Thread 11822530 - /vr/ [Archived: 695 hours ago]

Anonymous
6/24/2025, 10:37:16 PM No.11822530
71aL0Q3aB5L
71aL0Q3aB5L
md5: f811035c259cd5d58da0449c57e025c7🔍
What do you DO in this game
Replies: >>11822537 >>11822563 >>11822689 >>11823006 >>11823163 >>11823573 >>11825694
Anonymous
6/24/2025, 10:38:06 PM No.11822537
>>11822530 (OP)
Quit it and play the SNES original instead.
Anonymous
6/24/2025, 10:38:22 PM No.11822538
I didn't see that I was on /vr/
:(
Replies: >>11822545 >>11822638 >>11822921
Anonymous
6/24/2025, 10:38:28 PM No.11822539
>first day of summer
right, that makes sense
Replies: >>11825662
Anonymous
6/24/2025, 10:39:34 PM No.11822545
>>11822538
DS should be allowed anyway. It's been 5 years since the rule change to 2001 cut off. /vr/ should allow systems released up to 2006
Replies: >>11822618 >>11822726 >>11822898 >>11823697 >>11825715
Anonymous
6/24/2025, 10:42:56 PM No.11822563
>>11822530 (OP)
clobbah dat kirbeh
Anonymous
6/24/2025, 11:00:54 PM No.11822618
>>11822545
Only if it's just the DS and absolutely nothing else.
Replies: >>11822631 >>11822819 >>11826905
Anonymous
6/24/2025, 11:05:21 PM No.11822631
>>11822618
No it should not. Call of Duty Black Ops on the Nintendo DS is not retro.
Anonymous
6/24/2025, 11:08:18 PM No.11822638
>>11822538
Oh, so you were trying to make an absolute garbage shit trash thread somewhere else?
Replies: >>11822952
Anonymous
6/24/2025, 11:11:43 PM No.11822652
2b57f8fb33b136be3edc437836b307d3b2cb1eea2136f8de110033580412f382
Open doors til you reach the exit I guess
Anonymous
6/24/2025, 11:21:09 PM No.11822689
>>11822530 (OP)
suck
Anonymous
6/24/2025, 11:41:00 PM No.11822726
>>11822545
nah let's roll it back
no more gc/ps2/halo
Replies: >>11822819 >>11822840 >>11826728
Anonymous
6/25/2025, 12:04:48 AM No.11822819
>>11822618
>>11822726
ps360 and wii are retro though
Replies: >>11823624
Anonymous
6/25/2025, 12:08:56 AM No.11822840
1624825622305
1624825622305
md5: 0ff8741a77e6b70782b5d6f5e3243920🔍
>>11822726
nah this board should exclusively be gc/ps2/halo
Anonymous
6/25/2025, 12:27:34 AM No.11822898
>>11822545
It's time to stop
Anonymous
6/25/2025, 12:32:09 AM No.11822918
My favorite part about /vr/ is that in threads like this there is zero discourse about the game in question. Instead there is endless bickering about the version OP posted, even in cases were the core experience is almost exactly the same and it really doesn't matter which one you play.

Anyway, I appreciate how much variety this game has. The decision to split the game into sub-games rather than combine everything into a cohesive adventure may seem like a marketing gimmick so they can say "8 GAMES IN ONE" on the package, but I believe it to be a masterstroke of game design. I find a lot of console platformers, including most Kirby games, tend to start to drag after a while. Every part of most of them feels similar to the last. Usually, when I think back to them after I finish them, everything blends together in my memory. I find this problem is much less pervasive in arcade games. They tend to be shorter, more tightly design, and have bespoke set pieces and concepts throughout every part of the game rather than recycle the same elements over and over again.

