Thread 11803792 - /vr/ [Archived: 944 hours ago]

Anonymous
6/16/2025, 5:58:18 AM No.11803792
Metroid-64
Metroid-64
md5: 0c8c88d34819ace3ad8ac54639cae346🔍
So, was Metroid 64 ever real, or just a vague internal suggestion written on a piece of paper one time?
Replies: >>11803795 >>11803847 >>11803848 >>11803862 >>11804090 >>11804110 >>11804474 >>11804658 >>11804706 >>11806169 >>11806194 >>11807987 >>11808361 >>11808868
Anonymous
6/16/2025, 5:59:09 AM No.11803795
>>11803792 (OP)
I dunno why don't you just, like, Google it?
Replies: >>11803990
Anonymous
6/16/2025, 6:17:32 AM No.11803832
I've never heard of it, but I wouldn't be entirely surprised if someone made some vague suggestion for it at some point in passing.
Anonymous
6/16/2025, 6:26:53 AM No.11803847
>>11803792 (OP)
Nintendo didn't have the resource to create Metroid 64.
Replies: >>11803993 >>11804157
Anonymous
6/16/2025, 6:26:57 AM No.11803848
>>11803792 (OP)
It's real, son.
Radiochan !!ate8lm4hZuS
6/16/2025, 6:37:35 AM No.11803862
>>11803792 (OP)
Vague suggestion because Sakamoto had no idea wtf to do with the controller.
Anonymous
6/16/2025, 6:58:35 AM No.11803882
1734720331915140
1734720331915140
md5: ada68308f8f3e811bd388bb5b6ab6fad🔍
The closest we got to Metroid 64. Although I would suggest playing the PS1 version.
Anonymous
6/16/2025, 8:20:53 AM No.11803990
>>11803795
This. Don't you ever dare try to spark conversation about retro games here again DIE
Replies: >>11804475 >>11805639 >>11805907
Anonymous
6/16/2025, 8:23:14 AM No.11803993
>>11803847
If Goldeneye existed then so could have Metroid 65
Replies: >>11804135 >>11804531 >>11807957
Anonymous
6/16/2025, 9:48:37 AM No.11804090
>>11803792 (OP)
Too bad they never made it because it could have been serious kino. FPS were popular for the system and they absolutely could have made it work for the console. In fact I would argue it could have completely changed the direction of the series for the better had they made it. The GC was very unpopular no matter what Nintendo fanboys tell you this is truth. N64 Metroid would have then given a serious boost to any GC Metroid by default.
Anonymous
6/16/2025, 10:14:15 AM No.11804110
>>11803792 (OP)
Didn't Metaforce (the game that would eventually be retooled into Metroid Prime) begin as an N64 game?
Anonymous
6/16/2025, 10:29:08 AM No.11804116
Nothing, but there should have been. Some Anon thinks I'm a fag for calling it this, but I'm making AM64 since we deserved one.

https://www.youtube.com/watch?v=lmxVkcmQ5AQ
Replies: >>11804505 >>11807957 >>11807983
Anonymous
6/16/2025, 10:56:24 AM No.11804135
>>11803993
Metroid would have sucked as a FPS. Oh, wait.
Replies: >>11804480 >>11807957
Anonymous
6/16/2025, 11:31:35 AM No.11804150
Gunpei died in october '97 and Metroid was his baby. This is why there was no Metroid on N64, it would have been seen as disrespectful to do it so soon. So if there ever was a Metroid for N64 we're talking early N64 development.

