous
6/18/2025, 5:42:25 PM No.11808760
You guys are discounting the ability for people to 1cc games using cheese strategies. Especially in the games that were not as tightly designed as the most famous ones now. So players might discover a way to farm extra lives or exploit an in-game glitch. Then that gets passed through word of mouth and magazines.
Replies: >>11811075
Anonymous
6/19/2025, 12:33:27 AM No.11809571
1719184401289
1719184401289
md5: 207dd4062121f860ab60687a8cde2a5a🔍
>>11808325
Terminator 2?
Anonymous
6/19/2025, 7:07:46 PM No.11811073
>>11801687 (OP)
>playing an arcade game to beat it
I played those games to have fun.
Anonymous
6/19/2025, 7:08:11 PM No.11811075
>>11808760
It's less about cheese and more about endurance and taking advantage of limited time bonus enemies and bosses. Especially in classic games where an enemy that gives bonus points only shows up for a few seconds. Sometimes it's the little things you need to get in order to beat the other kid's score at the arcade. The 1cc nonsense is much less important.
Anonymous
6/19/2025, 7:23:38 PM No.11811109
5f2bfbc935c175aa6a9f7cd644c6babc
5f2bfbc935c175aa6a9f7cd644c6babc
md5: 741afb7142c8a087a4fbdc40661a9d0c🔍
>>11808325
Ofen there is a power switch hidden top, you reach around the back of the marquee to turn it off.
Anonymous
6/19/2025, 7:27:42 PM No.11811118
>>11801698
uh no
to get a 1cc you have to play countless non 1cc games
Replies: >>11811126
Anonymous
6/19/2025, 7:32:51 PM No.11811126
>>11811118
How does that disagree with what anon said?
It's not like you aren't allowed to fail runs or practice.
Replies: >>11811152
Anonymous
6/19/2025, 7:49:55 PM No.11811152
>>11811126
it doesn't i have brain cancer
Anonymous
6/19/2025, 8:02:58 PM No.11811189
Punctual
Punctual
md5: c320174137afc4514db49f006cf94ab3🔍
Every person obsessed with anti- or pro-1cc seems to overlook score based games which are objectively better in every way.

>no need to compete when learning to play
>getting skilled gives substance to competition, can share tricks and tips with other skilled players
>maxing out score means competing with other high level players and btfo everyone else
>game is fun the whole time
Replies: >>11811197 >>11811258
Anonymous
6/19/2025, 8:06:30 PM No.11811197
>>11811189
To be fair a lot of times score runs also imply 1cc.
Also eh, fun is subjective. I prefer beating the stages and the bosses with a limited amount of lives as opposed to trying to focusing on collecting every score item, kill every enemy, or god forbid actually bothering with milking strats.
Replies: >>11811210
Anonymous
6/19/2025, 8:12:14 PM No.11811210
>>11811197
I'm not talking about score runs, I'm talking about games that continue endlessly until it crashes or possibly repeats from stage 0. The fun should be in playing the game, not in finishing it.
Replies: >>11811213
Anonymous
6/19/2025, 8:14:53 PM No.11811213
>>11811210
>The fun should be in playing the game, not in finishing it.
The part where you are learning the game is fun, along with the part where you finally reach endgame during a 1cc attempt and start playing as if it was the game of your life.
Replies: >>11811225
Anonymous
6/19/2025, 8:19:52 PM No.11811225
>>11811213
>start playing as if it was the game of your life
That's what every run in an endless game is like.
Anonymous
6/19/2025, 8:24:32 PM No.11811238
>>11801687 (OP)
It was a self imposed challenge. Nothing more.
Replies: >>11811243 >>11811251
Anonymous
6/19/2025, 8:28:53 PM No.11811243
>>11811238
>It was a self imposed challenge.
Not entirely correct because many devs did things like resetting your score if you continue, adding extra stages/multiple loops or true ending sequences. If you read interviews from jap devs you will also hear them mentioning how they refer to beating the game as doing a 1cc run, hence they design it to be fully beatable that way.
Replies: >>11811249
Anonymous
6/19/2025, 8:33:38 PM No.11811249
>>11811243
>they refer to beating the game as doing a 1cc run, hence they design it to be fully beatable that way.
Could you post a source? I'd be interested in giving it a read.
Replies: >>11811254 >>11811272
Anonymous
6/19/2025, 8:34:46 PM No.11811251
>>11811238
>self imposed challenge
There are many arcade games with secret endings for getting a 1cc.
Anonymous
6/19/2025, 8:36:14 PM No.11811254
>>11811249
Don't have a link atm but I can remember one of them was about CAVE devs expecting people to beat(as in, 1cc both loops) Dodonpachi in a couple of months, but it actually happened in like two weeks. They also go on to talk about how Hibachi was designed to be yes fucking ball-busting hard but shittested to be beatable on one credit by making the devs do it.
Replies: >>11811272
Anonymous
6/19/2025, 8:37:01 PM No.11811258
>>11811189
Even those games have pseudo-1cc's associated with them

any of these
>reach the point where the difficulty no longer increases, and the game recycles levels
>max out the score counter
>reach a kill screen
Replies: >>11811267
Anonymous
6/19/2025, 8:39:05 PM No.11811263
>>11803327
tl:dr + ur a fag
Anonymous
6/19/2025, 8:44:04 PM No.11811267
>>11811258
>pseudo-1cc
translation, you want to stop playing
Anonymous
6/19/2025, 8:45:05 PM No.11811272
ddp
ddp
md5: f487829efd0316db1bc5dad8a0eb2cd3🔍
>>11811249
>>11811254
https://shmuplations.com/dodonpachi2/
Replies: >>11811281 >>11813607
Anonymous
6/19/2025, 8:48:57 PM No.11811281
>>11811272
This one indeed.
Damn they really underestimate japtism if they thought DDP would take 6 months, especially with shit like C-S being in the game and giving 2 trillion bombs.
Replies: >>11813607
Anonymous
6/20/2025, 10:22:28 PM No.11813607
1729712514238
1729712514238
md5: 69121ba8b59fcd82b3e893c0a6dfd512🔍
>>11811272
>>11811281
Asian education is dominated by forced memorization. Very little critical analysis or anything else. Just memorize facts and do well on test. All that matters to them is face and bragging about test scores.

So games that rely in memorizing patterns will naturally be cracked very easily by the Japanese. That's why Shmups and Rhythm games dominate so much. But if you throw in random elements, the players crumble and get frustrated.
Replies: >>11813614
Anonymous
6/20/2025, 10:24:45 PM No.11813614
>>11813607
As opposed to Western players, who apparently couldn't even 1CC memoshit lol
Replies: >>11813634
Anonymous
6/20/2025, 10:34:39 PM No.11813634
>>11813614
It's that Western players can't. Most just don't want to do it. They prefer games with more interactivity and social aspects. That's why lightgun games, driving games, fighting games (during the 90s/2000s), and sports games are more loved in the West.
Replies: >>11813673
Anonymous
6/20/2025, 11:00:48 PM No.11813673
>>11813634
Why did Americans go crazy for memoshit like Raiden then?
Replies: >>11813706
Anonymous
6/20/2025, 11:16:24 PM No.11813706
>>11813673
We liked it because it looked cool. Like Top Gun but with lasers.

Also the arcade board was incredibly cheap for arcade businesses to buy.
Anonymous
6/20/2025, 11:39:49 PM No.11813737
>>11801687 (OP)
1CC'ing an arcade game is impressive, but let's be real; these games were designed to gobble quarters. By credit feeding, you're playing these games the way the designers intended. Imagine that!
Playing either way is fine. Life's too short to get worked up over playing goddamn video games the "right" or "wrong" way.
Replies: >>11813739
Anonymous
6/20/2025, 11:41:12 PM No.11813739
>>11813737
Life is too short to spend any more time than necessary doing something the wrong way.
Replies: >>11813764
Anonymous
6/20/2025, 11:51:11 PM No.11813764
>>11813739
Video games are entertainment. It doesn't matter what you do with them as long as you enjoy yourself. This isn't like filing your taxes.
Replies: >>11814582 >>11815958 >>11815970
Anonymous
6/21/2025, 10:55:17 AM No.11814582
>>11813764
You didn't beat the game
Replies: >>11814737
Anonymous
6/21/2025, 1:41:40 PM No.11814737
>>11814582
I beat it with cheats on.
This is beating it so hard that I then never bothered firing up the ROM again. Once was enough.
Anonymous
6/22/2025, 2:24:07 AM No.11815958
>>11813764
>Video games are entertainment. It doesn't matter what you do with them as long as you enjoy yourself. This isn't like filing your taxes.
Exactly.

