>>11811972 (OP)>>11811980Quake is great, but yea the main campaign felt rushed. It didn't have much of enemy variety, only 8 weapons (technically only 5 when you have all of them since you will no reason to use axe, basic shotgun or basic nailgun), only episode 1 had a boss, and technically there was no story. What Quake had was great movenent, real room over room 3d, high modability and amazing setting. Mods really gave that game a life.
Duke3d is so different game. It seems actually complete. You have 10 weapons, and you have reasons to use all of them. While Q1 uses about 5 (or less) different monsters per map, Duke had a roster of 12 different enemies that were used on all maps since the episode 3 plus 3 bosses on top of that (5 more new enemies and 2 new bosses, when you count the 4th and 5th episode). That's lot more variety, and Duke had something resembling a story instead of just "collect 4 runes to open path to boss".
Duke does have modding scene though with quite amazing mods. You should check out Alien Armageddon and AMC Squad, they have insane amount of content. Alien Armageddon already has multiple playable characters with their unique weapons, 5 new episodes (or maybe even more by now), lots of new enemies with cool fitting sprite work, and of course lot of new stripper sprites, because of course, it's Duke mod. AMC Squad even tops this by having 8 playable characters, fully voice acted cutscenes, multiple episodes, insane amounts of new enemies.