inb4 someone says what I said makes no sense because Metroid Prime exists, MP was 5 years after Gunpei's death plus it was given to gaijins precisely because as such it didn't matter if they fucked it up especially because the series was considered dead at that point.
Replies: >>11804487
Anonymous
6/16/2025, 11:42:43 AM No.11804157
The real answer is this: >>11803847
From 1994 until Pokemon took off as a franchise, Nintendo was in trouble. In late 1994, Sega had 42% of the worldwide gaming market under its control across its various platforms. The SNES was fundamentally not as successful as the NES, and the Genesis in America and the Saturn in Japan had the highest attach rate of any console in the history of those regions. The N64 was a hardcore flop in Japan. If it wasn't for the success of Pokemon, Nintendo would have released 3 consoles in a row that didn't meet sales expectations. Pokemon and eventually the Wii saved them, and if Sony was better at marketing to parents and Sega didn't fuck up the Saturn/Dreamcast so bad, they may not have even survived that long.
Replies: >>11804158 >>11804251 >>11804376
Anonymous
6/16/2025, 11:48:48 AM No.11804158
>>11804157
What does this have to do with Metroid? They didn't make it because they didn't know how it'd work in 3D. Go onions out somewhere else.
Replies: >>11804164 >>11804594
Anonymous
6/16/2025, 12:04:51 PM No.11804164
>>11804158
>What does this have to do with Metroid?
Allow me to spell it out for you as bluntly as I can.
Donkey Kong Country sold 9 million copies.
Ocarina of Time sold 7 million copies.
Super Mario World sold 20 million copies, and Mario 64 sold 11 million.
Super Metroid? One of the most retroactively overhyped games of all time? It struggled to sell a little over 1 million copies.

So let's see, your last console did OKAY, but you're rapidly losing your top spot current gen because the Ultra 64 is taking forever to develop and Sony/Sega's console is already out. It's time to greenlight games. Are you going to greenlight Mario games, Zelda games, Rare games, or are you going to greenlight Metroid 64, this flop of a 1st party pet project of the Virtual Console guy who is politically dead in the water at Nintendo? A franchise that when it is revived, is going to be demoted to second-party/handheld status?

You can cite some interview where Sakamoto or Miyamoto make some claim long after Metroid Prime/Fusion are out that, "We wanted to do it, but the 3D controls didn't work!" but the truth of the matter is the game didn't exist because there was no demand for it and Nintendo was not in a position to be making 1st party games that weren't guaranteed to sell.
Replies: >>11804165 >>11804181
Anonymous
6/16/2025, 12:07:49 PM No.11804165
>>11804164
Yes this is a good point. Metroid and Super Metroid were not huge successes, ESPECIALLY not in Japan. The little success they got was in the US mostly.
Replies: >>11804172 >>11804510
Anonymous
6/16/2025, 12:23:52 PM No.11804172
>>11804165
I can't say this hard enough, Metroidvaniafags were the Dark Souls/Fromsoftfags of the early 2000s. They latched onto these two games that they did not play at launch and picked up used copies at game stores once word got around that they were some of the better games on SNES/PS1. Word of mouth for these games was massive, and all the gaming press kissed their ass too, iirc EGM readers voted Super Metroid the best game of all time in like 2001. Nintendo and Konami were very aware of this audience, which is why we got more metroidvania games, but they also knew it wasn't a mainstream audience, which is why both franchises were relegated to handhelds and eventually subcontracted to outside studios.

The reputation of Super Metroid is so strong, that even most educated retro gamers don't know the following fact: Super Metroid didn't even outsell Metroid 2 on GB or Metroid 1 on NES, with Metroid 1 in particular selling twice as many copies as it's Super Sequel.
None of which is to say that Super Metroid isn't great, because it is, it just happened to release at a time when mainstream gamers only wanted to buy SNES/Genesis games that tried really hard to look like next gen 32 bit games. Super Metroid being so good, but barely selling more copies than Gex on 3DO effectively doomed the franchise until word of mouth and gaming magazines saved it.
Anonymous
6/16/2025, 12:33:07 PM No.11804181
>>11804164
Games didn't need to sell 10 million units to break even. One of the N64's most popular titles is Wave Race 64, a sequel to a Game Boy game that barely anyone even knows about.
>second-party
Retro Studios is first-party. Ironically it was Donkey Kong that was revived by a second-party studio.
Replies: >>11804189 >>11804194
Anonymous
6/16/2025, 12:43:48 PM No.11804189
>>11804181
In 1988 and 2008, Nintendo games didn't need to sell millions of copies to be successful. In 1996, 97, 98, when the PS1 was capturing 20% of the worldwide market basically overnight and it wasn't totally obvious the Saturn was a flop outside of Japan, they needed their internal development teams working on stuff that would move millions of consoles, or they were going to die as a console maker, just like Sega eventually did. Keep in mind, it's Nintendo of Japan calling the shots, and the N64 is hard flopping there, selling less units than Saturn which everyone has no problem admitting was a failed console. Are you really going to greenlight a game in a series that no one in the home region even bought? Wave Race 64 sold close to 3 times as many copies as Super Metroid btw...
Replies: >>11804296 >>11804534 >>11804549
Anonymous
6/16/2025, 12:55:49 PM No.11804194
>>11804181
>Retro Studios is first-party.