I don't understand these weirdos who DEMAND other people 1CC games, and you must follow their rules for "fun".
Anonymous
6/22/2025, 2:33:56 AM No.11815970
>>11813764
There is the thing called intended use. You can enjoy yourself smashing game hardware on the pavement, but this doesnt count as gaming because such use is wrong. Cheating is breaking games. Breaking games ist playing. But you can enjoy whatever you like being a retarded degenerate.
Replies: >>11815979
Anonymous
6/22/2025, 2:38:25 AM No.11815979
>>11815970
>equating cheating in a video game to physically destroying it
>equating credit feeding to cheating when arcade games are literally meant to gobble credits
Calm down.
Replies: >>11815989 >>11816008
Anonymous
6/22/2025, 2:43:34 AM No.11815989
>>11815979
>He doesn't understand the difference between 'analogizing' and 'equating'.
Replies: >>11816006
Anonymous
6/22/2025, 2:49:03 AM No.11816006
>>11815989
>insisting he was making an analogy to make himself look better
You said cheating at a game was equivalent to breaking it.
Anonymous
6/22/2025, 2:49:32 AM No.11816008
>>11815979
Cheating is breaking the game mechanic making game stop working. This isn't game anymore, but a broken toy you enjoy destroying. Nothing different from physically smashing hardware.
Replies: >>11816012 >>11816016
Anonymous
6/22/2025, 2:51:22 AM No.11816012
>>11816008
You can still play a game the intended way after you cheat. You can't do that with a game that's been physically destroyed. Fucking idiot.
Replies: >>11816026
Anonymous
6/22/2025, 2:52:32 AM No.11816016
>>11816008
And also, credit feeding an arcade game isn't even cheating because they are meant to take your quarters.
Replies: >>11816026 >>11816665
Anonymous
6/22/2025, 2:54:28 AM No.11816018
1CC is a self-imposed challenge. An admirable goal, but never the "intended" way to play.
Anonymous
6/22/2025, 2:57:44 AM No.11816026
>>11816012
>>11816016
The first aspect of a game is rules. Those not following rules are excluded from playing because they ruin the game. Cheating is the act of breaking the rules.
Replies: >>11816202 >>11820656
Anonymous
6/22/2025, 4:37:28 AM No.11816202
>>11816026
Cheating is breaking the rules, but it doesn't prevent the rules from being followed later. Also, credit. feeding. an. arcade. game. isn't. even. cheating. because. they. are. expressly. designed. to. take. your. quarters. How many times do I have to repeat myself?
Anonymous
6/22/2025, 11:43:58 AM No.11816665
>>11816016
>sets game on free play
what now?
Replies: >>11816784 >>11816834
Anonymous
6/22/2025, 12:14:59 PM No.11816695
>>11801687 (OP)
No. Ironically, that's rich kid syndrome shit. The concept is a scam by fuckers selling arcade owner propaganda. You know that shit started from some guy trying to shit talk kids into paying out the ass to beat the game.
A 1CC is cool and all - but only filthy rich fucks could afford to practice that much on arcade machines. For the rest of us... it was fine if you just dumped 3-4 bucks into it and called it. Because that's the game.
Likewise - Japan made games harder in the U.S. for rentals. So, yeah - many games were predatory as fuck.
Replies: >>11816780 >>11818416
Anonymous
6/22/2025, 2:14:22 PM No.11816779
>>11801687 (OP)
>Is it true that you didn't really beat an arcade game if you didn't do it on a single credit?
some games won't give you the proper ending if you use continues. so yeah, it's always been standard to officially beat it on one coin - no continues.
Anonymous
6/22/2025, 2:15:30 PM No.11816780
>>11816695
>many games were predatory as fuck.
it was pretty bad. and then you had arcade owners that would switch up the difficulty levels of the software depending on traffic or if they just felt like being a cunt that day.
Anonymous
6/22/2025, 2:19:56 PM No.11816784
>>11816665
Then it’s free.
I didn’t see any arcades doing that in the 80s or 90s because they won’t make money. But I do it automatically in MAME. The world may be worse but emulation sure is awesome.
Anonymous
6/22/2025, 2:58:55 PM No.11816834
>>11816665
That's a reversible change, not like smashing up a cabinet.
Anonymous
6/22/2025, 7:24:08 PM No.11817181
I think it's pretty clear that you finished the game, but did it by cheating. Same as if you use a trainer, save states or a gamefaqs cheat code... yeah you got to the end but you didn't really 'beat' anything
Replies: >>11818693 >>11818708
Anonymous
6/23/2025, 5:29:26 AM No.11818416
>>11816695
shut up you dumb fucking faggot
Anonymous
6/23/2025, 8:14:46 AM No.11818693
>>11817181
I beat the game. Most of them aren’t worth playing again so getting through a hideous Robocop or Rastan game that was designed to eat coins with cheats is the best way.
I modded and improved the game.
Anonymous
6/23/2025, 8:23:35 AM No.11818708
>>11817181
It's not cheating. Arcade games are designed with no credit feeding in mind along with games that utilize check points and others that pick up from where you left off. Then certain games disable your ability to feed credits beyond a certain point like the final level. These mechanics are built into the game with deliberate thought.

With that said it is more impressive that someone does a 1CC than credit feeds to the end.
Anonymous
6/23/2025, 8:26:35 AM No.11818713
>>11801687 (OP)
The more credits you spend the more of a hardcore gamer you are dipshit.
Anonymous
6/24/2025, 2:29:32 AM No.11820485
Is it true that you didn't really got a female pregnant if you didn't do it on a single sperm?
Anonymous
6/24/2025, 3:55:24 AM No.11820635
1730869356757
1730869356757
md5: 1fb6abee6b3856e6b770283849033a95🔍
This thread has to be the funniest spergfest of the week.
Anonymous
6/24/2025, 4:09:39 AM No.11820656
>>11816026
credit feeding is allowed by the game, thus it is not breaking any rules.
Anonymous
6/24/2025, 1:51:14 PM No.11821441
gSIG-ZZvCjI0xS2E94S8S_8xc9M-960
gSIG-ZZvCjI0xS2E94S8S_8xc9M-960
md5: f507a8916b1f4408f4ae2bbac4713726🔍
I credit fed
I used save states
I beat the game in less time than you
I had more fun than you

And you WILL cry about it about a Mongolian backgammon forum
Replies: >>11821442 >>11821447
Anonymous
6/24/2025, 1:52:36 PM No.11821442
>>11821441
Based.
Anonymous
6/24/2025, 1:53:48 PM No.11821447
>>11821441
>I beat the game
False
>I had more fun
False
credit feeding faggots universally do not have fun, why do you think people bounce off of arcade ports with infinite continues all the damn time? credit feeding is fun for literally no one
Replies: >>11821490
Anonymous
6/24/2025, 1:56:52 PM No.11821448
1576046409677
1576046409677
md5: 0076936320cfdc2abe2f5f0b3b340bf7🔍
Everything is arbritary but this is how I do it

>insert max credit
>at the end of the game take a note/screenshot of how many credits it took
>next time try to do better

if the game required more than max credit I just do SHIFT+DEL on the ROM
Anonymous
6/24/2025, 1:59:01 PM No.11821453
>>11801687 (OP)
Nope. Boomers will be mad but arcade games were were than gacha. Massive health bars and designed to make you fail and eat more of your money.

No one 1ccs a game on their first try
>i practiced a lot until i could
oh you ayed a shitty game giving them $100s of dollars until you could beat it in one go? yeah ypu sure beat the system. the company beat ypu, dumbass.

youre like speedrunners "i can beat this game in 40 minutes (after having spend 4000 hours practicingP"

>but i played on emulator for free
So you bypassed the whole point of the system and game.

