>>11817647The dungeons are full of puzzles and platforming involving different heights except there are no shadows. And if you fail your jump you often either get hit or fall back down a lower floor.
Combat is only serviceable at first, but gets annoying mid way through
And then there is shit like that time in a town where you have to progress by talking to everyone several times and not even walkthroughs knew exactly what it took to progress
Also pic related, a huge forest maze where you in order to progress you have to find paths that are obfuscated by other terrain
>>11818176I didn't really have a problem with those things.Also that romhack gets rid of all sprite scaling effects which I find questionnable. I also don't think "fixing" sequence breaking is a good idea, sequence breaking in this game helped me a few times and never lead to an issue for me