Oh boy do you need to watch the youtube doc about them, because for once there are some honest devs interviews.

They were not being treated as first party.
Replies: >>11804217 >>11804223 >>11804270
Anonymous
6/16/2025, 1:19:11 PM No.11804217
>>11804194
muh crunch
Anonymous
6/16/2025, 1:22:13 PM No.11804223
>>11804194
>They were not being treated as first party.
That's irrelevant, because they're literally a first-party dev. Retro Studios is owned by Nintendo.
Replies: >>11804514
Anonymous
6/16/2025, 2:01:31 PM No.11804251
>>11804157
Also, OoT was delayed multiple times and most of their resources were put into that. They didn't have extra dev teams sitting around doing nothing.
Replies: >>11804526
Anonymous
6/16/2025, 2:27:22 PM No.11804270
>>11804194
>Oh boy do you need to watch the youtube doc about them
Is this bait?
Replies: >>11804521
Anonymous
6/16/2025, 2:51:05 PM No.11804296
>>11804189
>Wave Race 64 sold close to 3 times as many copies as Super Metroid btw...
And 3D Mario keeps selling considerably worse than 2D Mario, and yet you don't see Nintendo changing course and putting more effort and resources towards the latter. Instead they decided to kill that shit until the DS Lite.
Anonymous
6/16/2025, 3:48:06 PM No.11804376
>>11804157
the revisionist history on this board is fucking wild lol
Anonymous
6/16/2025, 5:06:28 PM No.11804474
>>11803792 (OP)
>So, was Metroid 64 ever real,
Yes
>or just a vague internal suggestion written on a piece of paper one time?
Sakamoto just didn't like the N64
Anonymous
6/16/2025, 5:07:30 PM No.11804475
>>11803990
Metroid 64 isn't even a game at first, so point moot
Anonymous
6/16/2025, 5:09:02 PM No.11804480
>>11804135
and it would have sucked even harder if it was on rails.
this almost was Other M
Anonymous
6/16/2025, 5:11:21 PM No.11804487
>>11804150
> it would have been seen as [HEADCANON]
Corporations don't care, they march on.
They were already working on Fusion and Prime at that point too, which was due for 2001.
Anonymous
6/16/2025, 5:24:37 PM No.11804505
Screenshot_20250616_112347_YouTube
Screenshot_20250616_112347_YouTube
md5: 407b045cc71c6003c1c3288146fe1edb🔍
>>11804116
Stop grifting your garbage fan project, you literal 30 year old faggot.
Anonymous
6/16/2025, 5:28:52 PM No.11804510
>>11804165
>ESPECIALLY not in Japan.
what is this meme, Metroid was a massive hit on the FDS.
ALSO Super Metroid outsold most FE games on the SNES, and those normally sell well in Japan.
Replies: >>11804540 >>11804550
Anonymous
6/16/2025, 5:30:40 PM No.11804514
>>11804223
A first party dev wouldn't burn out huge Nintendo budgeting for Epstein-tier house parties.
Anonymous
6/16/2025, 5:32:08 PM No.11804521
>>11804270
What's your problem?
Let me guess, you assume he's talking about ecelebs? Is reading comprehension not your strong suit? Go back to /v/.
Replies: >>11805264
Anonymous
6/16/2025, 5:34:48 PM No.11804526
>>11804251
None of them worked on Metroid so who cares?
>but Miyamoto gave Aonuma a whole team for FREE
Imagine wanting Aonuma to work on a 3D Metroid. Thank Jesus Miyamoto skipped out and turned to Retro Studio.
Replies: >>11805254
Anonymous
6/16/2025, 5:37:46 PM No.11804531
>>11803993
I doubt a 1st person metroid was even considered til a year or 2 before the gamecube released. Metroid 64 would have been a 3d action platformer with a gun. You would use the Z button to lock on to an enemy to shoot. It would be set on Zebes and there would have been a hub world with themed areas for norfair, brinstar, etc where you can access levels with a similar theme. You have to collect a certain item to unlock levels, let's just say Metroid Tears or something, and there's I dunno 120 of them but you don't need to collect them all. Each level will have 6(7) stars but to get some of them you'll need certain items you collect throughout the game to get them. Say in level 1 you need the grapple beam to get a metroid star but you don't get the grapple beam til level 8, so you have to back track to level 1(and the overworld has monsters and death pits) just to get 1 metroid tear. And all the colors would be bright.