Arcade games are the antithesis of fun, good game design. Ypu just have nostalgia and are attracted to the colors liie a mosquito to an electric lamp
Replies: >>11821465 >>11822084
Anonymous
6/24/2025, 2:08:48 PM No.11821465
>>11821453
This is the most retarded post I've ever read. Go play any videogame ever made, unless it's actual babyshit you are going to make mistakes and die before being able to get a perfect low-mistakes clear. The idea that a game needs to be beatable first try by any person in the world to be fair is absolutely retarded
Kill yourself
Replies: >>11821669
Anonymous
6/24/2025, 2:11:34 PM No.11821468
>>11801687 (OP)
no, otherwise nobody would say they 1cc'd the game, they'd just say they beat it
Anonymous
6/24/2025, 2:29:03 PM No.11821490
>>11821447
Like I said, you WILL cry about it
Anonymous
6/24/2025, 2:53:06 PM No.11821518
>>11802095
no, zoomers live in blind adoration of everything from before they were born because common popular culture is built on nostalgia cycles
Anonymous
6/24/2025, 4:49:17 PM No.11821653
>>11806109
I don't, stop creating artificial autistic challenges on meaningless hobbies that are completely inconsequential to your life.
Replies: >>11821684
Anonymous
6/24/2025, 4:52:37 PM No.11821661
japs steal shit
japs steal shit
md5: 1f054780bd45ebb4a9b45d9191fa8487🔍
>>11807326
>Most of these games were never designed to be played by white hands
Of course they were, Japanese culture is built off taking from originally belonged in the white man's hands anyway.
Anonymous
6/24/2025, 4:53:52 PM No.11821664
japs steal shit
japs steal shit
md5: 1f054780bd45ebb4a9b45d9191fa8487🔍
>>11807326
>Most of these games were never designed to be played by white hands
Of course they were, Japanese culture is built off taking originally from what belonged in the white man's hands anyway.
Anonymous
6/24/2025, 4:59:32 PM No.11821669
>>11821465
So, your example of arcade games not having shit design, is that you make mistakes and can die on other games?

Jesus fucking tap dancing mega-christ, you're a fucking idiot.
Replies: >>11822835
Anonymous
6/24/2025, 5:02:35 PM No.11821676
>>11801687 (OP)
Eh, depends on the game. I'd say someone who credit fed their way through all of Ghosts and Goblins "beat the game", even if it's obviously way less impressive than 1CCing it.

I'd say that if you've reached the credits, you still "beat the game" regardless of credits used, but beating the game isn't any kind of meaningful accomplishment if you used endless credits. Even more meaningless if the game doesn't punish deaths at all.

Either way, just play however is fun for you. If you like the game enough, you'll eventually want to learn it and win with fewer credits naturally anyway.
Replies: >>11821679
Anonymous
6/24/2025, 5:04:10 PM No.11821679
>>11821676
but beating the game isn't any kind of meaningful accomplishment.

FTFY
Replies: >>11821703
Anonymous
6/24/2025, 5:07:02 PM No.11821684
>>11821653
I can't imagine being such a fucking machinic husk that the very simple idea of "setting goals and improving at something you enjoy as a source of pleasure" is lost on you. If people heeded your advice, nobody would be good at anything that isn't purely utilitarian. Absolutely depressing way to approach life. Genuinely consider SSRIs.
Replies: >>11821696 >>11821706 >>11821709 >>11821763
Anonymous
6/24/2025, 5:14:06 PM No.11821696
>>11821684
Incredible how quickly 'stop min-maxing your hobbies like a autistic soulless faggot' turns into 'take psychiatric meds until you find joy in grinding meaningless plateaus.' Please, tell me more about how spiritually enriching it is to self-actualize through leaderboard anxiety.
Replies: >>11821709 >>11821757
Anonymous
6/24/2025, 5:15:26 PM No.11821703
>>11821679
I guess beating any game is never a meaningful accomplishment to some people. Take it as "it's not an interesting/difficult challenge to overcome" instead. You're unlikely to feel satisfied about beating a game with unlimited credits. If you're into a game enough, you'll keep playing and gravitate towards learning how to not die anyway.
Anonymous
6/24/2025, 5:16:10 PM No.11821706
>>11821684
nigga over here talking about "setting goals and improving at something you enjoy" like he's some world-class musician lmao. nigga you ain't Yo-Yo Ma, you're playing a 35 year old arcade game. ain't no woman's panties dropping over you beating it without using a continue.
Replies: >>11821732
Anonymous
6/24/2025, 5:18:43 PM No.11821709
>>11821684
>>11821696
raped and gaped
Anonymous
6/24/2025, 5:34:03 PM No.11821732
>>11821706
Learning an instrument or something like Chess is more widely culturally valued. But fundamentally it's the same thing.

Mastering a skill only to impress other people is sad. Especially if it's only to impress women. That doesn't matter anymore after you've got a good wife anyway.
Replies: >>11821734 >>11821769 >>11821784
Anonymous
6/24/2025, 5:36:09 PM No.11821734
>>11821732
Actually, I don't even know if it's even more culturally valued anymore. Video games are huge. If someone tells me they're a concert pianist I'd think it's neat, but I'm way more impressed and interested by pro fighting game players.

Maybe it's not the same for women, but I think guys nowadays are just as likely to appreciate someone being awesome at video games.
Replies: >>11821739 >>11821768
Anonymous
6/24/2025, 5:39:42 PM No.11821739
>>11821734
>If someone tells me they're a concert pianist I'd think it's neat, but I'm way more impressed and interested by pro fighting game players.
That's why your parents secretly wish you'd kill yourself already.
Replies: >>11821756
Anonymous
6/24/2025, 5:48:05 PM No.11821756
>>11821739
>your parents
That's right, nobody is impressed by you liking concert pianists besides your mom. Stop dwelling so much on what your parents or girls think and focus on things you actually enjoy for their own sake.
Anonymous
6/24/2025, 5:48:40 PM No.11821757
>>11821696
>take psychiatric meds until you find joy in grinding meaningless plateaus
All skill-oriented leisure activities are full of 'meaningless' grinds. People get good at batting by spending hours and hours in a batting cage. People get good at drawing by spending years meticulously studying anatomy. For almost everyone who engages with them, these things are "completely inconsequential" to their lives. But the simple fact of knowing that they're getting better at something they have decided matters to them brings them joy. Again, people who are good at anything that isn't strictly utilitarian would not exist in your world if your advice was heeded.

>Please, tell me more about how spiritually enriching it is to self-actualize through leaderboard anxiety.
I was right. You actually are incapable of conceptualizing "setting goals and improving at something you enjoy as a source of pleasure." You HAVE to reframe it as competition between yourself and others. You are INCAPABLE of imagining striving without "anxiety". Struggle HAS to be towards some greater end - like "self-actualization" - because it is UNTHINKABLE to you that simply improving at something you love is pleasurable in of itself.
Replies: >>11821784 >>11821797
Anonymous
6/24/2025, 5:51:44 PM No.11821763
>>11821684
I play video games to relax and unwind
if I want to improve at something I'll save the effort for something I'm getting paid for
Replies: >>11821784 >>11821812
Anonymous
6/24/2025, 5:53:24 PM No.11821768
>>11821734
>I'm way more impressed and interested by pro fighting game players
spoken like someone who is just making shit up and doesn't know the name of a single "pro" fighting game player
the fgc is a cesspool and top players should impress nobody. I say this as a man who hasn't missed a local since 2018
Replies: >>11821784
Anonymous
6/24/2025, 5:53:33 PM No.11821769
>>11821732
>But fundamentally it's the same thing.
LMAO autists on this board run under the most laughable delusions. a video of some faggot speedrunning a game will never EVER have the same impact/meaning as literally any music recording
Replies: >>11821784
Anonymous
6/24/2025, 5:58:20 PM No.11821784
>>11821757
>For almost everyone who engages with them, these things are "completely inconsequential" to their lives. But the simple fact of knowing that they're getting better at something they have decided matters to them brings them joy.
>simply improving at something you love is pleasurable in of itself.
Yeah I (>>11821732) agree with this 100%.
>>11821763
That's fine, enjoy games however you get the most fun out of them. But some people enjoy challenging themselves and improving at something for the sake of it. Just different ways of enjoying games, nothing wrong with either.
>>11821768
Punk. There's a single obvious name. I could name a bunch but I want to see your seething post about how Punk is a terrible example and proves I'm making shit up. Winning major tournaments for any popular game is always going to be impressive.
>>11821769
>random soundcloud rappers are more impressive than getting the world record in super metroid
Replies: >>11821810 >>11821815 >>11821818
Anonymous
6/24/2025, 6:03:46 PM No.11821797
>>11821757
Comparing spending hours in a batting cage or studying anatomy to grinding endlessly just to one-credit-clear an arcade game? That’s like equating marathon training with compulsively running in circles on a hamster wheel—and insisting both are equally meaningful. The sheer self-importance required to call pixel-perfect arcade perfection a noble pursuit is frankly hilarious. Just because you declare these arbitrary, consequence-free feats ‘meaningful’ doesn’t suddenly give them real weight.

