>>11834564A point and click... I love those, but they suck on anything that isn't a PC due to the whole "clicking" aspect. There was a Tiny Tunes game that also suffered this. Was a point-and-click made for PC, got ported to PS1 and was heavily modified to have platforming sections that are practically unplayable with how bad they are because the engine was never designed for platforming. This would have worked a lot better on a PC, they wouldn't have needed that weirdass dialog screen either since they would have had enough resolution to show the dialog right there instead of that weird screen it changes to.
They also for some reason re-designed the beanstalk from just being a normal beanstalk in the PC version to some random mish-mash of every object sewn together onto it like some Frankenstein reject.
Shocked they made a point-and-click at all in the GBA era. That genre even on PC was quite dead by that point.
>>11834595>Literally just remove the word "Tonight", especially since that scene takes place during the day.>"What are we going to do tonight?">"The same thing we do every night, try to take over the world"Was somewhat the catchphrase of those two characters, so I can see why they would not want to take out the word Tonight, but it definitely could have been re-written better to fit in one screen.
>>11834850Holy fuck what an eyesore, had to resize it to even be able to read it. Did it look any better on a CRT at the time?
>>11835301Pretty sure even though they don't own the IP they would have some rights to the assets they made, unless WB keeping the rights to those was also part of the contract.