It would have been something gay like that cause they sure as hell weren't making a 2d metroid. Mario babbies would have found it too hard and willyvania nerds would have found it too dumb.
Anonymous
6/16/2025, 5:37:52 PM No.11804534
Mario wearing the skin of a DEAD franchise
Mario wearing the skin of a DEAD franchise
md5: eecb7858048e54c50db4d3f509467065🔍
>>11804189
>Wave Race 64 sold close to 3 times as many copies as Super Metroid btw...
and guess which franchise is still alive despite that?
Replies: >>11804545
Anonymous
6/16/2025, 5:39:10 PM No.11804540
SFCnintendosales
SFCnintendosales
md5: f5c7828b89b6add4c3895a7b6e33fa6d🔍
>>11804510
>what is this meme, Metroid was a massive hit on the FDS.

It sold about a million but half of that was from the Disk Writer re-release that came out several years later and which was a budget release (equivalent of 5 bucks).
Most Disk Writer releases that weren't complete sholveware sold really well due to their cheapness, with similar or better numbers.

>ALSO Super Metroid outsold most FE games on the SNES, and those normally sell well in Japan.

It's head to head with Holy War and sold almost 250k less than Mystery of the Emblem.
Either way 500k for an SFC first party game put it in the mid-tier, it wasn't a total disaster but not a huge success.
Replies: >>11804550 >>11804638
Anonymous
6/16/2025, 5:40:53 PM No.11804545
>>11804534
>and guess which franchise is still alive
>Wave Race Blue Storm-14-9-2001
>Super Metroid 2-?????
Replies: >>11804554
Anonymous
6/16/2025, 5:43:03 PM No.11804549
>>11804189
If Metroid 64 played like Mario 64 with TPS mechanics (or a better Banjo-Tooie), of course N64 normies would buy that shit asap like all the rare shooters and sandbox games on there.