>You are INCAPABLE of imagining striving without "anxiety". Struggle HAS to be towards some greater end - like "self-actualization" - because it is UNTHINKABLE to you that simply improving at something you love is pleasurable in of itself.
If playing arcade games to get high scores is your definition of growth, no wonder you’re so defensive—sounds like these meaningless toys are the only things you can call accomplishments. Which is pathetic.
Replies: >>11821817 >>11821839 >>11821874
Anonymous
6/24/2025, 6:06:02 PM No.11821807
>>11808320
ID games didnt keep score of kills or loot, the game was scored on "par time". This began in wolfenstine and carried on through doom and quake. Since score came from completion time and difficulty level setting, their high scores were speedruns by default. The Quake competitive scene shared these par scores (that is where quake done quick" came from, since quake could record these as gameplay demos). It didn't really grow beyond the quake scene until the early 2000s because NSD and later SDA only cared about quake scores until 2004.

Twingalxies did keep a leaderboard of completion times for some games back in the day, but score was what mattered to most gamers back then. Like Id, a completion time was really only worth sharing for games that didn't keep score via other means. Most of their completion times were user reported, unverified and they gave no fucks.

Speedrunning of console or arcade games didn't really take off until around 2002-2003. At this point the early community was going hard on emulators and early TAS to find the absolute optimal runs though games, and video sharing matured enough to build a community out of it. The first viral speed run video of a console game was Morimoto's mario 3 run, and it was a TAS tech demo. This is where the modern speedrun community comes from.
Replies: >>11821909
Anonymous
6/24/2025, 6:06:19 PM No.11821809
>>11801687 (OP)
No. Coin-ops are supposed to be harder than console games. Console and PC titles also have continue options, save features, etc.
Anonymous
6/24/2025, 6:06:24 PM No.11821810
>>11821784
>I could name a bunch
I mean yeah, I assume you know how to Google shit
To my point, Punk is a cool guy to hang around and get games with, but not an aspirational figure in any way. he's a high school dropout who presses buttons good and has poor emotional control.
Replies: >>11821817
Anonymous
6/24/2025, 6:06:25 PM No.11821812
1699221311850295
1699221311850295
md5: 55febb37e6d04e84e404db8f9e308ff5🔍
>>11821763
Anonymous
6/24/2025, 6:08:32 PM No.11821815
>>11821784
>random soundcloud rappers are more impressive than getting the world record in super metroid
unironically yes
Replies: >>11821819
Anonymous
6/24/2025, 6:09:33 PM No.11821817
>>11821797
What have you accomplished in life, anon?
>>11821810
>not an aspirational figure in any way.
>presses buttons good
He's aspirational to other people who want to press buttons good. Which is a very popular hobby these days.
>a high school dropout
>has poor emotional control.
Plenty of successful athletes in regular sports are terrible people. I can still appreciate Kobe Bryant's ability even though he was a rapist.
Replies: >>11821823 >>11821826
Anonymous
6/24/2025, 6:09:56 PM No.11821818
>>11821784
>>random soundcloud rappers are more impressive than getting the world record in super metroid

YES
Replies: >>11821819
Anonymous
6/24/2025, 6:11:02 PM No.11821819
>>11821815
>>11821818
Not by any real metric. Look at how many views and how much discussion a world record speedrun of Super Metroid gets vs. random guy mumbling on soundcloud. Clearly people value one more than the other. QED
>inb4 speedrunners and speedrunning appreciators aren't people
Replies: >>11821828 >>11821828 >>11821829
Anonymous
6/24/2025, 6:11:26 PM No.11821823
>>11821817
>What have you accomplished in life, anon?
Enough that I don't lose my mind over someone not valuing my high score in "Monkey Chucks Barrel 4".
Replies: >>11821827
Anonymous
6/24/2025, 6:12:47 PM No.11821826
>>11821817
>very popular hobby
lmfao you don't know shit. the fgc is still niche as fuck.
>Kobe Bryant
far more impressive than a world-class button presser
made millions
globally famous
but yeah Justin Wong is comparable
Replies: >>11821836
Anonymous
6/24/2025, 6:13:08 PM No.11821827
billy the man
billy the man
md5: c371a958f544936e02bf3899d4879bbf🔍
>>11821823
Nobody is losing their mind but you losing your mind over people enjoying things you don't.
Replies: >>11821834
Anonymous
6/24/2025, 6:13:48 PM No.11821828
>>11821819
>>11821819
>Look at how many views and how much discussion a world record speedrun of Super Metroid gets
Never heard it discussed in my 33 years of life until this very thread, meanwhile Lil Uzi Vert, XXXTentacion, Lil Pump, and Juice WRLD are pretty widely known and famous that even I've heard of them.
Anonymous
6/24/2025, 6:13:55 PM No.11821829
>>11821819
why would anybody give a fuck what a bunch of autistic trannies are discussing
Anonymous
6/24/2025, 6:14:04 PM No.11821830
shitters will scream and cry and cope and shit their pants 1000 times over the topic of 1cc instead of just bearing down and beating the game for real
Anonymous
6/24/2025, 6:15:46 PM No.11821834
>>11821827
>Nobody is losing their mind but you losing your mind over people enjoying things you don't.
No, that would be you. You're just projecting your insecurity onto others. In case you forgot, this whole situation started because I copied the format of your post, insulting someone else because they just played to have fun.

>>11801703
>>11806109
Replies: >>11821840
Anonymous
6/24/2025, 6:16:23 PM No.11821836
>>11821826
You can't seem to follow basic logic or read.
>very popular hobby
Was referring to "pressing buttons good." Video games are very popular.

No shit, Kobe Bryant is way bigger than Justin Wong. But the point was that you can compartmentalize and appreciate someone's skill in something regardless of their personal life.
Replies: >>11821861
Anonymous
6/24/2025, 6:17:23 PM No.11821839
>>11821797
>The sheer self-importance required to call pixel-perfect arcade perfection a noble pursuit is frankly hilarious.
>noble pursuit
I never typed those words. You are the one who insists on bringing value into this conversation. I very clearly stated striving to improve in something one has decided matters to them is pleasurable. I don't give a shit what anyone else thinks of my hobbies. I do them because I find them fun, not because other people think they're worthwhile.

>If playing arcade games to get high scores is your definition of growth
>growth
I never typed that word. In fact, I said the polar opposite in what you've quoting. I argued against the idea that improvement has to be extrinsically motivated by a higher calling. I am arguing that it is fun in of itself to strive to improve at something you love. I'm talking about pleasure. Hedonism.

This is my last reply until you start responding to my actual arguments. If you're just going to invent talking points to be ridicule, my being here isn't actually necessary for this conversation to continue.
Replies: >>11821853
Anonymous
6/24/2025, 6:17:23 PM No.11821840
Screenshot 2025-06-24 091645
Screenshot 2025-06-24 091645
md5: c9553812555ca30d08b676dc1d44094c🔍
>>11821834
Those aren't even my posts. Learn how 4chan works, bub.
Anonymous
6/24/2025, 6:21:58 PM No.11821853
c4a1361bd576a42506e36784db3929ca
c4a1361bd576a42506e36784db3929ca
md5: c4a1361bd576a42506e36784db3929ca🔍
>>11821839
>I never typed those words
Unless I put those words in quotes, I never said you did you gigantic insecure faggot.