Kirby Super Star does not feel like one platformer; it feels like many arcade games. And I mean that in the best way possible. How I feel playing The Great Cave Offensive is very different from how I feel playing Revenge of Meta Knight which is very different from how I feel playing Dyna Blade. The variety makes the game hard to put down. After I finished Kirby Super Star for the first time, I immediately played it again. I played it for 18 hours over the course of two days. The game feels bigger than itself. From the incredibly detailed animations on everything moving element, to the multitude of special moves on every of the game's many copy ability, to the electric soundtrack of endlessly catchy yet quite complicated compositions (a cover of a track from this game is the first piece of video game music to win a Grammy), Kirby Super Star is unbelievably dense in quality without compromise to its size.
Replies: >>11822958 >>11828591 >>11828598
Anonymous
6/25/2025, 12:32:40 AM No.11822921
>>11822538
I mean, remakes are semi-allowed aren't they?
Anonymous
6/25/2025, 12:41:06 AM No.11822952
>>11822638
Why are you like this
Replies: >>11822963
Anonymous
6/25/2025, 12:42:23 AM No.11822958
>>11822918
How long is each part?
Replies: >>11822973
Anonymous
6/25/2025, 12:43:47 AM No.11822963
>>11822952
This thread fucking sucks.
Replies: >>11823126
Anonymous
6/25/2025, 12:47:43 AM No.11822973
>>11822958
They vary in length significantly. Gourmet Race is like 10 minutes long. Getting everything in The Great Cave Offensive took me around 2 hours. On average I'd say they're about an hour; maybe a little longer, maybe a little shorter. The "8 in one thing" thing is bullshit since it counts the minigames. Its really 6 core sub-games + a boss rush.
Anonymous
6/25/2025, 12:56:11 AM No.11823006
>>11822530 (OP)
This is probably one of the greatest games of all time
Anonymous
6/25/2025, 1:32:55 AM No.11823126
ezgif-11d728cc8a8205
ezgif-11d728cc8a8205
md5: cde9609f2a46acf40219f2665af19801🔍
>>11822963
just like my islanders
Anonymous
6/25/2025, 1:46:43 AM No.11823163
>>11822530 (OP)
Why don't you play it and find the fuck out?
God I fucking hate summer.
Replies: >>11825662
Anonymous
6/25/2025, 4:15:03 AM No.11823526
KatamariDamacybox
KatamariDamacybox
md5: 919b06e9fab1728c5d3dd8a12e3d3b16🔍
What do you DO in this game
Replies: >>11823539
Anonymous
6/25/2025, 4:22:55 AM No.11823539
>>11823526
Roll.
Anonymous
6/25/2025, 4:46:52 AM No.11823573
>>11822530 (OP)
Suck and swallow other marshmallow creatures to steal their essence.
Anonymous
6/25/2025, 5:16:30 AM No.11823624
>>11822819
Wii there's an argument but PS3 and 360 will never be retro. They are so much closer to current gen than they are to PS2/Xbox.
Anonymous
6/25/2025, 5:52:41 AM No.11823697
>>11822545
Stfu zoomer
Replies: >>11825216
Anonymous
6/25/2025, 10:46:22 PM No.11825216
>>11823697
I'm older than you. The games I played 20 years ago should be retro. Just like how 2001 was retro in 2020
Anonymous
6/26/2025, 1:18:01 AM No.11825662
>>11822539
>>11823163
Welcome to /v/ jr., enjoy your stay, because unfortunately this type of retardation extends BEYOND the summer.
Anonymous
6/26/2025, 1:19:48 AM No.11825667
This thread is just a blanket meta topic, but you're free to let the thread hit 300 replies, jannies.
Replies: >>11826629
Anonymous
6/26/2025, 1:30:23 AM No.11825694
>>11822530 (OP)
Kirb
Anonymous
6/26/2025, 1:35:51 AM No.11825715
>>11822545
Fucking dipshit.
Replies: >>11826073
Anonymous
6/26/2025, 4:48:51 AM No.11826073
>>11825715
Not and argument. Explain why 5 years doesn't mean 5 years
Anonymous
6/26/2025, 12:34:10 PM No.11826629
>>11825667
Kirby is a remake
Anonymous
6/26/2025, 2:17:37 PM No.11826728
>>11822726
Let's roll it back to 2013 /vr/: no PS1, Saturn, or N64 either.
Anonymous
6/26/2025, 4:05:30 PM No.11826905
>>11822618
I KIND of agree with this, since the DS still has that poly PS1 look and a bunch of games were ports, but then you'd be letting the PS3 and 360 retards in too.
Replies: >>11828519
Anonymous
6/27/2025, 11:30:32 AM No.11828519
>>11826905
Most people were still using composite on a CRT when ps360/wii game out. It's retro.
Anonymous
6/27/2025, 12:54:21 PM No.11828591
>>11822918
Kirby Super Star is this overstuffed toy box of a game. It’s great.
Anonymous
6/27/2025, 12:58:54 PM No.11828598
>>11822918
Kirby Super Star isn't much like an arcade game. The different modes share heavy similarities in how rooms are designed, especially when it comes to enemy encounters, and most abilities serve similar purposes but with some being clearly better than others, making the large movesets meaningless as the areas rarely present scenarios where you'll have to be efficient at using one ability or another. What differentiates Revenge of Meta Knight and Dyna Blade are the aesthetics, it's a game very focused on creating a different tone for various segments, and that is its strength. Gameplay-wise, Super Star is one of the more haphazard Kirby games and even trying to beat it without using abilities is mostly tedious, and this shows even in aspects such as movement (generally longer animations and slower movement speed than Kirby's Adventure or the Flagship games) or bosses (most bosses have a lot of stalling attacks that are easy to dodge, likely there so any ability can have a chance at getting easy damage in, but these waste time for no ability/Suplex), but it's very appealing for casual play due to how it still feels fast and flashy to someone treating it as a "mess around" game, mainly due to a lot of care being put into giving abilities unique animations and visual effects.
Anonymous
6/28/2025, 3:10:27 PM No.11831204
You play co-op with the gf