>Wave Race 64 sold close to 3 times as many copies as Super Metroid btw...
and Nintendo decided to put out more Metroids in the 2000s while it's been discovered Nintendo was absorbing the Wave Race series to Wii Sports Resort.
Anonymous
6/16/2025, 5:43:24 PM No.11804550
metroidFC
metroidFC
md5: ed24f703b6dcd3c14d2809cfea44861f🔍
>>11804540
>>11804510
Source on the FDS sales, and even if you add the two it's still "only" the 22nd best selling first party game on Famicom (that place being shared with 6 other games that more or less also sold a million), behind something like Pro Wrestling but equal to Kid Icarus.
Replies: >>11804638
Anonymous
6/16/2025, 5:45:52 PM No.11804554
>>11804545
Metroid Prime and Fusion came out in 2001
Are you having a stroke, retard-kun?
>but Blue Storm
Drowned before it could swim. Not even a million copies.
Replies: >>11804556 >>11805153
Anonymous
6/16/2025, 5:47:33 PM No.11804556
>>11804554
Neither of those are Super Metroid 2. Are you suggesting that the new Mario Kart game is a continuation of Super Mario World?
Replies: >>11804565 >>11805271
Anonymous
6/16/2025, 5:53:39 PM No.11804565
__samus_aran_x_parasite_and_galactic_federation_trooper_metroid_and_1_more_drawn_by_stup_jam__sample-499e9078e75602e8ec8a6d6f648b03f0
>>11804556
>Neither of those are Super Metroid 2
So you're rely on non-existent fanfiction to make yourself feel better about your dead sports series.
I see then.
>Are you suggesting that the new Mario Kart game is a continuation of Super Mario World?
It's seems like you misinterpreted my dig, i was just pointing out Nintendo retired Wave Race for their other spinoff slop while Metroid is still around despite what doomers cry about.
Replies: >>11804569
Anonymous
6/16/2025, 5:56:25 PM No.11804569
>>11804565
The 1st Super Metroid game-19-3-1994
The last Super Metroid game- 19-3-1994
You literally can't argue this.
Replies: >>11804585
Anonymous
6/16/2025, 6:04:56 PM No.11804585
>>11804569
Did Super Metroid raped your daddy on the hot streets of '92? You seem awfully obsessed with an imaginary direct sequel that was never proposed in the first place.
Replies: >>11804595
Anonymous
6/16/2025, 6:08:54 PM No.11804594
>>11804158
>What does this have to do with Metroid?
Nothing, it's a retarded doomer and console warrior to boot.

Likely a Snoy or deranged SoA fanboy who likes to berate the Japanese as evil cartoon villains.
Anonymous
6/16/2025, 6:09:44 PM No.11804595
>>11804585
>never proposed in the 1st place
Exactly Super Mario gets tons of sequels, they didn't even talk about giving Suoer Metroid even 1
Replies: >>11804614
Anonymous
6/16/2025, 6:20:18 PM No.11804614
>>11804595
>Exactly Super Mario gets tons of sequels,
Because it's Nintendo's premiere franchise.
>they didn't even talk about giving Suoer Metroid even 1
It's pretty sad that you're going on about this like a deranged schizo. Nobody knows what kind of thing you're posting about anymore aside unmedicated murmurs of "Super Metroid 2"

and sorry that nobody took your Wave Race dig seriously. Sucks that your normie sport franchise got eaten by Big Mario while Nintendo still makes more Metroids.
Replies: >>11804637
Anonymous
6/16/2025, 6:22:13 PM No.11804618
Suoer Metroid games-1
Wave Race games-2
Replies: >>11804654
Anonymous
6/16/2025, 6:30:23 PM No.11804637
>>11804614
you must be autistic as fuck, getting baited this hard by something so fucking obvious
Replies: >>11804641 >>11804645
Anonymous
6/16/2025, 6:30:45 PM No.11804638
>>11804550
>>11804540
Point is that making 500k-1m domestically in japan is pretty big for a series that relies mostly on one side of the market. Especially with FE where the SNES was the home of it's hugest releases.
and considering IntSys were the dev team of Metroid back then (they had separate divisions for other Nintendo projects), thet were making back good money at the time when they dropped in Japan.