>I very clearly stated striving to improve in something one has decided matters to them is pleasurable. I don't give a shit what anyone else thinks of my hobbies. I do them because I find them fun, not because other people think they're worthwhile.
Then you shouldn't give a shit about this conversation and you would be doing it anyway, but that's not your position, because you're a posturing faggot who's entire identity depends on the digital 1's and 0's portrayed on the television screen.

>I argued against the idea that improvement has to be extrinsically motivated by a higher calling.
Okay, taking a page from your arguing strategy, "I never typed those words".

>I am arguing that it is fun in of itself to strive to improve at something you love. I'm talking about pleasure. Hedonism.
That's not what hedonism means.

>This is my last reply until you start responding to my actual arguments. If you're just going to invent talking points to be ridicule, my being here isn't actually necessary for this conversation to continue.
You've moved the goalposts of the argument from being an armchair psychologist attacking anyone who doesn't find masochism fun, to now saying "Why do you care how someone else finds something fun?" which is what my original argument was in the first place.

If you wanted to backtrack this far we could've just met up and square danced and achieved the same effect.
Replies: >>11821893
Anonymous
6/24/2025, 6:23:06 PM No.11821861
>>11821836
>durr I meant video games as a whole!
that doesn't make any sense though because nobody outside the fgc gives a fuck about Punk or his "accomplishments"
League/CS/OW/RL players are absolutely not going "man I wanna be like that dude Punk who plays Street Fighter"
>the point was that you can compartmentalize and appreciate someone's skill in something regardless of their personal life
that wasn't the point at all, in any way
that's just you bringing up random shit because you're getting btfo
Replies: >>11821865 >>11821879
Anonymous
6/24/2025, 6:24:03 PM No.11821865
>>11821861
Okay anon. Have fun.
Replies: >>11821881
Anonymous
6/24/2025, 6:27:01 PM No.11821874
>>11821797
Do you play video games? I don't think you do.
Replies: >>11821883
Anonymous
6/24/2025, 6:28:01 PM No.11821879
>>11821861
>League/CS/OW/RL players are absolutely not going "man I wanna be like that dude Punk who plays Street Fighter"
Nah they do wanna be top players like Punk you're full of shit
Replies: >>11821903
Anonymous
6/24/2025, 6:28:22 PM No.11821881
>>11821865
I accept your concession :)
Replies: >>11821884
Anonymous
6/24/2025, 6:28:44 PM No.11821883
ab9dbdefa9c5078d2ccd64f85d8f02ec
ab9dbdefa9c5078d2ccd64f85d8f02ec
md5: ab9dbdefa9c5078d2ccd64f85d8f02ec🔍
>>11821874
Okay.
Replies: >>11821892 >>11821902 >>11821905
Anonymous
6/24/2025, 6:29:10 PM No.11821884
thank you
thank you
md5: a951aa062b1e3f3bdbdeca835a2168f1🔍
>>11821881
Thank you. I wish you a wonderful day.
Anonymous
6/24/2025, 6:31:14 PM No.11821892
>>11821883
I asked if you played video games, not if you owned them and "reviewed" them.
Also posting a screenshot is a poor quality response. Write about some of your recent games you've completed, and how you went about it.
Anonymous
6/24/2025, 6:31:39 PM No.11821893
>>11821853
>Unless I put those words in quotes, I never said you did you gigantic insecure faggot.
Let me put it a little simpler for you then: your characterization of my argument doesn't logically follow from the words that I actually typed.

>Then you shouldn't give a shit about this conversation
I don't give a shit about what people think of my hobbies in specific. I DO give a shit about the nihilistic garbage coming out of your fingers, which has much broader implications than "video games are a gay waste of time."

>Okay, taking a page from your arguing strategy, "I never typed those words".
Let me put it a little simpler for you then: my characterization of your argument does logically follow from the words you actually typed.

>That's not what hedonism means.
I'm not engaging with this. Start with the Greeks IMMEDIATELY.

>Why do you care how someone else finds something fun?" which is what my original argument was in the first place.
Your original statement was a command: "stop creating artificial autistic challenges on meaningless hobbies that are completely inconsequential to your life.
You then reiterated this: "stop min-maxing your hobbies like a autistic soulless faggot"
You ARE telling people what to do. You ARE disingenuous. You DO NOT have a soul.
Anonymous
6/24/2025, 6:35:56 PM No.11821902
>>11821883
You're not helping yourself posting that. How many of those 1,419 games have you played over an hour? 257 reviews? How many did you actually take the time to do more than rush through to the ending so you could check it off your list?
>899 wishlisted
You're one of those "muh backlog" guys, aren't you?
Anonymous
6/24/2025, 6:36:23 PM No.11821903
>>11821879
Punk is such a babydick small potatoes nobody compared to the upper echelon of literally every other esport that nobody gives a fuck about him outside the FGC
you don't have the first clue what you're talking about
Replies: >>11821920
Anonymous
6/24/2025, 6:37:29 PM No.11821905
>>11821883
post your top 5 most played with hours played
Replies: >>11821906
Anonymous
6/24/2025, 6:37:53 PM No.11821906
>>11821905
Don't embarrass him like that, bro.
Anonymous
6/24/2025, 6:40:01 PM No.11821909
>>11821807
>This is where the modern speedrun community comes from.
No it isn't. There's no divide like you're imagining between 90s speedrunning and 2000s. Speedrunning goes back to the early 90s at least with Doom. Super Metroid also played a big role. Super Mario Bros. 1 speedrunning was already being tracked in the mid-90s.
Replies: >>11821936
Anonymous
6/24/2025, 6:42:27 PM No.11821920
>>11821903
You can appreciate someone reaching the top levels of something even if you don't play it yourself.
Replies: >>11821924
Anonymous
6/24/2025, 6:43:48 PM No.11821924
>>11821920
it is physically possible to do so, yes. the laws of physics do not preclude that
absolutely nobody does that for Punk, though
Replies: >>11821927
Anonymous
6/24/2025, 6:46:02 PM No.11821927
>>11821924
They might not even know him, but if told "this guy is a top street fighter player" they would likely think that's pretty cool.
Replies: >>11821929
Anonymous
6/24/2025, 6:47:13 PM No.11821929
>>11821927
no, most people wouldnt give a fuck
nice people will give you a half-hearted "oh that's cool" and change the subject. blunt people will look at you funny
nearly all of them will be thinking "wow what a waste of time" if they even spare it a thought at all
Replies: >>11821959
Anonymous
6/24/2025, 6:48:27 PM No.11821936
>>11821909
>Speedrunning goes back to the early 90s at least with Doom
That is exactly what was just said above. Doom and quake had a par (time derived score) that was tracked and shared. There was a speedrunning community for doom and quake by necessity because that is where the high score came from.
>Super Metroid also played a big role. Super Mario Bros. 1 speedrunning was already being tracked in the mid-90s.
self reported clear times on usenet? wow its fucking nothing.
Replies: >>11821962
Anonymous
6/24/2025, 6:55:06 PM No.11821959
>>11821929
>nearly all of them will be thinking "wow what a waste of time" if they even spare it a thought at all
This may come as a shock, but most people aren't as jaded and dismissive as you are. I would encourage you to escape whatever environment made you this way.
Replies: >>11821963 >>11821964
Anonymous
6/24/2025, 6:57:25 PM No.11821962
>>11821936
>self reported clear times on usenet? wow its fucking nothing.
Why is it nothing? And by the late 90s there were video files being shared.
Replies: >>11822018 >>11822027
Anonymous
6/24/2025, 6:58:20 PM No.11821963
>>11821959
this may come as a shock, but most people don't give a fuck about video games to an autistic degree like you are. I encourage you to go outside.
Anonymous
6/24/2025, 6:58:43 PM No.11821964
monkey puppet
monkey puppet
md5: 1be0da77641aa3f61025a2905529b5ae🔍
>>11821959
>I would encourage you to escape whatever environment made you this way
It was probably 4chan that made him that way. We should all leave this place.
Replies: >>11822025
Anonymous
6/24/2025, 7:28:59 PM No.11822018
Ending3
Ending3
md5: 6895d0c7eae1e58678d9fc22a9357ddd🔍
>>11821962
>Why is it nothing?
because the claim was that the speedrunning community is a 21st century phenomenon. Self reporting a clear time in an email to cyberscore or twin galaxies saying "trust me guys" means very little to anyone.
>And by the late 90s there were video files being shared.
Excluding the obvious quake ones, the only ones I know of is mario kart 64 vhs runs, which makes sense for a racing game. Lap time in a racing game isnt "speed running". Metroid prime also had videos i nearly 2000s. Like quake, the metroid series was always a time based game where completion time was the only metric to measure, rather than score. Completion time affected the ending in all metroid titles so speedruns were the core gemeplay element. Driving games, ID games, prince of persia, metroid etc had speedrunning as a byproduct of their design, simply because there was no other way to score them.