and If you look at jap centric stuff like whatever Inti Creates make, most of their games struggle to even crack 30k in japan. To get above 100k would be a huge breath of relief to the team making back the budget they had for the game.
Anonymous
6/16/2025, 6:31:13 PM No.11804641
>>11804637
Glad someone realized what I was doing
Replies: >>11804647
Anonymous
6/16/2025, 6:32:31 PM No.11804645
>>11804637
>i-i was pretending to be retarded
Nobody thought otherwise and nobody cared.
Replies: >>11804649 >>11804691
Anonymous
6/16/2025, 6:33:31 PM No.11804647
>>11804641
So true, here your 4chan gold :3
Anonymous
6/16/2025, 6:34:11 PM No.11804649
>>11804645
You weren't pretending though, I could tell :^)
Anonymous
6/16/2025, 6:35:29 PM No.11804653
>anons trying to out retard each other for no reason
Yup, /v/ jr.
Replies: >>11804665
Anonymous
6/16/2025, 6:35:32 PM No.11804654
>>11804618
wave race had 3 games
Replies: >>11804660 >>11804661
Anonymous
6/16/2025, 6:36:41 PM No.11804658
>>11803792 (OP)
it was real, but was metroid prime didn't sold that much and was a late release.
Replies: >>11804662
Anonymous
6/16/2025, 6:36:44 PM No.11804660
>>11804654
We don't talk about Wave Race GB.
It kills black people.
Replies: >>11804669
Anonymous
6/16/2025, 6:37:44 PM No.11804661
>>11804654
Suoer Metroid BTFO!
Anonymous
6/16/2025, 6:37:44 PM No.11804662
>>11804658
>but was metroid prime
Retro said no
Anonymous
6/16/2025, 6:40:20 PM No.11804665
>>11804653
You're just mad cause you won, which really means you lost
Replies: >>11804682
Anonymous
6/16/2025, 6:42:30 PM No.11804669
>>11804660
Is that what they grind up and put in fentanyl?
Anonymous
6/16/2025, 6:55:55 PM No.11804682
>>11804665
Typical /v/ jrite
Anonymous
6/16/2025, 7:00:39 PM No.11804691
>>11804645
someone very clearly thought otherwise. either that or they like arguing with a blindingly obvious silly joke as if it were sincere for multiple posts. in either case, that dude is fucking retarded.
Anonymous
6/16/2025, 7:08:56 PM No.11804706
>>11803792 (OP)
would have been better, metroid prime feels like an N64 game
Replies: >>11804707
Anonymous
6/16/2025, 7:10:12 PM No.11804707
>>11804706
no the fuck it does not
Replies: >>11805135
Anonymous
6/16/2025, 10:31:21 PM No.11805125
Metroid 64 could have been ok. Best case some cross of Shadowman and Jet Force Gemini is what we would’ve ended up with, with some intersting graphics and aesthetics. Shadows of the Empire if they went for the really basic but solid approach. If the OOT team worked on it, it could’ve been great I guess. But Nintendo did not have the resources.

Actually that dev everyone cites is right in my opinion, it would be hard to do a great third person shooter on n64, especially one that’s a exploration based platformer too.

Winback was good, but there wasn’t much platforming and exploration, and Metroid shouldn’t be a cover shooter. Shadows of the Empire and Shadowman both have auto-aim. It’s a possible route but not the best for Metroid in my opinion. We got that anyway in first person a few years later. Duke wasn’t impressive, Earthworm Jim sucks (that’s probably what the Yoshi Story team would’ve done with Metroid). Jet Force Gemini is the closest controls wise to something that could’ve worked, Shadowman is the actual Metroidvania on the console (unless you count Goemon, Banjo-Tooie and the Zeldas, but they’re not quite as labyrinthian).