This guy has a good summary of how the speedrunnign community emerged in the early 2000s:
>modern speedrunning, as an organized institutional thing which encompasses more than a separate community for 1 game or series, eventually grew out of a collaboration between metroid runners and the owner of sda at the time. radix, the owner of sda, became part of the metroid prime speedrunning community. there were a couple videos being shared around between friends (the oldest of which, and the first 'real' metroid prime speedrun, was CALfoolio's metroid prime any% in 1:46 gametime https://archive.org/details/MetroidPrime_146 ). Eventually Radix decides to do a 100% segmented run. His time comes out to 1:37, and he hosts it on his quake speedrunning site. You can watch it here https://archive.org/details/MetroidPrime_137 .The run gets a fair bit of press for the time, and Radix decides to open SDA to more games than just quake, since he was already hosting his own run on the site.
Replies: >>11822027 >>11822359
Anonymous
6/24/2025, 7:32:48 PM No.11822025
>>11821964
ya know it, ya hear it, ya see it everyday, but when you're arguing with it, ya can't help but start to wonder "jesus christ, what happened to them? how did they get like this?" what about the anonymous veneer of the internet that makes someone so spiteful and stoop to such inhumane levels that they will say and do anything other than admit they're wrong?
Anonymous
6/24/2025, 7:33:06 PM No.11822027
>>11821962
>>11822018
Yeah, I remember threads for some games on GameFAQs in the early 2000s about beating games fast. But it wasn't super popular, just another type of self-imposed challenge. Wasn't until later in the 2000s that it became a more organized and generalized speedrunning community community. And somehow it got way bigger in the 2010s, I guess that's because of sites like Youtube and Twitch making it so more people would see runs.
Replies: >>11822048
Anonymous
6/24/2025, 7:45:20 PM No.11822048
>>11822027
Modenr speed running really grew as a result of machine assistance and deep dives into hidden game mechanics. A good example:

>In the NES Teenage Mutant Ninja Turtles speedrun, manipulating the start screen is crucial for potentially optimizing the Technodrome boss location. The frame at which the start button is pressed at the title screen can determine whether the Technodrome appears in the fastest sewer location. This can be achieved by timing the start button press on a specific musical note within the demo mode

That is not something people could have discovered playing the game on original hardware decades ago. Speed running in its current form is very clinical and unnatural, I dont even consider them to be real gamers anymore.
Replies: >>11822130
Anonymous
6/24/2025, 7:47:45 PM No.11822053
>>11801687 (OP)
Has anyone ever actually beaten SNK games like, say, Fatal Fury 2 Special, where you're rewarded for never losing a round in one go?
I see videos on youtube, but I just don't believe it. Those games are bullshit. Even all-time great fighting game players can't do that shit.

I genuinely believe most people who saw that shit in the arcade cheated by using the P2 exploit to reach the secret bosses in those games (inserting a coin in player 2 and hitting start if you lose a round) albeit if you win doing that, you're still pretty fucking legit.
Replies: >>11822365
Anonymous
6/24/2025, 8:00:17 PM No.11822084
>>11821453
>$100
mad cuz bad lmao
Replies: >>11822102
Anonymous
6/24/2025, 8:07:57 PM No.11822102
Screenshot 2025-06-24 at 11-01-51 Mushihimesama Futari – Superplayer Interviews - shmuplations.com
>>11822084
That guy's general point is retarded, but spending that much was a real thing for super players. Interview snippet was given by the previous world record holder in Mushi Futari ultra.
Replies: >>11822113
Anonymous
6/24/2025, 8:10:45 PM No.11822113
>>11822102
>hogging the machine all day
should've been banned
Replies: >>11822153 >>11822196
Anonymous
6/24/2025, 8:21:41 PM No.11822130
>>11822048
That sounds about right. TAS videos and all that got big along with it. I think it was 2004 or 2005 was the first time I saw some Mario 3 TAS. My high school friends shared it with me, so I figure it was getting around a lot.

Wikipedia mentions a Mario 3 TAS getting people into the hobby, I'd bet it was the same video.
>In 2003, a video demonstrating a TAS of Super Mario Bros. 3 garnered widespread attention on the internet; many speedrunners cite this as their first introduction to the hobby. It was performed and published by a Japanese user named Morimoto. The video was lacking context to indicate that it was a TAS, so many people believed it to be an actual human performance. It drew criticism from viewers who felt "cheated" when Morimoto later explained the process by which he created the video and apologized for the confusion.[5] In December 2003, after seeing Morimoto’s TAS, a user named Bisqwit created TASVideos (initially named NESVideos[10]), a site dedicated to displaying tool-assisted speedruns.
Replies: >>11822159
Anonymous
6/24/2025, 8:31:50 PM No.11822153
>>11822113
Yea that wouldnt be possible in North American arcades. Someone would put some quarters on the cab indicating it was their turn to play next. You could be a dick and ignore them, but then 5 guys would jump you once you got outside and kick the shit out of you. My local arcade had a lot of fights and local schools and parent groups were calling for curfews or even for the arcade to turn away people under 18 on school nights.
Replies: >>11822162 >>11822174 >>11822323
Anonymous
6/24/2025, 8:33:22 PM No.11822159
>>11822130
Yea a lot of speed runners cite that mario video as something that got them into the hobby.
Anonymous
6/24/2025, 8:34:45 PM No.11822162
>>11822153
this isn't a creative writing board, anon
Replies: >>11822170 >>11822174 >>11822178
Anonymous
6/24/2025, 8:38:44 PM No.11822170
>>11822162
maybe you grew up in a comfy suburb with a little safe mom and pop coin op, but city arcades were very rough places in the 80s through the early 90s.
Replies: >>11822183
Anonymous
6/24/2025, 8:39:52 PM No.11822174
>>11822153
>My local arcade had a lot of fights
Even in like 2010 I had a guy getting pissed at me because of
>>11822162
He's not lying, there were a lot of fights at arcades. Depended on where you lived of course, some areas were way nicer than others. People got overly emotional over shit. Even in like 2010, there was a guy slamming his quarter on the machine and giving me evil looks after I perfected him with Zangief in SFIV. Later I read on shoryuken about the guy hating Zangief players and threatening them, he had a reputation there apparently. Was funny though because he looked like AVGN.
Replies: >>11822180
Anonymous
6/24/2025, 8:40:53 PM No.11822178
>>11822162
He's not lying, there were a lot of fights at arcades. Depended on where you lived of course, some areas were way nicer than others. People got overly emotional over shit. Even in like 2010, there was a guy slamming his quarter on the machine and giving me evil looks after I perfected him with Zangief in SFIV. Later I read on shoryuken about the guy hating Zangief players and threatening them, he had a reputation there apparently. Was funny though because he looked like AVGN.
Anonymous
6/24/2025, 8:41:30 PM No.11822180
>>11822174
yeah yeah the mythical arcade fight club where everyone swears you'd get your nose broken if you even thought about throwing someone. sure buddy, totes real
Replies: >>11822191
Anonymous
6/24/2025, 8:42:32 PM No.11822183
>>11822170
>places where nerds went to play Pac Man and Burger Time
>this shit was HARD, nigga
yeah yeah, totes real, sure
Replies: >>11822194 >>11822263
Anonymous
6/24/2025, 8:44:39 PM No.11822191
>>11822180
It wasn't ever that bad where I lived. Just saying people got pissed and threw fits. I don't think it was "hard," it was the opposite of that. People getting overly emotional over games.

So yeah the stories about actual fist fights get exaggerated, but I can easily believe it happened sometimes in shitty neighborhoods.
Anonymous
6/24/2025, 8:45:19 PM No.11822194
>>11822183
You mean places where dropouts and drug dealers hung out. The moral panic about arcades was exaggerated in some cities, but they always magnets for the troubled kids and people who wanted to escape from broken families.

The nerds played on home consoles because their moms didnt like them associating with the kids at the arcade.
Replies: >>11822205
Anonymous
6/24/2025, 8:46:22 PM No.11822196
>>11822113
Nobody would have bothered some retarded whale that wanted to spend a thousand dollars on a single player focused game

I played Tekken Tag and MvC2 in a dingy urban US arcade with mostly blacks around in the late '90s and I never saw the quarter up queue for a fighting game broken a single time. nobody fucks with something as primal as winner stays on
Replies: >>11822206
Anonymous
6/24/2025, 8:50:56 PM No.11822205
>>11822194
>no man you don't get it arcades were HARD
mhmm sure bud
Replies: >>11822224
Anonymous
6/24/2025, 8:51:18 PM No.11822206
>>11822196
Fighting games were self-policing yea. As you say, winner stays on is sacred. It is other games that hogging a machine was taboo.
Anonymous
6/24/2025, 8:56:32 PM No.11822224
>>11822205
JDCR (the tekken champ) said he was beaten up in his local arcade "because the arcade was home for little gangsters".
Replies: >>11822227 >>11822317 >>11822324
Anonymous
6/24/2025, 8:57:34 PM No.11822227
>>11822224
>this dude from a 3rd world country said it so it was true everywhere
mhmm sure
Replies: >>11822242
Anonymous
6/24/2025, 9:03:42 PM No.11822242
>>11822227
Why is this so difficult to understand that arcades were essentially the same crowd as pool halls, only less biker gangs? Is your only arcade experience a fashionable barcade with 25 year old nu-males? I bet you play smash in a local scene too.
You probably have the softest hands on all of 4chan.
Replies: >>11822270 >>11822373
Anonymous
6/24/2025, 9:09:25 PM No.11822263
1744087919211
1744087919211
md5: 83ef7b30e694df6530cd6b1d4c34c316🔍
>>11822183
You are really naive and sheltered if you think arcades are safe places.
Replies: >>11822269 >>11822270 >>11822276 >>11822317
Anonymous
6/24/2025, 9:12:49 PM No.11822269
>>11822263
this is ai, arcades aren't like that
Anonymous
6/24/2025, 9:12:50 PM No.11822270
>>11822242
>>11822263
>no you don't get it, it was DANGEROUS next to the marble madness cabinet
mhmm, sure
Replies: >>11822286
Anonymous
6/24/2025, 9:14:34 PM No.11822276
>>11822263
>isolated incident in 2022 in notoriously crime-ridden shithole New York
>representative of all arcades in the 80s and 90s
you're not much if a critical thinker, huh
Replies: >>11822289
Anonymous
6/24/2025, 9:16:18 PM No.11822286
>>11822270
You don't think getting stabbed is dangerous?
Replies: >>11822301
Anonymous
6/24/2025, 9:16:34 PM No.11822289
>>11822276
>it doesn't count because it's third world
>it doesn't count because it's new york
>it doesn't count because i wasn't born yet
how far does it go?
Replies: >>11822294
Anonymous
6/24/2025, 9:18:58 PM No.11822294
>>11822289
>what do you mean examples have to be relevant???
lmfao. retard
Replies: >>11822306
Anonymous
6/24/2025, 9:20:22 PM No.11822301
>>11822286
I don't think it is or was a regular feature of a night at the arcade in any era
isolated dangerous things happen in nearly every situation and place you can imagine. that doesn't make those situations and places inherently dangrous
Replies: >>11822302
Anonymous
6/24/2025, 9:21:47 PM No.11822302
>>11822301
Then Tell us which arcades you attended before telling us were wrong.
Anonymous
6/24/2025, 9:23:04 PM No.11822306
>>11822294
Considering the claim was "arcades can't be dangerous" examples of dangers in arcades are relevant.
Unsuccessfully trying to shift the goalposts each time doesn't change anything, except that everyone now thinks you're an underage faggot.
Replies: >>11822315
Anonymous
6/24/2025, 9:23:35 PM No.11822308
https://www.reddit.com/r/Fighters/comments/1b6fvsq/did_fights_in_arcades_over_games_really_happen_or/
Bunch of personal stories for whatever it's worth
>reddit
Yeah yeah
Replies: >>11822317 >>11822318
Anonymous
6/24/2025, 9:26:07 PM No.11822315
>>11822306
no, the claim is that arcades were inherently dangerous places where fights regularly broke out over dumb shit
unsuccessfully trying to shift the goalposts to lower your burden of evidence doesn't change anything. it just makes everyone realize you're retarded
Replies: >>11822323
Anonymous
6/24/2025, 9:26:36 PM No.11822317
>>11822224
>anecdotal evidence
doesn't count
>>11822263
>official news story
doesn't count
>>11822308
>reddit
you better believe this doesn't count

nothing dangerous ever happened in arcades
Replies: >>11822858
Anonymous
6/24/2025, 9:27:09 PM No.11822318
>>11822308
I mean, honestly though. reddit.
the place where people make shit up for karma, which is a core and incentivized behavior of the site's culture
Anonymous
6/24/2025, 9:28:43 PM No.11822321
Shouldn't be hard to believe some stuff happened. I mean, people throw controllers even at home when they're poor losers. Of course you'll get some people talking shit or acting out at arcades sometimes, and naturally there will be some fights. But it wasn't like arcades were generally scary places in most places. Kids went there on their own all the time.
Replies: >>11822329 >>11822386
Anonymous
6/24/2025, 9:28:55 PM No.11822323
>>11822315
>the claim is that arcades were inherently dangerous places
You should reread the post that started the discussion >>11822153
Replies: >>11822338
Anonymous
6/24/2025, 9:29:34 PM No.11822324
>>11822224
south Korea is a shithole country. I have no doubt that a grocery store was dangerous in SK in the 90s.
american arcades were not and never have been the hives of scum and villainy that larpers pretend they were.
no, some random shit that happened one (1) time in a Dave and Buster's three years ago doesn't change that.
Replies: >>11822327
Anonymous
6/24/2025, 9:30:39 PM No.11822327
>>11822324
>never
>one time
nice inconsistency friend lol
Replies: >>11822340 >>11822346
Anonymous
6/24/2025, 9:31:12 PM No.11822329
>>11822321
Poor losers and poor winners both cause issues
Anonymous
6/24/2025, 9:32:19 PM No.11822338
>>11822323
the post that proves exactly what I said? that the claim was in fact "arcades were dangerous places"?
you're kinda retarded, huh?
Replies: >>11822343
Anonymous
6/24/2025, 9:32:32 PM No.11822340
>>11822327
Oh shit, he got you there anon.
Anonymous
6/24/2025, 9:34:05 PM No.11822343
>>11822338
>it's not dangerous if i just wavecheat and funcancel my way out
lol
Replies: >>11822349
Anonymous
6/24/2025, 9:34:09 PM No.11822346
>>11822327
someone got in a wreck on my street one (1) time. does that mean my street is now, or ever was, a hellish deathtrap?
I don't think you're actually this retarded. i'm pretty sure you just realize you can't win this argument so you're abandoning the principles of good faith. but that in itself is retarded.
Replies: >>11822351 >>11822352
Anonymous
6/24/2025, 9:35:10 PM No.11822349
>>11822343
what in the absolute fuck are you babbling about?
Anonymous
6/24/2025, 9:35:36 PM No.11822351
>>11822346
>abandoning the principles of good faith
>noooo none of these sources count because i say so
https://www.youtube.com/watch?v=5xkeXTj1KGQ
Anonymous
6/24/2025, 9:36:19 PM No.11822352
>>11822346
>hyperbole into ad hominem true combo
Keep trying.
Replies: >>11822358
Anonymous
6/24/2025, 9:38:46 PM No.11822358
>>11822352
>hyperbole
it's a perfectly-mapped analogy, anon.
>ad hominem
is only a fallacy if I call you retarded in lieu of dealing with your argument. I've completely shredded every argument you had, so it's not fallacious, its just me calling you retarded.
retard.
Replies: >>11822378
Anonymous
6/24/2025, 9:39:01 PM No.11822359
>>11822018
>Excluding the obvious quake ones, the only ones I know of is mario kart 64 vhs runs, which makes sense for a racing game.
All Metroid games and SMB1+3. Any racing game.
Replies: >>11822372
Anonymous
6/24/2025, 9:40:08 PM No.11822362
it's been fun but there's no challenge to this anymore. i'm out.
enjoy pretending to each other that you totally saw so many fights and stabbings at the arcade back in the day. like seriously such a spooky and violent place. you take your life in your hands if you go try to play Donkey Kong!
lol. retards.
Replies: >>11822368
Anonymous
6/24/2025, 9:40:42 PM No.11822365
>>11822053
>Has anyone ever actually beaten SNK games like, say, Fatal Fury 2 Special, where you're rewarded for never losing a round in one go?
Yes. In the game's heyday it would have been thousands of people.
Anonymous
6/24/2025, 9:40:54 PM No.11822368
>>11822362
Have a good day, anon. Just don't go to the arcade, you're too soft for it.
Anonymous
6/24/2025, 9:43:16 PM No.11822372
>>11822359
As he was saying though, Metroid and racing games had built-in incentives for going fast (Metroid changes the ending). Picking a random game and going through as fast as possible was always a thing, but there wasn't much of a community around that.