Of course, Shadowman is best played on Dreamcast (or the remaster), and Jet Force Gemini’s control comprimises are more evident today. Rare changed them for the remaster to a typical dual stick setup. I suppse the best route for a Metroid 64 might have been the famous Goldeneye/PD two controller dual-stick setup or just maybe the Sin and Punishment style could’ve worked.
Anonymous
6/16/2025, 10:36:27 PM No.11805135
>>11804707
t. did not play Turok
Replies: >>11805136
Anonymous
6/16/2025, 10:37:11 PM No.11805136
>>11805135
metroid prime is nothing like turok. you're retarded.
Anonymous
6/16/2025, 10:40:44 PM No.11805153
5p355t
5p355t
md5: 36991e3c0772cfc94226a4eb8e504eb7🔍
>>11804554
>Drowned before it could swim.
I bet you thought that was real clever when you posted it.
Anonymous
6/16/2025, 10:42:51 PM No.11805165
nah it's fine. lack of metroid on the n64 eventually lead to EAD getting pissed on by Retro by making a far superior game to their own gamecube releases.
Anonymous
6/16/2025, 11:53:02 PM No.11805254
>>11804526
Aonuma sucks but OoT was still under Miyamota and they pulled in developers from all over Nintendo for that game and any surplus developers were allocated to other projects.
Anonymous
6/17/2025, 12:06:25 AM No.11805264
>>11804521
>watch my video essay on youtube or- uhh... G-GO BACK TO /V/!
Yep. It's bait.
Anonymous
6/17/2025, 12:08:43 AM No.11805271
>>11804556
And Blue Storm wasn't WR64 2.
What's your point?
Replies: >>11808830
Anonymous
6/17/2025, 3:57:52 AM No.11805639
>>11803990
Maybe if it was good retro discussion, no one would mind...
Anonymous
6/17/2025, 5:46:44 AM No.11805807
No, they "couldn't come up with any ideas"
And considering how perfect super metroid is I don't blame them for waiting.
Anonymous
6/17/2025, 6:49:32 AM No.11805907
>>11803990
It's not "conversation" to ask easily-researchable yes/no questions that mark you as far behind the curve. Especially not when it's pissy nonsense like "vague internal suggestion written on a piece of paper one time". How does some retard who doesn't even know if it exists have the gall to pass some moral judgement on the developers' capabilities?
Anonymous
6/17/2025, 8:58:17 AM No.11806169
>>11803792 (OP)
It would've been a zeldoidvania. Is that what you wanted?
Anonymous
6/17/2025, 9:16:33 AM No.11806194
>>11803792 (OP)
Given how bad the Castlevania and Megaman were on the system, I'm glad it never existed.
Replies: >>11808367
Anonymous
6/18/2025, 4:34:43 AM No.11807957
>>11804116
>"NOT FOR MODERN AUDIENCES" with zero suit samus in the background
while i never actually played it other M has become my favorite metroid game solely because of how it completely & utterly mindbroke the entire fandom to the point where they get PTSD episodes at even the subtlest reminder that samus is a woman. it's the funniest shit to me.

also i'm like 99.9% certain that metroid for modern audiences begins & ends with the prime series and samus's smash bros appearances (as seen with >>11803993 & >>11804135) so making it into something vaguely resembling a third person shooter isn't exactly pandering to classic fans playing "your dad's metroid".
Anonymous
6/18/2025, 4:56:48 AM No.11807978
confusedpongo
confusedpongo
md5: c1070fae1c4466ed54b3bb24de403413🔍
I’m curious as to what a Metroid 64 would be like, something like Quake?
Replies: >>11807989
Anonymous
6/18/2025, 5:03:35 AM No.11807983
>>11804116
you look like an absolute faggot assclown arguing in the comments
"I know my rights!" you have the right to get fucked in the ass. corporations always win these fights
Anonymous
6/18/2025, 5:05:42 AM No.11807987
>>11803792 (OP)
The entire N64 was a farce.
Anonymous
6/18/2025, 5:06:25 AM No.11807989
>>11807978
Other M but good.
Anonymous
6/18/2025, 10:24:29 AM No.11808361
>>11803792 (OP)
Never got off the ground. Sakamoto didn't know what to do with the controller, some unnamed third party dev didn't think they could do better than Super Metroid, Nintendo didn't have the resources to dedicate a team to it, so it never happened. I doubt even a prototype ever got made.
I've seen some fan made ideas that would work but they have the benefit of 30 years of 3D gaming to fall back on. So early on it must've been a hell of a concept to nail down.
Anonymous
6/18/2025, 10:32:33 AM No.11808367
>>11806194
Mega Man was just a shoddy port of Legend and Castlevania was fantastic.
Replies: >>11808547
Anonymous
6/18/2025, 2:43:57 PM No.11808547
>>11808367
>Castlevania was fantastic
they're not ready to face the truth
avgn's word is law, even if he was parodying people exactly like this but we don't talk about that
Replies: >>11808553
Anonymous
6/18/2025, 2:47:24 PM No.11808553
>>11808547
Oh look, another “This game was considered the second coming before avgn bro!” anon. Castlevania 64 was so mediocrely received that Symphony of the Night, the game that was supposed to be the spinoff, became the direction the series took for the following decade.
Replies: >>11808562 >>11808565
Anonymous
6/18/2025, 2:51:29 PM No.11808562
>>11808553
>if i pretend you said something else then i can just argue against that instead
alright, have fun with that
Anonymous
6/18/2025, 2:53:07 PM No.11808565
Castlevania - Lament of Innocence
Castlevania - Lament of Innocence
md5: 734837b0878b7b9fa47026eb9e9121e5🔍
>>11808553
>Castlevania 64 was so mediocrely received that Symphony of the Night, the game that was supposed to be the spinoff, became the direction the series took for the following decade.

This is the exact opposite of the truth. The main series was on N64 (2 games), then PS2 with Curse of Darkness and Lament of Innoncence (+ the cancelled 3D game on Dreamcast). Those were the games with a budget. Meanwhile the GBA games were the spin-offs and Igarashi later complained they basically had no budget and was begging people to buy the games in press conferences in a pretty desperate manner. This trend continue in non retro times with the 3D games being on main platforms while the Igavanias were on handhelds or online download services where small games belong.
Replies: >>11808575 >>11808579
Anonymous
6/18/2025, 3:00:15 PM No.11808575
>>11808565
Yeah, no shit, kinda hard to make a 3D game on GBA. Never forget that Castlevania is the ONLY franchise during 5th gen where the 2D entry was more well received than the 3D one.
Replies: >>11808602
Anonymous
6/18/2025, 3:04:22 PM No.11808579
>>11808565
>The main series was on N64 (2 games)
c'mon, counting Castlevania (99) and Legacy of Darkness as two different games is very generous.
Replies: >>11808582 >>11808862
Anonymous
6/18/2025, 3:13:35 PM No.11808582
>>11808579
what is it with retards on this website talking about games they've never played?
do they think it's not obvious? are they trying to fit in?
Anonymous
6/18/2025, 3:37:59 PM No.11808602
moving-goalposts-4041504938
moving-goalposts-4041504938
md5: e8af777270aad29093663083765b1934🔍
>>11808575
Anonymous
6/18/2025, 6:26:24 PM No.11808830
>>11805271
Look moron, there are 3 Wave Race games but only 1 Super Metroid game.
Replies: >>11808874
Anonymous
6/18/2025, 6:43:57 PM No.11808859
I like Legacy of Darkness. If you're familiar with 5th gen jank in any capacity then you'll have no problem with its rough edges. It's true that some levels are a downgrade from CV64, but there's enough improvements to every other aspect of the game that I don't really care. It's a shame we couldn't have one perfect version with all the best levrls and every character playable with all the camera and control improvements. They're short enough that you can just play both, but start with Legacy of Darkness.

The Mega Man Legends trilogy is absolutely wonderful and I have a feeling that time will be very kind to it despite the weird millennial/gen x YouTuber hatred of it.
Anonymous
6/18/2025, 6:45:34 PM No.11808862
>>11808579
Castlevania 64 should’ve get 1996 launch day instead.
Anonymous
6/18/2025, 6:47:42 PM No.11808868
cyizi3s1v08d1
cyizi3s1v08d1
md5: 4f11820414d833ab19c04eb3af4fceb4🔍
>>11803792 (OP)

Rare took a shot at it.
Anonymous
6/18/2025, 6:49:23 PM No.11808874
1000029827
1000029827
md5: d047ddb6fee4cc38fb5c5d40ed8acf68🔍
>>11808830
???
anon, there are at least 64 Wave Race games
Replies: >>11808914
Anonymous
6/18/2025, 7:11:17 PM No.11808914
>>11808874
Literally name 2
Replies: >>11808942
Anonymous
6/18/2025, 7:21:15 PM No.11808942
>>11808914
Wave Race
Wave Race 64
Replies: >>11809653
Anonymous
6/19/2025, 1:09:50 AM No.11809653
>>11808942
Uh, Super metroid bros....