It wasn't like this:
https://www.youtube.com/watch?v=EgrwNgTerxE
Anonymous
6/24/2025, 9:43:41 PM No.11822373
>>11822242
>arcades were essentially the same crowd as pool halls
The number incidents at those are also vastly exaggerated.
Replies: >>11822379
Anonymous
6/24/2025, 9:44:31 PM No.11822374
>no for real bro I saw someone get murdered with a skee-ball once
Replies: >>11822390 >>11822395
Anonymous
6/24/2025, 9:44:58 PM No.11822378
>>11822358
>it's a perfectly-mapped analogy, anon.
numerous fights/stabbings = dangerous
is not analogous to
one car accident = hellish death trap
So no, keep trying.
>I've completely shredded every argument you had
Dismissing multiple sources is not "shredding an argument".
Sorry you missed out on arcades, but this really isn't the way to act.
Obviously I know you didn't go anywhere ;)
Replies: >>11822385
Anonymous
6/24/2025, 9:45:16 PM No.11822379
>>11822373
Yeah but a lot of fights still happen in pool halls in bad neighborhoods.

Then again, anywhere people congregate in bad neighborhoods will have fights. Especially when competition is involved.
Anonymous
6/24/2025, 9:46:47 PM No.11822385
>>11822378
>no it's true bro I saw a dude get jumped for stealing kills on ninja turtles
Replies: >>11822390 >>11822395
Anonymous
6/24/2025, 9:47:05 PM No.11822386
>>11822321
What does this have to do about in a thread talking about 1CCs? Those are single player arcade games, not player versus player. I can see people getting heated up over Street Fighter II, but Magician Lord? I've never felt threatened in an arcade in my life. Maybe it has to do with the neighborhoods they were located in rather than them being an arcade.
Replies: >>11822393 >>11822404
Anonymous
6/24/2025, 9:48:12 PM No.11822390
>>11822374
>>11822385
lol called it
Anonymous
6/24/2025, 9:48:17 PM No.11822391
>no really bro this dude lost his money at the crane game and he shot like four people in the head. nobody reacted because that's just regular shit at the arcade bro really
Replies: >>11822395
Anonymous
6/24/2025, 9:49:33 PM No.11822393
>>11822386
>What does this have to do about in a thread talking about 1CCs?
Nothing, it's just a tangent. You're right, most of the tension came from competitive multiplayer, never heard of people losing their shit over shmups in public.
Anonymous
6/24/2025, 9:49:55 PM No.11822394
>no seriously bro I swear we used to slam people headfirst through the CRT if they tried to put a 3rd credit into the 1942 machine
Anonymous
6/24/2025, 9:50:40 PM No.11822395
>>11822374
>>11822385
>>11822391
thought you were going out, dawg
Anonymous
6/24/2025, 9:51:33 PM No.11822397
>no really bro people used to openly shoot smack and pimp girls in the arcade it was hard bro
Anonymous
6/24/2025, 9:52:16 PM No.11822402
There was a huge variety of difference in arcade settings. It's idiotic to lump them all into one category.

>mall
>pool hall
>bowling alley
>restaurant
>department store
>amusement park
>corner store/gas station
>hole in the wall
>mom and pop
>game center
>laundromat
>hotel and resorts
>traveling fairs


Just in the west in the USA. All quite different in atmosphere and tone. Where did people get a 1cc the most? Most likely the people who worked at any of the above are your #1 most commons. Especially the upper teens and 20-somethings who might have worked at the game centers, mom and pops, malls, and amusement parks. They got infinite credits and eventually would have started playing for scores with a few other employees, leading to them getting good enough to accomplish the 1cc, or they would do it just to say they did it, which was COOL and you were COOL with the other nerds if you could do it. Which
"mattered" to the brains of silly teens and college students who weren't so worried about "putting your free time into something else, like, totally worth your time". Nigga shut the fuck up, I'm trying to beat Kintaro.
Replies: >>11822417
Anonymous
6/24/2025, 9:52:39 PM No.11822404
>>11822386
>Maybe it has to do with the neighborhoods they were located in rather than them being an arcade.
Pretty much. Mixing a bad neighborhood with competition makes situations where people get pissed at each other more likely. Doesn't matter if it's an arcade or basketball court or whatever.
Anonymous
6/24/2025, 9:52:39 PM No.11822405
>its another butthurt kid spams the thread episode
I thought this kind of meltdown faggotry died with GameFAQs.
Anonymous
6/24/2025, 9:52:50 PM No.11822406
no for real bro I got initiated into a gang right next to Centipede bro it really happened
Anonymous
6/24/2025, 9:57:13 PM No.11822417
>>11822402
>There was a huge variety of difference in arcade settings. It's idiotic to lump them all into one category.
Agreed. Plus random cabinets everywhere. Even Burger King had a Street Fighter 2 Champion Edition cabinet when I was a kid.

All kinds of different settings and people playing them. Casual players who visited the arcade once every other week generally weren't beating games on one credit. But even casual players liked to spend less money when playing, and try to die less to use fewer credits.
Anonymous
6/24/2025, 9:58:58 PM No.11822419
>no for real bro I saw a whole-ass knife fight over who had a higher score at Nibbler
Replies: >>11822420 >>11822427
Anonymous
6/24/2025, 9:59:53 PM No.11822420
>>11822419
this one actually happened to me
I was in the fight. I won obviously, otherwise I'd be dead. The other guy? Not so lucky...
Replies: >>11822427 >>11822428
Anonymous
6/24/2025, 10:04:11 PM No.11822427
>>11822419
>>11822420
The Nibbler scene was legit hard. Lots of fingers got "nibbled" over that game.
https://www.youtube.com/watch?v=Ua_Ndq9PoeE
Replies: >>11822434 >>11822442
Anonymous
6/24/2025, 10:04:34 PM No.11822428
>>11822420
nigga I know, I saw the movie they made based on your life story
damn nigga why you always bragging and shit
Replies: >>11822434
Anonymous
6/24/2025, 10:06:55 PM No.11822434
>>11822427
>>11822428
Nibbler is dead, boys. And a part of me died with it. Now all I've got is my war stories.
Anonymous
6/24/2025, 10:09:47 PM No.11822442
>>11822427
even now you'll seen an old gamer missing an index finger or two
Anonymous
6/24/2025, 10:10:45 PM No.11822445
>no really bro we used to do drugs and shit at the arcades and have gang fights over Breakout high scores
Anonymous
6/24/2025, 10:14:02 PM No.11822456
>spammed to bump limit
what a pissy bitch
Anonymous
6/25/2025, 12:08:05 AM No.11822835
>>11821669
You should kill yourself as soon as immediately possible. There is no videogame in the world (unless it's made for children) where any person can play it and beat it on the first try. Your criteria for fairness is that anyone should be able to go up to an arcade cabinet and beat the game as soon as possible, that's retarded. You shouldn't be on this planet.
Anonymous
6/25/2025, 12:15:13 AM No.11822858
>>11822317
I feel like I'm talking to a bot designed to disagree with everything I say. I'm out. Not dealing with this anymore. Word of advice, if you want to bait then don't try so hard next time. You make people not want to reply.